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  • Firefox back issue

    - by wikiz
    Hello, I am using a menu that switches from standard state to select state for an item by reading the current url var where = document.location.href; My issue is that when using Firefox, if I switch to some items from the menu (for instance, I click home, donwload, contact) and press the back button the url is not read correctly so 2 items remain on the selected state. This only happens in Firefox (I've tested already in Explorer, Chrome and Opera) So what I'm trying to ask: is there a way to handle the so called back button action in/for Firefox so I can fix my menu issue ?

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  • Java Thread wait() => blocked?

    - by Chris
    According to http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Thread.State.html calling wait() will result a thread to go in BLOCKED state. However this piece of code will result (after being called) in a Thread in WAITING State. class bThread extends Thread { public synchronized void run() { try { wait(); } catch (InterruptedException e) { e.printStackTrace(); } } } Have I got something wrong? Can anybody explain this behaviour to me? Any help would be appreciated!

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  • How to get an item value of json using C#?

    - by user3487837
    How to get an item value of json using C#? json: [{ ID: '6512', fd: [{ titie: 'Graph-01', type: 'graph', views: { graph: { show: true, state: { group: 'DivisionName', series: ['FieldWeight', 'FactoryWeight', 'Variance'], graphType: 'lines-and-points' } } } }, { titie: 'Graph-02', type: 'Graph', views: { graph: { show: true, state: { group: 'DivisionName', series: ['FieldWeight', 'FactoryWeight', 'Variance'], graphType: 'lines-and-points' } } } }] }, { ID: '6506', fd: [{ titie: 'Map-01', type: 'map', views: { map: { show: true, state: { kpiField: 'P_BudgetAmount', kpiSlabs: [{ id: 'P_BudgetAmount', hues: ['#0fff03', '#eb0707'], scales: '10' }] } } } }] }] Above mentioned one is json, Here titie value will be get in a list please help me... my code is: string dashletsConfigPath = Url.Content("~/Content/Dashlets/Dashlets.json"); string jArray = System.IO.File.ReadAllText(Server.MapPath(dashletsConfigPath)) List<string> lists = new List<string>(); JArray list = JArray.Parse(jArray); var ll = list.Select(j => j["dashlets"]).ToList();

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  • how do i move txt from one column to another

    - by bodhi926
    I need to take an address that consists of "city, state" from column "location" and populate 2 new columns "city" and "state" but leave location the way it is, now I have done this with a SUBSTRING_INDEX command but I have to run the command everytime to do this, how can I make it stick? thanks in advance. also here is my substring code.... SELECT distinct id, first_name, last_name, SUBSTRING_INDEX(location, ' ,', 1) AS City, SUBSTRING_INDEX(location, ' ,', -1) AS State, SUBSTRING_INDEX(seeking, ' ,', 1) AS Seeking_1, SUBSTRING_INDEX(seeking, ' ,', -1) AS Seeking_2, SUBSTRING_INDEX(interests,' ,', 1) AS Interests_1, SUBSTRING_INDEX(interests,' ,', -1) AS Interests_2, SUBSTRING_INDEX(interests,' ,', 1) AS Interests_3 FROM my_contacts

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  • HTML5 Form: Page Is Reloading Instantly After Restyling (And It Shouldn't Be)

    - by user3689753
    I have a form. I have made it so that if your name is not put in, a red border is put on the name field. That works, BUT...it's for a split second, and then the page reloads. I want the red border to appear, and then stay there. For some reason it's for a split second. Can someone help me make it so the page doesn't reload after displaying the red border? Here's the script. window.onload = function() { document.getElementById("Hogwarts").onsubmit = function () { window.alert("Form submitted. Owl being sent..."); var fname = document.getElementById("fName"); if(!fName.value.match("^[A-Z][A-Za-z]+( [A-Z][A-Za-z]*)*$")) { window.alert("You must enter your name."); addClass(fName, "errorDisp"); document.getElementById("fName").focus(); } else return true; } } function addClass(element, classToAdd) { var currentClassValue = element.className; if (currentClassValue.indexOf(classToAdd) == -1) { if ((currentClassValue == null) || (currentClassValue === "")) { element.className = classToAdd; } else { element.className += " " + classToAdd; } } } function removeClass(element, classToRemove) { var currentClassValue = element.className; if (currentClassValue == classToRemove) { element.className = ""; return; } var classValues = currentClassValue.split(" "); var filteredList = []; for (var i = 0 ; i < classValues.length; i++) { if (classToRemove != classValues[i]) { filteredList.push(classValues[i]); } } element.className = filteredList.join(" "); } Here's the HTML. <!DOCTYPE HTML> <html lang="en"> <head> <meta charset="UTF-8" /> <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1"> <title>Hogwarts School of Witchcraft And Wizardry Application Form</title> <link rel="stylesheet" type="text/css" href="main.css" media="screen"/> <script src="script.js" type="text/javascript"></script> </head> <body> <section> <header> <h1>Hogwarts School of Witchcraft And Wizardry</h1> <nav></nav> </header> <main> <form method="post" id="Hogwarts"> <!--<form action="showform.php" method="post" id="Hogwarts">--!> <fieldset id="aboutMe"> <legend id="aboutMeLeg">About Me</legend> <div class="fieldleading"> <label for="fName" class="labelstyle">First name:</label> <input type="text" id="fName" name="fName" autofocus maxlength="50" value="" placeholder="First Name" size="30"> <label for="lName" class="labelstyle">Last name:</label> <input type="text" id="lName" name="lName" required maxlength="50" value="" placeholder="Last Name" pattern="^[A-Za-z ]{3,}$" size="30"> <label for="age" class="labelstyle">Age:</label> <input type="number" id="age" name="age" required min="17" step="1" max="59" value="" placeholder="Age"> </div> <div class="fieldleading"> <label for="date" class="labelstyle">Date Of Birth:</label> <input type="date" name="date1" id="date" required autofocus value=""> </div> <div id="whitegender"> <div class="fieldleading"> <label class="labelstyle">Gender:</label> </div> <input type="radio" name="sex" value="male" class="gender" required="required">Male<br/> <input type="radio" name="sex" value="female" class="gender" required="required">Female<br/> <input type="radio" name="sex" value="other" class="gender" required="required">Other </div> </fieldset> <fieldset id="contactInfo"> <legend id="contactInfoLeg">Contact Information</legend> <div class="fieldleading"> <label for="street" class="labelstyle">Street Address:</label> <input type="text" id="street" name="street" required autofocus maxlength="50" value="" placeholder="Street Address" pattern="^[0-9A-Za-z\. ]+{5,}$" size="35"> <label for="city" class="labelstyle">City:</label> <input type="text" id="city" name="city" required autofocus maxlength="30" value="" placeholder="City" pattern="^[A-Za-z ]{3,}$" size="35"> <label for="State" class="labelstyle">State:</label> <select required id="State" name="State" > <option value="Select Your State">Select Your State</option> <option value="Delaware">Delaware</option> <option value="Pennsylvania">Pennsylvania</option> <option value="New Jersey">New Jersey</option> <option value="Georgia">Georgia</option> <option value="Connecticut">Connecticut</option> <option value="Massachusetts">Massachusetts</option> <option value="Maryland">Maryland</option> <option value="New Hampshire">New Hampshire</option> <option value="New York">New York</option> <option value="Virginia">Virginia</option> </select> </div> <div class="fieldleading"> <label for="zip" class="labelstyle">5-Digit Zip Code:</label> <input id="zip" name="zip" required autofocus maxlength="5" value="" placeholder="Your Zip Code" pattern="^\d{5}$"> <label for="usrtel" class="labelstyle">10-Digit Telephone Number:</label> <input type="tel" name="usrtel" id="usrtel" required autofocus value="" placeholder="123-456-7890" pattern="^\d{3}[\-]\d{3}[\-]\d{4}$"> </div> <div class="fieldleading"> <label for="email1" class="labelstyle">Email:</label> <input type="email" name="email1" id="email1" required autofocus value="" placeholder="[email protected]" pattern="^[a-z0-9._%+-]+@[a-z0-9.-]+\.[a-z]{2,4}$" size="35"> <label for="homepage1" class="labelstyle">Home Page:</label> <input type="url" name="homepage1" id="homepage1" required autofocus value="" placeholder="http://www.hp.com" pattern="https?://.+" size="35"> </div> </fieldset> <fieldset id="yourInterests"> <legend id="yourInterestsLeg">Your Interests</legend> <label for="Major" class="labelstyle">Major/Program Choice:</label> <select required id="Major" name="Major" > <option value="">Select Your Major</option> <option value="Magic1">Magic Horticulture</option> <option value="Magic2">Black Magic</option> <option value="White">White Magic</option> <option value="Blue">Blue Magic</option> <option value="Non">Non-Wizardry Studies</option> </select> </fieldset> <button type="submit" value="Submit" class="submitreset">Submit</button> <button type="reset" value="Reset" class="submitreset">Reset</button> </form> </main> <footer> &copy; 2014 Bennett Nestok </footer> </section> </body> </html> Here's the CSS. a:link { text-decoration: none !important; color:black !important; } a:visited { text-decoration: none !important; color:red !important; } a:active { text-decoration: none !important; color:green !important; } a:hover { text-decoration: none !important; color:blue !important; background-color:white !important; } ::-webkit-input-placeholder { color: #ffffff; } /* gray80 */ :-moz-placeholder { color: #ffffff; } /* Firefox 18- (one color)*/ ::-moz-placeholder { color: #ffffff; } /* Firefox 19+ (double colons) */ :-ms-input-placeholder { color: #ffffff; } body { margin: 0px auto; text-align:center; background-color:grey; font-weight:normal; font-size:12px; font-family: verdana; color:black; background-image:url('bgtexture.jpg'); background-repeat:repeat; } footer { text-align:center; margin: 0px auto; bottom:0px; position:absolute; width:100%; color:white; background-color:black; height:20px; padding-top:4px; } h1 { color:white; text-align:center; margin: 0px auto; margin-bottom:50px; width:100%; background-color:black; padding-top: 13px; padding-bottom: 14px; -moz-box-shadow: 0 1px 3px rgba(0,0,0,0.5); -webkit-box-shadow: 0 1px 3px rgba(0,0,0,0.5); text-shadow: 0 -1px 1px rgba(0,0,0,0.25); } button.submitreset { -moz-border-radius: 400px; -webkit-border-radius: 400px; border-radius: 400px; -moz-box-shadow: 0 1px 3px rgba(0,0,0,0.5); -webkit-box-shadow: 0 1px 3px rgba(0,0,0,0.5); text-shadow: 0 -1px 1px rgba(0,0,0,0.25); } .labelstyle { background-color:#a7a7a7; color:black; -moz-border-radius: 400px; -webkit-border-radius: 400px; border-radius: 400px; padding:3px 3px 3px 3px; } #aboutMe, #contactInfo, #yourInterests { margin-bottom:30px; text-align:left !important; padding: 10px 10px 10px 10px; } #Hogwarts { text-align:center; margin:0px auto; width:780px; padding-top: 20px !important; padding-bottom: 20px !important; background: -webkit-linear-gradient(#474747, grey); /* For Safari 5.1 to 6.0 */ background: -o-linear-gradient(#474747, grey); /* For Opera 11.1 to 12.0 */ background: -moz-linear-gradient(#474747, grey); /* For Firefox 3.6 to 15 */ background: linear-gradient(#474747, grey); /* Standard syntax */ border-color:black; border-style: solid; border-width: 2px; -moz-box-shadow: 0 1px 3px rgba(0,0,0,0.5); -webkit-box-shadow: 0 1px 3px rgba(0,0,0,0.5); text-shadow: 0 -1px 1px rgba(0,0,0,0.25); } @media (max-width: 800px){ .labelstyle { display: none; } #Hogwarts { width:300px; } h1 { width:304px; margin-bottom:0px; } .fieldleading { margin-bottom:0px !important; } ::-webkit-input-label { /* WebKit browsers */ color: transparent; } :-moz-label { /* Mozilla Firefox 4 to 18 */ color: transparent; } ::-moz-label { /* Mozilla Firefox 19+ */ color: transparent; } :-ms-input-label { /* Internet Explorer 10+ */ color: transparent; } ::-webkit-input-placeholder { /* WebKit browsers */ color: grey !important; } :-moz-placeholder { /* Mozilla Firefox 4 to 18 */ color: grey !important; } ::-moz-placeholder { /* Mozilla Firefox 19+ */ color: grey !important; } :-ms-input-placeholder { /* Internet Explorer 10+ */ color: grey !important; } #aboutMe, #contactInfo, #yourInterests { margin-bottom:10px; text-align:left !important; padding: 5px 5px 5px 5px; } } br { display: block; line-height: 10px; } .fieldleading { margin-bottom:10px; } legend { color:white; } #whitegender { color:white; } #moreleading { margin-bottom:10px; } /*opera only hack attempt*/ @media not all and (-webkit-min-device-pixel-ratio:0) { .fieldleading { margin-bottom:30px !important; } } .errorDisp { border-color: red; border-style: solid; border-width: 2px; }

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  • Make errors when compiling HPL-2.1 on MOSIX-clustered Debian server

    - by tlake
    I'm trying to compile HPL 2.1 on a MOSIX-clustered Debian server, but the make process terminates with errors as seen below. Included are my makefile and two versions of output: one from a standard execution, and one from an execution run with the debug flag. Any help and guidance would be very much appreciated! The makefile: # ---------------------------------------------------------------------- # - shell -------------------------------------------------------------- # ---------------------------------------------------------------------- # SHELL = /bin/bash # CD = cd CP = cp LN_S = ln -s MKDIR = mkdir RM = /bin/rm -f TOUCH = touch # # ---------------------------------------------------------------------- # - Platform identifier ------------------------------------------------ # ---------------------------------------------------------------------- # ARCH = Linux_PII_CBLAS # # ---------------------------------------------------------------------- # - HPL Directory Structure / HPL library ------------------------------ # ---------------------------------------------------------------------- # TOPdir = $(HOME)/hpl-2.1 INCdir = $(TOPdir)/include BINdir = $(TOPdir)/bin/$(ARCH) LIBdir = $(TOPdir)/lib/$(ARCH) # HPLlib = $(LIBdir)/libhpl.a # # ---------------------------------------------------------------------- # - Message Passing library (MPI) -------------------------------------- # ---------------------------------------------------------------------- # MPinc tells the C compiler where to find the Message Passing library # header files, MPlib is defined to be the name of the library to be # used. The variable MPdir is only used for defining MPinc and MPlib. # MPdir = /usr/local MPinc = -I$(MPdir)/include MPlib = $(MPdir)/lib/libmpi.so # # ---------------------------------------------------------------------- # - Linear Algebra library (BLAS or VSIPL) ----------------------------- # ---------------------------------------------------------------------- # LAinc tells the C compiler where to find the Linear Algebra library # header files, LAlib is defined to be the name of the library to be # used. The variable LAdir is only used for defining LAinc and LAlib. # LAdir = $(HOME)/CBLAS/lib LAinc = LAlib = $(LAdir)/cblas_LINUX.a # # ---------------------------------------------------------------------- # - F77 / C interface -------------------------------------------------- # ---------------------------------------------------------------------- # You can skip this section if and only if you are not planning to use # a BLAS library featuring a Fortran 77 interface. Otherwise, it is # necessary to fill out the F2CDEFS variable with the appropriate # options. **One and only one** option should be chosen in **each** of # the 3 following categories: # # 1) name space (How C calls a Fortran 77 routine) # # -DAdd_ : all lower case and a suffixed underscore (Suns, # Intel, ...), [default] # -DNoChange : all lower case (IBM RS6000), # -DUpCase : all upper case (Cray), # -DAdd__ : the FORTRAN compiler in use is f2c. # # 2) C and Fortran 77 integer mapping # # -DF77_INTEGER=int : Fortran 77 INTEGER is a C int, [default] # -DF77_INTEGER=long : Fortran 77 INTEGER is a C long, # -DF77_INTEGER=short : Fortran 77 INTEGER is a C short. # # 3) Fortran 77 string handling # # -DStringSunStyle : The string address is passed at the string loca- # tion on the stack, and the string length is then # passed as an F77_INTEGER after all explicit # stack arguments, [default] # -DStringStructPtr : The address of a structure is passed by a # Fortran 77 string, and the structure is of the # form: struct {char *cp; F77_INTEGER len;}, # -DStringStructVal : A structure is passed by value for each Fortran # 77 string, and the structure is of the form: # struct {char *cp; F77_INTEGER len;}, # -DStringCrayStyle : Special option for Cray machines, which uses # Cray fcd (fortran character descriptor) for # interoperation. # F2CDEFS = # # ---------------------------------------------------------------------- # - HPL includes / libraries / specifics ------------------------------- # ---------------------------------------------------------------------- # HPL_INCLUDES = -I$(INCdir) -I$(INCdir)/$(ARCH) $(LAinc) $(MPinc) HPL_LIBS = $(HPLlib) $(LAlib) $(MPlib) # # - Compile time options ----------------------------------------------- # # -DHPL_COPY_L force the copy of the panel L before bcast; # -DHPL_CALL_CBLAS call the cblas interface; # -DHPL_CALL_VSIPL call the vsip library; # -DHPL_DETAILED_TIMING enable detailed timers; # # By default HPL will: # *) not copy L before broadcast, # *) call the BLAS Fortran 77 interface, # *) not display detailed timing information. # HPL_OPTS = -DHPL_CALL_CBLAS # # ---------------------------------------------------------------------- # HPL_DEFS = $(F2CDEFS) $(HPL_OPTS) $(HPL_INCLUDES) # # ---------------------------------------------------------------------- # - Compilers / linkers - Optimization flags --------------------------- # ---------------------------------------------------------------------- # CC = /usr/bin/gcc CCNOOPT = $(HPL_DEFS) CCFLAGS = $(HPL_DEFS) -fomit-frame-pointer -O3 -funroll-loops # # On some platforms, it is necessary to use the Fortran linker to find # the Fortran internals used in the BLAS library. # LINKER = ~/BLAS LINKFLAGS = $(CCFLAGS) # ARCHIVER = ar ARFLAGS = r RANLIB = echo # # ---------------------------------------------------------------------- Make output: ~/BLAS -DHPL_CALL_CBLAS -I/homes/laket/hpl-2.1/include -I/homes/laket/hpl-2.1/include/Linux_PII_CBLAS -I/usr/local/include -fomit-frame-pointer -O3 -funroll-loops -o /homes/laket/hpl-2.1/bin/Linux_PII_CBLAS/xhpl HPL_pddriver.o HPL_pdinfo.o HPL_pdtest.o /homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a /homes/laket/CBLAS/lib/cblas_LINUX.a /usr/local/lib/libmpi.so /bin/bash: /homes/laket/BLAS: Is a directory make[2]: *** [dexe.grd] Error 126 make[2]: Target `all' not remade because of errors. make[2]: Leaving directory `/homes/laket/hpl-2.1/testing/ptest/Linux_PII_CBLAS' make[1]: *** [build_tst] Error 2 make[1]: Leaving directory `/homes/laket/hpl-2.1' make: *** [build] Error 2 make: Target `all' not remade because of errors. Make -d output: Considering target file `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Looking for an implicit rule for `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a,v'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/RCS/libhpl.a,v'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/RCS/libhpl.a'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/s.libhpl.a'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/SCCS/s.libhpl.a'. No implicit rule found for `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Finished prerequisites of target file `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. No need to remake target `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Finished prerequisites of target file `dexe.grd'. Must remake target `dexe.grd'. ~/BLAS -DHPL_CALL_CBLAS -I/homes/laket/hpl-2.1/include -I/homes/laket/hpl-2.1/include/Linux_PII_CBLAS -I/usr/local/include -fomit-frame-pointer -O3 -funroll-loops -o /homes/laket/hpl-2.1/bin/Linux_PII_CBLAS/xhpl HPL_pddriver.o HPL_pdinfo.o HPL_pdtest.o /homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a /homes/laket/CBLAS/lib/cblas_LINUX.a /usr/local/lib/libmpi.so Putting child 0x0129a2c0 (dexe.grd) PID 24853 on the chain. Live child 0x0129a2c0 (dexe.grd) PID 24853 /bin/bash: /homes/laket/BLAS: Is a directory make[2]: Reaping losing child 0x0129a2c0 PID 24853 *** [dexe.grd] Error 126 Removing child 0x0129a2c0 PID 24853 from chain. Failed to remake target file `dexe.grd'. Finished prerequisites of target file `dexe'. Giving up on target file `dexe'. Finished prerequisites of target file `all'. Giving up on target file `all'. make[2]: Target `all' not remade because of errors. make[2]: Leaving directory `/homes/laket/hpl-2.1/testing/ptest/Linux_PII_CBLAS' Reaping losing child 0x010ce900 PID 24841 make[1]: *** [build_tst] Error 2 Removing child 0x010ce900 PID 24841 from chain. Failed to remake target file `build_tst'. make[1]: Leaving directory `/homes/laket/hpl-2.1' Reaping losing child 0x00d91ae0 PID 24774 make: *** [build] Error 2 Removing child 0x00d91ae0 PID 24774 from chain. Failed to remake target file `build'. Finished prerequisites of target file `install'. make: Target `all' not remade because of errors. Giving up on target file `install'. Finished prerequisites of target file `all'. Giving up on target file `all'. Thanks!

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  • I Can't Install or Remove Any Application

    - by berkay gürsoy
    when i try to install or remove an application via either software center or apt-get install they both fail and give some debconf errors below is the log please help.Sorry some of the text is not english. sudo apt-get install aptitude Paket listeleri okunuyor... Bitti Bagimlilik agaci insa ediliyor. Durum bilgisi okunuyor... Bitti Asagidaki ek paketler de yüklenecek: aptitude-common libboost-iostreams1.49.0 libcwidget3 Önerilen paketler: aptitude-doc-en aptitude-doc tasksel debtags libcwidget-dev Asagidaki YENI paketler kurulacak: aptitude aptitude-common libboost-iostreams1.49.0 libcwidget3 Yükseltilen: 0, Yeni Kurulan: 4, Kaldirilacak: 0 ve Yükseltilmeyecek: 48. 8 tam olarak kurulmadi veya kaldirilmadi. Indirilmesi gereken dosya boyutu 0 B/2.498 kB Bu islemden sonra 10,4 MB ek disk alani kullanilacak. Devam etmek istiyor musunuz [E/h]? e Use of uninitialized value in concatenation (.) or string at /usr/share/perl5/Debconf/DbDriver/File.pm line 44, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value in -e at /usr/share/perl5/Debconf/DbDriver/File.pm line 46, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value in pattern match (m//) at /usr/share/perl5/Debconf/DbDriver/File.pm line 47, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value $directory in -d at /usr/share/perl5/Debconf/DbDriver/File.pm line 48, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value $directory in concatenation (.) or string at /usr/share/perl5/Debconf/DbDriver/File.pm line 49, <DEBCONF_CONFIG> chunk 3. debconf: DbDriver "config": mkdir :Böyle bir dosya ya da dizin yok Selecting previously unselected package aptitude-common. dpkg: uyari: files list file for package 'aspell' missing; assuming package has no files currently installed dpkg: uyari: files list file for package 'ubuntu-desktop' missing; assuming package has no files currently installed dpkg: uyari: files list file for package 'vuze' missing; assuming package has no files currently installed dpkg: uyari: files list file for package 'java-wrappers' missing; assuming package has no files currently installed (Veritabani okunuyor... 198988 files and directories currently installed.) Unpacking aptitude-common (from .../aptitude-common_0.6.8.1-2ubuntu1_all.deb) ... Selecting previously unselected package libboost-iostreams1.49.0. Unpacking libboost-iostreams1.49.0 (from .../libboost-iostreams1.49.0_1.49.0-3.1ubuntu1_amd64.deb) ... Selecting previously unselected package libcwidget3. Unpacking libcwidget3 (from .../libcwidget3_0.5.16-3.4ubuntu1_amd64.deb) ... Selecting previously unselected package aptitude. Unpacking aptitude (from .../aptitude_0.6.8.1-2ubuntu1_amd64.deb) ... wicd-daemon (1.7.2.4-2ubuntu1) kuruluyor... Use of uninitialized value in concatenation (.) or string at /usr/share/perl5/Debconf/DbDriver/File.pm line 44, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value in -e at /usr/share/perl5/Debconf/DbDriver/File.pm line 46, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value in pattern match (m//) at /usr/share/perl5/Debconf/DbDriver/File.pm line 47, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value $directory in -d at /usr/share/perl5/Debconf/DbDriver/File.pm line 48, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value $directory in concatenation (.) or string at /usr/share/perl5/Debconf/DbDriver/File.pm line 49, <DEBCONF_CONFIG> chunk 3. debconf: DbDriver "config": mkdir :Böyle bir dosya ya da dizin yok dpkg: error processing wicd-daemon (--configure): installed post-installation script alt islemi çikis durumunda hata döndürdü : 1 man-db (2.6.3-1) kuruluyor... Use of uninitialized value in concatenation (.) or string at /usr/share/perl5/Debconf/DbDriver/File.pm line 44, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value in -e at /usr/share/perl5/Debconf/DbDriver/File.pm line 46, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value in pattern match (m//) at /usr/share/perl5/Debconf/DbDriver/File.pm line 47, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value $directory in -d at /usr/share/perl5/Debconf/DbDriver/File.pm line 48, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value $directory in concatenation (.) or string at /usr/share/perl5/Debconf/DbDriver/File.pm line 49, <DEBCONF_CONFIG> chunk 3. debconf: DbDriver "config": mkdir :Böyle bir dosya ya da dizin yok dpkg: error processing man-db (--configure): installed post-installation script alt islemi çikis durumunda hata döndürdü : 1 dictionaries-common (1.12.10) kuruluyor... Use of uninitialized value in concatenation (.) or string at /usr/share/perl5/Debconf/DbDriver/File.pm line 44, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value in -e at /usr/share/perl5/Debconf/DbDriver/File.pm line 46, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value in pattern match (m//) at /usr/share/perl5/Debconf/DbDriver/File.pm line 47, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value $directory in -d at /usr/share/perl5/Debconf/DbDriver/File.pm line 48, <DEBCONF_CONFIG> chunk 3. Use of uninitialized value $directory in concatenation (.) or string at /usr/share/perl5/Debconf/DbDriver/File.pm line 49, <DEBCONF_CONFIG> chunk 3. debconf: DbDriver "config": mkdir :Böyle bir dosya ya da dizin yok dpkg: error processing dictionaries-common (--configure): installed post-installation script alt islemi çikis durumunda hata döndürdü : 1 dpkg: dependency problems prevent configuration of aspell: aspell depends on dictionaries-common (>> 0.40); bununla beraber: Package dictionaries-common is not configured yet. dpkg: error processing aspell (--configure): bagimlilik sorunlari - yapilandirilmadan birakiliyor dpkg: dependency problems prevent configuration of aspell-en: aspell-en depends on aspell (>= 0.60.3-2); bununla beraber: Package aspell is not configured yet. aspell-en depends on dictionaries-common (>= 0.49.2); bununla beraber: Package dictionaries-common is not configured yet. dpkg: error processing aspell-en (--configure): bagimlilik sorunlari - yapilandirilmadan birakiliyor dpkg: dependency problems prevent configuration of hyphen-en-us: hyphen-en-us depends on dictionaries-common (>= 0.10) | openoffice.org-updatedicts; bununla beraber: Package dictionaries-common is not configured yet. openoffice.org-updatedicts paketi yüklenmedi. Package dictionaries-common which provides openoffice.org-updatedicts is not configured yet. dpkg: error processing hyphen-en-us (--configure): bagimlilik sorunlari - yapilandirilmadan birakiliyor dpkg: dependency problems prevent configuration of wicd-gtk: wicd-gtk depends on wicd-daemon (= 1.7.2.4-2ubuntu1); bununla beraber: Package wicd-daemon is not configured yet. dpkg: error processing wicd-gtk (--configure): bagimlilik sorunlari - yapilandirilmadan birakiliyor dpkg: dependency problems prevent configuration of wicd: wicd depends on wicd-daemon (= 1.7.2.4-2ubuntu1); bununla beraber: Package wicd-daemon is not configured yet. wicd depends on wicd-gtk (= 1.7.2.4-2ubuntu1) | wicd-curses (= 1.7.2.4-2ubuntu1) | wicd-cli (= 1.7.2.4-2ubuntu1) | wicd-client; bununla beraber: Package wicd-gtk is not configured yet. wicd-curses paketi yüklenmedi. wicd-cli paketi yüklenmedi. wicd-client paketi yüklenmedi. Package wicd-gtk which provides wicd-client is not configured yet. dpkg: error processing wicd (--configure): bagimlilik sorunlari - yapilandirilmadan birakiliyor aptitude-common (0.6.8.1-2ubuntu1) kuruluyor... libboost-iostreams1.49.0 (1.49.0-3.1ubuntu1) kuruluyor... libcwidget3 (0.5.16-3.4ubuntu1) kuruluyor... aptitude (0.6.8.1-2ubuntu1) kuruluyor... update-alternatives: using /usr/bin/aptitude-curses to provide /usr/bin/aptitude (aptitude) in Otomatik Mod Processing triggers for libc-bin ... ldconfig deferred processing now taking place Islem sirasinda hatalar bulundu: wicd-daemon man-db dictionaries-common aspell aspell-en hyphen-en-us wicd-gtk wicd E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Easier ASP.NET MVC Routing

    - by Steve Wilkes
    I've recently refactored the way Routes are declared in an ASP.NET MVC application I'm working on, and I wanted to share part of the system I came up with; a really easy way to declare and keep track of ASP.NET MVC Routes, which then allows you to find the name of the Route which has been selected for the current request. Traditional MVC Route Declaration Traditionally, ASP.NET MVC Routes are added to the application's RouteCollection using overloads of the RouteCollection.MapRoute() method; for example, this is the standard way the default Route which matches /controller/action URLs is created: routes.MapRoute(     "Default",     "{controller}/{action}/{id}",     new { controller = "Home", action = "Index", id = UrlParameter.Optional }); The first argument declares that this Route is to be named 'Default', the second specifies the Route's URL pattern, and the third contains the URL pattern segments' default values. To then write a link to a URL which matches the default Route in a View, you can use the HtmlHelper.RouteLink() method, like this: @ this.Html.RouteLink("Default", new { controller = "Orders", action = "Index" }) ...that substitutes 'Orders' into the {controller} segment of the default Route's URL pattern, and 'Index' into the {action} segment. The {Id} segment was declared optional and isn't specified here. That's about the most basic thing you can do with MVC routing, and I already have reservations: I've duplicated the magic string "Default" between the Route declaration and the use of RouteLink(). This isn't likely to cause a problem for the default Route, but once you get to dozens of Routes the duplication is a pain. There's no easy way to get from the RouteLink() method call to the declaration of the Route itself, so getting the names of the Route's URL parameters correct requires some effort. The call to MapRoute() is quite verbose; with dozens of Routes this gets pretty ugly. If at some point during a request I want to find out the name of the Route has been matched.... and I can't. To get around these issues, I wanted to achieve the following: Make declaring a Route very easy, using as little code as possible. Introduce a direct link between where a Route is declared, where the Route is defined and where the Route's name is used, so I can use Visual Studio's Go To Definition to get from a call to RouteLink() to the declaration of the Route I'm using, making it easier to make sure I use the correct URL parameters. Create a way to access the currently-selected Route's name during the execution of a request. My first step was to come up with a quick and easy syntax for declaring Routes. 1 . An Easy Route Declaration Syntax I figured the easiest way of declaring a route was to put all the information in a single string with a special syntax. For example, the default MVC route would be declared like this: "{controller:Home}/{action:Index}/{Id}*" This contains the same information as the regular way of defining a Route, but is far more compact: The default values for each URL segment are specified in a colon-separated section after the segment name The {Id} segment is declared as optional simply by placing a * after it That's the default route - a pretty simple example - so how about this? routes.MapRoute(     "CustomerOrderList",     "Orders/{customerRef}/{pageNo}",     new { controller = "Orders", action = "List", pageNo = UrlParameter.Optional },     new { customerRef = "^[a-zA-Z0-9]+$", pageNo = "^[0-9]+$" }); This maps to the List action on the Orders controller URLs which: Start with the string Orders/ Then have a {customerRef} set of characters and numbers Then optionally a numeric {pageNo}. And again, it’s quite verbose. Here's my alternative: "Orders/{customerRef:^[a-zA-Z0-9]+$}/{pageNo:^[0-9]+$}*->Orders/List" Quite a bit more brief, and again, containing the same information as the regular way of declaring Routes: Regular expression constraints are declared after the colon separator, the same as default values The target controller and action are specified after the -> The {pageNo} is defined as optional by placing a * after it With an appropriate parser that gave me a nice, compact and clear way to declare routes. Next I wanted to have a single place where Routes were declared and accessed. 2. A Central Place to Declare and Access Routes I wanted all my Routes declared in one, dedicated place, which I would also use for Route names when calling RouteLink(). With this in mind I made a single class named Routes with a series of public, constant fields, each one relating to a particular Route. With this done, I figured a good place to actually declare each Route was in an attribute on the field defining the Route’s name; the attribute would parse the Route definition string and make the resulting Route object available as a property. I then made the Routes class examine its own fields during its static setup, and cache all the attribute-created Route objects in an internal Dictionary. Finally I made Routes use that cache to register the Routes when requested, and to access them later when required. So the Routes class declares its named Routes like this: public static class Routes{     [RouteDefinition("Orders/{customerName}->Orders/Index")]     public const string OrdersCustomerIndex = "OrdersCustomerIndex";     [RouteDefinition("Orders/{customerName}/{orderId:^([0-9]+)$}->Orders/Details")]     public const string OrdersDetails = "OrdersDetails";     [RouteDefinition("{controller:Home}*/{action:Index}*")]     public const string Default = "Default"; } ...which are then used like this: @ this.Html.RouteLink(Routes.Default, new { controller = "Orders", action = "Index" }) Now that using Go To Definition on the Routes.Default constant takes me to where the Route is actually defined, it's nice and easy to quickly check on the parameter names when using RouteLink(). Finally, I wanted to be able to access the name of the current Route during a request. 3. Recovering the Route Name The RouteDefinitionAttribute creates a NamedRoute class; a simple derivative of Route, but with a Name property. When the Routes class examines its fields and caches all the defined Routes, it has access to the name of the Route through the name of the field against which it is defined. It was therefore a pretty easy matter to have Routes give NamedRoute its name when it creates its cache of Routes. This means that the Route which is found in RequestContext.RouteData.Route is now a NamedRoute, and I can recover the Route's name during a request. For visibility, I made NamedRoute.ToString() return the Route name and URL pattern, like this: The screenshot is from an example project I’ve made on bitbucket; it contains all the named route classes and an MVC 3 application which demonstrates their use. I’ve found this way of defining and using Routes much tidier than the default MVC system, and you find it useful too

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  • Spring MVC annotation config problem

    - by Seth
    I'm trying to improve my spring mvc configuration so as to not require a new config file for every servlet I add, but I'm running into problems. I've tried using this tutorial as a starting point, but I'm running into an issue that I can't figure out. The problem is that when I do a GET to my servlet, I get back a 404 error. Here's my config and a representative java snippet from a Controller: web.xml: <?xml version="1.0" encoding="UTF-8"?> <web-app version="2.5" xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_2_5.xsd"> <display-name>SightLogix Coordination System</display-name> <description>SightLogix Coordination System</description> <servlet> <servlet-name>Spring MVC Dispatcher Servlet</servlet-name> <servlet-class>org.springframework.web.servlet.DispatcherServlet</servlet-class> <init-param> <param-name>contextConfigLocation</param-name> <param-value> /WEB-INF/application-context.xml /WEB-INF/application-security.xml </param-value> </init-param> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>Spring MVC Dispatcher Servlet</servlet-name> <url-pattern>/slcs/*</url-pattern> </servlet-mapping> <context-param> <param-name>contextConfigLocation</param-name> <param-value> /WEB-INF/application-context.xml /WEB-INF/application-security.xml </param-value> </context-param> <listener> <listener-class> org.springframework.web.context.ContextLoaderListener </listener-class> </listener> <filter> <filter-name>springSecurityFilterChain</filter-name> <filter-class>org.springframework.web.filter.DelegatingFilterProxy</filter-class> </filter> <filter-mapping> <filter-name>springSecurityFilterChain</filter-name> <url-pattern>/*</url-pattern> </filter-mapping> </web-app> application-context.xml: <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:mvc="http://www.springframework.org/schema/mvc" xmlns:context="http://www.springframework.org/schema/context" xsi:schemaLocation=" http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://www.springframework.org/schema/mvc http://www.springframework.org/schema/mvc/spring-mvc-3.0.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-3.0.xsd" default-init-method="init" default-destroy-method="destroy"> <mvc:annotation-driven /> <context:component-scan base-package="top.level" /> </beans> application-security.xml: <beans:beans xmlns="http://www.springframework.org/schema/security" xmlns:beans="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://www.springframework.org/schema/security http://www.springframework.org/schema/security/spring-security-3.0.xsd"> <http> <intercept-url pattern="/**" access="ROLE_MANAGER" requires-channel="https" /> <http-basic /> </http> <authentication-manager> <authentication-provider user-service-ref="myUserDetailsService"> <password-encoder hash="sha"/> </authentication-provider> </authentication-manager> <beans:bean id="myUserDetailsService" class="path.to.my.UserDetailsServiceImpl"> </beans:bean> </beans:beans> Snippet of a Controller class (one of many, but they all look essentially like this): @Controller @RequestMapping("/foo.xml") public class FooController { @RequestMapping(method=RequestMethod.GET) public void handleGET(HttpServletRequest request, HttpServletResponse response) throws IOException { ... Can anyone tell me what I'm doing incorrectly? Thanks!

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  • WhatsApp &amp; Tasker for Android &ndash; Read &amp; Write messages

    - by Shaurya Anand
    So, I finally gave up on all my previous the Microsoft Mobile/Phone OS devices and made my switch to Android this year. I am using my Samsung Galaxy Note GT-N7000 with CyanogenMod 9.1.0 (http://get.cm/get/jenkins/7086/cm-9.1.0-n7000.zip) and ClockworkMod 6.0.1.2 (http://download2.clockworkmod.com/recoveries/recovery-clockwork-6.0.1.2-n7000.zip) since August this year and I am so happy with the performance and the flexibility it offers me. As a software developer by profession, I would expect most of my gadget to be highly customizable and programmable (one time or at intervals) to suit my needs as close as it can. I was introduced to Automation for Android – Tasker (https://play.google.com/store/apps/details?id=net.dinglisch.android.taskerm&hl=en) via reddit (http://www.reddit.com/r/tasker) and the word ‘automation’ was enough for me to dive right into this app. Only automation that I did earlier was switching profiles depending on location on there phones. And now, just imagine a complete set of possibilities that can be automate on the phone or via the phone. I did my research and found a couple of other tools that do the same/as close as what Tasker can do and few of them are even free. There’s one even by Microsoft called on{X} (https://play.google.com/store/apps/details?id=com.microsoft.onx.app&hl=en). Microsoft’s on{X} really caught my eye. You can write code for your phone on the web application by them, deploy it on your phone and even trace the flow all using your PC. Really brilliant, I love the fact that it’s all JavaScript. Here comes the but, it is still very very young and it’s policy of accessing my News Feed on Facebook is not something that I can not digest. On{X} is good, but as I said earlier, the API is not very mature and hence, I gave up on it. I bought Tasker, the best 5,00 € I spent in ages and I want to talk about it in this post. I am still a “noob” while operating this tool, but I tried my shot at automating WhatsApp (https://play.google.com/store/apps/details?id=com.whatsapp&hl=en), a popular messenger for various platform. The requirement for the automation is that, if I send a WhatsApp ‘wru’ message to the phone, it should respond back giving the location and battery level of my phone. It could be useful, if you like to locate your misplaced phone or automatically reply to your partner/friend, honestly, I don’t know what you will use it - through this post, I am just introducing automating WhatsApp using Tasker. Before we begin, the following script only works when your phone is rooted as we will be accessing the WhatsApp database and type some special characters like ‘:’. Let’s follow the code line by line: Profile:         Location request from XYZ. (12) // Name of your profile. Event:         Notification [ Owner Application:WhatsApp Title:* ] // When a new notification comes from WhatsApp, this event is fired. Read the end note, if you face problems with Chrome app after enabling Tasker accessibility. Enter:         A1: Run Shell [ Command:sqlite3 // We will access the WhatsApp database and check if the message comes from designated phone number or not. We mustn’t reply to every message.                 /data/data/com.whatsapp/databases/msgstore.db "SELECT _id, data FROM                  messages WHERE key_from_me='0' AND key_remote_jid LIKE '%XXXXXXXXXXX%' // Replace XXXXXXXXXXX with the phone number of your message sender.                 ORDER BY _id DESC LIMIT 1;" Timeout (Seconds):10 Use Root:On Store // I made a timeout for 10 seconds, if in case WhatsApp is busy accessing the database.                 Result In:%WHATSAPP_CURRREQ ] // Store the read Id and the last message on to the variable %WHATSAPP_CURRREQ         A2: If [ %WHATSAPP_CURRREQ ~R .*[wW][rR][uU].* ] // Check if the pattern of the message is correct and we are all set to send the location.                 A3: If [ %WHATSAPP_CURRREQ !~ %WHATSAPP_LASTREQ ] // Verify that the message is different from the last request. Remember every message has a unique Id.                         A4: Notify [ Title:WhatsApp location request... Text:Sending location // Just a notification that the location message is being prepared.                                 to Krati Gupta... Icon:<icon> Number:0 Permanent:On Priority:3 ] // Make a note it is a permanent notification, we will clear it later.                         A5: Secure Settings [ Configuration:Pattern Lock Disabled // I am disabling the pattern lock, that I use using the plugin Secure Settings.                                 Package:com.intangibleobject.securesettings.plugin Name:Secure // You can download the plugin from here: https://play.google.com/store/apps/details?id=com.intangibleobject.securesettings.plugin&hl=en                                 Settings ]                         A6: Secure Settings [ Configuration:Keyguard Disabled // Disable the keygaurd, it is useful, when your phone is on lock and you want to automate everything, even the typing.                                 Package:com.intangibleobject.securesettings.plugin Name:Secure                                 Settings ]                         A7: Secure Settings [ Configuration:GPS Enabled // Pretty clear, turn on the GPS and get location at A8                                 Package:com.intangibleobject.securesettings.plugin Name:Secure                                 Settings ]                         A8: AutoShortcut [ Configuration:WhatsApp: Some One // I am using AutoShortcut plugin (https://play.google.com/store/apps/details?id=com.joaomgcd.autoshortcut) to start WhatsApp with the indented recipient.                                 Package:com.joaomgcd.autoshortcut Name:AutoShortcut ] // Replace Some One, actually choose it from the plugin, the right recipient.                         A9: Get Location [ Source:Any Timeout (Seconds):30 Continue Task // I am getting the location, timeout is 30 seconds, adjust it accordingly.                                 Immediately:Off Keep Tracking:Off ]                         A10: Secure Settings [ Configuration:Screen Dim // Now, this extension of the plugin Secure Settings, wakes your device so that you can type out the string on the WhatsApp app.                                 5 Seconds Package:com.intangibleobject.securesettings.plugin                                 Name:Secure Settings ]                         A11: Run Shell [ Command:input text // Now, I am using the shell script to type the text to the window, because the ‘:’ while not be typed from the Type task in Tasker.                                 LOCATION:maps.google.com/maps?q=%LOC Timeout (Seconds):0 Use Root:On // And also, this is way faster, but remember you need root for this, not for the other way of typing.                                 Store Result In: ]                         A12: Dpad [ Button:Right Repeat Times:1 ] // Focus the Send button                         A13: Dpad [ Button:Press Repeat Times:1 ] // And press it.                         A14: Dpad [ Button:Left Repeat Times:1 ] // Get back to the typing box.                         A15: Run Shell [ Command:input text LOCATION_ACCURACY:%LOCACC Timeout                                 (Seconds):0 Use Root:On Store Result In: ]                         A16: Dpad [ Button:Right Repeat Times:1 ]                         A17: Dpad [ Button:Press Repeat Times:1 ]                         A18: Dpad [ Button:Left Repeat Times:1 ]                         A19: Run Shell [ Command:input text BATTERY_LEVEL:%BATT% Timeout // I am adding Battery level in my case as well.                                 (Seconds):0 Use Root:On Store Result In: ]                         A20: Dpad [ Button:Right Repeat Times:1 ]                         A21: Dpad [ Button:Press Repeat Times:1 ]                         A22: Variable Set [ Name:%WHATSAPP_LASTREQ To:%WHATSAPP_CURRREQ Do // And now, we say, request is done.                                 Maths:Off Append:Off ]                         A23: Button [ Button:Back ] // I am exiting the WhatsApp nicely and not killing it. If you are the murderer kind, kill it, just know, you don’t have any place in the heaven.                         A24: Button [ Button:Back ]                         A25: Notify Cancel [ Title: Warn Not Exist:Off ] // Remove the permanent notification.                         A26: Notify [ Title:WhatsApp location request Text:Location sent // Make a temporary notification, and say, location is sent.                                 successfully. Icon:<icon> Number:0 Permanent:Off Priority:3 ]                                                         A27: Secure Settings [ Configuration:GPS Disabled // Disable all the horrible things we turned on earlier.                                 Package:com.intangibleobject.securesettings.plugin Name:Secure                                 Settings ]                         A28: Secure Settings [ Configuration:Pattern Lock Enabled                                 Package:com.intangibleobject.securesettings.plugin Name:Secure                                 Settings ]                         A29: Secure Settings [ Configuration:Keyguard Enabled                                 Package:com.intangibleobject.securesettings.plugin Name:Secure                                 Settings ]                 A30: End If         A31: End If Download this Task from here: http://db.tt/9vRmbhyb That’s it in the above small example – you can read/write messages from/to WhatsApp app. I am using n7000-cm9.1-cwr6. Oh yea, and if you are having the Talkback auto enabled for Chrome browser, you need to turn Off the Web scripts to run. Tasker is amazing, I have automated a lot of tasks using this tool. I will share a few none generic ones with you in my coming post here.

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  • LSI 9285-8e and Supermicro SC837E26-RJBOD1 duplicate enclosure ID and slot numbers

    - by Andy Shinn
    I am working with 2 x Supermicro SC837E26-RJBOD1 chassis connected to a single LSI 9285-8e card in a Supermicro 1U host. There are 28 drives in each chassis for a total of 56 drives in 28 RAID1 mirrors. The problem I am running in to is that there are duplicate slots for the 2 chassis (the slots list twice and only go from 0 to 27). All the drives also show the same enclosure ID (ID 36). However, MegaCLI -encinfo lists the 2 enclosures correctly (ID 36 and ID 65). My question is, why would this happen? Is there an option I am missing to use 2 enclosures effectively? This is blocking me rebuilding a drive that failed in slot 11 since I can only specify enclosure and slot as parameters to replace a drive. When I do this, it picks the wrong slot 11 (device ID 46 instead of device ID 19). Adapter #1 is the LSI 9285-8e, adapter #0 (which I removed due to space limitations) is the onboard LSI. Adapter information: Adapter #1 ============================================================================== Versions ================ Product Name : LSI MegaRAID SAS 9285-8e Serial No : SV12704804 FW Package Build: 23.1.1-0004 Mfg. Data ================ Mfg. Date : 06/30/11 Rework Date : 00/00/00 Revision No : 00A Battery FRU : N/A Image Versions in Flash: ================ BIOS Version : 5.25.00_4.11.05.00_0x05040000 WebBIOS Version : 6.1-20-e_20-Rel Preboot CLI Version: 05.01-04:#%00001 FW Version : 3.140.15-1320 NVDATA Version : 2.1106.03-0051 Boot Block Version : 2.04.00.00-0001 BOOT Version : 06.253.57.219 Pending Images in Flash ================ None PCI Info ================ Vendor Id : 1000 Device Id : 005b SubVendorId : 1000 SubDeviceId : 9285 Host Interface : PCIE ChipRevision : B0 Number of Frontend Port: 0 Device Interface : PCIE Number of Backend Port: 8 Port : Address 0 5003048000ee8e7f 1 5003048000ee8a7f 2 0000000000000000 3 0000000000000000 4 0000000000000000 5 0000000000000000 6 0000000000000000 7 0000000000000000 HW Configuration ================ SAS Address : 500605b0038f9210 BBU : Present Alarm : Present NVRAM : Present Serial Debugger : Present Memory : Present Flash : Present Memory Size : 1024MB TPM : Absent On board Expander: Absent Upgrade Key : Absent Temperature sensor for ROC : Present Temperature sensor for controller : Absent ROC temperature : 70 degree Celcius Settings ================ Current Time : 18:24:36 3/13, 2012 Predictive Fail Poll Interval : 300sec Interrupt Throttle Active Count : 16 Interrupt Throttle Completion : 50us Rebuild Rate : 30% PR Rate : 30% BGI Rate : 30% Check Consistency Rate : 30% Reconstruction Rate : 30% Cache Flush Interval : 4s Max Drives to Spinup at One Time : 2 Delay Among Spinup Groups : 12s Physical Drive Coercion Mode : Disabled Cluster Mode : Disabled Alarm : Enabled Auto Rebuild : Enabled Battery Warning : Enabled Ecc Bucket Size : 15 Ecc Bucket Leak Rate : 1440 Minutes Restore HotSpare on Insertion : Disabled Expose Enclosure Devices : Enabled Maintain PD Fail History : Enabled Host Request Reordering : Enabled Auto Detect BackPlane Enabled : SGPIO/i2c SEP Load Balance Mode : Auto Use FDE Only : No Security Key Assigned : No Security Key Failed : No Security Key Not Backedup : No Default LD PowerSave Policy : Controller Defined Maximum number of direct attached drives to spin up in 1 min : 10 Any Offline VD Cache Preserved : No Allow Boot with Preserved Cache : No Disable Online Controller Reset : No PFK in NVRAM : No Use disk activity for locate : No Capabilities ================ RAID Level Supported : RAID0, RAID1, RAID5, RAID6, RAID00, RAID10, RAID50, RAID60, PRL 11, PRL 11 with spanning, SRL 3 supported, PRL11-RLQ0 DDF layout with no span, PRL11-RLQ0 DDF layout with span Supported Drives : SAS, SATA Allowed Mixing: Mix in Enclosure Allowed Mix of SAS/SATA of HDD type in VD Allowed Status ================ ECC Bucket Count : 0 Limitations ================ Max Arms Per VD : 32 Max Spans Per VD : 8 Max Arrays : 128 Max Number of VDs : 64 Max Parallel Commands : 1008 Max SGE Count : 60 Max Data Transfer Size : 8192 sectors Max Strips PerIO : 42 Max LD per array : 16 Min Strip Size : 8 KB Max Strip Size : 1.0 MB Max Configurable CacheCade Size: 0 GB Current Size of CacheCade : 0 GB Current Size of FW Cache : 887 MB Device Present ================ Virtual Drives : 28 Degraded : 0 Offline : 0 Physical Devices : 59 Disks : 56 Critical Disks : 0 Failed Disks : 0 Supported Adapter Operations ================ Rebuild Rate : Yes CC Rate : Yes BGI Rate : Yes Reconstruct Rate : Yes Patrol Read Rate : Yes Alarm Control : Yes Cluster Support : No BBU : No Spanning : Yes Dedicated Hot Spare : Yes Revertible Hot Spares : Yes Foreign Config Import : Yes Self Diagnostic : Yes Allow Mixed Redundancy on Array : No Global Hot Spares : Yes Deny SCSI Passthrough : No Deny SMP Passthrough : No Deny STP Passthrough : No Support Security : No Snapshot Enabled : No Support the OCE without adding drives : Yes Support PFK : Yes Support PI : No Support Boot Time PFK Change : Yes Disable Online PFK Change : No PFK TrailTime Remaining : 0 days 0 hours Support Shield State : Yes Block SSD Write Disk Cache Change: Yes Supported VD Operations ================ Read Policy : Yes Write Policy : Yes IO Policy : Yes Access Policy : Yes Disk Cache Policy : Yes Reconstruction : Yes Deny Locate : No Deny CC : No Allow Ctrl Encryption: No Enable LDBBM : No Support Breakmirror : No Power Savings : Yes Supported PD Operations ================ Force Online : Yes Force Offline : Yes Force Rebuild : Yes Deny Force Failed : No Deny Force Good/Bad : No Deny Missing Replace : No Deny Clear : No Deny Locate : No Support Temperature : Yes Disable Copyback : No Enable JBOD : No Enable Copyback on SMART : No Enable Copyback to SSD on SMART Error : Yes Enable SSD Patrol Read : No PR Correct Unconfigured Areas : Yes Enable Spin Down of UnConfigured Drives : Yes Disable Spin Down of hot spares : No Spin Down time : 30 T10 Power State : Yes Error Counters ================ Memory Correctable Errors : 0 Memory Uncorrectable Errors : 0 Cluster Information ================ Cluster Permitted : No Cluster Active : No Default Settings ================ Phy Polarity : 0 Phy PolaritySplit : 0 Background Rate : 30 Strip Size : 64kB Flush Time : 4 seconds Write Policy : WB Read Policy : Adaptive Cache When BBU Bad : Disabled Cached IO : No SMART Mode : Mode 6 Alarm Disable : Yes Coercion Mode : None ZCR Config : Unknown Dirty LED Shows Drive Activity : No BIOS Continue on Error : No Spin Down Mode : None Allowed Device Type : SAS/SATA Mix Allow Mix in Enclosure : Yes Allow HDD SAS/SATA Mix in VD : Yes Allow SSD SAS/SATA Mix in VD : No Allow HDD/SSD Mix in VD : No Allow SATA in Cluster : No Max Chained Enclosures : 16 Disable Ctrl-R : Yes Enable Web BIOS : Yes Direct PD Mapping : No BIOS Enumerate VDs : Yes Restore Hot Spare on Insertion : No Expose Enclosure Devices : Yes Maintain PD Fail History : Yes Disable Puncturing : No Zero Based Enclosure Enumeration : No PreBoot CLI Enabled : Yes LED Show Drive Activity : Yes Cluster Disable : Yes SAS Disable : No Auto Detect BackPlane Enable : SGPIO/i2c SEP Use FDE Only : No Enable Led Header : No Delay during POST : 0 EnableCrashDump : No Disable Online Controller Reset : No EnableLDBBM : No Un-Certified Hard Disk Drives : Allow Treat Single span R1E as R10 : No Max LD per array : 16 Power Saving option : Don't Auto spin down Configured Drives Max power savings option is not allowed for LDs. Only T10 power conditions are to be used. Default spin down time in minutes: 30 Enable JBOD : No TTY Log In Flash : No Auto Enhanced Import : No BreakMirror RAID Support : No Disable Join Mirror : No Enable Shield State : Yes Time taken to detect CME : 60s Exit Code: 0x00 Enclosure information: # /opt/MegaRAID/MegaCli/MegaCli64 -encinfo -a1 Number of enclosures on adapter 1 -- 3 Enclosure 0: Device ID : 36 Number of Slots : 28 Number of Power Supplies : 2 Number of Fans : 3 Number of Temperature Sensors : 1 Number of Alarms : 1 Number of SIM Modules : 0 Number of Physical Drives : 28 Status : Normal Position : 1 Connector Name : Port B Enclosure type : SES VendorId is LSI CORP and Product Id is SAS2X36 VendorID and Product ID didnt match FRU Part Number : N/A Enclosure Serial Number : N/A ESM Serial Number : N/A Enclosure Zoning Mode : N/A Partner Device Id : 65 Inquiry data : Vendor Identification : LSI CORP Product Identification : SAS2X36 Product Revision Level : 0718 Vendor Specific : x36-55.7.24.1 Number of Voltage Sensors :2 Voltage Sensor :0 Voltage Sensor Status :OK Voltage Value :5020 milli volts Voltage Sensor :1 Voltage Sensor Status :OK Voltage Value :11820 milli volts Number of Power Supplies : 2 Power Supply : 0 Power Supply Status : OK Power Supply : 1 Power Supply Status : OK Number of Fans : 3 Fan : 0 Fan Speed :Low Speed Fan Status : OK Fan : 1 Fan Speed :Low Speed Fan Status : OK Fan : 2 Fan Speed :Low Speed Fan Status : OK Number of Temperature Sensors : 1 Temp Sensor : 0 Temperature : 48 Temperature Sensor Status : OK Number of Chassis : 1 Chassis : 0 Chassis Status : OK Enclosure 1: Device ID : 65 Number of Slots : 28 Number of Power Supplies : 2 Number of Fans : 3 Number of Temperature Sensors : 1 Number of Alarms : 1 Number of SIM Modules : 0 Number of Physical Drives : 28 Status : Normal Position : 1 Connector Name : Port A Enclosure type : SES VendorId is LSI CORP and Product Id is SAS2X36 VendorID and Product ID didnt match FRU Part Number : N/A Enclosure Serial Number : N/A ESM Serial Number : N/A Enclosure Zoning Mode : N/A Partner Device Id : 36 Inquiry data : Vendor Identification : LSI CORP Product Identification : SAS2X36 Product Revision Level : 0718 Vendor Specific : x36-55.7.24.1 Number of Voltage Sensors :2 Voltage Sensor :0 Voltage Sensor Status :OK Voltage Value :5020 milli volts Voltage Sensor :1 Voltage Sensor Status :OK Voltage Value :11760 milli volts Number of Power Supplies : 2 Power Supply : 0 Power Supply Status : OK Power Supply : 1 Power Supply Status : OK Number of Fans : 3 Fan : 0 Fan Speed :Low Speed Fan Status : OK Fan : 1 Fan Speed :Low Speed Fan Status : OK Fan : 2 Fan Speed :Low Speed Fan Status : OK Number of Temperature Sensors : 1 Temp Sensor : 0 Temperature : 47 Temperature Sensor Status : OK Number of Chassis : 1 Chassis : 0 Chassis Status : OK Enclosure 2: Device ID : 252 Number of Slots : 8 Number of Power Supplies : 0 Number of Fans : 0 Number of Temperature Sensors : 0 Number of Alarms : 0 Number of SIM Modules : 1 Number of Physical Drives : 0 Status : Normal Position : 1 Connector Name : Unavailable Enclosure type : SGPIO Failed in first Inquiry commnad FRU Part Number : N/A Enclosure Serial Number : N/A ESM Serial Number : N/A Enclosure Zoning Mode : N/A Partner Device Id : Unavailable Inquiry data : Vendor Identification : LSI Product Identification : SGPIO Product Revision Level : N/A Vendor Specific : Exit Code: 0x00 Now, notice that each slot 11 device shows an enclosure ID of 36, I think this is where the discrepancy happens. One should be 36. But the other should be on enclosure 65. Drives in slot 11: Enclosure Device ID: 36 Slot Number: 11 Drive's postion: DiskGroup: 5, Span: 0, Arm: 1 Enclosure position: 0 Device Id: 48 WWN: Sequence Number: 11 Media Error Count: 0 Other Error Count: 0 Predictive Failure Count: 0 Last Predictive Failure Event Seq Number: 0 PD Type: SATA Raw Size: 2.728 TB [0x15d50a3b0 Sectors] Non Coerced Size: 2.728 TB [0x15d40a3b0 Sectors] Coerced Size: 2.728 TB [0x15d400000 Sectors] Firmware state: Online, Spun Up Is Commissioned Spare : YES Device Firmware Level: A5C0 Shield Counter: 0 Successful diagnostics completion on : N/A SAS Address(0): 0x5003048000ee8a53 Connected Port Number: 1(path0) Inquiry Data: MJ1311YNG6YYXAHitachi HDS5C3030ALA630 MEAOA5C0 FDE Enable: Disable Secured: Unsecured Locked: Unlocked Needs EKM Attention: No Foreign State: None Device Speed: 6.0Gb/s Link Speed: 6.0Gb/s Media Type: Hard Disk Device Drive Temperature :30C (86.00 F) PI Eligibility: No Drive is formatted for PI information: No PI: No PI Drive's write cache : Disabled Drive's NCQ setting : Enabled Port-0 : Port status: Active Port's Linkspeed: 6.0Gb/s Drive has flagged a S.M.A.R.T alert : No Enclosure Device ID: 36 Slot Number: 11 Drive's postion: DiskGroup: 19, Span: 0, Arm: 1 Enclosure position: 0 Device Id: 19 WWN: Sequence Number: 4 Media Error Count: 0 Other Error Count: 0 Predictive Failure Count: 0 Last Predictive Failure Event Seq Number: 0 PD Type: SATA Raw Size: 2.728 TB [0x15d50a3b0 Sectors] Non Coerced Size: 2.728 TB [0x15d40a3b0 Sectors] Coerced Size: 2.728 TB [0x15d400000 Sectors] Firmware state: Online, Spun Up Is Commissioned Spare : NO Device Firmware Level: A580 Shield Counter: 0 Successful diagnostics completion on : N/A SAS Address(0): 0x5003048000ee8e53 Connected Port Number: 0(path0) Inquiry Data: MJ1313YNG1VA5CHitachi HDS5C3030ALA630 MEAOA580 FDE Enable: Disable Secured: Unsecured Locked: Unlocked Needs EKM Attention: No Foreign State: None Device Speed: 6.0Gb/s Link Speed: 6.0Gb/s Media Type: Hard Disk Device Drive Temperature :30C (86.00 F) PI Eligibility: No Drive is formatted for PI information: No PI: No PI Drive's write cache : Disabled Drive's NCQ setting : Enabled Port-0 : Port status: Active Port's Linkspeed: 6.0Gb/s Drive has flagged a S.M.A.R.T alert : No Update 06/28/12: I finally have some new information about (what we think) the root cause of this problem so I thought I would share. After getting in contact with a very knowledgeable Supermicro tech, they provided us with a tool called Xflash (doesn't appear to be readily available on their FTP). When we gathered some information using this utility, my colleague found something very strange: root@mogile2 test]# ./xflash.dat -i get avail Initializing Interface. Expander: SAS2X36 (SAS2x36) 1) SAS2X36 (SAS2x36) (50030480:00EE917F) (0.0.0.0) 2) SAS2X36 (SAS2x36) (50030480:00E9D67F) (0.0.0.0) 3) SAS2X36 (SAS2x36) (50030480:0112D97F) (0.0.0.0) This lists the connected enclosures. You see the 3 connected (we have since added a 3rd and a 4th which is not yet showing up) with their respective SAS address / WWN (50030480:00EE917F). Now we can use this address to get information on the individual enclosures: [root@mogile2 test]# ./xflash.dat -i 5003048000EE917F get exp Initializing Interface. Expander: SAS2X36 (SAS2x36) Reading the expander information.......... Expander: SAS2X36 (SAS2x36) B3 SAS Address: 50030480:00EE917F Enclosure Logical Id: 50030480:0000007F IP Address: 0.0.0.0 Component Identifier: 0x0223 Component Revision: 0x05 [root@mogile2 test]# ./xflash.dat -i 5003048000E9D67F get exp Initializing Interface. Expander: SAS2X36 (SAS2x36) Reading the expander information.......... Expander: SAS2X36 (SAS2x36) B3 SAS Address: 50030480:00E9D67F Enclosure Logical Id: 50030480:0000007F IP Address: 0.0.0.0 Component Identifier: 0x0223 Component Revision: 0x05 [root@mogile2 test]# ./xflash.dat -i 500304800112D97F get exp Initializing Interface. Expander: SAS2X36 (SAS2x36) Reading the expander information.......... Expander: SAS2X36 (SAS2x36) B3 SAS Address: 50030480:0112D97F Enclosure Logical Id: 50030480:0112D97F IP Address: 0.0.0.0 Component Identifier: 0x0223 Component Revision: 0x05 Did you catch it? The first 2 enclosures logical ID is partially masked out where the 3rd one (which has a correct unique enclosure ID) is not. We pointed this out to Supermicro and were able to confirm that this address is supposed to be set during manufacturing and there was a problem with a certain batch of these enclosures where the logical ID was not set. We believe that the RAID controller is determining the ID based on the logical ID and since our first 2 enclosures have the same logical ID, they get the same enclosure ID. We also confirmed that 0000007F is the default which comes from LSI as an ID. The next pointer that helps confirm this could be a manufacturing problem with a run of JBODs is the fact that all 6 of the enclosures that have this problem begin with 00E. I believe that between 00E8 and 00EE Supermicro forgot to program the logical IDs correctly and neglected to recall or fix the problem post production. Fortunately for us, there is a tool to manage the WWN and logical ID of the devices from Supermicro: ftp://ftp.supermicro.com/utility/ExpanderXtools_Lite/. Our next step is to schedule a shutdown of these JBODs (after data migration) and reprogram the logical ID and see if it solves the problem. Update 06/28/12 #2: I just discovered this FAQ at Supermicro while Google searching for "lsi 0000007f": http://www.supermicro.com/support/faqs/faq.cfm?faq=11805. I still don't understand why, in the last several times we contacted Supermicro, they would have never directed us to this article :\

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  • Nullpointerexcption & abrupt IOStream closure with inheritence and subclasses

    - by user1401652
    A brief background before so we can communicate on the same wave length. I've had about 8-10 university courses on programming from data structure, to one on all languages, to specific ones such as java & c++. I'm a bit rusty because i usually take 2-3 month breaks from coding. This is a personal project that I started thinking of two years back. Okay down to the details, and a specific question, I'm having problems with my mutator functions. It seems to be that I am trying to access a private variable incorrectly. The question is, am I nesting my classes too much and trying to mutate a base class variable the incorrect way. If so point me in the way of the correct literature, or confirm this is my problem so I can restudy this information. Thanks package GroceryReceiptProgram; import java.io.*; import java.util.Vector; public class Date { private int hour, minute, day, month, year; Date() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What's the hour? (Use 1-24 military notation"); hour = Integer.parseInt(keyboard.readLine()); System.out.println("what's the minute? "); minute = Integer.parseInt(keyboard.readLine()); System.out.println("What's the day of the month?"); day = Integer.parseInt(keyboard.readLine()); System.out.println("Which month of the year is it, use an integer"); month = Integer.parseInt(keyboard.readLine()); System.out.println("What year is it?"); year = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (IOException e) { System.out.println("Yo houston we have a problem"); } } public void setHour(int hour) { this.hour = hour; } public void setHour() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What hour, use military notation?"); this.hour = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString()); } } public int getHour() { return hour; } public void setMinute(int minute) { this.minute = minute; } public void setMinute() { try (BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in))) { System.out.println("What minute?"); this.minute = Integer.parseInt(keyboard.readLine()); } catch (NumberFormatException e) { System.out.println(e.toString() + ": doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString() + ": minute shall not cooperate"); } catch (NullPointerException e) { System.out.println(e.toString() + ": in the setMinute function of the Date class"); } } public int getMinute() { return minute; } public void setDay(int day) { this.day = day; } public void setDay() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What day 0-6?"); this.day = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString()); } } public int getDay() { return day; } public void setMonth(int month) { this.month = month; } public void setMonth() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What month 0-11?"); this.month = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString()); } } public int getMonth() { return month; } public void setYear(int year) { this.year = year; } public void setYear() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What year?"); this.year = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString()); } } public int getYear() { return year; } public void set() { setMinute(); setHour(); setDay(); setMonth(); setYear(); } public Vector<Integer> get() { Vector<Integer> holder = new Vector<Integer>(5); holder.add(hour); holder.add(minute); holder.add(month); holder.add(day); holder.add(year); return holder; } }; That is the Date class obviously, next is the other base class Location. package GroceryReceiptProgram; import java.io.*; import java.util.Vector; public class Location { String streetName, state, city, country; int zipCode, address; Location() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What is the street name"); streetName = keyboard.readLine(); System.out.println("Which state?"); state = keyboard.readLine(); System.out.println("Which city?"); city = keyboard.readLine(); System.out.println("Which country?"); country = keyboard.readLine(); System.out.println("Which zipcode?");//if not u.s. continue around this step zipCode = Integer.parseInt(keyboard.readLine()); System.out.println("What address?"); address = Integer.parseInt(keyboard.readLine()); } catch (IOException e) { System.out.println(e.toString()); } } public void setZipCode(int zipCode) { this.zipCode = zipCode; } public void setZipCode() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What zipCode?"); this.zipCode = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString()); } } public void set() { setAddress(); setCity(); setCountry(); setState(); setStreetName(); setZipCode(); } public int getZipCode() { return zipCode; } public void setAddress(int address) { this.address = address; } public void setAddress() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What minute?"); this.address = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString()); } } public int getAddress() { return address; } public void setStreetName(String streetName) { this.streetName = streetName; } public void setStreetName() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What minute?"); this.streetName = keyboard.readLine(); keyboard.close(); } catch (IOException e) { System.out.println(e.toString()); } } public String getStreetName() { return streetName; } public void setState(String state) { this.state = state; } public void setState() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What minute?"); this.state = keyboard.readLine(); keyboard.close(); } catch (IOException e) { System.out.println(e.toString()); } } public String getState() { return state; } public void setCity(String city) { this.city = city; } public void setCity() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What minute?"); this.city = keyboard.readLine(); keyboard.close(); } catch (IOException e) { System.out.println(e.toString()); } } public String getCity() { return city; } public void setCountry(String country) { this.country = country; } public void setCountry() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What minute?"); this.country = keyboard.readLine(); keyboard.close(); } catch (IOException e) { System.out.println(e.toString()); } } public String getCountry() { return country; } }; their parent(What is the proper name?) class package GroceryReceiptProgram; import java.io.*; public class FoodGroup { private int price, count; private Date purchaseDate, expirationDate; private Location location; private String name; public FoodGroup() { try { setPrice(); setCount(); expirationDate.set(); purchaseDate.set(); location.set(); } catch (NullPointerException e) { System.out.println(e.toString() + ": in the constructor of the FoodGroup class"); } } public void setPrice(int price) { this.price = price; } public void setPrice() { try (BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in))) { System.out.println("What Price?"); price = Integer.parseInt(keyboard.readLine()); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString() + ": in the FoodGroup class, setPrice function"); } catch (NullPointerException e) { System.out.println(e.toString() + ": in FoodGroup class. SetPrice()"); } } public int getPrice() { return price; } public void setCount(int count) { this.count = count; } public void setCount() { try (BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in))) { System.out.println("What count?"); count = Integer.parseInt(keyboard.readLine()); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString() + ": in the FoodGroup class, setCount()"); } catch (NullPointerException e) { System.out.println(e.toString() + ": in FoodGroup class, setCount"); } } public int getCount() { return count; } public void setName(String name) { this.name = name; } public void setName() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What minute?"); this.name = keyboard.readLine(); } catch (IOException e) { System.out.println(e.toString()); } } public String getName() { return name; } public void setLocation(Location location) { this.location = location; } public Location getLocation() { return location; } public void setPurchaseDate(Date purchaseDate) { this.purchaseDate = purchaseDate; } public void setPurchaseDate() { this.purchaseDate.set(); } public Date getPurchaseDate() { return purchaseDate; } public void setExpirationDate(Date expirationDate) { this.expirationDate = expirationDate; } public void setExpirationDate() { this.expirationDate.set(); } public Date getExpirationDate() { return expirationDate; } } and finally the main class, so I can get access to all of this work. package GroceryReceiptProgram; public class NewMain { public static void main(String[] args) { FoodGroup test = new FoodGroup(); } } If anyone is further interested, here is a link the UML for this. https://www.dropbox.com/s/1weigjnxih70tbv/GRP.dia

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  • The Incremental Architect&rsquo;s Napkin - #5 - Design functions for extensibility and readability

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/24/the-incremental-architectrsquos-napkin---5---design-functions-for.aspx The functionality of programs is entered via Entry Points. So what we´re talking about when designing software is a bunch of functions handling the requests represented by and flowing in through those Entry Points. Designing software thus consists of at least three phases: Analyzing the requirements to find the Entry Points and their signatures Designing the functionality to be executed when those Entry Points get triggered Implementing the functionality according to the design aka coding I presume, you´re familiar with phase 1 in some way. And I guess you´re proficient in implementing functionality in some programming language. But in my experience developers in general are not experienced in going through an explicit phase 2. “Designing functionality? What´s that supposed to mean?” you might already have thought. Here´s my definition: To design functionality (or functional design for short) means thinking about… well, functions. You find a solution for what´s supposed to happen when an Entry Point gets triggered in terms of functions. A conceptual solution that is, because those functions only exist in your head (or on paper) during this phase. But you may have guess that, because it´s “design” not “coding”. And here is, what functional design is not: It´s not about logic. Logic is expressions (e.g. +, -, && etc.) and control statements (e.g. if, switch, for, while etc.). Also I consider calling external APIs as logic. It´s equally basic. It´s what code needs to do in order to deliver some functionality or quality. Logic is what´s doing that needs to be done by software. Transformations are either done through expressions or API-calls. And then there is alternative control flow depending on the result of some expression. Basically it´s just jumps in Assembler, sometimes to go forward (if, switch), sometimes to go backward (for, while, do). But calling your own function is not logic. It´s not necessary to produce any outcome. Functionality is not enhanced by adding functions (subroutine calls) to your code. Nor is quality increased by adding functions. No performance gain, no higher scalability etc. through functions. Functions are not relevant to functionality. Strange, isn´t it. What they are important for is security of investment. By introducing functions into our code we can become more productive (re-use) and can increase evolvability (higher unterstandability, easier to keep code consistent). That´s no small feat, however. Evolvable code can hardly be overestimated. That´s why to me functional design is so important. It´s at the core of software development. To sum this up: Functional design is on a level of abstraction above (!) logical design or algorithmic design. Functional design is only done until you get to a point where each function is so simple you are very confident you can easily code it. Functional design an logical design (which mostly is coding, but can also be done using pseudo code or flow charts) are complementary. Software needs both. If you start coding right away you end up in a tangled mess very quickly. Then you need back out through refactoring. Functional design on the other hand is bloodless without actual code. It´s just a theory with no experiments to prove it. But how to do functional design? An example of functional design Let´s assume a program to de-duplicate strings. The user enters a number of strings separated by commas, e.g. a, b, a, c, d, b, e, c, a. And the program is supposed to clear this list of all doubles, e.g. a, b, c, d, e. There is only one Entry Point to this program: the user triggers the de-duplication by starting the program with the string list on the command line C:\>deduplicate "a, b, a, c, d, b, e, c, a" a, b, c, d, e …or by clicking on a GUI button. This leads to the Entry Point function to get called. It´s the program´s main function in case of the batch version or a button click event handler in the GUI version. That´s the physical Entry Point so to speak. It´s inevitable. What then happens is a three step process: Transform the input data from the user into a request. Call the request handler. Transform the output of the request handler into a tangible result for the user. Or to phrase it a bit more generally: Accept input. Transform input into output. Present output. This does not mean any of these steps requires a lot of effort. Maybe it´s just one line of code to accomplish it. Nevertheless it´s a distinct step in doing the processing behind an Entry Point. Call it an aspect or a responsibility - and you will realize it most likely deserves a function of its own to satisfy the Single Responsibility Principle (SRP). Interestingly the above list of steps is already functional design. There is no logic, but nevertheless the solution is described - albeit on a higher level of abstraction than you might have done yourself. But it´s still on a meta-level. The application to the domain at hand is easy, though: Accept string list from command line De-duplicate Present de-duplicated strings on standard output And this concrete list of processing steps can easily be transformed into code:static void Main(string[] args) { var input = Accept_string_list(args); var output = Deduplicate(input); Present_deduplicated_string_list(output); } Instead of a big problem there are three much smaller problems now. If you think each of those is trivial to implement, then go for it. You can stop the functional design at this point. But maybe, just maybe, you´re not so sure how to go about with the de-duplication for example. Then just implement what´s easy right now, e.g.private static string Accept_string_list(string[] args) { return args[0]; } private static void Present_deduplicated_string_list( string[] output) { var line = string.Join(", ", output); Console.WriteLine(line); } Accept_string_list() contains logic in the form of an API-call. Present_deduplicated_string_list() contains logic in the form of an expression and an API-call. And then repeat the functional design for the remaining processing step. What´s left is the domain logic: de-duplicating a list of strings. How should that be done? Without any logic at our disposal during functional design you´re left with just functions. So which functions could make up the de-duplication? Here´s a suggestion: De-duplicate Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Processing step 2 obviously was the core of the solution. That´s where real creativity was needed. That´s the core of the domain. But now after this refinement the implementation of each step is easy again:private static string[] Parse_string_list(string input) { return input.Split(',') .Select(s => s.Trim()) .ToArray(); } private static Dictionary<string,object> Compile_unique_strings(string[] strings) { return strings.Aggregate( new Dictionary<string, object>(), (agg, s) => { agg[s] = null; return agg; }); } private static string[] Serialize_unique_strings( Dictionary<string,object> dict) { return dict.Keys.ToArray(); } With these three additional functions Main() now looks like this:static void Main(string[] args) { var input = Accept_string_list(args); var strings = Parse_string_list(input); var dict = Compile_unique_strings(strings); var output = Serialize_unique_strings(dict); Present_deduplicated_string_list(output); } I think that´s very understandable code: just read it from top to bottom and you know how the solution to the problem works. It´s a mirror image of the initial design: Accept string list from command line Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Present de-duplicated strings on standard output You can even re-generate the design by just looking at the code. Code and functional design thus are always in sync - if you follow some simple rules. But about that later. And as a bonus: all the functions making up the process are small - which means easy to understand, too. So much for an initial concrete example. Now it´s time for some theory. Because there is method to this madness ;-) The above has only scratched the surface. Introducing Flow Design Functional design starts with a given function, the Entry Point. Its goal is to describe the behavior of the program when the Entry Point is triggered using a process, not an algorithm. An algorithm consists of logic, a process on the other hand consists just of steps or stages. Each processing step transforms input into output or a side effect. Also it might access resources, e.g. a printer, a database, or just memory. Processing steps thus can rely on state of some sort. This is different from Functional Programming, where functions are supposed to not be stateful and not cause side effects.[1] In its simplest form a process can be written as a bullet point list of steps, e.g. Get data from user Output result to user Transform data Parse data Map result for output Such a compilation of steps - possibly on different levels of abstraction - often is the first artifact of functional design. It can be generated by a team in an initial design brainstorming. Next comes ordering the steps. What should happen first, what next etc.? Get data from user Parse data Transform data Map result for output Output result to user That´s great for a start into functional design. It´s better than starting to code right away on a given function using TDD. Please get me right: TDD is a valuable practice. But it can be unnecessarily hard if the scope of a functionn is too large. But how do you know beforehand without investing some thinking? And how to do this thinking in a systematic fashion? My recommendation: For any given function you´re supposed to implement first do a functional design. Then, once you´re confident you know the processing steps - which are pretty small - refine and code them using TDD. You´ll see that´s much, much easier - and leads to cleaner code right away. For more information on this approach I call “Informed TDD” read my book of the same title. Thinking before coding is smart. And writing down the solution as a bunch of functions possibly is the simplest thing you can do, I´d say. It´s more according to the KISS (Keep It Simple, Stupid) principle than returning constants or other trivial stuff TDD development often is started with. So far so good. A simple ordered list of processing steps will do to start with functional design. As shown in the above example such steps can easily be translated into functions. Moving from design to coding thus is simple. However, such a list does not scale. Processing is not always that simple to be captured in a list. And then the list is just text. Again. Like code. That means the design is lacking visuality. Textual representations need more parsing by your brain than visual representations. Plus they are limited in their “dimensionality”: text just has one dimension, it´s sequential. Alternatives and parallelism are hard to encode in text. In addition the functional design using numbered lists lacks data. It´s not visible what´s the input, output, and state of the processing steps. That´s why functional design should be done using a lightweight visual notation. No tool is necessary to draw such designs. Use pen and paper; a flipchart, a whiteboard, or even a napkin is sufficient. Visualizing processes The building block of the functional design notation is a functional unit. I mostly draw it like this: Something is done, it´s clear what goes in, it´s clear what comes out, and it´s clear what the processing step requires in terms of state or hardware. Whenever input flows into a functional unit it gets processed and output is produced and/or a side effect occurs. Flowing data is the driver of something happening. That´s why I call this approach to functional design Flow Design. It´s about data flow instead of control flow. Control flow like in algorithms is of no concern to functional design. Thinking about control flow simply is too low level. Once you start with control flow you easily get bogged down by tons of details. That´s what you want to avoid during design. Design is supposed to be quick, broad brush, abstract. It should give overview. But what about all the details? As Robert C. Martin rightly said: “Programming is abot detail”. Detail is a matter of code. Once you start coding the processing steps you designed you can worry about all the detail you want. Functional design does not eliminate all the nitty gritty. It just postpones tackling them. To me that´s also an example of the SRP. Function design has the responsibility to come up with a solution to a problem posed by a single function (Entry Point). And later coding has the responsibility to implement the solution down to the last detail (i.e. statement, API-call). TDD unfortunately mixes both responsibilities. It´s just coding - and thereby trying to find detailed implementations (green phase) plus getting the design right (refactoring). To me that´s one reason why TDD has failed to deliver on its promise for many developers. Using functional units as building blocks of functional design processes can be depicted very easily. Here´s the initial process for the example problem: For each processing step draw a functional unit and label it. Choose a verb or an “action phrase” as a label, not a noun. Functional design is about activities, not state or structure. Then make the output of an upstream step the input of a downstream step. Finally think about the data that should flow between the functional units. Write the data above the arrows connecting the functional units in the direction of the data flow. Enclose the data description in brackets. That way you can clearly see if all flows have already been specified. Empty brackets mean “no data is flowing”, but nevertheless a signal is sent. A name like “list” or “strings” in brackets describes the data content. Use lower case labels for that purpose. A name starting with an upper case letter like “String” or “Customer” on the other hand signifies a data type. If you like, you also can combine descriptions with data types by separating them with a colon, e.g. (list:string) or (strings:string[]). But these are just suggestions from my practice with Flow Design. You can do it differently, if you like. Just be sure to be consistent. Flows wired-up in this manner I call one-dimensional (1D). Each functional unit just has one input and/or one output. A functional unit without an output is possible. It´s like a black hole sucking up input without producing any output. Instead it produces side effects. A functional unit without an input, though, does make much sense. When should it start to work? What´s the trigger? That´s why in the above process even the first processing step has an input. If you like, view such 1D-flows as pipelines. Data is flowing through them from left to right. But as you can see, it´s not always the same data. It get´s transformed along its passage: (args) becomes a (list) which is turned into (strings). The Principle of Mutual Oblivion A very characteristic trait of flows put together from function units is: no functional units knows another one. They are all completely independent of each other. Functional units don´t know where their input is coming from (or even when it´s gonna arrive). They just specify a range of values they can process. And they promise a certain behavior upon input arriving. Also they don´t know where their output is going. They just produce it in their own time independent of other functional units. That means at least conceptually all functional units work in parallel. Functional units don´t know their “deployment context”. They now nothing about the overall flow they are place in. They are just consuming input from some upstream, and producing output for some downstream. That makes functional units very easy to test. At least as long as they don´t depend on state or resources. I call this the Principle of Mutual Oblivion (PoMO). Functional units are oblivious of others as well as an overall context/purpose. They are just parts of a whole focused on a single responsibility. How the whole is built, how a larger goal is achieved, is of no concern to the single functional units. By building software in such a manner, functional design interestingly follows nature. Nature´s building blocks for organisms also follow the PoMO. The cells forming your body do not know each other. Take a nerve cell “controlling” a muscle cell for example:[2] The nerve cell does not know anything about muscle cells, let alone the specific muscel cell it is “attached to”. Likewise the muscle cell does not know anything about nerve cells, let a lone a specific nerve cell “attached to” it. Saying “the nerve cell is controlling the muscle cell” thus only makes sense when viewing both from the outside. “Control” is a concept of the whole, not of its parts. Control is created by wiring-up parts in a certain way. Both cells are mutually oblivious. Both just follow a contract. One produces Acetylcholine (ACh) as output, the other consumes ACh as input. Where the ACh is going, where it´s coming from neither cell cares about. Million years of evolution have led to this kind of division of labor. And million years of evolution have produced organism designs (DNA) which lead to the production of these different cell types (and many others) and also to their co-location. The result: the overall behavior of an organism. How and why this happened in nature is a mystery. For our software, though, it´s clear: functional and quality requirements needs to be fulfilled. So we as developers have to become “intelligent designers” of “software cells” which we put together to form a “software organism” which responds in satisfying ways to triggers from it´s environment. My bet is: If nature gets complex organisms working by following the PoMO, who are we to not apply this recipe for success to our much simpler “machines”? So my rule is: Wherever there is functionality to be delivered, because there is a clear Entry Point into software, design the functionality like nature would do it. Build it from mutually oblivious functional units. That´s what Flow Design is about. In that way it´s even universal, I´d say. Its notation can also be applied to biology: Never mind labeling the functional units with nouns. That´s ok in Flow Design. You´ll do that occassionally for functional units on a higher level of abstraction or when their purpose is close to hardware. Getting a cockroach to roam your bedroom takes 1,000,000 nerve cells (neurons). Getting the de-duplication program to do its job just takes 5 “software cells” (functional units). Both, though, follow the same basic principle. Translating functional units into code Moving from functional design to code is no rocket science. In fact it´s straightforward. There are two simple rules: Translate an input port to a function. Translate an output port either to a return statement in that function or to a function pointer visible to that function. The simplest translation of a functional unit is a function. That´s what you saw in the above example. Functions are mutually oblivious. That why Functional Programming likes them so much. It makes them composable. Which is the reason, nature works according to the PoMO. Let´s be clear about one thing: There is no dependency injection in nature. For all of an organism´s complexity no DI container is used. Behavior is the result of smooth cooperation between mutually oblivious building blocks. Functions will often be the adequate translation for the functional units in your designs. But not always. Take for example the case, where a processing step should not always produce an output. Maybe the purpose is to filter input. Here the functional unit consumes words and produces words. But it does not pass along every word flowing in. Some words are swallowed. Think of a spell checker. It probably should not check acronyms for correctness. There are too many of them. Or words with no more than two letters. Such words are called “stop words”. In the above picture the optionality of the output is signified by the astrisk outside the brackets. It means: Any number of (word) data items can flow from the functional unit for each input data item. It might be none or one or even more. This I call a stream of data. Such behavior cannot be translated into a function where output is generated with return. Because a function always needs to return a value. So the output port is translated into a function pointer or continuation which gets passed to the subroutine when called:[3]void filter_stop_words( string word, Action<string> onNoStopWord) { if (...check if not a stop word...) onNoStopWord(word); } If you want to be nitpicky you might call such a function pointer parameter an injection. And technically you´re right. Conceptually, though, it´s not an injection. Because the subroutine is not functionally dependent on the continuation. Firstly continuations are procedures, i.e. subroutines without a return type. Remember: Flow Design is about unidirectional data flow. Secondly the name of the formal parameter is chosen in a way as to not assume anything about downstream processing steps. onNoStopWord describes a situation (or event) within the functional unit only. Translating output ports into function pointers helps keeping functional units mutually oblivious in cases where output is optional or produced asynchronically. Either pass the function pointer to the function upon call. Or make it global by putting it on the encompassing class. Then it´s called an event. In C# that´s even an explicit feature.class Filter { public void filter_stop_words( string word) { if (...check if not a stop word...) onNoStopWord(word); } public event Action<string> onNoStopWord; } When to use a continuation and when to use an event dependens on how a functional unit is used in flows and how it´s packed together with others into classes. You´ll see examples further down the Flow Design road. Another example of 1D functional design Let´s see Flow Design once more in action using the visual notation. How about the famous word wrap kata? Robert C. Martin has posted a much cited solution including an extensive reasoning behind his TDD approach. So maybe you want to compare it to Flow Design. The function signature given is:string WordWrap(string text, int maxLineLength) {...} That´s not an Entry Point since we don´t see an application with an environment and users. Nevertheless it´s a function which is supposed to provide a certain functionality. The text passed in has to be reformatted. The input is a single line of arbitrary length consisting of words separated by spaces. The output should consist of one or more lines of a maximum length specified. If a word is longer than a the maximum line length it can be split in multiple parts each fitting in a line. Flow Design Let´s start by brainstorming the process to accomplish the feat of reformatting the text. What´s needed? Words need to be assembled into lines Words need to be extracted from the input text The resulting lines need to be assembled into the output text Words too long to fit in a line need to be split Does sound about right? I guess so. And it shows a kind of priority. Long words are a special case. So maybe there is a hint for an incremental design here. First let´s tackle “average words” (words not longer than a line). Here´s the Flow Design for this increment: The the first three bullet points turned into functional units with explicit data added. As the signature requires a text is transformed into another text. See the input of the first functional unit and the output of the last functional unit. In between no text flows, but words and lines. That´s good to see because thereby the domain is clearly represented in the design. The requirements are talking about words and lines and here they are. But note the asterisk! It´s not outside the brackets but inside. That means it´s not a stream of words or lines, but lists or sequences. For each text a sequence of words is output. For each sequence of words a sequence of lines is produced. The asterisk is used to abstract from the concrete implementation. Like with streams. Whether the list of words gets implemented as an array or an IEnumerable is not important during design. It´s an implementation detail. Does any processing step require further refinement? I don´t think so. They all look pretty “atomic” to me. And if not… I can always backtrack and refine a process step using functional design later once I´ve gained more insight into a sub-problem. Implementation The implementation is straightforward as you can imagine. The processing steps can all be translated into functions. Each can be tested easily and separately. Each has a focused responsibility. And the process flow becomes just a sequence of function calls: Easy to understand. It clearly states how word wrapping works - on a high level of abstraction. And it´s easy to evolve as you´ll see. Flow Design - Increment 2 So far only texts consisting of “average words” are wrapped correctly. Words not fitting in a line will result in lines too long. Wrapping long words is a feature of the requested functionality. Whether it´s there or not makes a difference to the user. To quickly get feedback I decided to first implement a solution without this feature. But now it´s time to add it to deliver the full scope. Fortunately Flow Design automatically leads to code following the Open Closed Principle (OCP). It´s easy to extend it - instead of changing well tested code. How´s that possible? Flow Design allows for extension of functionality by inserting functional units into the flow. That way existing functional units need not be changed. The data flow arrow between functional units is a natural extension point. No need to resort to the Strategy Pattern. No need to think ahead where extions might need to be made in the future. I just “phase in” the remaining processing step: Since neither Extract words nor Reformat know of their environment neither needs to be touched due to the “detour”. The new processing step accepts the output of the existing upstream step and produces data compatible with the existing downstream step. Implementation - Increment 2 A trivial implementation checking the assumption if this works does not do anything to split long words. The input is just passed on: Note how clean WordWrap() stays. The solution is easy to understand. A developer looking at this code sometime in the future, when a new feature needs to be build in, quickly sees how long words are dealt with. Compare this to Robert C. Martin´s solution:[4] How does this solution handle long words? Long words are not even part of the domain language present in the code. At least I need considerable time to understand the approach. Admittedly the Flow Design solution with the full implementation of long word splitting is longer than Robert C. Martin´s. At least it seems. Because his solution does not cover all the “word wrap situations” the Flow Design solution handles. Some lines would need to be added to be on par, I guess. But even then… Is a difference in LOC that important as long as it´s in the same ball park? I value understandability and openness for extension higher than saving on the last line of code. Simplicity is not just less code, it´s also clarity in design. But don´t take my word for it. Try Flow Design on larger problems and compare for yourself. What´s the easier, more straightforward way to clean code? And keep in mind: You ain´t seen all yet ;-) There´s more to Flow Design than described in this chapter. In closing I hope I was able to give you a impression of functional design that makes you hungry for more. To me it´s an inevitable step in software development. Jumping from requirements to code does not scale. And it leads to dirty code all to quickly. Some thought should be invested first. Where there is a clear Entry Point visible, it´s functionality should be designed using data flows. Because with data flows abstraction is possible. For more background on why that´s necessary read my blog article here. For now let me point out to you - if you haven´t already noticed - that Flow Design is a general purpose declarative language. It´s “programming by intention” (Shalloway et al.). Just write down how you think the solution should work on a high level of abstraction. This breaks down a large problem in smaller problems. And by following the PoMO the solutions to those smaller problems are independent of each other. So they are easy to test. Or you could even think about getting them implemented in parallel by different team members. Flow Design not only increases evolvability, but also helps becoming more productive. All team members can participate in functional design. This goes beyon collective code ownership. We´re talking collective design/architecture ownership. Because with Flow Design there is a common visual language to talk about functional design - which is the foundation for all other design activities.   PS: If you like what you read, consider getting my ebook “The Incremental Architekt´s Napkin”. It´s where I compile all the articles in this series for easier reading. I like the strictness of Function Programming - but I also find it quite hard to live by. And it certainly is not what millions of programmers are used to. Also to me it seems, the real world is full of state and side effects. So why give them such a bad image? That´s why functional design takes a more pragmatic approach. State and side effects are ok for processing steps - but be sure to follow the SRP. Don´t put too much of it into a single processing step. ? Image taken from www.physioweb.org ? My code samples are written in C#. C# sports typed function pointers called delegates. Action is such a function pointer type matching functions with signature void someName(T t). Other languages provide similar ways to work with functions as first class citizens - even Java now in version 8. I trust you find a way to map this detail of my translation to your favorite programming language. I know it works for Java, C++, Ruby, JavaScript, Python, Go. And if you´re using a Functional Programming language it´s of course a no brainer. ? Taken from his blog post “The Craftsman 62, The Dark Path”. ?

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  • Identifier for the “completed” stage of a process: 0, 99, something else?

    - by Arnold Sakhnov
    Say, that you are handling a multi-step process (like a complex registration form, with a number of steps the user has go through in order). You need to be able to save the current state of the process (e.g. so the user can come back to that registration form later and continue form the step where they were left off). Obviously, you’ll probably want to give each “step” an identifier you can refer to: 1, 2, 3, 4, etc. You logic will check for this step_id (or whatever you call it) to render the appropriate data. The question: how would you identify the stage after the final step, like the completed registration state (say, that you have to give that last “step” its own id, that’s how your logic is structured). Would it be a 0, 999, a non-integer value, something else entirely?

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  • What is New in ASP.NET 4 Web Development Overview

    - by Aamir Hasan
     Microsoft Recently Microsoft introduce Visual  studio 2010 which have new feature's Name of some new Features are given below. In ASP.NET 4.O has focus on performance and Search Engine Optimization. I'll be taking a look at what I think are the most important new features in ASP.NET 4.Output cache extensibility Session state compression View state mode for individual control Page.MetaKeyword and Page.MetaDescription properties Response.RedirectPermanent method Routing in ASP.NET Increase the URL character length New syntax for Html Encode Predictable Client IDs Web.config file refactoring Auto-Start ASP.NET applications Improvements on Microsoft Ajax LibraryReference:ASP.NET 4 and Visual Studio 2010 Web Development Overview 

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  • ASP.NET MVC for the php/asp noob

    - by dotjosh
    I was talking to a friend today, who's foremost a php developer, about his thoughts on Umbraco and he said "Well they're apparently working feverishly on the new version of Umbraco, which will be MVC... which i still don't know what that means, but I know you like it." I ended up giving him a ground up explanation of ASP.NET MVC, so I'm posting this so he can link this to his friends and for anyone else who finds it useful.  The whole goal was to be as simple as possible, not being focused on proper syntax. Model-View-Controller (or MVC) is just a pattern that is used for handling UI interaction with your backend.  In a typical web app, you can imagine the *M*odel as your database model, the *V*iew as your HTML page, and the *C*ontroller as the class inbetween.  MVC handles your web request different than your typical php/asp app.In your php/asp app, your url maps directly to a php/asp file that contains html, mixed with database access code and redirects.In an MVC app, your url route is mapped to a method on a class (the controller).  The body of this method can do some database access and THEN decide which *V*iew (html/aspx page) should be displayed;  putting the controller in charge and not the view... a clear seperation of concerns that provides better reusibility and generally promotes cleaner code. Mysite.com, a quick example:Let's say you hit the following url in your application: http://www.mysite.com/Product/ShowItem?Id=4 To avoid tedious configuration, MVC uses a lot of conventions by default. For instance, the above url in your app would automatically make MVC search for a .net class with the name "Product" and a method named "ShowItem" based on the pattern of the url.  So if you name things properly, your method would automatically be called when you entered the above url.  Additionally, it would automatically map/hydrate the "int id" parameter that was in your querystring, matched by name.Product.cspublic class Product : Controller{    public ViewResult ShowItem(int id)    {        return View();    }} From this point you can write the code in the body of this method to do some database access and then pass a "bag" (also known as the ViewData) of data to your chosen *V*iew (html page) to use for display.  The view(html) ONLY needs to be worried about displaying the flattened data that it's been given in the best way it can;  this allows the view to be reused throughout your application as *just* a view, and not be coupled to HOW the data for that view get's loaded.. Product.cspublic class Product : Controller{    public ViewResult ShowItem(int id)    {        var database = new Database();        var item = database.GetItem(id);        ViewData["TheItem"] = item;        return View();    }} Again by convention, since the class' method name is "ShowItem", it'll search for a view named "ShowItem.aspx" by default, and pass the ViewData bag to it to use. ShowItem.aspx<html>     <body>      <%        var item =(Item)ViewData["TheItem"]       %>       <h1><%= item.FullProductName %></h1>     </body></html> BUT WAIT! WHY DOES MICROSOFT HAVE TO DO THINGS SO DIFFERENTLY!?They aren't... here are some other frameworks you may have heard of that use the same pattern in a their own way: Ruby On Rails Grails Spring MVC Struts Django    

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  • CQRS &ndash; Questions and Concerns

    - by Dylan Smith
    I’ve been doing a lot of learning on CQRS and Event Sourcing over the last little while and I have a number of questions that I haven’t been able to answer. 1. What is the benefit of CQRS when compared to a typical DDD architecture that uses Event Sourcing and properly captures intent and behavior via verb-based commands? (other than Scalability) 2. When using CQRS what do you do with complex query-based logic? I’m going to elaborate on #1 in this blog post and I’ll do a follow-up post on #2. I watched through Greg Young’s video on the business benefits of CQRS + Event Sourcing and first let me say that I thought it was an excellent presentation that really drives home a lot of the benefits to this approach to architecture (I watched it twice in a row I enjoyed it so much!). But it didn’t answer some of my questions fully (I wish I had been there to ask these of Greg in person!). So let me pick apart some of the points he makes and how they relate to my first question above. I’m completely sold on the idea of event sourcing and have a clear understanding of the benefits that it brings to the table, so I’m not going to question that. But you can use event sourcing without going to a CQRS architecture, so my main question is around the benefits of CQRS + Event Sourcing vs Event Sourcing + Typical DDD architecture Architecture with Event Sourcing + Commands on Left, CQRS on Right Greg talks about how the stereotypical architecture doesn’t support DDD, but is that only because his diagram shows DTO’s coming up from the client. If we use the same diagram but allow the client to send commands doesn’t that remove a lot of the arguments that Greg makes against the stereotypical architecture? We can now introduce verbs into the system. We can capture intent now (storing it still requires event sourcing, but you can implement event sourcing without doing CQRS) We can create a rich domain model (as opposed to an anemic domain model) Scalability is obviously a benefit that CQRS brings to the table, but like Greg says, very few of the systems we create truly need significant scalability Greg talks about the ability to scale your development efforts. He says CQRS allows you to split the system into 3 parts (Client, Domain/Commands, Reads) and assign 3 teams of developers to work on them in parallel; letting you scale your development efforts by 3x with nearly linear gains. But in the stereotypical architecture don’t you already have 2 separate modules that you can split your dev efforts between: The client that sends commands/queries and receives DTO’s, and the Domain which accepts commands/queries, and generates events/DTO’s. If this is true it’s not really a 3x scaling you achieve with CQRS but merely a 1.5x scaling which while great doesn’t sound nearly as dramatic (“I can do it with 10 devs in 12 months – let me hire 5 more and we can have it done in 8 months”). Making the Query side “stupid simple” such that you can assign junior developers (or even outsource it) sounds like a valid benefit, but I have some concerns over what you do with complex query-based logic/behavior. I’m going to go into more detail on this in a follow-up blog post shortly. He also seemed to focus on how “stupid-simple” it is doing queries against the de-normalized data store, but I imagine there is still significant complexity in the event handlers that interpret the events and apply them to the de-normalized tables. It sounds like Greg suggests that because we’re doing CQRS that allows us to apply Event Sourcing when we otherwise wouldn’t be able to (~33:30 in the video). I don’t believe this is true. I don’t see why you wouldn’t be able to apply Event Sourcing without separating out the Commands and Queries. The queries would just operate against the domain model instead of the database. But you’d still get the benefits of Event Sourcing. Without CQRS the queries would only be able to operate against the current state rather than the event history, but even in CQRS the domain behaviors can only operate against the current state and I don’t see that being a big limiting factor. If some query needs to operate against something that is not captured by the current state you would just have to update the domain model to capture that information (no different than if that statement were made about a Command under CQRS). Some of the benefits I do see being applicable are that your domain model might end up being simpler/smaller since it only needs to represent the state needed to process commands and not worry about the reads (like the Deactivate Inventory Item and associated comment example that Greg provides). And also commands that can be handled in a Transaction Script style manner by the command handler simply generating events and not touching the domain model. It also makes it easier for your senior developers to focus on the command behavior and ignore the queries, which is usually going to be a better use of their time. And of course scalability. If anybody out there has any thoughts on this and can help educate me further, please either leave a comment or feel free to get in touch with me via email:

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  • SQL Spatial: Getting “nearest” calculations working properly

    - by Rob Farley
    If you’ve ever done spatial work with SQL Server, I hope you’ve come across the ‘nearest’ problem. You have five thousand stores around the world, and you want to identify the one that’s closest to a particular place. Maybe you want the store closest to the LobsterPot office in Adelaide, at -34.925806, 138.605073. Or our new US office, at 42.524929, -87.858244. Or maybe both! You know how to do this. You don’t want to use an aggregate MIN or MAX, because you want the whole row, telling you which store it is. You want to use TOP, and if you want to find the closest store for multiple locations, you use APPLY. Let’s do this (but I’m going to use addresses in AdventureWorks2012, as I don’t have a list of stores). Oh, and before I do, let’s make sure we have a spatial index in place. I’m going to use the default options. CREATE SPATIAL INDEX spin_Address ON Person.Address(SpatialLocation); And my actual query: WITH MyLocations AS (SELECT * FROM (VALUES ('LobsterPot Adelaide', geography::Point(-34.925806, 138.605073, 4326)),                        ('LobsterPot USA', geography::Point(42.524929, -87.858244, 4326))                ) t (Name, Geo)) SELECT l.Name, a.AddressLine1, a.City, s.Name AS [State], c.Name AS Country FROM MyLocations AS l CROSS APPLY (     SELECT TOP (1) *     FROM Person.Address AS ad     ORDER BY l.Geo.STDistance(ad.SpatialLocation)     ) AS a JOIN Person.StateProvince AS s     ON s.StateProvinceID = a.StateProvinceID JOIN Person.CountryRegion AS c     ON c.CountryRegionCode = s.CountryRegionCode ; Great! This is definitely working. I know both those City locations, even if the AddressLine1s don’t quite ring a bell. I’m sure I’ll be able to find them next time I’m in the area. But of course what I’m concerned about from a querying perspective is what’s happened behind the scenes – the execution plan. This isn’t pretty. It’s not using my index. It’s sucking every row out of the Address table TWICE (which sucks), and then it’s sorting them by the distance to find the smallest one. It’s not pretty, and it takes a while. Mind you, I do like the fact that it saw an indexed view it could use for the State and Country details – that’s pretty neat. But yeah – users of my nifty website aren’t going to like how long that query takes. The frustrating thing is that I know that I can use the index to find locations that are within a particular distance of my locations quite easily, and Microsoft recommends this for solving the ‘nearest’ problem, as described at http://msdn.microsoft.com/en-au/library/ff929109.aspx. Now, in the first example on this page, it says that the query there will use the spatial index. But when I run it on my machine, it does nothing of the sort. I’m not particularly impressed. But what we see here is that parallelism has kicked in. In my scenario, it’s split the data up into 4 threads, but it’s still slow, and not using my index. It’s disappointing. But I can persuade it with hints! If I tell it to FORCESEEK, or use my index, or even turn off the parallelism with MAXDOP 1, then I get the index being used, and it’s a thing of beauty! Part of the plan is here: It’s massive, and it’s ugly, and it uses a TVF… but it’s quick. The way it works is to hook into the GeodeticTessellation function, which is essentially finds where the point is, and works out through the spatial index cells that surround it. This then provides a framework to be able to see into the spatial index for the items we want. You can read more about it at http://msdn.microsoft.com/en-us/library/bb895265.aspx#tessellation – including a bunch of pretty diagrams. One of those times when we have a much more complex-looking plan, but just because of the good that’s going on. This tessellation stuff was introduced in SQL Server 2012. But my query isn’t using it. When I try to use the FORCESEEK hint on the Person.Address table, I get the friendly error: Msg 8622, Level 16, State 1, Line 1 Query processor could not produce a query plan because of the hints defined in this query. Resubmit the query without specifying any hints and without using SET FORCEPLAN. And I’m almost tempted to just give up and move back to the old method of checking increasingly large circles around my location. After all, I can even leverage multiple OUTER APPLY clauses just like I did in my recent Lookup post. WITH MyLocations AS (SELECT * FROM (VALUES ('LobsterPot Adelaide', geography::Point(-34.925806, 138.605073, 4326)),                        ('LobsterPot USA', geography::Point(42.524929, -87.858244, 4326))                ) t (Name, Geo)) SELECT     l.Name,     COALESCE(a1.AddressLine1,a2.AddressLine1,a3.AddressLine1),     COALESCE(a1.City,a2.City,a3.City),     s.Name AS [State],     c.Name AS Country FROM MyLocations AS l OUTER APPLY (     SELECT TOP (1) *     FROM Person.Address AS ad     WHERE l.Geo.STDistance(ad.SpatialLocation) < 1000     ORDER BY l.Geo.STDistance(ad.SpatialLocation)     ) AS a1 OUTER APPLY (     SELECT TOP (1) *     FROM Person.Address AS ad     WHERE l.Geo.STDistance(ad.SpatialLocation) < 5000     AND a1.AddressID IS NULL     ORDER BY l.Geo.STDistance(ad.SpatialLocation)     ) AS a2 OUTER APPLY (     SELECT TOP (1) *     FROM Person.Address AS ad     WHERE l.Geo.STDistance(ad.SpatialLocation) < 20000     AND a2.AddressID IS NULL     ORDER BY l.Geo.STDistance(ad.SpatialLocation)     ) AS a3 JOIN Person.StateProvince AS s     ON s.StateProvinceID = COALESCE(a1.StateProvinceID,a2.StateProvinceID,a3.StateProvinceID) JOIN Person.CountryRegion AS c     ON c.CountryRegionCode = s.CountryRegionCode ; But this isn’t friendly-looking at all, and I’d use the method recommended by Isaac Kunen, who uses a table of numbers for the expanding circles. It feels old-school though, when I’m dealing with SQL 2012 (and later) versions. So why isn’t my query doing what it’s supposed to? Remember the query... WITH MyLocations AS (SELECT * FROM (VALUES ('LobsterPot Adelaide', geography::Point(-34.925806, 138.605073, 4326)),                        ('LobsterPot USA', geography::Point(42.524929, -87.858244, 4326))                ) t (Name, Geo)) SELECT l.Name, a.AddressLine1, a.City, s.Name AS [State], c.Name AS Country FROM MyLocations AS l CROSS APPLY (     SELECT TOP (1) *     FROM Person.Address AS ad     ORDER BY l.Geo.STDistance(ad.SpatialLocation)     ) AS a JOIN Person.StateProvince AS s     ON s.StateProvinceID = a.StateProvinceID JOIN Person.CountryRegion AS c     ON c.CountryRegionCode = s.CountryRegionCode ; Well, I just wasn’t reading http://msdn.microsoft.com/en-us/library/ff929109.aspx properly. The following requirements must be met for a Nearest Neighbor query to use a spatial index: A spatial index must be present on one of the spatial columns and the STDistance() method must use that column in the WHERE and ORDER BY clauses. The TOP clause cannot contain a PERCENT statement. The WHERE clause must contain a STDistance() method. If there are multiple predicates in the WHERE clause then the predicate containing STDistance() method must be connected by an AND conjunction to the other predicates. The STDistance() method cannot be in an optional part of the WHERE clause. The first expression in the ORDER BY clause must use the STDistance() method. Sort order for the first STDistance() expression in the ORDER BY clause must be ASC. All the rows for which STDistance returns NULL must be filtered out. Let’s start from the top. 1. Needs a spatial index on one of the columns that’s in the STDistance call. Yup, got the index. 2. No ‘PERCENT’. Yeah, I don’t have that. 3. The WHERE clause needs to use STDistance(). Ok, but I’m not filtering, so that should be fine. 4. Yeah, I don’t have multiple predicates. 5. The first expression in the ORDER BY is my distance, that’s fine. 6. Sort order is ASC, because otherwise we’d be starting with the ones that are furthest away, and that’s tricky. 7. All the rows for which STDistance returns NULL must be filtered out. But I don’t have any NULL values, so that shouldn’t affect me either. ...but something’s wrong. I do actually need to satisfy #3. And I do need to make sure #7 is being handled properly, because there are some situations (eg, differing SRIDs) where STDistance can return NULL. It says so at http://msdn.microsoft.com/en-us/library/bb933808.aspx – “STDistance() always returns null if the spatial reference IDs (SRIDs) of the geography instances do not match.” So if I simply make sure that I’m filtering out the rows that return NULL… …then it’s blindingly fast, I get the right results, and I’ve got the complex-but-brilliant plan that I wanted. It just wasn’t overly intuitive, despite being documented. @rob_farley

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  • Messaging Systems – Handshaking, Reconciliation and Tracking for Data Transparency

    - by Ahsan Alam
    As many corporations build business partnerships with other organizations, the need to share information becomes necessary. Large amount of data sharing using snail mail, email and/or fax are quickly becoming a thing of the past. More and more organizations are relying heavily on Ftp and/or Web Service to exchange data. Corporations apply wide range of technologies and techniques based on available resources and data transfer needs. Sometimes, it involves simple home-grown applications. Other times, large investments are made on products like BizTalk, TIBCO etc. Complexity of information management also varies significantly from one organizations to another. Some may deal with handful of simple steps to process and manage shared data; whereas others may rely on fairly complex processes with heavy interaction with internal and external systems in order to serve the business needs. It is not surprising that many of these systems end up becoming black boxes over a period of time. Consequently, people and business start to rely more and more on developers and support personnel just to extract simple information adding to the loss of productivity. One of the most important factor in any business is transparency to data irrespective of technology preferences and the complexity of business processes. Not knowing the state of data could become very costly to the business. Being involved in messaging systems for some time now, I have heard the same type of questions over and over again. Did we transmit messages successfully? Did we get responses back? What is the expected turn-around-time? Did the system experience any errors? When one company transmits data to one or more company, it may invoke a set of processes that could complete in matter of seconds, or it could days. As data travels from one organizations to another, the uncertainty grows, and the longer it takes to track uncertain state of the data the costlier it gets for the business, So, in every business scenario, it's extremely important to be aware of the state of the data.   Architects of messaging systems can take several steps to aid with data transparency. Some forms of data handshaking and reconciliation mechanism as well as extensive data tracking can be incorporated into the system to provide clear visibility to the data. What do I mean by handshaking and reconciliation? Some might consider these to be a single concept; however, I like to consider them in two unique categories. Handshaking serves as message receipts or acknowledgment. When one transmits messages to another, the receiver must acknowledge each message by sending immediate responses for each transaction. Whenever we use Web Services, handshaking is often achieved utilizing request/reply pattern. Similarly, if Ftp is used, a receiver can acknowledge by dropping messages for the sender as soon as the files are picked up. These forms of handshaking or acknowledgment informs the message sender and receiver that a successful transaction has occurred. I have mentioned earlier that it could take anywhere from a few seconds to a number of days before shared data is completely processed. In addition, whenever a batched transaction is used, processing time for each data element inside the batch could also vary significantly. So, in order to successfully manage data processing, reconciliation becomes extremely important; otherwise it may result into data loss or in some cases hefty penalty. Reconciliation can be done in many ways. Partner organizations can share and compare ad hoc reports to achieve reconciliation. On the other hand, partners can agree on some type of systematic reconciliation messages. Systems within responsible parties can trigger messages to partners as soon as the data process completes.   Next step in the data transparency is extensive data tracking. Some products such as BizTalk and TIBCO provide built-in functionality for data tracking; however, built-in functionality may not always be adequate. Sometimes additional tracking system (or databases) needs to be built in order monitor all types of data flow including, message transactions, handshaking, reconciliation, system errors and many more. If these types of data are captured, then these can be presented to business users in any forms or fashion. When business users are empowered with such information, then the reliance on developers and support teams decreases dramatically.   In today's collaborative world of information sharing, data transparency is key to the success of every business. The state of business data will constantly change. However, when people have easier access to various states of data, it allows them to make better and quicker decisions. Therefore, I feel that data handshaking, reconciliation and tracking is very important aspect of messaging systems.

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  • newly added files don't sync down

    - by poolie
    I added some files into my Ubuntu One/My Files folder on my desktop machine. I can see them in the U1 web ui. My laptop is connected to the same U1 account, and in the Ubuntu One preference pane I can see it's connected to the account. However, my new files never download. In syncdaemon.log I can see it checking a bunch of other existing files, and then the file ends with many repetitions of 2011-01-04 11:05:42,277 - ubuntuone.SyncDaemon.Main - NOTE - ---- MARK (state: <State: 'READY' (queues WORKING_ON_METADATA connection 'Not User With Network')>; queues: metadata: 1; content: 0; hash: 0, fsm-cache: hit=5086 miss=69) ---- I do have a working network connection. What do I do now?

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  • GDC 2012: Best practices in developing a web game

    GDC 2012: Best practices in developing a web game (Pre-recorded GDC content) There's a new wave of console/pc/mobile game developers moving to the web looking to take advantage of the massive user base, along side of the powerful social graphs available there. The web as a platform is a very different technology stack than consoles / mobile, and as such, requires different development processes. This talk is targeted towards game developers who are looking to understand more about the development processes for web development including where to host your assets, proper techniques in caching to the persistant file store; dealing with sessions, storing user state, user login, game state storage, social graph integration, localization, audio, rendering, hardware detection and testing / distribution. If you're interested in developing a web game, you need to attend this talk! Speaker: Colt McAnlis From: GoogleDevelopers Views: 5149 131 ratings Time: 01:03:52 More in Science & Technology

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  • Ogre 3d and bullet physics interaction

    - by Tim
    I have been playing around with Ogre3d and trying to integrate bullet physics. I have previously somewhat successfully got this functionality working with irrlicht and bullet and I am trying to base this on what I had done there, but modifying it to fit with Ogre. It is working but not correctly and I would like some help to understand what it is I am doing wrong. I have a state system and when I enter the "gamestate" I call some functions such as setting up a basic scene, creating the physics simulation. I am doing that as follows. void GameState::enter() { ... // Setup Physics btBroadphaseInterface *BroadPhase = new btAxisSweep3(btVector3(-1000,-1000,-1000), btVector3(1000,1000,1000)); btDefaultCollisionConfiguration *CollisionConfiguration = new btDefaultCollisionConfiguration(); btCollisionDispatcher *Dispatcher = new btCollisionDispatcher(CollisionConfiguration); btSequentialImpulseConstraintSolver *Solver = new btSequentialImpulseConstraintSolver(); World = new btDiscreteDynamicsWorld(Dispatcher, BroadPhase, Solver, CollisionConfiguration); ... createScene(); } In the createScene method I add a light and try to setup a "ground" plane to act as the ground for things to collide with.. as follows. I expect there is issues with this as I get objects colliding with the ground but half way through it and they glitch around like crazy on collision. void GameState::createScene() { m_pSceneMgr->createLight("Light")->setPosition(75,75,75); // Physics // As a test we want a floor plane for things to collide with Ogre::Entity *ent; Ogre::Plane p; p.normal = Ogre::Vector3(0,1,0); p.d = 0; Ogre::MeshManager::getSingleton().createPlane( "FloorPlane", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, p, 200000, 200000, 20, 20, true, 1, 9000,9000,Ogre::Vector3::UNIT_Z); ent = m_pSceneMgr->createEntity("floor", "FloorPlane"); ent->setMaterialName("Test/Floor"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(ent); btTransform Transform; Transform.setIdentity(); Transform.setOrigin(btVector3(0,1,0)); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btCollisionShape *Shape = new btStaticPlaneShape(btVector3(0,1,0),0); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(0, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(0, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; // End Physics } I then have a method to create a cube and give it rigid body physics properties. I know there will be errors here as I get the items colliding with the ground but not with each other properly. So I would appreciate some input on what I am doing wrong. void GameState::CreateBox(const btVector3 &TPosition, const btVector3 &TScale, btScalar TMass) { Ogre::Vector3 size = Ogre::Vector3::ZERO; Ogre::Vector3 pos = Ogre::Vector3::ZERO; Ogre::Vector3 scale = Ogre::Vector3::ZERO; pos.x = TPosition.getX(); pos.y = TPosition.getY(); pos.z = TPosition.getZ(); scale.x = TScale.getX(); scale.y = TScale.getY(); scale.z = TScale.getZ(); Ogre::Entity *entity = m_pSceneMgr->createEntity( "Box" + Ogre::StringConverter::toString(m_pNumEntities), "cube.mesh"); entity->setCastShadows(true); Ogre::AxisAlignedBox boundingB = entity->getBoundingBox(); size = boundingB.getSize(); //size /= 2.0f; // Only the half needed? //size *= 0.96f; // Bullet margin is a bit bigger so we need a smaller size entity->setMaterialName("Test/Cube"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(entity); node->setPosition(pos); //node->scale(scale); // Physics btTransform Transform; Transform.setIdentity(); Transform.setOrigin(TPosition); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btVector3 HalfExtents(TScale.getX()*0.5f,TScale.getY()*0.5f,TScale.getZ()*0.5f); btCollisionShape *Shape = new btBoxShape(HalfExtents); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(TMass, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(TMass, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; } Then in the GameState::update() method which which runs every frame to handle input and render etc I call an UpdatePhysics method to update the physics simulation. void GameState::UpdatePhysics(unsigned int TDeltaTime) { World->stepSimulation(TDeltaTime * 0.001f, 60); btRigidBody *TObject; for(std::vector<btRigidBody *>::iterator it = Objects.begin(); it != Objects.end(); ++it) { // Update renderer Ogre::SceneNode *node = static_cast<Ogre::SceneNode *>((*it)->getUserPointer()); TObject = *it; // Set position btVector3 Point = TObject->getCenterOfMassPosition(); node->setPosition(Ogre::Vector3((float)Point[0], (float)Point[1], (float)Point[2])); // set rotation btVector3 EulerRotation; QuaternionToEuler(TObject->getOrientation(), EulerRotation); node->setOrientation(1,(Ogre::Real)EulerRotation[0], (Ogre::Real)EulerRotation[1], (Ogre::Real)EulerRotation[2]); //node->rotate(Ogre::Vector3(EulerRotation[0], EulerRotation[1], EulerRotation[2])); } } void GameState::QuaternionToEuler(const btQuaternion &TQuat, btVector3 &TEuler) { btScalar W = TQuat.getW(); btScalar X = TQuat.getX(); btScalar Y = TQuat.getY(); btScalar Z = TQuat.getZ(); float WSquared = W * W; float XSquared = X * X; float YSquared = Y * Y; float ZSquared = Z * Z; TEuler.setX(atan2f(2.0f * (Y * Z + X * W), -XSquared - YSquared + ZSquared + WSquared)); TEuler.setY(asinf(-2.0f * (X * Z - Y * W))); TEuler.setZ(atan2f(2.0f * (X * Y + Z * W), XSquared - YSquared - ZSquared + WSquared)); TEuler *= RADTODEG; } I seem to have issues with the cubes not colliding with each other and colliding strangely with the ground. I have tried to capture the effect with the attached image. I would appreciate any help in understanding what I have done wrong. Thanks. EDIT : Solution The following code shows the changes I made to get accurate physics. void GameState::createScene() { m_pSceneMgr->createLight("Light")->setPosition(75,75,75); // Physics // As a test we want a floor plane for things to collide with Ogre::Entity *ent; Ogre::Plane p; p.normal = Ogre::Vector3(0,1,0); p.d = 0; Ogre::MeshManager::getSingleton().createPlane( "FloorPlane", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, p, 200000, 200000, 20, 20, true, 1, 9000,9000,Ogre::Vector3::UNIT_Z); ent = m_pSceneMgr->createEntity("floor", "FloorPlane"); ent->setMaterialName("Test/Floor"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(ent); btTransform Transform; Transform.setIdentity(); // Fixed the transform vector here for y back to 0 to stop the objects sinking into the ground. Transform.setOrigin(btVector3(0,0,0)); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btCollisionShape *Shape = new btStaticPlaneShape(btVector3(0,1,0),0); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(0, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(0, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; // End Physics } void GameState::CreateBox(const btVector3 &TPosition, const btVector3 &TScale, btScalar TMass) { Ogre::Vector3 size = Ogre::Vector3::ZERO; Ogre::Vector3 pos = Ogre::Vector3::ZERO; Ogre::Vector3 scale = Ogre::Vector3::ZERO; pos.x = TPosition.getX(); pos.y = TPosition.getY(); pos.z = TPosition.getZ(); scale.x = TScale.getX(); scale.y = TScale.getY(); scale.z = TScale.getZ(); Ogre::Entity *entity = m_pSceneMgr->createEntity( "Box" + Ogre::StringConverter::toString(m_pNumEntities), "cube.mesh"); entity->setCastShadows(true); Ogre::AxisAlignedBox boundingB = entity->getBoundingBox(); // The ogre bounding box is slightly bigger so I am reducing it for // use with the rigid body. size = boundingB.getSize()*0.95f; entity->setMaterialName("Test/Cube"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(entity); node->setPosition(pos); node->showBoundingBox(true); //node->scale(scale); // Physics btTransform Transform; Transform.setIdentity(); Transform.setOrigin(TPosition); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); // I got the size of the bounding box above but wasn't using it to set // the size for the rigid body. This now does. btVector3 HalfExtents(size.x*0.5f,size.y*0.5f,size.z*0.5f); btCollisionShape *Shape = new btBoxShape(HalfExtents); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(TMass, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(TMass, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; } void GameState::UpdatePhysics(unsigned int TDeltaTime) { World->stepSimulation(TDeltaTime * 0.001f, 60); btRigidBody *TObject; for(std::vector<btRigidBody *>::iterator it = Objects.begin(); it != Objects.end(); ++it) { // Update renderer Ogre::SceneNode *node = static_cast<Ogre::SceneNode *>((*it)->getUserPointer()); TObject = *it; // Set position btVector3 Point = TObject->getCenterOfMassPosition(); node->setPosition(Ogre::Vector3((float)Point[0], (float)Point[1], (float)Point[2])); // Convert the bullet Quaternion to an Ogre quaternion btQuaternion btq = TObject->getOrientation(); Ogre::Quaternion quart = Ogre::Quaternion(btq.w(),btq.x(),btq.y(),btq.z()); // use the quaternion with setOrientation node->setOrientation(quart); } } The QuaternionToEuler function isn't needed so that was removed from code and header files. The objects now collide with the ground and each other appropriately.

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  • Why might login failures cause SQL 2005 to dump and ditch?

    - by Byron Sommardahl
    Our SQL 2005 server began timing out and finally stopped responding on Oct 26th. The application logs showed a ton of 17883 events leading up to a reboot. After the reboot everything was fine but we were still scratching our heads. Fast forward 6 days... it happened again. Then again 2 days later. The last night. Today it has happened three times to far. The timeline is fairly predictable when it happens: Trans log backups. Login failure for "user2". Minidump Another minidump for the scheduler Repeated 17883 events. Server fails little by little until it won't accept any requests. Reboot is all that gets us going again (a band-aid) Interesting, though, is that the server box itself doesn't seem to have any problems. CPU usage is normal. Network connectivity is fine. We can remote in and look at logs. Management studio does eventually bog down, though. Today, for the first time, we tried stopping services instead of a reboot. All services stopped on their own except for the SQL Server service. We finally did an "end task" on that one and were able to bring everything back up. It worked fine for about 30 minutes until we started seeing timeouts and 17883's again. This time, probably because we didn't reboot all the way, we saw a bunch of 844 events mixed in with the 17883's. Our entire tech team here is scratching heads... some ideas we're kicking around: MS Cumulative Update hit around the same time as when we first had a problem. Since then, we've rolled it back. Maybe it didn't rollback all the way. The situation looks and feels like an unhandled "stack overflow" (no relation) in that it starts small and compounds over time. Problem with this is that there isn't significant CPU usage. At any rate, we're not ruling SQL 2005 bug out at all. Maybe we added one too many import processes and have reached our limit on this box. (hard to believe). Looking at SQLDUMP0151.log at the time of one of the crashes. There are some "login failures" and then there are two stack dumps. 1st a normal stack dump, 2nd for a scheduler dump. Here's a snippet: (sorry for the lack of line breaks) 2009-11-10 11:59:14.95 spid63 Using 'xpsqlbot.dll' version '2005.90.3042' to execute extended stored procedure 'xp_qv'. This is an informational message only; no user action is required. 2009-11-10 11:59:15.09 spid63 Using 'xplog70.dll' version '2005.90.3042' to execute extended stored procedure 'xp_msver'. This is an informational message only; no user action is required. 2009-11-10 12:02:33.24 Logon Error: 18456, Severity: 14, State: 16. 2009-11-10 12:02:33.24 Logon Login failed for user 'standard_user2'. [CLIENT: 50.36.172.101] 2009-11-10 12:08:21.12 Logon Error: 18456, Severity: 14, State: 16. 2009-11-10 12:08:21.12 Logon Login failed for user 'standard_user2'. [CLIENT: 50.36.172.101] 2009-11-10 12:13:49.38 Logon Error: 18456, Severity: 14, State: 16. 2009-11-10 12:13:49.38 Logon Login failed for user 'standard_user2'. [CLIENT: 50.36.172.101] 2009-11-10 12:15:16.88 Logon Error: 18456, Severity: 14, State: 16. 2009-11-10 12:15:16.88 Logon Login failed for user 'standard_user2'. [CLIENT: 50.36.172.101] 2009-11-10 12:18:24.41 Logon Error: 18456, Severity: 14, State: 16. 2009-11-10 12:18:24.41 Logon Login failed for user 'standard_user2'. [CLIENT: 50.36.172.101] 2009-11-10 12:18:38.88 spid111 Using 'dbghelp.dll' version '4.0.5' 2009-11-10 12:18:39.02 spid111 *Stack Dump being sent to C:\Program Files\Microsoft SQL Server\MSSQL.1\MSSQL\LOG\SQLDump0149.txt 2009-11-10 12:18:39.02 spid111 SqlDumpExceptionHandler: Process 111 generated fatal exception c0000005 EXCEPTION_ACCESS_VIOLATION. SQL Server is terminating this process. 2009-11-10 12:18:39.02 spid111 * ***************************************************************************** 2009-11-10 12:18:39.02 spid111 * 2009-11-10 12:18:39.02 spid111 * BEGIN STACK DUMP: 2009-11-10 12:18:39.02 spid111 * 11/10/09 12:18:39 spid 111 2009-11-10 12:18:39.02 spid111 * 2009-11-10 12:18:39.02 spid111 * 2009-11-10 12:18:39.02 spid111 * Exception Address = 0159D56F Module(sqlservr+0059D56F) 2009-11-10 12:18:39.02 spid111 * Exception Code = c0000005 EXCEPTION_ACCESS_VIOLATION 2009-11-10 12:18:39.02 spid111 * Access Violation occurred writing address 00000000 2009-11-10 12:18:39.02 spid111 * Input Buffer 138 bytes - 2009-11-10 12:18:39.02 spid111 * " N R S C _ P T A 22 00 4e 00 52 00 53 00 43 00 5f 00 50 00 54 00 41 00 2009-11-10 12:18:39.02 spid111 * C _ Q A . d b o . 43 00 5f 00 51 00 41 00 2e 00 64 00 62 00 6f 00 2e 00 2009-11-10 12:18:39.02 spid111 * U s p S e l N e x 55 00 73 00 70 00 53 00 65 00 6c 00 4e 00 65 00 78 00 2009-11-10 12:18:39.02 spid111 * t A c c o u n t 74 00 41 00 63 00 63 00 6f 00 75 00 6e 00 74 00 00 00 2009-11-10 12:18:39.02 spid111 * @ i n t F o r m I 0a 40 00 69 00 6e 00 74 00 46 00 6f 00 72 00 6d 00 49 2009-11-10 12:18:39.02 spid111 * D & 8 @ t x 00 44 00 00 26 04 04 38 00 00 00 09 40 00 74 00 78 00 2009-11-10 12:18:39.02 spid111 * t A l i a s § 74 00 41 00 6c 00 69 00 61 00 73 00 00 a7 0f 00 09 04 2009-11-10 12:18:39.02 spid111 * Ð GQE9732 d0 00 00 07 00 47 51 45 39 37 33 32 2009-11-10 12:18:39.02 spid111 * 2009-11-10 12:18:39.02 spid111 * 2009-11-10 12:18:39.02 spid111 * MODULE BASE END SIZE 2009-11-10 12:18:39.02 spid111 * sqlservr 01000000 02C09FFF 01c0a000 2009-11-10 12:18:39.02 spid111 * ntdll 7C800000 7C8C1FFF 000c2000 2009-11-10 12:18:39.02 spid111 * kernel32 77E40000 77F41FFF 00102000

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  • How do you decide site availability requirements?

    - by Nathan Long
    I work on a web application to file a specific kind of county taxes. Our company wants our state to mandate that counties must accept electronic filings (as opposed to paper) from any system that meets some sensible requirements for uptime, security, data validation, etc. (Yes, this would help us as a business, but it would also force county governments to be more efficient.) We're creating a draft of those requirements to be reviewed and tweaked with the state. One of the sections is "availability." We want to specify something reasonably high, but not so high that any unexpected problem will get us (or a competitor) penalized. How do we decide what's reasonable for availability requirements?

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  • Unable install cmake and ccmake?

    - by user159618
    So the thing is I'm trying to install Cmake and cmake-curses-gui. I have updated the system with apt-get-update. sudo apt-get install cmake Reading package lists... Done Building dependency tree Reading state information... Done Package cmake is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source E: Package 'cmake' has no installation candidate sudo apt-get install cmake-curses-gui Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package cmake-curses-gui That's strange. Can anyone give some pointers? Pastbin sources.list :- http://pastebin.com/DufycYfZ

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