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  • Couldn't pass the signin screen

    - by Amokrane
    I have an issue here with my computer using ubuntu 10.10 on a 64 bits machine. When I start it, I have the login screen, I enter my credentials but instead of starting the session it reloads the login screen again. I checked the disc using fsck and it seems clean. How should I proceed to diagnose and repair this issue? Thanks! [Edit] I went to the log files, this is what I got: auth.log pam_unix (gdm:session): session opened for user amokrane by (uid=0) pam_ck_connector (gdm:session): nox11 mode, ignoring PAM_TTY :0 pam_unix (gdm:session) :session closed for user amokrane messages.log No ACPI video bus found I also took a shot with my camera of the black screen that appears between the two login screens, it says something like: fsck from util-linux-ng 2.17.2 /dev/sdc4 : propre, xxxx files, xxxx blocs Starting AppArmor profiles Skipping profiles in /etc/apparmor.d/disable: usr.bin.firefox Setting sensors limits Starting postgreSQL ... /var/log/Xorg.0.log [ 25.375] (II) intel(0): Modeline "1920x1080"x60.0 172.80 ... [ 28.850] (II) Power Button: Close [ 28.850] (II) UnloadModule: "evdev" [ 29.910] (II) Power Button: Close [ 28.910] (II) UnloadModule: "evdev" [ 28.941] (II) AT Translated Set 2 keyboard: Close [ 29.000] (II) ImPS/2 Generic Wheel Mouse: Close [ 29.000] (II) UnloadModule: "evdev" [ 29.039] ddxSigGiveUp: Closing log Update I tried the following: Ctrl-Alt-F1 on the login screen (to runt the console). sudo pkill startx sudo rm /tmp/.X0-locl startx But it tells me that the x server is already running.

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  • RIM : « nous ne mettons pas fin au téléchargement d'applications Android », il devient une « fonctionnalité pour développeurs »

    RIM : « nous ne mettons pas fin à la possibilité de télécharger des applications Android » Elle « change de nature » et devient une fonctionnalité dédiée aux développeurs Mise à jour du 12/04/2012 Après le début de tôlé provoqué par l'annonce de la fin de la possibilité de télécharger des applications Android directement depuis Google Play sur la Playbook (la tablette de RIM), le constructeur du BlackBerry a tenu à réagir en apportant quelques précisions. « Il y a eu beaucoup d'articles suite aux tweets que j'ai postés sur le chargement d'applications (NDR : Android) sur la tablette BlackBerry PlayBook. Malheureusement, 140 carac...

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  • How to run Android-x86 project's ISO in VirtualBox with ethernet?

    - by Shiki
    I managed to find a way just days ago, but I had to leave my other PC and now I have no clue how to get it working again. Basically you have to get the image, then install it in a VirtualBox guest. Now the problem is ... when you launch your VM, there is no internet connection. No with NAT or Bridged. Tried all the network cards too. Since internet connection is crucial for Android development, I have to get this thing working. (As I said, I managed to fix it once.) I'm using: - The 4.0 RC1 images from Android-x86 - VirtualBox - Eclipse 4.2 Juno with the latest Android ADT - Android SDK v18 - upgraded to 19 via the Package manager. Now I seen a lot of different builds on the net, about different Android builds for VirtualBox. I have checked Buildroid for example, but there is no network connection. I have imported the virtual machine just as the howto said. The extension package is also installed and it's up to date.

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  • Google I/O 2011: Memory management for Android Apps

    Google I/O 2011: Memory management for Android Apps Patrick Dubroy Android apps have more memory available to them than ever before, but are you sure you're using it wisely? This talk will cover the memory management changes in Gingerbread and Honeycomb (concurrent GC, heap-allocated bitmaps, "largeHeap" option) and explore tools and techniques for profiling the memory usage of Android apps. From: GoogleDevelopers Views: 5698 45 ratings Time: 58:42 More in Science & Technology

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  • Screen space to world space

    - by user13414
    I am writing a 2D game where my game world has x axis running left to right, y axis running top to bottom, and z axis out of the screen: Whilst my game world is top-down, the game is rendered on a slight tilt: I'm working on projecting from world space to screen space, and vice-versa. I have the former working as follows: var viewport = new Viewport(0, 0, this.ScreenWidth, this.ScreenHeight); var screenPoint = viewport.Project(worldPoint.NegateY(), this.ProjectionMatrix, this.ViewMatrix, this.WorldMatrix); The NegateY() extension method does exactly what it sounds like, since XNA's y axis runs bottom to top instead of top to bottom. The screenshot above shows this all working. Basically, I have a bunch of points in 3D space that I then render in screen space. I can modify camera properties in real time and see it animate to the new position. Obviously my actual game will use sprites rather than points and the camera position will be fixed, but I'm just trying to get all the math in place before getting to that. Now, I am trying to convert back the other way. That is, given an x and y point in screen space above, determine the corresponding point in world space. So if I point the cursor at, say, the bottom-left of the green trapezoid, I want to get a world space reading of (0, 480). The z coordinate is irrelevant. Or, rather, the z coordinate will always be zero when mapping back to world space. Essentially, I want to implement this method signature: public Vector2 ScreenPointToWorld(Vector2 point) I've tried several things to get this working but am just having no luck. My latest thinking is that I need to call Viewport.Unproject twice with differing near/far z values, calculate the resultant Ray, normalize it, then calculate the intersection of the Ray with a Plane that basically represents ground-level of my world. However, I got stuck on the last step and wasn't sure whether I was over-complicating things. Can anyone point me in the right direction on how to achieve this?

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  • Making sense of the Game State manager tutorial?

    - by Johnny Quest
    I have come across the Game State Managemnet tutorial at http://create.msdn.com/en-US/education/catalog/sample/game_state_management because I thought this would be a good place to start a game off. I have added a new screen, but I am still a bit lost on how everything works. When I make my game, do I only need one more additional screen? just for gameplay? or should I have a different screen for each level?

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  • Google I/O 2012 - The Sensitive Side of Android

    Google I/O 2012 - The Sensitive Side of Android Tony Chan, Ankur Kotwal , Tim Bray, Tony Chan Android has a sensitive side. In this session, we will call out all the Android sensors: accelerometer, gyroscope, light, and more. We'll cover best practices for handling sensor data, with special focus on balancing battery life and usability. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 2157 35 ratings Time: 56:06 More in Science & Technology

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  • How to Disable the Animations on the Windows 8 Start Screen

    - by Usman
    Who doesn’t love animations? They make everything look so cool. But in some cases, animations are a distraction, and the same is true for Windows 8′s start screen (the “Modern UI”). Fortunately, there’s a very simple way to disable all those animations. Keep reading to find out how it’s done. The animations are especially noticeable when you switch from the good ol’ peaceful desktop to the start screen by pressing the winkey. I don’t know about you, but it feels like I’m getting dizzy by watching all those crazy animations over and over again. People have found out ways to enhance the start screen animations, add delay to various elements and stuff like that. But we’re going the other way, disabling the animations completely. To do so, log in, and when the start screen appears, type “Computer” (it will pop up in the search results before you’ve even finished typing). Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus?

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  • Android : développer en Pascal est désormais possible grâce au compilateur open-source Free Pascal

    Android : Développer en Pascal Est désormais possible grâce au compilateur open-source Free Pascal Depuis la version 2.3 d'Android, il est possible de produire du code Android natif sans avoir à écrire une seule ligne de code en Java. Avec le compilateur Free Pascal, un outil open-source et gratuit, il est donc désormais possible de développer pour l'OS mobile de Google en Pascal. Free Pascal est disponible avec une documentation très complète expliquant pas à pas comment l'utiliser. Tél...

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  • La programmation mobile pour SmartPhones Android par Olivier LE GOAER

    Bonjour, Hephaistos007 vous propose un support de cours concernant la Programmation mobile pour SmartPhones Android. Les pré-requis pour ce cours sont indiqués dans les toutes premières diapos. Au programme de ce support de cours :Avant-propos Développer une WebApp [avec jQuery Mobile] Développer une MobileApp [sous Android] Construction d'une application Android Interface graphique utilisateur (GUI) Persistence et threading Exploiter les dispositifs matériel Divers Tests et déploiement Le lien du supports de cours est le suivant :

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  • ScreenManagement better practices ?! Textbox not focusing

    - by xykudyax
    I saw a question here using DataTemplates with WPF for ScreenManagement, I was curious and I gave it a try I think the ideia is amazing and very clean. Though I'm new to WPF and I read a lot of times that almost everything should be made in XAML and very little should be "coded behind". My questions resolves about using the datatemplate ideia, WHERE should the code that calls the transitions be? where should I define which commands are avaiable in which screens. For example: [ScreenA] Commands: Pressing B - Goes to state B Pressing ESC - Exits [ScreenB] Commands: Pressing A - Goes to state A Pressing SPACE - Exits where do I define the keyEventHandlers? and where do I call the next screen? I'm doing this as an hobby for learning and "if you are learning, better learn it right" :) Thank you for your time. Yes the Q/A I was talking is: What's a good way to handle game screen management in WPF? What I've done so far was to create a Screen class (derived from UserControl) and create some virtual methods: - one for Initializing stuff (like focus a given component by default) - another for inputHandling I handle it by using a switch case and by listening to the PreviewKeyDown event from the parent container (MainWindow) Im not able to do it another way! Help?!. - and a finally one that removes the keyEvent method (when the screen is terminated) Parent.PreviewKeyDown -= OnKeyDown; am I doing okay? I face a problem. When I add a new screen (userControl) containing a TextBox I'm not able to give it autofocus :/ The Caret is there but is not blinking and I have to hit "TAB" before being able to input anything at all :/

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  • Ubuntu 12.10 boots to purple or black screen but intermittently boots fine

    - by Nic
    I have a fresh install of Ubuntu 12.10 64bit dual booting with Win7 64bit. Windows boots fine every time. When I choose Ubuntu from Grub2 menu it will sometimes boot just fine. Most of the times though it gets stuck at a purple screen with nothing happening and no keys or key combinations working. Other times instead of the purple screen I get a black screen with a flashing cursor at the top. Nothing happens. I need to hold down the power button to restart and after a couple times of trying it will eventually boot into Ubuntu. Once that happens everything runs without any problems. I have tried different approaches to fix the problem but to no avail. I tried removing "quiet splash", used no splash, and nomodeset What I got from this was seeing all the text of the boot process but more often than not the process gets stuck right after recognizing all the USB ports and devices. If it gets stuck nothing happens (except when i plug in a usb device: it still recognizes it with a new line of text) In the case when the boot process works, after it lists the usb devices it tells me something like: recovery of read-only filesystem necessary. (its the filesystem that ubuntu runs on) then it does the recovery and i get: recovery complete. after that Ubuntu will boot properly and I get to see the login screen. I have no idea what to do to fix that problem. I have to reboot 3 to 5 times everytime I want to get into Ubuntu and I feel like I'm breaking my new Laptop. (its a lenovo ideapad z580 btw. i5 processor and nvidia gtx640 graphics card) I hope someone can help me. Thanks. Edit: i just got a "failed to enable AA error" message when waking it up from suspend. I don't know if that helps or has anything to do with the boot probs.

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  • La montre connectée de Microsoft pourrait débarquer cet été, elle serait compatible avec iOS et Android

    La montre connectée de Microsoft pourrait débarquer cet été, elle serait compatible avec iOS et Android Selon le quotidien américain Forbes, Microsoft serait en train de préparer la commercialisation de sa montre intelligente. Elle serait dotée d'une autonomie de 48h et serait compatible avec iOS et Android en plus de Windows Phone ; une particularité qui lui permettra d'être compatible avec la plupart des smartphones sur le marché étant donné qu'Android et iOS comptent à eux seuls pour plus...

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  • Firefox pour Android introduit la « navigation en tant qu'invité » et le support de l'API Web Audio

    Firefox pour Android introduit la « navigation en tant qu'invité » et le support de l'API Web AudioA la suite de la sortie de Firefox 25, Mozilla a également publié une mise à jour de son navigateur pour les possesseurs de terminaux sous Android.Firefox pour Android hérite de quelques fonctionnalités de version desktop, notamment la prise en charge de l'API Web Audio, une spécification du W3C pour les effets audio avancés à partir de HTML5. Cette nouvelle API permettra, par exemple, aux ingénieurs...

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  • compatible laptop screens for dv6-1050us

    - by eran
    i have a laptop with 16'' wide screen, but the screen is broken and i want to buy only the screen and replace it.. my laptop is: HP Pavilion dv6-1050us what i know about the screen is that it's model number 512357-001 "16inch widescreen BrightView BV display panel IMR, with web camera and microphone". I did find some screen which seems to be the one but i'm not sure and dont want to spend money for the wrong screen, can any one help please? I search on e-bay for a compatible screen and left with a few questions.. There are some sceens which can be compatible.. they dont mention the specific computer models compatibles.. is all dv6-1000 of hp has the same screen?are all of them compatible? thanks for you help Eran

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  • How do I improve my screen resolution in Windows Remote Desktop?

    - by Jeff
    I'm RDP'ing into a Win2K3 machine from a WinXP machine, and I cannot stand the low screen resolution I get on the Win2K3 box. Text is too large and the graphics/colors aren't very smooth. How do I improve this? If I right-click on the desktop of the remote machine and go to Properties - Settings, I see that the screen resolution is set to 1280x1024 (should be okay, I would think), and the color quality is Medium (16 bit) (not optimal) and I don't have the option to change either setting (because they're set in the .rdp file for the session, right?). If I move over to the Appearance tab, I see that font size is set to Normal, with no option to make it smaller. The thing is, these settings are close to what I have on the XP machine I'm RDP'ing in from. The only difference (in those settings) is the color quality, which is 32 bit. Any ideas on how I can improve the situation? Other tidbits: The graphics card on the Win2K3 machine is ATI ES1000. I think I have the latest drivers for it. I'm running VMware Workstation on the Win2K3 machine, and if I create a Win2K3 VM and RDP into it from the XP machine, the resolution is just fine.

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  • Android Market : Google supprime 21 applications populaires infectées de malwares et lance leur désinstallation à distance

    Android Market : Google supprime 21 applications populaires infectées Par des malwares et lance leur désinstallation à distance Google vient de bannir de l'Android Market pas moins de 21 applications populaires, en raison de nombreux Malwares et Trojans qu'elles contiennent. Ces applications appartiennent au même développeur (Myournet) et intègrent toutes l'exploit nommé « rage-against-the-cage », qui permet au code malicieux d'obtenir le droit d'administrateur principal (root) sur les versions d'Android antérieures à la 2.2.2. Ce droit acquis, les applications étaient en mesure de télécharger et d'exécuter du code via des portes dérobées, ouvrant ainsi la voie à de...

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  • Review&ndash;Build Android and iOS apps in Visual Studio with Nomad

    - by Bill Osuch
    Nomad is a Visual Studio extension that allows you build apps for both Android and iOS platforms in Visual Studio using HTML5. There is no need to switch between .Net, Java and Objective-C to target different platforms - write your code once in HTML5 and build for all common mobile platforms and tablets. You have access to the native hardware functions (such as camera and GPS) through the PhoneGap library, UI libraries such as jQuery mobile allow you to create an impressive UI with minimal work. Nomad is still in an early access beta stage, so the documentation is a bit sparse. In fact, the only documentation is a simple series of steps on how to install the plug-in, set up a project, build and deploy it. You're going to want to be a least a little familiar with the PhoneGap library and jQuery mobile to really tap into the power of this. The sample project included with the download shows you just how simple it is to create projects in Visual Studio. The sample solution comes with an index.html file containing the HTML5 code, the Cordova (PhoneGap) library, jQuery libraries, and a JQuery style sheet: The html file is pretty straightforward. If you haven't experimented with JQuery mobile before, some of the attributes (such as data-role) might be new to you, but some quick Googling will fill in everything you need to know. The first part of the file builds a simple (but attractive) list with some links in it: The second part of the file is where things get interesting and it taps into the PhoneGap library. For instance, it gets the geolocation position by calling position.coords.latitude and position.coords.longitude: ...and then displays it in a simple span: Building is pretty simple, at least for Android (I'm not an iOS developer so I didn't look at that feature) - just configure the display name, version number, and package ID. There's no need to specify Android version; Nomad supports 2.2 and later. Enter these bits of information, click the new "Build for Android" button (not the regular Visual Studio Build link...) and you get a dialog box saying that your code is being built by their cloud build service (so no building while away from a WiFi signal apparently). After a couple minutes you wind up with a .apk file that can be copied over to your device. Applications built with Nomad for Android currently use a temporary certificate, so you can test the app on your devices but you cannot publish them in the Google Play Store (yet). And I love the "success" dialog box: Since Nomad is still in Beta, no pricing plans have been announced yet, so I'll be curious to see if this becomes a cost-effective solution to mobile app development. If it is, I may even be tempted to spring for the $99 iOS membership fee! In the meantime, I plan to work on porting some of my apps over to it and seeing how they work. My only quibble at this time is the lack of a centralized documentation location - I'd like to at least see which (if any) features of JQuery and PhoneGap are limited or not supported. Also, some notes on targeting different Android screen sizes would be nice, but it's relatively easy to find jQuery examples out on the InterWebs. Oh well, trial and error! You can download the Nomad extension for Visual Studio by going to their web site: www.vsnomad.com. Technorati Tags: Android, Nomad

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  • Ubuntu 12.10 Screensaver/blanking problem

    - by Ramon J. Strauff
    I have upgraded to 12.10 and then downgraded again to 12.04 LTS because of the screensaver or screen blanking problem. After 10-12 minutes the screen goes black/blank when i dont do anything (idle). I have tried setting in the Brightness and Lock menu that the screen should never lock or turn off if idle. This is very annoying when watching movies etc... Would be nice if someone knows this.... Thanks...

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  • Disneyland Inside Out on iPhone and Android

    - by Ryan Cain
    It's hard to believe October was the last time I was over here on my blog.  Ironically after getter the developer phone from Microsoft I have been knee deep in iPhone programming and for the past few weeks Android programming again.  This time I've spent all my non-working hours programming a fun project for my "other" website, Disneyland Inside Out.  Disneyland Inside Out, a vacation planning site for Disneyland in California, has been around in various forms since June 1996.  It has always been a place for me to explore new technologies and learn about some of the new trends on the web.  I recently migrated the site over to DotNetNuke and have been building out custom modules for DNN.  I've also been hacking things together w/ the URLRewrite module in IIS 7.5 to provide strong SEO optimized URLs.  I can't say all that has really stuck within the DNN model of doing things, but it has worked pretty well. As part of my learning process, I spent most of the Fall bringing Disneyland Inside Out to the iPhone.  I will post more details on my development experiences later.  But this project gave me a really great opportunity to get a good feel for Objective-C development.  After 3 months I actually feel somewhat competent in the language and iPhone SDK, instead of just floundering around getting things to work.  The project also gave me a chance to play with some new frameworks on the iPhone and really dig into the Facebook SDK.  I also dug into some of the Gowalla REST api's as well.  We've been live with the app in iTunes for just about 10 days now, and have been sitting in the top 200 of free travel apps for the past few days.  You can get more info and the direct iTunes download link on our site: Disneyland Inside Out for iPhone Since launching the iPhone version I have gotten back into Android development, porting the Disneyland Inside Out app over to Android.  As I said in my first review of iPhone vs. Android, coming from a managed code background, Android is much easier to get going with.  I just about 3 weeks total I will have about 85 - 90% of the functionality up and running in the Android app, that took probably 1.5 - 2x's that time for iPhone.  That isn't a totally fair comparison as I am much more comfortable w/ Xcode and Objective-C today and can get some of the basic stuff done much faster than I could in the fall.  Though I'd say some of the hardest code to debug is still the null pointer issues on objects that were dealloc'd too early in Objective-C.  This isn't too bad with the NSZoombies enabled for synchronous code, but when you have a lot of async, which my app does, it can be hairy at times to track exactly what was causing the issue.   I will post more details later, as I am trying to wrap up a beta of the Android app today.  But in the meantime, if you have an iPhone, iPod Touch or iPad head on over to the site and take a look at my app.

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  • Google I/O 2012 - Up Close and Personal: NFC and Android Beam

    Google I/O 2012 - Up Close and Personal: NFC and Android Beam Martijn Coenen, Robert Hamilton A session covering the developer-oriented NFC features we've been adding to the Android platform. Learn how to use Android Beam to add magic sharing abilities to your application, and see what other new and exciting NFC features we're working on. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 251 4 ratings Time: 01:03:13 More in Science & Technology

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  • Necessitas : le port Android de Qt, sera bientôt intégré au Qt Project, le support officiel d'Android est prévu pour 2013

    Il était déjà annoncé que Digia envisageait de supporter les plateformes mobiles de mieux en mieux avec Qt, avec pour objectif l'intégration d'Android et iOS dans les plateformes supportées en tier 1 courant 2013 (c'est-à-dire comme plateformes principales). Une des pistes était l'intégration du code de Necessitas, le port lancé par BogDan Vatra pour Android : la bonne nouvelle du jour est que les deux parties se sont mises d'accord pour que cela arrive ! Le port Android de Qt 5 sera basé sur le projet Necessitas, BogDan souhaitant en devenir mainteneur (selon l'organisation du Qt Project : http://qt.developpez.com/actu/38218/...rriv...

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  • ScreenShare: command line and observe only.

    - by Shyam
    Hi, I have a wide TV screen that is attached to a Mac Mini. I am able to use this screen as a second screen using an application like ScreenRecycler. However, Sometimes I want to demonstrate what I am doing on my box on this TV screen. As this TV is attached to a Mac Mini, I want to have a screen sharing done reversed. As I know screen share can be done in observe mode and full screen, this would be more than sufficient. Because it would be pretty useless to run it continuously, I want it on demand. For this, I want to use SSH. So the only thing I would like to know is, how do I start screen sharing in from a Terminal Session. On Windows, I could start an application by using "start notepad.exe", I am looking for something similar. Eventually, I want to make this work on other boxes too. Thanks for your help!

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