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  • How do game trainers change a address in memory thats dynamic?

    - by GameTrainersWTF
    Lets assume i am a game and i have a global int* that contains my health. A game trainers job is to modify this value to whatever in order to achieve god mode. I've looked up tutorials on game trainers to understand how they work, and the general idea is to use a memory scanner to try and find the address of a certain value. Then modify this address by injecting a dll or whatever. But i made a simple program with a global int* and its address changes every time i run the app, so i don't get how game trainers can hard code these addresses? Or is my example wrong? What am i missing?

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  • How to setup Math program

    - by Miles
    I'm needing to write a program (C#) that will allow the user to create generic formulas with variables and numbers. For example: D = A + (A - C / X)(7.8 - 6.6) F = E + (E - C / X)(7.8 - 6.6) FinalResult = (A + D)(0.9) + (E + F)(0.32) + B(0.1) + .023 where all variables would mean for me to go to a database and look something up based on values and return a number in its place. So A would be 2.12 for example (and the same for C and E) Whats the best way to structure this program? How would I make my program read these formulas? I've seen a little bit of the MathML but not sure how to get that started (or an example of it)

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  • Formal name of Magento’s Class Override Design Pattern?

    - by Alan Storm
    Magento is a newish (past 5 years) PHP based Ecommerce system with an architecture that's similar to the Java Spring framework (or so I've been told) One of the features of the Framework is certain classes are not directly instantiated. Rather than do something like $model = new Mage_Foo_Model_Name(); you pass an identifier into a static method on a global application object $model = Mage::getModel('foo/name'); and this instantiates the class for you. One of the wins with this approach is getModel checks a global configuration system for the foo/name identifier, and instantiates the class name it finds in the configuration system. This allows you to change the behavior of a Model system wide with a single configuration change. Is there a formal, Gang of Four or otherwise, name that describes this system/design pattern? The instantiation itself looks like a classic Factory pattern, but I'm specifically interested in the whole "override a class in the system via configuration" aspect. Is there a name/concept that covers this, or is it contained within the worldview of a Factory?

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  • Objective C: Can't find .js file in my mainBundle?!

    - by Nic Hubbard
    This is driving me crazy as I cannot figure out what in the world is going on. I load up files form you main bundle all the time, xml files, html files, etc. But, now I am trying to get the contents of a javascript file but it can never find it. I am using: NSData *jsData = [NSData dataWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"global" ofType:@"js"]]; if (jsData) { NSLog(@"%@", jsData); } else { NSLog(@"Can't find file"); return; } Even checking the [[NSBundle mainBundle] pathForResource:@"global" ofType:@"js"] string returns null. My activity.js file is in my Resources folder, the exact location where my other files are location that work totally fine using the above method. Why can't it find my js file?

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  • Deselecting an element in jQuery

    - by Michael Itzoe
    I have a collection of span elements. In the code I have a global variable that represents the "selected" object. Using the click event when a span is clicked I reset the object's class, reset the global variable, then set the object to the variable and change its class (to make it "highlighted"). This effectively toggles selection when clicking an object. var currentItem = null; $( ".item" ).click( function() { if( $( this ).hasClass( "selected" ) ) { $( this ).removeClass( "selected" ) currentItem = null; } else { if( $( ".item" ).hasClass( "selected" ) ){ $( ".item" ).removeClass( "selected" ) } $( this ).addClass( "selected" ); currentItem = $( this ); } } ); What I'd like to be able to do is unselect when clicking on an empty area of the page. I tried creating a click event on the body object, but that overrode the span click event so nothing was selected. I'm a complete jQuery noob and not sure where to go with this.

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  • Member variable in C++ class that is always constant for all objects of that class?

    - by user1799323
    I'm constructing a class where I have three member variables that I want to always be the same value NO MATTER WHAT. I have class foo{ public: double var_1, var_2, var_3; double x=1, y=2, z=3; [functions go here] }; that gave me an error since I can't initialize a variable like that. But I want x, y and z to always be 1, 2 and 3 respectively. I tried defining them outside the class but that doesn't work since I want them to be member variables of the class. How do I do this?

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  • algorithm to combine data for linear fit?

    - by BoldlyBold
    I'm not sure if this is the best place to ask this, but you guys have been helpful with plenty of my CS homework in the past so I figure I'll give it a shot. I'm looking for an algorithm to blindly combine several dependent variables into an index that produces the best linear fit with an external variable. Basically, it would combine the dependent variables using different mathematical operators, include or not include each one, etc. until an index is developed that best correlates with my external variable. Has anyone seen/heard of something like this before? Even if you could point me in the right direction or to the right place to ask, I would appreciate it. Thanks.

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  • Post values in PHP Headers

    - by kumar
    Hi.. I want send some data to a remote webpage from my site. Actually it can be achieved through form hidden variables. but for security reason, i want set as post variables in header and then send to that webpage. i use this code $post_data = 'var1=123&var2=456'; $content_length = strlen($post_data); header('POST http://localhost/testing/test.php HTTP/1.1'); header('Host: localhost'); header('Connection: close'); header('Content-type: application/x-www-form-urlencoded'); header('Content-length: ' . $content_length); header($post_data); but my code doesn't work properly. help me...

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  • Lua operations, that works in mutitheaded environment

    - by SBKarr
    My application uses Lua in multithreaded environment with global mutex. It implemented like this: Thread locks mutex, Call lua_newthread Perform some initialization on coroutine Run lua_resume on coroutine Unlocks mutex lua_lock/unlock is not implemented, GC is stopped, when lua works with coroutine. My question is, can I perform steps 2 and 3 without locking, if initialisation process does not requires any global Lua structs? Can i perform all this process without locking at all, if coroutine does not requires globals too? In what case I generally can use Lua functions without locking?

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  • Simple logic in javascript

    - by Saurabh
    I have four variables of type integer - var tip_1, tip_2, tip_3, tip_4; The value of these variables are getting fill by some other logic which is always between 1 to 10. I need to maintain a hash with variable name as "key" and value as "value" by following these rules - The variable with MAX value should be the first element in the hash and so on. e.g. if tip_1 = 4, tip_2 = 1, tip_3 = 2, tip_4 = 10 then hash should be something like, Hash = {tip_4, 10} {tip_1, 4} {tip_3, 2} {tip_1, 1} In case of tie following order should be considered - tip_1 tip_2 tip_3 tip_4;

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  • Function in xcode

    - by Joy
    I have a function which have two global variable 1.temp-a nsmutable array 2.j-a int type variable. But i cant access any global variable inside this function. I'm giving the code sample. void print( NSArray *array) { NSEnumerator *enumerator = [array objectEnumerator]; id obj; while ( nil!=(obj = [enumerator nextObject]) ) { NSString *tem=[[obj description] cString]; [temp insertObject:tem atIndex:j]; j=j+1; printf( "%s\n", [[obj description] cString]); } } Looking forward to your response. Thanks in advance..

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  • Access static constant variable from multiple threads in C

    - by user325519
    I have some experience with multithread programming under Linux (C/C++ & POSIX threads), however most obvious cases are sometimes very complicated. I have several static constant variables (global and function local) in my code, can I access them simultaneously from multiple threads without using mutexes? Because I don't modify them it should be ok, but it's always better to ask. I have to do heavy speed optimization, so even as fast operations as mutex lock/unlock are quite expensive for me, especially because my application is going to access these variables form long loops.

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  • static effect on python

    - by fatai
    how we can construct static effect on python instead of using class and global ? not like that one : global a a = [] #simple ex ; fonk ( a , b , d) x = 1 a.append ( x) EDIT: I want to create temporary memory , if I exit the function namely fonk , I want to save change as list on temporary memory . We can do that demand only put static keyword in front of data type but in python , we dont have static, so I want that effect in python . Therefore , how can I do ? As above code say "a" represents temporary memory

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  • Is it OK to put a standard, pure C header #include directive inside a namespace?

    - by mic_e
    I've got a project with a class log in the global namespace (::log). So, naturally, after #include <cmath>, the compiler gives an error message each time I try to instantiate an object of my log class, because <cmath> pollutes the global namespace with lots of three-letter methods, one of them being the logarithm function log(). So there are three possible solutions, each having their unique ugly side-effects. Move the log class to it's own namespace and always access it with it's fully qualified name. I really want to avoid this because the logger should be as convenient as possible to use. Write a mathwrapper.cpp file which is the only file in the project that includes <cmath>, and makes all the required <cmath> functions available through wrappers in a namespace math. I don't want to use this approach because I have to write a wrapper for every single required math function, and it would add additional call penalty (cancelled out partially by the -flto compiler flag) The solution I'm currently considering: Replace #include <cmath> by namespace math { #include "math.h" } and then calculating the logarithm function via math::log(). I have tried it out and it does, indeed, compile, link and run as expected. It does, however, have multiple downsides: It's (obviously) impossible to use <cmath>, because the <cmath> code accesses the functions by their fully qualified names, and it's deprecated to use in C++. I've got a really, really bad feeling about it, like I'm gonna get attacked and eaten alive by raptors. So my question is: Is there any recommendation/convention/etc that forbid putting include directives in namespaces? Could anything go wrong with diferent C standard library implementations (I use glibc), different compilers (I use g++ 4.7, -std=c++11), linking? Have you ever tried doing this? Are there any alternate ways to banish the math functions from the global namespace? I've found several similar questions on stackoverflow, but most were about including other C++ headers, which obviously is a bad idea, and those that weren't made contradictory statements about linking behaviour for C libraries. Also, would it be beneficial to additionally put the #include <math.h> inside extern "C" {}?

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  • Firing events in script task

    - by Anonymouslemming
    I've got an SSIS project where I am constructing an SQL command based on some variables. I'm constructing the command in a script task, and want to output the constructed SQL to the 'Execution Results' window. I am trying to do this using a FireInformation line from inside my script as follows: Dts.Events.FireInformation(99, "test", "Make this event appear!", "", 0, true); However, in the script editor when editing ScriptMain.cs, that line is underlined in red, and on mouseover, I get the following message: Error: The best overloaded method match for 'Microsoft.SqlServer.Dts.Tasks.ScriptTask.EventsObjectWrapper.FireInformation(int, string, string, string, int, ref bool') has some invalid arguments As a result, my script does not compile and I cannot execute it. Any idea what I'm doing wrong here, or what I need to change to be able to see the values of my variables at this point in the Execution output?

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  • int i vs int index etc. Which one is better?

    - by Earlz
    Coming from a C background I've always used int i for generic loop variables. Of course in big nested loops or other complex things I may use a descriptive name but which one had you rather see? int i; for(i=0;i<Controls.Count;i++){ DoStuff(Controls[i]); } or int index; for(index=0;index<Controls.Count;index++){ DoStuff(Controls[index]); } In the current project I am working on there are both of these styles and index being replaced by ndx. Which one is better? Is the i variable too generic? Also what about the other C style names? i, j, k Should all of these be replaced by actual descriptive variables?

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  • How does the CLR (.NET) internally allocate and pass around custom value types (structs)?

    - by stakx
    Question: Do all CLR value types, including user-defined structs, live on the evaluation stack exclusively, meaning that they will never need to be reclaimed by the garbage-collector, or are there cases where they are garbage-collected? Background: I have previously asked a question on SO about the impact that a fluent interface has on the runtime performance of a .NET application. I was particuarly worried that creating a large number of very short-lived temporary objects would negatively affect runtime performance through more frequent garbage-collection. Now it has occured to me that if I declared those temporary objects' types as struct (ie. as user-defined value types) instead of class, the garbage collector might not be involved at all if it turns out that all value types live exclusively on the evaluation stack. What I've found out so far: I did a brief experiment to see what the differences are in the CIL generated for user-defined value types and reference types. This is my C# code: struct SomeValueType { public int X; } class SomeReferenceType { public int X; } . . static void TryValueType(SomeValueType vt) { ... } static void TryReferenceType(SomeReferenceType rt) { ... } . . var vt = new SomeValueType { X = 1 }; var rt = new SomeReferenceType { X = 2 }; TryValueType(vt); TryReferenceType(rt); And this is the CIL generated for the last four lines of code: .locals init ( [0] valuetype SomeValueType vt, [1] class SomeReferenceType rt, [2] valuetype SomeValueType <>g__initLocal0, // [3] class SomeReferenceType <>g__initLocal1, // why are these generated? [4] valuetype SomeValueType CS$0$0000 // ) L_0000: ldloca.s CS$0$0000 L_0002: initobj SomeValueType // no newobj required, instance already allocated L_0008: ldloc.s CS$0$0000 L_000a: stloc.2 L_000b: ldloca.s <>g__initLocal0 L_000d: ldc.i4.1 L_000e: stfld int32 SomeValueType::X L_0013: ldloc.2 L_0014: stloc.0 L_0015: newobj instance void SomeReferenceType::.ctor() L_001a: stloc.3 L_001b: ldloc.3 L_001c: ldc.i4.2 L_001d: stfld int32 SomeReferenceType::X L_0022: ldloc.3 L_0023: stloc.1 L_0024: ldloc.0 L_0025: call void Program::TryValueType(valuetype SomeValueType) L_002a: ldloc.1 L_002b: call void Program::TryReferenceType(class SomeReferenceType) What I cannot figure out from this code is this: Where are all those local variables mentioned in the .locals block allocated? How are they allocated? How are they freed? Why are so many anonymous local variables needed and copied to-and-fro only to initialize my two local variables rt and vt?

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  • Passing Session[] and Request[] to Methods in C#

    - by NYARROW
    In C#, How do you pass the Session[] and Request[] objects to a method? I would like to use a method to parse out Session and Request paramaters for a .aspx page to reduce the size of my Page_Load method. I am passing quite a few variables, and need to support both POSTand GET methods. For most calls, not all variables are present, so I have to test every variable multiple ways, and the code gets long... This is what I am trying to do, but I can't seem to properly identify the Session and Request paramaters (this code will not compile, because the arrays are indexed by number) static string getParam( System.Web.SessionState.HttpSessionState[] Session, System.Web.HttpRequest[] Request, string id) { string rslt = ""; try { rslt = Session[id].ToString(); } catch { try { rslt = Request[id].ToString(); } catch { } } return rslt; } From Page_Load, I want to call this method as follows to retrieve the "MODE" paramater: string rslt; rslt = getParam(Session, Request, "MODE"); Thanks!

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  • 'Caching' a large table in ASP.NET

    - by TheNewGuy
    I understand that each page refresh, especially in 'AjaxLand', causes my back-end/code-behind class to be called from scratch... This is a problem because my class (which is a member object in System.Web.UI.Page) contains A LOT of data that it sources from a database. So now every page refresh in AjaxLand is causing me to making large backend DB calls, rather than just to reuse a class object from memory. Any fix for this? Is this where session variables come into play? Are session variables the only option I have to retain an object in memory that is linked to a single-user and a single-session instance?

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  • Problem with sending "SetCookie" first in php code

    - by Camran
    According to this manual: http://us2.php.net/setcookie I have to set the cookie before anything else. Here is my cookie code: if (isset($_COOKIE['watched_ads'])){ $expir = time()+1728000; //20 days $ad_arr = unserialize($_COOKIE['watched_ads']); $arr_elem = count($ad_arr); if (in_array($ad_id, $ad_arr) == FALSE){ if ($arr_elem>10){ array_shift($ad_arr); } $ad_arr[]=$ad_id; setcookie('watched_ads', serialize($ad_arr), $expir, '/'); } } else { $expir = time()+1728000; //20 days $ad_arr[] = $ad_id; setcookie('watched_ads', serialize($ad_arr), $expir, '/'); } As you can see I am using variables in setting the cookie. The variables comes from a mysql_query and I have to do the query first. But then, if I do, I will get an error message: Cannot modify header information - headers already sent by ... The error points to the line where I set the cookie above. What should I do?a

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  • Can't get a List(Of <my class>) from a Dictionary in .NET?

    - by magsto
    I have a Dictionary with key of type UInteger and the value is List(Of Session) where the (Public) class Session contains a couple of variables and a constructor (Public Sub New(...)). Some of the variables in my Session class is: Private count As Integer Private StartDate As Date Private Values As List(Of Integer) and a couple of methods like: Friend Sub Counter(ByVal c as Integer) count += c End Sub There is no problem to add values to the Dictionary: Dim Sessions As New List(Of Session) Dim dict As New Dictionary(Of Integer, Sessions) then some code to fill up a couple of Session objects in Sessions (not shown here) and then: dict.Add(17, Sessions) 'No problem Sessions.Clear() Sessions = dict(17) 'This doesn't return anything! The Sessions object is empty even if the code doesn't returned any error. Is my class Session to compex to be stored in a Dictionary?

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  • Read options from file

    - by Devel
    I would like to write a function which will read values from a text file and write them to variables. For example my file is: mysql_server localhost mysql_user root mysql_passworg pospaz mysql_database testgenerator log log.txt username admin password abcd and I have the same variables as the first word in the line. So how to make the function read data from file and do sth like this: char *mysql_server = localhost; char *mysql_user = root; ... I have no idea even how to start writing it...

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  • Initializing a array after declaration

    - by robUK
    Hello, gcc 4.4.3 c89 I have the following code as a sample of what I am trying to do. I don't know the actual size of the array, until I enter the function. However, I don't think I can set the array size after I have declared it. I need it global as some other functions will need to access the device names. Many thanks for any suggestions, /* global */ char *devices_names[]; void fill_devices(size_t num_devices) { devices_names[num_devices]; /* start filling */ }

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