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  • JSF skips phases - How to debug that?

    - by Pentius
    Hey fellows, I have to debug a foreign jsf application thanks god. The problem is, that I submit a form, but the values aren't carried over. With a phase listener I can see, that the life cycle doesn't run completely through, so to say it skips phase 2 -5: After the restore view phase, the render response phase is directly called. I miss the apply values, validation, update model actions and so on. So, this could be a chicken-and-egg problem: 1. The responsible phases aren't called, so the new form input can't be carried over. 2. The system doesn't recognize any new input and therefore directly renders after restoring the view. I checked that there is no call of responseComplete() oder renderResponse(). I'm stuck somehow. Any idea to validate one of the two hypothesis? Or how to debug that in general? Did anybody have a similar problem?

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  • How to append to an XML response an error attribute using Ruby on Rails 3?

    - by user502052
    I am trying to implement REST APIs, so in my RoR3 application I have XML responses. Before to pass to a consumer the XML, I wuold like to check if there are errors and, if so, send back a response with error messages. I read "Active Record Validations and Callbacks" guides on the RoR website, but it seems not work in my case. I extract from the database a resource doing @response = User.find_by_id(1) and I wuold like, if possible, to add error to it. Seeing some examples I have seen how to report errors in an XML file format.xml { render :xml => @response.errors } but how I can add append new errors to the @response? Maybe something like this: errors.add(:password, "is invalid")

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  • C++: Reference and Pointer question (example regarding OpenGL)

    - by Jay
    I would like to load textures, and then have them be used by multiple objects. Would this work? class Sprite { GLuint* mTextures; // do I need this to also be a reference? Sprite( GLuint* textures ) // do I need this to also be a reference? { mTextures = textures; } void Draw( textureNumber ) { glBindTexture( GL_TEXTURE_2D, mTextures[ textureNumber ] ); // drawing code } }; // normally these variables would be inputed, but I did this for simplicity. const int NUMBER_OF_TEXTURES = 40; const int WHICH_TEXTURE = 10; void main() { std::vector<GLuint> the_textures; the_textures.resize( NUMBER_OF_TEXTURES ); glGenTextures( NUMBER_OF_TEXTURES, &the_textures[0] ); // texture loading code Sprite the_sprite( &the_textures[0] ); the_sprite.Draw( WHICH_TEXTURE ); } And is there a different way I should do this, even if it would work? Thanks.

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  • Is there a table of OpenGL extensions, versions, and hardware support somewhere?

    - by Thomas
    I'm looking for some resource that can help me decide what OpenGL version my game needs at minimum, and what features to support through extensions. Ideally, a table of the following format: 1.0 1.1 1.2 1.2.1 1.3 ... multitexture - ARB ARB core core texture_float - EXT EXT ARB ARB ... (Not sure about the values I put in, but you get the idea.) The extension specs themselves, at opengl.org, list the minimum OpenGL version they need, so that part is easy. However, many extensions have been accepted and became core standard in subsequent OpenGL versions, but it is very hard to find when that happened. The only way I could find is to compare the full OpenGL standards document for each version. On a related note, I would also very much like to know which extensions/features are supported by which hardware, to help me decide what features I can safely use in my game, and which ones I need to make optional. For example, a big honkin' table like this: MAX_TEXTURE_IMAGE_UNITS MAX_VERTEX_TEXTURE_IMAGE_UNITS ... GeForce 6xxx 8 4 GeForce 7xxx 16 8 ATi x300 8 4 ... (Again, I'm making the values up.) The table could list hardware limitations from glGet but also support for particular extensions, and limitations of such extension support (e.g. what floating-point texture formats are supported in hardware). Any pointers to these or similar resources would be hugely appreciated!

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  • Do you draw the entire object?

    - by vbman11
    Hi I'm working on learning 3d game development and I'm starting with JavaScript and the html5 canvas and I was wondering if I were to have a 3d model do I draw the entire model(front, back, etc) and let the web browser decide what to render or should I try to just draw the sides that are in view of the camera? I ask this because I can see how it would be faster to do the latter of the 2 but that can get very complex and I'll need to do quite a bit more research to find how to do that. Thanks!!

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  • Should I use parameters in template scripting to control the output, or a separate specialized template?

    - by asawyer
    Would it be considered best practice to use a single template that changes it's output based on script values, or have multiple templates, and use the view to pick the correct one instead? For example, in this underscope template: <script type="text/template" id="SkillsetTemplate"> <div class='RegularMode <%= (skillset.get('InEditMode')===false)?'show':'hide' %>'> </div> <div class='EditMode <%= (skillset.get('InEditMode')===true)?'show':'hide' %>'> </div> </script> I use a backbone model to bind against, and use the InEditMode attribute to pick which content to render. Should I instead have a normal mode, and an edit mode template, and use the attribute on the model to pick the template ? For background purposes, I am using backbone.js with underscore templates and an MVC3 backend.

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  • Measuring time taken to display an object in Flex

    - by dta
    For e.g. function showIt():void { something.visible = true; } function init():void { time1 = flash.utils.getTimer(); showIt(); time2 = flash.utils.getTimer(); } <mx:st id="something" visible="false"/> <mx:Button click="init()"/> In the above code, I want to measure the time taken to display st on screen. Is it enough to compute time2 - time1? Or should I put an event handler on render? Or some other way?

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  • Building and rendering a bitmap from a double array

    - by Ami
    I'm new to c# and I'm sure I'm missing something simple here. I'm trying to build a bitmap from integer values (0-255) in a double array and then render it in a PictureBox. I think my Bitmap is getting generated but it isn't displaying in my PictureBox. Bitmap bmp = new Bitmap(image_width, image_height); Color pxl_color = new Color(); for (int i = 0; i < image_width; i++) { for (int j = 0; j < image_height; j++) { pxl_color = Color.FromArgb(array_bitmap[i][j]); bmp.SetPixel(i, j, pxl_color); } } PictureBox1.Image = bmp; Thanks in advance.

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  • Using a different array for vertices and normals in glDrawElements (OpenGL/VBOs)

    - by Tuxer
    I'm currently programming a .obj loader in OpenGL. I store the vertex data in a VBO, then bind it using Vertex Attribs. Same for normals. Thing is, the normal data and vertex data aren't stored in the same order. The indices I give to glDrawElements to render the mesh are used, I suppose, by OpenGL to get vertices in the vertex VBO and to get normals in the normals VBO. Is there an opengl way, besides using glBegin/glVertex/glNormal/glEnd to tell glDrawElements to use an index for vertices and an other index for normals? Thanks

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  • How to have type hinting in PHP that specifies variable scope inside of a template? (specifically PhpStorm)

    - by Lance Rushing
    I'm looking for a doc comment that would define the scope/context of the current php template. (similar to @var) Example View Class: <?php class ExampleView { protected $pageTitle; public function __construct($title) { $this->pageTitle = $title; } public function render() { require_once 'template.php'; } } -- <?php // template.php /** @var $this ExampleView */ echo $this->pageTitle; PHPStorm gives an inspection error because the access on $pageTitle is protected. Is there a hint to give scope? Something like: <?php // template.php /** @scope ExampleView */ // <---???? /** @var $this ExampleView */ echo $this->pageTitle;

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  • Dynamically update Font Size of application with a single trigger in WPF

    - by Sukan
    I have an application which has different font sizes for different controls say Button: 10, TextBlock : 12 etc. I want to give options to the user where he can select any one of the below say Normal , Small, Big, Bigger. Suppose one selects "small" I would want to decrease every distinct font size by 2. If "Big", I would want to increase every font size by 2. I hope we can do this using converter sending actual font size as parameter and render as per the selected choice if I am not wrong. What will be the best option. Sorry if my doubt is absurd or silly. Thank you.

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  • Groovy: Sorting Columns in a view: list

    - by Luixv
    I have a Groovy application. I am rendering the view list using the following statement: render (view: 'list', model:[reportingInstanceList: reportingInstanceList, reportingInstanceTotal: i, params: params]) The list.gsp is as follows: The view is rendered but the default sorting is not working. <g:sortableColumn class="tabtitle" property="id" title="Id" titleKey="reporting.id" /> <g:sortableColumn class="tabtitle" property="company" title="Company" titleKey="reporting.company" /> Unfortunately the default sorting (by id, by company, etc) are not working. Any hint why? Thanks a lot in advance. Luis

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  • Is there any problem when I mix JSF with plain HTML?

    - by RhigoHR
    I have the next code: <li> <h:form rendered="#{!loginController.session}"> <h3>Inicio de Sesi&oacute;n</h3> <h:panelGrid columns="2" cellpadding="7"> <h:outputText value="Usuario: " /> <h:inputText id="loginname" value="#{loginController.loginname}" maxlength="16" /> <h:outputText value="Contrase&ntilde;a: " /> <h:inputSecret id="password" value="#{loginController.password}" maxlength="16"/> <h:outputText value="" /> <h:commandButton value="Iniciar Sesi&oacute;n" action="#{loginController.CheckValidUser}" /> </h:panelGrid> </h:form> </li> But when run that the page doesn't render the form, anybody can tell me why?

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  • Razor support of generic extension methods

    - by Brian
    Hello, With regards to the Razor view engine, say I want to render Html.TextBoxFor<SomeModel>(i => i.Name), it doesn't seem that the inline syntax works as in: @Html.TextBoxFor<SomeModel>(i => i.Name) This doesn't seem to work because it interprets the generic as an HTML tag. I could use a code-block approach, but then what's the best approach to output the content? The HTML string returned from this method, do I response.write it, or is there a syntax for it, or what's the approach? Thanks.

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  • PDF coming as text on browser

    - by spt3210
    I am trying to display a PDF from database (byte[]) to user. I am using code below to render PDF. It is giving me PDF as binary text as shown below. Instead of open in PDF application it is rendering PDF as text. Response.Buffer = true; Response.Charset = ""; Response.Cache.SetCacheability(HttpCacheability.NoCache); //Response.AddHeader("Content-Length", fileToDownload.Length.ToString()); //Response.AddHeader("Content-Disposition", "inline; name=RemoteUserGuide.pdf"); Response.AppendHeader("content-length", fileToDownload.Length.ToString()); Response.ContentType = "application/pdf"; Response.BinaryWrite(fileToDownload); Response.Flush(); ////Response.Close(); Response.End(); Any Ideas?

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  • Django 1.2 - Pb with a form in a template (WSGIRequest)

    - by Tom
    Hi, I'm trying to display a form on a template, but I get a fantastic error : Caught AttributeError while rendering: 'WSGIRequest' object has no attribute 'get' The error is in this line : {% for field in form.visible_fields %} My view : def view_discussion(request, discussion_id): discussion = get_object_or_404(Discussion, id=discussion_id) form = BaseMessageForm(request) return render(request,'ulule/discussions/view_discussion.html', { 'discussion':discussion, 'form':form, }) My form : class BaseMessageForm(forms.Form): message_content = forms.CharField(widget=forms.HiddenInput()) My template : <form action="" method="post"> {% csrf_token %} {% for field in form.visible_fields %} <div class="fieldWrapper"> {% if forloop.first %} {% for hidden in form.hidden_fields %} {{ hidden }} {% endfor %} {% endif %} {{ field.errors }} {{ field.label_tag }}: {{ field }} </div> {% endfor %} <p><input type="submit" value="Send message" /></p> </form> Thanks a lot for your help !

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  • Jquery convert integer to string and back

    - by Richbyte
    These are the logical steps which i need render with jquery: var x is a 2 digit number(integer) derived from an input.value(); If var x is not 33 or 44 Convert this 2 digit number to string; split the string in 2 parts as number; Add these 2 values; Return var x value as this value. Else Return var x value literally as 33 or 44 whatever is the case. Thanks!

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  • asp.net mvc script and style references

    - by tom
    I'm trying to include script and style references that will not break on deployment, however I can not even get the references to work locally. I have tried using Url.Content() and MVCContrib's <%=Html.ScriptInclude("")%>. My scripts are in a Scripts folder on the root of the site; my styles are in the usual Content/css/ folder. The scripts render like this: <script type="text/javascript" src="/Scripts/MicrosoftAjax.debug.js" ></script> This will not work in a view page in the Views folder. What am I doing wrong and what is the best way to handle this? I would have thought Url.Content() would at least work for styles but used in my master page, the link rendered <link href="/Content/css/Site.css rel="stylesheet" type="text/css" /> This does not work, because the Master Page is in a Shared folder, so what is really the way forward with this?

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  • Java data structure to use with Hibernate to store unknown number of parameters?

    - by Lunikon
    Following problem: I want to render a news stream of short messages based on localized texts. In various places of these messages I have to insert parameters to "customize" them. I guess you know what I mean ;) My question probably falls into the "Which is the best style to do it?" category: How would you store these parameters (they may be Strings and Numbers that need to be formatted according to Locale) in the database? I'm using Hibernate to do the ORM and I can think of the following solutions: build a combined String and save it as such (ugly and hard to maintain I think) do some kind of fancy normalization and and make every parameter a single row on the database (clean I guess, but a performance nightmare) Put the params into an Array, Map or other Java data structure and save it in binary format (probably causes a lot of overhead size-wise) I tend towards option #3 but I'm afraid that it might be to costly in terms of size in the database. What do you think?

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  • Rails - Posting a Boolean (true or False) and updating the DB in the controller

    - by AnApprentice
    Hello, in my Rails 3 App, I'm posting with jQuery the following: http://0.0.0.0:3000/topics/read_updater?&topic_id=101&read=true In my controller: def read_updater current_user.topics.where(:topic_id => params[:topic_id]).update_all(:read => params[:read]) render :json => {:status => 'success' } end params[:conversation_id] works great, but params[:read] is inserting empty values in the DB, even though jQuery is posting either a true or false. Ideas? I want rails to update the DB with either true or false. Thanks

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  • Browser Compatablitiy, Support, Modern Browsers and older Versions.

    - by smoop
    This is a question to all web-developers working in the industry more than a few years. Today the server guy at my work told me that his browser didnt render a google font I used on a site properly, so I checked his browser - it was firefox 3.5. (google font Raleway).. This made me think.. I know for some of our sites its a requirement to support IE6 (larger corperate sites) but for the rest (personal sites) should I be looking at developing for all incrments of firefox, chrome, IE and safari???? Does your company still support IE6? Does your company support previous versions of modern browsers or just the latest ones? and finally, has anyone else had this problem with FF 3.5 and Google Hosted font Raleway..(the font displays extra extra thing so the font is almost unreadable) If anyones interested I found a working solution to my font problem here: http://www.jshsolutions.net/google-webfonts-cross-browser-fix-howto/ Sam

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  • Conceptually, how does replay work in a game?

    - by SnOrfus
    I was kind of curious as to how replay might be implemented in a game. Initially, I thought that there would be just a command list of every player/ai action that was taken in the game, and it then 're-plays' the game and lets the engine render as usual. However, I have looked at replays in FPS/RTS games, and upon careful inspection even things like the particles and graphical/audible glitches are consistent (and those glitches are generally *in*consistent). So How does this happen. In fixed camera angle games I though it might just write every frame of the whole scene to a stream that gets stored and then just replays the stream back, but that doesn't seem like enough for games that allow you to pause and move the camera around. You'd have to store the locations of everything in the scene at all points in time (No?). So for things like particles, that's a lot of data to push which seems like a significant draw on the game's performance whilst playing.

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  • Inheriting System.Windows.Controls.Panel

    - by modosansreves
    I use the Panel to provide custom layout of UIElements. For this, I override MeasureOverride and ArrangeOverride. In ArrangeOverride proper locations are given to Children. In my application, there is a bunch of rather heavy (by number of visuals) children inside the panel, but only 2 of them are located inside the visible region at a time. Working with my application I feel like all the visuals are drown. I need to introduce a kind of 'virtualization' and make the children render (or take CPU cycles) selectively. How do I?

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  • How to Retrieve Values of A Dynamically Created Control's Child Controls on PostBack?

    - by Jordan
    Given: I have a custom server control in the markup of an aspx page. This control creates child controls in its CreateChildControls() method (e.g. it retrieves content from a database and based on that content dynamically creates either a CheckBoxList or a RadioButtonList) Now I understand that I cannot access the dynamically created controls on postback unless I add them again on Page_Init or Page_PreInit (as per here). My question is, how do I add them again explicitly in Page_Init or Page_PreInit if they are just going to be added yet again when we get around to calling Render() on each of the custom server controls? I'm very certain this is not a unique problem, so there must be a best practice way of doing it...I just don't know what it is :/

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  • Deploying plugins for Internet Explorer

    - by Techpriester
    Hi everybody. I'm looking for a way to deploy an Internet Explorer plugin for SVG-rendering without manually installing it on every client machine. Is there a way to use some ActiveX voodoo stuff to automatically install a plugin? I have no reliable information about the IE versions that are used on the client side so I assume the worst: IE6. To make things even harder, the users probably don't have administrator privileges on the client machines. The whole thing happens in an enclosed local network, so security considerations are entirely secondary. It also does not really matter which actual plugin it will be, anything that can render SVG and run Javascript on it will do just fine. I can't think of anything to make this work so I'm desperate for help here...

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