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  • ?Oracle????SELECT????UNDO

    - by Liu Maclean(???)
    ????????Oracle?????(dirty read),?Oracle??????Asktom????????Oracle???????, ???undo??????????(before image)??????Consistent, ???????????????Oracle????????????? ????????? ??,??,Oracle?????????????RDBMS,???????????? ?????????2?????: _offline_rollback_segments or _corrupted_rollback_segments ?2?????????Oracle???????????ORA-600[4XXX]???????????????,???2??????Undo??Corruption????????????,?????2????????????????? ??????????????_offline_rollback_segments ? _corrupted_rollback_segments ?2?????: ???????(FORCE OPEN DATABASE) ????????????(consistent read & delayed block cleanout) ??????rollback segment??? ?????:???????Oracle????????,??????????2?????,?????????????!! _offline_rollback_segments ? _corrupted_rollback_segments ???????????: ??2???????Undo Segments(???/???)????????online ?UNDO$???????????OFFLINE??? ???instance??????????????????? ??????Undo Segments????????active transaction????????????dead??SMON???(????????SMON??(?):Recover Dead transaction) _OFFLINE_ROLLBACK_SEGMENTS(offline undo segment list)????(hidden parameter)?????: ???startup???open database???????_OFFLINE_ROLLBACK_SEGMENTS????Undo segments(???/???),?????undo segments????????alert.log???TRACE?????,???????startup?? ?????????????,?ITL?????undo segments?: ???undo segments?transaction table?????????????????? ???????????commit,?????CR??? ????undo segments????(???corrupted??,???missed??)???????????alert.log,??????? ?DML?????????????????????????????????CPU,????????????????????? _CORRUPTED_ROLLBACK_SEGMENTS(corrupted undo segment list)??????????: ?????startup?open database???_CORRUPTED_ROLLBACK_SEGMENTS????undo segments(???/???)???????? ???????_CORRUPTED_ROLLBACK_SEGMENTS???undo segments????????????commit,???undo segments???drop??? ??????????? ??????????????????,?????????????????? ??bootstrap???????????,?????????ORA-00704: bootstrap process failure??,???????????(???Oracle????:??ORA-00600:[4000] ORA-00704: bootstrap process failure????) ??????_CORRUPTED_ROLLBACK_SEGMENTS????????????????????,??????????????? Oracle???????TXChecker??????????? ???????2?????,??????????????_CORRUPTED_ROLLBACK_SEGMENTS?????SELECT????UNDO???????: SQL> alter system set event= '10513 trace name context forever, level 2' scope=spfile; System altered. SQL> alter system set "_in_memory_undo"=false scope=spfile; System altered. 10513 level 2 event????SMON ??rollback ??? dead transaction _in_memory_undo ?? in memory undo ?? SQL> startup force; ORACLE instance started. Total System Global Area 3140026368 bytes Fixed Size 2232472 bytes Variable Size 1795166056 bytes Database Buffers 1325400064 bytes Redo Buffers 17227776 bytes Database mounted. Database opened. session A: SQL> conn maclean/maclean Connected. SQL> create table maclean tablespace users as select 1 t1 from dual connect by level exec dbms_stats.gather_table_stats('','MACLEAN'); PL/SQL procedure successfully completed. SQL> set autotrace on; SQL> select sum(t1) from maclean; SUM(T1) ---------- 501 Execution Plan ---------------------------------------------------------- Plan hash value: 1679547536 ------------------------------------------------------------------------------ | Id | Operation | Name | Rows | Bytes | Cost (%CPU)| Time | ------------------------------------------------------------------------------ | 0 | SELECT STATEMENT | | 1 | 3 | 3 (0)| 00:00:01 | | 1 | SORT AGGREGATE | | 1 | 3 | | | | 2 | TABLE ACCESS FULL| MACLEAN | 501 | 1503 | 3 (0)| 00:00:01 | ------------------------------------------------------------------------------ Statistics ---------------------------------------------------------- 1 recursive calls 0 db block gets 3 consistent gets 0 physical reads 0 redo size 515 bytes sent via SQL*Net to client 492 bytes received via SQL*Net from client 2 SQL*Net roundtrips to/from client 0 sorts (memory) 0 sorts (disk) 1 rows processe ???????????,????current block, ????????,consistent gets??3? SQL> update maclean set t1=0; 501 rows updated. SQL> alter system checkpoint; System altered. ??session A?commit; ???? session: SQL> conn maclean/maclean Connected. SQL> SQL> set autotrace on; SQL> select sum(t1) from maclean; SUM(T1) ---------- 501 Execution Plan ---------------------------------------------------------- Plan hash value: 1679547536 ------------------------------------------------------------------------------ | Id | Operation | Name | Rows | Bytes | Cost (%CPU)| Time | ------------------------------------------------------------------------------ | 0 | SELECT STATEMENT | | 1 | 3 | 3 (0)| 00:00:01 | | 1 | SORT AGGREGATE | | 1 | 3 | | | | 2 | TABLE ACCESS FULL| MACLEAN | 501 | 1503 | 3 (0)| 00:00:01 | ------------------------------------------------------------------------------ Statistics ---------------------------------------------------------- 0 recursive calls 0 db block gets 505 consistent gets 0 physical reads 108 redo size 515 bytes sent via SQL*Net to client 492 bytes received via SQL*Net from client 2 SQL*Net roundtrips to/from client 0 sorts (memory) 0 sorts (disk) 1 rows processed ?????? ?????????undo??CR?,???consistent gets??? 505 [oracle@vrh8 ~]$ ps -ef|grep LOCAL=YES |grep -v grep oracle 5841 5839 0 09:17 ? 00:00:00 oracleG10R25 (DESCRIPTION=(LOCAL=YES)(ADDRESS=(PROTOCOL=beq))) [oracle@vrh8 ~]$ kill -9 5841 ??session A???Server Process????,???dead transaction ????smon?? select ktuxeusn, to_char(sysdate, 'DD-MON-YYYY HH24:MI:SS') "Time", ktuxesiz, ktuxesta from x$ktuxe where ktuxecfl = 'DEAD'; KTUXEUSN Time KTUXESIZ KTUXESTA ---------- -------------------- ---------- ---------------- 2 06-AUG-2012 09:20:45 7 ACTIVE ???1?active rollback segment SQL> conn maclean/maclean Connected. SQL> set autotrace on; SQL> select sum(t1) from maclean; SUM(T1) ---------- 501 Execution Plan ---------------------------------------------------------- Plan hash value: 1679547536 ------------------------------------------------------------------------------ | Id | Operation | Name | Rows | Bytes | Cost (%CPU)| Time | ------------------------------------------------------------------------------ | 0 | SELECT STATEMENT | | 1 | 3 | 3 (0)| 00:00:01 | | 1 | SORT AGGREGATE | | 1 | 3 | | | | 2 | TABLE ACCESS FULL| MACLEAN | 501 | 1503 | 3 (0)| 00:00:01 | ------------------------------------------------------------------------------ Statistics ---------------------------------------------------------- 0 recursive calls 0 db block gets 411 consistent gets 0 physical reads 108 redo size 515 bytes sent via SQL*Net to client 492 bytes received via SQL*Net from client 2 SQL*Net roundtrips to/from client 0 sorts (memory) 0 sorts (disk) 1 rows processed ????? ????kill?? ???smon ??dead transaction , ???????????? ?????undo??????? ????active?rollback segment??? SQL> select segment_name from dba_rollback_segs where segment_id=2; SEGMENT_NAME ------------------------------ _SYSSMU2$ SQL> alter system set "_corrupted_rollback_segments"='_SYSSMU2$' scope=spfile; System altered. ? _corrupted_rollback_segments ?? ???2?rollback segment, ????????undo SQL> startup force; ORACLE instance started. Total System Global Area 3140026368 bytes Fixed Size 2232472 bytes Variable Size 1795166056 bytes Database Buffers 1325400064 bytes Redo Buffers 17227776 bytes Database mounted. Database opened. SQL> conn maclean/maclean Connected. SQL> set autotrace on; SQL> select sum(t1) from maclean; SUM(T1) ---------- 94 Execution Plan ---------------------------------------------------------- Plan hash value: 1679547536 ------------------------------------------------------------------------------ | Id | Operation | Name | Rows | Bytes | Cost (%CPU)| Time | ------------------------------------------------------------------------------ | 0 | SELECT STATEMENT | | 1 | 3 | 3 (0)| 00:00:01 | | 1 | SORT AGGREGATE | | 1 | 3 | | | | 2 | TABLE ACCESS FULL| MACLEAN | 501 | 1503 | 3 (0)| 00:00:01 | ------------------------------------------------------------------------------ Statistics ---------------------------------------------------------- 228 recursive calls 0 db block gets 29 consistent gets 5 physical reads 116 redo size 514 bytes sent via SQL*Net to client 492 bytes received via SQL*Net from client 2 SQL*Net roundtrips to/from client 4 sorts (memory) 0 sorts (disk) 1 rows processed SQL> / SUM(T1) ---------- 94 Execution Plan ---------------------------------------------------------- Plan hash value: 1679547536 ------------------------------------------------------------------------------ | Id | Operation | Name | Rows | Bytes | Cost (%CPU)| Time | ------------------------------------------------------------------------------ | 0 | SELECT STATEMENT | | 1 | 3 | 3 (0)| 00:00:01 | | 1 | SORT AGGREGATE | | 1 | 3 | | | | 2 | TABLE ACCESS FULL| MACLEAN | 501 | 1503 | 3 (0)| 00:00:01 | ------------------------------------------------------------------------------ Statistics ---------------------------------------------------------- 0 recursive calls 0 db block gets 3 consistent gets 0 physical reads 0 redo size 514 bytes sent via SQL*Net to client 492 bytes received via SQL*Net from client 2 SQL*Net roundtrips to/from client 0 sorts (memory) 0 sorts (disk) 1 rows processed ?????? consistent gets???3,?????????????????,??ITL???UNDO SEGMENTS?_corrupted_rollback_segments????,???????????COMMIT??,????UNDO? ???????,?????????????????????????(????????????????????),????????????????? ???? , ?????

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  • Rendering a random generated maze in WinForms.NET

    - by Claus Jørgensen
    Hi I'm trying to create a maze-generator, and for this I have implemented the Randomized Prim's Algorithm in C#. However, the result of the generation is invalid. I can't figure out if it's my rendering, or the implementation that's invalid. So for starters, I'd like to have someone take a look at the implementation: maze is a matrix of cells. var cell = maze[0, 0]; cell.Connected = true; var walls = new HashSet<MazeWall>(cell.Walls); while (walls.Count > 0) { var randomWall = walls.GetRandom(); var randomCell = randomWall.A.Connected ? randomWall.B : randomWall.A; if (!randomCell.Connected) { randomWall.IsPassage = true; randomCell.Connected = true; foreach (var wall in randomCell.Walls) walls.Add(wall); } walls.Remove(randomWall); } Here's a example on the rendered result: Edit Ok, lets have a look at the rendering part then: private void MazePanel_Paint(object sender, PaintEventArgs e) { int size = 20; int cellSize = 10; MazeCell[,] maze = RandomizedPrimsGenerator.Generate(size); mazePanel.Size = new Size( size * cellSize + 1, size * cellSize + 1 ); e.Graphics.DrawRectangle(Pens.Blue, 0, 0, size * cellSize, size * cellSize ); for (int y = 0; y < size; y++) for (int x = 0; x < size; x++) { foreach(var wall in maze[x, y].Walls.Where(w => !w.IsPassage)) { if (wall.Direction == MazeWallOrientation.Horisontal) { e.Graphics.DrawLine(Pens.Blue, x * cellSize, y * cellSize, x * cellSize + cellSize, y * cellSize ); } else { e.Graphics.DrawLine(Pens.Blue, x * cellSize, y * cellSize, x * cellSize, y * cellSize + cellSize ); } } } } And I guess, to understand this we need to see the MazeCell and MazeWall class: namespace MazeGenerator.Maze { class MazeCell { public int Column { get; set; } public int Row { get; set; } public bool Connected { get; set; } private List<MazeWall> walls = new List<MazeWall>(); public List<MazeWall> Walls { get { return walls; } set { walls = value; } } public MazeCell() { this.Connected = false; } public void AddWall(MazeCell b) { walls.Add(new MazeWall(this, b)); } } enum MazeWallOrientation { Horisontal, Vertical, Undefined } class MazeWall : IEquatable<MazeWall> { public IEnumerable<MazeCell> Cells { get { yield return CellA; yield return CellB; } } public MazeCell CellA { get; set; } public MazeCell CellB { get; set; } public bool IsPassage { get; set; } public MazeWallOrientation Direction { get { if (CellA.Column == CellB.Column) { return MazeWallOrientation.Horisontal; } else if (CellA.Row == CellB.Row) { return MazeWallOrientation.Vertical; } else { return MazeWallOrientation.Undefined; } } } public MazeWall(MazeCell a, MazeCell b) { this.CellA = a; this.CellB = b; a.Walls.Add(this); b.Walls.Add(this); IsPassage = false; } #region IEquatable<MazeWall> Members public bool Equals(MazeWall other) { return (this.CellA == other.CellA) && (this.CellB == other.CellB); } #endregion } }

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  • to understand the code- how the heap is written in process migration in solaris

    - by akshay
    hi guys i need help understanding what this piece of code actually does as it is a part of my project i am stuck here. the code is from libckpt on solaris. /********************************** * function: write_heap * args: map_fd -- file descriptor for map file * data_fd -- file descriptor for data file * returns: no. of chunks written on success, -1 on failure * side effects: writes all included segments of the heap to ckpt files * misc.: If we are forking and copyonwrite is set, we will write the heap from bottom to top, moving the brk pointer up each time so that we don't get a page copied if the * called from: take_ckpt() ***********************************/ static int write_heap(int map_fd, int data_fd) { Dlist curptr, endptr; int no_chunks=0, pn; long size; caddr_t stop, addr; if(ckptflags.incremental){ /-- incremental checkpointing on? --/ endptr = ckptglobals.inc_list-main-flink; /*-- for each included chunk of the heap --*/ for(curptr = ckptglobals.inc_list->main->blink->blink; curptr != endptr; curptr = curptr->blink){ /*-- write out the last page in the included chunk --*/ stop = curptr->addr; pn = ((long)curptr->stop - (long)sys.DATASTART) / PAGESIZE; if(isdirty(pn)){ addr = (caddr_t)max((long)curptr->addr, (long)((pn * PAGESIZE) + sys.DATASTART)); size = (long)curptr->stop - (long)addr; debug(stderr, "DEBUG: Writing heap from 0x%x to 0x%x, pn = %d\n", addr, addr+size, pn); if(write_chunk(addr, size, map_fd, data_fd) == -1){ return -1; } if((int)addr > (int)(&end) && ckptflags.enhanced_fork){ brk(addr); } no_chunks++; } /*-- write out all the whole pages in the middle of the chunk --*/ for(pn--; pn * PAGESIZE + sys.DATASTART >= stop; pn--){ if(isdirty(pn)){ addr = (caddr_t)((pn * PAGESIZE) + sys.DATASTART); debug(stderr, "DEBUG: Writing heap from 0x%x to 0x%x, pn = %d\n", addr, addr+PAGESIZE, pn); if(write_chunk(addr, PAGESIZE, map_fd, data_fd) == -1){ return -1; } if((int)addr > (int)(&end) && ckptflags.enhanced_fork){ brk(addr); } no_chunks++; } } /*-- write out the first page in the included chunk --*/ addr = curptr->addr; size = ((pn+1) * PAGESIZE + sys.DATASTART) - addr; if(size > 0 && (isdirty(pn))){ debug(stderr, "DEBUG: Writing heap from 0x%x to 0x%x\n", addr, addr+size); if(write_chunk(addr, size, map_fd, data_fd) == -1){ return -1; } if((int)addr > (int)(&end) && ckptflags.enhanced_fork){ brk(addr); } no_chunks++; } } } else{ /-- incremental checkpointing off! --/ endptr = ckptglobals.inc_list-main-blink; /*-- for each included chunk of the heap --*/ for(curptr = ckptglobals.inc_list->main->flink->flink; curptr != endptr; curptr = curptr->flink){ debug(stderr, "DEBUG: saving memory from 0x%x to 0x%x\n", curptr->addr, curptr->addr+curptr->size); if(write_chunk(curptr->addr, curptr->size, map_fd, data_fd) == -1){ return -1; } if((int)addr > (int)(&end) && ckptflags.enhanced_fork){ brk(addr); } no_chunks++; } } return no_chunks; }

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  • My IDE is showing "undeclared FileNotFoundException must be caught or thrown"

    - by Dan Czarnecki
    I am having the following issue above. I have tried actually putting a try-catch statement into the code as you will see below, but I can't get the compiler to get past that. import java.io.*; public class DirectoryStatistics extends DirectorySize { /* Dan Czarnecki October 24, 2013 Class variables: private File directory A File object that holds the pathname of the directory to look in private long sizeInBytes A variable of type long that holds the size of a file/directory (in bytes) private long fileCount A variable of type long that holds the number of files in a directory Constructors: public DirectoryStatistics(File startingDirectory) throws FileNotFoundException Creates a DirectoryStatistics object, given a pathname (inherited from DirectorySize class), and has 3 instance variables that hold the directory to search in, the size of each file (in bytes), and the number of files within the directory Modification history: October 24, 2013 Original version of class */ private File directory; private long sizeInBytes; private long fileCount; public DirectoryStatistics(File startingDirectory) throws FileNotFoundException { super(startingDirectory); try { if(directory == null) { throw new IllegalArgumentException("null input"); } if(directory.isDirectory() == false) { throw new FileNotFoundException("the following input is not a directory!"); } } catch(IOException ioe) { System.out.println("You have not entered a directory. Please try again."); } } public File getDirectory() { return this.directory; } public long getSizeInBytes() { return this.sizeInBytes; } public long getFileCount() { return this.fileCount; } public long setFileCount(long size) { fileCount = size; return size; } public long setSizeInBytes(long size) { sizeInBytes = size; return size; } public void incrementFileCount() { fileCount = fileCount + 1; } public void addToSizeInBytes(long addend) { sizeInBytes = sizeInBytes + addend; } public String toString() { return "Directory" + this.directory + "Size (in bytes) " + this.sizeInBytes + "Number of files: " + this.fileCount; } public int hashCode() { return this.directory.hashCode(); } public boolean equals(DirectoryStatistics other) { return this.equals(other); } } import java.io.*; import java.util.*; public class DirectorySize extends DirectoryProcessor { /* Dan Czarnecki October 17, 2013 Class variables: private Vector<Long> directorySizeList Variable of type Vector<Long> that holds the total file size of files in that directory as well as files within folders of that directory private Vector<File> currentFile Variable of type Vector<File> that holds the parent directory Constructors: public DirectorySize(File startingDirectory) throws FileNotFoundException Creates a DirectorySize object, takes in a pathname (inherited from DirectoryProcessor class, and has a single vector of a DirectoryStatistics object to hold the files and folders within a directory Modification History October 17, 2013 Original version of class Implemented run() and processFile() methods */ private Vector<DirectoryStatistics> directory; /* private Vector<Long> directorySizeList; private Vector<File> currentFile; */ public DirectorySize(File startingDirectory) throws FileNotFoundException { super(startingDirectory); directory = new Vector<DirectoryStatistics>(); } public void processFile(File file) { DirectoryStatistics parent; int index; File parentFile; System.out.println(file.getName()); System.out.println(file.getParent()); parentFile = file.getParentFile(); parent = new DirectoryStatistics(parentFile); System.out.println(parent); parent.equals(parent); index = directory.indexOf(parent); if(index == 0) { directory.elementAt(index).addToSizeInBytes(file.length()); directory.elementAt(index).incrementFileCount(); } if(index < 0) { directory.addElement(parent); directory.lastElement().setSizeInBytes(file.length()); directory.lastElement().incrementFileCount(); } Could someone tell me why I'm getting this issue?

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  • Rotate rectangle around center

    - by ESoft
    I am playing with Brad Larsen's adaption of the trackball app. I have two views at a 60 degree angle to each other and was wondering how I get the rotation to be in the center of this (non-closed) rectangle? In the images below I would have liked the rotation to take place all within the blue lines. Code (modified to only rotate around x axis): #import "MyView.h" //===================================================== // Defines //===================================================== #define DEGREES_TO_RADIANS(degrees) \ (degrees * (M_PI / 180.0f)) //===================================================== // Public Interface //===================================================== @implementation MyView - (void)awakeFromNib { transformed = [CALayer layer]; transformed.anchorPoint = CGPointMake(0.5f, 0.5f); transformed.frame = self.bounds; [self.layer addSublayer:transformed]; CALayer *imageLayer = [CALayer layer]; imageLayer.frame = CGRectMake(10.0f, 4.0f, self.bounds.size.width / 2.0f, self.bounds.size.height / 2.0f); imageLayer.transform = CATransform3DMakeRotation(DEGREES_TO_RADIANS(60.0f), 1.0f, 0.0f, 0.0f); imageLayer.contents = (id)[[UIImage imageNamed:@"IMG_0051.png"] CGImage]; imageLayer.borderColor = [UIColor yellowColor].CGColor; imageLayer.borderWidth = 2.0f; [transformed addSublayer:imageLayer]; imageLayer = [CALayer layer]; imageLayer.frame = CGRectMake(10.0f, 120.0f, self.bounds.size.width / 2.0f, self.bounds.size.height / 2.0f); imageLayer.transform = CATransform3DMakeRotation(DEGREES_TO_RADIANS(-60.0f), 1.0f, 0.0f, 0.0f); imageLayer.contents = (id)[[UIImage imageNamed:@"IMG_0089.png"] CGImage]; imageLayer.borderColor = [UIColor greenColor].CGColor; imageLayer.borderWidth = 2.0f; transformed.borderColor = [UIColor whiteColor].CGColor; transformed.borderWidth = 2.0f; [transformed addSublayer:imageLayer]; UIView *line = [[UIView alloc] initWithFrame:CGRectMake(0, self.bounds.size.height / 2.0f, self.bounds.size.width, 2)]; [line setBackgroundColor:[UIColor redColor]]; [self addSubview:line]; line = [[UIView alloc] initWithFrame:CGRectMake(0, self.bounds.size.height * (1.0f / 4.0f), self.bounds.size.width, 2)]; [line setBackgroundColor:[UIColor blueColor]]; [self addSubview:line]; line = [[UIView alloc] initWithFrame:CGRectMake(0, self.bounds.size.height * (3.0f / 4.0f), self.bounds.size.width, 2)]; [line setBackgroundColor:[UIColor blueColor]]; [self addSubview:line]; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { previousLocation = [[touches anyObject] locationInView:self]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint location = [[touches anyObject] locationInView:self]; //location = CGPointMake(previousLocation.x, location.y); CATransform3D currentTransform = transformed.sublayerTransform; //CGFloat displacementInX = location.x - previousLocation.x; CGFloat displacementInX = previousLocation.x - location.x; CGFloat displacementInY = previousLocation.y - location.y; CGFloat totalRotation = sqrt((displacementInX * displacementInX) + (displacementInY * displacementInY)); CGFloat angle = DEGREES_TO_RADIANS(totalRotation); CGFloat x = ((displacementInX / totalRotation) * currentTransform.m12 + (displacementInY/totalRotation) * currentTransform.m11); CATransform3D rotationalTransform = CATransform3DRotate(currentTransform, angle, x, 0, 0); previousLocation = location; transformed.sublayerTransform = rotationalTransform; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { } - (void)dealloc { [super dealloc]; } @end

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  • Split a Large File In C++

    - by wdow88
    Hey all, I'm trying to write a program that takes a large file (of any time) and splits it into many smaller "chunks". I think I have the basic idea down, but for some reason I cannot create a chunk size over 12,000 bites. I know there are a few solutions on google, etc. but I am more interested in learning what the origin of this limitation is then actually using the program to split files. //This file splits are larger into smaller files of a user inputted size. #include<iostream> #include<fstream> #include<string> #include<sstream> #include <direct.h> #include <stdlib.h> using namespace std; void GetCurrentPath(char* buffer) { _getcwd(buffer, _MAX_PATH); } int main() { // use the function to get the path char CurrentPath[_MAX_PATH]; GetCurrentPath(CurrentPath);//Get the current directory (used for displaying output) fstream bigFile; string filename; int partsize; cout << "Enter a file name: "; cin >> filename; //Recieve target file cout << "Enter the number of bites in each smaller file: "; cin >> partsize; //Recieve volume size bigFile.open(filename.c_str(),ios::in | ios::binary); bigFile.seekg(0, ios::end); // position get-ptr 0 bytes from end int size = bigFile.tellg(); // get-ptr position is now same as file size bigFile.seekg(0, ios::beg); // position get-ptr 0 bytes from beginning for (int i = 0; i <= (size / partsize); i++) { //Build File Name string partname = filename; //The original filename string charnum; //archive number stringstream out; //stringstream object out, used to build the archive name out << "." << i; charnum = out.str(); partname.append(charnum); //put the part name together //Write new file part fstream filePart; filePart.open(partname.c_str(),ios::out | ios::binary); //Open new file with the name built above //Check if near the end of file if (bigFile.tellg() < (size - (size%partsize))) { filePart.write(reinterpret_cast<char *>(&bigFile),partsize); //Write the selected amount to the file filePart.close(); //close file bigFile.seekg(partsize, ios::cur); //move pointer to next position to be written } //Changes the size of the last volume because it is the end of the file else { filePart.write(reinterpret_cast<char *>(&bigFile),(size%partsize)); //Write the selected amount to the file filePart.close(); //close file } cout << "File " << CurrentPath << partname << " produced" << endl; //display the progress of the split } bigFile.close(); cout << "Split Complete." << endl; return 0; } Any ideas? Thanks!

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  • C++ class functions calling fortran subroutine

    - by user2863626
    Okay so I am trying to make my code work. It is a simple C++ program with a class "CArray". This class has 2 properties, the array size, and the value. I want the main C++ program to create two instances of the class CArray. In the class CArray, I have a function called "AddArray( CArray )" where it adds another array to the current array. The problem I am stuck with, is that I want the function "AddArray" to add the two arrays in fortran. I know, much more complicated, but that is what I need. I am having issues with linking the two inside the class code. #include <iostream> using namespace std; class CArray { public: CArray(); ~CArray(); int Size; int* Val; void SetSize( int ); void SetValues(); void GetArray(); extern "C" { void Add( int*, int*, int*, int*); void Subtract( int*, int*, int*, int*); void Muliply( int*, int*, int *, int* ); } void AddArray( CArray ); void SubtractArray( CArray ); void MultiplyArray( CArray ); }; Also here is the CArray function file. #include "Array.h" #include <iostream> using namespace std; CArray::CArray() { } CArray::~CArray() { } void CArray::SetSize( int s ) { Size = s; for ( int i=0; i<s; i++ ) { Val = new int[Size]; } } void CArray::SetValues() { for ( int i=0; i<Size; i++ ) { cout << "Element " << i+1 << ": "; cin >> Val[i]; } } void CArray::GetArray() { for ( int i=0; i<Size; i++ ) { cout << Val[i] << " "; } } void CArray::AddArray( CArray a ) { if ( Size == a.Size ) { Add(&Val, &a.Val); } else { cout << "Array dimensions do not agree!" << endl; } } void CArray::SubtractArray( CArray a ) { Subtract( &Val, &a, &Size, &a.Size); GetArray(); } Here is my Fortran code. module SubtractArrays use ico_c_binding implicit none contains subroutine Subtract(a,b,s1,s2) bind(c,name='Subtract') integer s1,s2 integer a(s1),b(s2) if ( s1.eq.s2 ) do i=1,s1 a(i) = a(i) - b(i) end return end end If someone could just help me with setting me up to send arrays of integers from C++ classes to fortran I would greatly appreciate it! Thank you, Josh Derrick

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  • Attaching functions to elements in a loop

    - by user435377
    I have the following HTML and JavaScript it works for the first set of elements when I have a '1' in the selector but when I replace the '1' with an 'i' it doesn't attach itself to any of the elements. Any ideas as to why this might not be working? (the script is meant to add the first 3 columns of each row and display it in the fourth) <html> <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3/jquery.min.js" type="text/javascript"></script> <script> $(document).ready(function(){ for (i = 2; i <= 14; i++) { $("#Q19_LND_"+i).keyup(function(){ $("#autoSumRow_"+i).val(Number($("#Q19_LND_"+i).val()) + Number($("#Q19_CE_"+i).val()) + Number($("#Q19_SOLSD_"+i).val())); }); $("#Q19_CE_"+i).keyup(function(){ $("#autoSumRow_"+i).val(Number($("#Q19_LND_"+i).val()) + Number($("#Q19_CE_"+i).val()) + Number($("#Q19_SOLSD_"+i).val())); }); $("#Q19_SOLSD_"+i).keyup(function(){ $("#autoSumRow_"+i).val(Number($("#Q19_LND_"+i).val()) + Number($("#Q19_CE_"+i).val()) + Number($("#Q19_SOLSD_"+i).val())); }); } }); </script> </head> <body> <table> <tr> <td><font face="arial" size="-1">Lap Roux-N-Y</font>&nbsp;</td> <td align="center"><input tabindex="1" type="text" name="Q19_LND_1" size="3" value="" id="Q19_LND_1"></td> <td align="center"><input tabindex="2" type="text" name="Q19_CE_1" size="3" value="" id="Q19_CE_1"></td> <td align="center"><input tabindex="3" type="text" name="Q19_SOLSD_1" size="3" value="" id="Q19_SOLSD_1"></td> <td align="center"><input tabindex="4" disabled type="text" name="autoSumRow_1" size="3" value="" id="autoSumRow_1"></td> </tr> <tr> <td nowrap width="1" bgcolor="#006699" colspan="9"><img src="/images/wi/nothing.gif" width="1" height="1"></td> </tr> <tr> <td><font face="arial" size="-1">Lap Esophagectomy</font>&nbsp;</td> <td align="center"><input tabindex="5" type="text" name="Q19_LND_2" size="3" value="" id="Q19_LND_2"></td> <td align="center"><input tabindex="6" type="text" name="Q19_CE_2" size="3" value="" id="Q19_CE_2"></td> <td align="center"><input tabindex="7" type="text" name="Q19_SOLSD_2" size="3" value="" id="Q19_SOLSD_2"></td> <td align="center"><input tabindex="8" disabled type="text" name="autoSumRow_2" size="3" value="" id="autoSumRow_2"></td> </tr> <tr> </table> </body> </html>

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  • Need help understanding WPF MeasureOverride and ArrangeOverride infinity and 0 sizes

    - by Scott Bilas
    I'm trying to build a simple panel that contains one child and will snap it to nearest grid sizes. I'm having a hard time figuring out how to do this by overriding MeasureOverride and ArrangeOverride. Here's what I'm after: I want my panel to tell its owner that (a) it wants to be as large as possible, then (b) when it finds out what that size is, it will size itself and its child UIElement according to the nearest smaller snap point. So if we're snapping to 10's, and I can be in a region no bigger than 192x184, the panel will tell its parent container "my actual size is going to be 190x180". That way anything bordering my control will be able to align to its edges, as opposed to the potential space. When I put my panel inside of a Grid, I get either 0 or PositiveInfinity (I forget) for the incoming size in the overrides, but what I need to know is "how big can my space actually get?" not infinities.. Part of the problem I think is what WPF considers magic values of PositiveInfinity and 0 for size. I need a way to say, via MeasureOverride "I can be as big as you will allow me" and in ArrangeOverride to actually size to the snapped size. Or am I going about this the completely wrong way? Measuring and arranging looks very complicated, just from wandering around a little in the code for the standard panels in Reflector.

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  • Android: Autoscrolling HorizontalScrollView

    - by DroidIn.net
    I'm using the following code to simulate tabs and since there are more tabs that width can accommodate user can scroll left or right to make a tab button visible. It all works, however I also provide user with ability to fling between tabs by swiping finger left or right on the tab contents. Again - it works. But when I fling to the rightmost tab its corresponding button is barely visible. I want to autoscroll table inside the HorizontalScrollView so the selected tab button will be visible but when I execute HorizontalScrollView.smoothScrollTo(300, 0) nothing happens. It doen't matter how high I set first x parameter nothing will ever move (yes I do have an algorithm to calculate exact position). Here's XML code for scrolling tab buttons <HorizontalScrollView android:layout_width="fill_parent" android:background="@color/tabs_header" android:layout_height="55dip" android:scrollbars="none" android:id="@+id/tabsButtonView"> <TableLayout android:id="@+id/TableLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TableRow android:id="@+id/TableRow01" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="0dip" android:paddingTop="5dip" android:paddingLeft="3dip"> <ImageButton android:src="@drawable/linkup_logo_small" android:id="@+id/tabBtt0" android:layout_width="wrap_content" android:layout_marginLeft="2dip" android:layout_marginRight="2dip" android:layout_height="fill_parent" android:padding="5dip" android:background="@drawable/tab_selected"></ImageButton> <ImageButton android:src="@drawable/simplyhired_small" android:id="@+id/tabBtt1" android:layout_height="fill_parent" android:layout_width="fill_parent" android:layout_marginLeft="2dip" android:layout_marginRight="2dip" android:padding="5dip" android:background="@drawable/tab_normal"></ImageButton> <ImageButton android:src="@drawable/indeedcom_small" android:id="@+id/tabBtt2" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="5dip" android:layout_marginLeft="2dip" android:layout_marginRight="2dip" android:background="@drawable/tab_normal"></ImageButton> <ImageButton android:src="@drawable/careerbuilder_logo_small" android:id="@+id/tabBtt3" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="5dip" android:layout_marginLeft="2dip" android:layout_marginRight="2dip" android:background="@drawable/tab_normal"></ImageButton> </TableRow> </TableLayout> </HorizontalScrollView>

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  • Binding TabControl ItemsSource to an ObservableCollection of ViewModels causes content to refresh on

    - by Brent
    I'm creating an WPF application using the MVVM framework, and I've adopted several features from Josh Smith's article on MVVM here... Most importantly, I'm binding a TabControl to an ObservableCollection of ViewModels. This means that am using a tabbed MDI interface that displays a UserControl as the content of a TabItem. The issue I'm seeing in my application is that when I have several tabs and I flip back and forth between tabs, the content is being refersh each time I change tabs. If you download Josh Smith's source code, you'll see that his app has the same problem. For example, click on the "View All Customers" button and scroll down to the bottom the ListView. Next click on the "Create New Customer" button. When you switch back to the All Customer view you'll notice that the ListView scrolls back to the top. If you switch back to the New Customer tab and place your cursor in one of the TextBoxes, then switch to All Customers tab and back, you'll notice that the cursor is now gone. I imagine that this is because I'm using an ObservableCollection, but I can't be sure. Is there any way to prevent the tab's content from refreshing when it receives the focus? EDIT: I found my problem when I ran the profiler on my application. I'm defining a DataTemplate for my ViewModels so it knows how to render the ViewModel when it is displayed in the tab... like so: <DataTemplate DataType="{x:Type vm:CustomerViewModel}"> <vw:CustomerView/> </DataTemplate> So whenever I switch to a different tab, it has to re-create the ViewModel again. I fixed it temporarily by changing my ObservableCollection of ViewModels to an ObservableCollection of UserControls. However, I would really still like to use DataTemplates if possible. Is there a way to make a DataTemplate work?

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  • Changing the default UITabBarController background color.

    - by Scott
    Hello, So I have an iPhone application running that is controlled at the highest level by a UITabBarController. It is the default black Tab Bar at the bottom that you see in many iPhone apps. I am kind of new to iPhone SDK programming, and I know I have seen other apps that have their own background color for the Tab Bar at the bottom. I am not sure if they are using this tab bar as I am, as the main controller for their app, but the question applies to this: How do I change the background color of the main UITabBarController in my application? I wanted to change it to a dark shade of green similar to the colors of the navigation bars and labels I have placed in my app. I find it weird how Apple makes it really easy to change the color of Navigation Bars (not controllers), and other things, but when it comes to controllers (in this case a Tab Bar Controller), I cannot find a single way to implement this cleanly and efficiently. Thanks! -Scott

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  • WPF Customized TabControl

    - by xsl
    I have to develop a customized tab control and decided to create it with WPF/XAML, because I planned to learn it anyway. It should look like this when it's finished: I made good progress so far, but there are two issues left: Only the first/last tab item should have a rounded upper-left/bottom-left corner. Is it possible to modify the style of these items, similar to the way I did with the selected tab item? The selected tab item should not have a border on its right side. I tried to accomplish this with z-index and overlapping, but the results were rather disappointing. Is there any other way to do this? XAML: <Window x:Class="MyProject.TestWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="TestWindow" Height="350" Width="500" Margin="5" Background="LightGray"> <Window.Resources> <Style TargetType="{x:Type TabControl}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type TabControl}"> <DockPanel> <Border Margin="0,100,-1,0" Background="#FFAAAAAA" BorderBrush="Gray" CornerRadius="7,0,0,7" BorderThickness="1"> <TabPanel Margin="0,0,0,0" IsItemsHost="True" /> </Border> <Border Background="WhiteSmoke" BorderBrush="Gray" BorderThickness="1" CornerRadius="7,7,7,0" > <ContentPresenter ContentSource="SelectedContent" /> </Border> </DockPanel> </ControlTemplate> </Setter.Value> </Setter> </Style> <Style TargetType="{x:Type TabItem}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type TabItem}"> <Grid> <Border Name="Border" Background="#FFAAAAAA" CornerRadius="7,0,0,0" BorderBrush="Gray" BorderThickness="0,0,0,1" Margin="0,0,0,0"> <ContentPresenter x:Name="ContentSite" VerticalAlignment="Center" HorizontalAlignment="Left" ContentSource="Header" Margin="10,10,10,10"/> </Border> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsSelected" Value="True"> <Setter TargetName="Border" Property="Background" Value="WhiteSmoke" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </Window.Resources> <Grid> <TabControl Name="_menuTabControl" TabStripPlacement="Left" Margin="5"> <TabItem Name="_tabItem1" Header="First Tab Item" ></TabItem> <TabItem Name="_tabItem2" Header="Second Tab Item" > <Grid /> </TabItem> <TabItem Name="_tabItem3" Header="Third Tab Item" > <Grid /> </TabItem> </TabControl> </Grid>

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  • AJAX TabContainer containing user controls

    - by Ali
    Hi all, Wondering if someone here can help. I have an AJAX tabcontainer which has a number of tabs and each tab contains a user control. When I add a new item from one of the tabs, it is not reflected in the user control in another tab unless a postback occurs. (e.g. the first tab has a listview where I add a new record and the second has a simple form which contains a drop-down which I expect to contain value added from first tab). How can I make the tabcontainer to refresh its tabs from a usercontrol? Any help will be most appreciated. Thanks, Ali

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  • Problems with Google Maps API v3 + jQuery UI Tabs

    - by Bears will eat you
    There are a number of problems, which seem to be fairly well-known, when using the Google Maps API to render a map within a jQuery UI tab. I've seen SO questions posted about similar issues (here and here, for example) but the solutions there only seem to work for v2 of the Maps API. Other references I checked out are here and here, along with pretty much everything I could dig up through Googling. I've been trying to stuff a map (using v3 of the API) into a jQuery tab with mixed results. I'm using the latest versions of everything (currently jQuery 1.3.2, jQuery UI 1.7.2, don't know about Maps). This is the markup & javascript: <body> <div id="dashtabs"> <span class="logout"> <a href="go away">Log out</a> </span> <!-- tabs --> <ul class="dashtabNavigation"> <li><a href="#first_tab" >First</a></li> <li><a href="#second_tab" >Second</a></li> <li><a href="#map_tab" >Map</a></li> </ul> <!-- tab containers --> <div id="first_tab">This is my first tab</div> <div id="second_tab">This is my second tab</div> <div id="map_tab"> <div id="map_canvas"></div> </div> </div> </body> and $(document).ready(function() { var map = null; $('#dashtabs').tabs(); $('#dashtabs').bind('tabsshow', function(event, ui) { if (ui.panel.id == 'map_tab' && !map) { map = initializeMap(); google.maps.event.trigger(map, 'resize'); } }); }); function initializeMap() { // Just some canned map for now var latlng = new google.maps.LatLng(-34.397, 150.644); var myOptions = { zoom: 8, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP }; return new google.maps.Map($('#map_canvas')[0], myOptions); } And here's what I've found that does/doesn't work (for Maps API v3): Using the off-left technique as described in the jQuery UI Tabs documentation (and in the answers to the two questions I linked) doesn't work at all. In fact, the best-functioning code uses the CSS .ui-tabs .ui-tabs-hide { display: none; } instead. The only way to get a map to display in a tab at all is to set the CSS width and height of #map_canvas to be absolute values. Changing the width and height to auto or 100% causes the map to not display at all, even if it's already been successfully rendered (using absolute width and height). I couldn't find it documented anywhere outside of the Maps API, but map.checkResize() won't work anymore. Instead, you have to fire a resize event by calling google.maps.event.trigger(map, 'resize'). If the map is not initialized inside of a function bound to a tabsshow event, the map itself is rendered correctly but the controls are not - most are just plain missing. So, here are my questions: Does anyone else have experience accomplishing this same feat? If so, how did you figure out what would actually work, since the documented tricks don't work for Maps API v3? What about loading tab content using Ajax as per the jQuery UI docs? I haven't had a chance to play around with it but my guess is that it's going to break Maps even more. What are the chances of getting it to work (or is it not worth trying)? How do I make the map fill the largest possible area? I'd like it to fill the tab and adapt to page resizes, much in the way that it's done over at maps.google.com. But, as I said, I appear to be stuck with applying only absolute width and height CSS to the map div. Sorry if this was long-winded but this might be the only documentation for Maps API v3 + jQuery tabs. Cheers!

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  • UserControl Focus Issue - Focus() sometimes returns false

    - by Craigger
    I have a user control that behaves similar to a tab control. The tab headers are UserControls that override Paint events to make them look custom. In order to leverage the Validating events on various controls on our tab pages, when the user clicks on the tab headers, we set the Focus to the TabHeader user control. I've noticed that Control.Focus() returns false sometimes but the documentation does not say why Control.Focus() will ever return false other than that the control can't receive focus. But I don't know why. Here's what i see. If my TabHeader UserControl does not contain any subcontrols, and I call myControl.Focus() from the MouseClick event, focus returns true. If my TabHeader UserControl contains a subcontrol, and I call myControl.Focus() from the MouseClick event, focus returns false. If my TabHeader UserControl contains a subcontrol, and I call myControl.subControl.Focus() from the myControl.MouseClick event, focus returns true. Can someone explain this?

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  • Hide UITabBarController?

    - by David.Chu.ca
    I have root view with both tab bar and navigation bar visible at the beginning. When the view is moved to the next level, I would like to hide the tab bars, and when the view is moved back, I would like the tab bar visible. Is there any way to do that?

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  • Flex 3 - Style not applying completely on dynamically created tabs in TabNavigator

    - by user254177
    When I create a tab dynamically via ActionScript, the style for the newly created (and selected) tab get applied to the skins, but not the text, unless I click on another tab and then click back to it. This is the A/S, MXML and CSS code I am using: private function clickAddTabHandler(event:Event):void{ var vbox:VBox = new VBox; var tab:Canvas = new (Canvas); vbox.label = "Select Location"; vbox.addChild(tab); tabBar.addChild(vbox); tabBar.selectedIndex = tabBar.numChildren-1; } .tabNavigator { disabledSkin: Embed(source="assets/skins/TabBar-tab_disabledSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); downSkin: Embed(source="assets/skins/TabBar-tab_downSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); overSkin: Embed(source="assets/skins/TabBar-tab_overSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); upSkin: Embed(source="assets/skins/TabBar-tab_upSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); selectedDisabledSkin: Embed(source="assets/skins/TabBar-tab_selectedDisabledSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); selectedUpSkin: Embed(source="assets/skins/TabBar-tab_selectedUpSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); selectedOverSkin: Embed(source="assets/skins/TabBar-tab_selectedUpSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); selectedDownSkin: Embed(source="assets/skins/TabBar-tab_selectedUpSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); textAlign: left; paddingLeft: 20; paddingRight: 20; fontSize: 11; fontFamily: Helvetica Neue; color: #FFFFFF; textRollOverColor: #FFFFFF; } .tabNavigatorSelected { textAlign: left; paddingLeft: 20; paddingRight: 20; fontSize: 11; fontFamily: Helvetica Neue; color: #135F9E; textRollOverColor: #135F9E; textSelectedColor: #135F9E; }

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  • memory warning, generating UIImagefrom pdf files in objective-c

    - by favo
    When converting PDF Pages into UIImages I receive memory warnings all the time. It seems there is either some leak or something else that eats my memory. Using instruments didn't give me any helpful details. I'm using the following function to generate images from a pdf file: - (UIImage*)pdfImage:(NSString*)pdfFilename page:(int)page { CFURLRef pdfURL = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, (CFStringRef)pdfFilename, kCFURLPOSIXPathStyle, false); CGPDFDocumentRef pdfRef = CGPDFDocumentCreateWithURL((CFURLRef)pdfURL); CFRelease(pdfURL); CGPDFPageRef pdfPage = CGPDFDocumentGetPage(pdfRef, page); CGRect pdfPageSize = CGPDFPageGetBoxRect(pdfPage, kCGPDFBleedBox); float pdfScale; if ( pdfPageSize.size.width < pdfPageSize.size.height ) { pdfScale = PDF_MIN_SIZE / pdfPageSize.size.width; } else { pdfScale = PDF_MIN_SIZE / pdfPageSize.size.height; } CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef context = CGBitmapContextCreate(NULL, pdfPageSize.size.width*pdfScale, pdfPageSize.size.height*pdfScale, 8, (int)pdfPageSize.size.width*pdfScale * 4, colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big); CGColorSpaceRelease(colorSpace); // CGContextClipToRect(context, pdfPageView.frame); // CGPDFPageRetain(pdfPage); CGAffineTransform transform = aspectFit(CGPDFPageGetBoxRect(pdfPage, kCGPDFBleedBox), CGContextGetClipBoundingBox(context)); CGContextConcatCTM(context, transform); CGContextDrawPDFPage(context, pdfPage); // CGPDFPageRelease (pdfPage); CGImageRef image = CGBitmapContextCreateImage(context); CGContextRelease(context); UIImage *finalImage = [UIImage imageWithCGImage:image]; CGImageRelease(image); CGPDFDocumentRelease(pdfRef); return finalImage; } I am releasing the document and everything else, so where could be the problem? Thanks for your help!

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  • UIImageJPEGRepresentation - memory release issue

    - by FredM
    On a iPhone app, I need to send a jpg by mail with a maximum size of 300Ko (I don't no the maximum size mail.app can have, but it's another problem). To do that, I'm trying to decrease quality until obtain an image under 300Ko. In order to obtain the good value of the quality (compressionLevel) who give me a jpg under 300Ko, I have made the following loop. It's working, but each time time the loop is executed, the memory increase of the size of the original size of my jpg (700Ko) despite the "[tmpImage release];". float compressionLevel = 1.0f; int size = 300001; while (size 300000) { UIImage *tmpImage =[[UIImage alloc] initWithContentsOfFile:[self fullDocumentsPathForTheFile:@"countOpix_imageToAnalyse.jpg"]]; size = [UIImageJPEGRepresentation(tmpImage, compressionLevel) length]; [tmpImage release]; //In the following line, the 0.001f decrement is choose just in order test the increase of the memory //compressionLevel = compressionLevel - 0.001f; NSLog(@"Compression: %f",compressionLevel); } Any ideas about how can i get it off, or why it happens? thanks

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  • Is there a way to disable a UITabBarItem from reloading its first view?

    - by Tanner
    Hi All, I currently have an app that is a tab bar style app and supports rotation. Everything is great until you hit the tab bar when the device is in landscape and the original view is reloaded and placed back on screen. There is a lot of space and the overall appearance doesnt look good. Is there a way to disable this tab bar item from doing this?? Any help is greatly appreciated, Thanks

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  • flex tabnavigator skin flicker

    - by Proyb2
    I am try to skin my tabnavigator with PNG, and extend with TabSkin.as and SelectedTabSkin.as, however, when I tried to mouseover, it will caused a flicker into black and load the tab image which I define. What can I do to avoid flicker? TabSkin.as same as SelectedTabSkin.as but different image package { import mx.controls.Image; public class TabSkin extends Image { public function TabSkin():void { super(); } override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { super.updateDisplayList(unscaledWidth, unscaledHeight); } } } Tab.MXML TabNavigator { tabHeight: 39; tab-width: 108; tabOffset: 1; tabStyleName: "tab"; } .tab { fillColors: #000000, #000000; up-skin: ClassReference("TabSkin"); down-skin: ClassReference("TabSkin"); over-skin: ClassReference("TabSkin"); selected-up-skin: ClassReference("SelectedTabSkin"); selected-down-skin: ClassReference("SelectedTabSkin"); selected-over-skin: ClassReference("SelectedTabSkin"); } .selectedTab { font-weight: bold; corner-radius: 0; } <mx:TabNavigator x="223" y="82" width="100%" height="100%" id="tab2"/>

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  • Javascript regex URL matching

    - by Blondie
    I have this so far: chrome.tabs.getSelected(null, function(tab) { var title = tab.title; var btn = '<a href="' + tab.url + '" onclick="save(\'' + title + '\');"> ' + title + '</a>'; if(tab.url.match('/http:\/\/www.mydomain.com\/version.php/i')) { document.getElementById('link').innerHTML = '<p>' + btn + '</p>'; } }); Basically it should match the domain within this: http://www.mydomain.com/version.php?* Anything that matches that even when it includes something like version.php?ver=1, etc When I used the code above of mine, it doesn't display anything, but when I remove the if statement, it's fine but it shows on other pages which it shouldn't only on the matched URL.

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  • How to make a UITextField move up when keyboard is present

    - by philfreo
    EDIT: Over 1k views with 3 upvotes? If this question is helpful, vote it up :) With the iPhone SDK: I have a UIView with UITextFields that brings up a keyboard. I need it to be able to: Allow scrolling of the contents of the UIScrollView to see the other text fields once the keyboard is brought up Automatically "jump" (by scrolling up) or shortening I know that I need a UIScrollView. I've tried changing the class of my UIView to a UIScrollView but I'm still unable to scroll the textboxes up or down. Do I need both a UIView and a UIScrollView? Does one go inside the other? [EDIT: I now know that you want a UIView inside of a UIScrollView, and the trick is to programatically set the content size of the UIScrollView to the frame size of the UIView.] Then what needs to be implemented in order to automatically scroll to the active text field? Ideally as much of the setup of the components as possible will be done in Interface Builder. I'd like to only write code for what needs it. Note: the UIView (or UIScrollView) that I'm working with is brought up by a tabbar (UITabBar), which needs to function as normal. Edit: I am adding the scroll bar just for when the keyboard comes up. Even though it's not needed, I feel like it provides a better interface because then the user can scroll and change textboxes, for example. I've got it working where I change the frame size of the UIScrollView when the keyboard goes up and down. I'm simply using: -(void)textFieldDidBeginEditing:(UITextField *)textField { //Keyboard becomes visible scrollView.frame = CGRectMake(scrollView.frame.origin.x, scrollView.frame.origin.y, scrollView.frame.size.width, scrollView.frame.size.height - 215 + 50); //resize } -(void)textFieldDidEndEditing:(UITextField *)textField { //keyboard will hide scrollView.frame = CGRectMake(scrollView.frame.origin.x, scrollView.frame.origin.y, scrollView.frame.size.width, scrollView.frame.size.height + 215 - 50); //resize } However this doesn't automatically "move up" or center the lower text fields in the visible area, which is what I would really like.

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