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  • Video For Windows disable FILE_FLAG_NO_BUFFERING

    - by cunzlow
    I am using Video For Window's AVIFile functions. When I use AVIFileOpen I notice that it uses the flag FILE_FLAG_NO_BUFFERING when creating the .avi file. ProcessMonitor shows the that file was created with "no buffering". This flag is causing performance issues and I was wondering if there is a way to use this function without that flag.

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  • I want to get title from video player

    - by farrakhov-bulat
    Hello! I want to automate service myshows.ru. People on it must manually put information about movies that watched. I want to write program on c++, that get titles of movies in video players and put it to account on service. What libraries i can use for this work? P.S Sorry for my english

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  • Android 3.2 HTTP streaming

    - by user1281053
    I'm trying to create an app to stream live TV. Currently the problem I'm facing is that after say 10 minutes of playing, the video will freeze but the audio will carry on. This is on a 1.3mbps stream. I also have lower streams, such as a 384kbps stream, that might last an hour or so, but will still do the same. I've tested this with a local video, that is high quality (file size is 2.3gb) and that has no lag and doesn't freeze at all, so it must be something to do with the way HLS is streamed to android. Does anyone have any idea on how to solve this problem? Thanks

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  • best way to implement a deck for a card game in python

    - by matt1024
    What is the best way to store the cards and suits in python so that I can hold a reference to these values in another variable? For example, if I have a list called hand (cards in players hand), how could I hold values that could refer to the names of suits and values of specific cards, and how would these names and values of suits and cards be stored?

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  • Lower CPU % used by FFMPEG Process via PHP (FLV Video Conversion)

    - by BoRo
    Hi, Okay, so I currently execute an ffmpeg command via PHP to run a video conversion. The Problem I'm Having is during the conversion, the ffmpeg process(es) use up so much CPU/Processing Power (near 100%), which slows down the response of my webserver. Is there a Way (crontab or script) I can limit the ffmpeg processes to a certain CPU percentage? Thanks,

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  • Model View Control Issue: Null Pointer Initialization Question

    - by David Dimalanta
    Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups: An Activity Java Class to Display the Interface A View and Function Java Class for Drawing Cards and Display it on the Activity Class The problem is that the result returns a Null Pointer Exception. I have initialize for the ID for Text View and Image View. Under this class "draw_deck.java". Please help me. Here's my code for draw_deck.java: package com.bodapps.inbetween.model; import android.content.Context; import android.view.View; import android.widget.ImageView; import android.widget.TextView; import com.bodapps.inbetween.R; public class draw_deck extends View { public TextView count_label; public ImageView draw_card; private int count; public draw_deck(Context context) { super(context); // TODO Auto-generated constructor stub //I have initialized two widgets for ID. I still don't get it why I got forced closed by Null Pointer Exception thing. draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); } public void draw(int s, int c, String strSuit, String strValue, Pile pile, Context context) { //super(context); //Just printing the card drawn from pile int suit, value = 1; draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); Card card; if(!pile.isEmpty()) //Setting it to IF statement displays the card one by one. { card = pile.drawFromPile(); //Need to check first if card is null. if (card != null) { //draws an extra if (card != null) { //Get suit of card to print out. suit = card.getSuit(); switch (suit) { case CardInfo.DIAMOND: strSuit = "DIAMOND"; s=0; break; case CardInfo.HEART: strSuit = "HEART"; s=1; break; case CardInfo.SPADE: strSuit = "SPADE"; s=2; break; case CardInfo.CLUB: strSuit = "CLUB"; s=3; break; } //Get value of card to print out. value = card.getValue(); switch (value) { case CardInfo.ACE: strValue = "ACE"; c=0; break; case CardInfo.TWO: c=1; break; case CardInfo.THREE: strValue = "THREE"; c=2; break; case CardInfo.FOUR: strValue = "FOUR"; c=3; break; case CardInfo.FIVE: strValue = "FIVE"; c=4; break; case CardInfo.SIX: strValue = "SIX"; c=4; break; case CardInfo.SEVEN: strValue = "SEVEN"; c=4; break; case CardInfo.EIGHT: strValue = "EIGHT"; c=4; break; case CardInfo.NINE: strValue = "NINE"; c=4; break; case CardInfo.TEN: strValue = "TEN"; c=4; break; case CardInfo.JACK: strValue = "JACK"; c=4; break; case CardInfo.QUEEN: strValue = "QUEEN"; c=4; break; case CardInfo.KING: strValue = "KING"; c=4; break; } } } }// //Below two lines of code, this is where issued the Null Pointer Exception. draw_card.setImageResource(deck[s][c]); count_label.setText(new StringBuilder(strValue).append(" of ").append(strSuit).append(String.valueOf(" " + count++)).toString()); } //Choice of Suits in a Deck public Integer[][] deck = { //Array Group 1 is [0][0] (No. of Cards: 4 - DIAMOND) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 2 is [1][0] (No. of Cards: 4 - HEART) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 3 is [2][0] (No. of Cards: 4 - SPADE) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 4 is [3][0] (No. of Cards: 4 - CLUB) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, }; } And this one of the activity class, Player_Mode_2.java: package com.bodapps.inbetween; import java.util.Random; import android.app.Activity; import android.app.Dialog; import android.content.Context; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; import com.bodapps.inbetween.model.Card; import com.bodapps.inbetween.model.Pile; import com.bodapps.inbetween.model.draw_deck; /* * * Public class for Two-Player mode. * */ public class Player_Mode_2 extends Activity { //Image Views private ImageView draw_card; private ImageView player_1; private ImageView player_2; private ImageView icon; //Buttons private Button set_deck; //Edit Texts private EditText enter_no_of_decks; //text Views private TextView count_label; //Integer Data Types private int no_of_cards, count; private int card_multiplier; //Contexts final Context context = this; //Pile Model public Pile pile; //Card Model public Card card; //create View @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.play_2_player_mode); //-----[ Search for Views ]----- //Initialize for Image View draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); player_1 = (ImageView) findViewById(R.id.IV_Player_1_Card); player_2 = (ImageView) findViewById(R.id.IV_Player_2_Card); //Initialize for Text view or Label count_label = (TextView) findViewById(R.id.Text_View_Count_Card); //-----[ Adding Values ]----- //Integer Values count = 0; no_of_cards = 0; //-----[ Adding Dialog ]----- //Initializing Dialog final Dialog deck_dialog = new Dialog(context); deck_dialog.setContentView(R.layout.dialog); deck_dialog.setTitle("Deck Dialog"); //-----[ Initializing Views for Dialog's Contents ]----- //Initialize for Edit Text enter_no_of_decks = (EditText) deck_dialog.findViewById(R.id.Edit_Text_Set_Number_of_Decks); //Initialize for Button set_deck = (Button) deck_dialog.findViewById(R.id.Button_Deck); //-----[ Setting onClickListener() ]----- //Set Event Listener for Image view draw_card.setOnClickListener(new Draw_Card_Model()); //Set Event Listener for Setting the Deck set_deck.setOnClickListener(new OnClickListener() { public void onClick(View v) { if(card_multiplier <= 8) { //Use "Integer.parseInt()" method to instantly convert from String to int value. card_multiplier = Integer.parseInt(enter_no_of_decks.getText().toString()); //Shuffling cards... pile = new Pile(card_multiplier); //Multiply no. of decks //Dismiss or close the dialog. deck_dialog.dismiss(); } else { Toast.makeText(getApplicationContext(), "Please choose a number from 1 to 8.", Toast.LENGTH_SHORT).show(); } } }); //Show dialog. deck_dialog.show(); } //Shuffling the Array public void Shuffle_Cards(Integer[][] Shuffle_Deck) { Random random = new Random(); for(int i = Shuffle_Deck[no_of_cards].length - 1; i >=0; i--) { int Index = random.nextInt(i + 1); //Simple Swapping Integer swap = Shuffle_Deck[card_multiplier-1][Index]; Shuffle_Deck[card_multiplier-1][Index] = Shuffle_Deck[card_multiplier-1][i]; Shuffle_Deck[card_multiplier-1][i] = swap; } } //Private Class for Random Card Draw private class Draw_Card_Model implements OnClickListener { public void onClick(View v) { //Just printing the card drawn from pile int suit = 0, value = 0; String strSuit = "", strValue = ""; draw_deck draw = new draw_deck(context); //This line is where issued the Null Pointer Exception. if (count == card_multiplier*52) { // A message shows up when all cards are draw out. Toast.makeText(getApplicationContext(), "All cards have been used up.", Toast.LENGTH_SHORT).show(); draw_card.setEnabled(false); } else { draw.draw(suit, value, strSuit, strValue, pile, context); count_label.setText(count); //This is where I got force closed error, although "int count" have initialized the number. This was supposed to accept in the setText() method. count++; } } } } Take note that the issues on Null Pointer Exception is the Image View and the Edit Text. I got to test it. Thanks. If you have any info about my question, let me know it frankly.

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  • Model View Control Issue: Null Pointer Initialization Question [closed]

    - by David Dimalanta
    Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups: An Activity Java Class to Display the Interface A View and Function Java Class for Drawing Cards and Display it on the Activity Class The problem is that the result returns a Null Pointer Exception. I have initialize for the ID for Text View and Image View. Under this class "draw_deck.java". Please help me. Here's my code for draw_deck.java: package com.bodapps.inbetween.model; import android.content.Context; import android.view.View; import android.widget.ImageView; import android.widget.TextView; import com.bodapps.inbetween.R; public class draw_deck extends View { public TextView count_label; public ImageView draw_card; private int count; public draw_deck(Context context) { super(context); // TODO Auto-generated constructor stub //I have initialized two widgets for ID. I still don't get it why I got forced closed by Null Pointer Exception thing. draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); } public void draw(int s, int c, String strSuit, String strValue, Pile pile, Context context) { //super(context); //Just printing the card drawn from pile int suit, value = 1; draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); Card card; if(!pile.isEmpty()) //Setting it to IF statement displays the card one by one. { card = pile.drawFromPile(); //Need to check first if card is null. if (card != null) { //draws an extra if (card != null) { //Get suit of card to print out. suit = card.getSuit(); switch (suit) { case CardInfo.DIAMOND: strSuit = "DIAMOND"; s=0; break; case CardInfo.HEART: strSuit = "HEART"; s=1; break; case CardInfo.SPADE: strSuit = "SPADE"; s=2; break; case CardInfo.CLUB: strSuit = "CLUB"; s=3; break; } //Get value of card to print out. value = card.getValue(); switch (value) { case CardInfo.ACE: strValue = "ACE"; c=0; break; case CardInfo.TWO: c=1; break; case CardInfo.THREE: strValue = "THREE"; c=2; break; case CardInfo.FOUR: strValue = "FOUR"; c=3; break; case CardInfo.FIVE: strValue = "FIVE"; c=4; break; case CardInfo.SIX: strValue = "SIX"; c=4; break; case CardInfo.SEVEN: strValue = "SEVEN"; c=4; break; case CardInfo.EIGHT: strValue = "EIGHT"; c=4; break; case CardInfo.NINE: strValue = "NINE"; c=4; break; case CardInfo.TEN: strValue = "TEN"; c=4; break; case CardInfo.JACK: strValue = "JACK"; c=4; break; case CardInfo.QUEEN: strValue = "QUEEN"; c=4; break; case CardInfo.KING: strValue = "KING"; c=4; break; } } } }// //Below two lines of code, this is where issued the Null Pointer Exception. draw_card.setImageResource(deck[s][c]); count_label.setText(new StringBuilder(strValue).append(" of ").append(strSuit).append(String.valueOf(" " + count++)).toString()); } //Choice of Suits in a Deck public Integer[][] deck = { //Array Group 1 is [0][0] (No. of Cards: 4 - DIAMOND) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 2 is [1][0] (No. of Cards: 4 - HEART) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 3 is [2][0] (No. of Cards: 4 - SPADE) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 4 is [3][0] (No. of Cards: 4 - CLUB) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, }; } And this one of the activity class, Player_Mode_2.java: package com.bodapps.inbetween; import java.util.Random; import android.app.Activity; import android.app.Dialog; import android.content.Context; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; import com.bodapps.inbetween.model.Card; import com.bodapps.inbetween.model.Pile; import com.bodapps.inbetween.model.draw_deck; /* * * Public class for Two-Player mode. * */ public class Player_Mode_2 extends Activity { //Image Views private ImageView draw_card; private ImageView player_1; private ImageView player_2; private ImageView icon; //Buttons private Button set_deck; //Edit Texts private EditText enter_no_of_decks; //text Views private TextView count_label; //Integer Data Types private int no_of_cards, count; private int card_multiplier; //Contexts final Context context = this; //Pile Model public Pile pile; //Card Model public Card card; //create View @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.play_2_player_mode); //-----[ Search for Views ]----- //Initialize for Image View draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); player_1 = (ImageView) findViewById(R.id.IV_Player_1_Card); player_2 = (ImageView) findViewById(R.id.IV_Player_2_Card); //Initialize for Text view or Label count_label = (TextView) findViewById(R.id.Text_View_Count_Card); //-----[ Adding Values ]----- //Integer Values count = 0; no_of_cards = 0; //-----[ Adding Dialog ]----- //Initializing Dialog final Dialog deck_dialog = new Dialog(context); deck_dialog.setContentView(R.layout.dialog); deck_dialog.setTitle("Deck Dialog"); //-----[ Initializing Views for Dialog's Contents ]----- //Initialize for Edit Text enter_no_of_decks = (EditText) deck_dialog.findViewById(R.id.Edit_Text_Set_Number_of_Decks); //Initialize for Button set_deck = (Button) deck_dialog.findViewById(R.id.Button_Deck); //-----[ Setting onClickListener() ]----- //Set Event Listener for Image view draw_card.setOnClickListener(new Draw_Card_Model()); //Set Event Listener for Setting the Deck set_deck.setOnClickListener(new OnClickListener() { public void onClick(View v) { if(card_multiplier <= 8) { //Use "Integer.parseInt()" method to instantly convert from String to int value. card_multiplier = Integer.parseInt(enter_no_of_decks.getText().toString()); //Shuffling cards... pile = new Pile(card_multiplier); //Multiply no. of decks //Dismiss or close the dialog. deck_dialog.dismiss(); } else { Toast.makeText(getApplicationContext(), "Please choose a number from 1 to 8.", Toast.LENGTH_SHORT).show(); } } }); //Show dialog. deck_dialog.show(); } //Shuffling the Array public void Shuffle_Cards(Integer[][] Shuffle_Deck) { Random random = new Random(); for(int i = Shuffle_Deck[no_of_cards].length - 1; i >=0; i--) { int Index = random.nextInt(i + 1); //Simple Swapping Integer swap = Shuffle_Deck[card_multiplier-1][Index]; Shuffle_Deck[card_multiplier-1][Index] = Shuffle_Deck[card_multiplier-1][i]; Shuffle_Deck[card_multiplier-1][i] = swap; } } //Private Class for Random Card Draw private class Draw_Card_Model implements OnClickListener { public void onClick(View v) { //Just printing the card drawn from pile int suit = 0, value = 0; String strSuit = "", strValue = ""; draw_deck draw = new draw_deck(context); //This line is where issued the Null Pointer Exception. if (count == card_multiplier*52) { // A message shows up when all cards are draw out. Toast.makeText(getApplicationContext(), "All cards have been used up.", Toast.LENGTH_SHORT).show(); draw_card.setEnabled(false); } else { draw.draw(suit, value, strSuit, strValue, pile, context); count_label.setText(count); //This is where I got force closed error, although "int count" have initialized the number. This was supposed to accept in the setText() method. count++; } } } } Take note that the issues on Null Pointer Exception is the Image View and the Edit Text. I got to test it. Thanks. If you have any info about my question, let me know it frankly.

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  • Assistance with CC Processing script

    - by JM4
    I am currently implementing a credit card processing script, most as provided by the merchant gateway. The code calls functions within a class and returns a string based on the response. The end php code I am using (details removed of course) with example information is: <?php $gw = new gwapi; $gw->setLogin("username", "password"); $gw->setBilling("John","Smith","Acme, Inc.","888","Suite 200", "Beverly Hills", "CA","77777","US","555-555-5555","555-555-5556","[email protected]", "www.example.com"); // "CA","90210","US","[email protected]"); $gw->setOrder("1234","Big Order",1, 2, "PO1234","65.192.14.10"); $r = $gw->doSale("1.00","4111111111111111","1010"); print $gw->responses['responsetext']; ?> where setlogin allows me to login, setbilling takes the sample consumer information, set order takes the order id and description, dosale takes the amount charged, cc number and exp date. when all the variables are sent validated then sent off for processing, a string is returned in the following format: response=1&responsetext=SUCCESS&authcode=123456&transactionid=23456&avsresponse=M&orderid=&type=sale&response_code=100 where: response = transaction approved or declined response text = textual response authcode = transaction authorization code transactionid = payment gateway tran id avsresponse = avs response code orderid = original order id passed in tran request response_code = numeric mapping of processor response I am trying to solve for the following: How do I take the data which is passed back and display it appropriately on the page - If the transaction failed or AVS code doesnt match my liking or something is wrong, an error is displayed to the consumer; if the transaction processed, they are taken to a completion page and the transaction id is sent in SESSION as output to the consumer If the response_code value matches a table of values, certain actions are taken, i.e. if code =100, take to success page, if code = 300 print specific error on original page to customer, etc.

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  • TechEd Video: The Largest Code Camp In the World ?!?

    Check out this short 2 minute video chat with ASP.NET MVP, Peter Kellner. Peter is the primary coordinator for the Silicon Valley Code Camp and claims that it is the largest in the world. DevExpress is happy to sponsor this 2-day event and I hope to attend it this year in October 2010. Watch the video to learn more about the Silicon Valley Code Camp and Peter Kellner: Links mentioned in the video: Silicon Valley Code Camp Peter Kellners Blog & Twitter Thanks Peter! Drop me a line...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • TechEd Video: The Largest Code Camp In the World ?!?

    Check out this short 2 minute video chat with ASP.NET MVP, Peter Kellner. Peter is the primary coordinator for the Silicon Valley Code Camp and claims that it is the largest in the world. DevExpress is happy to sponsor this 2-day event and I hope to attend it this year in October 2010. Watch the video to learn more about the Silicon Valley Code Camp and Peter Kellner: Links mentioned in the video: Silicon Valley Code Camp Peter Kellners Blog & Twitter Thanks Peter! Drop me a line...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • how to make audio and video streaming servers work?

    - by explorex
    I am a php mysql developer ... just an (below) average. and i am interested in the way television and radio are broadcasted over internet live. i want to know how it works and and what are its requirements (which package of which programming language offers the best). i must admit that i am a complete layman but i expect it do by next half month or year or so. And please clarify me Websites are stored in servers. From my desktop, i want to broadcast some video, then i need to connect to webserver(to upstream the video). Is there an application to do that (or do i have to code that or embed in my web application and which programming language would be suitable(does python support that))? and i also need a script to handle the upstreamed video or audio(can i do that with php)?

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  • How do I get a Qualcomm Atheros Killer E2200 gigabit ethernet card working on a MSI Z87-GD65?

    - by Travis Allen
    So I literally just built my first computer from scratch and I can't get the network card to work as I've gathered it requires getting some drivers somehow.. Motherboard : MSI Z87-GD65 CPU : Intel Haswell i7 Ubuntu Ver : 12.04 Using the on-board network port Please help I'm about to start crying into my keyboard over this (not really). Any info would be greatly appreciated, also please be very specific as to what I have to do as I have not used Ubuntu very much so talk to me like a child, I won't take offence. Also I've already tried following the instructions here : How do I get a Qualcomm Atheros Killer E2200 gigabit ethernet card working? I don't know if I'm just retarded or am missing something

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  • Any open source editor to make video games online without programming knowledge?

    - by chelder
    With Scratch we can create video games online, from its web platform, and publish them on the same web. I could download its source code and use it, as many others already did (see Scratch modifications). Unfortunately, we need programming knowledge to use it. Actually, Scratch is mainly for teaching kids to code. I also found editors like Construct 2, GameSalad Creator and many others (just type on Google: create a video game without programming). With those editors we can create video games without coding. Unfortunately they are neither open source nor web platform. They need to be installed on Windows or Mac. Do you know some editor like Construct 2 or GameSalad Creator but open source and executable from a web server? Maybe some HTML5 game engine can do it?

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  • Menu bars are a basic light gray after installing graphics card driver. [closed]

    - by Jonathan
    Possible Duplicate: Desktop forgets theme? Hi, I've just installed Ubuntu 10.10 64-bit. It came up saying I could install 2 proprietary drivers, one for my WiFi adapter (which works perfectly) and one for my graphics card - a Sapphire AIT Radeon HD 5770 1024MB GDDR5 PCI-Express Graphics Card. The driver is called ATI/AMD proprietary FGLRX graphics driver. Before installing this driver I was unable to have Extra Visual Effects in Appearances. However after installing (and restarting) the menu bars are now in a basic light gray mode, rather than the sleek Ubuntu black. - Although Extra Visual Effects does now work. I've tried rebooting, and I've had a look around in ATI "Catalyst Control Center" but nothing has worked so far. Does anybody know what this windows mode is, how to change it back to normal and why it's doing it in the first place? Below is a screenshot of my computer: (This is also the first time I've installed Ubuntu on my computer, and am keen for it to work.)

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  • How do I know if my serial adapter card is working?

    - by Ingram
    I just installed a 2 port serial adapter in my Ubuntu 10.10 system, then I tried following this tutorial that I used on my old system to connect to a cisco router (my old system had an onboard serial adapter, and the tutorial worked just fine). I can't get my system to connect to the cisco router, so I'm wondering if the card even works in Ubuntu. How can I tell if the card actually works with Ubuntu? #dmesg | grep tty [ 0.000000] console [tty0] enabled [ 0.358667] serial8250: ttyS0 at I/O 0x3f8 (irq = 4) is a 16550A [ 0.358994] 00:0c: ttyS0 at I/O 0x3f8 (irq = 4) is a 16550A [ 0.359128] ttyS1: detected caps 00000700 should be 00000100 [ 0.359132] 0000:03:00.0: ttyS1 at MMIO 0xfeafd000 (irq = 16) is a 16C950/954 [ 0.359191] ttyS2: detected caps 00000700 should be 00000100 [ 0.359195] 0000:03:00.0: ttyS2 at MMIO 0xfeafd200 (irq = 16) is a 16C950/954

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  • How can I create animated card graphics like in Hearthstone?

    - by Appeltaart
    In the game Hearthstone, there are cards with animated images on them. A few examples: http://www.hearthhead.com/card=281/argent-commander http://www.hearthhead.com/card=469/blood-imp The animations seem to be composed of multiple effects: Particle systems. Fading sprites in and out/rotating them Simple scrolling textures A distortion effect, very evident in the cape and hair of example 1. Swirling smoke effects, the light in example 1 and the green/purple glow in example 2. The first three elements are trivial, what I'd like to know is how the last two could be done. Can this even be done realtime in a game, or are they pre-rendered animations?

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  • How can a Cisco Aironet wireless card connect to a WPA encrypted network?

    - by Aibara Iduas
    I have a Thinkpad T40 running Ubuntu 10.10. I want to connect to wireless networks with WPA encryption; they appear in the network list, but are grayed out. The card does support WPA, since it works in Windows. In 10.10 the wireless works just fine with unprotected and WEP networks, but cannot connect to any WPA networks. The card is a Cisco Aironet Wireless 802.11b. I've been reading a lot of forum posts trying to find a solution, but either encounter threads where no solution was found or answers longer apply (most date from 2007, since this isn't the newest of computers). Here is the output of sudo lshw -c network: *-network:1 DISABLED description: Wireless Interface product: Cisco Aironet Wireless 802.11b vendor: AIRONET Wireless Communications physical id: 2 bus info: pci@000:02:02.0 logical name: eth1 version: 00 serial: 00:02:8a:78:6a:44 width: 32 bits clock: 33MHz capabilities: pm vpd bus_master cap_list rom ethernet physical wireless logical configuration: broadcast=yes driver=airo latency=64 maxlatency=4 mingnt=4 multicast=yes wireless=IEEE 802.11-DS Thanks, any help would be greatly appreciated!

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  • How to suppress "Card not present / present" spam in syslog?

    - by vava
    I'm getting a lot of Dec 27 08:35:49 htpc kernel: [ 1552.153797] pciehp 0000:00:1c.5:pcie04: Card not present on Slot(0-2) Dec 27 08:35:49 htpc kernel: [ 1552.157744] pciehp 0000:00:1c.5:pcie04: Card present on Slot(0-2) messages in my syslog, about 10 every second. That just makes syslog unusable, can I somehow get rid of them? I don't know and don't really care about the reason of those messages being there, partly because my motherboard doesn't have pcie slots on it and partly because everything I care about works perfectly. That might be a WiFi chip I disabled in bios but hey, I don't want wifi to be powered on, I'm not using it. So can I just suppress those messages?

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  • Fuite d'une vidéo de Windows Phone 8.1, l'OS apportera un nouveau centre de notifications, des changements de l'IU et le support du quad-core

    Fuite d'une vidéo de Windows Phone 8.1 la mise à jour apportera un nouveau centre de notifications, des changements pour l'IU et le support des puces quad-coreMicrosoft va apporter à ses produits une série de mises à jour majeures connue sur le nom de « Blue ».Si Windows 8.1, la mise à jour pour Windows 8 a été confirmée et quelques nouveautés pour l'OS ont été dévoilées, le floue règne encore sur la mise à jour pour l'OS mobile Windows Phone 8.1.Une fuite d'une vidéo d'un smartphone Nokia 920 lève le voile sur les améliorations qu'apportera l'OS, notamment en ce qui concerne l'interface utilisateur et le centre de notifications.L'écran de démarrage de l'OS dans la vidéo présente un nou...

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  • How can I my video card work on Ubuntu 12.04?

    - by Cyriak Burton
    I've recently installed Ubuntu 12.04 on my desktop computer. In order to install Ubuntu, I had to unplug my video card because It was giving me problems, didn't allow me to install Ubuntu. So I unplug it, installed Ubuntu anyway, everything worked as charm, but now and I need to plug it again, but it doesn't work. Here some photos of the problem: Screenshot of the problem #1 Screenshot of the problem #2 Appear that screen and nothing else... I didn't install any driver (I'm kinda noob), in Windows 7 all worked fine, so the problem is with Ubuntu, compatibility problem I guess. Video Card: Zotac GeForce GT 240 O.S.: Ubuntu 12.04 (w/GNOME 3.2) Memory: 2 Gb HDD: 110 Gb Processor: Intel Pentium D 2.80 Ghz PLEASE HELP!!!

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  • Can realtek 8192cu usb wireless card be used in ubuntu 12.04 with kernel 3.2.0?

    - by waterloo2005
    I do like the post RTL8188CUS Wireless USB Dongle doesn't work unless I disable wireless security . But when I plug my 8192cu usb wireless card, my computer screen is off. At that time I even can not use Alt SysRq k or Alt SysRq + reisub. I compile the latest driver of 8192cu on ubuntu 12.04 with kernel 3.2.0-34. In RealTek site, I download 8192cu drive which is for Linux Kernel 2.6.18~2.6.38 and Kernel 3.0.8. But now in Ubuntu12.04 my kernel is 3.2.0-34. Every time I plug the usb 8192cu wireless card my system halts. Now I try to blacklist both the system's rtl8192cu driver and the new 8192cu driver I compile, but the system still halts when I plug the usb driver. What about you ? Thanks!

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  • How do I find a proprietary driver for the Intel graphics card I have?

    - by user69798
    I have an Intel corporation core processor integrated graphics controller (rev 18), and I am trying to get a proprietary driver for my graphics card so I can play Amnesia from the Humble Bundle. I am a female that can easily follow directions but doesn't know much about Linux yet. If you give me precise directions, I will follow them so you can help me fix the problem. I would really appreciate it! My laptop is a Dell n7010. Additional info: I believe that it is the graphics card that is causing Amnesia to crash, but I am unsure. I have tried running it on the lowest possible settings, and it crashes after the first loading screen. :( Also, I installed via the Ubuntu Software Center after purchasing the Humble Bundle. I have not tried the other games yet.

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