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  • EASY: How does one release memory correctly in the attached C array?

    - by Tricky
    Hi, I'm just trying to work out why the following code is leaking memory and I have a funny feeling that i'm not releasing the array memory correctly. This is a C function in a wider objective-c app and I'm not native to C... i've tried just using free() on the array, but have a feeling this isn't the whole story... Could someone have a look and see what I'm missing here. Thanks! CFIndex theNumberOfSettings = 3; CTParagraphStyleSetting theSettings[3] = { {kCTParagraphStyleSpecifierAlignment, sizeof(CTTextAlignment), &alignment}, {kCTParagraphStyleSpecifierLineSpacing, sizeof(lineSpacing), &lineSpacing}, {kCTParagraphStyleSpecifierHeadIndent, sizeof(headIndent), &headIndent} }; CTParagraphStyleRef theParagraphRef = CTParagraphStyleCreate(theSettings, theNumberOfSettings); CFAttributedStringSetAttribute(attrString, CFRangeMake(0, CFAttributedStringGetLength(attrString)-1), kCTParagraphStyleAttributeName, theParagraphRef); CFRelease(theParagraphRef); free(theSettings);

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  • iPad Orientation Lock Notification?

    - by vakio
    Is there a way to receive a notification when the iPad gets locked? When the lock is set on or off, it does send a receivedRotate: notification, but I need a way to be able to distinguish normal rotations from lock "rotations". The problem is I am rotating things in my view when the rotation changes. When the lock is activated, the iPad sends a receivedRotate: with UIInterfaceOrientationPortrait. I've looked in UIDevice for something like isOrientationLocked, but with no success. Thanks for any clues on this.

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  • NSString stringWithFormat question

    - by John Smith
    I am trying to build a small table using NSString. I cannot seem to format the strings properly. Here is what I have [NSString stringWithFormat:@"%8@: %.6f",e,v] where e is an NSString from somewhere else, and v is a float. What I want is output something like this: Grapes: 20.3 Pomegranates: 2.5 Oranges: 15.1 What I get is Grapes:20.3 Pomegranates:2.5 Oranges:15.1 How can I fix my format to do something like this?

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  • iPhone 4.0 Beta compile for 3.1.3

    - by Mark
    I downloaded the iPhone 4.0 Beta. But for my projects I need to compile for 3.1.3 to be able to still submit my projects to the App Store. If I run an old project that isn't a problem I can see all the versions, but when I start a new project I can only pick the 4.0 beta, how can I fix this?

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  • How big can I make an Android application's canvas in terms of pixels?

    - by user279112
    I've determined an estimate of the size of my Android emulator's screen in pixels, although I think its resolution can be changed to other numbers. Quite frankly though that doesn't eliminate the general problem of not knowing how many pixels on each axis I have to work with on my Android applications in general. The main problem I'm trying to solve is this: How do I make sure I don't use a faulty resolution on Android applications if I want to keep things' sizes constant (so that if the application screen shrinks, for instances, objects will still show up just as big - there just won't be as many of them being shown) if I wish to do this with a single universal resolution for each program? Failing that, how do I make sure everything's alright if I try to do everything the same way with maybe a few different pre-set resolutions? Mainly it seems like a relevant question that must be answered before I can come across a complete answer for the general problem is how big can I always make my application in pixels, NOT regarding if and when a user resizes the application's screen to something smaller than the maximum size permitted by the phone and its operating system. I really want to try to keep this simple. If I were doing this for a modern desktop, for instance, I know that if I design the application with a 800x600 canvas, the user can still shrink the application to the point they're not doing themselves any favors, but at least I can basically count on it working right and not being too big for the monitor or something. Is there such a magic resolution for Android, assuming that I'm designing for API levels 3+ (Android 1.5+)? Thanks

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  • "out of scope" error when iterating an NSMutableArray

    - by wgpubs
    Why am I getting an "out of scope" error whenever I try to access the "url" variable in this loop? for(NSString *url in self.winnerImageURLs) { [mediaItemString appendFormat:@"{\"type\":\"image\",\"src\":\"%@\",\"href\":\"%@\"},", url, url]; } The class of very item in the "self.winnerImageURLs" NSMutableArray comes back as NSCFString so I'm not sure what the dealio is here. Any ideas on what I'm doing wrong??? Thanks

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  • Running activity from remote service

    - by Moshik
    Hi, iam trying to run an activity from diffrent package from my remote service: this is how i implement the service.java ublic class CurrencyService extends Service { public class CurrencyServiceImpl extends ICurrencyService.Stub { int CALL_PUSH_SERVICE_ACTIVITY=10; @Override public void callSomeActivity(int activityId) throws RemoteException { Intent pushActivity=new Intent("com.pushservice.PushActivity"); pushActivity.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(pushActivity); .. ive also added a line in the manifest of the service: the service works fine, but i cant run the activity - PushActivity which is in diffrent package of diffrent application, thanks.

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  • Simple Iphone XML Example

    - by dub
    Hi, I a bit overwhelmed with all of the sample code I've seen on the apple dev site. I'm looking for a simple example to show me how to load an xml file from a server into iphone. I would like to read url's from this xml file and load an image.

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  • AVAudioPlayer lag when calling play

    - by joec
    I have set up an AVAudioPlayer object in viewDidLoad, as per the Apple guidelines, calling prepareToPlay as the last line in viewDidLoad (i have tried in awakeFromNib also). When i press my play button, there is a pause, as it would appear to load the file, then it plays. In audioPlayerDidFinishPlaying, i reload the player with a different sound, and when clicking play for a second time, the file plays instantly. What would cause the player to lag on the first play? Thanks.

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  • iPhone : How to convert CSV format into NSData or NSString?

    - by PARTH
    Hi Guys, I am making an iPhone app which requires the current Stock Prices. I am receiving the data in CSV format from a link given below. http://finance.yahoo.com/d/quotes.csv?s=RHT+MSFT&f=sb2b3jk Is it possible to convert the CSV format to NSData or NSString format? If Yes, how can I convert the CSV format to NSData format or NSString format? What can be done? What can be the other alternatives for this? Please Help and Suggest Thanks

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  • Getting error using ContactManager Sample

    - by OceanBlue
    I have created some contacts data in the emulator. When I run the ContactManager sample app downloaded from the Android site, I get an error. Specifically, when trying to add a Contact through the app, I get a NullPointerException. I think it is because the "Target Accounts" spinner on the scree is not getting populated, and hence I cannot select a Target Account before adding a contact. Has anyone run across this problem or has any clues on how to fix this?

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  • Message sent to deallocated instance which has never been released

    - by Jakub
    Hello, I started dealing with NSOperations and (as usual with concurrency) I'm observing strange behaviour. In my class I've got an instance variable: NSMutableArray *postResultsArray; when one button in the UI is pressed I initialize the array: postResultsArray = [NSMutableArray array]; and setup the operations (together with dependencies). In the operations I create a custom object and try to add to the array: PostResult *result = [[PostResult alloc] initWithServiceName:@"Sth" andResult:someResult]; [self.postResultsArray addObject:result]; and while adding I get: -[CFArray retain]: message sent to deallocated instance 0x3b40c30 which is strange as I don't release the array anywhere in my code (I did, but when the problem started to appear I commented all the release operations to be sure that they are not the case). I also used to have @synchronized section like below: PostResult *result = [[PostResult alloc] initWithServiceName:@"Sth" andResult:someResult]; @synchronized (self.postResultsArray) { [self.postResultsArray addObject:result]; } but the problem was the same (however, the error was for the synchronized operation). Any ideas what I may be doing wrong?

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  • iPhone Camera and Image Chooser

    - by PF1
    Hi Everyone: I have found a lot of information on using UIImagePickerController to let the user choose the image they want from the Photos application's data. I am wondering how I can create this same effect on 3.0, as it doesn't seem as if a lot of the old code works anymore. In addition, I would like the user to be able to take a new picture from this same pop-up. Thanks for any help!

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  • how can i write a Broadcast Receiver that will be invoked when user clicks on any application icon.

    - by chinnuthelearner
    hai every one, i have a query. how can i write a Broadcast Receiver that will be invoked when user clicks on any application icon. i tried by writing but it is not called. i tried, by using Packagemanager i will get ApplicationInfo from that i can know all the application starting activity name and package names. i thought i can use them to registerReceiver and my receiver will listen by its launching activity and package name. but i strucked.. i am unable to do that.. i think i lost the way.. please guide me...

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  • How can I remove the present view when I have added more than one subView ?

    - by srikanth rongali
    How can I remove the present view when I touched the close button. I did [self.view removeFromSuperView] when I added only one subView. It worked. But, I have now added another subView to the previous subView. I need to to get the parent view . How can I do it. My code of adding the subView is here. When I did the following only one view is removed. //FirstViewController: UIViewController -(void)libraryFunction:(id)sender { LibraryController *libraryController = [[LibraryController alloc]init]; [self.view addSubview:libraryController.view]; } //LibraryController: UIViewController -(void)viewDidLoad{ RootViewController *rootViewController = [[RootViewController alloc] initWithStyle:UITableViewStylePlain]; UINavigationController *aNavigationController = [[UINavigationController alloc] initWithRootViewController:rootViewController]; self.navController = aNavigationController; [aNavigationController release]; [rootViewController release]; [self.view addSubview:navController.view]; } //RootViewController: UITableViewController - (void)viewDidLoad { [super viewDidLoad]; self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(close:)]; } -(void)close:(id)sender { [self.view removeFromSuperview]; } Thank You.

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  • Can't add to NSMutableArray from SecondaryView

    - by Antonio
    Hi guys, I've searched and read and still haven't found a concrete answer. Brief: I have an application where I declare an NSMutableArray in my AppDelegate to synthesize when the application loads. (code below). I have a SecondaryViewController call this function, and I have it output a string to let me know what the array size is. Every time I run it, it executes but it does not add any objects to the array. How do I fix this? AppDelegate.h file #import <UIKit/UIKit.h> @class arrayTestViewController; @interface arrayTestAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; arrayTestViewController *viewController; NSMutableArray *myArray3; } @property (nonatomic, retain) NSMutableArray *myArray3; @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet arrayTestViewController *viewController; -(void)addToArray3; @end AppDelegate.m file #import "arrayTestAppDelegate.h" #import "arrayTestViewController.h" @implementation arrayTestAppDelegate @synthesize window; @synthesize viewController; @synthesize myArray3; #pragma mark - #pragma mark Application lifecycle - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { myArray3 = [[NSMutableArray alloc] init]; // Override point for customization after application launch. // Add the view controller's view to the window and display. [window addSubview:viewController.view]; [window makeKeyAndVisible]; return YES; } -(void)addToArray3{ NSLog(@"Array Count: %d", [myArray3 count]); [myArray3 addObject:@"Test"]; NSLog(@"Array triggered from SecondViewController"); NSLog(@"Array Count: %d", [myArray3 count]); } SecondViewController.m file #import "SecondViewController.h" #import "arrayTestAppDelegate.h" @implementation SecondViewController -(IBAction)addToArray{ arrayTestAppDelegate *object = [[arrayTestAppDelegate alloc] init]; [object addToArray3]; }

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