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Search found 7461 results on 299 pages for 'dart sdk'.

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  • Add subview to another view

    - by Martol1ni
    With two ViewControllers, MyView 1 and MyView 2, is there possible to add a subview to MyView2 from MyView1.m? I have tried: MyView2 * screen = [[MyView2 alloc]initWithNibName:nil bundle:nil]; [screen.view addSubView:mySubView]; But my new instance of MyView 2 has no connection to the 'visible' ViewController on MyView2, right? To clarify, the ViewController that is showing, is MyView1. I want MyView1 to be able to add a subview to the MyView2 view. Thanks

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  • How to change the UIImageView image content by code?

    - by Tattat
    I use this to assign image: UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage" ofType:@"png"]]; CGRect cropRect = CGRectMake(175, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; imageView.image = [UIImage imageWithCGImage:imageRef]; [self addSubview:imageView]; CGImageRelease(imageRef); Now, I want to change the image from myImage to myImage2, so I do that: UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage2" ofType:@"png"]]; CGRect cropRect = CGRectMake(175, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; imageView.image = [UIImage imageWithCGImage:imageRef]; [self addSubview:imageView]; It works, but not the way I want, I want to change the image, not add a imageView on top of the pervious one. How can I modify my code? thx u.

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  • NSString stringWithFormat question

    - by John Smith
    I am trying to build a small table using NSString. I cannot seem to format the strings properly. Here is what I have [NSString stringWithFormat:@"%8@: %.6f",e,v] where e is an NSString from somewhere else, and v is a float. What I want is output something like this: Grapes: 20.3 Pomegranates: 2.5 Oranges: 15.1 What I get is Grapes:20.3 Pomegranates:2.5 Oranges:15.1 How can I fix my format to do something like this?

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  • iPhone 4.0 Beta compile for 3.1.3

    - by Mark
    I downloaded the iPhone 4.0 Beta. But for my projects I need to compile for 3.1.3 to be able to still submit my projects to the App Store. If I run an old project that isn't a problem I can see all the versions, but when I start a new project I can only pick the 4.0 beta, how can I fix this?

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  • Simple Iphone XML Example

    - by dub
    Hi, I a bit overwhelmed with all of the sample code I've seen on the apple dev site. I'm looking for a simple example to show me how to load an xml file from a server into iphone. I would like to read url's from this xml file and load an image.

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  • Running activity from remote service

    - by Moshik
    Hi, iam trying to run an activity from diffrent package from my remote service: this is how i implement the service.java ublic class CurrencyService extends Service { public class CurrencyServiceImpl extends ICurrencyService.Stub { int CALL_PUSH_SERVICE_ACTIVITY=10; @Override public void callSomeActivity(int activityId) throws RemoteException { Intent pushActivity=new Intent("com.pushservice.PushActivity"); pushActivity.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(pushActivity); .. ive also added a line in the manifest of the service: the service works fine, but i cant run the activity - PushActivity which is in diffrent package of diffrent application, thanks.

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  • AVAudioPlayer lag when calling play

    - by joec
    I have set up an AVAudioPlayer object in viewDidLoad, as per the Apple guidelines, calling prepareToPlay as the last line in viewDidLoad (i have tried in awakeFromNib also). When i press my play button, there is a pause, as it would appear to load the file, then it plays. In audioPlayerDidFinishPlaying, i reload the player with a different sound, and when clicking play for a second time, the file plays instantly. What would cause the player to lag on the first play? Thanks.

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  • Getting error using ContactManager Sample

    - by OceanBlue
    I have created some contacts data in the emulator. When I run the ContactManager sample app downloaded from the Android site, I get an error. Specifically, when trying to add a Contact through the app, I get a NullPointerException. I think it is because the "Target Accounts" spinner on the scree is not getting populated, and hence I cannot select a Target Account before adding a contact. Has anyone run across this problem or has any clues on how to fix this?

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  • "out of scope" error when iterating an NSMutableArray

    - by wgpubs
    Why am I getting an "out of scope" error whenever I try to access the "url" variable in this loop? for(NSString *url in self.winnerImageURLs) { [mediaItemString appendFormat:@"{\"type\":\"image\",\"src\":\"%@\",\"href\":\"%@\"},", url, url]; } The class of very item in the "self.winnerImageURLs" NSMutableArray comes back as NSCFString so I'm not sure what the dealio is here. Any ideas on what I'm doing wrong??? Thanks

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  • How can I remove the present view when I have added more than one subView ?

    - by srikanth rongali
    How can I remove the present view when I touched the close button. I did [self.view removeFromSuperView] when I added only one subView. It worked. But, I have now added another subView to the previous subView. I need to to get the parent view . How can I do it. My code of adding the subView is here. When I did the following only one view is removed. //FirstViewController: UIViewController -(void)libraryFunction:(id)sender { LibraryController *libraryController = [[LibraryController alloc]init]; [self.view addSubview:libraryController.view]; } //LibraryController: UIViewController -(void)viewDidLoad{ RootViewController *rootViewController = [[RootViewController alloc] initWithStyle:UITableViewStylePlain]; UINavigationController *aNavigationController = [[UINavigationController alloc] initWithRootViewController:rootViewController]; self.navController = aNavigationController; [aNavigationController release]; [rootViewController release]; [self.view addSubview:navController.view]; } //RootViewController: UITableViewController - (void)viewDidLoad { [super viewDidLoad]; self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(close:)]; } -(void)close:(id)sender { [self.view removeFromSuperview]; } Thank You.

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  • iPhone : How to convert CSV format into NSData or NSString?

    - by PARTH
    Hi Guys, I am making an iPhone app which requires the current Stock Prices. I am receiving the data in CSV format from a link given below. http://finance.yahoo.com/d/quotes.csv?s=RHT+MSFT&f=sb2b3jk Is it possible to convert the CSV format to NSData or NSString format? If Yes, how can I convert the CSV format to NSData format or NSString format? What can be done? What can be the other alternatives for this? Please Help and Suggest Thanks

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  • How to manage a single-selection (exclusive) list?

    - by Andy
    I've got a detail view that consists of a table view with a few rows of data. I can fill the rows just fine, and moving back and forth from the parent view to the subview works too. This detail view should allow the user to select a single value, placing a checkmark accessory in the cell and then returning to the parent view (where the selected value becomes the cell.textLabel.text property of the cell from which the detail view was called). This all works as of right now. However, when the user taps the cell in the parent view to go back to the detail view (to change their selection), my checkmark has disappeared and I cannot for the life of me figure out how to make it stay. Here's my cellForRowAtIndexPath: method: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } NSString *labelText = [[phones objectAtIndex:indexPath.row] valueForKey:@"phoneNumberLabel"]; cell.textLabel.text = labelText; NSString *currentLabel = [ruleBuilder.tableView cellForRowAtIndexPath:selectedIndexPath].textLabel.text; if (labelText == currentLabel) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } NSString *detailText = [[phones objectAtIndex:indexPath.row] valueForKey:@"phoneNumber"]; cell.detailTextLabel.text = detailText; return cell; } I've checked out Apple's sample code for exclusive-list management in Table View Programming Guide, but the snippet seems incomplete, and I can't find the related code in Apple's sample code. This doesn't seem like it ought to be that hard to do.

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  • Can't add to NSMutableArray from SecondaryView

    - by Antonio
    Hi guys, I've searched and read and still haven't found a concrete answer. Brief: I have an application where I declare an NSMutableArray in my AppDelegate to synthesize when the application loads. (code below). I have a SecondaryViewController call this function, and I have it output a string to let me know what the array size is. Every time I run it, it executes but it does not add any objects to the array. How do I fix this? AppDelegate.h file #import <UIKit/UIKit.h> @class arrayTestViewController; @interface arrayTestAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; arrayTestViewController *viewController; NSMutableArray *myArray3; } @property (nonatomic, retain) NSMutableArray *myArray3; @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet arrayTestViewController *viewController; -(void)addToArray3; @end AppDelegate.m file #import "arrayTestAppDelegate.h" #import "arrayTestViewController.h" @implementation arrayTestAppDelegate @synthesize window; @synthesize viewController; @synthesize myArray3; #pragma mark - #pragma mark Application lifecycle - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { myArray3 = [[NSMutableArray alloc] init]; // Override point for customization after application launch. // Add the view controller's view to the window and display. [window addSubview:viewController.view]; [window makeKeyAndVisible]; return YES; } -(void)addToArray3{ NSLog(@"Array Count: %d", [myArray3 count]); [myArray3 addObject:@"Test"]; NSLog(@"Array triggered from SecondViewController"); NSLog(@"Array Count: %d", [myArray3 count]); } SecondViewController.m file #import "SecondViewController.h" #import "arrayTestAppDelegate.h" @implementation SecondViewController -(IBAction)addToArray{ arrayTestAppDelegate *object = [[arrayTestAppDelegate alloc] init]; [object addToArray3]; }

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  • Is there an easy way to change iPhone Application Settings from within an application?

    - by Matt
    I've got application settings working just fine. However, I'd like to be able to change my app settings from within my app. It seems as though there should be some kind of generic way to add this functionality to my app without having to recreate all the controls myself. I mean, the code is already written in apple's settings app. Maybe someone wrote this code and open sourced it? (if it is not already available)

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