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  • Preventing server-side scripting, XSS

    - by Tim
    Hey all Are there any pre-made scripts that I can use for PHP / MySQL to prevent server-side scripting and JS injections? I know about the typical functions such as htmlentities, special characters, string replace etc. but is there a simple bit of code or a function that is a failsafe for everything? Any ideas would be great. Many thanks :)

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  • Dreamweaver javascript code hints

    - by xdevel2000
    I'd to use DW cs 4 but before to buy I want to test javascript code hints. However that feature doesn't work at all. I have an external .js library and then into an html file I load it but when I type functions or object by name nothing happen. Any idea?

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  • How to combine query strings in PHP

    - by incrediman
    Given a url, and a query string, how can I get the url resulting from the combination of the query string with the url? I'm looking for functionality similar to .htaccess's qsa. I realize this would be fairly trivial to implement completely by hand, however are there built-in functions that deal with query strings which could either simplify or completely solve this? Example input/result sets: Url="http://www.example.com/index.php/page?a=1" QS ="?b=2" Result="http://www.example.com/index.php/page?a=1&b=2" - Url="page.php" QS ="?b=2" Result="page.php?b=2"

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  • wordpress my_deregister plugin from page

    - by musiC addicted
    i try to use the next code to load cforms II plugin only on my CONTACT PAGE (http://www.deliciousdays.com/cforms-plugin/) #/template/functions.php add_action( 'wp_print_scripts', ' ', 100 ); function my_deregister_javascript() { if ( !is_page('Contact') ) { wp_deregister_script( 'cforms' ); } } add_action( 'wp_print_styles', 'my_deregister_styles', 100 ); function my_deregister_styles() { if ( !is_page('contact') ) { wp_deregister_style( 'cforms' ); wp_deregister_style( 'style' ); } } but doesn't work the code worked for contact form 7 ( http://wordpress.org/extend/plugins/contact-form-7/)

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  • GL_MULTISAMPLING_ARB is not defined

    - by user146780
    I downloaded this: http://www.videotutorialsrock.com/opengl2.exe . I'm trying to follow a tutorial to setup multisampling but GL_MULTISAMPLING_ARB is not defined, and many necessary wgl functions do not seem to be defined. Wht's wrong exactly? Thanks

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  • JQuery Attribute Manipulation

    - by TTCG
    When I search on the Internet about JQuery and I got the jquery cheat sheet. At there, I am very confused about how to use the following under which condition. Pls help me. [attribute|=val] [attribute*=val] [attribute~=val] [attribute$=val] [attribute=val] [attribute!=val] [attribute^=val] [attribute] [attribute1=val1] [attribute2=val2] What are the functions of these special character *, ~, $, !, ^? Thanks very much.

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  • C++ undefined reference

    - by klaus-johan
    Hi , My problem is the following : I have a class A that inherits from an abstract base class. I override all the virtual functions from the base class, and I have a constructor like this : A::A(B* b) { this->b=b; } In the constructor of class B , I have the following piece of code: A* a=new A(this) However this line of code gives the error : undefined reference to 'A::A(B*)' I have absolutly no idea why could this be happening , so any suggestion would be greatly appreciated !

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  • output with "Private`" Content in Mathematica Package

    - by madalina
    Hello everyone, I am trying to solve the following implementation problem in Mathematica 7.0 for some days now and I do not understand exactly what is happening so I hope someone can give me some hints. I have 3 functions that I implemented in Mathematica in a source file with extension *.nb. They are working okay to all the examples. Now I want to put these functions into 3 different packages. So I created three different packages with extension .*m in which I put all the desired Mathematica function. An example in the "stereographic.m" package which contain the code: BeginPackage["stereographic`"] stereographic::usage="The package stereographic...." formEqs::usage="The function formEqs[complexBivPolyEqn..." makePoly::usage="The function makePoly[algebraicEqn] ..." getFixPolys::usage="The function..." milnorFibration::usage="The function..." Begin["Private`"] Share[]; formEqs[complex_,{m_,n_}]:=Block[{complexnew,complexnew1, realeq, imageq, expreal, expimag, polyrealF, polyimagF,s,t,u,v,a,b,c,epsilon,x,y,z}, complexnew:=complex/.{m->s+I*t,n->u+I*v}; complexnew1:=complexnew/.{s->(2 a epsilon)/(1+a^2+b^2+c^2),t->(2 b epsilon)/(1+a^2+b^2+c^2),u->(2 c epsilon)/(1+a^2+b^2+c^2),v->(- epsilon+a^2 epsilon+b^2 epsilon+c^2 epsilon)/(1+a^2+b^2+c^2)}; realeq:=ComplexExpand[Re[complexnew1]]; imageq:=ComplexExpand[Im[complexnew1]]; expreal:=makePoly[realeq]; expimag:=makePoly[imageq]; polyrealF:=expreal/.{a->x,b->y,c->z}; polyimagF:=expimag/.{a->x,b->y,c->z}; {polyrealF,polyimagF} ] End[] EndPackage[] Now to test the function I load the package Needs["stereographic`"] everything is okay. But when I test the function for example with formEqs[x^2-y^2,{x,y}] I get the following ouput: {Private`epsilon^2 + 2 Private`x^2 Private`epsilon^2 + Private`x^4 Private`epsilon^2 - 6 Private`y^2 Private`epsilon^2 + 2 Private`x^2 Private`y^2 Private`epsilon^2 + Private`y^4 Private`epsilon^2 - 6 Private`z^2 Private`epsilon^2 + 2 Private`x^2 Private`z^2 Private`epsilon^2 + 2 Private`y^2 Private`z^2 Private`epsilon^2 + Private`z^4 Private`epsilon^2, 8 Private`x Private`y Private`epsilon^2 + 4 Private`z Private`epsilon^2 - 4 Private`x^2 Private`z Private`epsilon^2 - 4 Private`y^2 Private`z Private`epsilon^2 - 4 Private`z^3 Private`epsilon^2} Of course I do not understand why Private` appears in front of any local variable which I returned in the final result. I would want not to have this Private` in the computed output. Any idea or better explanations which could indicate me why this happens? Thank you very much for your help. Best wishes, madalina

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  • adding javascript events to freemind maps

    - by pri_dev
    I have created freemind maps using the tool, right now in the process of integrating the map with my web application. I have some questions on the usage of freemind maps 1) Instead of using the freemindbrowser.html and the jar file to integrate a map with a website/ web app, can we do an export to Javascript from the tool and then integrate that exported file (.html) with the web site? 2) I want to be able to add javascript functions on events like node click, how do I do that? Thanks in Advance

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  • How do you automatically remove the preview window after autocompletion in Vim?

    - by Ben Davini
    I'm using omnifunc=pythoncomplete. When autocompleting a word (e.g., os.), I get the list of eligible class members and functions, as expected, as well as a scratch buffer preview window with documentation about the selected member or function. This is great, but after selecting the function I want, the preview window remains. I can get rid of it with ":pc", but I'd like it just to automatically disappear after I've selected my function, a la Eclipse. I've played around with "completeopt" but to no avail.

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  • Core Location and speed measurements

    - by Krumelur
    Does anyone know if Core Location in the iPhone OS uses anything but simple vector math to calculate speed? I've read that the GPS system can provide speed measurements that can be accurate when position is not (I believe using the Doppler shifts of the signals). I've tried and failed to see if the iPhone does this. The question is basically, does this data contain information or is it just convenience functions, using (filtered?) location data?

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  • PHP - ___ encoding to UTF-8 - is there an end-all solution?

    - by Kerry
    I've looked across the web, I've looked through SO, through PHP documentation and more. It seems like a ridiculous problem not to have a standard solution to. If you get an unknown character set, and it has strange characters (like english quotes), is there a standard way to convert them to UTF-8? I've seen many messy solutions using a plethora of functions and checking and none of them are definitely going to work. Has anyone come up with their own function or a solution that always works?

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  • Overloading new, delete in C++

    - by user265260
    i came across this line is stroustrup An operator function must either be a member or take at least one argument of a user-defined type (functions redefining the new and delete operators need not). Dont operator new and operator delete take an user defined type as one of their arguments? what does it mean, am i missing something here

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  • How do you return a pointer to a base class with a virtual function?

    - by Nick Sweet
    I have a base class called Element, a derived class called Vector, and I'm trying to redefine two virtual functions from Element in Vector. //element.h template <class T> class Element { public: Element(); virtual Element& plus(const Element&); virtual Element& minus(const Element&); }; and in another file //Vector.h #include "Element.h" template <class T> class Vector: public Element<T> { T x, y, z; public: //constructors Vector(); Vector(const T& x, const T& y = 0, const T& z =0); Vector(const Vector& u); ... //operations Element<T>& plus(const Element<T>& v) const; Element<T>& minus(const Element<T>& v) const; ... }; //sum template <class T> Element<T>& Vector<T>::plus(const Element<T>& v) const { Element<T>* ret = new Vector((x + v.x), (y + v.y), (z + v.z)); return *ret; } //difference template <class T> Element<T>& Vector<T>::minus(const Element<T>& v) const { Vector<T>* ret = new Vector((x - v.x), (y - v.y), (z - v.z)); return *ret; } but I always get error: 'const class Element' has no member named 'getx' So, can I define my virtual functions to take Vector& as an argument instead, or is there a way for me to access the data members of Vector through a pointer to Element? I'm still fairly new to inheritance polymorphism, fyi.

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  • iPhone: Create a single UIView from multiple clicks

    - by Cuzog
    I'm making a partial overlay modal in my app with the code from “Semi-Modal (Transparent) Dialogs on the iPhone” at ramin.firoozye.com. In doing so, the button that calls the modal is still visible and clickable. I will hide this button when the modal spawns, but I want to be sure if the user clicks very quickly twice, a new modal doesn't come up for each click. What is the best way to check that the modal doesn't already exist when calling it from the button click? You can download the test project here. For those that don't have xcode, the relevant functions are below: I call forth the modal on button click with this: - (IBAction)displayModal:(id)sender { ModalViewController *modalController = [[ModalViewController alloc] initWithNibName:@"ModalViewController" bundle:nil]; modalController.view.frame = CGRectOffset(modalController.view.frame, 0, 230); [self showModal:modalController.view]; } Then use this function to animate the custom modal over the current view: - (void)showModal:(UIView*) modalView { UIWindow* mainWindow = (((TestAppDelegate*) [UIApplication sharedApplication].delegate).window); CGPoint middleCenter = modalView.center; CGSize offSize = [UIScreen mainScreen].bounds.size; CGPoint offScreenCenter = CGPointMake(offSize.width / 2.0, offSize.height * 1.5); modalView.center = offScreenCenter; // we start off-screen [mainWindow addSubview:modalView]; // Show it with a transition effect [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.4]; // animation duration in seconds modalView.center = middleCenter; [UIView commitAnimations]; } Then I dismiss the modal on button click with this: - (IBAction)dismissModal:(id)sender { [self hideModal:self.view]; } And then use these functions to animate the modal offscreen and clean itself up: - (void)hideModal:(UIView*) modalView { CGSize offSize = [UIScreen mainScreen].bounds.size; CGPoint offScreenCenter = CGPointMake(offSize.width / 2.0, offSize.height * 1.5); [UIView beginAnimations:nil context:modalView]; [UIView setAnimationDuration:0.7]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(hideModalEnded:finished:context:)]; modalView.center = offScreenCenter; [UIView commitAnimations]; } - (void)hideModalEnded:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { UIView* modalView = (UIView *)context; [modalView removeFromSuperview]; [self release]; } Any help is greatly appreciated!

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  • asp.net c# ip address lost after postback?

    - by Mark
    Hi all, One of my functions in a class is called GetIpAddress() which returns the following string: System.Web.HttpContext.Current.Request.ServerVariables["REMOTE_ADDR"] This all works well in regular page loads and gets my ip address, but when i for example let a user place a comment, then the ip address is lost after postback and i get an empty string returned. Am I missing something here maybe? Kind regards, Mark

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  • Multiple Projects, Common Module

    - by EShull
    I have a library of common functions that I use in several different projects, which works fine on my local machine where I can just add the path to the library, but now that I've put several of my projects on GoogleCode, I'm not sure how to deal with the external library. Do I put copies of it in each project and try to keep them all synchronized with each other, or is there a better way?

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  • Where are the function literals in c++?

    - by academicRobot
    First of all, maybe literals is not the right term for this concept, but its the closest I could think of (not literals in the sense of functions as first class citizens). The idea is that when you make a conventional function call, it compiles to something like this: callq <immediate address> But if you make a function call using a function pointer, it compiles to something like this: mov <memory location>,%rax callq *%rax Which is all well and good. However, what if I'm writing a template library that requires a callback of some sort with a specified argument list and the user of the library is expected to know what function they want to call at compile time? Then I would like to write my template to accept a function literal as a template parameter. So, similar to template <int int_literal> struct my_template {...};` I'd like to write template <func_literal_t func_literal> struct my_template {...}; and have calls to func_literal within my_template compile to callq <immediate address>. Is there a facility in C++ for this, or a work around to achieve the same effect? If not, why not (e.g. some cataclysmic side effects)? How about C++0x or another language? Solutions that are not portable are fine. Solutions that include the use of member function pointers would be ideal. I'm not particularly interested in being told "You are a <socially unacceptable term for a person of low IQ>, just use function pointers/functors." This is a curiosity based question, and it seems that it might be useful in some (albeit limited) applications. It seems like this should be possible since function names are just placeholders for a (relative) memory address, so why not allow more liberal use (e.g. aliasing) of this placeholder. p.s. I use function pointers and functions objects all the the time and they are great. But this post got me thinking about the don't pay for what you don't use principle in relation to function calls, and it seems like forcing the use of function pointers or similar facility when the function is known at compile time is a violation of this principle, though a small one.

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