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  • Blackberry UI tool bar : fields alignment

    - by Galaxy
    i am developing custom toolbar manager, but i want to adjust the fields alignment to be centered not aligned to the left , any advice below is the code of toolbar package galaxy.bb.ui.container; import net.rim.device.api.ui.Color; import net.rim.device.api.ui.Graphics; import net.rim.device.api.ui.XYEdges; import net.rim.device.api.ui.container.HorizontalFieldManager; import net.rim.device.api.ui.decor.Background; import net.rim.device.api.ui.decor.BackgroundFactory; import net.rim.device.api.ui.decor.Border; import net.rim.device.api.ui.decor.BorderFactory; public class ToolBarManager extends HorizontalFieldManager { private int bgColor = Color.BLACK; private int borderColor = Color.WHITE; private int borderStyle= Border.STYLE_FILLED; public ToolBarManager(){ super(USE_ALL_WIDTH); } public ToolBarManager(int bgColor) { super(USE_ALL_WIDTH); this.bgColor = bgColor; } public ToolBarManager(int bgColor, int borderStyle) { super(USE_ALL_WIDTH); this.bgColor = bgColor; this.borderStyle = borderStyle; } public int getBgColor() { return bgColor; } public void setBgColor(int bgColor) { this.bgColor = bgColor; } public int getBorderColor() { return borderColor; } public void setBorderColor(int borderColor) { this.borderColor = borderColor; } public int getBorderStyle() { return borderStyle; } public void setBorderStyle(int borderStyle) { this.borderStyle = borderStyle; } protected void paint(Graphics graphics) { super.paint(graphics); XYEdges padding = new XYEdges(5, 5, 5, 5); Border roundedBorder = BorderFactory.createRoundedBorder(padding, borderColor, borderStyle); this.setBorder(roundedBorder); Background bg = BackgroundFactory.createSolidBackground(bgColor); this.setBackground(bg); } }

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  • Wrapping a Flash/AS3 Sprite as a Flex MXML component

    - by John
    For my game, I am making the main game view as a plain Flash/AS3 class, something like: public class GameArena extends Sprite This is simply a big rectangle in which game objects are drawn, so no need for fancy UI and I want to keep the main game engine Flex-free so I can use Sprites rather than heavier Flex components. However for the entire game/app, I do still want to use Flex for GUI/layout. So I thought I could create a Flex class subclassing UIComponent, which has a GameView object as a child... now I can use this in MXML as a standard Flex component. e.g. public class ArenaView extends UIComponent { public var gameArena:GameArena; override protected function createChildren():void { super.createChildren(); if (!gameArena) { gameArena = new GameArena(); gameArena.width = 200; gameArena.height = 200; addChild(gameArena); } } } Then I have a simple line in my main App MXML like: <logic:Arena x="0" y="0" width="50%" height="100%" name="TestArenaPanel" /> But so far while my code compiles, the Flash class isn't getting rendered. Maybe it's something simple, but I wanted to ask if this is a reasonable approach, or there is something better? BTW: I've had the "should Flex be used" conversation many times. If you want to discuss that please do so in comments, but keep answers on topic.

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  • The type or namespace name 'WebControls' could not be found (are you missing a using directive or an assembly reference?)

    - by user1467175
    I encountered this error: The type or namespace name 'WebControls' could not be found (are you missing a using directive or an assembly reference?) Source Error: Line 28: Login Login1 = (WebControls.Login)LoginView1.FindControl("Login1"); // here the error code Line 29: TextBox UserName = (TextBox)Login1.FindControl("UserName"); Line 30: TextBox FailureText = (TextBox)Login1.FindControl("FailureText"); I did some research and the solution was to add this into the source code: System.Web.UI.WebControls.Login but I have no idea where this code can be add into. At first I tried putting it as a namespace, but it was wrong. Anyone can tell me where should I place this code at?? EDIT protected void Login1_LoginError(object sender, System.EventArgs e) { //Login Login1 = (WebControls.Login).LoginView1.FindControl("Login1"); Login Login1 = (System.Web.UI.WebControls.Login)LoginView1.FindControl("Login1"); TextBox UserName = (TextBox)Login1.FindControl("UserName"); TextBox FailureText = (TextBox)Login1.FindControl("FailureText"); //There was a problem logging in the user //See if this user exists in the database MembershipUser userInfo = Membership.GetUser(UserName.Text); if (userInfo == null) { //The user entered an invalid username... FailureText.Text = "There is no user in the database with the username " + UserName.Text; } else { //See if the user is locked out or not approved if (!userInfo.IsApproved) { FailureText.Text = "When you created your account you were sent an email with steps to verify your account. You must follow these steps before you can log into the site."; } else if (userInfo.IsLockedOut) { FailureText.Text = "Your account has been locked out because of a maximum number of incorrect login attempts. You will NOT be able to login until you contact a site administrator and have your account unlocked."; } else { //The password was incorrect (don't show anything, the Login control already describes the problem) FailureText.Text = string.Empty; } } }

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  • Execute client & server side code with one click?

    - by Abu Hamzah
    i am not sure if my design have flaw but would like to know what others have to say, i am in a situation where i am trying to acheive two things in one click. using : asp.net web form i have a web form with few textbox and a gridview control and a button. if i click on the button i am executing two things 1) asynchronously get data from server to client (working great) and able to display the data in the textboxes. 2) same click i want to bind the gridview. <asp:Content ID="Content2" ContentPlaceHolderID="cphMaster" runat="server"> <asp:Label runat="server" ID='Label1' >Id:</asp:Label> <asp:TextBox ID="txtId" runat='server'></asp:TextBox> <asp:Button ID="btnSubmit" OnClientClick="LoadDataById();" runat="server" Text="Submit" onclick="btnSubmit_Click" /> <br /> <br /> <asp:TextBox ID="txtName" runat='server'></asp:TextBox> <br /> <asp:TextBox ID="txtPurpose" runat='server'></asp:TextBox> <br /> <br /> <asp:GridView ID="GridView1" runat="server"> </asp:GridView> </asp:Content> server side protected void btnSubmit_Click(object sender, EventArgs e) { GridView1.DataSource = laodData(int.Parse(txtId.Text)); GridView1.DataBind(); } Jquery: function LoadVisitBasicByVisitId() { ContactServiceProxy.invoke({ serviceMethod: "GetDataById", data: { request: request }, callback: function(response) { processCompletedContactStore(response); }, error: function(xhr, errorMsg, thrown) { postErrorAndUnBlockUI(xhr, errorMsg, thrown); } }); return false; } recap: 1) jquery script execute asynchronously to get data from server to client and display in the textboxes 2) server side code to bind the gridview.

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  • Need help: input int from console and pass it into method in different class and do math

    - by christophe
    i'm a beginner, Need help, Please!!! I want to read optional number "a" from console and then store it in variable to use as passing to a different class (different .java file). and pint the sum separetely by optional inputting. How do i code the 2 classes? thanks /* * DemoApp.java */ public class DemoApp { public static void main(String[] args) { Scanner input = new Scanner(System.in); int a; System.out.println("Input one of the following 3 numbers: 100, 200, 300"); System.out.print("Enter: "); a = input.nextInt(); TestApplication testapp = new TestApplication(); testapp.test(a); } } /* * TestApplication.java * */ public class TestApplication { private int a; public void test(int a) { this.a = a; // TODO: where to get the "a"? (entered by users from console) System.out.println("The number_a was passed in: "+a); } protected void printNum() throws Exception { int num; switch (a) { case 100: num = num + 10; break; case 200: num = num + 20; break; case 300: num = num + 30; break; default: // TODO: unexpected number input. throw(); break; } System.out.println("I got a sum number"+num); } }

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  • Javascript object properties access functions in parent constructor?

    - by Bob Spryn
    So I'm using this pretty standard jquery plugin pattern whereby you can grab an api after applying the jquery function to a specific instance. This API is essentially a javascript object with a bunch of methods and data. So I wanted to essentially create some private internal methods for the object only to manipulate data etc, which just doesn't need to be available as part of the API. So I tried this: // API returned with new $.TranslationUI(options, container) $.TranslationUI = function (options, container) { // private function? function monkey(){ console.log("blah blah blah"); } // extend the default settings with the options object passed this.settings = $.extend({},$.TranslationUI.defaultSettings,options); // set a reference for the container dom element this.container = container; // call the init function this.init(); }; The problem I'm running into is that init can't call that function "monkey". I'm not understanding the explanation behind why it can't. Is it because init is a prototype method?($.TranslationUI's prototype is extended with a bunch of methods including init elsewhere in the code) $.extend($.TranslationUI, { prototype: { init : function(){ // doesn't work monkey(); // editing flag this.editing = false; // init event delegates here for // languagepicker $(this.settings.languageSelector, this.container).bind("click", {self: this}, this.selectLanguage); } } }); Any explanations would be helpful. Would love other thoughts on creating private methods with this model too. These particular functions don't HAVE to be in prototype, and I don't NEED private methods protected from being used externally, but I want to know how should I have that requirement in the future.

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  • C++, overloading std::swap, compiler error, VS 2010

    - by Ian
    I would like to overload std::swap in my template class. In the following code (simplified) #ifndef Point2D_H #define Point2D_H template <class T> class Point2D { protected: T x; T y; public: Point2D () : x ( 0 ), y ( 0 ) {} Point2D( const T &x_, const T &y_ ) : x ( x_ ), y ( y_ ) {} .... public: void swap ( Point2D <T> &p ); }; template <class T> inline void swap ( Point2D <T> &p1, Point2D <T> &p2 ) { p1.swap ( p2 ); } namespace std { template <class T> inline void swap ( Point2D <T> &p1, Point2D <T> &p2 ) { p1.swap ( p2 ); } } template <class T> void Point2D <T>::swap ( Point2D <T> &p ) { using (std::swap); swap ( x, p.x ); swap ( y, p.y ); } #endif there is a compiler error (only in VS 2010): error C2668: 'std::swap' : ambiguous call to overloaded I do not know why, std::swap should be overoaded... Using g ++ code works perfectly. Without templates (i.e. Point2D is not a template class) this code also works.. Thanks for your help.

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  • [RAILS] Why is ssl_requirement clearing the Flash? (Chrome Mac)

    - by aaronrussell
    I am using ssl_requirement and since setting it up, my application's Flash messages are disappearing. I've modified the plugin slightly as accounts can optionally have a domain mapped to their account. In that case the non-ssl areas of the site should use the mapped domain, whereas the ssl areas should use the subdomain: def ensure_proper_protocol return true if ssl_allowed? if ssl_required? && !request.ssl? redirect_to "https://#{@account.subdomain}." + APP_CONF[:domain] + request.request_uri flash.keep return false elsif request.ssl? && !ssl_required? redirect_to "http://#{@account.sub_or_mapped_domain}" + request.request_uri flash.keep return false end end The application is broadly split into a website (front end) and an admin (back end). ALL of the admin area uses SSL so in the AdminController I have overwritten ssl_required? with: protected def ssl_required? return false if RAILS_ENV == "test" || RAILS_ENV == "development" true end Interestingly, Flash messages work fine in the development environment, where I am bypassing requiring SSL, but in my production environment where SSL is required, all Flash are gone. Any ideas? EDIT I've done some further testing and can add that this problem is ONLY occurring in Chrome on the Mac. Other Mac browsers and Chrome on windows are displaying the Flash messages as expected. This may be a bug with Chrome on the Mac then...?

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  • How to customize file dialog in wpf

    - by ManjuAnoop
    In Windows7 I am using a customized Open File Dialog( WPF application). My Open File dialog is derived from Microsoft.Win32.CommonDialog. The dialog have old look, how to change this to new look (windows7 file dialog look(Explorer style)). Code portion: private const int OFN_ENABLESIZING = 0x00800000; private const int OFN_EXPLORER = 0x00080000; private const int OFN_ENABLEHOOK = 0x00000020; protected override bool RunDialog(IntPtr hwndOwner) { OPENFILENAME_I.WndProc proc = new OPENFILENAME_I.WndProc(this.HookProc); OPENFILENAME_I ofn = new OPENFILENAME_I(); this._charBuffer = CharBuffer.CreateBuffer(0x2000); if (this._fileNames != null) { this._charBuffer.PutString(this._fileNames[0]); } ofn.lStructSize = Marshal.SizeOf(typeof(OPENFILENAME_I)); ofn.hwndOwner = hwndOwner; ofn.hInstance = IntPtr.Zero; ofn.lpstrFilter = MakeFilterString(this._filter, this.DereferenceLinks); ofn.nFilterIndex = this._filterIndex; ofn.lpstrFile = this._charBuffer.AllocCoTaskMem(); ofn.nMaxFile = this._charBuffer.Length; ofn.lpstrInitialDir = this._initialDirectory; ofn.lpstrTitle = this._title; ofn.Flags = OFN_EXPLORER | OFN_ENABLESIZING | OFN_ENABLEHOOK; ofn.lpfnHook = proc; ofn.FlagsEx = 0x1000000 ; NativeMethods.GetOpenFileName(ofn); // } [SecurityCritical, SuppressUnmanagedCodeSecurity, DllImport("comdlg32.dll", CharSet = CharSet.Unicode, SetLastError = true)] internal static extern bool GetOpenFileName([In, Out] OPENFILENAME_I ofn);

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  • onKeypress Enter Key event on textfield not working in Chrome

    - by rlcrews
    I have a question along the same vein as the one asked here regarding how the enter key is handled in chrome. The effect I am trying to accomplish is to allow the enter key to call a click event of one a button while focus in within the current field. To accomplish this I am using the following code: javascript: <script type="text/javascript"> //attempting to capture keypress for chrome here but this is not working $("#txtContainer").keypress(function (e) { if (e.keyCode == '13') { e.preventDefault(); doClick(buttonname, e); return false; } }); function doClick(buttonName, e) { var key; if (window.event) key = window.event.keyCode; //IE else key = e.which; //firefox if (key == 13) { var btn = document.getElementById(buttonName); if (btn != null) { btn.click(); event.keyCode = 0 } } } </script> within the aspx <form id="form1" runat="server"> <div> <asp:LinkButton ID="newBtn" runat="server" OnClick="btnLogin_Click" Text="ASP Link" /> <asp:TextBox ID="txtContainer" runat="server" Width="100" /> <asp:Label ID="time_lbl" runat="server" /> </div> </form> and within the code behind aspx.cs protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { txtContainer.Attributes.Add("onKeyPress", "doClick('" + newBtn.ClientID + "',event)"); } } public void btnLogin_Click(object sender, EventArgs e) { time_lbl.Text = txtContainer.Text; } The above code works fine in FF and IE however chrome continues to submit the entire form vs. capturing the keypress on the enterkey. Thank you for any suggestions.

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  • How to use the Zend_Log instance that was created using the Zend_Application_Resource_Log in a model

    - by Alex
    Our Zend_Log is initialized by only adding the following lines to application.ini resources.log.stream.writerName = "Stream" resources.log.stream.writerParams.mode = "a" So Zend_Application_Resource_Log will create the instance for us. We are already able to access this instance in controllers via the following: public function getLog() { $bootstrap = $this->getInvokeArg('bootstrap'); //if (is_null($bootstrap)) return false; if (!$bootstrap->hasPluginResource('Log')) { return false; } $log = $bootstrap->getResource('Log'); return $log; } So far, so good. Now we want to use the same log instance in model classes, where we can not access the bootstrap. Our first idea was to register the very same Log instance in Zend_Registry to be able to use Zend_Registry::get('Zend_Log') everywhere we want: in our Bootstrap class: protected function _initLog() { if (!$this->hasPluginResource('Log')) { throw new Zend_Exception('Log not enabled'); } $log = $this->getResource('Log'); assert( $log != null); Zend_Registry::set('Zend_Log', $log); } Unfortunately this assertion fails == $log IS NULL --- but why?? It is clear that we could just initialize the Zend_Log manually during bootstrapping without using the automatism of Zend_Application_Resource_Log, so this kind of answers will not be accepted.

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  • showDialog in Activity not displaying dialog

    - by Mohit Deshpande
    Here is my code: public class TasksList extends ListActivity { ... private static final int COLUMNS_DIALOG = 7; private static final int ORDER_DIALOG = 8; ... /** * @see android.app.Activity#onCreateDialog(int) */ @Override protected Dialog onCreateDialog(int id) { Dialog dialog; final String[] columns; Cursor c = managedQuery(Tasks.CONTENT_URI, null, null, null, null); columns = c.getColumnNames(); final String[] order = { "Ascending", "Descending" }; switch (id) { case COLUMNS_DIALOG: AlertDialog.Builder columnDialog = new AlertDialog.Builder(this); columnDialog.setSingleChoiceItems(columns, -1, new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { bundle.putString("column", columns[which]); } }); dialog = columnDialog.create(); case ORDER_DIALOG: AlertDialog.Builder orderDialog = new AlertDialog.Builder(this); orderDialog.setSingleChoiceItems(order, -1, new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { String orderS; if (order[which].equalsIgnoreCase("Ascending")) orderS = "ASC"; else orderS = "DESC"; bundle.putString("order", orderS); } }); dialog = orderDialog.create(); default: dialog = null; } return dialog; } /** * @see android.app.Activity#onOptionsItemSelected(android.view.MenuItem) */ @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case SORT_MENU: showDialog(COLUMNS_DIALOG); showDialog(ORDER_DIALOG); String orderBy = bundle.getString("column") + bundle.getString("order"); Cursor tasks = managedQuery(Tasks.CONTENT_URI, projection, null, null, orderBy); adapter = new TasksAdapter(this, tasks); getListView().setAdapter(adapter); break; case FILTER_MENU: break; } return false; } The showDialog doesn't display the dialog. I used the Debugger and it does executes these statements, but the dialog doesn't show. }

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  • Cannot connect to mysql via servlet

    - by JBoy
    Hi all I have been since 2 days trying to figure out why my servlet does not connect to the database MySql. I have mysql installed and working properly and eclipse. Whenever i try to etabilish a connection i get the ClassNotFoundException for the com.mysql.jdbc.Driver, which is actually properly imported, the connector i'm using is the mysql-connector-java5.1.14 added properly as external jar so everything seems fine. here's my code protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { String dbUrl="jdbc:mysql://localhost:3306/test"; String username="root"; String password=""; try { Class.forName("com.mysql.jdbc.Driver").newInstance(); conn=DriverManager.getConnection(dbUrl); System.out.println("Connected!"); } catch (SQLException e) { e.printStackTrace(); System.out.println("not connected"); } catch(ClassNotFoundException x){ x.printStackTrace(); } catch(Exception e){ e.printStackTrace(); } } The stacktrace(part of): java.lang.ClassNotFoundException: com.mysql.jdbc.Driver at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1645) at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1491) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:375) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:164) i'm following the connection steps from a published java book and also in forums and tutorials i just see the same code, cannot figure out why that Exception comes. On a normal application which does not run on the server the Exception isn't thrown and the connection (in the exact same way) its successfull. Do you have any advice?

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  • Android onFling not responding

    - by Kevin Moore
    I am new to android first of all so think of any newbie mistakes first I am trying to add a fling function in my code. public class MainGamePanel extends SurfaceView implements SurfaceHolder.Callback, OnGestureListener { private MainThread thread; private Droid droid; private Droid droid2; private static final String TAG = gameView.class.getSimpleName(); private GestureDetector gestureScanner; public MainGamePanel(Context context){ super(context); getHolder().addCallback(this); droid = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 270, 300); droid2 = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 50, 300); thread = new MainThread(getHolder(), this); setFocusable(true); gestureScanner = new GestureDetector(this); } public boolean onTouchEvent(MotionEvent event){ return gestureScanner.onTouchEvent(event); } @Override protected void onDraw(Canvas canvas){ canvas.drawColor(Color.BLACK); droid.draw(canvas); droid2.draw(canvas); } @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { droid.setX(50); droid.setY(50); Log.d(TAG, "Coords: x=" + e1.getX() + ",y=" + e2.getY()); return true; } @Override public boolean onDown(MotionEvent e) { droid2.setX((int)e.getX()); droid2.setY((int)e.getY()); Log.d(TAG, "Coords: x=" + e.getX() + ",y=" + e.getY()); return false; } I got the gestureListener to work with: onDown, onLongPress, and onShowPress. But i can't get any response with onFling, onSingleTapUp, and onScroll. What mistake am I making? does it have to do with views? I don't know what code would be useful to see.... so any suggestions would be much appreciated. Thank You!

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  • C# XNA: What can cause SpriteBatch.End() to throw a NPE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm....

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  • C++ const-reference semantics?

    - by Kristoffer
    Consider the sample application below. It demonstrates what I would call a flawed class design. #include <iostream> using namespace std; struct B { B() : m_value(1) {} long m_value; }; struct A { const B& GetB() const { return m_B; } void Foo(const B &b) { // assert(this != &b); m_B.m_value += b.m_value; m_B.m_value += b.m_value; } protected: B m_B; }; int main(int argc, char* argv[]) { A a; cout << "Original value: " << a.GetB().m_value << endl; cout << "Expected value: 3" << endl; a.Foo(a.GetB()); cout << "Actual value: " << a.GetB().m_value << endl; return 0; } Output: Original value: 1 Expected value: 3 Actual value: 4 Obviously, the programmer is fooled by the constness of b. By mistake b points to this, which yields the undesired behavior. My question: What const-rules should you follow when designing getters/setters? My suggestion: Never return a reference to a member variable if it can be set by reference through a member function. Hence, either return by value or pass parameters by value. (Modern compilers will optimize away the extra copy anyway.)

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  • OnEditorActionListener called twice with same eventTime on SenseUI keyboard

    - by ydant
    On just one phone I am testing on (HTC Incredible, Android 2.2, Software 3.21.605.1), I am experiencing the following behavior. The onEditorAction event handler is being called twice (immediately) when the Enter key on the Sense UI keyboard is pressed. The KeyEvent.getEventTime() is the same for both times the event is called, leading me to this work-around: protected void onCreate(Bundle savedInstanceState) { [...] EditText text = (EditText)findViewById(R.id.txtBox); text.setOnEditorActionListener(new OnEditorActionListener() { private long lastCalled = -1; public boolean onEditorAction(TextView v, int actionId, KeyEvent event) { if ( event.getEventTime() == lastCalled ) { return false; } else { lastCalled = event.getEventTime(); handleNextButton(v); return true; } } }); [...] } The EditText is defined as: <EditText android:layout_width="150sp" android:layout_height="wrap_content" android:id="@+id/txtBox" android:imeOptions="actionNext" android:capitalize="characters" android:singleLine="true" android:inputType="textVisiblePassword|textCapCharacters|textNoSuggestions" android:autoText="false" android:editable="true" android:maxLength="6" /> On all other devices I've tested on, the action button is properly labeled "Next" and the event is only called a single time when that button is pressed. Is this a bug in Sense UI's keyboard, or am I doing something incorrectly? Thank you for any assistance.

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  • redirecting _top page from asp:login control in iframe onloggedin

    - by jumpdart
    So yeah, Im building a little authenticated content(.NET app) to a large html site managed by another group. They are only comfortable with managing html so all my app content will be contained in iframes. Everything is working fine as far as navigation and calling services and whatnot but i cant bust out of the frame with my asp:login control. Im trying to register some JS on logged in but with no success. Thanks protected void login_LoggedIn(object sender, EventArgs e) { StringBuilder strScript = new StringBuilder(); strScript.Append("<script language='javascript'>"); string sHome = ConfigurationManager.AppSettings["AppHomePageURL"].ToString(); //strScript.AppendFormat("window.navigate('{0}');", sHome); //strScript.AppendFormat("parent.location.href='{0}';", sHome); //strScript.AppendFormat("window.open('{0}', '_top', '', false);", sHome); strScript.AppendFormat("top.location.href='{0}';", sHome); strScript.Append("WTF_let_me_outa_here();"); strScript.Append("</script>"); ClientScript.RegisterClientScriptBlock(typeof(Page), "LoginGO", strScript.ToString()); }

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  • php / phpDoc - @return instance of $this class ?

    - by searbe
    How do I mark a method as "returns an instance of the current class" in my phpDoc? In the following example my IDE (Netbeans) will see that setSomething always returns a foo object. But that's not true if I extent the object - it'll return $this, which in the second example is a bar object not a foo object. class foo { protected $_value = null; /** * Set something * * @param string $value the value * @return foo */ public function setSomething($value) { $this->_value = $value; return $this; } } $foo = new foo(); $out = $foo->setSomething(); So fine - setSomething returns a foo - but in the following example, it returns a bar..: class bar extends foo { public function someOtherMethod(){} } $bar = new bar(); $out = $bar->setSomething(); $out->someOtherMethod(); // <-- Here, Netbeans will think $out // is a foo, so doesn't see this other // method in $out's code-completion ... it'd be great to solve this as for me, code completion is a massive speed-boost. Anyone got a clever trick, or even better, a proper way to document this with phpDoc?

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  • MVC 3 beta + Dependency Resolver + Unity = got problem

    - by drsim
    Hi everyone. I'm tried to use Dependency Resolver with Unity, and got some problem when my Controller creating. Here example of controller: public class AccountController : Controller { private readonly ICourseService _courseService; public AccountController(ICourseService courseService) { _courseService = courseService; } } But, when Controller try to create - i got an exception "No parameterless constructor defined for this object." I even try to add default constructor for this controller, but courseService didn't create. Also try to add property with [Dependency] attribute - nothing happened. Here is Dependency Resolver class: public class UnityDependencyResolver : IDependencyResolver { private readonly IUnityContainer _container; public UnityDependencyResolver(IUnityContainer container) { _container = container; } public object GetService(Type serviceType) { return _container.IsRegistered(serviceType) ? _container.Resolve(serviceType) : null; } public IEnumerable<object> GetServices(Type serviceType) { return _container.IsRegistered(serviceType) ? _container.ResolveAll(serviceType) : new List<object>(); } } and Global.asax.cs: protected void Application_Start() { AreaRegistration.RegisterAllAreas(); RegisterGlobalFilters(GlobalFilters.Filters); RegisterRoutes(RouteTable.Routes); var container = new UnityContainer(); container.RegisterType<ICourseService, CourseService>(); DependencyResolver.SetResolver(new UnityDependencyResolver(container)); } Can anyone help me ?

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  • C# Passing objects and list of objects by reference

    - by David Liddle
    I have a delegate that modifies an object. I pass an object to the delegate from a calling method, however the calling method does not pickup these changes. The same code works if I pass a List as the object. I thought all objects were passed by reference so any modifications would be reflected in the calling method? I can modify my code to pass a ref object to the delegate but am wondering why this is necessary? public class Binder { protected delegate int MyBinder<T>(object reader, T myObject); public void BindIt<T>(object reader, T myObject) { //m_binders is a hashtable of binder objects MyBinder<T> binder = m_binders["test"] as MyBinder<T>; int i = binder(reader, myObject); } } public class MyObjectBinder { public MyObjectBinder() { m_delegates["test"] = new MyBinder<MyObject>(BindMyObject); } private int BindMyObject(object reader, MyObject obj) { //make changes to obj in here } } ///calling method in some other class public void CallingMethod() { MyObject obj = new MyObject(); MyBinder binder = new MyBinder(); binder.BindIt(myReader, obj); //don't worry about myReader //obj should show reflected changes }

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  • Reverse wildcard search in codeigniter

    - by Andy Platt
    I am implementing a snippet-based content management system into my current project. Snippets can be associated with a page either by exact match of the full url falling back to a wildcard match on a partial url or finally a default snippet. To implement this I have a created table of page associations with a wildcard flag, the system first checks the current url against the non-wildcard associations and if it doesn't find a match it checks against the partial url's where the wildcard flag is set. In order to achieve this I am getting all the partial url's from the database and putting them into an array then walking the array to check for a match against the current url: protected function _check_wildcard($url = NULL) { if($url) { $q = $this->db->where('wildcard' ,'Y') ->from('content') ->get(); $wildcards = $q->result_array(); foreach($wildcards AS $wildcard) { if(strpos($url,$wildcard['url']) > 0) { return $wildcard['snipppet_id']; } } } else { return NULL; } } Can anyone suggest a better way to do this - preferably one that doesn't involve having to constantly download the full list of all the wildcards each time I load a page as I am afraid that this will have a negative effect on the scalability of the system down the line?

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  • Add Custom Control to DataGridViewCell

    - by Kovscer
    Hello, I create a custom control inherited from Windows.System.Forms.Controls. This is my code of this control: public partial class MonthEventComponent : Control { private Color couleur; private Label labelEvenement; public MonthEventComponent(Color couleur_c, String labelEvenement_c ) { InitializeComponent(); this.couleur = couleur_c; this.labelEvenement.Text = labelEvenement_c; this.labelEvenement.ForeColor = couleur; this.labelEvenement.BackColor = Color.White; this.labelEvenement.TextAlign = ContentAlignment.MiddleLeft; this.labelEvenement.Dock = DockStyle.Fill; this.Controls.Add(labelEvenement); } public MonthEventComponent() { InitializeComponent(); this.couleur = Color.Black; this.labelEvenement = new Label(); this.labelEvenement.ForeColor = couleur; this.labelEvenement.BackColor = Color.White; this.labelEvenement.Text = "Evénement Initialiser"; this.labelEvenement.TextAlign = ContentAlignment.MiddleLeft; this.labelEvenement.Dock = DockStyle.Fill; this.Controls.Add(labelEvenement); } protected override void OnClick(EventArgs e) { base.OnClick(e); MessageBox.Show("Click"); } } I would like to insert this control or multiple of this control on a DataGridViewCell but i don't know how to do this. Thank you in advance for your answer, Best Regards, PS: I'm french, i'm apologize for any can of language errors.

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  • Maintaining Mouse Control in Embedded swfs (i.e. parent / child ) Flash cs4 AS3

    - by garydev
    Hello to all, I have an issue that is driving me nuts. I have an AS3 application that performs a calculation based upon user's input to determine a result. The purpose is to predict the results of a horse's coat color based on the genetics. The results are given in a 3d model swfs that are loaded into the "shell's" UILoader Component and they rotate. I have an example of this here: http://www.provideoshow.com/coatcalculator/coat_calculator.html As you can see this works fine with an "auto-rotate" feature. The problem is that my client wants the 3d models to be rotated by the user's mouse. I have the 3d models rotating with the mouse but they only work when they are stand alone swfs. They break when they are loaded into the shell. Some research informs me that the issue is in the stage properties and the parent not receiving them from the child. I've gotten some advice that I need to pass a reference to the shell's stage and preferably in the init function. This is the code I have in the child which is loaded as a class public function Main_master_withmouse() { if(stage) { _stage = stage; init(stage); } } protected function init(rootStage:Stage):void { if(rootStage) { _stage = rootStage; } else { _stage = this.stage; } sceneWidth = _stage.stageWidth createChildren(); startRendering(); } I can't figure out what to put in the parent to pass the reference to its stage. Any help is greatly appreciated. Thank you in advance

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  • App_Themes Not Loading on Initial Load

    - by Jason Heine
    Hello, I have an application where different users can log in via a single portal login. When they log in, if they belong to more than 1 company they have to select the company they belong to. The theme will change if there is a custom theme for that company. Each page my application has inherits a "CustomPage" class Here is the code for the custom page: public class CustomPage : Page { protected void Page_PreInit(object sender, EventArgs e) { if (Globals.Company != null && Directory.Exists(Page.MapPath("~/App_Themes/" + Globals.Company.CompanyName))) { Page.Theme = Globals.Company.CompanyName; } else { Page.Theme = "Default"; } } } When the customer belongs to more than 1 company, and they select the company they belong to, the theme loads just fine. So, the problem I am having is this: If they belong to just 1 company, the company is automatically selected but the theme does not load right away. However, if I refresh the page, the theme loads just fine. Even the default theme will not load. The page has no css at all until I refresh. I am not using forms authentication and the default theme in the web config is "Default" <pages theme="Default"> Any thoughts to what might be going on? If you need clarification on anything, please ask. Thanks!

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