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  • How to get SVN to ignore Mac "._" files?

    - by Dave Child
    My development server is accessed by several OSX users, and their OS tends to leave lots of unnecessary files around the place, all starting with dot underscore ("._"). I know OSX can be told not to create these on network drives, but they still sneak in. I'd like SVN to ignore anything starting with "._", but I can't seem to get it to work, even though it looks like it should be simple. I've added "._*" to the SVN global ignore pattern, but SVN is still trying to add and commit these files. Can anyone tell me what I'm doing wrong? My full SVN ignore pattern is: global-ignores = *.o *.lo *.la *.al .libs *.so *.so.[0-9]* *.a *.pyc *.pyo *.rej *~ #*# .#* .*.swp .DS_Store Thumbs.db ._* *.bak *.tmp nbproject I don't know if it makes any difference, but I'm trying to set this on both Ubuntu and Ubuntu server by editing the /etc/subversion/config file.

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  • iPhone: Compressing .app files in command line (Mac OS X) removes CodeSigning

    - by Santthosh
    I am trying to do a simple build automation of my iPhone apps with TeamCity, but having this nagging issue.. When I manually pickup and install .app file from the build folder it works great (syncs smoothly with iTunes and I can see the app on my phone) But when I try to zip this with /bin/zip or ditto...then the zipped contents loose the CodeSigning (iTunes says that it cannot install this app because its not signed) I have tried different combinations of these.. ditto -ck --rsrc --keepParent HelloWorld.app HelloWorld.zip Any more ideas?

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  • HTML5 video - Safari (Mac) - live HLS stream - seek in live buffer

    - by bsnote
    I have the following HTML: <head> </head> <body> <button type="button" onclick="onSeek();">Seek</button> <video id="video" src="http://<host>/somevideo.m3u8" autoplay controls> </video> <script src="http://code.jquery.com/jquery-1.7.2.min.js"></script> <script> function onSeek() { var video = $('#video')[0]; video.currentTime = -300; } </script> </body> When I open the page, the m3u8 playlist has already about 100 media segments (5 min). Since it's a live video it starts playing from one of the last media segments and video.currentTime is set to 0. video.seekable.start(i) and video.seekable.end(i) shows the seekable range which is 0..currentTime. How can I seek to the previous media segments, say 5 min back? video.currentTime = -300 doesn't work. It resets currentTime to 0.

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  • SublimeJava won't react at all on Mac OS X 10.7

    - by David Merz
    today I tried to install and run the SublimeJava Plugin for Sublime Text 2. Here is basically what i've done. Cloning the git Repository https://github.com/quarnster/SublimeJava.git into ~/Library/Application Support/Sublime Text 2/Packages. Created a ProjectFile to test the Plugin. { "folders": [ { // The class files are in the same directory "path": "~/src/path_to_project/" } ], "settings": [ { "sublimejava_classpath": [ "~/src/path_to_project/", "/System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Libraries/" ], "sublimejava_enabled":true } ] } Now whenever I type something that should trigger the code-completion, nothing happens. I hope you guys can sort me out here, many thanks in advance!!

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  • W3Schools tutorial example not working with Coda on Mac

    - by Mark Szymanski
    I am following a JavaScript tutorial on the W3Schools website and I have the following code: <html> <head> <title>Hello!</title> </head> <body> <script type="text/javascript"> function confirmShow { var r = confirm("Press one...") if (r == true) { alert("Button pressed == OK") } if (r == false) { alert("Button pressed == Cancel") } } </script> <input type="button" onclick="confirmShow()" value="Show Confirm Box" /> </body> </html> and whenever I preview it in Coda or in Safari the alert never shows up. Thanks in advance!

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  • Localhost packet analyzer for Mac

    - by kingjeffrey
    Packet sniffers generally do not capture localhost traffic. I need to inspect some post data in a localhost environment (being generated from a Ruby on Rails development). Do you know of any programs that expose localhost packets?

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  • Xapian gem failed to install on Mac OS X Snow Leopard + macports

    - by goodwill
    I have installed xapian-core + xapian-bindings with macports on snow leopard, then trying to install xapian gem fails: Building native extensions. This could take a while... ERROR: Error installing xapian: ERROR: Failed to build gem native extension. /opt/ruby-enterprise/bin/ruby extconf.rb ./configure --with-ruby checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... ./install-sh -c -d checking for gawk... no checking for mawk... no checking for nawk... no checking for awk... awk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking build system type... i386-apple-darwin10.3.0 checking host system type... i386-apple-darwin10.3.0 checking for style of include used by make... GNU checking for gcc... gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking dependency style of gcc... gcc3 checking for a sed that does not truncate output... /usr/bin/sed checking for grep that handles long lines and -e... /usr/bin/grep checking for egrep... /usr/bin/grep -E checking for ld used by gcc... /usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld checking if the linker (/usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld) is GNU ld... no checking for /usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld option to reload object files... -r checking for BSD-compatible nm... /usr/bin/nm checking whether ln -s works... yes checking how to recognize dependent libraries... pass_all checking how to run the C preprocessor... gcc -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking dlfcn.h usability... yes checking dlfcn.h presence... yes checking for dlfcn.h... yes checking for g++... g++ checking whether we are using the GNU C++ compiler... yes checking whether g++ accepts -g... yes checking dependency style of g++... gcc3 checking how to run the C++ preprocessor... g++ -E checking the maximum length of command line arguments... 196608 checking command to parse /usr/bin/nm output from gcc object... ok checking for objdir... .libs checking for ar... ar checking for ranlib... ranlib checking for strip... strip checking for dsymutil... dsymutil checking for nmedit... nmedit checking for -single_module linker flag... yes checking for -exported_symbols_list linker flag... yes checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fno-common checking if gcc PIC flag -fno-common works... yes checking if gcc static flag -static works... no checking if gcc supports -c -o file.o... yes checking whether the gcc linker (/usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld) supports shared libraries... yes checking dynamic linker characteristics... darwin10.3.0 dyld checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... no checking whether we are using the GNU C++ compiler... (cached) yes checking whether g++ accepts -g... (cached) yes checking dependency style of g++... (cached) gcc3 checking for xapian-config... /opt/local/bin/xapian-config checking /opt/local/bin/xapian-config works... yes checking whether to enable maintainer-specific portions of Makefiles... no checking for ruby1.8... no checking for ruby... /opt/ruby-enterprise/bin/ruby checking /opt/ruby-enterprise/bin/ruby version... ruby 1.8.7 (2009-06-12 patchlevel 174) [i686-darwin10.2.0], MBARI 0x6770, Ruby Enterprise Edition 2009.10 checking for /opt/ruby-enterprise/lib/ruby/1.8/i686-darwin10.2.0/ruby.h... yes checking ruby/io.h... no checking whether to use -fvisibility=hidden... yes configure: creating ./config.status config.status: creating Makefile config.status: creating xapian-version.h config.status: creating python/Makefile config.status: creating python/docs/Makefile config.status: creating php/Makefile config.status: creating php/docs/Makefile config.status: creating java/Makefile config.status: creating java/native/Makefile config.status: creating java/org/xapian/Makefile config.status: creating java/org/xapian/errors/Makefile config.status: creating java/org/xapian/examples/Makefile config.status: creating java-swig/Makefile config.status: creating tcl8/Makefile config.status: creating tcl8/docs/Makefile config.status: creating tcl8/pkgIndex.tcl config.status: creating csharp/Makefile config.status: creating csharp/docs/Makefile config.status: creating csharp/AssemblyInfo.cs config.status: creating ruby/Makefile config.status: creating ruby/docs/Makefile config.status: creating xapian-bindings.spec config.status: creating python/generate-python-exceptions config.status: creating config.h config.status: config.h is unchanged config.status: executing depfiles commands *** Building bindings for languages: ruby make make all-recursive Making all in ruby make all-recursive Making all in docs make all-am make[5]: Nothing to be done for `all-am'. /bin/sh ../libtool --tag=CXX --mode=compile g++ -DHAVE_CONFIG_H -I. -I.. -I/opt/ruby-enterprise/lib/ruby/1.8/i686-darwin10.2.0 -I/opt/ruby-enterprise/lib/ruby/1.8/i686-darwin10.2.0 -fno-strict-aliasing -Wall -Wno-unused -Wno-uninitialized -fvisibility=hidden -I/opt/local/include -g -O2 -MT xapian_wrap.lo -MD -MP -MF .deps/xapian_wrap.Tpo -c -o xapian_wrap.lo xapian_wrap.cc ../libtool: line 393: /bin/sed: No such file or directory ../libtool: line 393: /bin/sed: No such file or directory ../libtool: line 792: /bin/sed: No such file or directory : ignoring unknown tag ../libtool: line 792: /bin/sed: No such file or directory *** Warning: inferring the mode of operation is deprecated. *** Future versions of Libtool will require --mode=MODE be specified. ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1156: /bin/sed: No such file or directory : compile: cannot determine name of library object from `' make[4]: *** [xapian_wrap.lo] Error 1 make[3]: *** [all-recursive] Error 1 make[2]: *** [all] Error 2 make[1]: *** [all-recursive] Error 1 make: *** [all] Error 2 extconf.rb:3:in `system!': unhandled exception from extconf.rb:6 Gem files will remain installed in /opt/ruby-enterprise/lib/ruby/gems/1.8/gems/xapian-1.0.15 for inspection. Results logged to /opt/ruby-enterprise/lib/ruby/gems/1.8/gems/xapian-1.0.15/gem_make.out Any idea pal?

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  • xapian-full installed on mac os x snow leopard but failed with dlopen LoadError

    - by goodwill
    Since I have tried to install xapian but failed, I try another alternative with xapian-full. Installation seems goes well, but when I try to write code with that I got toasted with error message again: irb(main):001:0> require 'xapian' LoadError: dlopen(/opt/ruby-enterprise/lib/ruby/gems/1.8/gems/xapian-full-1.1.3.4/lib/_xapian.bundle, 9): Library not loaded: /usr/local/lib/libxapian-1.1.3.dylib Referenced from: /opt/ruby-enterprise/lib/ruby/gems/1.8/gems/xapian-full-1.1.3.4/lib/_xapian.bundle Reason: image not found - /opt/ruby-enterprise/lib/ruby/gems/1.8/gems/xapian-full-1.1.3.4/lib/_xapian.bundle from /opt/ruby-enterprise/lib/ruby/gems/1.8/gems/xapian-full-1.1.3.4/lib/_xapian.bundle from /opt/ruby-enterprise/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:36:in `require' from /opt/ruby-enterprise/lib/ruby/site_ruby/1.8/xapian.rb:40 from /opt/ruby-enterprise/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /opt/ruby-enterprise/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from (irb):1 Anyone know how to solve this?

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  • Problems installing Moose on Mac (compile Sub::Name prereq)

    - by Leonard
    I'm trying to install Moose (a CPAN module) on my Macbook Pro. It finds a dependency on Sub-Name, and when it tries to install this, gets the following error messages. Any idea as to how I can cure this? XMATH/Sub-Name-0.04.tar.gz^M /usr/bin/make -- OK^M Running make test^M PERL_DL_NONLAZY=1 /opt/local/bin/perl "-MExtUtils::Command::MM" "-e" "test_harness(0, 'blib/lib', 'blib/arch')" t/*.t^M t/smoke....Can't load '/private/var/root/.cpan/build/Sub-Name-0.04-ziHbmm/blib/arch/auto/Sub/Name/Name.bundle' for module Sub::Name: dlopen(/private/var/root/.cpan/build/Sub-Name-0.04-ziHbmm/blib/arch/auto/Sub/Name/Name.bundle, 2): no suitable image found. Did find:^M /private/var/root/.cpan/build/Sub-Name-0.04-ziHbmm/blib/arch/auto/Sub/Name/Name.bundle: mach-o, but wrong architecture at /opt/local/lib/perl5/5.8.9/darwin-2level/DynaLoader.pm line 230.^M at t/smoke.t line 6^M Compilation failed in require at t/smoke.t line 6.^M

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  • SqlPlus on mac osx 10.6 doesn't work

    - by lesce
    When i try to run this #sqlplus system@orcl it gives me this error SQL*Plus: Release 10.1.0.3.0 - Production on Tue Apr 20 02:24:41 2010 Copyright (c) 1982, 2004, Oracle. All rights reserved. Enter password: ERROR: ORA-12154: TNS:could not resolve the connect identifier specified the oracle server is working , I can connect through SQLDeveloper My .profile looks like this export PATH=/opt/local/bin:/opt/local/sbin:$PATH # Setting PATH for Python 3.1 # The orginal version is saved in .profile.pysave PATH="/Library/Frameworks/Python.framework/Versions/3.1/bin:${PATH}" DYLD_LIBRARY_PATH=/Users/lesce/instantclient export TNS_ADMIN=/Users/lesce/instantclient export ORACLE_SID="orcl" export DYLD_LIBRARY_PATH export PATH=$PATH:/Users/lesce/instantclient tnsnames.ora ORCL = (DESCRIPTION = (ADDRESS = (PROTOCOL = TCP)(HOST = localhost)(PORT = 1521)) (CONNECT_DATA = (SERVER = DEDICATED) (SERVICE_NAME = orcl) ) ) listener.ora SID_LIST_LISTENER = (SID_LIST = (SID_DESC = (SID_NAME = PLSExtProc) (ORACLE_HOME = /Users/oracle/oracle/product/10.2.0/db_1) (PROGRAM = extproc) ) (SID_DESC = (SID_NAME = orcl) (ORACLE_HOME = /Users/oracle/oracle/product/10.2.0/db_1) ) ) LISTENER = (DESCRIPTION_LIST = (DESCRIPTION = (ADDRESS = (PROTOCOL = TCP)(HOST = localhost)(PORT = 1521)) (ADDRESS = (PROTOCOL = IPC)(KEY = EXTPROC0)) ) ) My SqlDeveloper configuration username : sys role : sysdba connection type : basic hostname : localhost port : 1521 sid : orcl

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  • Attachment Fu error on MAC OS X and Ubuntu 9.10

    - by kgpdeveloper
    Greetings. I am encountering an issue with attachment fu and s3. Details: Production server - Ubuntu - imagemagick, rmagick aws-s3 gems are installed . Error starting app: vendor/plugins/attachment_fu/lib/technoweenie/attachment_fu/backends/s3_backend.rb:173:in `included': undefined method `symbolize_keys' for nil:NilClass (NoMethodError) See: http://github.com/technoweenie/attachment_fu/blob/master/lib/technoweenie/attachment_fu/backends/s3_backend.rb Has anyone encountered this? It seems that even with the config/amazon_s3.yml, the YAML file is not read.

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  • Editing Mac OS X login items in Objective-C through AppleScript

    - by mon4goos
    In my Cocoa program, I want to examine what programs are registered to run at startup and modify that list as I feel appropriate. In order to be compatible with Tiger it seems like I need to work through AppleScript. I currently have the following code: NSDictionary* errorDict; NSAppleEventDescriptor* returnDescriptor = NULL; NSString *appleSource = @"tell application \"System Events\"\n\ get every login item\n\ end tell"; NSAppleScript *appleScript = [[NSAppleScript alloc] initWithSource: appleSource]; returnDescriptor = [appleScript executeAndReturnError: &errorDict]; If I run that command in AppleScript, I get back an array of login items. However, I can't figure out how to iterate through this array in Objective-C. More specifically, I want to examine the names and paths of the programs registered to run at startup. Any ideas?

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  • Problem deploying Rails with Passenger to Mac OS X Leopard Server

    - by Meltemi
    I'm spinning my wheels... Apache is working and serving static html, png, etc. normally. Trying to get Passenger to serve a rails app out of www.mydomain.com/rails/ as it stands when i try to hit my app: www.mydomain.com/rails/myapp/railsclassname I get only an Apache 403 Errors. Nothing in myapp's Production Log. Apache2 access.log: "GET /rails/ HTTP/1.1" 403 1085 Apache2 error.log: [Fri Jun 11 22:44:01 2010] [error] [client 10.0.1.41] File does not exist: /Library/WebServer/wwwroot/rails/railsclassname i've even tried www.mydomain.com/myapp/classname Passenger, obviously, isn't routing requests made into my sub-folder rails/ to my rails app. not sure where i've screwed up. the most obvious thing is "Passenger doesn't seem to be running"... instructions I've followed just say to sudo apachectl graceful, which i've done (as well as stopped/started). new to this so go easy on me! Here's some info that might be helpful. happy to provide more as needed... As per some instruction @ Passenger site i've created a symlink from /Library/WebServer/myapp/rails - /Library/WebServer/rails/myapp/public myhost:myapp joe$ passenger-config --root /Library/Ruby/Gems/1.8/gems/passenger-2.2.14 myhost:myapp joe$ passenger-status ERROR: Phusion Passenger doesn't seem to be running. apollo:myapp joe$ cat /etc/httpd/httpd.conf ... <removed for brevity> ... # Copied From Passenger Installer LoadModule passenger_module /Library/Ruby/Gems/1.8/gems/passenger-2.2.14/ext/apache2/mod_passenger.so PassengerRoot /Library/Ruby/Gems/1.8/gems/passenger-2.2.14 PassengerRuby /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby # End Passenger Installer NameVirtualHost * <VirtualHost *:80> ServerName www.mydomain.com DocumentRoot /Library/WebServer/rails/myapp/public # <-- be sure to point to 'public'! RackBaseURI /rails <Directory /Library/WebServer/rails/myapp/public> AllowOverride all # <-- relax Apache security settings Options -MultiViews # <-- MultiViews must be turned off order allow,deny Allow from all </Directory> </VirtualHost> This last bit from NameVirtualHost on is pieced together from a number of online material i've found...as i've been desperately trying to find something/anything that'll show Passenger at least has a pulse!?!

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  • Cufon delay in WordPress, Mac/Safari/FF...

    - by luke
    Using cufon 'manually' not the plugin.... I have a delay on many page loads in Safari and FF on the Cufon enabled headings.... http://www.budewebdesign.com/haf Tried moving Cufon higher up (eg before wp_head() and the plugin code that calls, without any real effect. Some pages no problem but others just a long enough delay to be annoying. I'm not really keen on hiding the headings before the page load completes as is suggested elsewhere. If it loads without delay some of the time, I wonder if it can be made to 'all' of the time :) My connection speed is good. Thanks for any ideas on this.

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  • Flash video hiding the cursor on Mac OS X

    - by Tibor
    I found a Core Graphics function, CGCursorIsVisible, that one can use to determine whether the mouse cursor is shown on screen. I have a small app that uses a timer to call that function a few times a second to see if the cursor is shown or hidden (as I found no way to get my app notified when the mouse cursor shown/hidden status changes). The above works correctly except… when the Flash browser plugin plays a video: the mouse cursor gets hidden after a few seconds of mouse inactivity but CGCursorIsVisible() still keeps telling me that the cursor is indeed shown as if nothing happened. What I need is to be able to tell, at any given moment, whether the mouse cursor is shown to the end user on any screen. Is there any way to do that even in the case of playing a video using the Flash plugin?

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  • How to burn an Audio CD programmatically in Mac OS X

    - by Adion
    All the info I can find about burning cd's is for Windows, or about full programs to burn cd's. I would however like to be able to burn an Audio CD directly from within my program. I don't mind using Cocoa or Carbon, or if there are no API's available to do this directly, using a command-line program that can use a wav/aiff file as input would be a possibility too if it can be distributed with my application. Because it will be used to burn dj mixes to cd, it would also be great if it is possible to create different tracks without a gap between them.

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  • How do I make exchange forward email to a non-exchange mail server (postfix on mac)?

    - by johnny
    Hi, I'm not sure what I'm doing. Exchange has been working a long time. I just installed a mac mail server postfix/dovecot. They both work but not together. If I send email directly to the new server with [email protected], I can send email to the Internet and I can receive email at the [email protected]. But, if I log onto my exchange account with OWA and I put in [email protected] I never receive it and I never get any errors back in OWA or on my mac server logs. It just disappears. On the mac, I thought that as long as I had mail running and had SMTP set to allow incoming email checked it would receive email from anywhere. How can I make my Exchange server send email to the mac box if the email doesn't exist in the exchange server? Is this where I would put a new SMTP connector and a bridgehead using DNS? Thank you for any help.

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  • Looking for Light Time Management Software Suggestions (for Mac)

    - by tmo256
    I'm looking for a simple project management app that performs task scheduling, along the line of Merlin or MS Project, but no where near as robustly. I don't need to deal with other (human) resources, but I work on anything from 3 to 6 different projects at a time. What I'd like is to be able to input deadlines and tasks, and have a schedule suggested to complete them. I do technical work, but I don't think I need anything specifically for software development, especially considering I do plenty of other kinds of things, like graphic design and social media PR. I'd really like this to be dead simple, as simple as possible. Suggestions? OmniPlan, something web-based? Definitely cannot afford anything too extravagant, really looking for something under $200. Thanks for your input!

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  • C/C++/Assembly Programatically detect if hyper-threading is active on Windows, Mac and Linux

    - by HTASSCPP
    I can already correctly detect the number of logical processors correctly on all three of these platforms. To be able to detect the number of physical processors/cores correctly I'll have to detect if hyperthreading is supported AND active (or enabled if you prefer) and if so divide the number of logical processors by 2 to determine the number of physical processors. Perphaps I should provide an example: A quad core Intel CPU's with hyperthreading enabled has 4 physical cores, yet 8 logical processors (hyperthreading creates 4 more logical processors). So my current function would detect 8 instead of the desired 4. My question therefore is if there is a way to detect whether hyperthreading is supported AND ENABLED?

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  • link nasm program for mac os x

    - by Fry Constantine
    i have some problems with linking nasm program for macos: GLOBAL _start SEGMENT .text _start: mov ax, 5 mov bx, ax mov [a], ebx SEGMENT .data a DW 0 t2 DW 0 fry$ nasm -f elf test.asm fry$ ld -o test test.o -arch i386 ld: warning: in test.o, file was built for unsupported file format which is not the architecture being linked (i386) ld: could not find entry point "start" (perhaps missing crt1. fry$ nasm -f macho test.asm fry$ ld -o test test.o -arch i386 ld: could not find entry point "start" (perhaps missing crt1.o) can anyone help me?

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  • mac, netbeans 6.8, c++, sdl, opengl: compilation problems

    - by ufk
    Hiya. I'm trying to properly compile a c++ opengl+sdl application using netbeans 6.8 under Snow Leopard 64-bit. I have libSDL 1.2.14 installed using macports. The script that I try to compile is the following: #ifdef WIN32 #define WIN32_LEAN_AND_MEAN #include <windows.h> #endif #if defined(__APPLE__) && defined(__MACH__) #include <OpenGL/gl.h> // Header File For The OpenGL32 Library #include <OpenGL/glu.h> // Header File For The GLu32 Library #else #include <GL/gl.h> // Header File For The OpenGL32 Library #include <GL/glu.h> // Header File For The GLu32 Library #endif #include "sdl/SDL.h" #include <stdio.h> #include <unistd.h> #include "SDL/SDL_main.h" SDL_Surface *screen=NULL; GLfloat rtri; // Angle For The Triangle ( NEW ) GLfloat rquad; // Angle For The Quad ( NEW ) void InitGL(int Width, int Height) // We call this right after our OpenGL window is created. { glViewport(0, 0, Width, Height); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // This Will Clear The Background Color To Black glClearDepth(1.0); // Enables Clearing Of The Depth Buffer glDepthFunc(GL_LESS); // The Type Of Depth Test To Do glEnable(GL_DEPTH_TEST); // Enables Depth Testing glShadeModel(GL_SMOOTH); // Enables Smooth Color Shading glMatrixMode(GL_PROJECTION); glLoadIdentity(); // Reset The Projection Matrix gluPerspective(45.0f,(GLfloat)Width/(GLfloat)Height,0.1f,100.0f); // Calculate The Aspect Ratio Of The Window glMatrixMode(GL_MODELVIEW); } /* The main drawing function. */ int DrawGLScene() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear The Screen And The Depth Buffer glLoadIdentity(); // Reset The View glTranslatef(-1.5f,0.0f,-6.0f); // Move Left 1.5 Units And Into The Screen 6.0 glRotatef(rtri,0.0f,1.0f,0.0f); // Rotate The Triangle On The Y axis ( NEW ) // draw a triangle glBegin(GL_TRIANGLES); // Begin Drawing Triangles glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Front) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f(-1.0f,-1.0f, 1.0f); // Left Of Triangle (Front) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f( 1.0f,-1.0f, 1.0f); // Right Of Triangle (Front) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Right) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f( 1.0f,-1.0f, 1.0f); // Left Of Triangle (Right) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f( 1.0f,-1.0f, -1.0f); // Right Of Triangle (Right) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Back) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f( 1.0f,-1.0f, -1.0f); // Left Of Triangle (Back) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f(-1.0f,-1.0f, -1.0f); // Right Of Triangle (Back) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Left) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f(-1.0f,-1.0f,-1.0f); // Left Of Triangle (Left) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f(-1.0f,-1.0f, 1.0f); // Right Of Triangle (Left) glEnd(); glLoadIdentity(); // Reset The Current Modelview Matrix glTranslatef(1.5f,0.0f,-7.0f); // Move Right 1.5 Units And Into The Screen 6.0 glRotatef(rquad,1.0f,0.0f,0.0f); // Rotate The Quad On The X axis ( NEW ) glBegin(GL_QUADS); // Start Drawing Quads glColor3f(0.0f,1.0f,0.0f); // Set The Color To Green glVertex3f( 1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Top) glVertex3f(-1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Top) glVertex3f(-1.0f, 1.0f, 1.0f); // Bottom Left Of The Quad (Top) glVertex3f( 1.0f, 1.0f, 1.0f); // Bottom Right Of The Quad (Top) glColor3f(1.0f,0.5f,0.0f); // Set The Color To Orange glVertex3f( 1.0f,-1.0f, 1.0f); // Top Right Of The Quad (Bottom) glVertex3f(-1.0f,-1.0f, 1.0f); // Top Left Of The Quad (Bottom) glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Bottom) glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Bottom) glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red glVertex3f( 1.0f, 1.0f, 1.0f); // Top Right Of The Quad (Front) glVertex3f(-1.0f, 1.0f, 1.0f); // Top Left Of The Quad (Front) glVertex3f(-1.0f,-1.0f, 1.0f); // Bottom Left Of The Quad (Front) glVertex3f( 1.0f,-1.0f, 1.0f); // Bottom Right Of The Quad (Front) glColor3f(1.0f,1.0f,0.0f); // Set The Color To Yellow glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Back) glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Back) glVertex3f(-1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Back) glVertex3f( 1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Back) glColor3f(0.0f,0.0f,1.0f); // Set The Color To Blue glVertex3f(-1.0f, 1.0f, 1.0f); // Top Right Of The Quad (Left) glVertex3f(-1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Left) glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Left) glVertex3f(-1.0f,-1.0f, 1.0f); // Bottom Right Of The Quad (Left) glColor3f(1.0f,0.0f,1.0f); // Set The Color To Violet glVertex3f( 1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Right) glVertex3f( 1.0f, 1.0f, 1.0f); // Top Left Of The Quad (Right) glVertex3f( 1.0f,-1.0f, 1.0f); // Bottom Left Of The Quad (Right) glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Right) glEnd(); // Done Drawing A Quad rtri+=0.02f; // Increase The Rotation Variable For The Triangle ( NEW ) rquad-=0.015f; // Decrease The Rotation Variable For The Quad ( NEW ) // swap buffers to display, since we're double buffered. SDL_GL_SwapBuffers(); return true; } int main(int argc,char* argv[]) { int done; /*variable to hold the file name of the image to be loaded *In real world error handling code would precede this */ /* Initialize SDL for video output */ if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Unable to initialize SDL: %s\n", SDL_GetError()); exit(1); } atexit(SDL_Quit); /* Create a 640x480 OpenGL screen */ if ( SDL_SetVideoMode(640, 480, 0, SDL_OPENGL) == NULL ) { fprintf(stderr, "Unable to create OpenGL screen: %s\n", SDL_GetError()); SDL_Quit(); exit(2); } SDL_WM_SetCaption("another example",NULL); InitGL(640,480); done=0; while (! done) { DrawGLScene(); SDL_Event event; while ( SDL_PollEvent(&event) ) { if ( event.type == SDL_QUIT ) { done = 1; } if ( event.type == SDL_KEYDOWN ) { if ( event.key.keysym.sym == SDLK_ESCAPE ) { done = 1; } } } } } Under netbeans project properties I configured the following: C++ Compiler: added /usr/X11/include and /opt/local/include to the include directories. Linker: I added the following libraries: /usr/X11/lib/libGL.dylib /usr/X11/lib/libGLU.dylib /opt/local/lib/libSDL.dylib /opt/local/lib/libSDLmain.a Now... before I included SDL_main.h and libSDLMain.a to the project I got an error unknown reference to _main then I read here: http://www.libsdl.org/faq.php?action=listentries&category=7#55 that I need to include SDL_Main.h and to link libSDLMain.so to my project. after doing so, the project still won't compile. this is the Netbeans output: /usr/bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .clean-conf rm -f -r build/Debug rm -f dist/Debug/GNU-MacOSX/opengl2 CLEAN SUCCESSFUL (total time: 79ms) /usr/bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .build-conf /usr/bin/make -f nbproject/Makefile-Debug.mk dist/Debug/GNU-MacOSX/opengl2 mkdir -p build/Debug/GNU-MacOSX rm -f build/Debug/GNU-MacOSX/main.o.d g++ -c -g -I/usr/X11/include -I/opt/local/include -MMD -MP -MF build/Debug/GNU-MacOSX/main.o.d -o build/Debug/GNU-MacOSX/main.o main.cpp mkdir -p dist/Debug/GNU-MacOSX g++ -o dist/Debug/GNU-MacOSX/opengl2 build/Debug/GNU-MacOSX/main.o /opt/local/lib/libIL.dylib /opt/local/lib/libILU.dylib /opt/local/lib/libILUT.dylib /usr/X11/lib/libGL.dylib /usr/X11/lib/libGLU.dylib /opt/local/lib/libSDL.dylib /opt/local/lib/libSDLmain.a Undefined symbols: "_OBJC_CLASS_$_NSMenu", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "__objc_empty_cache", referenced from: _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) _OBJC_CLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_CFBundleGetMainBundle", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) "_CFURLGetFileSystemRepresentation", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "_NSApp", referenced from: _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSProcessInfo", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_CFURLCreateCopyDeletingLastPathComponent", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "_NSAllocateMemoryPages", referenced from: -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) "___CFConstantStringClassReference", referenced from: cfstring=CFBundleName in libSDLmain.a(SDLMain.o) cfstring= in libSDLmain.a(SDLMain.o) cfstring=About in libSDLmain.a(SDLMain.o) cfstring=Hide in libSDLmain.a(SDLMain.o) cfstring=h in libSDLmain.a(SDLMain.o) cfstring=Hide Others in libSDLmain.a(SDLMain.o) cfstring=Show All in libSDLmain.a(SDLMain.o) cfstring=Quit in libSDLmain.a(SDLMain.o) cfstring=q in libSDLmain.a(SDLMain.o) cfstring=Window in libSDLmain.a(SDLMain.o) cfstring=m in libSDLmain.a(SDLMain.o) cfstring=Minimize in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSAutoreleasePool", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_CPSEnableForegroundOperation", referenced from: _main in libSDLmain.a(SDLMain.o) "_CPSGetCurrentProcess", referenced from: _main in libSDLmain.a(SDLMain.o) "_CFBundleCopyBundleURL", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "_NSDeallocateMemoryPages", referenced from: -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSApplication", referenced from: l_OBJC_$_CATEGORY_NSApplication_$_SDLApplication in libSDLmain.a(SDLMain.o) __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_CPSSetFrontProcess", referenced from: _main in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSString", referenced from: l_OBJC_$_CATEGORY_NSString_$_ReplaceSubString in libSDLmain.a(SDLMain.o) __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSObject", referenced from: _OBJC_CLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_CFBundleGetInfoDictionary", referenced from: _main in libSDLmain.a(SDLMain.o) "_CFRelease", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "__objc_empty_vtable", referenced from: _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) _OBJC_CLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSMenuItem", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_objc_msgSend", referenced from: -[SDLMain application:openFile:] in libSDLmain.a(SDLMain.o) -[SDLMain applicationDidFinishLaunching:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) "_OBJC_METACLASS_$_NSObject", referenced from: _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_objc_msgSend_fixup", referenced from: l_objc_msgSend_fixup_objectForKey_ in libSDLmain.a(SDLMain.o) l_objc_msgSend_fixup_length in libSDLmain.a(SDLMain.o) l_objc_msgSend_fixup_alloc in libSDLmain.a(SDLMain.o) l_objc_msgSend_fixup_release in libSDLmain.a(SDLMain.o) ld: symbol(s) not found collect2: ld returned 1 exit status make[2]: *** [dist/Debug/GNU-MacOSX/opengl2] Error 1 make[1]: *** [.build-conf] Error 2 make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 263ms) any ideas? thanks a lot!

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  • Creating a window manager type overlay for Mac OS X

    - by zorg1379
    I want to make my own window manager for OS X, or at least give it the appearance of a new one. I have many designs written down in a book, and would like to implement them. These include altering, or even completely removing, menu bars, creating entirely new guis for switching applications, etc. I know that OS X does not have a window manager, and that basically the functions that an X11 window manager would perform are done by Carbon, Cocoa, the Dock application, and the window server. I've read that it would take an incredible amount of reverse engineering to write my own api, etc. at the hardware level. I am still not that good at programming though, and don't have that kind of time. That's why I was thinking of maybe running an application on top of OS X that will function like a separate window manager - and do everything that the normal OS GUI / window manager would do. Is this possible? For example: making a custom button that would appear upon a certain key combination, that could be clicked to access a document viewer, change the time, minimize a window, etc. Is there some way to access functionality to basic tasks / actions like this without using the default OS X button controls, and implementing them with my own GUI? I am talking about more than a simple theme change, I want to completely change the user experience. This means that this application would be run in a full screen mode that blocks out default OS X menu bars. I've heard something about using graphics architectures to plug in your own window manager? Would this be an option too? If so, how would I go about doing that? Thank you,

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  • Issues with Rails 3.1 API with Query String to Create action on Mac OSX Mountain Lion

    - by hjaved
    Hi I've been stuck on this problem for a while and would appreciate your help. I'm writing an API to allow an external source like a Browser Query String or a smartphone to enter some model User info in a form and hit the User create action to write the data to the db. Please tell me what I'm doing wrong with the code below. I've also observed that if I have code like @user = User.new(params[:user]), that this approach only works when a user enters their data within the form. And that if I have code such as @user = User.new( name: params[:name], location: params[:location], password = params[:password], email: params[:email]), that this code ONLY works for a Query string entry, but NOT both Query string AND regular form submission. Why is that and how can I write the code above in the Users Controller Create action, so that it takes care of both situations? URL used: localhost:3000/users/create?name=John&&[email protected]&&password=secret&&location=SanFrancisco&date=06122012 The date is of type string but it doesn't show up in the database. Why? Everything else does. UsersController.rb def create @user = User.new(params[:user]) if @user.save session[:uid] = @user.id redirect_to thanks_path, notice: "Welcome #{@user.name}!" else redirect_to root_path end end New User Form: <%=u.text_field :name, placeholder: "Name"%><br> <%=u.text_field :email, placeholder: "Email"%><br> <%=u.password_field :password, placeholder: "Password"%><br> <%=u.text_field :location, placeholder: "City"%><br> <%=u.text_field :date, placeholder: "Date"%><br> <%if params[:partner_id]%> <%=u.hidden_field :partner_id, value: params[:partner_id]%> <%end%> <button class="btn btn-large btn-primary">Enter</button> I also tried to create a separate method called remotecreate for User creation for something other than a regular web form. I entered remotecreate in the Query string but it didn't work. def remotecreate @user = User.create(name: params[:name], email: params[:email], password: params[:password], location: params[:location], date: params[:date]) if @user.save session[:uid] = @user.id redirect_to thanks_path, notice: "Welcome #{@user.name}" else redirect_to root_path end end Thanks!

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