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  • llvm clang struct creating functions on the fly

    - by anon
    I'm using LLVM-clang on Linux. Suppose in foo.cpp I have: struct Foo { int x, y; }; How can I create a function "magic" such that: typedef (Foo) SomeFunc(Foo a, Foo b); SomeFunc func = magic("struct Foo { int x, y; };"); so that: func(SomeFunc a, SomeFunc b); // returns a.x + b.y; ? Note: So basically, "magic" needs to take a char*, have LLVM parse it to get how C++ lays out the struct, then create a function on the fly that returns a.x + b.y; Thanks!

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  • grabbing layer contents in a class

    - by Mike
    I have a custom UIImageView class that creates thumbnails (UIImageView) and each thumbnail has a label. The label is created by another class. The label class creates a UIImageView and a UITextView on top of it. This is the init object class' init method: - (id)initWithFrame:(CGRect)frame { if ([super initWithFrame:frame] == nil) { return nil; } CGRect myFrame = CGRectMake(0, 0, 100, 100); myLabel = [[myLabelClass alloc] initWithFrame: myFrame]; //myLabelClass is a UIImageView based class [myLabel setCenter:CGPointMake(50, 50)]; [self addSubview: myLabel]; return self; } So, I have this MAIN VIEW CONTROLLER | |___ UIImageView WITH LABEL | |____ label background (UIView) |____ UITEXTVIEW (text) Now I want to write the contents of all these 3 components to a quartz context. I need to write using drawInRect, because I need to write the full object to a precise location. I expected object.layer.contents to be the image equivalent to these 3 "layers" flattened, in other words, the object's image, the label background and the label text, as it would if I created these 3 objects in Photoshop and flatten the composition. I also expect object.myLabel.layer.contents to contains the rendered contents of the UITextView over the label background. The problem is that when I use UIImage *myImage = [UIImage imageWithCGImage:objecto.myLabel.layer.contents]; [myImage drawInRect:CGRectMake(0, 0, 100, 100)]; I get nothing. How can I obtain a "flattened" image resultant to the full object (including its subviews)? thanks

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  • Qt - invalid conversion to child class

    - by David Davidson
    I'm drawing polygons using the Graphics View framework. I added a polygon to the scene with this: QGraphicsPolygonItem *poly = scene->addPolygon(QPolygonF(vector_of_QPointF)); poly->setPos(some_point); But I need to implement some custom behaviour like selection, mouse over indicator, and other similar stuff on the graphics item. So I declared a class that inherits QGraphicsPolygonItem: #include <QGraphicsPolygonItem> class GridHex : public QGraphicsPolygonItem { public: GridHex(QGraphicsItem* parent = 0); }; GridHex::GridHex(QGraphicsItem* parent) : QGraphicsPolygonItem(parent) { } Not doing much with that class so far, as you can see. But shouldn't replacing QGraphicsPolygonItem with my GridHex class? This is throwing a " invalid conversion from 'QGraphicsPolygonItem*' to 'GridHex*' " error: GridHex* poly = scene->addPolygon(QPolygonF(vector_of_QPointF)); What am I doing wrong?

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  • Class not overwriting with addClass

    - by scatteredbomb
    I'm using jQuery's addClass to add a class to an tab so when clicked it'll change the class so it's obvious the tab is highlighted. My HTML <div id="mainNav"> <ul> <li id="LinktheBand" onclick="nav('theBand')">The Band</li> <li id="linkTheMusic" onclick="nav('theMusic')">The Music</li> My CSS #mainNav li { float:left; margin-right:5px; color:white; font-family:Tahoma; font-weight:bold; padding: 10px 8px 0px 8px; background:url('../images/transparent-65.png'); height:40px; height: 25px !important; border:1px solid #000; } #mainNav li:hover { float:left; margin-right:5px; color:white; font-family:Tahoma; font-weight:bold; padding: 10px 8px 0px 8px; background: #660000; height:40px; height: 25px !important; border:1px solid #660000; } .mainNavSelected { float:left; margin-right:5px; color:white; font-family:Tahoma; font-weight:bold; padding: 10px 8px 0px 8px; background: #660000; height:40px; height: 25px !important; border:1px solid #660000; } My Javascript function nav(a) { $('#'+a).show(); $('#Link'+a).addClass('mainNavSelected'); } This works properly, I check firebug and can see the class="mainNavSelected" is added, but the list element doesn't take any properties of the new class. Firebug lists all the class items for mainNavSelected, but has them all crossed out. What am i missing to replace the class of this element?

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  • Text indent after the first line in a paragraph

    - by bobo
    - A Reuters reporter in Surkhrod district in Nangarhar province, where villagers said the raids took place, said Afghan police fired at the crowd after some of them started throwing stones at local government buildings. <p> - A Reuters reporter in Surkhrod district in Nangarhar province, where villagers said the raids took place, said Afghan police fired at the crowd after some of them started throwing stones at local government buildings.</p> In the above paragraph, I would like to use CSS to make all lines after the first line to automatically indent some space so that each line stays right after the - in the first line. It's similar to a list item with list position set to outside, but I don't want to use a list. What is the simplest way you can think of to achieve this effect? Less extra html markups will be better. Many thanks to you all.

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  • DB2: Won't allow parameterize fetch first X rows only

    - by Guy Roth
    Although in Oracle DB its is allowed to parametrize the number of rows that the query can fetch by adding to the query: select ... from ... where ... and rownum <= @MaximumRecords I can't add similar condition to acuivalent query running in DB2: It is allowed to add: select ... from ... where ... fetch first 500 rows only (where there is fixed number of rows) but not: select ... from ... where ... fetch first :1 rows only (:1 == @MaximumRecords) Is someone aware of a solution/work-around to this problem?

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  • How to dynamically set validation messages on properties with a class validation attribute

    - by Dan
    I'm writing Validation attribute that sits on the class but inspects the properties of the class. I want it to set a validation message on each of the properties it finds to be invalid. How do I do this? This is what I have got so far: [AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)] public class LinkedFieldValidationAttribute : ValidationAttribute { private readonly string[] _properiesToValidate; public LinkedFieldValidationAttribute(params string[] properiesToValidate) { _properiesToValidate = properiesToValidate; } public override bool IsValid(object value) { PropertyDescriptorCollection properties = TypeDescriptor.GetProperties(value); foreach (var propertyName in _properiesToValidate) { var propertyValue = properties.Find(propertyName, false).GetValue(value); //if value is invalid add message from base } //return validity } }

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  • Access class instance "name" dynamically in Python

    - by user328317
    In plain english: I am creating class instances dynamically in a for loop, the class then defines a few attributes for the instance. I need to later be able to look up those values in another for loop. Sample code: class A: def init(self, name, attr): self.name=name self.attr=attr names=("a1", "a2", "a3") x=10 for name in names: name=A(name, x) x += 1 ... ... ... for name in names: print name.attr How can I create an identifier for these instances so they can be accessed later on by "name"? I've figured a way to get this by associating "name" with the memory location: class A: instances=[] names=[] def init(self, name, attr): self.name=name self.attr=attr A.instances.append(self) A.names.append(name) names=("a1", "a2", "a3") x=10 for name in names: name=A(name, x) x += 1 ... ... ... for name in names: index=A.names.index(name) print "name: " + name print "att: " + str(A.instances[index].att) This has had me scouring the web for 2 days now, and I have not been able to find an answer. Maybe I don't know how to ask the question properly, or maybe it can't be done (as many other posts seemed to be suggesting). Now this 2nd example works, and for now I will use it. I'm just thinking there has to be an easier way than creating your own makeshift dictionary of index numbers and I'm hoping I didn't waste 2 days looking for an answer that doesn't exist. Anyone have anything? Thanks in advance, Andy Update: A coworker just showed me what he thinks is the simplest way and that is to make an actual dictionary of class instances using the instance "name" as the key.

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  • functions with same names in javascript

    - by biju
    Hi, I tried to write a function on a js file and another function with the same name in the page.I expected an error but no error came and i got only the function from the js file to execute.How is this possible.Even if i write a function in a separate js file,everything is rendered in a single html file.Then how come it is possible <script type="text/javascript" language="javascript" src="JScript.js" /> <script language="javascript"> function Boo() { alert("Hai new"); } </script> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div> <asp:Button runat=server OnClientClick="Boo();" Text="Click" /> </div> </form> </body> and in the js file function Boo() { alert("Hai"); }

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  • Javascript - Canvas image never appears on first function run

    - by Matt
    I'm getting a bit of a weird issue, the image never shows the first time you run the game in your browser, after that you see it every time. If you close your browser and re open it and run the game again, the same issue occurs - you don't see the image the first time you run it. Here's the issue in action, just hit a wall and there's no image the first time on the end game screen. Any help would be appreciated. Regards, Matt function showGameOver() { ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = "black"; ctx.font = "16px sans-serif"; ctx.fillText("Game Over!", ((canvas.width / 2) - (ctx.measureText("Game Over!").width / 2)), 50); ctx.font = "12px sans-serif"; ctx.fillText("Your Score Was: " + score, ((canvas.width / 2) - (ctx.measureText("Your Score Was: " + score).width / 2)), 70); myimage = new Image(); myimage.src = "xcLDp.gif"; var size = [119, 26], //set up size coord = [443, 200]; ctx.font = "12px sans-serif"; ctx.fillText("Restart", ((canvas.width / 2) - (ctx.measureText("Restart").width / 2)), 197); ctx.drawImage( //draw it on canvas myimage, coord[0], coord[1], size[0], size[1] ); $("canvas").click(function(e) { //when click.. if ( testIfOver(this, e, size, coord) ) { startGame(); //reload } }); $("canvas").mousemove(function(e) { //when mouse moving if ( testIfOver(this, e, size, coord) ) { $(this).css("cursor", "pointer"); //change the cursor } else { $(this).css("cursor", "default"); //change it back } }); function testIfOver(ele,ev,size,coord){ if ( ev.pageX > coord[0] + ele.offsetLeft && ev.pageX < coord[0] + size[0] + ele.offsetLeft && ev.pageY > coord[1] + ele.offsetTop && ev.pageY < coord[1] + size[1] + ele.offsetTop ) { return true; } return false; } }

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  • C#: Problem trying to resolve a class when two namespaces are similar

    - by rally25rs
    I'm running into an issue where I can't make a reference to a class in a different namespace. I have 2 classes: namespace Foo { public class Class1 { ... } } namespace My.App.Foo { public class Class2 { public void SomeMethod() { var x = new Foo.Class1; // compile error! } } } The compile error is: The type or namespace name 'Class1' does not exist in the namespace 'My.App.Foo' In this situation, I can't seem to get Visual Studio to recognize that "Foo.Class1" refers to the first class. If I mouse-over "Foo", it shows that its trying to resolve that to "My.App.Foo.Class1" If I put the line: using Foo; at the top of the .cs file that contains Class2, then it also resolves that to "My.App.Foo". Is there some trick to referencing the right "Foo" namespace without just renaming the namespaces so they don't conflict? Both of these namespaces are in the same assembly.

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  • Java Inheritance - Getting a Parameter from Parent Class

    - by Aaron
    I'm trying to take one parameter from the parent class of Car and add it to my array (carsParked), how can i do this? Parent Class public class Car { protected String regNo; //Car registration number protected String owner; //Name of the owner protected String carColor; /** Creates a Car object * @param rNo - registration number * @param own - name of the owner **/ public Car (String rNo, String own, String carColour) { regNo = rNo; owner = own; carColor = carColour; } /** @return The car registration number **/ public String getRegNo() { return regNo; } /** @return A String representation of the car details **/ public String getAsString() { return "Car: " + regNo + "\nColor: " + carColor; } public String getColor() { return carColor; } } Child Class public class Carpark extends Car { private String location; // Location of the Car Park private int capacity; // Capacity of the Car Park - how many cars it can hold private int carsIn; // Number of cars currently in the Car Park private String[] carsParked; /** Constructor for Carparks * @param loc - the Location of the Carpark * @param cap - the Capacity of the Carpark */ public Carpark (String locations, int room) { location = locations; capacity = room; } /** Records entry of a car into the car park */ public void driveIn() { carsIn = carsIn + 1; } /** Records the departure of a car from the car park */ public void driveOut() { carsIn = carsIn - 1; } /** Returns a String representation of information about the carpark */ public String getAsString() { return location + "\nCapacity: " + capacity + " Currently parked: " + carsIn + "\n*************************\n"; } }

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  • How to add a reference to my Web Service Proxy from a Custom Class

    - by coffeeaddict
    I'm creating a custom class to abstract out some of the repeated SOAP header work. I want to reference a Web Service Reference I just created in my custom class so I can create an instance of it. How do I reference it? Notice I said I am trying to reference a Web Service "reference" (right click in VS and I added a "Web Service Reference" not a "Web Service"). So I'm trying to create an instance of that Proxy class that was created in MyCustomClass.cs

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  • PHP exec() and system() functions always return false in IIS

    - by Loftx
    Hi there, I'm trying to use the PHP exec() or system() (or any other similar function) to run a batch file, but I can't seem to get these to return anything. The simplest example I've seen is this, which outputs nothing: <?php echo system('dir'); ?> The script is running on a windows XP machine on IIS with PHP installed and I've also tried it on my shared hosting account running windows 2003 server/IIS. Can anyone suggest what I need to do to get this working, or provide any commands I can use for troubleshooting? Cheers, Tom

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  • Accessing main class stage event listener.

    - by Hwang
    I wanted to remove an event listener from main class stage, but i get the error 1120: Access of undefined property stage. How do I actually access the stage? custom class: import main; main.disableVcam(); main class: public static function disableVcam():void { trace("disable"); stage.removeEventListener(MouseEvent.MOUSE_MOVE, movevC); }

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  • C++ explicit template specialization of templated constructor of templated class

    - by Victor Liu
    I have a class like template <class T> struct A{ template <class U> A(U u); }; I would like to write an explicit specialization of this for a declaration like A<int>::A(float); In the following test code, if I comment out the specialization, it compiles with g++. Otherwise, it says I have the wrong number of template parameters: #include <iostream> template <class T> struct A{ template <class U> A(T t, U *u){ *u += U(t); } }; template <> template <> A<int>::A<int,float>(int t, float *u){ *u += U(2*t); } int main(){ float f = 0; int i = 1; A<int>(i, &f); std::cout << f << std::endl; return 0; }

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  • Question regarding common class

    - by Rocky Singh
    I have following two classes: public class A : System.Web.UI.WebControls.Button { public virtual string X { get { object obj = ViewState["X"]; if (obj != null) return (string)obj; return null; } set { ViewState["X"] = value; } } protected override void OnLoad(EventArgs e) { X=2; } } and public class B : System.Web.UI.WebControls.TextBox { public virtual string X { get { object obj = ViewState["X"]; if (obj != null) return (string)obj; return null; } set { ViewState["X"] = value; } } protected override void OnLoad(EventArgs e) { X=2; } } As you must be seeing the class A and B have exactly the same code , my question is how can I make a common class for it and use these two classes.

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  • creative way for implementing Data object with it's corespanding buisness logic class in java

    - by ekeren
    I have a class that need to be serialized (for both persistentcy and client-server communication) for simplicity reasons lets call the classes Business a BusinessData and I prefix for their Interfaces. All the getter and setter are delegated from Business class to BusinessData class. I thought about implementing IBusinessData interface that will contain all the getter and setters and IBusiness interface that will extend it. I can either make Business extend BuisnessData so I will not need to implement all getter and setter delegates, or make some abstract class ForwardingBusinessData that will only delegate getter and setters. Any of the above option I loose my hierarchy freedom, does any of you have any creative solution for this problem... I also reviewed DAO pattern: http://java.sun.com/blueprints/patterns/DAO.html

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  • PHP 'instanceof' failing with class constant

    - by Nathan Loding
    I'm working on a framework that I'm trying to type as strongly as I possibly can. (I'm working within PHP and taking some of the ideas that I like from C# and trying to utilize them within this framework.) I'm creating a Collection class that is a collection of domain entities/objects. It's kinda modeled after the List<T> object in .Net. I've run into an obstacle that is preventing me from typing this class. If I have a UserCollection, it should only allow User objects into it. If I have a PostCollection, it should only allow Post objects. All Collections in this framework need to have certain basic functions, such as add, remove, iterate. I created an interface, but found that I couldn't do the following: interface ICollection { public function add($obj) } class PostCollection implements ICollection { public function add(Post $obj) {} } This broke it's compliance with the interface. But I can't have the interface strongly typed because then all Collections are of the same type. So I attempted the following: interface ICollection { public function add($obj) } abstract class Collection implements ICollection { const type = 'null'; } class PostCollection { const type = 'Post'; public function add($obj) { if(!($obj instanceof self::type)) { throw new UhOhException(); } } } When I attempt to run this code, I get syntax error, unexpected T_STRING, expecting T_VARIABLE or '$' on the instanceof statement. A little research into the issue and it looks like the root of the cause is that $obj instanceof self is valid to test against the class. It appears that PHP doesn't process the entire self::type constant statement in the expression. Adding parentheses around the self::type variable threw an error regarding an unexpected '('. An obvious workaround is to not make the type variable a constant. The expression $obj instanceof $this->type works just fine (if $type is declared as a variable, of course). I'm hoping that there's a way to avoid that, as I'd like to define the value as a constant to avoid any possible change in the variable later. Any thoughts on how I can achieve this, or have I take PHP to it's limit in this regard? Is there a way of "escaping" or encapsulating self::this so that PHP won't die when processing it?

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  • Any solution or programming tips for Inner class?

    - by huahsin68
    Hi, I'm having some toubt here. Hope you guys can share out some programming tips. Just curious to know whether is it a good programming practice if I do something like the code below. class Outer { public: class Inner { public: Inner() {} } Outer() {} }; I have been doing this for structure where I only want my structure to be expose to my class instead of global. But the case is different here, I am using a class now? Have you guys facing such a situation before? Very much appreciated on any advice from you ;)

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  • Create generic class instance throws TypeLoadException

    - by Elisa
    My TestLayer class has the namespace: "BLL.Infrastructure.TestLayer" and is inside the assembly: "BLL" public class LayerFactory<T, U> { public static IBaseLayer<T, U> Get() { var obj = Activator.CreateInstance("BLL", "BLL.Infrastructure.TestLayer", new object[] { (IBaseLayer<T, U>)null }); } } When I run the code the Activator throws an TypeLoadException with no more details Thats the concrete class it should create: GenericBaseLayer implements the IBaseLayer. public class TestLayer<T, U> : GenericBaseLayer<MyRequest, MyInfo.ActionType> { public TestLayer(IBaseLayer<MyRequest, MyInfo.ActionType> layer) : base(layer) { } } What do I wrong?

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  • Methods to achieve first, previous, next and last navigation

    - by Koroviev
    I'm new to programming and have a question about navigation. What are the various methods that can achieve a "First", "Previous", "Next" and "Last" navigation, as seen in article or comic based sites? (Admittedly the "First" link isn't confusing as it can stay static, but what about the others?) For example, on the 50th page, the links would appropriately lead to the 49th and 51st (if it exists, if not it would not function but would automatically become active when such a page exists. In most examples of this I see urls ending with something like ".php?id=50" but am not certain how it's achieved, with a database? Any help will be very much appreciated, thanks.

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  • Java - Calling all methods of a class

    - by Thomas Eschemann
    I'm currently working on an application that has to render several Freemarker templates. So far I have a Generator class that handles the rendering. The class looks more or less like this: public class Generator { public static void generate(…) { renderTemplate1(); renderTemplate2(); renderTemplate3(); } private static void render(…) { // renders the template } private static void renderTemplate1() { // Create config object for the rendering // and calls render(); }; private static void renderTemplate1() { // Create config object for the rendering // and calls render(); }; … } This works, but it doesn't really feel right. What I would like to do is create a class that holds all the renderTemplate...() methods and then call them dynamically from my Generator class. This would make it cleaner and easier to extend. I was thinking about using something like reflection, but it doesn't really feel like a good solution either. Any idea on how to implement this properly ?

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  • how to Invoke User-Defined Functions That Return a Table Data Type

    - by nectar
    here my code- create function dbo.emptable() returns Table as return (select id, name, salary from employee) go select dbo.emptable() error: Msg 4121, Level 16, State 1, Line 1 Cannot find either column "dbo" or the user-defined function or aggregate "dbo.emptable", or the name is ambiguous. while when I run sp_helptext emptable it shows- create function dbo.emptable() returns Table as return (select id, name, salary from employee) it means function exists in database then why it is giving such error?

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  • How to automatically execute python script when Maya first loaded

    - by tep
    Hi, I am new to Maya and trying to figure out how to use Python in Maya. I wanted to create a shelf in Maya and when I click that shelf, it will execute a file containing python code. First thing, I figured out that we can't simply "source" python script. I followed tutorial from http://www.rtrowbridge.com/blog/2008/11/maya-python-import-scripts/, so now I have a function psource(). In my shelf, I can just call psource("myPythonScript") My problem is I have to somehow register psource() when Maya first loaded. Do you have any idea how to do this? Thanks!

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