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  • PDO using singleton stored as class properity

    - by Misiur
    Hi again. OOP drives me crazy. I can't move PDO to work. Here's my DB class: class DB extends PDO { public function &instance($dsn, $username = null, $password = null, $driver_options = array()) { static $instance = null; if($instance === null) { try { $instance = new self($dsn, $username, $password, $driver_options); } catch(PDOException $e) { throw new DBException($e->getMessage()); } } return $instance; } } It's okay when i do something like this: try { $db = new DB(DB_TYPE.':host='.DB_HOST.';dbname='.DB_NAME, DB_USER, DB_PASS); } catch(DBException $e) { echo $e->getMessage(); } But this: try { $db = DB::instance(DB_TYPE.':host='.DB_HOST.';dbname='.DB_NAME, DB_USER, DB_PASS); } catch(DBException $e) { echo $e->getMessage(); } Does nothing. I mean, even when I use wrong password/username, I don't get any exception. Second thing - I have class which is "heart" of my site: class Core { static private $instance; public $db; public function __construct() { if(!self::$instance) { $this->db = DB::instance(DB_TYPE.':hpost='.DB_HOST.';dbname='.DB_NAME, DB_USER, DB_PASS); } return self::$instance; } private function __clone() { } } I've tried to use "new DB" inside class, but this: $r = $core->db->query("SELECT * FROM me_config"); print_r($r->fetch()); Return nothing. $sql = "SELECT * FROM me_config"; print_r($core->db->query($sql)); I get: PDOStatement Object ( [queryString] => SELECT * FROM me_config ) I'm really confused, what am I doing wrong?

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  • Implementing callback functions in C

    - by robertjohn123
    Hi, I am a newbie to C.I am trying to implement callback function using function pointers. I am getting an error :test_callback.c:10: error: expected identifier or ‘(’ before ‘void’ when I try to compile the following program: #include<stdio.h> void (*callback) (void); void callback_proc () { printf ("Inside callback funtion\n"); } void register ((void (*callback) (void))) { printf ("Inside registration \n"); callback (); /* Calling an initial callback with function pointer */ } int main () { callback = callback_proc;/* Assigning function to the function pointer */ register (callback);/* Passing the function pointer */ return 0; } What is this error?Can anyone help?

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  • C++ explicit template specialization of templated constructor of templated class

    - by Victor Liu
    I have a class like template <class T> struct A{ template <class U> A(U u); }; I would like to write an explicit specialization of this for a declaration like A<int>::A(float); In the following test code, if I comment out the specialization, it compiles with g++. Otherwise, it says I have the wrong number of template parameters: #include <iostream> template <class T> struct A{ template <class U> A(T t, U *u){ *u += U(t); } }; template <> template <> A<int>::A<int,float>(int t, float *u){ *u += U(2*t); } int main(){ float f = 0; int i = 1; A<int>(i, &f); std::cout << f << std::endl; return 0; }

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  • Masked functions in R

    - by user227290
    This is a newbie question in R. If you have two libraries in R with same function name (and one masking the other) then how do you use the masked function. A concrete example: Both UsingR and QRMlib have the function QQPlot(), and UsingR's QQplot is masking that of QRMlib. How can I use the QQplot function of QRMlib. Thank you

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  • Any solution or programming tips for Inner class?

    - by huahsin68
    Hi, I'm having some toubt here. Hope you guys can share out some programming tips. Just curious to know whether is it a good programming practice if I do something like the code below. class Outer { public: class Inner { public: Inner() {} } Outer() {} }; I have been doing this for structure where I only want my structure to be expose to my class instead of global. But the case is different here, I am using a class now? Have you guys facing such a situation before? Very much appreciated on any advice from you ;)

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  • How to update GUI thread/class from worker thread/class?

    - by user315182
    First question here so hello everyone. The requirement I'm working on is a small test application that communicates with an external device over a serial port. The communication can take a long time, and the device can return all sorts of errors. The device is nicely abstracted in its own class that the GUI thread starts to run in its own thread and has the usual open/close/read data/write data basic functions. The GUI is also pretty simple - choose COM port, open, close, show data read or errors from device, allow modification and write back etc. The question is simply how to update the GUI from the device class? There are several distinct types of data the device deals with so I need a relatively generic bridge between the GUI form/thread class and the working device class/thread. In the GUI to device direction everything works fine with [Begin]Invoke calls for open/close/read/write etc. on various GUI generated events. I've read the thread here (How to update GUI from another thread in C#?) where the assumption is made that the GUI and worker thread are in the same class. Google searches throw up how to create a delegate or how to create the classic background worker but that's not at all what I need, although they may be part of the solution. So, is there a simple but generic structure that can be used? My level of C# is moderate and I've been programming all my working life, given a clue I'll figure it out (and post back)... Thanks in advance for any help.

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  • How to add a reference to my Web Service Proxy from a Custom Class

    - by coffeeaddict
    I'm creating a custom class to abstract out some of the repeated SOAP header work. I want to reference a Web Service Reference I just created in my custom class so I can create an instance of it. How do I reference it? Notice I said I am trying to reference a Web Service "reference" (right click in VS and I added a "Web Service Reference" not a "Web Service"). So I'm trying to create an instance of that Proxy class that was created in MyCustomClass.cs

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  • Sharing common class in wcf project

    - by Saint
    class MyCommonClass { //properties } This class should be accessible in service project wcf-client project the other for which they are references. In this common project I can't generate servicereferences. I think, I could don't generate MyCommonClass in ServiceReferences but how to mark class to be nonserializable? In properties there's IgnoreDataMemberAttribute. I tried also reuse MyCommonClass type located in common project, but it is still generated

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  • Text indent after the first line in a paragraph

    - by bobo
    - A Reuters reporter in Surkhrod district in Nangarhar province, where villagers said the raids took place, said Afghan police fired at the crowd after some of them started throwing stones at local government buildings. <p> - A Reuters reporter in Surkhrod district in Nangarhar province, where villagers said the raids took place, said Afghan police fired at the crowd after some of them started throwing stones at local government buildings.</p> In the above paragraph, I would like to use CSS to make all lines after the first line to automatically indent some space so that each line stays right after the - in the first line. It's similar to a list item with list position set to outside, but I don't want to use a list. What is the simplest way you can think of to achieve this effect? Less extra html markups will be better. Many thanks to you all.

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  • Change storyboard UIImageView to own class with backgroundcolor

    - by Thomas
    I want to draw the background image on my own, so I decided to implement a UIImageView class and connect it in the Storyboard. As first task I just want to set the backgroundcolor of the image on my own, but it's never shown. Image just stays blank. That's the class: class FirstBackgroundImage : UIImageView { required init(coder aDecoder: NSCoder) { super.init(coder: aDecoder) self.backgroundColor = UIColor.redColor() } override init() { super.init() self.backgroundColor = UIColor.redColor() } override required init(image: UIImage!) { super.init(image: image) self.backgroundColor = UIColor.redColor() } } That's how i connected it:

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  • C# Pass Generics At Runtime

    - by TheCloudlessSky
    I have a method like the following: public IEnumerable<T> GetControls<T>() : where T : ControlBase { // removed. } I then created a class: public class HandleBase<TOwner> : ControlBase : TOwner { // Removed } I'd like to be able to call GetControls<HandleBase<this.GetType()>>; where it would use the type of THIS class to pass to the HandleBase. This would in essentially get all HandleBase that have an owner of THIS type. How can I achieve this?

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  • Common utility functions for Perl .t tests

    - by zedoo
    Hi I am getting started with Test::More, already have a few .t test scripts. Now I'd like to define a function that will only be used for the tests, but accross different .t files. Where's the best place to put such a function? Define another .t without any tests and require it where needed? (As a sidenote I use the module structure created by Module::Starter)

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  • OpenGL ES functions not accepting values originating outside of it's view

    - by Josh Elsasser
    I've been unable to figure this out on my own. I currently have an Open GLES setup where a view controller both updates a game world (with a dt), fetches the data I need to render, passes it off to an EAGLView through two structures (built of Apple's ES1Renderer), and draws the scene. Whenever a value originates outside of the Open GL view, it can't be used to either translate objects using glTranslatef, or set up the scene using glOrthof. If I assign a new value to something, it will work - even if it is the exact same number. The two structures I have each contain a variety of floating-point numbers and booleans, along with two arrays. I can log the values from within my renderer - they make it there - but I receive errors from OpenGL if I try to do anything with them. No crashes result, but the glOrthof call doesn't work if I don't set the camera values to anything different. Code used to set up scene: [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); //clears the color buffer bit glClear(GL_COLOR_BUFFER_BIT); glMatrixMode(GL_PROJECTION); //sets up the scene w/ ortho projection glViewport(0, 0, 320, 480); glLoadIdentity(); glOrthof(320, 0, dynamicData.cam_x2, dynamicData.cam_x1, 1.0, -1.0); glClearColor(1.0, 1.0, 1.0, 1.0); /*error checking code here*/ "dynamicData" (which is replaced every frame) is created within my game simulation. From within my controller, I call a method (w/in my simulation) that returns it, and pass the result on to the EAGLView, which passes it on to the renderer. I haven't been able to come up with a better solution for this - suggestions in this regard would be greatly appreciated as well. Also, this function doesn't work as well (values originate in the same place): glTranslatef(dynamicData.ship_x, dynamicData.ship_y, 0.0); Thanks in advance. Additional Definitions: Structure (declared in a separate header): typedef struct { float ship_x, ship_y; float cam_x1, cam_x2; } dynamicRenderData; Render data getter (and builder) (every frame) - (dynamicData)getDynRenderData { //d_rd is an ivar, zeroed on initialization d_rd.ship_x = mainShip.position.x; d_rd.ship_y = mainShip.position.y; d_rd.cam_x1 = d_rd.ship_x - 30.0f; d_rd.cam_x2 = d_rd.cam_x1 + 480.0f; return d_rd; } Zeroed at start. (d_rd.ship_x = 0;, etc…) Setting up the view. Prototype (GLView): - (void)draw: (dynamicRenderData)dynamicData Prototype (Renderer): - (void)drawView: (dynamicRenderData)dynamicData How it's called w/in the controller: //controller [glview draw: [world getDynRenderData]]; //glview (within draw) [renderer drawView: dynamicData];

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  • How to dynamically set validation messages on properties with a class validation attribute

    - by Dan
    I'm writing Validation attribute that sits on the class but inspects the properties of the class. I want it to set a validation message on each of the properties it finds to be invalid. How do I do this? This is what I have got so far: [AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)] public class LinkedFieldValidationAttribute : ValidationAttribute { private readonly string[] _properiesToValidate; public LinkedFieldValidationAttribute(params string[] properiesToValidate) { _properiesToValidate = properiesToValidate; } public override bool IsValid(object value) { PropertyDescriptorCollection properties = TypeDescriptor.GetProperties(value); foreach (var propertyName in _properiesToValidate) { var propertyValue = properties.Find(propertyName, false).GetValue(value); //if value is invalid add message from base } //return validity } }

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  • c++ new & delete and string & functions

    - by Newbie
    Okay the previous question was answered clearly, but i found out another problem. What if i do: char *test(int ran){ char *ret = new char[ran]; // process... return ret; } And then run it: for(int i = 0; i < 100000000; i++){ string str = test(rand()%10000000+10000000); // process... // no need to delete str anymore? string destructor does it for me here? } So after converting the char* to string, i dont have to worry about the deleting anymore?

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  • functions with same names in javascript

    - by biju
    Hi, I tried to write a function on a js file and another function with the same name in the page.I expected an error but no error came and i got only the function from the js file to execute.How is this possible.Even if i write a function in a separate js file,everything is rendered in a single html file.Then how come it is possible <script type="text/javascript" language="javascript" src="JScript.js" /> <script language="javascript"> function Boo() { alert("Hai new"); } </script> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div> <asp:Button runat=server OnClientClick="Boo();" Text="Click" /> </div> </form> </body> and in the js file function Boo() { alert("Hai"); }

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  • how to Invoke User-Defined Functions That Return a Table Data Type

    - by nectar
    here my code- create function dbo.emptable() returns Table as return (select id, name, salary from employee) go select dbo.emptable() error: Msg 4121, Level 16, State 1, Line 1 Cannot find either column "dbo" or the user-defined function or aggregate "dbo.emptable", or the name is ambiguous. while when I run sp_helptext emptable it shows- create function dbo.emptable() returns Table as return (select id, name, salary from employee) it means function exists in database then why it is giving such error?

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  • derived class as default argument g++

    - by Vincent
    Please take a look at this code: template<class T> class A { class base { }; class derived : public A<T>::base { }; public: int f(typename A<T>::base& arg = typename A<T>::derived()) { return 0; } }; int main() { A<int> a; a.f(); return 0; } Compiling generates the following error message in g++: test.cpp: In function 'int main()': test.cpp:25: error: default argument for parameter of type 'A<int>::base&' has type 'A<int>::derived' The basic idea (using derived class as default value for base-reference-type argument) works in visual studio, but not in g++. I have to publish my code to the university server where they compile it with gcc. What can I do? Is there something I am missing?

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  • In what package should a "Settings" class be?

    - by Tom
    I've in the middle of building an application but found myself too easily creating new packages without keeping the project's structure in mind. Now, I'm trying to redo the whole project structure on paper first. I am using a Settings class with public properties, accessed as settings for several other classes around the project. Now, since this Settings class applies for the whole project, I am unsure if it should be packaged and if so, in what kind of package should it exist? Or should it be in the root (the default package) with the main application class? I've been thinking about putting it in my utils package, then again I don't think it really is an utlity. Any strategies on how to decide on such package structure for example for a Settings class?

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  • Formating with printf in using two functions

    - by user317203
    I am trying to output a document that looks like this. http://pastebin.com/dpBAY8Sb my issue is that I cannot find how to format the output I have to have a floating poing and format the distance between columns. My current code looks something like this. if (defined $longitude){ printf FILE ("%-8s %.6f","",$longitude); }else{ $longitude = ""; printf FILE ("%-20s ",$longitude); } but the extra "" throws off the whole column and it looks like this. pastebin.com/kcwHyNwb

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  • IE6 list issue - First list on page ignores horizontal margins

    - by user307922
    Hi Folks, I am creating a store in Magento and have a weird issue with IE6 and the ordered lists on my page. For some reason, IE6 ignores the horizontal margin on my first list. Not the first element in the list but the whole list. I have multiple list on the page. Here is a link to the offending page: http://byerofma.nexcess.net/products/pangean-furniture.html I have tried everything I can think of. Any ideas? Cheers, Chuck

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  • Obtaining reference to Class instance by string name - VB.NET

    - by Jeff Williams
    Is it possible using Reflection or some other method to obtain a reference to a specific class instance from the name of that class instance? For example the framework for the applications i develop heavily uses public class instances such as: Public bMyreference as MyReference = new MyReference Then throughout the application bMyReference is used by custom controls and code. One of the properties of the custom controls is the "FieldName" which references a Property in these class instances (bMyReference.MyField) as a string. What i would like to be able to do is analyze this string "bMyReference.MyField" and then refer back to the actual Instance/Property. In VB6 I would use an EVAL or something simular to convert the string to an actual object but this obviously doesn't work in VB.net What I'm picturing is something like this Dim FieldName as String = MyControl.FieldName ' sets FielName to bMyReference.MyField Dim FieldObject() as String = FieldName.Split(".") ' Split into the Object / Property Dim myInstance as Object = ......... ' Obtain a reference to the Instance and set as myInstance Dim myProperty = myInstance.GetType().GetProperty(FieldObject(1))

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  • How to automatically execute python script when Maya first loaded

    - by tep
    Hi, I am new to Maya and trying to figure out how to use Python in Maya. I wanted to create a shelf in Maya and when I click that shelf, it will execute a file containing python code. First thing, I figured out that we can't simply "source" python script. I followed tutorial from http://www.rtrowbridge.com/blog/2008/11/maya-python-import-scripts/, so now I have a function psource(). In my shelf, I can just call psource("myPythonScript") My problem is I have to somehow register psource() when Maya first loaded. Do you have any idea how to do this? Thanks!

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