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  • Can anyone point me to some open source directX rendering engines or frameworks? [on hold]

    - by Jim
    I'm completely new to graphics API programmming, but not at all new to the theory and principle operation of game engines and rendering engines. That being said, I want to do some experiments of rendering very dense geometry scenes in a basic rendering engine or game engine. I don't need a lot of bells and whistles. What I need is enough control that I can implement my own scene graph algorithms and control the rendering pipeline very specifically. My ideal candidate engine would be either a rendering engine or game engine with a modular design that might be ready to go out of the box but would be simple enough in case I need to rip out some of the guts in the rendering management and implement my own. It's a tough call because I'm right at the level where it's almost better to go from scratch, but there's no sense in having to build every single basic thing such as heirarchical transforms, etc. I just want to work with rendering optimization to push dense geometry for maximum FPS. Does anyone have a suggestion for an engine or basic framework to use? I requested DirectX in my title because I figured it would likely be better supported and less likely for me to run into some obscure less-documented problem. But OpenGL might be acceptable if the recommended framework was definitely better than my other options. EDIT: I should add that I really want GPU tessellation support (part of adding to the density of geometry detail).

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  • Cannot create a neutral unit with a trigger

    - by Xitcod13
    I've been playing around with the starcraft UMS (Use map settings) for a while and usually i figure things out pretty quickly when im stuck. Alas not this time. I'm trying to place a neutral unit (player 12) using a trigger. It refuses to work. I'm using Scmdraft 2.0 as my editor (but i cant get it to work in other editors either) (all neutral units placed before the game starts are visible and all other triggers work fine. Also i created a text msg and it does displays it in-game so the trigger triggers ) For testing I created a trigger that looks like this: Player: neutral (i tried neutral players player 1 and all players as well) Condition: -always Action: -Create *1 Terran Medic* at '*location 022*' for *Neutral* (also tried neutral players) When I start the game nothing happens. Here is what I tried: I tried placing a start location for neutral player (player 12) I tried changing the owner under map properties of player 12 to neutral and computer from unused which was the default. Although it seems like it should be a common enough problem, I don't see it in any FAQ and I cant find anything about it when I Google it. Thanks in advance.

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  • XNA 2D vehicle wall collisions

    - by mike
    I am attempting to implement collisions for my truck game, where the truck can drive around the world and hit walls surrounding the level and various randomly placed walls within the level. I am able to get direct collisions working correctly. However, it is getting very complicated and tricky very quickly. I am trying to accommodate various other collisions such as when a truck is against the wall then turns an adjacent direction or when they reverse into a wall. Both of these result in a slight collision as the image of the truck flips around to the direction the player wants to move. All of this has resulted in a whole lot of if statements to check how I should be fixing the collision. This in turn makes the player jump to random locations and "teleport" around corners, etc. The rest of my game is fine, I am not completely new to game development or C# for that matter. It's just the logic of collisions. Any ideas on how I can approach this? Image of the collisions I am trying to resolve: http://tinypic.com/r/2qtflvq/6

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  • Rendering 8 bit graphics

    - by Matjaz Muhic
    I have a strong programming background just not from game development. I only made some pong and snake in high school and I did some OpenGL in college. I want to make my own game engine. Nothing fancy just a simple 2D game engine. But because I'm kinda old school and feeling retro. I want graphics to look like old 8 bit games (megaman, contra, super mario, ...). So how were the old games made back then? I want the simplest approach. Were they also using assets (images) like newer engines now do? How do you achieve this kind of rendering using OpenGL? Keep in mind. Simplest solution. I want to know how it was made back then and how I can replicate that. Doesn't even have to be OpenGL. I can draw on window canvas. I do want to make it from scratch basically.

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  • C++ Database vs Reading Files

    - by Ohmages
    Ive been programing a C++ game/server for the past year. I have been using MYSQL for character logins, items, monsters, etc, etc. (im on windows). My question is, what are some of the databases that some big time developers use. IE. Battle.net, Diablo II, Diablo III, mythos, hellgate , etc, etc, etc. Do they have their own database they built? Or do they use an existing framework for logins, and character transfers. I do know that in diablo II, they use character files to to transfer characters into the game world. But what about the login into battle.net. Would it be wiser for me to stick with MYSQL, or is there something out there faster and more stable, or should I create a login type of system that looks through a file to see if you provided the correct password. Can't wait to get some replies. Thanks! PS. Currently the framework is much like battle.net, where you login into a lobby, create, and join games. The game server/lobby server are different servers too. So im just wondering about the lobby server for logins because I'm expecting several hundred thousand connections/logins.

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  • knowing all available entity types

    - by plofplof
    I'm making a game where at some point the game will create enemies of random types. Each type of enemy available is defined on its own class derived from an enemy superclass. To do this, obviously the different types of enemies should be known. This is what I have thought of: Just make a list manually. Very simple to do, but I don't like it because I'll be adding more enemy types over time, so any time I add a new class I have to remember to update this (same if I remove an enemy). I would like some kind of auto-updating list. A completely component based system. There are no different classes for each enemy, but definitions of enemies in some file where all enemy types can be found. I really don't need that level of complexity for my game. I'm still using a component based model to some degree, but each Enemy type gets defined on its own class. Java Annotation processing. Give each enemy subclass an annotation like @EnemyType("whatever"), then code an annotation processor that writes in a file all available enemy types. Any time a new class is added the file gets updated after compilation.This gives me a feeling of failure even if its a good solution, it's very dependant on Java, so it means I cant think of a general design good for any kind of language. Also I think that this would be too much work for something so simple. I would like to see comments on these ideas and other possible solutions Thanks

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  • Currency Conversion in Oracle BI applications

    - by Saurabh Verma
    Authored by Vijay Aggarwal and Hichem Sellami A typical data warehouse contains Star and/or Snowflake schema, made up of Dimensions and Facts. The facts store various numerical information including amounts. Example; Order Amount, Invoice Amount etc. With the true global nature of business now-a-days, the end-users want to view the reports in their own currency or in global/common currency as defined by their business. This presents a unique opportunity in BI to provide the amounts in converted rates either by pre-storing or by doing on-the-fly conversions while displaying the reports to the users. Source Systems OBIA caters to various source systems like EBS, PSFT, Sebl, JDE, Fusion etc. Each source has its own unique and intricate ways of defining and storing currency data, doing currency conversions and presenting to the OLTP users. For example; EBS stores conversion rates between currencies which can be classified by conversion rates, like Corporate rate, Spot rate, Period rate etc. Siebel stores exchange rates by conversion rates like Daily. EBS/Fusion stores the conversion rates for each day, where as PSFT/Siebel store for a range of days. PSFT has Rate Multiplication Factor and Rate Division Factor and we need to calculate the Rate based on them, where as other Source systems store the Currency Exchange Rate directly. OBIA Design The data consolidation from various disparate source systems, poses the challenge to conform various currencies, rate types, exchange rates etc., and designing the best way to present the amounts to the users without affecting the performance. When consolidating the data for reporting in OBIA, we have designed the mechanisms in the Common Dimension, to allow users to report based on their required currencies. OBIA Facts store amounts in various currencies: Document Currency: This is the currency of the actual transaction. For a multinational company, this can be in various currencies. Local Currency: This is the base currency in which the accounting entries are recorded by the business. This is generally defined in the Ledger of the company. Global Currencies: OBIA provides five Global Currencies. Three are used across all modules. The last two are for CRM only. A Global currency is very useful when creating reports where the data is viewed enterprise-wide. Example; a US based multinational would want to see the reports in USD. The company will choose USD as one of the global currencies. OBIA allows users to define up-to five global currencies during the initial implementation. The term Currency Preference is used to designate the set of values: Document Currency, Local Currency, Global Currency 1, Global Currency 2, Global Currency 3; which are shared among all modules. There are four more currency preferences, specific to certain modules: Global Currency 4 (aka CRM Currency) and Global Currency 5 which are used in CRM; and Project Currency and Contract Currency, used in Project Analytics. When choosing Local Currency for Currency preference, the data will show in the currency of the Ledger (or Business Unit) in the prompt. So it is important to select one Ledger or Business Unit when viewing data in Local Currency. More on this can be found in the section: Toggling Currency Preferences in the Dashboard. Design Logic When extracting the fact data, the OOTB mappings extract and load the document amount, and the local amount in target tables. It also loads the exchange rates required to convert the document amount into the corresponding global amounts. If the source system only provides the document amount in the transaction, the extract mapping does a lookup to get the Local currency code, and the Local exchange rate. The Load mapping then uses the local currency code and rate to derive the local amount. The load mapping also fetches the Global Currencies and looks up the corresponding exchange rates. The lookup of exchange rates is done via the Exchange Rate Dimension provided as a Common/Conforming Dimension in OBIA. The Exchange Rate Dimension stores the exchange rates between various currencies for a date range and Rate Type. Two physical tables W_EXCH_RATE_G and W_GLOBAL_EXCH_RATE_G are used to provide the lookups and conversions between currencies. The data is loaded from the source system’s Ledger tables. W_EXCH_RATE_G stores the exchange rates between currencies with a date range. On the other hand, W_GLOBAL_EXCH_RATE_G stores the currency conversions between the document currency and the pre-defined five Global Currencies for each day. Based on the requirements, the fact mappings can decide and use one or both tables to do the conversion. Currency design in OBIA also taps into the MLS and Domain architecture, thus allowing the users to map the currencies to a universal Domain during the implementation time. This is especially important for companies deploying and using OBIA with multiple source adapters. Some Gotchas to Look for It is necessary to think through the currencies during the initial implementation. 1) Identify various types of currencies that are used by your business. Understand what will be your Local (or Base) and Documentation currency. Identify various global currencies that your users will want to look at the reports. This will be based on the global nature of your business. Changes to these currencies later in the project, while permitted, but may cause Full data loads and hence lost time. 2) If the user has a multi source system make sure that the Global Currencies and Global Rate Types chosen in Configuration Manager do have the corresponding source specific counterparts. In other words, make sure for every DW specific value chosen for Currency Code or Rate Type, there is a source Domain mapping already done. Technical Section This section will briefly mention the technical scenarios employed in the OBIA adaptors to extract data from each source system. In OBIA, we have two main tables which store the Currency Rate information as explained in previous sections. W_EXCH_RATE_G and W_GLOBAL_EXCH_RATE_G are the two tables. W_EXCH_RATE_G stores all the Currency Conversions present in the source system. It captures data for a Date Range. W_GLOBAL_EXCH_RATE_G has Global Currency Conversions stored at a Daily level. However the challenge here is to store all the 5 Global Currency Exchange Rates in a single record for each From Currency. Let’s voyage further into the Source System Extraction logic for each of these tables and understand the flow briefly. EBS: In EBS, we have Currency Data stored in GL_DAILY_RATES table. As the name indicates GL_DAILY_RATES EBS table has data at a daily level. However in our warehouse we store the data with a Date Range and insert a new range record only when the Exchange Rate changes for a particular From Currency, To Currency and Rate Type. Below are the main logical steps that we employ in this process. (Incremental Flow only) – Cleanup the data in W_EXCH_RATE_G. Delete the records which have Start Date > minimum conversion date Update the End Date of the existing records. Compress the daily data from GL_DAILY_RATES table into Range Records. Incremental map uses $$XRATE_UPD_NUM_DAY as an extra parameter. Generate Previous Rate, Previous Date and Next Date for each of the Daily record from the OLTP. Filter out the records which have Conversion Rate same as Previous Rates or if the Conversion Date lies within a single day range. Mark the records as ‘Keep’ and ‘Filter’ and also get the final End Date for the single Range record (Unique Combination of From Date, To Date, Rate and Conversion Date). Filter the records marked as ‘Filter’ in the INFA map. The above steps will load W_EXCH_RATE_GS. Step 0 updates/deletes W_EXCH_RATE_G directly. SIL map will then insert/update the GS data into W_EXCH_RATE_G. These steps convert the daily records in GL_DAILY_RATES to Range records in W_EXCH_RATE_G. We do not need such special logic for loading W_GLOBAL_EXCH_RATE_G. This is a table where we store data at a Daily Granular Level. However we need to pivot the data because the data present in multiple rows in source tables needs to be stored in different columns of the same row in DW. We use GROUP BY and CASE logic to achieve this. Fusion: Fusion has extraction logic very similar to EBS. The only difference is that the Cleanup logic that was mentioned in step 0 above does not use $$XRATE_UPD_NUM_DAY parameter. In Fusion we bring all the Exchange Rates in Incremental as well and do the cleanup. The SIL then takes care of Insert/Updates accordingly. PeopleSoft:PeopleSoft does not have From Date and To Date explicitly in the Source tables. Let’s look at an example. Please note that this is achieved from PS1 onwards only. 1 Jan 2010 – USD to INR – 45 31 Jan 2010 – USD to INR – 46 PSFT stores records in above fashion. This means that Exchange Rate of 45 for USD to INR is applicable for 1 Jan 2010 to 30 Jan 2010. We need to store data in this fashion in DW. Also PSFT has Exchange Rate stored as RATE_MULT and RATE_DIV. We need to do a RATE_MULT/RATE_DIV to get the correct Exchange Rate. We generate From Date and To Date while extracting data from source and this has certain assumptions: If a record gets updated/inserted in the source, it will be extracted in incremental. Also if this updated/inserted record is between other dates, then we also extract the preceding and succeeding records (based on dates) of this record. This is required because we need to generate a range record and we have 3 records whose ranges have changed. Taking the same example as above, if there is a new record which gets inserted on 15 Jan 2010; the new ranges are 1 Jan to 14 Jan, 15 Jan to 30 Jan and 31 Jan to Next available date. Even though 1 Jan record and 31 Jan have not changed, we will still extract them because the range is affected. Similar logic is used for Global Exchange Rate Extraction. We create the Range records and get it into a Temporary table. Then we join to Day Dimension, create individual records and pivot the data to get the 5 Global Exchange Rates for each From Currency, Date and Rate Type. Siebel: Siebel Facts are dependent on Global Exchange Rates heavily and almost none of them really use individual Exchange Rates. In other words, W_GLOBAL_EXCH_RATE_G is the main table used in Siebel from PS1 release onwards. As of January 2002, the Euro Triangulation method for converting between currencies belonging to EMU members is not needed for present and future currency exchanges. However, the method is still available in Siebel applications, as are the old currencies, so that historical data can be maintained accurately. The following description applies only to historical data needing conversion prior to the 2002 switch to the Euro for the EMU member countries. If a country is a member of the European Monetary Union (EMU), you should convert its currency to other currencies through the Euro. This is called triangulation, and it is used whenever either currency being converted has EMU Triangulation checked. Due to this, there are multiple extraction flows in SEBL ie. EUR to EMU, EUR to NonEMU, EUR to DMC and so on. We load W_EXCH_RATE_G through multiple flows with these data. This has been kept same as previous versions of OBIA. W_GLOBAL_EXCH_RATE_G being a new table does not have such needs. However SEBL does not have From Date and To Date columns in the Source tables similar to PSFT. We use similar extraction logic as explained in PSFT section for SEBL as well. What if all 5 Global Currencies configured are same? As mentioned in previous sections, from PS1 onwards we store Global Exchange Rates in W_GLOBAL_EXCH_RATE_G table. The extraction logic for this table involves Pivoting data from multiple rows into a single row with 5 Global Exchange Rates in 5 columns. As mentioned in previous sections, we use CASE and GROUP BY functions to achieve this. This approach poses a unique problem when all the 5 Global Currencies Chosen are same. For example – If the user configures all 5 Global Currencies as ‘USD’ then the extract logic will not be able to generate a record for From Currency=USD. This is because, not all Source Systems will have a USD->USD conversion record. We have _Generated mappings to take care of this case. We generate a record with Conversion Rate=1 for such cases. Reusable Lookups Before PS1, we had a Mapplet for Currency Conversions. In PS1, we only have reusable Lookups- LKP_W_EXCH_RATE_G and LKP_W_GLOBAL_EXCH_RATE_G. These lookups have another layer of logic so that all the lookup conditions are met when they are used in various Fact Mappings. Any user who would want to do a LKP on W_EXCH_RATE_G or W_GLOBAL_EXCH_RATE_G should and must use these Lookups. A direct join or Lookup on the tables might lead to wrong data being returned. Changing Currency preferences in the Dashboard: In the 796x series, all amount metrics in OBIA were showing the Global1 amount. The customer needed to change the metric definitions to show them in another Currency preference. Project Analytics started supporting currency preferences since 7.9.6 release though, and it published a Tech note for other module customers to add toggling between currency preferences to the solution. List of Currency Preferences Starting from 11.1.1.x release, the BI Platform added a new feature to support multiple currencies. The new session variable (PREFERRED_CURRENCY) is populated through a newly introduced currency prompt. This prompt can take its values from the xml file: userpref_currencies_OBIA.xml, which is hosted in the BI Server installation folder, under :< home>\instances\instance1\config\OracleBIPresentationServicesComponent\coreapplication_obips1\userpref_currencies.xml This file contains the list of currency preferences, like“Local Currency”, “Global Currency 1”,…which customers can also rename to give them more meaningful business names. There are two options for showing the list of currency preferences to the user in the dashboard: Static and Dynamic. In Static mode, all users will see the full list as in the user preference currencies file. In the Dynamic mode, the list shown in the currency prompt drop down is a result of a dynamic query specified in the same file. Customers can build some security into the rpd, so the list of currency preferences will be based on the user roles…BI Applications built a subject area: “Dynamic Currency Preference” to run this query, and give every user only the list of currency preferences required by his application roles. Adding Currency to an Amount Field When the user selects one of the items from the currency prompt, all the amounts in that page will show in the Currency corresponding to that preference. For example, if the user selects “Global Currency1” from the prompt, all data will be showing in Global Currency 1 as specified in the Configuration Manager. If the user select “Local Currency”, all amount fields will show in the Currency of the Business Unit selected in the BU filter of the same page. If there is no particular Business Unit selected in that filter, and the data selected by the query contains amounts in more than one currency (for example one BU has USD as a functional currency, the other has EUR as functional currency), then subtotals will not be available (cannot add USD and EUR amounts in one field), and depending on the set up (see next paragraph), the user may receive an error. There are two ways to add the Currency field to an amount metric: In the form of currency code, like USD, EUR…For this the user needs to add the field “Apps Common Currency Code” to the report. This field is in every subject area, usually under the table “Currency Tag” or “Currency Code”… In the form of currency symbol ($ for USD, € for EUR,…) For this, the user needs to format the amount metrics in the report as a currency column, by specifying the currency tag column in the Column Properties option in Column Actions drop down list. Typically this column should be the “BI Common Currency Code” available in every subject area. Select Column Properties option in the Edit list of a metric. In the Data Format tab, select Custom as Treat Number As. Enter the following syntax under Custom Number Format: [$:currencyTagColumn=Subjectarea.table.column] Where Column is the “BI Common Currency Code” defined to take the currency code value based on the currency preference chosen by the user in the Currency preference prompt.

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  • How do I create midi data to trigger an Ultrabeat pattern in Logic?

    - by user289581
    I've made some Ultrabeat patterns but I can't figure out how to trigger them. I make the pattern on C-1, then I go back to the arrange window and hit record and then hit C1 on my keyboard, and it doesn't play the pattern, it just plays a single note. I have Pattern Mode enabled on Ultrabeat and I'm using a one-shot trigger but I can't seem to trigger my pattern to play at all. What am I doing wrong?

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  • Unity The parameter host could not be resolved when attempting to call constructor

    - by Terrance
    When I attempt to instantiate my instance of the base class I get the error: a ResolutionFailedException with roughly the following error "The parameter host could not be resolved when attempting to call constructor" I'm currently not using an Interface for the base type and my instance of the class is inheriting the base type class. I'm new to Unity and DI so I'm thinking its something I forgot possibly. ExeConfigurationFileMap map = new ExeConfigurationFileMap(); map.ExeConfigFilename = "Unity.Config"; Configuration config = ConfigurationManager.OpenMappedExeConfiguration(map, ConfigurationUserLevel.None); UnityConfigurationSection section = (UnityConfigurationSection)config.GetSection("unity"); IUnityContainer container = new UnityContainer(); section.Containers.Default.Configure(container); //Throws exception here on this BaseCalculatorServer server = container.Resolve<BaseCalculatorServer>(); and the Unity.Config file <container> <types> <type name ="CalculatorServer" type="Calculator.Logic.BaseCalculatorServer, Calculator.Logic" mapTo="Calculator.Logic.CalculateApi, Calculator.Logic"/> </types> </container> </containers> The Base class using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.Serialization; using System.ServiceModel; using System.ServiceModel.Transactions; using Microsoft.Practices.Unity; using Calculator.Logic; namespace Calculator.Logic { public class BaseCalculatorServer : IDisposable { public BaseCalculatorServer(){} public CalculateDelegate Calculate { get; set; } public CalculationHistoryDelegate CalculationHistory { get; set; } /// <summary> /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. /// </summary> public void Dispose() { this.Dispose(); } } } The Implementation using System; using System.Collections.Generic; using System.Linq; using System.Text; using Calculator.Logic; using System.ServiceModel; using System.ServiceModel.Configuration; using Microsoft.Practices.Unity; namespace Calculator.Logic { public class CalculateApi:BaseCalculatorServer { public CalculateApi(ServiceHost host) { host.Open(); Console.WriteLine("Press Enter To Exit"); Console.ReadLine(); host.Close(); } public CalculateDelegate Calculate { get; set; } public CalculationHistoryDelegate CalculationHistory { get; set; } } } Yes both base class and implementation are in the same Namespace and thats something design wise that will change once I get this working. Oh and a more detailed error Resolution of the dependency failed, type = "Calculator.Logic.BaseCalculatorServer", name = "". Exception message is: The current build operation (build key Build Key[Calculator.Logic.BaseCalculatorServer, null]) failed: The value for the property "Calculate" could not be resolved. (Strategy type BuildPlanStrategy, index 3)

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  • SQL SERVER – Cardinality Estimation and Performance – SQL in Sixty Seconds #072

    - by Pinal Dave
    Yesterday I wrote blog post based on my latest Pluralsight course on learning SQL Server 2014. I discussed newly introduced cardinality estimation in SQL Server 2014 and how it improves the performance of the query. The cardinality estimation logic is responsible for quality of query plans and majorly responsible for improving performance for any query. This logic was not updated for quite a while, but in the latest version of SQL Server 2104 this logic is re-designed. The new logic now incorporates various assumptions and algorithms of OLTP and warehousing workload. I hope my earlier blog post clearly explained how new cardinality estimation logic improves performance. If not, I suggest you watch following quick video where I explain this concept in extremely simple words. You can download the code used in this course from Simple Demo of New Cardinality Estimation Features of SQL Server 2014. Action Item Here are the blog posts I have previously written. You can read it over here: Simple Demo of New Cardinality Estimation Features of SQL Server 2014 Pluralsight Course You can subscribe to my YouTube Channel for frequent updates. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Performance, SQL Query, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Video

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  • Friday Fun: Games that Look Like Productivity Apps

    - by Mysticgeek
    We’ve been showing you fun flash games to play during company time on a Friday afternoon. Hopefully while playing them, you haven’t received a “talking to”. Today we show you some cool games to play that look like productivity apps, so the boss will be none the wiser. The website cantyouseeimbusy.com has developed some very neat little games that look like productivity apps like Word and Excel. These apps look exactly like some project you would be working on, but are really neat little games. Here we take a look at three cool ones on the site called Breakdown, Leadership, and Cost Cutter. Leadership Leadership is a cool game that looks like something you would be working in Excel and is a spin off of the classic game Moon Lander. You navigate your ship through a variety of challenging line graphs. Breakdown This one is a knock off of the classic game Break Out. Use your mouse to scroll the racket at the bottom and bounce the ball off of the text in the document. Press the space bar to pause the game and the elements will disappear…good for when the boss comes around. Cost Cutter This one is a puzzle game where it looks like your working on some bar charts in Excel. You need to click combinations of two or more blocks that are the same color. Again, hit the spacebar and the game elements will disappear. If you’re looking for a way to goof off with some simple games without the boss knowing, these will definitely do the trick. Another cool game along these lines is Excit! which we covered previously. Play Cost Cutter, Breakdown, and Leadership at cantyouseeimbusy.com Similar Articles Productive Geek Tips Friday Fun: Get Your Mario OnFriday Fun: Bricks Breaking & Cube CrashFriday Fun: Fancy Pants AdventuresFriday Fun: GemCraft is a Totally Addictive Tower Defense GameFriday Fun: Five More Time Wasting Online Games TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Download Microsoft Office Help tab The Growth of Citibank Quickly Switch between Tabs in IE Windows Media Player 12: Tweak Video & Sound with Playback Enhancements Own a cell phone, or does a cell phone own you? Make your Joomla & Drupal Sites Mobile with OSMOBI

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  • SQL SERVER – How to Force New Cardinality Estimation or Old Cardinality Estimation

    - by Pinal Dave
    After reading my initial two blog posts on New Cardinality Estimation, I received quite a few questions. Once I receive this question, I felt I should have clarified it earlier few things when I started to write about cardinality. Before continuing this blog, if you have not read it before I suggest you read following two blog posts. SQL SERVER – Simple Demo of New Cardinality Estimation Features of SQL Server 2014 SQL SERVER – Cardinality Estimation and Performance – SQL in Sixty Seconds #072 Q: Does new cardinality will improve performance of all of my queries? A: Remember, there is no 0 or 1 logic when it is about estimation. The general assumption is that most of the queries will be benefited by new cardinality estimation introduced in SQL Server 2014. That is why the generic advice is to set the compatibility level of the database to 120, which is for SQL Server 2014. Q: Is it possible that after changing cardinality estimation to new logic by setting the value to compatibility level to 120, I get degraded performance for few queries? A: Yes, it is possible. However, the number of the queries where this impact should be very less. Q: Can I still run my database in older compatibility level and force few queries to newer cardinality estimation logic? If yes, How? A: Yes, you can do that. You will need to force your query with trace flag 2312 to use newer cardinality estimation logic. USE AdventureWorks2014 GO -- Old Cardinality Estimation ALTER DATABASE AdventureWorks2014 SET COMPATIBILITY_LEVEL = 110 GO -- Using New Cardinality Estimation SELECT [AddressID],[AddressLine1],[City] FROM [Person].[Address] OPTION(QUERYTRACEON 2312);; -- Using Old Cardinality Estimation SELECT [AddressID],[AddressLine1],[City] FROM [Person].[Address]; GO Q: Can I run my database in newer compatibility level and force few queries to older cardinality estimation logic? If yes, How? A: Yes, you can do that. You will need to force your query with trace flag 9481 to use newer cardinality estimation logic. USE AdventureWorks2014 GO -- NEW Cardinality Estimation ALTER DATABASE AdventureWorks2014 SET COMPATIBILITY_LEVEL = 120 GO -- Using New Cardinality Estimation SELECT [AddressID],[AddressLine1],[City] FROM [Person].[Address]; -- Using Old Cardinality Estimation SELECT [AddressID],[AddressLine1],[City] FROM [Person].[Address] OPTION(QUERYTRACEON 9481); GO I guess, I have covered most of the questions so far I have received. If I have missed any questions, please send me again and I will include the same. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Rails - Logic for finding info from a :has_many :through needed!

    - by Jty.tan
    I have 3 relevant tables. User, Orders, and Viewables The idea is that each User has got many Orders, but at the same time, each User can View specific other Orders that belong to other Users. So Viewables has the attributes of user_id and order_id. Orders has a :has_many :Users, :through => :viewables Is it possible to do a find through an Order's view? So something like @viewable_orders = Orders.find(:all, :conditions = ["Viewable.user_id=?",1]) To get a list of Orders which are viewable by user_id=1. (This doesn't work, else I won't be asking. :( ) The idea being that I can do something like a sidebar where the current user (the logged-in one) can view a list of other people's orders that he can view. For example Three other Users who have some Orders that he can view should be eventually displayed like this: Jack (2) Basic Order (registry_id: 1) New Order (registry_id: 29) Amy (4) Short Order (registry_id: 12) Jill (5) Hardware Order (14) Pink Order (17) Software Order (76) (The number in brackets are the respective user_id or registry_id) So to find the list of all of the orders that the current user can find (assuming user_id of the current user is 1), would be found by doing @viewable_orders = Viewable.find(:all, :conditions => ["user_id=?", 1]) And that would give me the collection of the above 6 registries. Now, the easiest way to do this, is for me to just have a list of + Jill's Hardware Order + Jill's Pink Order + Amy's Short Order + etc But that gets ugly for long lists. Thanks!

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  • Why is my logic not working correctly for SPOJ TOPOSORT?

    - by Kavish Dwivedi
    The given problem is http://www.spoj.com/problems/TOPOSORT/ The output format is particularly important as : Print "Sandro fails." if Sandro cannot complete all his duties on the list. If there is a solution print the correct ordering, the jobs to be done separated by a whitespace. If there are multiple solutions print the one, whose first number is smallest, if there are still multiple solutions, print the one whose second number is smallest, and so on. What I am doing is simply doing dfs by reversing the edges i.e if job A finishes before job B, there is a directed edge from B to A . I am maintaining the order by sorting the adjacency list I created and storing the nodes which don't have any constraints separately so as to print them later in correct order . There are two flag arrays used , one for marking discovered node and one for marking the node whose all neighbors have been explored. Now my solution is http://www.ideone.com/QCUmKY (the important function is the visit funtion ) and its giving WA after running correct for 10 cases so its really hard to figure out where am I doing it wrong since it runs for all of the test cases which I have done by hand.

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  • Can someone help me refactor this C# linq business logic for efficiency?

    - by Russell
    I feel like this is not a very efficient way of using linq. I was hoping somebody on here would have a suggestion for a refactor. I realize this code is not very pretty, as I was in a complete rush. public class Workflow { public void AssignForms() { using (var cntx = new ProjectBusiness.Providers.ProjectDataContext()) { var emplist = (from e in cntx.vw_EmployeeTaskLists where e.OwnerEmployeeID == null select e).ToList(); foreach (var emp in emplist) { // if employee has a form assigned: break; if (emp.GRADE > 15 || (emp.Pay_Plan.ToLower().Contains("al") || emp.Pay_Plan.ToLower().Contains("ex"))) { //Assign278(); } else if ((emp.Series.Contains("0905") || emp.Series.Contains("0511") || emp.Series.Contains("0110") || emp.Series.Contains("1801")) || (emp.GRADE >= 12 && emp.GRADE <= 15)) { var emptask = new ProjectBusiness.Providers.EmployeeTask(); emptask.TimespanID = cntx.Timespans.SingleOrDefault(t => t.BeginDate.Year == DateTime.Today.Year & t.EndDate.Year == DateTime.Today.Year).TimespanID; var FormID = (from f in cntx.Forms where f.FormName.Contains("450") select f.FormID).FirstOrDefault(); var TaskStatusID = (from s in cntx.TaskStatus where s.StatusDescription.ToLower() == "not started" select s.TaskStatusID).FirstOrDefault(); Assign450((int)emp.EmployeeID, FormID, TaskStatusID, emptask); cntx.EmployeeTasks.InsertOnSubmit(emptask); } else { //Assign185(); } } cntx.SubmitChanges(); } } private void Assign450(int EmployeeID, int FormID, int TaskStatusID, ProjectBusiness.Providers.EmployeeTask emptask) { emptask.FormID = FormID; emptask.OwnerEmployeeID = EmployeeID; emptask.AssignedToEmployeeID = EmployeeID; emptask.TaskStatusID = TaskStatusID; emptask.DueDate = DateTime.Today; } }

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  • Should adapters or wrappers be unit tested?

    - by m3th0dman
    Suppose that I have a class that implements some logic: public MyLogicImpl implements MyLogic { public void myLogicMethod() { //my logic here } } and somewhere else a test class: public MyLogicImplTest { @Test public void testMyLogicMethod() { /test my logic } } I also have: @WebService public MyWebServices class { @Inject private MyLogic myLogic; @WebMethod public void myLogicWebMethod() { myLogic.myLogicMethod(); } } Should there be a test unit for myLogicWebMethod or should the testing for it be handled in integration testing.

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  • OOP: how much program logic should be encapsulated within related objects/classes as methods?

    - by Andrew
    I have a simple program which can have an admin user or just a normal user. The program also has two classes: for UserAccount and AdminAccount. The things an admin will need to do (use cases) include Add_Account, Remove_Account, and so on. My question is, should I try to encapsulate these use-cases into the objects? Only someone who is an Admin, logged in with an AdminAccount, should be able to add and remove other accounts. I could have a class-less Sub-procedure that adds new UserAccount objects to the system and is called when an admin presses the 'Add Account' button. Alternatively, I could place that procedure as a method inside the AdminAccount object, and have the button event execute some code like 'Admin.AddUser(name, password).' I'm more inclined to go with the first option, but I'm not sure how far this OO business is supposed to go.

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  • responsibility for storage

    - by Stefano Borini
    A colleague and I were brainstorming about where to put the responsibility of an object to store itself on the disk in our own file format. There are basically two choices: object.store(file) fileformatWriter.store(object) The first one gives the responsibility of serialization on the disk to the object itself. This is similar to the approach used by python pickle. The second groups the representation responsibility on a file format writer object. The data object is just a plain data container (eventually with additional methods not relevant for storage). We agreed on the second methodology, because it centralizes the writing logic from generic data. We also have cases of objects implementing complex logic that need to store info while the logic is in progress. For these cases, the fileformatwriter object can be passed and used as a delegate, calling storage operations on it. With the first pattern, the complex logic object would instead accept the raw file, and implement the writing logic itself. The first method, however, has the advantage that the object knows how to write and read itself from any file containing it, which may also be convenient. I would like to hear your opinion before starting a rather complex refactoring.

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  • Does XercesC contain an extensive logic of XMLSchema validation?

    - by seas
    Tried to implement a small XML validation tool with XercesC. For some reason I cannot use existing validators right from the box - I need some preprocessing and would like to combine it with validation in a single tool. I used DOM parser and specified DOMErrorHandler. Instead of a set of errors with detailed messages like I saw from xmllint for the same xml and xmlschema files, only one message appeared that document has a wrong structure without details. Probably, I did something wrong. But also assume XercesC doesn't contain xmllint functionality right from the box. Does anybody can give me a hint before I spent too much time? Thanks.

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  • How to keep views free of authorization logic in mvc?

    - by David Lay
    I have a view to display a list of items. The user can edit, delete or create new items, but according to their authorizations they may or may not be allowed to do some of this actions. I have the requirement to display only the actions which the current user is allowed to do, but I don't want to clutter the views with authorization if-else's Despise of being a very common requirement, I can't find a real satisfactory way of doing it. My best approach so far is to provide an overload to the Html.ActionLink extension method that takes the permission to ask for, but there are going to be more complex scenarios, like hiding entire blocks of html or switching a textbox for a label+hidden. Is there a better way to do this?

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  • Where to execute extra logic for linq to entities query?

    - by Inez
    Let say that I want to populate a list of CustomerViewModel which are built based on Customer Entity Framework model with some fields (like Balance) calculated separately. Below I have code which works for lists - it is implemented in my service layer, but also I want to execute this code when I just get one item from the database and execute is as well in different services where I'm accessing Customers data as well. How should I do this to ensure performance but to to not duplicate code - the one for calculating Balance? public List<CustomerViewModel> GetCustomerViewModelList() { IQueryable<CustomerViewModel> list = from k in _customerRepository.List() select new CustomerViewModel { Id = k.Id, Name = k.Name, Balance = k.Event.Where(z => z.EventType == (int) EventTypes.Income).Sum(z => z.Amount) }; return list.ToList(); }

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  • Business Choices and Evony

    - by Robert May
    Recently, I’ve been playing a game called Evony, and I finally decided to quit the game and thought I should warn others who might be tempted.  I also find a lot of insight with this game as an example.  A few of the companies that I’ve worked with or worked for have been like this and they are NOT good places to be. Evony is a joke designed to milk as much money out of people as possible.  As a professional software developer who mentors teams on how to build better software, here's what I see: They obviously offshore all development and have little oversight over that offshore development, and they probably have a small team at that.  Evidenced by the poor grammar throughout the game. They're seeking to maximize revenue and pushing to do as little development as possible, which would mean a small team. They're horribly understaffed in the customer support department as evidenced by never replying to this forum and never responding to bug reports or help requests (I've had one open with no response AT ALL for over a month . . .) They have way inadequate testing, no CI, and probably no automated unit tests.  You can see this by the poor grammar throughout the game and the type of bugs that show up. They aren't following a formal development process (no Agile, Waterfall, or anything else) as evidenced by their lack of predictable release cycle and lack of visibility. I'm guessing that the internal code base is terrible, otherwise, there wouldn't be an "Age II" that had nothing more than a new visual interface and a few rule tweaks.  This is also evidenced by the itty bitty scope of bug fixes and their inability to really fix bugs. Their Architect sucks.  Really, 42k user is all you can handle on a single server?  Could you REALLY not come up with a better way to scale to handle users?  They've built isolated worlds, instead of a single continuous world. Back to milking people for money--to really progress, you have to spend money. All of this adds up to knowing, deliberate actions on the part of management.  They CHOOSE to do this (like AOL choosing to send more discs instead of improve quality). So, what can we learn? This game will never really improve, since the bosses don't care, they're only in it for the money. The game will never have good support.  Again, the owners don't care. Giving them money only perpetuates this scam (and yes, I've given them money, way too much money. :() They don't care if you quit.  There's a new sucker born every day. Don't EVER go to work for them.  I've worked both with and for people like this and the culture is NEVER good. Ah well. Technorati Tags: Evony

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  • How do I search for a phrase using search logic?

    - by fivetwentysix
    Imagine case scenario, you have a list of recipes that have ingredients as a text. You want to see how many recipes contain "sesame oil". The problem with default searchlogic searching using Recipe.ingredients_like("sesame oil") is that any recipe with sesame OR oil would come up, when I'm searching for sesame+oil.

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