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  • on click submit button move itsplace

    - by Mayur
    Hi All, I m Using submit button for my form its work fine in all browser except ie7 when an user click on it it moved please suggest me what to do .confirm-button-submit { width : 79px; font : bold 12px sans-serif;; color : #000; background : url("../images/confirm-btn.png") 0 -33px no-repeat; text-decoration : none; margin-top :0px; text-align:center; border:0px; cursor : pointer; height:32px; padding : 8px 0px 12px 0px; } .confirm-button-submit:hover { width : 79px; font : bold 12px sans-serif;; color : #fff; background : url("../images/confirm-btn.png") 0 0 no-repeat; text-decoration : none; margin-top :0px; text-align:center; border:0px; cursor : pointer; height:32px; padding : 8px 0px 12px 0px; } i used this css please tell me what to do code: <input type="button" value="Show" name="commit" onclick="range_validation(this)" class="confirm-button-submit"/>`

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  • Right border shifts to bottom line

    - by zencimusa
    http://jsfiddle.net/W9LXd/ I want the div under the #araclar to have it's right border stay in the same line. How can I prevent it from shifting? CSS: #düzenleyici{ border: 1px solid #000; width: 600px; height: 300px; box-shadow: 1px 1px 4px #000; } #araclar{ width:auto; height:50px; background:#EEEEEE; display:block; padding:5px 15px 5px 15px; border-bottom:1px solid #000; } #araclar>div{ padding:0 5px 0 5px; display:inline; border:1px solid #000; } HTML: <div id="düzenleyici"> <div id="araclar"> <div> Renk <div> </div> </div>

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  • Padding between images doesn't pad

    - by ripper234
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <style type="text/css"> #action-icons { float:right; } #action-icons.img { position:relative; top:-30px; padding-right:200px; } </style> </head> <body> <h1 class="edit">Some nifty title <span id="action-icons"> <img src="foo.png" width="64" height="64" alt="" id="newsticky"/> <img src="bar.png" width="60" height="60" alt="" id="trash"/> </span> </h1> </body> </html>

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  • How to store a captured image into MySQL database using JavaScript

    - by R J.
    I am capturing image using canvas and i want to store a captured image in MySQL Database using Javascript. This is my code: <html> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, maximum-scale=1.0"> <style> body {width: 100%;} canvas {display: none;} </style> <title>Instant Camera - Remote</title> <script> var video, canvas, msg; var load = function () { video = document.getElementById('video'); canvas = document.getElementById('canvas'); msg = document.getElementById('error'); if( navigator.getUserMedia ) { video.onclick = function () { var context = canvas.getContext("2d"); context.drawImage(video, 0, 0, 240, 320); var image1 = canvas.toDataURL("image/png"); document.write('<img src="' + image1 + '" />'); }; } else { msg.innerHTML = "Native web camera not supported :("; } }; window.addEventListener('DOMContentLoaded', load, false); </script> </head> <body> <video id="video" width="240" height="320" autoplay> </video> <p id="error">Click on the video to send a snapshot to the receiving screen</p> <canvas id="canvas" width="240" height="320"> </canvas> </body> </html>

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  • Limiting number of text lines in a table cell

    - by Kuzco
    I have a table cell where I need to limit the text to a max of two lines. I tried achieving this by placing an inner div with a limited height: div { border: 1px solid #EECCDD; width: 100px; height: 40px; overflow: hidden; } <div> <p>bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla</p> </div> <div> <p>bla bla bla bla</p> </div> However, in this case the cells which have only one line of text are not vertically aligned to the middle. I know there are ways to vertically align a text within a div, but most of the ones I found seemed a bit complicated and/or hacky (like this one), and felt like a bit of an overkill. Is there a different way to effectively limit the number of lines inside the cell, or a simple way to align the text in the way I did it?

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  • selected area to cut an image

    - by Oskar Marciniak
    Hi I would do the selected area to cut an image on picturebox control. I have the following code: using System; using System.Drawing; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { private Rectangle rect; private Pen p; public Form1() { InitializeComponent(); } private void pictureBox1_Paint(object sender, PaintEventArgs e) { if (this.p == null) this.p = new Pen(Color.FromArgb(100, 200, 200, 200), 5); if (this.rect.Width > 0) e.Graphics.DrawRectangle(this.p, this.rect); } private void pictureBox1_MouseUp(object sender, MouseEventArgs e) { if (e.X < this.rect.X) { this.rect.Width = this.rect.X - e.X; this.rect.X = e.X; } else { this.rect.Width = e.X - this.rect.X; } if (e.Y < this.rect.Y) { this.rect.Height = this.rect.Y - e.Y; this.rect.Y = e.Y; } else { this.rect.Height = e.Y - this.rect.Y; } this.Invalidate(this.rect); } private void pictureBox1_MouseDown(object sender, MouseEventArgs e) { this.rect.X = e.X; this.rect.Y = e.Y; } } } It returns an error here: Application.Run(new Form1()); Why? thanks for all replies ;p

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  • Position footer to bottom of window or page, whichever is larger

    - by BenM
    I am currently working on a site that requires a footer to be placed either at the bottom of the window, or the bottom of the page content, whichever is lower. I have tried using the height: 100% method, but this causes a problem. I also have a position: fixed header, and some padding on my content (defined in pixels). Also, the height of the content may change after the page has loaded (use of accordions, etc.), so I wonder if there's a pure CSS way to position the footer to either the bottom of the window, or the bottom of the document, while still allowing pixel padding and so forth. Here's an outlined structure of the HTML: <header></header> <div class="content"> <footer></footer> </div> I have also put together a Fiddle to demonstrate how the CSS works at the moment: http://jsfiddle.net/LY6Zs/. I am unfortunately unable to change the HTML structure (i.e. breaking out the footer element from .content.

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  • Two Overlapping divisions, but upper one is unscrollable

    - by FREAKENGINEER
    I have two divisions in my html page with their respective css <html> <head> #lowerone {position:absolute; bottom:25px; right:25px; height:300px; width:300px;} #upperone {position:absolute; bottom:25px; right:25px; height:300px; width:300px; overflow:scroll;} </head> <body> <div id="lowerone"> </div> <div id="upperone"> <img src="/bg.3.jpg" /> </div> </body> </html> But the upper div i.e. the UPPERONE is unscrollabe.. How to make it scrollable?

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  • moving image to bounce or rotate in a circle

    - by BlueMonster
    I found this small application that i've been playing around with for the past little while. I was wondering, if i wanted to simply rotate the image in a circle? or make the entire image just bounce up and down, how would i modify this program to do so? Everything i've tried will just stretch the image - even if i do get it to move to the left or to the right. Any ideas on what i can do? Code is below public partial class Form1 : Form { private int width = 15; private int height = 15; Image pic = Image.FromFile("402.png"); private Button abort = new Button(); Thread t; public Form1() { abort.Text = "Abort"; abort.Location = new Point(190, 230); abort.Click += new EventHandler(Abort_Click); Controls.Add(abort); SetStyle(ControlStyles.DoubleBuffer| ControlStyles.AllPaintingInWmPaint| ControlStyles.UserPaint, true); t = new Thread(new ThreadStart(Run)); t.Start(); } protected void Abort_Click(object sender, EventArgs e) { t.Abort(); } protected override void OnPaint( PaintEventArgs e ) { Graphics g = e.Graphics; g.DrawImage(pic, 10, 10, width, height); base.OnPaint(e); } public void Run() { while (true) { for(int i = 0; i < 200; i++) { width += 5; Invalidate(); Thread.Sleep(30); } } } }

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  • Sort List <Rectangle>

    - by user1649498
    How do I sort a rectangle list by their area? Been looking into IComparable at msdn library, but can't figure it out... I wrote this: SortedL= new List<Rectangle>(); int count1 = 0; int count3 = redovi; while (count1 < count3) { int count2 = 0; while (count2 < count3) { int x = Oblici[count1].Width; int y = Oblici[count1].Height; int z = Oblici[count2].Width; int w = Oblici[count2].Height; int area1 = x * y; int area2 = z * w; int a = area1.CompareTo(area2); if (a < 0) { count1 = count2; if (count2 < (count3 - 1)) { count2++; } else break; } else if (a == 0) { if (count2 < (count3 - 1)) { count2++; } else break; } else if (a > 0) { if (count2 < count3 - 1) { count2++; } else break; } } SortedL.Add(Oblici[count1]); Oblici.RemoveAt(count1); count3 = (count3 - 1);}} And it works, but it's pretty ugly, and I know there is an easier way...

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  • jQuery: Sustain a hover over two elements

    - by wkdown
    I have an <img> that, once hovered over, animates and fades in the <div> of a larger version of the picture, along with text and a hyperlink. When mousing out, the <div> animates and fades away. This works fine, only my hover function only pertains to the <img> itself. As soon as either a) the <div> appears over the <img>, or b) one mouses off the <img> to get to the <div>, jQuery reads a mouseout and animates the <div> away. How do I re-write my jQuery to allow me to fix this? Thanks in advance ... Here is a portion of the HTML: <img runat="server" src="~/images/pc_blocks_navigation_spec1.gif" class="navigation_spec1" alt="" /> <div class="navigation_spec1_panel"> <p>filler <a href="#">test</a></p> </div> ... and the jQuery ... $('.navigation_spec1_panel').hide().css('opacity','0.0'); $('.navigation_spec1').hover(function() { $('.navigation_spec1_panel').animate({ width: '337px', height: '234px', opacity: 1.0 }, 1250 ); }, function() { $('.navigation_spec1_panel').animate({ width: '1px', height: '1px', opacity: 0.0 }, 1250); }); }); (Side comment: My animated <div> does not appear over / on top of other <div>s coded after this one in IE 6 or 7. The <div> appears behind them instead, regardless of z-index. Suggestions?)

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  • jQuery: serializing array returns empty string

    - by John Smith
    I did not forget to add name attributes as is a common problem and yet my serialized form is returning an empty string. What am I doing wrong? HTML/javascript: <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/2.1.0/jquery.min.js"></script> <script> $( document ).ready( function() { $('#word_form').submit(function(e) { e.preventDefault(); console.log($(this).serialize()); //returns an empty string }); }); </script> </head> <body> <div id="wrapper"> <form name="word_form" id="word_form" method="POST"> <input type="image" name="thumbsUp" id="thumb1" value="1" src="http://upload.wikimedia.org/wikipedia/commons/8/87/Symbol_thumbs_up.svg" style="width:50px;height:50px;"> <input type="image" name="thumbsDown" id="thumb2" value="2" src="http://upload.wikimedia.org/wikipedia/commons/8/84/Symbol_thumbs_down.svg" style="width:50px;height:50px;"> </form> </div> </body> Thanks!

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  • IE7 li with image and text issue - Text . Almost working.

    - by jmoore111
    I'm using an unordered list. With an image to the left and text to the right. I only noticed today that IE7 was displaying this so badly that it wasn't even acceptable. Woops for not realising sooner. I have the given the image a class and the text wrapped in a seperate div. <ul> <li><a href="domain"><img src="http://www.domain.com/img.jpg" alt="img class="footer-thumb" width="40px" height="40px" /></a> <div class="recent-post-content"> <p>day date time</p> <p><a title="Content title" href="http://www.domain.com/contentitle &raquo;</a></p> </div></li></ul> What's happeninig so far is that it is perfect in every browser except in IE7 where the images are exactly where they should be but the class "recent-post-content" is all pushed up one exactly one image ([li] height) above so the last image doesn't have any text beside it and the first image ([li]) has its "recent-post-content" above it. I guess it's something simple but after getting this far on my own I thought it best to try and get some advice to fix the last little bit. Any ideas? Thanks

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  • CSS Style Firefox/Safari/Chrome

    - by patrick
    hi, i have a problem with css differences between browsers. i have a simple input textfield an a submit button. the should be arranged. with webkit (safari/webkit) everything looks fine but firefox doesnt do it. does anyone have an idea whats wrong? i have written a little test html page: <html> <head> <style type="text/css"> #input { background: none repeat scroll 0 0 white; border-color: #DCDCDC; border-style: solid; border-width: 1px 0 1px 1px; font: 13px "Lucida Grande",Arial,Sans-serif; margin: 0; padding: 5px 5px 5px 15px; width: 220px; outline-width: 0; height: 30px; } #submit { background: none repeat scroll 0 0 white; border: 1px solid #DCDCDC; font: 13px "Lucida Grande",Arial,Sans-serif; margin: 0; outline-width: 0; height: 30px; padding: 5px 10px; } </style> </head> <body> <input id="input" type="text" value="" /><input id="submit" type="button" value="Add" /> </body> </html>

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  • How can I center a CSS background image as if the image had a different width (without cutting the bgimg off)?

    - by henrymb67
    I'm attempting to add a bookmarklet to my wop website. The issue is that I would like to have the bookmarklet (highlighted in red in the picture below) centered as if it did not have the arrow sticking out the side. If I change the width of the bgimage in the css, to be the same as the below indented box thingies, it centers how I would like it to. But, it cuts off a bit of the arrow. So, my question is, how can I center the bookmarklet as if it had the width of the other indented box thingies. bookmarklet CSS: #bookmarklet { background-image:url('images/bookmarklet.png'); width:425px; height:175px; background-repeat: no-repeat; margin-left: auto; margin-right: auto; padding-bottom:8px; } I want the bookmarklet to be centered as if it were(without cutting out the side of the arrow): #resultbg { background-image:url('images/resultbg.png'); width:404px; height:347px; background-repeat: no-repeat; margin-left: auto; margin-right: auto; padding-top:8px; } Any help is greatly appreciated! Thank you(:

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  • Convert complex numerical array to associative array [PHP]

    - by user1500412
    I have an array data that look like this : Array ( [0] => Array ( [0] => Name: [1] => John W. [2] => Registration ID: [3] => 36 ) [1] => Array ( [0] =>Age: [1] => 35 [2] => Height: [3] => 5'11" ) [3] => Array ( [0] => Sex: [1] => M [2] => Weight: [3] => 200lbs ) [4] => Array ( [0] => Address ) [5] => Array ( [0] => 6824 crestwood dr delphi, IN 46923 )) And I want to convert it to associative array like this : Array( ['Name']=> John W. ['Registration ID']=> 36 ['Age']=> 35 ['Height'] => 5'11'' ['Sex']=>M ['Weight']=>200lbs ['Address']=>6824 crestwood dr delphi, IN 46923 ) I have no idea at all how to do this, since the supposed to be array column header were also in sequence, so it makes difficult to convert this array. Any help I appreciate, thx.

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  • Windows Phone 7: Building a simple dictionary web client

    - by TechTwaddle
    Like I mentioned in this post a while back, I came across a dictionary web service called Aonaware that serves up word definitions from various dictionaries and is really easy to use. The services page on their website, http://services.aonaware.com/DictService/DictService.asmx, lists all the operations that are supported by the dictionary service. Here they are, Word Dictionary Web Service The following operations are supported. For a formal definition, please review the Service Description. Define Define given word, returning definitions from all dictionaries DefineInDict Define given word, returning definitions from specified dictionary DictionaryInfo Show information about the specified dictionary DictionaryList Returns a list of available dictionaries DictionaryListExtended Returns a list of advanced dictionaries (e.g. translating dictionaries) Match Look for matching words in all dictionaries using the given strategy MatchInDict Look for matching words in the specified dictionary using the given strategy ServerInfo Show remote server information StrategyList Return list of all available strategies on the server Follow the links above to get more information on each API. In this post we will be building a simple windows phone 7 client which uses this service to get word definitions for words entered by the user. The application will also allow the user to select a dictionary from all the available ones and look up the word definition in that dictionary. So of all the apis above we will be using only two, DictionaryList() to get a list of all supported dictionaries and DefineInDict() to get the word definition from a particular dictionary. Before we get started, a note to you all; I would have liked to implement this application using concepts from data binding, item templates, data templates etc. I have a basic understanding of what they are but, being a beginner, I am not very comfortable with those topics yet so I didn’t use them. I thought I’ll get this version out of the way and maybe in the next version I could give those a try. A somewhat scary mock-up of the what the final application will look like, Select Dictionary is a list picker control from the silverlight toolkit (you need to download and install the toolkit if you haven’t already). Below it is a textbox where the user can enter words to look up and a button beside it to fetch the word definition when clicked. Finally we have a textblock which occupies the remaining area and displays the word definition from the selected dictionary. Create a silverlight application for windows phone 7, AonawareDictionaryClient, and add references to the silverlight toolkit and the web service. From the solution explorer right on References and select Microsoft.Phone.Controls.Toolkit from under the .NET tab, Next, add a reference to the web service. Again right click on References and this time select Add Service Reference In the resulting dialog paste the service url in the Address field and press go, (url –> http://services.aonaware.com/DictService/DictService.asmx) once the service is discovered, provide a name for the NameSpace, in this case I’ve called it AonawareDictionaryService. Press OK. You can now use the classes and functions that are generated in the AonawareDictionaryClient.AonawareDictionaryService namespace. Let’s get the UI done now. In MainPage.xaml add a namespace declaration to use the toolkit controls, xmlns:toolkit="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone.Controls.Toolkit" the content of LayoutRoot is changed as follows, (sorry, no syntax highlighting in this post) <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,5,0,5">     <TextBlock x:Name="ApplicationTitle" Text="AONAWARE DICTIONARY CLIENT" Style="{StaticResource PhoneTextNormalStyle}"/>     <!--<TextBlock x:Name="PageTitle" Text="page name" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/>--> </StackPanel> <!--ContentPanel - place additional content here--> <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">     <Grid.RowDefinitions>         <RowDefinition Height="Auto"/>         <RowDefinition Height="Auto"/>         <RowDefinition Height="*"/>     </Grid.RowDefinitions>     <toolkit:ListPicker Grid.Column="1" x:Name="listPickerDictionaryList"                         Header="Select Dictionary :">     </toolkit:ListPicker>     <Grid Grid.Row="1" Margin="0,5,0,0">         <Grid.ColumnDefinitions>             <ColumnDefinition Width="*"/>             <ColumnDefinition Width="Auto" />         </Grid.ColumnDefinitions>         <TextBox x:Name="txtboxInputWord" Grid.Column="0" GotFocus="OnTextboxInputWordGotFocus" />         <Button x:Name="btnGo" Grid.Column="1" Click="OnButtonGoClick" >             <Button.Content>                 <Image Source="/images/button-go.png"/>             </Button.Content>         </Button>     </Grid>     <ScrollViewer Grid.Row="2" x:Name="scrollViewer">         <TextBlock  Margin="12,5,12,5"  x:Name="txtBlockWordMeaning" HorizontalAlignment="Stretch"                    VerticalAlignment="Stretch" TextWrapping="Wrap"                    FontSize="26" />     </ScrollViewer> </Grid> I have commented out the PageTitle as it occupies too much valuable space, and the ContentPanel is changed to contain three rows. First row contains the list picker control, second row contains the textbox and the button, and the third row contains a textblock within a scroll viewer. The designer will now be showing the final ui, Now go to MainPage.xaml.cs, and add the following namespace declarations, using Microsoft.Phone.Controls; using AonawareDictionaryClient.AonawareDictionaryService; using System.IO.IsolatedStorage; A class called DictServiceSoapClient would have been created for you in the background when you added a reference to the web service. This class functions as a wrapper to the services exported by the web service. All the web service functions that we saw at the start can be access through this class, or more precisely through an object of this class. Create a data member of type DictServiceSoapClient in the Mainpage class, and a function which initializes it, DictServiceSoapClient DictSvcClient = null; private DictServiceSoapClient GetDictServiceSoapClient() {     if (null == DictSvcClient)     {         DictSvcClient = new DictServiceSoapClient();     }     return DictSvcClient; } We have two major tasks remaining. First, when the application loads we need to populate the list picker with all the supported dictionaries and second, when the user enters a word and clicks on the arrow button we need to fetch the word’s meaning. Populating the List Picker In the OnNavigatingTo event of the MainPage, we call the DictionaryList() api. This can also be done in the OnLoading event handler of the MainPage; not sure if one has an advantage over the other. Here’s the code for OnNavigatedTo, protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e) {     DictServiceSoapClient client = GetDictServiceSoapClient();     client.DictionaryListCompleted += new EventHandler<DictionaryListCompletedEventArgs>(OnGetDictionaryListCompleted);     client.DictionaryListAsync();     base.OnNavigatedTo(e); } Windows Phone 7 supports only async calls to web services. When we added a reference to the dictionary service, asynchronous versions of all the functions were generated automatically. So in the above function we register a handler to the DictionaryListCompleted event which will occur when the call to DictionaryList() gets a response from the server. Then we call the DictionaryListAsynch() function which is the async version of the DictionaryList() api. The result of this api will be sent to the handler OnGetDictionaryListCompleted(), void OnGetDictionaryListCompleted(object sender, DictionaryListCompletedEventArgs e) {     IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;     Dictionary[] listOfDictionaries;     if (e.Error == null)     {         listOfDictionaries = e.Result;         PopulateListPicker(listOfDictionaries, settings);     }     else if (settings.Contains("SavedDictionaryList"))     {         listOfDictionaries = settings["SavedDictionaryList"] as Dictionary[];         PopulateListPicker(listOfDictionaries, settings);     }     else     {         MessageBoxResult res = MessageBox.Show("An error occured while retrieving dictionary list, do you want to try again?", "Error", MessageBoxButton.OKCancel);         if (MessageBoxResult.OK == res)         {             GetDictServiceSoapClient().DictionaryListAsync();         }     }     settings.Save(); } I have used IsolatedStorageSettings to store a few things; the entire dictionary list and the dictionary that is selected when the user exits the application, so that the next time when the user starts the application the current dictionary is set to the last selected value. First we check if the api returned any error, if the error object is null e.Result will contain the list (actually array) of Dictionary type objects. If there was an error, we check the isolated storage settings to see if there is a dictionary list stored from a previous instance of the application and if so, we populate the list picker based on this saved list. Note that in this case there are chances that the dictionary list might be out of date if there have been changes on the server. Finally, if none of these cases are true, we display an error message to the user and try to fetch the list again. PopulateListPicker() is passed the array of Dictionary objects and the settings object as well, void PopulateListPicker(Dictionary[] listOfDictionaries, IsolatedStorageSettings settings) {     listPickerDictionaryList.Items.Clear();     foreach (Dictionary dictionary in listOfDictionaries)     {         listPickerDictionaryList.Items.Add(dictionary.Name);     }     settings["SavedDictionaryList"] = listOfDictionaries;     string savedDictionaryName;     if (settings.Contains("SavedDictionary"))     {         savedDictionaryName = settings["SavedDictionary"] as string;     }     else     {         savedDictionaryName = "WordNet (r) 2.0"; //default dictionary, wordnet     }     foreach (string dictName in listPickerDictionaryList.Items)     {         if (dictName == savedDictionaryName)         {             listPickerDictionaryList.SelectedItem = dictName;             break;         }     }     settings["SavedDictionary"] = listPickerDictionaryList.SelectedItem as string; } We first clear all the items from the list picker, add the dictionary names from the array and then create a key in the settings called SavedDictionaryList and store the dictionary list in it. We then check if there is saved dictionary available from a previous instance, if there is, we set it as the selected item in the list picker. And if not, we set “WordNet ® 2.0” as the default dictionary. Before returning, we save the selected dictionary in the “SavedDictionary” key of the isolated storage settings. Fetching word definitions Getting this part done is very similar to the above code. We get the input word from the textbox, call into DefineInDictAsync() to fetch the definition and when DefineInDictAsync completes, we get the result and display it in the textblock. Here is the handler for the button click, private void OnButtonGoClick(object sender, RoutedEventArgs e) {     txtBlockWordMeaning.Text = "Please wait..";     IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;     if (txtboxInputWord.Text.Trim().Length <= 0)     {         MessageBox.Show("Please enter a word in the textbox and press 'Go'");     }     else     {         Dictionary[] listOfDictionaries = settings["SavedDictionaryList"] as Dictionary[];         string selectedDictionary = listPickerDictionaryList.SelectedItem.ToString();         string dictId = "wn"; //default dictionary is wordnet (wn is the dict id)         foreach (Dictionary dict in listOfDictionaries)         {             if (dict.Name == selectedDictionary)             {                 dictId = dict.Id;                 break;             }         }         DictServiceSoapClient client = GetDictServiceSoapClient();         client.DefineInDictCompleted += new EventHandler<DefineInDictCompletedEventArgs>(OnDefineInDictCompleted);         client.DefineInDictAsync(dictId, txtboxInputWord.Text.Trim());     } } We validate the input and then select the dictionary id based on the currently selected dictionary. We need the dictionary id because the api DefineInDict() expects the dictionary identifier and not the dictionary name. We could very well have stored the dictionary id in isolated storage settings too. Again, same as before, we register a event handler for the DefineInDictCompleted event and call the DefineInDictAsync() method passing in the dictionary id and the input word. void OnDefineInDictCompleted(object sender, DefineInDictCompletedEventArgs e) {     WordDefinition wd = e.Result;     scrollViewer.ScrollToVerticalOffset(0.0f);     if (wd.Definitions.Length == 0)     {         txtBlockWordMeaning.Text = String.Format("No definitions were found for '{0}' in '{1}'", txtboxInputWord.Text.Trim(), listPickerDictionaryList.SelectedItem.ToString().Trim());     }     else     {         foreach (Definition def in wd.Definitions)         {             string str = def.WordDefinition;             str = str.Replace("  ", " "); //some formatting             txtBlockWordMeaning.Text = str;         }     } } When the api completes, e.Result will contain a WordDefnition object. This class is also generated in the background while adding the service reference. We check the word definitions within this class to see if any results were returned, if not, we display a message to the user in the textblock. If a definition was found the text on the textblock is set to display the definition of the word. Adding final touches, we now need to save the current dictionary when the application exits. A small but useful thing is selecting the entire word in the input textbox when the user selects it. This makes sure that if the user has looked up a definition for a really long word, he doesn’t have to press ‘clear’ too many times to enter the next word, protected override void OnNavigatingFrom(System.Windows.Navigation.NavigatingCancelEventArgs e) {     IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;     settings["SavedDictionary"] = listPickerDictionaryList.SelectedItem as string;     settings.Save();     base.OnNavigatingFrom(e); } private void OnTextboxInputWordGotFocus(object sender, RoutedEventArgs e) {     TextBox txtbox = sender as TextBox;     if (txtbox.Text.Trim().Length > 0)     {         txtbox.SelectionStart = 0;         txtbox.SelectionLength = txtbox.Text.Length;     } } OnNavigatingFrom() is called whenever you navigate away from the MainPage, since our application contains only one page that would mean that it is exiting. I leave you with a short video of the application in action, but before that if you have any suggestions on how to make the code better and improve it please do leave a comment. Until next time…

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  • CodePlex Daily Summary for Wednesday, November 24, 2010

    CodePlex Daily Summary for Wednesday, November 24, 2010Popular ReleasesEdinamarry Free Tarot Software for Windows: Edinamarry Free Tarot Software Version 3.12: Version 3.12 - 24th November, 2010::: Contains new features and components. Fixed bugs too. History: Version 3.10 - 19th November 2010::: Contains bug fixes and replacements for older features. Added Collapsible Panels support. Client profiles and all cards data import and export, storage is now done in standalone databases. A new 2010-2011 Windows 7/XP freeware Tarot and Divinity Software for PC and Windows 7. Edinamarry brings to you an open Tarot Scribe Kit by which you can create your ...Deep Zoom for WPF: First Release: This first release of the Deep Zoom control has the same source code, binaries and demos as the CodeProject article (http://www.codeproject.com/KB/WPF/DeepZoom.aspx).Minemapper: Minemapper v0.1.2: Added cave and nether support. Added ability to enter a height (press enter or 'set height' button). Added View menu, moved 'Show Navigation Controls' there. Added View->Background Color menu to change the canvas background color (preference not currently saved). Improved handling of height change (still not perfect, think it can be made faster). Images are now cached in %APPDATA%\Minemapper, organized by world, then direction, then mode (cave, day, night, nether), then skylight, th...BlogEngine.NET: BlogEngine.NET 2.0 RC: This is a Release Candidate version for BlogEngine.NET 2.0. The most current, stable version of BlogEngine.NET is version 1.6. Find out more about the BlogEngine.NET 2.0 RC here. If you want to extend or modify BlogEngine.NET, you should download the source code. To get started, be sure to check out our installation documentation and the installation screencast. If you are upgrading from a previous version, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. As this ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.156: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds a feature for aggregating the overall metrics in a folder full of NodeXL workbooks, adds geographical coordinates to the Twitter import features, and fixes a memory-related bug. See the Complete NodeXL Release History for details. Please Note: There is a new option in the setup program to install for "Just Me" or "Everyone." Most people...Wii Backup Fusion: Wii Backup Fusion 0.8.2 Beta: New in this release: - Update titles after language change - Tool tips for name/title - Transfer DVD to a specific image file - Download titles from wiitdb.com - Save Settings geometry - Titles and Cover language global in settings - Convert Files (images) to another format - Format WBFS partition - Create WBFS file - WIT path configurable in settings - Save last path in Files/Load - Sort game lists - Save column width - Sequenz of columns changeable - Set indicated columns in settings - Bus...SQL Monitor: SQL Monitor 1.3: 1. change sys.sysprocesses to DMV: http://msdn.microsoft.com/en-us/library/ms187997.aspx select * from sys.dm_exec_connections select * from sys.dm_exec_requests select * from sys.dm_exec_sessions 2. adjust columns to fit without scrollingVFPX: FoxBarcode v.0.11: FoxBarcode v.0.11 - Released 2010.11.22 FoxBarcode is a 100% Visual FoxPro class that provides a tool for generating images with different bar code symbologies to be used in VFP forms and reports, or exported to other applications. Its use and distribution is free for all Visual FoxPro Community. Whats is new? Added a third parameter to the BarcodeImage() method Fixed some minor bugs History FoxBarcode v.0.10 - Released 2010.11.19 - 85 Downloads Project page: FoxBarcodeASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.3.1 and demos: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form and Pager tested on mozilla, safari, chrome, opera, ie 9b/8/7/6DotSpatial: DotSpatial 11-21-2010: This release introduces the following Fixed bugs related to dispose, which caused issues when reordering layers in the legend Fixed bugs related to assigning categories where NULL values are in the fields New fast-acting resize using a bitmap "prediction" of what the final resize content will look like. ImageData.ReadBlock, ImageData.WriteBlock These allow direct file access for reading or writing a rectangular window. Bitmaps are used for holding the values. Removed the need to stor...MDownloader: MDownloader-0.15.24.6966: Fixed Updater; Fixed minor bugs;WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.1: Version: 2.0.0.1 (Milestone 1): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...Home Access Plus+: v5.4.4: Version 5.4.4Change Log: Added logic to the My Computer Browsers to allow for users with no home directories (set in ad anyhow) Renamed the My School Computer Enhanced page to My School Computer Extended Edition File Changes: ~/bin/hap.web.dll ~/clientbin/hap.silverlight.xap ~/mycomputersl.aspx.NET Extensions - Extension Methods Library for C# and VB.NET: Release 2011.01: Added new extensions for - object.CountLoopsToNull Added new extensions for DateTime: - DateTime.IsWeekend - DateTime.AddWeeks Added new extensions for string: - string.Repeat - string.IsNumeric - string.ExtractDigits - string.ConcatWith - string.ToGuid - string.ToGuidSave Added new extensions for Exception: - Exception.GetOriginalException Added new extensions for Stream: - Stream.Write (overload) And other new methods ... Release as of dotnetpro 01/2011Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-11-19: Code samples for Visual Studio 2010Prism Training Kit: Prism Training Kit 4.0: Release NotesThis is an updated version of the Prism training Kit that targets Prism 4.0 and added labs for some of the new features of Prism 4.0. This release consists of a Training Kit with Labs on the following topics Modularity Dependency Injection Bootstrapper UI Composition Communication MEF Navigation Note: Take into account that this is a Beta version. If you find any bugs please report them in the Issue Tracker PrerequisitesVisual Studio 2010 Microsoft Word 2...Free language translator and file converter: Free Language Translator 2.2: Starting with version 2.0, the translator encountered a major redesign that uses MEF based plugins and .net 4.0. I've also fixed some bugs and added support for translating subtitles that can show up in video media players. Version 2.1 shows the context menu 'Translate' in Windows Explorer on right click. Version 2.2 has links to start the media file with its associated subtitle. Download the zip file and expand it in a temporary location on your local disk. At a minimum , you should uninstal...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.4 Released: Hi, Today we are releasing Visifire 3.6.4 with few bug fixes: * Multi-line Labels were getting clipped while exploding last DataPoint in Funnel and Pyramid chart. * ClosestPlotDistance property in Axis was not behaving as expected. * In DateTime Axis, Chart threw exception on mouse click over PlotArea if there were no DataPoints present in Chart. * ToolTip was not disappearing while changing the DataSource property of the DataSeries at real-time. * Chart threw exception ...Christoc's DotNetNuke Module Development Template: 00.00.05: This release of the DotNetNuke Module Development Templates replaces the NANT scripts with MSBuild scripts. You will need to download and install the MSBuildTasks MSI file from http://msbuildtasks.tigris.org/, it's pretty straight forward without needing any sort of customization during installation. To install these templates copy the ZIP file downloaded into your My Documents\Visual Studio 2008 (or 2010)\Templates\Project Templates\C#(or VB)\Web folder (if the WEB folder doesn't exist, cre...Microsoft SQL Server Product Samples: Database: AdventureWorks 2008R2 SR1: Sample Databases for Microsoft SQL Server 2008R2 (SR1)This release is dedicated to the sample databases that ship for Microsoft SQL Server 2008R2. See Database Prerequisites for SQL Server 2008R2 for feature configurations required for installing the sample databases. See Installing SQL Server 2008R2 Databases for step by step installation instructions. The SR1 release contains minor bug fixes to the installer used to create the sample databases. There are no changes to the databases them...New ProjectsAdventureWorks Products: This is a very simple module built for DNN 5.01.00 and up which allows you to edit some basic AdventureWorks product data. The module displays skin techniques.Amnesia: Transacts all changes to a website to facilitate automated UI testing. Queries from the automated test can also query the application database without blocking and participate in the transaction.DBA Inventory: DBA Inventory is a SQL Server based project to help inventory, manage, control, and report on a large SQL Server infrastructure without requiring agents on the target. dcorp: ?????? cmsFoldingAnalysis: Software para monitoramento de cliente folding@homeHelpSystem2010: testei2iPortal: i2i Technologies projectLucandra.NET: Lucandra.NET is a Lucene + Cassandra implementation written in C# which is based on the Lucandra (Java) project by Jake Luciani. Apache's Lucene is a high-performance full-text search engine, and Apache's Cassandra is a promising NoSQL database, originally developed by Facebook.MSBuild ConfigTransform for Visual Studio: MSbuild ConfigTransform makes transforming of config files (xml) an integrated part of your Visual Studio 2010 build action (CTRL+SHIFT+B or SHIFT+F6 or what your keyboards shortcut are set to) Provides optional fail on build on failed transformation of xml with error messagesNyx Editor: Nyx is a free, open-source game development tool aimed at making the creation and edition of levels or maps easy and enjoyable. Nyx exports level data as JSON, XML, or binary making it malleable to your own projects, engines, and needs.openfleet: This is a modular open source project to control fleets. It's a fork of the gofleet project (http://gitorious.org/gofleet).PoShRabbit: A PowerShell module to enable messaging against a Rabbit MQ server. Provides deeply integrated facilities for handling message queues and subscriptions using scripts. Enables PowerShell scripts to publish messages in Rabbit exchanges.Silverlight and WP7 Exception Handling and Logging building block: This code will help you handle and log client side exceptions in your Silverlight 4 and WP7 projects. Errors that occur in clients can be sent to your loggingservice. The service will store them. It's developed in C#, using VS2010.student admission system: this is emerson college registration system.Useful Desktop Components: Este artigo discute o uso de alguns componentes que podem ser muito úteis no dia a dia de um programador desktop como por exemplo manipulação de textos RTF, criptografias, validações, armazenamento de arquivos, validações de CPF e CNPJ, entre outros.WPF Calendar and DatePicker Themes: WPF Calendar and DatePicker ThemesWPF PropertyGrid Control: WPF PropertyGrid ControlWrix Development Kit: One development kit for internet and enterprise both.XNAPF: This project aims to create a control for integrating easily an XNA rendering in a WPF picture. xSNMP Extensions for System Center OpsMgr 2007: Developed by OpsMgr users with substantial community input, and tested extensively in implementations around the world, the xSNMP Management Pack suite is a powerful open-source SNMP monitoring implementation for Microsoft System Center Operations Manager 2007 R2 environments.

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  • Looking into Enum Support in Entity Framework 5.0 Code First

    - by nikolaosk
    In this post I will show you with a hands-on demo the enum support that is available in Visual Studio 2012, .Net Framework 4.5 and Entity Framework 5.0. You can have a look at this post to learn about the support of multilple diagrams per model that exists in Entity Framework 5.0. We will demonstrate this with a step by step example. I will use Visual Studio 2012 Ultimate. You can also use Visual Studio 2012 Express Edition. Before I move on to the actual demo I must say that in EF 5.0 an enumeration can have the following types. Byte Int16 Int32 Int64 Sbyte Obviously I cannot go into much detail on what EF is and what it does. I will give again a short introduction.The .Net framework provides support for Object Relational Mapping through EF. So EF is a an ORM tool and it is now the main data access technology that microsoft works on. I use it quite extensively in my projects. Through EF we have many things out of the box provided for us. We have the automatic generation of SQL code.It maps relational data to strongly types objects.All the changes made to the objects in the memory are persisted in a transactional way back to the data store. You can find in this post an example on how to use the Entity Framework to retrieve data from an SQL Server Database using the "Database/Schema First" approach. In this approach we make all the changes at the database level and then we update the model with those changes. In this post you can see an example on how to use the "Model First" approach when working with ASP.Net and the Entity Framework. This model was firstly introduced in EF version 4.0 and we could start with a blank model and then create a database from that model.When we made changes to the model , we could recreate the database from the new model. You can search in my blog, because I have posted many posts regarding ASP.Net and EF. I assume you have a working knowledge of C# and know a few things about EF. The Code First approach is the more code-centric than the other two. Basically we write POCO classes and then we persist to a database using something called DBContext. Code First relies on DbContext. We create 2,3 classes (e.g Person,Product) with properties and then these classes interact with the DbContext class. We can create a new database based upon our POCOS classes and have tables generated from those classes.We do not have an .edmx file in this approach.By using this approach we can write much easier unit tests. DbContext is a new context class and is smaller,lightweight wrapper for the main context class which is ObjectContext (Schema First and Model First). Let's begin building our sample application. 1) Launch Visual Studio. Create an ASP.Net Empty Web application. Choose an appropriate name for your application. 2) Add a web form, default.aspx page to the application. 3) Now we need to make sure the Entity Framework is included in our project. Go to Solution Explorer, right-click on the project name.Then select Manage NuGet Packages...In the Manage NuGet Packages dialog, select the Online tab and choose the EntityFramework package.Finally click Install. Have a look at the picture below   4) Create a new folder. Name it CodeFirst . 5) Add a new item in your application, a class file. Name it Footballer.cs. This is going to be a simple POCO class.Place it in the CodeFirst folder. The code follows public class Footballer { public int FootballerID { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public double Weight { get; set; } public double Height { get; set; } public DateTime JoinedTheClub { get; set; } public int Age { get; set; } public List<Training> Trainings { get; set; } public FootballPositions Positions { get; set; } }    Now I am going to define my enum values in the same class file, Footballer.cs    public enum FootballPositions    {        Defender,        Midfielder,        Striker    } 6) Now we need to create the Training class. Add a new class to your application and place it in the CodeFirst folder.The code for the class follows.     public class Training     {         public int TrainingID { get; set; }         public int TrainingDuration { get; set; }         public string TrainingLocation { get; set; }     }   7) Then we need to create a context class that inherits from DbContext.Add a new class to the CodeFirst folder.Name it FootballerDBContext.Now that we have the entity classes created, we must let the model know.I will have to use the DbSet<T> property.The code for this class follows       public class FootballerDBContext:DbContext     {         public DbSet<Footballer> Footballers { get; set; }         public DbSet<Training> Trainings { get; set; }     } Do not forget to add  (using System.Data.Entity;) in the beginning of the class file 8) We must take care of the connection string. It is very easy to create one in the web.config.It does not matter that we do not have a database yet.When we run the DbContext and query against it,it will use a connection string in the web.config and will create the database based on the classes. In my case the connection string inside the web.config, looks like this      <connectionStrings>    <add name="CodeFirstDBContext"  connectionString="server=.\SqlExpress;integrated security=true;"  providerName="System.Data.SqlClient"/>                       </connectionStrings>   9) Now it is time to create Linq to Entities queries to retrieve data from the database . Add a new class to your application in the CodeFirst folder.Name the file DALfootballer.cs We will create a simple public method to retrieve the footballers. The code for the class follows public class DALfootballer     {         FootballerDBContext ctx = new FootballerDBContext();         public List<Footballer> GetFootballers()         {             var query = from player in ctx.Footballers where player.FirstName=="Jamie" select player;             return query.ToList();         }     }   10) Place a GridView control on the Default.aspx page and leave the default name.Add an ObjectDataSource control on the Default.aspx page and leave the default name. Set the DatasourceID property of the GridView control to the ID of the ObjectDataSource control.(DataSourceID="ObjectDataSource1" ). Let's configure the ObjectDataSource control. Click on the smart tag item of the ObjectDataSource control and select Configure Data Source. In the Wizzard that pops up select the DALFootballer class and then in the next step choose the GetFootballers() method.Click Finish to complete the steps of the wizzard. Build your application.  11)  Let's create an Insert method in order to insert data into the tables. I will create an Insert() method and for simplicity reasons I will place it in the Default.aspx.cs file. private void Insert()        {            var footballers = new List<Footballer>            {                new Footballer {                                 FirstName = "Steven",LastName="Gerrard", Height=1.85, Weight=85,Age=32, JoinedTheClub=DateTime.Parse("12/12/1999"),Positions=FootballPositions.Midfielder,                Trainings = new List<Training>                             {                                     new Training {TrainingDuration = 3, TrainingLocation="MelWood"},                    new Training {TrainingDuration = 2, TrainingLocation="Anfield"},                    new Training {TrainingDuration = 2, TrainingLocation="MelWood"},                }                            },                            new Footballer {                                  FirstName = "Jamie",LastName="Garragher", Height=1.89, Weight=89,Age=34, JoinedTheClub=DateTime.Parse("12/02/2000"),Positions=FootballPositions.Defender,                Trainings = new List<Training>                                             {                                 new Training {TrainingDuration = 3, TrainingLocation="MelWood"},                new Training {TrainingDuration = 5, TrainingLocation="Anfield"},                new Training {TrainingDuration = 6, TrainingLocation="Anfield"},                }                           }                    };            footballers.ForEach(foot => ctx.Footballers.Add(foot));            ctx.SaveChanges();        }   12) In the Page_Load() event handling routine I called the Insert() method.        protected void Page_Load(object sender, EventArgs e)        {                   Insert();                }  13) Run your application and you will see that the following result,hopefully. You can see clearly that the data is returned along with the enum value.  14) You must have also a look at the database.Launch SSMS and see the database and its objects (data) created from EF Code First.Have a look at the picture below. Hopefully now you have seen the support that exists in EF 5.0 for enums.Hope it helps !!!

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  • Building a &ldquo;real&rdquo; extension for Expression Blend

    - by Timmy Kokke
    .Last time I showed you how to get started building extensions for Expression Blend. Lets build a useful extension this time and go a bit deeper into Blend. Source of project  => here Compiled dll => here (extract into /extensions folder of Expression Blend)   The Extension When working on large Xaml files in Blend it’s often hard to find a specific control in the "Objects and Timeline Pane”. An extension that searches the active document and presents all elements that satisfy the query would be helpful. When the user starts typing a search query a search will be performed and the results are shown in the list. After the user selects an item in the results list, the control in the "Objects and Timeline Pane” will be selected. Below is a sketch of what it is going to look like. The Solution Create a new WPF User Control project as shown in the earlier tutorial in the Configuring the extension project section, but name it AdvancedSearch this time. Delete the default UserControl1.Xaml to clear the solution (a new user control will be added later thought, but adding a user control is easier then renaming one). Create the main entry point of the addin by adding a new class to the solution and naming this  AdvancedSearchPackage. Add a reference to Microsoft.Expression.Extensibility and to System.ComponentModel.Composition . Implement the IPackage interface and add the Export attribute from the MEF to the definition. While you’re at it. Add references to Microsoft.Expression.DesignSurface, Microsoft.Expression.FrameWork and Microsoft.Expression.Markup. These will be used later. The Load method from the IPackage interface is going to create a ViewModel to bind to from the UI. Add another class to the solution and name this AdvancedSearchViewModel. This class needs to implement the INotifyPropertyChanged interface to enable notifications to the view.  Add a constructor to the class that takes an IServices interface as a parameter. Create a new instance of the AdvancedSearchViewModel in the load method in the AdvanceSearchPackage class. The AdvancedSearchPackage class should looks like this now:   using System.ComponentModel.Composition; using Microsoft.Expression.Extensibility;   namespace AdvancedSearch { [Export(typeof(IPackage))] public class AdvancedSearchPackage:IPackage {   public void Load(IServices services) { new AdvancedSearchViewModel(services); }   public void Unload() { } } }   Add a new UserControl to the project and name this AdvancedSearchView. The View will be created by the ViewModel, which will pass itself to the constructor of the view. Change the constructor of the View to take a AdvancedSearchViewModel object as a parameter. Add a private field to store the ViewModel and set this field in the constructor. Point the DataContext of the view to the ViewModel. The View will look something like this now:   namespace AdvancedSearch { public partial class AdvancedSearchView:UserControl { private readonly AdvancedSearchViewModel _advancedSearchViewModel;   public AdvancedSearchView(AdvancedSearchViewModel advancedSearchViewModel) { _advancedSearchViewModel = advancedSearchViewModel; InitializeComponent(); this.DataContext = _advancedSearchViewModel; } } }   The View is going to be created in the constructor of the ViewModel and stored in a read only property.   public FrameworkElement View { get; private set; }   public AdvancedSearchViewModel(IServices services) { _services = services; View = new AdvancedSearchView(this); } The last thing the solution needs before we’ll wire things up is a new class, PossibleNode. This class will be used later to store the search results. The solution should look like this now:   Adding UI to the UI The extension should build and run now, although nothing is showing up in Blend yet. To enable the user to perform a search query add a TextBox and a ListBox to the AdvancedSearchView.xaml file. I’ve set the rows of the grid too to make them look a little better. Add the TextChanged event to the TextBox and the SelectionChanged event to the ListBox, we’ll need those later on. <Grid> <Grid.RowDefinitions> <RowDefinition Height="32" /> <RowDefinition Height="*" /> </Grid.RowDefinitions> <TextBox TextChanged="SearchQueryTextChanged" HorizontalAlignment="Stretch" Margin="4" Name="SearchQuery" VerticalAlignment="Stretch" /> <ListBox SelectionChanged="SearchResultSelectionChanged" HorizontalAlignment="Stretch" Margin="4" Name="SearchResult" VerticalAlignment="Stretch" Grid.Row="1" /> </Grid>   This will create a user interface like: To make the View show up in Blend it has to be registered with the WindowService. The GetService<T> method is used to get services from Blend, which are your entry points into Blend.When writing extensions you will encounter this method very often. In this case we’re asking for an IWindowService interface. The IWindowService interface serves events for changing windows and themes, is used for adding or removing resources and is used for registering and unregistering Palettes. All panes in Blend are palettes and are registered thru the RegisterPalette method. The first parameter passed to this method is a string containing a unique ID for the palette. This ID can be used to get access to the palette later. The second parameter is the View. The third parameter is a title for the pane. This title is shown when the pane is visible. It is also shown in the window menu of Blend. The last parameter is a KeyBinding. I have chosen Ctrl+Shift+F to call the Advanced Search pane. This value is also shown in the window menu of Blend.   services.GetService<IWindowService>().RegisterPalette( "AdvancedSearch", viewModel.View, "Advanced Search", new KeyBinding { Key = Key.F, Modifiers = ModifierKeys.Control | ModifierKeys.Shift } );   You can compiler and run now. After Blend starts you can hit Ctrl+Shift+F or go the windows menu to call the advanced search extension. Searching for controls The search has to be cleared on every change of the active document. The DocumentServices fires an event every time a new document is opened, a document is closed or another document view is selected. Add the following line to the constructor of the ViewModel to handle the ActiveDocumentChanged event:   _services.GetService<IDocumentService>().ActiveDocumentChanged += ActiveDocumentChanged;   And implement the ActiveDocumentChanged method:   private void ActiveDocumentChanged(object sender, DocumentChangedEventArgs e) { }   To get to the contents of the document we first need to get access to the “Objects and Timeline” pane. This pane is registered in the PaletteRegistry in the same way as this extension has registered itself. The palettes are accessible thru an associative array. All you need to provide is the Identifier of the palette you want. The Id of the “Objects and Timeline” pane is “Designer_TimelinePane”. I’ve included a list of the other default panes at the bottom of this article. Each palette has a Content property which can be cast to the type of the pane.   var timelinePane = (TimelinePane)_services.GetService<IWindowService>() .PaletteRegistry["Designer_TimelinePane"] .Content;   Add a private field to the top of the AdvancedSearchViewModel class to store the active SceneViewModel. The SceneViewModel is needed to set the current selection and to get the little icons for the type of control.   private SceneViewModel _activeSceneViewModel;   When the active SceneViewModel changes, the ActiveSceneViewModel is stored in this field. The list of possible nodes is cleared and an PropertyChanged event is fired for this list to notify the UI to clear the list. This will make the eventhandler look like this: private void ActiveDocumentChanged(object sender, DocumentChangedEventArgs e) { var timelinePane = (TimelinePane)_services.GetService<IWindowService>() .PaletteRegistry["Designer_TimelinePane"].Content;   _activeSceneViewModel = timelinePane.ActiveSceneViewModel; PossibleNodes = new List<PossibleNode>(); InvokePropertyChanged("PossibleNodes"); } The PossibleNode class used to store information about the controls found by the search. It’s a dumb data class with only 3 properties, the name of the control, the SceneNode and a brush used for the little icon. The SceneNode is the base class for every possible object you can create in Blend, like Brushes, Controls, Annotations, ResourceDictionaries and VisualStates. The entire PossibleNode class looks like this:   using System.Windows.Media; using Microsoft.Expression.DesignSurface.ViewModel;   namespace AdvancedSearch { public class PossibleNode { public string Name { get; set; } public SceneNode SceneNode { get; set; } public DrawingBrush IconBrush { get; set; } } }   Add these two methods to the AdvancedSearchViewModel class:   public void Search(string searchText) { } public void SelectElement(PossibleNode node){ }   Both these methods are going to be called from the view. The Search method performs the search and updates the PossibleNodes list.  The controls in the active document can be accessed thru TimeLineItemsManager class. This class contains a read only collection of TimeLineItems. By using a Linq query the possible nodes are selected and placed in the PossibleNodes list.   var timelineItemManager = new TimelineItemManager(_activeSceneViewModel); PossibleNodes = new List<PossibleNode>( (from d in timelineItemManager.ItemList where d.DisplayName.ToLowerInvariant().StartsWith( searchText.ToLowerInvariant()) select new PossibleNode() { IconBrush = d.IconBrush, SceneNode = d.SceneNode, Name = d.DisplayName }).ToList() ); InvokePropertyChanged(InternalConst.PossibleNodes);   The Select method is pretty straight forward. It contains two lines.The first to clear the selection. Otherwise the selected element would be added to the current selection. The second line selects the nodes. It is given a new array with the node to be selected.   _activeSceneViewModel.ClearSelections(); _activeSceneViewModel.SelectNodes(new[] { node.SceneNode });   The last thing that needs to be done is to wire the whole thing to the View. The two event handlers just call the Search and SelectElement methods on the ViewModel.   private void SearchQueryTextChanged(object sender, TextChangedEventArgs e) { _advancedSearchViewModel.Search(SearchQuery.Text); }   private void SearchResultSelectionChanged(object sender, SelectionChangedEventArgs e) { if(e.AddedItems.Count>0) { _advancedSearchViewModel.SelectElement(e.AddedItems[0] as PossibleNode); } }   The Listbox has to be bound to the PossibleNodes list and a simple DataTemplate is added to show the selection. The IconWithOverlay control can be found in the Microsoft.Expression.DesignSurface.UserInterface.Timeline.UI namespace in the Microsoft.Expression.DesignSurface assembly. The ListBox should look something like:   <ListBox SelectionChanged="SearchResultSelectionChanged" HorizontalAlignment="Stretch" Margin="4" Name="SearchResult" VerticalAlignment="Stretch" Grid.Row="1" ItemsSource="{Binding PossibleNodes}"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <tlui:IconWithOverlay Margin="2,0,10,0" Width="12" Height="12" SourceBrush="{Binding Path=IconBrush, Mode=OneWay}" /> <TextBlock Text="{Binding Name}"/> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox>   Compile and run. Inside Blend the extension could look something like below. What’s Next When you’ve got the extension running. Try placing breakpoints in the code and see what else is in there. There’s a lot to explore and build extension on. I personally would love an extension to search for resources. Last but not least, you can download the source of project here.  If you have any questions let me know. If you just want to use this extension, you can download the compiled dll here. Just extract the . zip into the /extensions folder of Expression Blend. Notes Target framework I ran into some issues when using the .NET Framework 4 Client Profile as a target framework. I got some strange error saying certain obvious namespaces could not be found, Microsoft.Expression in my case. If you run into something like this, try setting the target framework to .NET Framework 4 instead of the client version.   Identifiers of default panes Identifier Type Title Designer_TimelinePane TimelinePane Objects and Timeline Designer_ToolPane ToolPane Tools Designer_ProjectPane ProjectPane Projects Designer_DataPane DataPane Data Designer_ResourcePane ResourcePane Resources Designer_PropertyInspector PropertyInspector Properties Designer_TriggersPane TriggersPane Triggers Interaction_Skin SkinView States Designer_AssetPane AssetPane Assets Interaction_Parts PartsPane Parts Designer_ResultsPane ResultsPane Results

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  • CodePlex Daily Summary for Thursday, November 25, 2010

    CodePlex Daily Summary for Thursday, November 25, 2010Popular ReleasesSQL Monitor: SQL Monitor 1.4: 1.added automatically load sql server instances 2.added friendly wait cursor 3.fixed problem with 4.0 fx 4.added exception handlingDeep Zoom for WPF: First Release: This first release of the Deep Zoom control has the same source code, binaries and demos as the CodeProject article (http://www.codeproject.com/KB/WPF/DeepZoom.aspx).Simple Service Locator: Simple Service Locator v0.12: The Simple Service Locator is an easy-to-use Inversion of Control library that is a complete implementation of the Common Service Locator interface. It solely supports code-based configuration and is an ideal starting point for developers unfamiliar with larger IoC / DI libraries New features in this release Collections that are registered using RegisterAll<T> can now be injected using automatic constructor injection. A new RegisterAll<T>(params T[]) method overload is added that allows ea...Minemapper: Minemapper v0.1.2: Added cave and nether support. Added ability to enter a height (press enter or 'set height' button). Added View menu, moved 'Show Navigation Controls' there. Added View->Background Color menu to change the canvas background color (preference not currently saved). Improved handling of height change (still not perfect, think it can be made faster). Images are now cached in %APPDATA%\Minemapper, organized by world, then direction, then mode (cave, day, night, nether), then skylight, th...BlogEngine.NET: BlogEngine.NET 2.0 RC: This is a Release Candidate version for BlogEngine.NET 2.0. The most current, stable version of BlogEngine.NET is version 1.6. Find out more about the BlogEngine.NET 2.0 RC here. If you want to extend or modify BlogEngine.NET, you should download the source code. To get started, be sure to check out our installation documentation and the installation screencast. If you are upgrading from a previous version, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. As this ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.156: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds a feature for aggregating the overall metrics in a folder full of NodeXL workbooks, adds geographical coordinates to the Twitter import features, and fixes a memory-related bug. See the Complete NodeXL Release History for details. Please Note: There is a new option in the setup program to install for "Just Me" or "Everyone." Most people...Wii Backup Fusion: Wii Backup Fusion 0.8.2 Beta: New in this release: - Update titles after language change - Tool tips for name/title - Transfer DVD to a specific image file - Download titles from wiitdb.com - Save Settings geometry - Titles and Cover language global in settings - Convert Files (images) to another format - Format WBFS partition - Create WBFS file - WIT path configurable in settings - Save last path in Files/Load - Sort game lists - Save column width - Sequenz of columns changeable - Set indicated columns in settings - Bus...VFPX: FoxBarcode v.0.11: FoxBarcode v.0.11 - Released 2010.11.22 FoxBarcode is a 100% Visual FoxPro class that provides a tool for generating images with different bar code symbologies to be used in VFP forms and reports, or exported to other applications. Its use and distribution is free for all Visual FoxPro Community. Whats is new? Added a third parameter to the BarcodeImage() method Fixed some minor bugs History FoxBarcode v.0.10 - Released 2010.11.19 - 85 Downloads Project page: FoxBarcodeDotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 1.1.0.5: What is new in DotNetAge 1.1.0.5 ?Document Library features and template added. Resolve issues of templates Improving publishing service performance Opml support added. What is new in DotNetAge 1.1 ? D.N.A Core updatesImprove runtime performance , more stabilize. The DNA core objects model added. Personalization features added that allows users create the personal website, manage their resources, store personal data DynamicUIFixed the PageManager could not move page node bug. ...ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.3.1 and demos: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form and Pager tested on mozilla, safari, chrome, opera, ie 9b/8/7/6DotSpatial: DotSpatial 11-21-2010: This release introduces the following Fixed bugs related to dispose, which caused issues when reordering layers in the legend Fixed bugs related to assigning categories where NULL values are in the fields New fast-acting resize using a bitmap "prediction" of what the final resize content will look like. ImageData.ReadBlock, ImageData.WriteBlock These allow direct file access for reading or writing a rectangular window. Bitmaps are used for holding the values. Removed the need to stor...LINQ to Twitter: LINQ to Twitter Beta v2.0.16: OAuth, 100% API coverage, streaming, extensibility via Raw Queries, and added documentation.MDownloader: MDownloader-0.15.24.6966: Fixed Updater; Fixed minor bugs;WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.1: Version: 2.0.0.1 (Milestone 1): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...Smith Html Editor: Smith Html Editor V0.75: The first public release.Home Access Plus+: v5.4.4: Version 5.4.4Change Log: Added logic to the My Computer Browsers to allow for users with no home directories (set in ad anyhow) Renamed the My School Computer Enhanced page to My School Computer Extended Edition File Changes: ~/bin/hap.web.dll ~/clientbin/hap.silverlight.xap ~/mycomputersl.aspx.NET Extensions - Extension Methods Library for C# and VB.NET: Release 2011.01: Added new extensions for - object.CountLoopsToNull Added new extensions for DateTime: - DateTime.IsWeekend - DateTime.AddWeeks Added new extensions for string: - string.Repeat - string.IsNumeric - string.ExtractDigits - string.ConcatWith - string.ToGuid - string.ToGuidSave Added new extensions for Exception: - Exception.GetOriginalException Added new extensions for Stream: - Stream.Write (overload) And other new methods ... Release as of dotnetpro 01/2011Prism Training Kit: Prism Training Kit 4.0: Release NotesThis is an updated version of the Prism training Kit that targets Prism 4.0 and added labs for some of the new features of Prism 4.0. This release consists of a Training Kit with Labs on the following topics Modularity Dependency Injection Bootstrapper UI Composition Communication MEF Navigation Note: Take into account that this is a Beta version. If you find any bugs please report them in the Issue Tracker PrerequisitesVisual Studio 2010 Microsoft Word 2...Free language translator and file converter: Free Language Translator 2.2: Starting with version 2.0, the translator encountered a major redesign that uses MEF based plugins and .net 4.0. I've also fixed some bugs and added support for translating subtitles that can show up in video media players. Version 2.1 shows the context menu 'Translate' in Windows Explorer on right click. Version 2.2 has links to start the media file with its associated subtitle. Download the zip file and expand it in a temporary location on your local disk. At a minimum , you should uninstal...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.4 Released: Hi, Today we are releasing Visifire 3.6.4 with few bug fixes: * Multi-line Labels were getting clipped while exploding last DataPoint in Funnel and Pyramid chart. * ClosestPlotDistance property in Axis was not behaving as expected. * In DateTime Axis, Chart threw exception on mouse click over PlotArea if there were no DataPoints present in Chart. * ToolTip was not disappearing while changing the DataSource property of the DataSeries at real-time. * Chart threw exception ...New ProjectsAnalysis Services OlapQueryLog: The OlapQueryLog table contains information about MDX queries execution. The OlapQueryLog reports gives meaning to these data. Car Rental System (cs443): Database projectCaronte: Caronte is a simple web service that will work as a proxy that may retrieve files which may be blocked by firewalls.CommunityServer to DotNetNuke Conversion Project: This project is for helping you with the process of converting from CommunityServer to DotNetNuke. Currently it provides SQL Scripts for CS 2.1 to DNN Forum 5.0.0, in the future we might support Blog, Photo and File conversion as well.Deep Zoom for WPF: An implementation of MultiScaleImage (Deep Zoom) for WPF, compatible with Deep Zoom Composer and Zoom.itDevCow: This is a location for all of the community projects that help support DevCow.comDijkstra's Solver: Dijkstra's Solver is a teaching and learning tool designed to allow users to plot out graphs, generate the list of steps required to find the shortest path via Dijkstra's Algorithm, and to illustrate those steps. It is developed using the .NET framework, mainly written in C#.dvilchez-codekatas: my personal codekatasFuture of DynamicDataDisplay: This is project which will contain my changes in DynamicDataDisplay (dynamicdatadisplay.codeplex.com). I will seek for being consistent and compatible with DynamicDataDisplay.GMusicDownloader: ???????Gravatar Plugin: Plugin de C# .NET que permite realizar la conexion a gravatar. * Framework 3.5IORT: Register Inbox and Outbox transactions in small offices, archive a copy for each transaction by scan the papers, search and retrieve these transactions.jHash - URL Hashes have never been easier: jHash allows you to work with the 'location.hash' value in a similar fashion to a server-side query string.MatrixAlgebra: MatrixAlgebra is the library that contains math functions.Mimic StackOverFlow Q&A Site using Silverlight: This project's purpose is to study and learn Silverlight by developing web application mimic StackOverFlow site. In this project, I use following skills : - Silverlight 4.0 - Entity Framework 4.0 (Code First CTP) - WCF ServiceMosaic Desktop: An desktop application to create unique wallpapers for your desktop. A timer lets you recreate a new wallpaper at desired interval from a selection of your photos/images, then sets the newly created image as the current wallpaper.NSurgeon MSIL Manipulation Library: NSurgeon project is based on Mono.Cecil library. The project is composed of the next modules: - SDK - Aspect Oriented Programming - Decompiler - Assemblies decompiler. Supports for MSIL, C#, VB.NET, F# - Immunity - obfuscator - NSurgeon VS.2005-2010 addinPheidippides: Pheidippides Scrypt Enhanced Cryptography for Silverlight 3+: The Scrypt enahnced cryptography library provides additional cryptographic capabilities for Microsoft Silverlight 3+. In this initial release we've added RSA Encryption with support for key sizes from 256-bit to 4096-bit. Stock Data: This library provides APIs to get the stock data such as trade price, the history price data, volume and so on. It can be used to get the real time stock data or the history sotck data. Created by CBString Coder: ?????????????Super Av Anti Virus: Super Av Anti Virus is an open source anti virus with full source codeVassarHTM: This is a research project at Vassar College.Widgy Box: Widgy Box is a new widget system for the everyday user built in WPF using C#.

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  • How to add new filters to CAML queries in SharePoint 2007

    - by uruit
    Normal 0 21 false false false ES-UY X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} One flexibility SharePoint has is CAML (Collaborative Application Markup Language). CAML it’s a markup language like html that allows developers to do queries against SharePoint lists, it’s syntax is very easy to understand and it allows to add logical conditions like Where, Contains, And, Or, etc, just like a SQL Query. For one of our projects we have the need to do a filter on SharePoint views, the problem here is that the view it’s a list containing a CAML Query with the filters the view may have, so in order to filter the view that’s already been filtered before, we need to append our filters to the existing CAML Query. That’s not a trivial task because the where statement in a CAML Query it’s like this: <Where>   <And>     <Filter1 />     <Filter2 />   </And> </Where> If we want to add a new logical operator, like an OR it’s not just as simple as to append the OR expression like the following example: <Where>   <And>     <Filter1 />     <Filter2 />   </And>   <Or>     <Filter3 />   </Or> </Where> But instead the correct query would be: <Where>   <Or>     <And>       <Filter1 />       <Filter2 />     </And>     <Filter3 />   </Or> </Where> Notice that the <Filter# /> tags are for explanation purpose only. In order to solve this problem we created a simple component, it has a method that receives the current query (could be an empty query also) and appends the expression you want to that query. Example: string currentQuery = @“ <Where>    <And>     <Contains><FieldRef Name='Title' /><Value Type='Text'>A</Value></Contains>     <Contains><FieldRef Name='Title' /><Value Type='Text'>B</Value></Contains>   </And> </Where>”; currentQuery = CAMLQueryBuilder.AppendQuery(     currentQuery,     “<Contains><FieldRef Name='Title' /><Value Type='Text'>C</Value></Contains>”,     CAMLQueryBuilder.Operators.Or); The fist parameter this function receives it’s the actual query, the second it’s the filter you want to add, and the third it’s the logical operator, so basically in this query we want all the items that the title contains: the character A and B or the ones that contains the character C. The result query is: <Where>   <Or>      <And>       <Contains><FieldRef Name='Title' /><Value Type='Text'>A</Value></Contains>       <Contains><FieldRef Name='Title' /><Value Type='Text'>B</Value></Contains>     </And>     <Contains><FieldRef Name='Title' /><Value Type='Text'>C</Value></Contains>   </Or> </Where>     The code:   First of all we have an enumerator inside the CAMLQueryBuilder class that has the two possible Options And, Or. public enum Operators { And, Or }   Then we have the main method that’s the one that performs the append of the filters. public static string AppendQuery(string containerQuery, string logicalExpression, Operators logicalOperator){   In this method the first we do is create a new XmlDocument and wrap the current query (that may be empty) with a “<Query></Query>” tag, because the query that comes with the view doesn’t have a root element and the XmlDocument must be a well formatted xml.   XmlDocument queryDoc = new XmlDocument(); queryDoc.LoadXml("<Query>" + containerQuery + "</Query>");   The next step is to create a new XmlDocument containing the logical expression that has the filter needed.   XmlDocument logicalExpressionDoc = new XmlDocument(); logicalExpressionDoc.LoadXml("<root>" + logicalExpression + "</root>"); In these next four lines we extract the expression from the recently created XmlDocument and create an XmlElement.                  XmlElement expressionElTemp = (XmlElement)logicalExpressionDoc.SelectSingleNode("/root/*"); XmlElement expressionEl = queryDoc.CreateElement(expressionElTemp.Name); expressionEl.InnerXml = expressionElTemp.InnerXml;   Below are the main steps in the component logic. The first “if” checks if the actual query doesn’t contains a “Where” clause. In case there’s no “Where” we add it and append the expression.   In case that there’s already a “Where” clause, we get the entire statement that’s inside the “Where” and reorder the query removing and appending elements to form the correct query, that will finally filter the list.   XmlElement whereEl; if (!containerQuery.Contains("Where")) { queryDoc.FirstChild.AppendChild(queryDoc.CreateElement("Where")); queryDoc.SelectSingleNode("/Query/Where").AppendChild(expressionEl); } else { whereEl = (XmlElement)queryDoc.SelectSingleNode("/Query/Where"); if (!containerQuery.Contains("<And>") &&                 !containerQuery.Contains("<Or>"))        {              XmlElement operatorEl = queryDoc.CreateElement(GetName(logicalOperator)); XmlElement existingExpression = (XmlElement)whereEl.SelectSingleNode("/Query/Where/*"); whereEl.RemoveChild(existingExpression);                 operatorEl.AppendChild(existingExpression);               operatorEl.AppendChild(expressionEl);                 whereEl.AppendChild(operatorEl);        }        else        {              XmlElement operatorEl = queryDoc.CreateElement(GetName(logicalOperator)); XmlElement existingOperator = (XmlElement)whereEl.SelectSingleNode("/Query/Where/*");                 whereEl.RemoveChild(existingOperator);               operatorEl.AppendChild(existingOperator);               operatorEl.AppendChild(expressionEl);                 whereEl.AppendChild(operatorEl);         }  }  return queryDoc.FirstChild.InnerXml }     Finally the GetName method converts the Enum option to his string equivalent.   private static string GetName(Operators logicalOperator) {       return Enum.GetName(typeof(Operators), logicalOperator); }        Normal 0 21 false false false ES-UY X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Normal 0 21 false false false ES-UY X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} This component helped our team a lot using SharePoint 2007 and modifying the queries, but now in SharePoint 2010; that wouldn’t be needed because of the incorporation of LINQ to SharePoint. This new feature enables the developers to do typed queries against SharePoint lists without the need of writing any CAML code.  But there is still much development to the 2007 version, so I hope this information is useful for other members.  Post Normal 0 21 false false false ES-UY X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;} written by Sebastian Rodriguez - Portals and Collaboration Solutions @ UruIT

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • Using CSS3 media queries in HTML 5 pages

    - by nikolaosk
    This is going to be the seventh post in a series of posts regarding HTML 5. You can find the other posts here , here , here, here , here and here. In this post I will provide a hands-on example on how to use CSS 3 Media Queries in HTML 5 pages. This is a very important feature since nowadays lots of users view websites through their mobile devices. Web designers were able to define media-specific style sheets for quite a while, but have been limited to the type of output. The output could only be Screen, Print .The way we used to do things before CSS 3 was to have separate CSS files and the browser decided which style sheet to use. Please have a look at the snippet below - HTML 4 media queries <link rel="stylesheet" type="text/css" media="screen" href="styles.css"> <link rel="stylesheet" type="text/css" media="print" href="print-styles.css"> ?he browser determines which style to use. With CSS 3 we can have all media queries in one stylesheet. Media queries can determine the resolution of the device, the orientation of the device, the width and height of the device and the width and height of the browser window.We can also include CSS 3 media queries in separate stylesheets. In order to be absolutely clear this is not (and could not be) a detailed tutorial on HTML 5. There are other great resources for that.Navigate to the excellent interactive tutorials of W3School. Another excellent resource is HTML 5 Doctor. Two very nice sites that show you what features and specifications are implemented by various browsers and their versions are http://caniuse.com/ and http://html5test.com/. At this times Chrome seems to support most of HTML 5 specifications.Another excellent way to find out if the browser supports HTML 5 and CSS 3 features is to use the Javascript lightweight library Modernizr. In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like.You can use Visual Studio 2012 Express edition. You can download it here. Before I go on with the actual demo I will use the (http://www.caniuse.com) to see the support for CSS 3 Media Queries from the latest versions of modern browsers. Please have a look at the picture below. We see that all the latest versions of modern browsers support this feature. We can see that even IE 9 supports this feature.   Let's move on with the actual demo.  This is going to be a rather simple demo.I create a simple HTML 5 page. The markup follows and it is very easy to use and understand.This is a page with a 2 column layout. <!DOCTYPE html><html lang="en">  <head>    <title>HTML 5, CSS3 and JQuery</title>    <meta http-equiv="Content-Type" content="text/html;charset=utf-8" >    <link rel="stylesheet" type="text/css" href="style.css">       </head>  <body>    <div id="header">      <h1>Learn cutting edge technologies</h1>      <p>HTML 5, JQuery, CSS3</p>    </div>    <div id="main">      <div id="mainnews">        <div>          <h2>HTML 5</h2>        </div>        <div>          <p>            HTML5 is the latest version of HTML and XHTML. The HTML standard defines a single language that can be written in HTML and XML. It attempts to solve issues found in previous iterations of HTML and addresses the needs of Web Applications, an area previously not adequately covered by HTML.          </p>          <div class="quote">            <h4>Do More with Less</h4>            <p>             jQuery is a fast and concise JavaScript Library that simplifies HTML document traversing, event handling, animating, and Ajax interactions for rapid web development.             </p>            </div>          <p>            The HTML5 test(html5test.com) score is an indication of how well your browser supports the upcoming HTML5 standard and related specifications. Even though the specification isn't finalized yet, all major browser manufacturers are making sure their browser is ready for the future. Find out which parts of HTML5 are already supported by your browser today and compare the results with other browsers.                      The HTML5 test does not try to test all of the new features offered by HTML5, nor does it try to test the functionality of each feature it does detect. Despite these shortcomings we hope that by quantifying the level of support users and web developers will get an idea of how hard the browser manufacturers work on improving their browsers and the web as a development platform.</p>        </div>      </div>              <div id="CSS">        <div>          <h2>CSS 3 Intro</h2>        </div>        <div>          <p>          Cascading Style Sheets (CSS) is a style sheet language used for describing the presentation semantics (the look and formatting) of a document written in a markup language. Its most common application is to style web pages written in HTML and XHTML, but the language can also be applied to any kind of XML document, including plain XML, SVG and XUL.          </p>        </div>      </div>            <div id="CSSmore">        <div>          <h2>CSS 3 Purpose</h2>        </div>        <div>          <p>            CSS is designed primarily to enable the separation of document content (written in HTML or a similar markup language) from document presentation, including elements such as the layout, colors, and fonts.[1] This separation can improve content accessibility, provide more flexibility and control in the specification of presentation characteristics, enable multiple pages to share formatting, and reduce complexity and repetition in the structural content (such as by allowing for tableless web design).          </p>        </div>      </div>                </div>    <div id="footer">        <p>Feel free to google more about the subject</p>      </div>     </body>  </html>    The CSS code (style.css) follows  body{        line-height: 30px;        width: 1024px;        background-color:#eee;      }            p{        font-size:17px;    font-family:"Comic Sans MS"      }      p,h2,h3,h4{        margin: 0 0 20px 0;      }            #main, #header, #footer{        width: 100%;        margin: 0px auto;        display:block;      }            #header{        text-align: center;         border-bottom: 1px solid #000;         margin-bottom: 30px;      }            #footer{        text-align: center;         border-top: 1px solid #000;         margin-bottom: 30px;      }            .quote{        width: 200px;       margin-left: 10px;       padding: 5px;       float: right;       border: 2px solid #000;       background-color:#F9ACAE;      }            .quote :last-child{        margin-bottom: 0;      }            #main{        column-count:2;        column-gap:20px;        column-rule: 1px solid #000;        -moz-column-count: 2;        -webkit-column-count: 2;        -moz-column-gap: 20px;        -webkit-column-gap: 20px;        -moz-column-rule: 1px solid #000;        -webkit-column-rule: 1px solid #000;      } Now I view the page in the browser.Now I am going to write a media query and add some more rules in the .css file in order to change the layout of the page when the page is viewed by mobile devices. @media only screen and (max-width: 480px) {          body{            width: 480px;          }          #main{            -moz-column-count: 1;            -webkit-column-count: 1;          }        }   I am specifying that this media query applies only to screen and a max width of 480 px. If this condition is true, then I add new rules for the body element. I change the number of columns to one. This rule will not be applied unless the maximum width is 480px or less.  As I decrease the size-width of the browser window I see no change in the column's layout. Have a look at the picture below. When I resize the window and the width of the browser so the width is less than 480px, the media query and its respective rules take effect.We can scroll vertically to view the content which is a more optimised viewing experience for mobile devices. Have a look at the picture below Hope it helps!!!!

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  • Is the Asus Lion Square compatible with an AMD Athlon II AM3?

    - by wag2639
    I bought an Asus Lion Square compatible with a AMD Athlon II X3 435 Socket AM3 processor? I know strictly speaking, the Lion Square specifies AM2 but I'm a little confused since AM2 and AM3 are suppose to be socket compatible (I'm a little confused here as well but I assume it means an AM3 board will support AM2/AM2+ CPUs). However, will there be a problem with chip height and spacing? Or do people have experience asking ASUS for a standoff adapter?

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