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  • Why does the token returned by LogonUser() in Win x64 not belong to LOCAL group?

    - by edwinbs
    Hi, I have a piece of code that calls LogonUser() followed by CreateProcessAsUser(). In Win32, the resulting process belongs to a user (say, TESTDOMAIN\user1) who belongs to the LOCAL group. However, in x64, the process owner does not belong to LOCAL. The owner still belongs to all other groups (Authenticated Users, Everyone, etc.) Does anyone know if this is a documented behavior change? Or am I supposed to put some special flag in x64 when calling LogonUser()? Thanks.

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  • Problem with sqlite query when using the wrapper

    - by user285096
    - (IBAction)EnterButtonPressed:(id)sender { Sqlite *sqlite = [[Sqlite alloc] init]; NSArray *paths =NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *writableDBPath = [documentsDirectory stringByAppendingPathComponent:@"test.sqlite"]; if (![sqlite open:writableDBPath]) return; NSArray *query = [sqlite executeQuery:@"SELECT AccessCode FROM UserAccess"]; NSLog(@"%@",query); I am getting the output as : { ( AccessCode=abcd; ) } Where as in I want it as : abcd I am using the wrapper from : http://th30z.netsons.org/2008/11/objective-c-sqlite-wrapper/ Please help .

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  • ImageViews sometimes not displaying in FrameLayout activity

    - by Ken
    The top level layout in my activity is a framelayout. I have completed, debugged and tested this app and it works exactly like it should in all respects on my g1 and on various emulators. But on 3.7-inch displays running 2.1+, some imageviews packed in a linearlayout are periodically not visible. I know that they are there because you can touch and drag them with effect in the app. So I assume somehow they have gotten under the SurfaceView that is the main component of the app. This is apparently so even though the SurfaceView is declared in the xml prior to the LinearLayout. However, the ImageViews IN the LinearLayout are added programmatically towards the end of onCreate(). Framelayout stacks everything that is added to it, one on top of the other--the only way you will see more than one child of a frame layout is if they are smaller than the screen and are placed apart from eachother. Oddly, sometimes the imageviews ARE visible--it is random. Anyway, I've been trying to combat this with framelayout.bringChildToFront(View v) on the linearlayout without success. I wonder if anyone has any insight into how the behavior could be random like that, and how I should code these imageviews to keep this from happening, and why the problem appears only to occur on 3.7 vs 3.2 inch screens (as it happens, the two 3.2-inch screens were both htc, so vendor might be factor too). [edit] Actually, I've determined that this is a 2.2 issue, not a screen size (or even vendor) issue. Can't ensure that ImageViews added to a framelayout with a SurfaceView in it will appear on top of the surfaceview. I ran some tests in the respective onDraw() methods and the imageviews are 'visible' (0), and nothing does anything to the alpha of the drawables, which are there as well at ondraw(). [/edit] Any insight would be welcomed. Ken T.

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  • Two Problems I'm having with UIButton and UIView.

    - by Andy
    Hi all, I haven't been programming on the iPhone for very long, but I'm picking it up slowly by googling problems I get. Unfortunately I haven't been able to find an answer for these. I have started a new View-based application in Xcode 3.2.2 and immediately added the following files: myUIView.m and myUIView.h, which are subclasses of UIView. In Interface Builder, I set the subclass of the default UIView to be myUIView. I made a button in the drawRect method. Problem one: The title of the button only appears AFTER I click the screen, why? Problem two: I want the button to produce the modalview - is this possible? The code is as follow: #import "myUIView.h" @implementation myUIView - (void)drawRect:(CGRect)rect { // Drawing code button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; button.frame = CGRectMake(0,0,100,100); [button setTitle:@"butty" forState:UIControlStateNormal]; [button addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside]; [self addSubview:button]; } -(void)buttonPressed:(id)sender{ NSLog(@"Button pressed"); //present modal view somehow..? } I can't see how to post attachments, but if anyone thinks it will help I can upload the source. Many thanks, Andy

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  • Can't download the .mp3 file from an URL after a few days

    - by user252606
    Hello, I want to download a .mp3 file on a Website with NSSURLConnection on IPhone, This .mp3 URL of the file is: http://dl.mp3.kapsule.info/fsfsdfdsfdserwrwq3/fc90613208cc3f16ae6d6ba05d21880c/4b5244f0/b/7e/b7e80afa18d06fdd3dd9f9fa44b51fc0.mp3?filename=Every-Day-I-Love-You.mp3 When I built my app, it run OK. My app downloaded the .mp3 file successful and then played it. However, after a few days, I run my app again, the app can't downloaded the .mp3 file. How can I download the .mp3 file all the time? Thank you very much.

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  • Filtering accelerometer data noise

    - by Faiz
    Hi How do I filter noise of the accelerometer data in Android? I would like to create a high-pass filter for my sample data so that I could eliminate low frequency components and focus on the high frequency components. I have read that Kalman filter might be the best candidate for this, but how do I integrate or use this method in my application which will mostly written in Android Java? or can it be done in the first place? or through Android NDK? Is there by any chance that this can be done in real-time? Any idea will be much appreciated. Thank you!

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  • iPhone: TabBarController as second level of Navigation Controller

    - by Nebs
    I'm new to iphone development. I've read tutorials about implementing a tab bar controller on the window (eg as the main controller for the app). But how can I create a tab bar controller as a 'standalone' UIViewController that can be called by a navigation bar controller? Basically my navigation bar controller has an array of UIViewControllers that it displays in the table and then loads the appropriate view/controller when a user selects an item. Now I want one of these loaded views/controllers to be a tab bar controller. How can I do this? I'm not sure how to create a tab bar controller on its own without having an outlet/instance in the application delegate. Hope that made sense. Thanks.

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  • launching iphone app in itunes store help

    - by Adusum
    Hi, I developed an iPhone app using UITablesView and database in the background. I want to know furthur step for it like after completing the app development how to proceed furthur for launching it in itunes store. Can anyone help me in detail about it. Thanks,

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  • Application icon not transferred to Android device

    - by Praveenb
    I want to deploy my application with Android 2.1 features. I placed an application icon in PNG format in the drawable-ldpi,and drawable-hdpi folders. When I installed to the device, it is not showing the application icon on the home screen of the device. Please help me how to solve this issue?

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  • Calculate the size of a folder...

    - by iphone_developer
    Just a quick one... I'm creating a folder to cache images inside Documents with my iPhone App. I want to be able to keep the size of this folder down to 1MB, so I need to to check the size in bytes of my folder. I have code to calculate the size of file, but I need the size of the folder. What would be the best way to do this? Will I need to loop through each file? Cheers

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  • how to add Done Button to dismiss the Number Pad

    - by mac
    I followed the tutorial http://www.neoos.ch/news/46-development/54-uikeyboardtypenumberpad-and-the-missing-return-key to dismiss the number pad, this tutorial add the button as sub view to the number pad, my problem is, in the same view i am using the text field to enter text also,so, how to differentiate the number field, and text field. so that i can hide the button view accordingly. thanks in advance.

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  • How to use UIWebView to get scrolling text ?

    - by srikanth rongali
    Hi, In my iPhone application I need a scrolling text. I had the text to be displayed and scrolled up and down but I could not get customized text. I mean all the text is of same font. I need some different font size text . I am using UITextView, but UITextView do not support customized text in it. How can I have the scrolling text which has different font size. I read that to use UIWebView for this. But, I could not understand how to use it. the text contains no url's no editing.(It need to be just static text to read). How can I do this ? Thank you.

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  • Objective-C properties are not being recognized in header file?

    - by Greg
    Hey folks, I wonder if I'm doing something completely stupid here... I'm clearly missing something. I've gotten used to the pattern of defining properties of a custom class, however I seem to be hitting a point where extended classes do not recognize new properties. Case of point, here's my header file: import import "MyTableViewController.h" @interface MyRootController : MyTableViewController { NSMutableArray *sectionList; } @property (nonatomic, retain) NSMutableArray *sectionList; @end Now, for some reason that "sectionList" property is not turning green within my interface file (ie: it's not being recognized as custom property it seems). As a result, I'm getting all kinds of errors down in my implementation. The first is right at the top of my implementation where I try to synthesize the property: import "MyRootController.h" @implementation MyRootController @synthesize sectionList; That synthesize line throws the error "No declaration of property 'sectionList' found in the interface". So, this is really confusing. I'm clearly doing something wrong, although I can't put my finger on what. One thought: I am extending another custom class of my own. Do I need to specify some kind of super-class declaration to keep the architecture from getting sealed one level up? Thanks!

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  • How to view existing data in Core Data?

    - by mshsayem
    Well, may be this question is silly, but I couldn't find a way (except programmatically). I built a project (for iPhone OS 3.0) which uses Core Data. The xcdatamodel file shows the schema description, but I want to see the data in tabular form (like the management studio for mssql server or phpmyadmin for mysql). Is there any way (except coding)? What is that? Also, which file (in disk/device) those data are stored into? [ I built the tutorial (from apple) on Core Data, named Locations. They used this line somewhere in the code: NSURL *storeUrl = [NSURL fileURLWithPath: [[self applicationDocumentsDirectory] stringByAppendingPathComponent: @"Locations.sqlite"]]; But, I did not see any "xxxxx.sqlite" file in project location (nor in the disk).]

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  • cant scroll the scrolview?

    - by Abhi_Iphone_Blackberry
    I have a problem with my UIScrollView. It's visible but I can't scroll it. CGRect frame = CGRectMake(20, 90,280,1000); scroll1=[[UIScrollView alloc]initWithFrame:frame]; scroll1.contentSize = CGSizeMake(280,1000); scroll1.backgroundColor=[UIColor grayColor]; //scroll1.delegate=scroll1; [scroll1 setUserInteractionEnabled:TRUE]; [scroll1 setPagingEnabled:TRUE]; [scroll1 setScrollEnabled:TRUE]; [scroll1 showsVerticalScrollIndicator]; Thanks in advance.

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  • suppress keyboard in iphone UiWebViews

    - by rob
    I have an app that uses UiWebViews, and I need to not show the keyboard for a text field within such a view. I provide my own buttons that insert the limited sorts of text the field allows, but I also need to allow pasting (I will filter what gets pasted) and adjusting the cursor position. Any way to do this?

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  • UITextView cut problem !

    - by Mc.Lover
    Hi , i have problem with cut some text from UITextView , i idon't understand how can implement Cut , for example copy or paste it's like this : -(IBAction)copy { NSString *copyString = [[NSString alloc] initWithFormat:@"%@",[textPad text]]; UIPasteboard *pb = [UIPasteboard generalPasteboard]; [pb setString:copyString]; } -(IBAction)paste { UIPasteboard *pb = [UIPasteboard generalPasteboard]; textPad.text = [pb string]; } but about cut ! thank you ,

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  • iphone sqlite app startup issues

    - by Futur
    Hi All, I have 4 database catalogues in my app, i will be switching the four catalogues. When i start the app, i read the NSUserDefaults and try to load the default catalogue in the memory, but in the first time this doesnt happen. Instead i get null values returned first time just because the DB connection is not successful for some unknown reason, the debugger is unable to go there too. But the app starts up the next time, the values are fetched successfully. Please help

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  • Why is it so hard to find a C++ 3d game tutorial

    - by Dave
    I'm planning on learning 3d game development for the iphone using a 3d engine, but because of lack of tutorials for the iphone I was planning on using C++ game tutorials and making the necessary changes. The problem is that I've had limited success when searching for things such as 'c++ 3d fps tutorial ' I dont really get anything useful. Are there any 3d c++ tutorials you can recommend?

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  • editButtonItem set but no minus buttons?

    - by QAD
    My edit button is placed in viewDidLoad: self.navigationItem.rightBarButtonItem = self.editButtonItem; It shows up correctly on the nav bar, and tapping this button indeed change it to Done. However, no minus buttons show up in my table rows. Swiping a row, then tap Delete works, though. Any ideas? EDIT 1: Here's how I'm doing: - (void)loadView { tableView = [[UITableView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; tableView.delegate = self; tableView.dataSource = self; tableView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; self.view = tableView; } EDIT 2: My observation is that the edit and minus buttons display fine if my tableview is created in IB (RootViewController). The other two (or three) tableview are created by the aforemention code, so that might be the problem. Guess I'd have to dive in to isEditing, editing and whatnot.

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  • Why I can't draw in a loop? (Using UIView in iPhone)

    - by Tattat
    I can draw many things using this : NSString *imagePath = [[NSBundle mainBundle] pathForResource:@"dummy2.png" ofType:nil]; UIImage *img = [UIImage imageWithContentsOfFile:imagePath]; image = CGImageRetain(img.CGImage); CGRect imageRect; double x = 0; double y = 0; for (int k=0; k<someValue; k++) { x += k; y += k; imageRect.origin = CGPointMake(x, y); imageRect.size = CGSizeMake(25, 25); CGContextDrawImage(UIGraphicsGetCurrentContext(), imageRect, image); } } CGImageRelease(img.CGImage); So, it works, so, I put it into a command object's execute method. Then, I want to do similar thing, but this time, my execute method only do this: NSString *imagePath = [[NSBundle mainBundle] pathForResource:@"dummy2.png" ofType:nil]; UIImage *img = [UIImage imageWithContentsOfFile:imagePath]; image = CGImageRetain(img.CGImage); CGRect imageRect; double x = inComingX; double y = inComingY; imageRect.origin = CGPointMake(x, y); imageRect.size = CGSizeMake(25, 25); CGContextDrawImage(UIGraphicsGetCurrentContext(), imageRect, image); CGImageRelease(img.CGImage); This time, this is also a Command, and it is the execute method. But I take the for loop away. I will have another method that pass the inComingX , and inComingY into my Command object. My Drawing method is simply execute the Cmd that passed in my drawingEngine: -(void)drawInContext:(CGContextRef)context { [self.cmdToBeExecuted execute]; } I also have the assign method to assign the command,: -(void)assignCmd:(Command* )cmd{ self.cmdToBeExecuted = cmd; } And this is the way I called the drawingEngine for(int k=0; k<5; k++){ [self.drawingEngine assignCmd:[DrawingCmd setDrawingInformation:(10*k):0:@"dummy.png"]]; [self.drawingEngine setNeedsDisplay]; } It can draw, but the sad thing is it only draw the last one. Why? and how to fix it? I can draw all the things in my First code, but after I take the loop outside, and use the loop in last code, it just only draw the last one. Plz help

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