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  • how to instantiate template of template

    - by aaa
    hello I have template that looks like this: 100 template<size_t A0, size_t A1, size_t A2, size_t A3> 101 struct mask { 103 template<size_t B0, size_t B1, size_t B2, size_t B3> 104 struct compare { 105 static const bool value = (A0 == B0 && A1 == B1 && A2 == B2 && A3 == B3); 106 }; 107 }; ... 120 const typename boost::enable_if_c< 121 mask<a,b,c,d>::compare<2,3,0,1>::value || ...>::type I am trying to instantiate compare structure. How do I do get value in line 121?

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  • How should I pass an object wrapping an API to a class using that API?

    - by Billy ONeal
    Hello everyone :) This is a revised/better written version of the question I asked earlier today -- that question is deleted now. I have a project where I'm getting started with Google Mock. I have created a class, and that class calls functions whithin the Windows API. I've also created a wrapper class with virtual functions wrapping the Windows API, as described in the Google Mock CheatSheet. I'm confused however at how I should pass the wrapper into my class that uses that object. Obviously that object needs to be polymorphic, so I can't pass it by value, forcing me to pass a pointer. That in and of itself is not a problem, but I'm confused as to who should own the pointer to the class wrapping the API. So... how should I pass the wrapper class into the real class to facilitate mocking?

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  • How do you read a segfault kernel log message.

    - by Sullenx
    This can be a very simple question, I'm am attempting to debug an application which generates the following segfault error in the kern.log /var/log/kern.log.0:Jan 8 13:25:56 myhost kernel: myapp[15514]: segfault at 794ef0 ip 080513b sp 794ef0 error 6 in myapp[8048000+24000] Here are my questions: 1) Is there any documentation as to what are the diff error numbers on segfault, in this instance it is error 6, but i've seen error 4, 5 2) What is the meaning of the information at bf794ef0 ip 0805130b sp bf794ef0 and myapp[8048000+24000]? So far i was able to compile with symbols, and when i do a "x 0x8048000+24000" it returns a symbol, is that the correct way of doing it? My assumptions thus far are the following: sp = stack pointer? ip = instruction pointer at = ???? myapp[8048000+24000] = address of symbol?

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  • What should I do about this random iPhone crash in WebCore?

    - by xtravar
    This happens at random intervals. Any ideas would be appreciated. Obviously it has to do with the UIWebView, but not sure what's going on. Thread 1 Crashed: 0 WebCore 0x0006eb56 WebCore::ScrollView::repaintContentRectangle(WebCore::IntRect const&, bool) + 10 1 WebCore 0x0005ad88 WebCore::FrameView::doDeferredRepaints() + 32 2 WebCore 0x0005ad00 WebCore::FrameView::endDeferredRepaints() + 104 3 WebCore 0x00050818 WebCore::FrameView::layout(bool) + 844 4 WebCore 0x000504c4 WebCore::FrameView::layoutTimerFired(WebCore::Timer<WebCore::FrameView>*) + 4 5 WebCore 0x000504ae WebCore::Timer<WebCore::FrameView>::fired() + 26 6 WebCore 0x000502c6 WebCore::TimerBase::fireTimers(double, WTF::Vector<WebCore::TimerBase*, 0ul> const&) + 102 7 WebCore 0x0004fd1e WebCore::TimerBase::sharedTimerFired() + 66 8 WebCore 0x0004fcb2 WebCore::timerFired(__CFRunLoopTimer*, void*) + 34 9 CoreFoundation 0x00056bac CFRunLoopRunSpecific + 2112 10 CoreFoundation 0x00056356 CFRunLoopRunInMode + 42 11 WebCore 0x0005d6b2 RunWebThread(void*) + 286 12 libSystem.B.dylib 0x0002490a _pthread_body + 10

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  • C++ Preprocessor string literal concatenation

    - by ezpz
    I found this regarding how the C preprocessor should handle string literal concatenation (phase 6). However, I can not find anything regarding how this is handled in C++ (does C++ use the C preprocessor?). The reason I ask is that I have the following: const char * Foo::encoding = "\0" "1234567890\0abcdefg"; where encoding is a static member of class Foo. Without the availability of concatenation I wouldnt be able to write that sequence of characters like that. const char * Foo::encoding = "\01234567890\0abcdefg"; Is something entirely different due to the way \012 is interpreted. I dont have access to multiple platforms and I'm curious how confident I should be that the above is always handled correctly - i.e. I will always get { 0, '1', '2', '3', ... }

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  • why am i getting error in this switch statement written in c

    - by mekasperasky
    I have a character array b which stores different identifiers in different iterations . I have to compare b with various identifiers of the programming language C and print it into a file . When i do it using the following switch statement it gives me errors b[i]='\0'; switch(b[i]) { case "if":fprintf(fp2,"if ----> IDENTIFIER \n"); case "then":fprintf(fp2,"then ----> IDENTIFIER \n"); case "else":fprintf(fp2,"else ----> IDENTIFIER \n"); case "switch":fprintf(fp2,"switch ----> IDENTIFIER \n"); case 'printf':fprintf(fp2,"prtintf ----> IDENTIFIER \n"); case 'scanf':fprintf(fp2,"else ----> IDENTIFIER \n"); case 'NULL':fprintf(fp2,"NULL ----> IDENTIFIER \n"); case 'int':fprintf(fp2,"INT ----> IDENTIFIER \n"); case 'char':fprintf(fp2,"char ----> IDENTIFIER \n"); case 'float':fprintf(fp2,"float ----> IDENTIFIER \n"); case 'long':fprintf(fp2,"long ----> IDENTIFIER \n"); case 'double':fprintf(fp2,"double ----> IDENTIFIER \n"); case 'char':fprintf(fp2,"char ----> IDENTIFIER \n"); case 'const':fprintf(fp2,"const ----> IDENTIFIER \n"); case 'continue':fprintf(fp2,"continue ----> IDENTIFIER \n"); case 'break':fprintf(fp2,"long ----> IDENTIFIER \n"); case 'for':fprintf(fp2,"long ----> IDENTIFIER \n"); case 'size of':fprintf(fp2,"size of ----> IDENTIFIER \n"); case 'register':fprintf(fp2,"register ----> IDENTIFIER \n"); case 'short':fprintf(fp2,"short ----> IDENTIFIER \n"); case 'auto':fprintf(fp2,"auto ----> IDENTIFIER \n"); case 'while':fprintf(fp2,"while ----> IDENTIFIER \n"); case 'do':fprintf(fp2,"do ----> IDENTIFIER \n"); case 'case':fprintf(fp2,"case ----> IDENTIFIER \n"); } the error being lex.c:94:13: warning: character constant too long for its type lex.c:95:13: warning: character constant too long for its type lex.c:96:13: warning: multi-character character constant lex.c:97:13: warning: multi-character character constant lex.c:98:13: warning: multi-character character constant lex.c:99:13: warning: character constant too long for its type lex.c:100:13: warning: multi-character character constant lex.c:101:13: warning: character constant too long for its type lex.c:102:13: warning: multi-character character constant lex.c:103:13: warning: character constant too long for its type lex.c:104:13: warning: character constant too long for its type lex.c:105:13: warning: character constant too long for its type lex.c:106:13: warning: multi-character character constant lex.c:107:13: warning: character constant too long for its type lex.c:108:13: warning: character constant too long for its type lex.c:109:13: warning: character constant too long for its type lex.c:110:12: warning: multi-character character constant lex.c:111:13: warning: character constant too long for its type lex.c:112:13: warning: multi-character character constant lex.c:113:13: warning: multi-character character constant lex.c: In function ‘int main()’: lex.c:90: error: case label does not reduce to an integer constant lex.c:91: error: case label does not reduce to an integer constant lex.c:92: error: case label does not reduce to an integer constant lex.c:93: error: case label does not reduce to an integer constant lex.c:94: warning: overflow in implicit constant conversion lex.c:95: warning: overflow in implicit constant conversion lex.c:95: error: duplicate case value lex.c:94: error: previously used here lex.c:96: warning: overflow in implicit constant conversion lex.c:97: warning: overflow in implicit constant conversion lex.c:98: warning: overflow in implicit constant conversion lex.c:99: warning: overflow in implicit constant conversion lex.c:99: error: duplicate case value lex.c:97: error: previously used here lex.c:100: warning: overflow in implicit constant conversion lex.c:101: warning: overflow in implicit constant conversion lex.c:102: warning: overflow in implicit constant conversion lex.c:102: error: duplicate case value lex.c:98: error: previously used here lex.c:103: warning: overflow in implicit constant conversion lex.c:103: error: duplicate case value lex.c:97: error: previously used here lex.c:104: warning: overflow in implicit constant conversion lex.c:104: error: duplicate case value lex.c:101: error: previously used here lex.c:105: warning: overflow in implicit constant conversion lex.c:106: warning: overflow in implicit constant conversion lex.c:106: error: duplicate case value lex.c:98: error: previously used here lex.c:107: warning: overflow in implicit constant conversion lex.c:107: error: duplicate case value lex.c:94: error: previously used here lex.c:108: warning: overflow in implicit constant conversion lex.c:108: error: duplicate case value lex.c:98: error: previously used here lex.c:109: warning: overflow in implicit constant conversion lex.c:109: error: duplicate case value lex.c:97: error: previously used here lex.c:110: warning: overflow in implicit constant conversion lex.c:111: warning: overflow in implicit constant conversion lex.c:111: error: duplicate case value lex.c:101: error: previously used here lex.c:112: warning: overflow in implicit constant conversion lex.c:112: error: duplicate case value lex.c:110: error: previously used here lex.c:113: warning: overflow in implicit constant conversion lex.c:113: error: duplicate case value lex.c:101: error: previously used here

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  • Fastest way to write large STL vector to file using STL

    - by ljubak
    I have a large vector (10^9 elements) of chars, and I was wondering what is the fastest way to write such vector to a file. So far I've been using next code: vector<char> vs; // ... Fill vector with data ofstream outfile("nanocube.txt", ios::out | ios::binary); ostream_iterator<char> oi(outfile, '\0'); copy(vs.begin(), vs.end(), oi); For this code it takes approximately two minutes to write all data to file. The actual question is: "Can I make it faster using STL and how"?

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  • Sort list using stl sort function

    - by Vlad
    I'm trying to sort a list (part of a class) in descending containg items of a struct but it doesn't compile(error: no match for 'operator-' in '__last - __first'): sort(Result.poly.begin(), Result.poly.end(), SortDescending()); And here's SortDescending: struct SortDescending { bool operator()(const term& t1, const term& t2) { return t2.pow < t1.pow; } }; Can anyone tell me what's wrong? Thanks!

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  • VS2010. Dropdownlist Autopostback works in IDE, not when deployed

    - by George
    I have a VS2010 RC ASP.NET web page,when a user changes the drop down selection on an auto postback dropdown, it refreshes a small grid and a few labels in various places on the page. I know wrapping a whole page in a big UpdatePanel control will cause horror from many of you, but that's what I did. I really didn't want a full page refresh and I didn't know how to update a table on the client side using Javascript and I figured it would be a big change. Suggestions for avoiding this are welcomed, but my main desire is to understand teh error I am getting. When I do the auto postbacks in the IDE, everything works fine, but if I deploy the code (IIS 5.5 on XP), the second auto postback works but the seconds one gives me his error. Ajax is one big nasty blackbox to me. Can someone help, please? Webpage error details User Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1) ; InfoPath.1; .NET CLR 2.0.50727; .NET CLR 3.0.04506.648; .NET CLR 3.5.21022; InfoPath.2; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729; MS-RTC LM 8; MS-RTC EA 2; OfficeLiveConnector.1.4; OfficeLivePatch.1.3; .NET4.0C; .NET4.0E) Timestamp: Sun, 28 Mar 2010 17:23:23 UTC Message: Sys.WebForms.PageRequestManagerServerErrorException: Object reference not set to an instance of an object. Line: 796 Char: 13 Code: 0 URI: http://localhost/BESI/ScriptResource.axd?d=3HKc1zGdeSk2WM7LpI9tTpMQUN7bCfQaPKi6MHy3P9dace9kFGR5G-jymRLHm0uxZ0SqWlVSWl9vAWK5JiPemjSRfdtUq34Dd5fQ3FoIbiyQ-hcum21C-j06-c0YF7hE0&t=5f011aa5 Message: Sys.WebForms.PageRequestManagerServerErrorException: Object reference not set to an instance of an object. Line: 796 Char: 13 Code: 0 URI: http://localhost/BESI/ScriptResource.axd?d=3HKc1zGdeSk2WM7LpI9tTpMQUN7bCfQaPKi6MHy3P9dace9kFGR5G-jymRLHm0uxZ0SqWlVSWl9vAWK5JiPemjSRfdtUq34Dd5fQ3FoIbiyQ-hcum21C-j06-c0YF7hE0&t=5f011aa5 Message: Sys.WebForms.PageRequestManagerServerErrorException: Object reference not set to an instance of an object. Line: 796 Char: 13 Code: 0 URI: http://localhost/BESI/ScriptResource.axd?d=3HKc1zGdeSk2WM7LpI9tTpMQUN7bCfQaPKi6MHy3P9dace9kFGR5G-jymRLHm0uxZ0SqWlVSWl9vAWK5JiPemjSRfdtUq34Dd5fQ3FoIbiyQ-hcum21C-j06-c0YF7hE0&t=5f011aa5

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  • How to programmatically open the application menu in a .NET CF 2.0 application

    - by PabloG
    I'm developing an C# / .NET CF 2.0 application: it's supposed to be used with the touchscreen deactivated, then, I'm looking for a way to programmatically open the application menu (not the Windows menu). Looking here I tried to adapt the code to the .NET CF 2 but it doesn't work (no error messages neither) public const int WM_SYSCOMMAND = 0x0112; public const int SC_KEYMENU = 0xF100; private void cmdMenu_Click(object sender, EventArgs e) { Message msg = Message.Create(this.Handle, WM_SYSCOMMAND, new IntPtr(SC_KEYMENU), IntPtr.Zero); MessageWindow.SendMessage(ref msg); } Any ideas? TIA, Pablo After Hans answer, I edited the code to Message msg = Message.Create(this.Handle, WM_SYSCOMMAND, new IntPtr(SC_KEYMENU), new IntPtr(115)); // 's' key and added a submenu option as &Search, but it doesn't make any difference

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  • IXmlSerializable Dictionary

    - by Shimmy
    I was trying to create a generic Dictionary that implements IXmlSerializable. Here is my trial: Sub Main() Dim z As New SerializableDictionary(Of String, String) z.Add("asdf", "asd") Console.WriteLine(z.Serialize) End Sub Result: <?xml version="1.0" encoding="utf-16"?><Entry key="asdf" value="asd" /> I placed a breakpoint on top of the WriteXml method and I see that when it stops, the writer contains no data at all, and IMHO it should contain the root element and the xml declaration. <Serializable()> _ Public Class SerializableDictionary(Of TKey, TValue) : Inherits Dictionary(Of TKey, TValue) : Implements IXmlSerializable Private Const EntryString As String = "Entry" Private Const KeyString As String = "key" Private Const ValueString As String = "value" Private Shared ReadOnly AttributableTypes As Type() = New Type() {GetType(Boolean), GetType(Byte), GetType(Char), GetType(DateTime), GetType(Decimal), GetType(Double), GetType([Enum]), GetType(Guid), GetType(Int16), GetType(Int32), GetType(Int64), GetType(SByte), GetType(Single), GetType(String), GetType(TimeSpan), GetType(UInt16), GetType(UInt32), GetType(UInt64)} Private Shared ReadOnly GetIsAttributable As Predicate(Of Type) = Function(t) AttributableTypes.Contains(t) Private Shared ReadOnly IsKeyAttributable As Boolean = GetIsAttributable(GetType(TKey)) Private Shared ReadOnly IsValueAttributable As Boolean = GetIsAttributable(GetType(TValue)) Private Shared ReadOnly GetElementName As Func(Of Boolean, String) = Function(isKey) If(isKey, KeyString, ValueString) Public Function GetSchema() As System.Xml.Schema.XmlSchema Implements System.Xml.Serialization.IXmlSerializable.GetSchema Return Nothing End Function Public Sub WriteXml(ByVal writer As XmlWriter) Implements IXmlSerializable.WriteXml For Each entry In Me writer.WriteStartElement(EntryString) WriteData(IsKeyAttributable, writer, True, entry.Key) WriteData(IsValueAttributable, writer, False, entry.Value) writer.WriteEndElement() Next End Sub Private Sub WriteData(Of T)(ByVal attributable As Boolean, ByVal writer As XmlWriter, ByVal isKey As Boolean, ByVal value As T) Dim name = GetElementName(isKey) If attributable Then writer.WriteAttributeString(name, value.ToString) Else Dim serializer As New XmlSerializer(GetType(T)) writer.WriteStartElement(name) serializer.Serialize(writer, value) writer.WriteEndElement() End If End Sub Public Sub ReadXml(ByVal reader As XmlReader) Implements IXmlSerializable.ReadXml Dim empty = reader.IsEmptyElement reader.Read() If empty Then Exit Sub Clear() While reader.NodeType <> XmlNodeType.EndElement While reader.NodeType = XmlNodeType.Whitespace reader.Read() Dim key = ReadData(Of TKey)(IsKeyAttributable, reader, True) Dim value = ReadData(Of TValue)(IsValueAttributable, reader, False) Add(key, value) If Not IsKeyAttributable AndAlso Not IsValueAttributable Then reader.ReadEndElement() Else reader.Read() While reader.NodeType = XmlNodeType.Whitespace reader.Read() End While End While reader.ReadEndElement() End While End Sub Private Function ReadData(Of T)(ByVal attributable As Boolean, ByVal reader As XmlReader, ByVal isKey As Boolean) As T Dim name = GetElementName(isKey) Dim type = GetType(T) If attributable Then Return Convert.ChangeType(reader.GetAttribute(name), type) Else Dim serializer As New XmlSerializer(type) While reader.Name <> name reader.Read() End While reader.ReadStartElement(name) Dim value = serializer.Deserialize(reader) reader.ReadEndElement() Return value End If End Function Public Shared Function Serialize(ByVal dictionary As SerializableDictionary(Of TKey, TValue)) As String Dim sb As New StringBuilder(1024) Dim sw As New StringWriter(sb) Dim xs As New XmlSerializer(GetType(SerializableDictionary(Of TKey, TValue))) xs.Serialize(sw, dictionary) sw.Dispose() Return sb.ToString End Function Public Shared Function Deserialize(ByVal xml As String) As SerializableDictionary(Of TKey, TValue) Dim xs As New XmlSerializer(GetType(SerializableDictionary(Of TKey, TValue))) Dim xr As New XmlTextReader(xml, XmlNodeType.Document, Nothing) Return xs.Deserialize(xr) xr.Close() End Function Public Function Serialize() As String Dim sb As New StringBuilder Dim xw = XmlWriter.Create(sb) WriteXml(xw) xw.Close() Return sb.ToString End Function Public Sub Parse(ByVal xml As String) Dim xr As New XmlTextReader(xml, XmlNodeType.Document, Nothing) ReadXml(xr) xr.Close() End Sub End Class

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  • Can't define static abstract string property

    - by goombaloon
    I've run into an interesting problem and am looking for some suggestions on how best to handle this... I have an abstract class that contains a static method that accepts a static string that I would like to define as an abstract property. Problem is that C# doesn't doesn't support the following (see the ConfigurationSectionName and Current properties): public abstract class ProviderConfiguration : ConfigurationSection { private const string _defaultProviderPropertyName = "defaultProvider"; private const string _providersPropertyName = "providers"; protected static string ConfigurationSectionName { get; } public static Configuration Current { get { return Configuration)ConfigurationManager.GetSection(ConfigurationSectionName); } } } I suppose one way to handle this would be to make ConfigurationSectionName NOT abstract and then create a new definition of ConfigurationSectionName in the derived classes, but that feels pretty hackish. Any suggestions would be most welcome. Gratias!!!

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  • C++ / error LNK2019 - XpokerEval library

    - by user1068115
    I have been struggling all the afternoon with the XPokerEval Library I downloaded here: http://www.codingthewheel.com/archives/poker-hand-evaluator-roundup#xpokereval I am trying to make the XPokerEval.PokerSim work, using Visual C++ 2010 express but i get the following errors: 1>psim_test.obj : error LNK2019: unresolved external symbol "void __cdecl SimulateHand(char const *,struct SimResults *,float,float,unsigned int)" (?SimulateHand@@YAXPBDPAUSimResults@@MMI@Z) referenced in function _wmain 1>psim_test.obj : error LNK2019: unresolved external symbol "unsigned int __cdecl RankHand(int const *)" (?RankHand@@YAIPBH@Z) referenced in function _wmain Do you think this can be due to a missing link to a library or a incompatibility with my IDE? The script uses the Pokersource Poker-Eval library which is also included in the zip file, I added to the project directories but it still does not work! I cannot figure out why and I am getting mad! Thanks in advance for any tips on this!

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  • Memory allocation in case of static variables

    - by eSKay
    I am always confused about static variables, and the way memory allocation happens for them. For example: int a = 1; const int b = 2; static const int c = 3; int foo(int &arg){ arg++; return arg; } How is the memory allocated for a,b and c? What is the difference (in terms of memory) if I call foo(a), foo(b) and foo(c)?

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  • Compilation error when using boost serialization library

    - by Shakir
    I have been struggling with this error for a long time. The following is my code snippet. //This is the header file template<typename TElem> class ArrayList { public: /** An accessible typedef for the elements in the array. */ typedef TElem Elem; friend class boost::serialization::access; template<class Archive> void serialize(Archive & ar, const unsigned int version) { ar & ptr_; ar & size_; ar & cap_; } Elem *ptr_; // the stored or aliased array index_t size_; // number of active objects index_t cap_; // allocated size of the array; -1 if alias }; template <typename TElem> class gps_position { public: typedef TElem Elem; friend class boost::serialization::access; template<class Archive> void serialize(Archive & ar, const unsigned int version) { ar & degrees; ar & minutes; ar & seconds; } private: Elem degrees; index_t minutes; index_t seconds; }; // This is the .cc file #include #include #include #include #include #include #include #include #include "arraylist.h" int main() { // create and open a character archive for output std::ofstream ofs("filename"); // create class instance // gps_position<int> g(35.65, 59, 24.567f); gps_position<float> g; // save data to archive { boost::archive::text_oarchive oa(ofs); // write class instance to archive //oa << g; // archive and stream closed when destructors are called } // ... some time later restore the class instance to its orginal state /* gps_position<int> newg; { // create and open an archive for input std::ifstream ifs("filename"); boost::archive::text_iarchive ia(ifs); // read class state from archive ia >> newg; // archive and stream closed when destructors are called }*/ ArrayList<float> a1; ArrayList<int> a2; a1.Init(22); a2.Init(21); // a1.Resize(30); // a1.Resize(12); // a1.Resize(22); // a2.Resize(22); a1[21] = 99.0; a1[20] = 88.0; for (index_t i = 0; i < a1.size(); i++) { a1[i] = i; a1[i]++; } std::ofstream s("test.txt"); { boost::archive::text_oarchive oa(s); oa << a1; } return 0; } The following is the compilation error i get. In file included from /usr/include/boost/serialization/split_member.hpp:23, from /usr/include/boost/serialization/nvp.hpp:33, from /usr/include/boost/serialization/serialization.hpp:17, from /usr/include/boost/archive/detail/oserializer.hpp:61, from /usr/include/boost/archive/detail/interface_oarchive.hpp:24, from /usr/include/boost/archive/detail/common_oarchive.hpp:20, from /usr/include/boost/archive/basic_text_oarchive.hpp:32, from /usr/include/boost/archive/text_oarchive.hpp:31, from demo.cc:4: /usr/include/boost/serialization/access.hpp: In static member function ‘static void boost::serialization::access::serialize(Archive&, T&, unsigned int) [with Archive = boost::archive::text_oarchive, T = float]’: /usr/include/boost/serialization/serialization.hpp:74: instantiated from ‘void boost::serialization::serialize(Archive&, T&, unsigned int) [with Archive = boost::archive::text_oarchive, T = float]’ /usr/include/boost/serialization/serialization.hpp:133: instantiated from ‘void boost::serialization::serialize_adl(Archive&, T&, unsigned int) [with Archive = boost::archive::text_oarchive, T = float]’ /usr/include/boost/archive/detail/oserializer.hpp:140: instantiated from ‘void boost::archive::detail::oserializer<Archive, T>::save_object_data(boost::archive::detail::basic_oarchive&, const void*) const [with Archive = boost::archive::text_oarchive, T = float]’ demo.cc:105: instantiated from here /usr/include/boost/serialization/access.hpp:109: error: request for member ‘serialize’ in ‘t’, which is of non-class type ‘float’ Please help me out.

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  • GSL-GNU in Visual studio

    - by Arman
    I have visual studio 2008, I want to integrate GSL library in my project, kindly give me some guidelines so that I can make it possible. I have added the GSL library but the following error come. Error 1 error LNK2028: unresolved token (0A000010) "extern "C" void __cdecl gsl_matrix_set(struct gsl_matrix *,unsigned int,unsigned int,double)" (?gsl_matrix_set@@$$J0YAXPAUgsl_matrix@@IIN@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ) Error 2 error LNK2028: unresolved token (0A000011) "extern "C" struct gsl_matrix * __cdecl gsl_matrix_alloc(unsigned int,unsigned int)" (?gsl_matrix_alloc@@$$J0YAPAUgsl_matrix@@II@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ) Error 3 error LNK2028: unresolved token (0A000014) "extern "C" double __cdecl gsl_matrix_get(struct gsl_matrix const *,unsigned int,unsigned int)" (?gsl_matrix_get@@$$J0YANPBUgsl_matrix@@II@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ) Error 4 error LNK2019: unresolved external symbol "extern "C" double __cdecl gsl_matrix_get(struct gsl_matrix const *,unsigned int,unsigned int)" (?gsl_matrix_get@@$$J0YANPBUgsl_matrix@@II@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ) Error 5 error LNK2019: unresolved external symbol "extern "C" void __cdecl gsl_matrix_set(struct gsl_matrix *,unsigned int,unsigned int,double)" (?gsl_matrix_set@@$$J0YAXPAUgsl_matrix@@IIN@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ)

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  • Pair programming tools that are not remote

    - by JonathanTech
    I am currently in a job where we practice serious pair programming on windows machines. We both have a set of keyboards, mice, and we have two monitors, which works well for switching who's the driver really easy, but there are some points in the session that I would like to start writing tests at the same time that my pair is writing implementation. I am wondering if there is any program that would allow me to have effectively two cursors and keyboard focuses on the same computer. If they don't exist then I am willing to experiment with my own solution, but I would like input as to how to best accomplish this. I am most familiar with .Net 3.5 technologies, but I also know Java and am willing to learn C++ to solve this problem. If I was creating the solution myself I would go down the road of being able to grab the input of one hardware device (i.e. a specific mouse that's installed) and prevent Windows from moving the pointer, and instead move my own programs pointer independently.

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  • Mono mkbundle issue

    - by Sean
    Hello, I am trying to bundle mono runtime with a C# a simple (console) program that does nothing, but 'hello world'. Got Cygwin, configured it all, though it fails: $ mkbundle -o x2 x.exe --deps -z OS is: Windows Sources: 1 Auto-dependencies: True embedding: C:\cygwin\home\Sean\x.exe compression ratio: 31.71% embedding: C:\PROGRA~2\MONO-2~1.1\lib\mono\4.0\mscorlib.dll compression ratio: 34.68% Compiling: as -o temp.o temp.s gcc -mno-cygwin -g -o x2 -Wall temp.c `pkg-config --cflags --libs mono-2|dos2unix` -lz temp.o temp.c: In function `main': temp.c:173: warning: implicit declaration of function `g_utf16_to_utf8' temp.c:173: warning: assignment makes pointer from integer without a cast temp.c:188: warning: assignment makes pointer from integer without a cast /tmp/ccu8fTcQ.o: In function `main': /home/Sean/temp.c:173: undefined reference to `_g_utf16_to_utf8' /home/Sean/temp.c:188: undefined reference to `_g_utf16_to_utf8' collect2: ld returned 1 exit status [Fail] Tried post with similar problem to mine here, but it didn't work either. My configuration: Windows 7 64bit Mono 2.8.1 Latest Cygwin Not sure what's the story here. Help appreciated.

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  • How create UIImage from bytes ?

    - by Sergey
    Hello, all! I need in UIImage created from my colors (for example, i need in image 1x1 pixel with black color). I've got array: unsigned char *color[] = {0, 0, 0, 1}; How can i create UIImage from this array ? I've try unsigned char *bytes[4] = {0,0,0,1}; NSData *data = [NSData dataWithBytes:bytes length:4]; UIImage *img = [UIImage imageWithData:data]; but this method has no result...

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  • Send ESC commands to a printer in C#

    - by Ewerton
    My application needs to print invoices, then a get the invoice from database, insert informations os the invoice in a big string (tellling the line, column, etc). after this a have the string ready to be sent to a printer. My problem is: I need to put some ESC/P commands/characters in my big string i try to do something like this: char formFeed = (char)12; Convert.ToChar(12); MyBigString.Insert(10, formFeed); whit this, the line 10 will do a FormFeed, but this not work NOTE: i send the MybigString all at once to printer. to make my code works i need to send the data line by line to a printer ? Thanks for the helps. PS: Sorry my English, i'am a Brazilian developer which dont speak English (yet).

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  • Foreign key reference to a two-column primary key

    - by Adam Ernst
    One of my tables has a two-column primary key: CREATE TABLE tournament ( state CHAR(2) NOT NULL, year INT NOT NULL, etc..., PRIMARY KEY(state, year) ); I want a reference to the tournament table from another table, but I want this reference to be nullable. Here's how I might do it, imagining that a winner doesn't necessarily have a tournament: CREATE TABLE winner ( name VARCHAR NOT NULL, state CHAR(2) NULL, year INT NULL ); If state is null but year is not, or vice-versa, the table would be inconsistent. I believe the following FOREIGN KEY constraint fixes it: ALTER TABLE winner ADD CONSTRAINT FOREIGN KEY fk (name, state) REFERENCES tournament (name, state); Is this the proper way of enforcing consistency? Is this schema properly normalized?

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  • Why gcc4 warn and how to avoid it

    - by vitaly.v.ch
    I have a function declared as: void event_add_card (EventAddr addr, EventType type, unsigned char card); and union typedef union EventData { float money; /**< money info */ unsigned char card; /**< new card */ } EventData; When i compile following code: EventData data = {}; event_add_card (0,0, data.card); with enabled warning -Wconversion I receive following warning: player-stud.c|71| warning: passing argument 3 of 'event_add_card' with different width due to prototype Why gcc4 unsuccessful and how to fix It???

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  • mouse over and ajax tooltip

    - by vichet
    I have a number of links which I would like to get some information by using ajax calls and display the information as tooltip. I have bind the function that make the ajax call with the event on mouseover of the link something like: $('#div a').bind('mouseover', function () { //sending the ajax call } everything looks/work fine except, when the user unintentionally move the mouse pointer over all the links, I saw that there are many ajax calls. so my question how can I prevent the ajax call unless the users hover the mouse pointer on the link for at least 3 or 4 seconds first.

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  • InternetReadFile() corrupting donwloads C

    - by Lienau
    I'm able to download text documents (.html, .txt, etc) but I can't download images or exe's. I'm pretty sure that this is because I'm using a char, and thoes files are binary. I know that in C# I would use a byte. But what data-type would I use in this case? char buffer[1]; DWORD dwRead; FILE * pFile; pFile = fopen(file,"w"); while (InternetReadFile(hRequest, buffer, 1, &dwRead)) { if(dwRead != 1) break; fprintf(pFile,"%s",buffer); } fclose(pFile);

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  • Another design-related C++ question

    - by Kotti
    Hi! I am trying to find some optimal solutions in C++ coding patterns, and this is one of my game engine - related questions. Take a look at the game object declaration (I removed almost everything, that has no connection with the question). // Abstract representation of a game object class Object : public Entity, IRenderable, ISerializable { // Object parameters // Other not really important stuff public: // @note Rendering template will never change while // the object 'lives' Object(RenderTemplate& render_template, /* params */) : /*...*/ { } private: // Object rendering template RenderTemplate render_template; public: /** * Default object render method * Draws rendering template data at (X, Y) with (Width, Height) dimensions * * @note If no appropriate rendering method overload is specified * for any derived class, this method is called * * @param Backend & b * @return void * @see */ virtual void Render(Backend& backend) const { // Render sprite from object's // rendering template structure backend.RenderFromTemplate( render_template, x, y, width, height ); } }; Here is also the IRenderable interface declaration: // Objects that can be rendered interface IRenderable { /** * Abstract method to render current object * * @param Backend & b * @return void * @see */ virtual void Render(Backend& b) const = 0; } and a sample of a real object that is derived from Object (with severe simplifications :) // Ball object class Ball : public Object { // Ball params public: virtual void Render(Backend& b) const { b.RenderEllipse(/*params*/); } }; What I wanted to get is the ability to have some sort of standard function, that would draw sprite for an object (this is Object::Render) if there is no appropriate overload. So, one can have objects without Render(...) method, and if you try to render them, this default sprite-rendering stuff is invoked. And, one can have specialized objects, that define their own way of being rendered. I think, this way of doing things is quite good, but what I can't figure out - is there any way to split the objects' "normal" methods (like Resize(...) or Rotate(...)) implementation from their rendering implementation? Because if everything is done the way described earlier, a common .cpp file, that implements any type of object would generally mix the Resize(...), etc methods implementation and this virtual Render(...) method and this seems to be a mess. I actually want to have rendering procedures for the objects in one place and their "logic implementation" - in another. Is there a way this can be done (maybe alternative pattern or trick or hint) or this is where all this polymorphic and virtual stuff sucks in terms of code placement?

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