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  • How to get selected item of a singlechoice Alert Dialog?

    - by Pentium10
    I have this code to show a dialog with singlechoice(radio) options. AlertDialog ad = new AlertDialog.Builder(this) .setCancelable(false) .setIcon(R.drawable.alert_dialog_icon) .setTitle(R.string.choose_one) .setSingleChoiceItems(seq, pos,null) .setPositiveButton( R.string.ok, new DialogInterface.OnClickListener() { public void onClick( DialogInterface dialog, int whichButton) { // dialog dismissed } }).create(); How do I get the choice that has been selected?

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  • Obtaining the tropicity of an image on the iPhone

    - by WhiteTiger
    Hello all I was wondering how it's possible to find out if an image in the iPhone photo library is isotropic or anisotropic. Basically how many millimeters each pixel measures in height and in width. In JPG images the information is hardcoded into the data stream so it's possible to do by simply pointing a const char* to the image file, but I'm not sure I can do that with the data the iPhone image returns. Thank you in advance

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  • UIImageView rotation (NOT the image, but the view)

    - by Kuko
    Hi. How do I rotate the ImageView ... i'm trying to use landscape mode, and have a problem with accelerometer moving the image ... Because when I work in portrait mode the x of accelerometer is the same as the x of the image ... But when I work landscape, the x of accelerometer is the y of the image, because the ImageView autorotates with the parent View. When I rotate the image with CGAffineTransformMakeRotation(M_PI/2), it rotates only the image in it's ImageView... and the x,y sides stays untouched ... Is there any way to make own class which will extend UIImageView where I will swap the x,y sides of a UIImageView ? Or is there some way to rotate the UIImageView, and not only the image in it?

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  • Avoid hardcoding iPhone screen size with programmatic view creation

    - by miorel
    Hi, I was looking up how to create a view programmatically and found the following example code: self.view = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)]; This works great, except I don't like that it hardcodes the size of the screen. Is there a way to look up the size of the screen? An important point someone brought up is that if the app is running during a phone call then the screen will be slightly smaller because of the green "return to call" bar.

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  • How to troubleshoot deallocation of object in uitableview?

    - by 4thSpace
    I have a table view with tall cells. About 300 in height. The cells are custom and have an associated nib. In cellForRowAtIndexPath, I access an object in an array using indexPath.row. The object has properties, which I assign to labels on the custom cell. This works fine for the first two cells. Once I scroll enough for the third cell to get created, the app crashes. I have NSZombieEnabled set and here is the output: 2010-04-19 21:48:13.360 MyApp[54463:207] *** -[CALayer release]: message sent to deallocated instance 0xfc4e50 (gdb) continue 2010-04-19 21:48:18.382 MyApp[54463:207] *** NSInvocation: warning: object 0xfc4e50 of class '_NSZombie_CALayer' does not implement methodSignatureForSelector: -- trouble ahead 2010-04-19 21:48:18.383 MyApp[54463:207] *** NSInvocation: warning: object 0xfc4e50 of class '_NSZombie_CALayer' does not implement doesNotRecognizeSelector: -- abort (gdb) continue Program received signal: “EXC_BAD_ACCESS”. (gdb) I'm not sure what is deallocated. How can I trace this to the source?

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  • NSAlert doesn't work

    - by Marco
    Hello i have implemented the following NSAlert: NSString *title = [NSString stringWithFormat:@"Keine Internetverbindung"]; NSString *alertMessage = [NSString stringWithFormat:@"Es konnte keine Verbindung zu www.sip.de aufgebaut werden!"]; NSString *ok = [NSString stringWithFormat:@"Ok"]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:title message:alertMessage delegate:self cancelButtonTitle:ok otherButtonTitles:nil]; [alert show]; [alert release]; and this is the delegate method to close the app: - (void)alertView:(UIAlertView *)alertView didDisMissWithButtonIndex:(NSInteger)buttonIndex{ exit(3); } But why the programm doesn't go into the method, what is my mistake? greetings Marco

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  • Stock symbol auto-complete API

    - by Satish
    Hi, I am looking for some stock symbol look-up API. I could able to query yahoo finance with a symbol & could able to retrieve the stock price & other details. I am looking for some auto-complete stock look-up API like if i query fo "Go*" ... how can i get all stock symbols starting with GO* = Goog etc ... is there any APi for wildcard stock symbol searches Any help would be great .. Thanks

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  • Interchanging presentModalViewController and pushViewController

    - by Neffster
    I am using a sample ViewController that is displayed in the sample program as a presentModalViewController. However, I want to use pushViewController on the UIViewController instead. The problem is that when I switch to pushViewController, the ViewController no displays properly. Functions in the ViewController are called, but I don't see anything. I change back to presentModalViewController and everything works. The question is what do I need to do to make pushViewController work? FCVC *fcVC; NSArray *array = [[NSBundle mainBundle] loadNibNamed:@"fcVC" owner:self options:nil]; fcVC = [array objectAtIndex:0]; A. [self presentModalViewController:fcVC animated:YES]; // "WORKS" or B. [self.navigationController pushViewController:fcVC animated:YES]; // "Doesn't work

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  • iPhone: Utility Application - Open Flipside on startup

    - by Joel
    I have an application that I started with the Utility Application template. I'm using the Flipside for the Settings screen. I'm having the settings serialized to a file when the app is closed and deserialized when the app is opened. If there is no file to deserialize at startup, I want the flipside to be shown so the user can enter required information. This is what I have: - (void)viewDidLoad { flipController = [[FlipsideViewController alloc] initWithNibName:@"FlipsideView" bundle:nil]; flipController.delegate = self; flipController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; if(![self deserialize]) { [self showInfo]; } } - (IBAction)showInfo { [self presentModalViewController:flipController animated:YES]; } showInfo is the method that is called with the little 'i' button is pressed on the MainView. The button works, however my call in viewDidLoad doesn't. I have run through my code with the debugger. [self deserialize] is returning NO and [self showInfo] is being called, and I checked if flipController is nil in that context, and it's not. I've searched around and couldn't find anyone who's tried to do the same thing. I'm stumped to as why this isn't working. Anyone see what I'm doing wrong? Thanks

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  • NSURL doesn't work any time

    - by Marco
    Hello community, i have the following problem sometimes my openURL-Dialog works perfectly, then i looked at the variable from the url and that is the variable: www.brehm-gmbh.de but some other times there are some crazy elements at the end of the variable like this: www.adamczyk-fenster.de%E2%80%8E i get this pages from an .asc file and both are in this file normal without this elements, what can i do to solve this problem? thank you all for helping beforehand

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  • Dragging a Sprite (Cocos2D) while Chipmunk is simulating

    - by itai alter
    Hello all! I have a simple project built with Cocos2D and Chipmunk. So far it's just a Ball (body, shape & sprite) bouncing on the Ground (a static line segment at the bottom of the screen). I implemented the ccTouchesBegan/Moved/Ended methods to drag the ball around. I've tried both: cpBodySlew(ballBody, touchPoint, 1.0/60.0f); and ballBody->p = cgPointMake(touchPoint.x,touchPoint.y); and while the Ball does follow my dragging, it's still being affected by gravity and it tries to go down (which causes velocity problems and others). Does anyone know of the preferred way to Drag an active Body while the physics simulation is going on? Do I need somehow to stop the simulation and turn it back on afterwards? Thanks!

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  • Testing MPMoviePlayerViewController in iPad simulator

    - by hgpc
    I have a view that shows a MPMoviePlayerViewController modally. When testing it in the iPad simulator it works well on the first try. If I dismiss the video and then show the view again, the player only plays the audio, but not the video. Is this a simulator quirk or am I doing something wrong? Here's my code: - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; MPMoviePlayerViewController* v = [[MPMoviePlayerViewController alloc] initWithContentURL:url]; [[NSNotificationCenter defaultCenter] addObserver:self selector: @selector(playbackDidFinish:) name:MPMoviePlayerPlaybackDidFinishNotification object:v.moviePlayer]; [self presentMoviePlayerViewControllerAnimated:v]; [v release]; } -(void) playbackDidFinish:(NSNotification*)aNotification { MPMoviePlayerController *player = [aNotification object]; [[NSNotificationCenter defaultCenter] removeObserver:self name:MPMoviePlayerPlaybackDidFinishNotification object:player]; [player stop]; [self dismissMoviePlayerViewControllerAnimated]; }

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  • pass value through url

    - by shishir.bobby
    hi all, i hv a question. my url is some thing like this http://www.google.com?to=shishir&from=friend and i hv 2 textfeild from where i m getting value of to and from. i need to set those values of 2 textfeiilds into the URL to="values from textfeild" from="value from textfeild" to create a somewhat called a dynamic URL. how can i do it quick reply is always appreciated regards shishir

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  • How to change to a grouped table view in xcode without using Interface Builder

    - by Dave
    I have a table that I created within xcode so there is no nib file in this case. I want to make my table into the 'Grouped' style but im not sure how. I think it has somthing to do with the method below, the problem is Im not really sure how to call it, I do understand how methods work I'm just not too sure on where to start with this one: - (id)initWithFrame:(CGRect)frame style:(UITableViewStyle)UITableViewStyleGrouped So could someone tell me how to call it? The problem is that its not a method I wrote its a built in one so I could put that line into my header file but how would I use it in my implementation file? Thanks guys,

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  • Great UIKit/Objective-C code snippets

    - by Nissan Fan
    New to Objective-C iPhone/iPod touch/iPad development, but I'm starting to discover lots of power in one-liners of code such as this: [UIApplication sharedApplication].applicationIconBadgeNumber = 10; Which will display that distinctive red notification badge on your app iphone with the number 10. Please share you favorite one or two-liners in Objective-C for the iPhone/iPod touch/iPad here. PUBLIC APIs ONLY.

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  • Navigation bar's buttons tint color sometimes not set

    - by Felipe
    Refer to the following, short video: http://screencast.com/t/cmnsqVTh The problem is with the color of a navigation bar's back button. The first time I load the app, the navigation bar + its buttons have the default color. I then push a view controller on the stack, and when the new view loads (in the viewDidLoad method), it sets the navigation bar's tint color to pink. The nav bar's buttons are also pink as expected. I then press the back button, and the view is popped from the stack. On the root view controller's viewWillAppear method I set the tint color back to nil so that it's the default color again. The navigation bar looks as expected. However if I push the view controller on the stack yet again, the navigation bar's tint color is pink, but the back button's color is the default light blue. Hope that was understandable. So what's the cause of the problem?

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  • Save options selected in AlertDialog spawned from ItemizedOverlay onTap method

    - by ahsteele
    In the description of how to add a list of options to an AlertDialog the official Android documentation alludes to saving a users preferences with one of the "data storage techniques." The examples assume the AlertDialog has been spawned within an Activity class. In my case I've created a class that extends ItemizedOverlay. This class overrides the onTap method and uses an AlertDialog to prompt the user to make a multi-choice selection. I would like to capture and persist the selections for each OverlayItem they tap on. That said I am unsure if utilizing an AlertDialog in this manner is the right approach and open to other suggestions. protected boolean onTap(int index) { OverlayItem item = _overlays.get(index); final CharSequence[] items = { "WiFi", "BlueTooth" }; final boolean[] checked = { false, false }; AlertDialog.Builder builder = new AlertDialog.Builder(_context); builder.setTitle(item.getTitle()); builder.setMultiChoiceItems(items, checked, new DialogInterface.OnMultiChoiceClickListener() { @Override public void onClick(DialogInterface dialog, int item, boolean isChecked) { // for now just show that the user touched an option Toast.makeText(_context, items[item], Toast.LENGTH_SHORT).show(); } }); builder.setPositiveButton("Okay", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { // should I be examining what was checked here? dialog.dismiss(); } }); builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); alert.show(); return true; }

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  • Objective C: Create arrays from first array based on value

    - by Nic Hubbard
    I have an array of strings that are comma separated such as: Steve Jobs,12,CA Fake Name,21,CA Test Name,22,CA Bill Gates,44,WA Bill Nye,21,OR I have those values in an NSScanner object so that I can loop through the values and get each comma seperated value using objectAtIndex. So, what I would like to do, is group the array items into new arrays, based on a value, in this case, State. So, from those, I need to loop through, checking which state they are in, and push those into a new array, one array per state. CA Array: Steve Jobs,12,CA Fake Name,21,CA Test Name,22,CA WA Array: Bill Gates,44,WA OR Array: Bill Nye,21,OR So in the end, I would have 3 new arrays, one for each state. Also, if there were additional states used in the first array, those should have new arrays created also. Any help would be appreciated!

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  • Capture Touch Event on UITableViewCell and after enter didSelectRowAdTindePath method

    - by Luca
    Hi I want to personalize my UITableView changing background when user tap on a specific cell. I've a dedicated ViewController for each cell and if I implement touchesBegan method in this viewController i can change my cell background without any problem. The problem is that the method "didSelectRowAtIndexPath" of the UITableView is no longer called. How can I call it manually? I am in another viewController and I have no access to that method. or how can propagate to the touch tableView? Thanks a lot

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  • Allowing user to select a UIPickerView row by tapping.

    - by camilo
    Hi. I'm trying to use a UIPicker View with a behavior somehow different of what's usually seen in iPhone code examples. What I want to do is to allow users to scroll through the picker contents, but not to select a picker's row automatically (using the "didSelectRow" method from picker's delegate). Instead, I want to allow the user to touch the center row of the picker, which gets highlighted, and becomes the selection. Is there any way to achieve this? Thanks in advance.

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