Search Results

Search found 4503 results on 181 pages for 'logical operator'.

Page 157/181 | < Previous Page | 153 154 155 156 157 158 159 160 161 162 163 164  | Next Page >

  • How can variadic char template arguments from user defined literals be converted back into numeric types?

    - by Pubby
    This question is being asked because of this one. C++11 allows you to define literals like this for numeric literals: template<char...> OutputType operator "" _suffix(); Which means that 503_suffix would become <'5','0','3'> This is nice, although it isn't very useful in the form it's in. How can I transform this back into a numeric type? This would turn <'5','0','3'> into a constexpr 503. Additionally, it must also work on floating point literals. <'5','.','3> would turn into int 5 or float 5.3 A partial solution was found in the previous question, but it doesn't work on non-integers: template <typename t> constexpr t pow(t base, int exp) { return (exp > 0) ? base * pow(base, exp-1) : 1; }; template <char...> struct literal; template <> struct literal<> { static const unsigned int to_int = 0; }; template <char c, char ...cv> struct literal<c, cv...> { static const unsigned int to_int = (c - '0') * pow(10, sizeof...(cv)) + literal<cv...>::to_int; }; // use: literal<...>::to_int // literal<'1','.','5'>::to_int doesn't work // literal<'1','.','5'>::to_float not implemented

    Read the article

  • Instrumenting a string

    - by George Polevoy
    Somewhere in C++ era i have crafted a library, which enabled string representation of the computation history. Having a math expression like: TScalar Compute(TScalar a, TScalar b, TScalar c) { return ( a + b ) * c; } I could render it's string representation: r = Compute(VerbalScalar("a", 1), VerbalScalar("b", 2), VerbalScalar("c", 3)); Assert.AreEqual(9, r.Value); Assert.AreEqual("(a+b)*c==(1+2)*3", r.History ); C++ operator overloading allowed for substitution of a simple type with a complex self-tracking entity with an internal tree representation of everything happening with the objects. Now i would like to have the same possibility for NET strings, only instead of variable names i would like to see a stack traces of all the places in code which affected a string. And i want it to work with existing code, and existing compiled assemblies. Also i want all this to hook into visual studio debugger, so i could set a breakpoint, and see everything that happened with a string. Which technology would allow this kind of things? I know it sound like an utopia, but I think visual studio code coverage tools actually do the same kind of job while instrumenting the assemblies.

    Read the article

  • How to reload a tableView i.e call the viewDidLoad method if a condition is met

    - by Kquane Ingram
    The problem is this i need a way to basically erase all the entry data a user placed into my arrays if a condition is met. Im new to Objective-C and iOS programming, but i believed the solution might be in calling the viewDidLoad method, thus it would virtually refresh the applications with the values of the array reset to default. If there is any other logical way of doing this i would appreciate the help. In short i need to refresh the arrays as they were when the application first launched and the user did not select anything. This is the part where i need it to refresh. if ([gradeRecieved objectAtIndex:i]==nil) { break; // if this condition is met the program must begin anew. Edit* I need to recall the - (void)viewDidLoad method here is more of the code. -(IBAction)button:(id)sender{ int i = 0; int sum = 0; int gradeEarned; int creditHours = 3; for ( i=0;i<8 ; i++) { if ([[points objectAtIndex:i] tag]==GradeA.intValue) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeA]; } if ([[points objectAtIndex:i]tag]==GradeB.intValue) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeB]; } if ([[points objectAtIndex:i]tag]==GradeC.intValue){ [gradeRecieved replaceObjectAtIndex:i withObject:GradeC]; } if ([gradeRecieved objectAtIndex:i]==nil) { break; // if this condition is met the program must restart. } } while ( i<[gradeRecieved count]) { if ([gradeRecieved objectAtIndex:i] == GradeA ) { [finArray replaceObjectAtIndex:i withObject:GradeA]; i++; continue; } if ([gradeRecieved objectAtIndex:i] == GradeB ) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeB]; i++; continue; } if ([gradeRecieved objectAtIndex:i] == GradeC ) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeC]; i++; continue; } }

    Read the article

  • Help with this compile error

    - by Scott
    I just picked up an old project and I'm not sure what the following error could mean. g++ -o BufferedReader.o -c -g -Wall -std=c++0x -I/usr/include/xmms2 -Ijsoncpp/include/json/ -fopenmp -I/usr/include/ImageMagick -I/usr/include/xmms2 -I/usr/include/libvisual-0.4 -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DQT_CORE_LIB -DQT_GUI_LIB -DQT_SCRIPT_LIB -DQT_SHARED -I/usr/include/QtCore -I/usr/include/QtGui -I/usr/include/QtScript BufferedReader.cpp In file included from BufferedReader.cpp:23: /usr/include/string.h:36:42: error: missing binary operator before token "(" In file included from /usr/lib/gcc/i686-redhat-linux/4.4.3/../../../../include/c++/4.4.3/cwchar:47, from /usr/lib/gcc/i686-redhat-linux/4.4.3/../../../../include/c++/4.4.3/bits/postypes.h:42, from /usr/lib/gcc/i686-redhat-linux/4.4.3/../../../../include/c++/4.4.3/iosfwd:42, from /usr/lib/gcc/i686-redhat-linux/4.4.3/../../../../include/c++/4.4.3/ios:39, from /usr/lib/gcc/i686-redhat-linux/4.4.3/../../../../include/c++/4.4.3/istream:40, from /usr/lib/gcc/i686-redhat-linux/4.4.3/../../../../include/c++/4.4.3/sstream:39, from BufferedReader.cpp:24: At line 24 of BufferedReader.cpp is #include <string.h>. I've tried it with just <string> but get the same thing. Any clue? Here's the snippet of code from string.h /* Tell the caller that we provide correct C++ prototypes. */ #if defined __cplusplus && __GNUC_PREREQ (4, 4) //line 36 # define __CORRECT_ISO_CPP_STRING_H_PROTO #endif Does that mean __GNUC_PREREQ isn't defined?

    Read the article

  • Sencha 2 : Sync models with hasMany associations in LocalStorage

    - by Alytrem
    After hours and hours trying to do this, I need your help. I have to models : Project and Task. A project hasMany tasks and a task belong to a project. Everyting works well if you don't use a store to save these models. I want to save both tasks and projects in two stores (TaskStore and ProjectStore). These stores use a LocalStorage proxy. I tried many things, and the most logical is : Ext.define('MyApp.model.Task', { extend: 'Ext.data.Model', config: { fields: [ { name: 'name', type: 'string' }, { dateFormat: 'd/m/Y g:i', name: 'start', type: 'date' }, { dateFormat: 'd/m/Y g:i', name: 'end', type: 'date' }, { name: 'status', type: 'string' } ], belongsTo: { model: 'MyApp.model.Project' } } }); Ext.define('MyApp.model.Project', { extend: 'Ext.data.Model', alias: 'model.Project', config: { hasMany: { associationKey: 'tasks', model: 'MyApp.model.Task', autoLoad: true, foreignKey: 'project_id', name: 'tasks', store: {storeId: "TaskStore"} }, fields: [ { name: 'name', type: 'string' }, { dateFormat: 'd/m/Y', name: 'start', type: 'date' }, { dateFormat: 'd/m/Y', name: 'end', type: 'date' } ] } }); This is my "main" : var project = Ext.create("MyApp.model.Project", {name: "mojo", start: "17/03/2011", end: "17/03/2012", status: "termine"}); var task = Ext.create("MyApp.model.Task", {name: "todo", start: "17/03/2011 10:00", end: "17/03/2012 19:00", status: "termine"}); project.tasks().add(task); Ext.getStore("ProjectStore").add(project); The project is added to the store, but task is not. Why ?!

    Read the article

  • How can I refactor this to work without breaking the pattern horribly?

    - by SnOrfus
    I've got a base class object that is used for filtering. It's a template method object that looks something like this. public class Filter { public void Process(User u, GeoRegion r, int countNeeded) { List<account> selected = this.Select(u, r, countNeeded); // 1 List<account> filtered = this.Filter(selected, u, r, countNeeded); // 2 if (filtered.Count > 0) { /* do businessy stuff */ } // 3 if (filtered.Count < countNeeded) this.SendToSuccessor(u, r, countNeeded - filtered) // 4 } } Select(...), Filter(...) are protected abstract methods and implemented by the derived classes. Select(...) finds objects in the based on x criteria, Filter(...) filters those selected further. If the remaining filtered collection has more than 1 object in it, we do some business stuff with it (unimportant to the problem here). SendToSuccessor(...) is called if there weren't enough objects found after filtering (it's a composite where the next class in succession will also be derived from Filter but have different filtering criteria) All has been ok, but now I'm building another set of filters, which I was going to subclass from this. The filters I'm building however would require different params and I don't want to just implement those methods and not use the params or just add to the param list the ones I need and have them not used in the existing filters. They still perform the same logical process though. I also don't want to complicated the consumer code for this (which looks like this) Filter f = new Filter1(); Filter f2 = new Filter2(); Filter f3 = new Filter3(); f.Sucessor = f2; f2.Sucessor = f3; /* and so on adding filters as successors to previous ones */ foreach (User u in users) { foreach (GeoRegion r in regions) { f.Process(u, r, ##); } } How should I go about it?

    Read the article

  • C++ STL Map vs Vector speed

    - by sub
    In the interpreter for my experimental programming language I have a symbol table. Each symbol consists of a name and a value (the value can be e.g.: of type string, int, function, etc.). At first I represented the table with a vector and iterated through the symbols checking if the given symbol name fitted. Then I though using a map, in my case map<string,symbol>, would be better than iterating through the vector all the time but: It's a bit hard to explain this part but I'll try. If a variable is retrieved the first time in a program in my language, of course its position in the symbol table has to be found (using vector now). If I would iterate through the vector every time the line gets executed (think of a loop), it would be terribly slow (as it currently is, nearly as slow as microsoft's batch). So I could use a map to retrieve the variable: SymbolTable[ myVar.Name ] But think of the following: If the variable, still using vector, is found the first time, I can store its exact integer position in the vector with it. That means: The next time it is needed, my interpreter knows that it has been "cached" and doesn't search the symbol table for it but does something like SymbolTable.at( myVar.CachedPosition ). Now my (rather hard?) question: Should I use a vector for the symbol table together with caching the position of the variable in the vector? Should I rather use a map? Why? How fast is the [] operator? Should I use something completely different?

    Read the article

  • How to take a collection of bytes and pull typed values out of it?

    - by Pat
    Say I have a collection of bytes var bytes = new byte[] {0, 1, 2, 3, 4, 5, 6, 7}; and I want to pull out a defined value from the bytes as a managed type, e.g. a ushort. What is a simple way to define what types reside at what location in the collection and pull out those values? One (ugly) way is to use System.BitConverter and a Queue or byte[] with an index and simply iterate through, e.g.: int index = 0; ushort first = System.BitConverter.ToUint16(bytes, index); index += 2; // size of a ushort int second = System.BitConverter.ToInt32(bytes, index); index += 4; ... This method gets very, very tedious when you deal with a lot of these structures! I know that there is the System.Runtime.InteropServices.StructLayoutAttribute which allows me to define the locations of types inside a struct or class, but there doesn't seem to be a way to import the collection of bytes into that struct. If I could somehow overlay the struct on the collection of bytes and pull out the values, that would be ideal. E.g. Foo foo = (Foo)bytes; // doesn't work because I'd need to implement the implicit operator ushort first = foo.first; int second = foo.second; ... [StructLayout(LayoutKind.Explicit, Size=FOO_SIZE)] public struct Foo { [FieldOffset(0)] public ushort first; [FieldOffset(2)] public int second; } Any thoughts on how to achieve this?

    Read the article

  • optimize output value using a class and public member

    - by wiso
    Suppose you have a function, and you call it a lot of times, every time the function return a big object. I've optimized the problem using a functor that return void, and store the returning value in a public member: #include <vector> const int N = 100; std::vector<double> fun(const std::vector<double> & v, const int n) { std::vector<double> output = v; output[n] *= output[n]; return output; } class F { public: F() : output(N) {}; std::vector<double> output; void operator()(const std::vector<double> & v, const int n) { output = v; output[n] *= n; } }; int main() { std::vector<double> start(N,10.); std::vector<double> end(N); double a; // first solution for (unsigned long int i = 0; i != 10000000; ++i) a = fun(start, 2)[3]; // second solution F f; for (unsigned long int i = 0; i != 10000000; ++i) { f(start, 2); a = f.output[3]; } } Yes, I can use inline or optimize in an other way this problem, but here I want to stress on this problem: with the functor I declare and construct the output variable output only one time, using the function I do that every time it is called. The second solution is two time faster than the first with g++ -O1 or g++ -O2. What do you think about it, is it an ugly optimization?

    Read the article

  • A generic C++ library that provides QtConcurrent functionality?

    - by Lucas
    QtConcurrent is awesome. I'll let the Qt docs speak for themselves: QtConcurrent includes functional programming style APIs for parallel list processing, including a MapReduce and FilterReduce implementation for shared-memory (non-distributed) systems, and classes for managing asynchronous computations in GUI applications. For instance, you give QtConcurrent::map() an iterable sequence and a function that accepts items of the type stored in the sequence, and that function is applied to all the items in the collection. This is done in a multi-threaded manner, with a thread pool equal to the number of logical CPU's on the system. There are plenty of other function in QtConcurrent, like filter(), filteredReduced() etc. The standard CompSci map/reduce functions and the like. I'm totally in love with this, but I'm starting work on an OSS project that will not be using the Qt framework. It's a library, and I don't want to force others to depend on such a large framework like Qt. I'm trying to keep external dependencies to a minimum (it's the decent thing to do). I'm looking for a generic C++ framework that provides me with the same/similar high-level primitives that QtConcurrent does. AFAIK boost has nothing like this (I may be wrong though). boost::thread is very low-level compared to what I'm looking for. I know C# has something very similar with their Parallel Extensions so I know this isn't a Qt-only idea. What do you suggest I use?

    Read the article

  • which is better: a lying copy constructor or a non-standard one?

    - by PaulH
    I have a C++ class that contains a non-copyable handle. The class, however, must have a copy constructor. So, I've implemented one that transfers ownership of the handle to the new object (as below) class Foo { public: Foo() : h_( INVALID_HANDLE_VALUE ) { }; // transfer the handle to the new instance Foo( const Foo& other ) : h_( other.Detach() ) { }; ~Foo() { if( INVALID_HANDLE_VALUE != h_ ) CloseHandle( h_ ); }; // other interesting functions... private: /// disallow assignment const Foo& operator=( const Foo& ); HANDLE Detach() const { HANDLE h = h_; h_ = INVALID_HANDLE_VALUE; return h; }; /// a non-copyable handle mutable HANDLE h_; }; // class Foo My problem is that the standard copy constructor takes a const-reference and I'm modifying that reference. So, I'd like to know which is better (and why): a non-standard copy constructor: Foo( Foo& other ); a copy-constructor that 'lies': Foo( const Foo& other ); Thanks, PaulH

    Read the article

  • How do you calculate div and mod of floating point numbers?

    - by boost
    In Perl, the % operator seems to assume integers. For instance: sub foo { my $n1 = shift; my $n2 = shift; print "perl's mod=" . $n1 % $n2, "\n"; my $res = $n1 / $n2; my $t = int($res); print "my div=$t", "\n"; $res = $res - $t; $res = $res * $n2; print "my mod=" . $res . "\n\n"; } foo( 3044.952963, 7.1 ); foo( 3044.952963, -7.1 ); foo( -3044.952963, 7.1 ); foo( -3044.952963, -7.1 ); gives perl's mod=6 my div=428 my mod=6.15296300000033 perl's mod=-1 my div=-428 my mod=6.15296300000033 perl's mod=1 my div=-428 my mod=-6.15296300000033 perl's mod=-6 my div=428 my mod=-6.15296300000033 Now as you can see, I've come up with a "solution" already for calculating div and mod. However, what I don't understand is what effect the sign of each argument should have on the result. Wouldn't the div always be positive, being the number of times n2 fits into n1? How's the arithmetic supposed to work in this situation?

    Read the article

  • Distinct or group by on some columns but not others

    - by Nazadus
    I have a view that I'm trying to filter with something similar to DISTINCT on some columns but not others. I have a view like this: Name LastName Zip Street1 HouseholdID (may not be unique because it may have multiple addresses -- think of it in the logical sense as grouping persons but not physical locations; If you lookup HouseholdID 4130, you may get two rows.. or more, because the person may have mutiple mailing locations) City State I need to pull all those columns but filter on LastName,Zip, and Street1. Here's the fun part: The filter is arbitrary -- meaning I don't care which one of the duplicates goes away. This is for a mail out type thing and the other information is not used for any other reason than than to look up a specific person if needed (I have no idea why). So.. given one of the records, you can easily figure out the removed ones. As it stands now, my Sql-Fu fails me and I'm filtering in C# which is incredibly slow and is pretty much a foreach that starts with an empty list and adds the row in if the combined last name, zip, and street aren't are not in the list. I feel like I'm missing a simple / basic part of SQL that I should be understanding.

    Read the article

  • Using git (or some other VCS) at your company

    - by supercheetah
    Some friends of mine and I were talking recently about version control, and how they were using VSS at their jobs, and were probably going to be moving off of that soon. One of them said that his company will likely be going with Team Foundation Server. Eventually, the conversation did get around to talking about some of the open source VCSes out there, including git and SVN. None of us really knew about any companies that use either of these internally, although we imagined that a number of them did so for SVN, but we weren't too sure about git. I brought up Google and Android using it, but my friend figured that's only for the public facing source code, and that they may use something different for internal projects. Apparently it's more than just SCM that makes TFS so intriguing: Microsoft Sales people and support (although my friend did point out somethings to his managers that he thought might be misleading on MS' part) Integration of things beyond SCM, including project management (I'm just finding out that there are geared towards the same things for git) Again, it's Microsoft, and the transition from VSS to TFS seems logical (or does it?) I'm not much of a fan of SVN, so I didn't really bring it up much, but I am curious about whether or not git is used at your company for internal projects. Have you thought about it, and decided against it? Any reason why?

    Read the article

  • Parse files in directory/insert in database

    - by jakesankey
    Hey there, Here is my dillema... I have a directory full of .txt comma delimited files arranged as shown below. What I want to do is to import each of these into a SQL or SQLite database, appending each one below the last. (1 table)... I am open to C# or VB scripting and just not sure how to accomplish this. I want to only extract and import the data starting BELOW the 'Feat. Type,Feat. Name, etc' line. These are stored in a \mynetwork\directory\stats folder on my network drive. Ideally I will be able to add functionality that will make the software/script know not to re-add the file to the database once it has already done so as well. Any guidance or tips is appreciated! $$ SAMPLE= $$ FIXTURE=- $$ OPERATOR=- $$ INSPECTION PROCESS=CMM #4 $$ PROCESS OPERATION=- $$ PROCESS SEQUENCE=- $$ TRIAL=- Feat. Type,Feat. Name,Value,Actual,Nominal,Dev.,Tol-,Tol+,Out of Tol.,Comment Point,_FF_PLN_A_1,X,-17.445,-17.445,0.000,-999.000,999.000,, Point,_FF_PLN_A_1,Y,-195.502,-195.502,0.000,-999.000,999.000,, Point,_FF_PLN_A_1,Z,32.867,33.500,-0.633,-0.800,0.800,, Point,_FF_PLN_A_2,X,-73.908,-73.908,0.000,-999.000,999.000,, Point,_FF_PLN_A_2,Y,-157.957,-157.957,0.000,-999.000,999.000,, Point,_FF_PLN_A_2,Z,32.792,33.500,-0.708,-0.800,0.800,, Point,_FF_PLN_A_3,X,-100.180,-100.180,0.000,-999.000,999.000,, Point,_FF_PLN_A_3,Y,-142.797,-142.797,0.000,-999.000,999.000,, Point,_FF_PLN_A_3,Z,32.768,33.500,-0.732,-0.800,0.800,, Point,_FF_PLN_A_4,X,-160.945,-160.945,0.000,-999.000,999.000,, Point,_FF_PLN_A_4,Y,-112.705,-112.705,0.000,-999.000,999.000,, Point,_FF_PLN_A_4,Z,32.719,33.500,-0.781,-0.800,0.800,, Point,_FF_PLN_A_5,X,-158.096,-158.096,0.000,-999.000,999.000,, Point,_FF_PLN_A_5,Y,-73.821,-73.821,0.000,-999.000,999.000,, Point,_FF_PLN_A_5,Z,32.756,33.500,-0.744,-0.800,0.800,, Point,_FF_PLN_A_6,X,-195.670,-195.670,0.000,-999.000,999.000,, Point,_FF_PLN_A_6,Y,-17.375,-17.375,0.000,-999.000,999.000,, Point,_FF_PLN_A_6,Z,32.767,33.500,-0.733,-0.800,0.800,, Point,_FF_PLN_A_7,X,-173.759,-173.759,0.000,-999.000,999.000,, Point,_FF_PLN_A_7,Y,14.876,14.876,0.000,-999.000,999.000,,

    Read the article

  • Will this cause a problem with different runtimes with DLL?

    - by Milo
    My gui application supports polymorphic timed events so that means that the user calls new, and the gui calls delete. This can create a problem if the runtimes are incompatible. So I was told a proposed solution would be this: class base; class Deallocator { void operator()(base* ptr) { delete ptr; } } class base { public: base(Deallocator dealloc) { m_deleteFunc = dealloc; } ~base() { m_deleteFunc(this); } private: Deallocator m_deleteFunc; } int main { Deallocator deletefunc; base baseObj(deletefunc); } While this is a good solution, it does demand that the user create a Deallocator object which I do not want. I was however wondering if I provided a Deallocator to each derived class: eg class derived : public base { Deallocator dealloc; public: Derived() : base(dealloc); { } }; I think this still does not work though. The constraint is that: The addTimedEvent() function is part of the Widget class which is also in the dll, but it is instanced by the user. The other constraint is that some classes which derive from Widget call this function with their own timed event classes. Given that "he who called new must call delete" what could work given these constraints? Thanks

    Read the article

  • C++ variable to const expression

    - by user1344784
    template <typename Real> class A{ }; template <typename Real> class B{ }; //... a few dozen more similar template classes class Computer{ public slots: void setFrom(int from){ from_ = from; } void setTo(int to){ to_ = to; } private: template <int F, int T> void compute(){ using boost::fusion::vector; using boost::fusion::at_c; vector<A<float>, B<float>, ...> v; at_c<from_>(v).operator()(at_c<to_>(v)); //error; needs to be const-expression. }; This question isn't about Qt, but there is a line of Qt code in my example. The setFrom() and setTo() are functions that are called based on user selection via the GUI widget. The root of my problem is that 'from' and 'to' are variables. In my compute member function I need to pick a type (A, B, etc.) based on the values of 'from' and 'to'. The only way I know how to do what I need to do is to use switch statements, but that's extremely tedious in my case and I would like to avoid. Is there anyway to convert the error line to a constant-expression?

    Read the article

  • content_tag_for a collection in Rails?

    - by Nick
    I have a Post model. Posts have many Comments. I want to generate a <ul> element for post.comments using content_tag_for. Ideally, it'd produce <ul id="comments_post_7" class="comments"> ... </ul> where 7 is the ID of the Post. The closest I can get uses <% content-tag-for :ul post, :comments do %> which produces <ul id="comments_post_7" class="post"> ... </ul> which is pretty close, except for the class="post". Using :class => :comments in the content_tag_for yields class="post comments", but I just want class="comments". It seems logical that I'd be able to use something like <% content_tag_for :ul post.comments do %> but, sadly, that yields <ul id="array_2181653100" class="array"> ... </ul> I've searched far and wide. I feel like I'm missing some elegant way to do this. Am I? Because, seriously, <ul id="comments_post_<%= post.id %>" class="comments"> is painful.

    Read the article

  • Does Socket open another thread? Does it return something?

    - by Roman
    In the client application I call new Socket(serverIP,serverPort). As a result the client application sends a request to the server application to open a socket. Does it start a new thread? I mean which of the following is true? Client application sends a request and immediately starts to execute following commands (not weighting for the answer). Client sends the request and weights for the answer. As soon as the answer is obtained, the client application continues to execute following commands. The second case seems to be more realistic and logical for me. However, I do not understand what happens if the server does not open a socket and it does not say that it does not "want" to open the second (it can happen if the server does not exist or network is broken). What will happen in this case? Will server weight forever? In general it would be nice for the client to know what is the result of its request for the socket. For example I can imagine the following situations: The socket is opened by the server. The server refuses to open a socket. So, server exists, it got the request from the client but it says "no". There is no response from the server. I know that new Socket(serverIP,serverPort) does not "return" this kind of information. But it throws exceptions. One of them is "UnkownHostException". When it is thrown? When the server is not responding for a while (for how long)? ADDED: I just found out that UnknownHostException is thrown to indicate that the IP address of a host could not be determined. So, it is unrelated with the above described situations (server is not responding, server refuses to open a socket).

    Read the article

  • Error in bisection method code in Matlab

    - by Amanda Collins
    I need to write a proper implementation of the bisection method, which means I must address all possible user input errors. Here is my code: function [x_sol, f_at_x_sol, N_iterations] = bisection(f, xn, xp, eps_f, eps_x) % solving f(x)=0 with bisection method % f is the function handle to the desired function, % xn and xp are borders of search, % f(xn)<0 and f(xp)>0 required, % eps_f defines how close f(x) should be to zero, % eps_x defines uncertainty of solution x if(f(xp) < 0) error('xp must be positive') end; if(f(xn)>0) error('xn must be negative') end; if (xn >= xp) error ('xn must be less than xp') end; xg=(xp+xn)/2; %initial guess fg=f(xg); % initial function evaluation N_iterations=1; while ( (abs(fg) > eps_f) & (abs(xg-xp) > eps_x) ) if (fg>0) xp=xg; else xn=xg; end xg=(xp+xn)/2; %update guess fg=f(xg); %update function evaluation N_iterations=N_iterations+1; end x_sol=xg; %solution is ready f_at_x_sol=fg; if (f_at_x_sol > eps_f) error('No convergence') end and here is the error message I receive when I try to test this in Matlab: >> bisection(x.^2, 2, -1, 1e-8, 1e-10) Attempted to access f(-1); index must be a positive integer or logical. Error in bisection (line 9) if(f(xp)<0) I was attempting to see if my error codes worked, but it doesn't look like they do. I get the same error when I try to test it on a function that should work.

    Read the article

  • How can I override list methods to do vector addition and subtraction in python?

    - by Bobble
    I originally implemented this as a wrapper class around a list, but I was annoyed by the number of operator() methods I needed to provide, so I had a go at simply subclassing list. This is my test code: class CleverList(list): def __add__(self, other): copy = self[:] for i in range(len(self)): copy[i] += other[i] return copy def __sub__(self, other): copy = self[:] for i in range(len(self)): copy[i] -= other[i] return copy def __iadd__(self, other): for i in range(len(self)): self[i] += other[i] return self def __isub__(self, other): for i in range(len(self)): self[i] -= other[i] return self a = CleverList([0, 1]) b = CleverList([3, 4]) print('CleverList does vector arith: a, b, a+b, a-b = ', a, b, a+b, a-b) c = a[:] print('clone test: e = a[:]: a, e = ', a, c) c += a print('OOPS: augmented addition: c += a: a, c = ', a, c) c -= b print('OOPS: augmented subtraction: c -= b: b, c, a = ', b, c, a) Normal addition and subtraction work in the expected manner, but there are problems with the augmented addition and subtraction. Here is the output: >>> CleverList does vector arith: a, b, a+b, a-b = [0, 1] [3, 4] [3, 5] [-3, -3] clone test: e = a[:]: a, e = [0, 1] [0, 1] OOPS: augmented addition: c += a: a, c = [0, 1] [0, 1, 0, 1] Traceback (most recent call last): File "/home/bob/Documents/Python/listTest.py", line 35, in <module> c -= b TypeError: unsupported operand type(s) for -=: 'list' and 'CleverList' >>> Is there a neat and simple way to get augmented operators working in this example?

    Read the article

  • Better code for accessing fields in a matlab structure array?

    - by John
    I have a matlab structure array Modles1 of size (1x180) that has fields a, b, c, ..., z. I want to understand how many distinct values there are in each of the fields. i.e. max(grp2idx([foo(:).a])) The above works if the field a is a double. {foo(:).a} needs to be used in the case where the field a is a string/char. Here's my current code for doing this. I hate having to use the eval, and what is essentially a switch statement. Is there a better way? names = fieldnames(Models1); for ix = 1 : numel(names) className = eval(['class(Models1(1).',names{ix},')']); if strcmp('double', className) || strcmp('logical',className) eval([' values = [Models1(:).',names{ix},'];']); elseif strcmp('char', className) eval([' values = {Models1(:).',names{ix},'};']); else disp(['Unrecognized class: ', className]); end % this line requires the statistics toolbox. [g, gn, gl] = grp2idx(values); fprintf('%30s : %4d\n',names{ix},max(g)); end

    Read the article

  • How would I compare two Lists(Of <CustomClass>) in VB?

    - by Kumba
    I'm working on implementing the equality operator = for a custom class of mine. The class has one property, Value, which is itself a List(Of OtherClass), where OtherClass is yet another custom class in my project. I've already implemented the IComparer, IComparable, IEqualityComparer, and IEquatable interfaces, the operators =, <>, bool and not, and overriden Equals and GetHashCode for OtherClass. This should give me all the tools I need to compare these objects, and various tests comparing two singular instances of these objects so far checks out. However, I'm not sure how to approach this when they are in a List. I don't care about the list order. Given: Dim x As New List(Of OtherClass) From {New OtherClass("foo"), New OtherClass("bar"), New OtherClass("baz")} Dim y As New List(Of OtherClass) From {New OtherClass("baz"), New OtherClass("foo"), New OtherClass("bar")} Then (x = y).ToString should print out True. I need to compare the same (not distinct) set of objects in this list. The list shouldn't support dupes of OtherClass, but I'll have to figure out how to add that in later as an exception. Not interested in using LINQ. It looks nice, but in the few examples I've played with, adds a performance overhead in that bugs me. Loops are ugly, but they are fast :) A straight code answer is fine, but I'd like to understand the logic needed for such a comparison as well. I'm probably going to have to implement said logic more than a few times down the road.

    Read the article

  • c# STILL returning wrong number of cores

    - by Justin
    Ok, so I posted in In C# GetEnvironmentVariable("NUMBER_OF_PROCESSORS") returns the wrong number asking about how to get the correct number of cores in C#. Some helpful people directed me to a couple of questions where similar questions were asked but I have already tried those solutions. My question was then closed as being the same as another question, which is true, it is, but the solution given there didn't work. So I'm opening another one hoping that someone may be able to help realising that the other solutions DID NOT work. That question was How to find the Number of CPU Cores via .NET/C#? which used WMI to try to get the correct number of cores. Well, here's the output from the code given there: Number Of Cores: 32 Number Of Logical Processors: 32 Number Of Physical Processors: 4 As per my last question, the machine is a 64 core AMD Opteron 6276 (4x16 cores) running Windows Server 2008 R2 HPC edition. Regardless of what I do Windows always seems to return 32 cores even though 64 are available. I have confirmed the machine is only using 32 and if I hardcode 64 cores, then the machine uses all of them. I'm wondering if there might be an issue with the way the AMD CPUs are detected. FYI, in case you haven't read the last question, if I type echo %NUMBER_OF_PROCESSORS" at the command line, it returns 64. It just won't do it in a programming environment. Thanks, Justin UPDATE: Outputting PROCESSOR_ARCHITECTURE returns AMD64 from the command line, but x86 from the program. The program is 32-bit running on 64-bit hardware. I was asked to compile it to 64-bit but it still shows 32 cores.

    Read the article

  • Need help getting parent reference to child view controller

    - by Andy
    I've got the following code in one of my view controllers: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { switch (indexPath.section) { case 0: // "days" section tapped { DayPicker *dayPicker = [[DayPicker alloc] initWithStyle:UITableViewStylePlain]; dayPicker.rowLabel = self.activeDaysLabel; dayPicker.selectedDays = self.newRule.activeDays; [self.navigationController pushViewController:dayPicker animated:YES]; [dayPicker release]; break; ... Then, in the DayPicker controller, I do some stuff to the dayPicker.rowLabel property. Now, when the dayPicker is dismissed, I want the value in dayPicker.rowLabel to be used as the cell.textLabel.text property in the cell that called the controller in the first place (i.e., the cell label becomes the option that was selected within the DayPicker controller). I thought that by using the assignment operator to set dayPicker.rowLabel = self.activeDaysLabel, the two pointed to the same object in memory, and that upon dismissing the DayPicker, my first view controller, which uses self.activeDaysLabel as the cell.textLabel.text property for the cell in question, would automagically pick up the new value of the object. But no such luck. Have I missed something basic here, or am I going about this the wrong way? I originally passed a reference to the calling view controller to the child view controller, but several here told me that was likely to cause problems, being a circular reference. That setup worked, though; now I'm not sure how to accomplish the same thing "the right way." As usual, thanks in advance for your help.

    Read the article

< Previous Page | 153 154 155 156 157 158 159 160 161 162 163 164  | Next Page >