Search Results

Search found 34668 results on 1387 pages for 'return'.

Page 157/1387 | < Previous Page | 153 154 155 156 157 158 159 160 161 162 163 164  | Next Page >

  • How to wait for ajax validation to complete before submitting a form?

    - by Jung
    Having a problem where the form submits before the validateUsername function has a chance to complete the username check on the server-side. How do I submit the form only after the validateUsername function completes? Hope this is clear... form.submit(function(){ if (validateUsername() & validateEmail() & validatePassword()) { return true; } else { return false; } }); function validateUsername(){ usernameInfo.addClass("sign_up_drill"); usernameInfo.text("checking..."); var b = username.val(); var filter = /^[a-zA-Z0-9_]+$/; $.post("../username_check.php",{su_username:username.val()},function(data) { if (data=='yes') { username.addClass("error"); usernameInfo.text("sorry, that one's taken"); usernameInfo.addClass("error"); return false; } else if (!filter.test(b)) { username.addClass("error"); usernameInfo.text("no funny characters please"); usernameInfo.addClass("error"); return false; } else { username.removeClass("error"); usernameInfo.text("ok"); usernameInfo.removeClass("error"); return true; } }); }

    Read the article

  • Sorting in Lua, counting number of items

    - by Josh
    Two quick questions (I hope...) with the following code. The script below checks if a number is prime, and if not, returns all the factors for that number, otherwise it just returns that the number prime. Pay no attention to the zs. stuff in the script, for that is client specific and has no bearing on script functionality. The script itself works almost wonderfully, except for two minor details - the first being the factor list doesn't return itself sorted... that is, for 24, it'd return 1, 2, 12, 3, 8, 4, 6, and 24 instead of 1, 2, 3, 4, 6, 8, 12, and 24. I can't print it as a table, so it does need to be returned as a list. If it has to be sorted as a table first THEN turned into a list, I can deal with that. All that matters is the end result being the list. The other detail is that I need to check if there are only two numbers in the list or more. If there are only two numbers, it's a prime (1 and the number). The current way I have it does not work. Is there a way to accomplish this? I appreciate all the help! function get_all_factors(number) local factors = 1 for possible_factor=2, math.sqrt(number), 1 do local remainder = number%possible_factor if remainder == 0 then local factor, factor_pair = possible_factor, number/possible_factor factors = factors .. ", " .. factor if factor ~= factor_pair then factors = factors .. ", " .. factor_pair end end end factors = factors .. ", and " .. number return factors end local allfactors = get_all_factors(zs.param(1)) if zs.func.numitems(allfactors)==2 then return zs.param(1) .. " is prime." else return zs.param(1) .. " is not prime, and its factors are: " .. allfactors end

    Read the article

  • C++: Overload != When == Overloaded

    - by Mark W
    Say I have a class where I overloaded the operator == as such: Class A { ... public: bool operator== (const A &rhs) const; ... }; ... bool A::operator== (const A &rhs) const { .. return isEqual; } I already have the operator == return the proper Boolean value. Now I want to extend this to the simple opposite (!=). I would like to call the overloaded == operator and return the opposite, i.e. something of the nature bool A::operator!= (const A &rhs) const { return !( this == A ); } Is this possible? I know this will not work, but it exemplifies what I would like to have. I would like to keep only one parameter for the call: rhs. Any help would be appreciated, because I could not come up with an answer after several search attempts.

    Read the article

  • Memory leak with objective-c on alloc

    - by Grunzig
    When I use Instruments to find memory leaks, a leak is detected on Horaires *jour; jour= [[Horaires alloc] init]; // memory leak reported here by Instruments self.lundi = jour; [jour release]; and I don't know why there is a leak at this point. Does anyone can help me? Here's the code. // HorairesCollection.h #import <Foundation/Foundation.h> #import "Horaires.h" @interface HorairesCollection : NSObject < NSCopying > { Horaires *lundi; } @property (nonatomic, retain) Horaires *lundi; -init; -(void)dealloc; @end // HorairesCollection.m #import "HorairesCollection.h" @implementation HorairesCollection @synthesize lundi; -(id)copyWithZone:(NSZone *)zone{ DefibHoraires *another = [[DefibHoraires alloc] init]; another.lundi = [lundi copyWithZone: zone]; [another autorelease]; return another; } -init{ self = [super init]; Horaires *jour; jour= [[Horaires alloc] init]; // memory leak reported here by Instruments self.lundi = jour; [jour release]; return self; } - (void)dealloc { [lundi release]; [super dealloc]; } @end // Horaires.h #import <Foundation/Foundation.h> @interface Horaires : NSObject <NSCopying>{ BOOL ferme; BOOL h24; NSString *h1; } @property (nonatomic, assign) BOOL ferme; @property (nonatomic, assign) BOOL h24; @property (nonatomic, retain) NSString *h1; -init; -(id)copyWithZone:(NSZone *)zone; -(void)dealloc; @end // Horaires.m #import "Horaires.h" @implementation Horaires -(BOOL) ferme { return ferme; } -(void)setFerme:(BOOL)bFerme{ ferme = bFerme; if (ferme) { self.h1 = @""; self.h24 = NO; } } -(BOOL) h24 { return h24; } -(void)setH24:(BOOL)bH24{ h24 = bH24; if (h24) { self.h1 = @""; self.ferme = NO; } } -(NSString *) h1 { return h1; } -(void)setH1:(NSString *)horaire{ [horaire retain]; [h1 release]; h1 = horaire; if (![h1 isEqualToString:@""]) { self.h24 = NO; self.ferme = NO; } } -(id)copyWithZone:(NSZone *)zone{ Horaires *another = [[Horaires alloc] init]; another.ferme = self.ferme; another.h24 = self.h24; another.h1 = self.h1; [another autorelease]; return another; } -init{ self = [super init]; return self; } -(void)dealloc { [h1 release]; [super dealloc]; } @end

    Read the article

  • I am getting the below mentioned error in my program. what will be the solution?

    - by suvirai
    // Finaldesktop.cpp : Defines the entry point for the console application. // include include include include include using namespace std; int SearchDirectory(vector &refvecFiles, const string &refcstrRootDirectory, const string &refcstrExtension, bool bSearchSubdirectories = true) { string strFilePath; // Filepath string strPattern; // Pattern string strExtension; // Extension HANDLE hFile; // Handle to file WIN32_FIND_DATA FileInformation; // File information strPattern = refcstrRootDirectory + "\."; hFile = FindFirstFile(strPattern.c_str(), &FileInformation); if(hFile != INVALID_HANDLE_VALUE) { do { if(FileInformation.cFileName[0] != '.') { strFilePath.erase(); strFilePath = refcstrRootDirectory + "\" + FileInformation.cFileName; if(FileInformation.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { if(bSearchSubdirectories) { // Search subdirectory int iRC = SearchDirectory(refvecFiles, strFilePath, refcstrExtension, bSearchSubdirectories); if(iRC) return iRC; } } else { // Check extension strExtension = FileInformation.cFileName; strExtension = strExtension.substr(strExtension.rfind(".") + 1); if(strExtension == refcstrExtension) { // Save filename refvecFiles.push_back(strFilePath); } } } } while(FindNextFile(hFile, &FileInformation) == TRUE); // Close handle FindClose(hFile); DWORD dwError = GetLastError(); if(dwError != ERROR_NO_MORE_FILES) return dwError; } return 0; } int main() { int iRC = 0; vector vecAviFiles; vector vecTxtFiles; // Search 'c:' for '.avi' files including subdirectories iRC = SearchDirectory(vecAviFiles, "c:", "avi"); if(iRC) { cout << "Error " << iRC << endl; return -1; } // Print results for(vector::iterator iterAvi = vecAviFiles.begin(); iterAvi != vecAviFiles.end(); ++iterAvi) cout << *iterAvi << endl; // Search 'c:\textfiles' for '.txt' files excluding subdirectories iRC = SearchDirectory(vecTxtFiles, "c:\textfiles", "txt", false); if(iRC) { cout << "Error " << iRC << endl; return -1; } // Print results for(vector::iterator iterTxt = vecTxtFiles.begin(); iterTxt != vecTxtFiles.end(); ++iterTxt) cout << *iterTxt << endl; // Wait for keystroke _getch(); return 0; }

    Read the article

  • solving problems recursively in C

    - by Harry86
    Our professor gave us the following assignment: A "correct" series is one inwhich the sum of its members equals to the index of its first member. The program is supposed to find the length of the LONGEST "correct" series within a series of n numbers. for example: if the input series would be arr[4]={1, 1, 0, 0} the output (longest "correct" series) would be 3. arr[0]=1. 0!=1 therefore the longest series here is 0. arr[1]=1,and 1=1. but the follwing members also sum up to 1 as shown below: 1=arr[1]+arr[2]+arr[3] = 1+ 0 + 0, therefore the longest series here is 3. the output in this example is 3. That's what I got so far: int solve(int arr[], int index, int length,int sum_so_far) { int maxwith,maxwithout; if(index==length) return 0; maxwith = 1+ solve(arr,index+1,length,sum_so_far+arr[index]); maxwithout = solve(arr,index+1,length,arr[index+1]); if(sum_so_far+arr[index]==index) if(maxwith>maxwithout) return maxwith; return maxwithout; return 0; } int longestIndex(int arr[], int index,int length) { return solve(arr,0,length,0); } What am I doing wrong here? Thanks a lot for your time... Harry

    Read the article

  • jquery validatie if statement

    - by Mariana Hernandez
    i have this validate function: var validator =$('#form1').validate( { ignore: "", rules: { usu_login: { required: true }, usu_email: { required: true }, usu_nombre1: { required: true }, usu_apellido1: { required: true }, usu_fecha_nac: { required: true }, usu_cedula: { required: true }, usu_telefono1: { required: true }, usu_password: { required: function() { return focusout == true; } }, usu_password2: { required: function() { return focusout == true; } }, usu_password3: { required: function() { return focusout == true; }, equalTo: "#usu_password2" } i need to apply the same if statement in the "equalTo" fuction so this can work as i want to, but i dont know how to do that. Dows anyone knows? Thanks

    Read the article

  • Overfocus in GridView

    - by chuck258
    I'm trying to implement a GridView that Focuses the next Item and "Overscrolls at the End of a List. E.g. 1 2 3 4 5 6 7 8 9 I want to scroll 1 2 3 4 5 6 ... just by pressing the right Key. Right now I can only Scroll 1 2 3 and then it stops and I have to scroll with the down Key. I already tried to set the focusViews in code (In the getView() method of my ArrayList Adapter, that fills the GridView) view.setId(position); view.setNextFocusLeftId(position-1); view.setNextFocusRightId(position+1); But that doesn't work. I found the boolean *Scroll(int direction) Methods on grepcode But theese are Package Local and I can't overwrite them. Any suggestions on how to solve this. Can I use another View and get the same Layout as a Gridview? I also set a OnFocusChangeListener to see what happens with no reaction. Edit: I just added this to my MainActivity, but now it seems to onKeyDown only get called when the GridView doesn't handle the KeyEvent (If the Last Item in a row is selected). @Override public boolean onKeyDown(int keyCode, KeyEvent event) { switch (keyCode) { case KeyEvent.KEYCODE_DPAD_LEFT: if (focusedView > 0) { mContainer.setSelection(--focusedView); Log.v("TEST", focusedView+""); } return true; case KeyEvent.KEYCODE_DPAD_RIGHT: if (focusedView < mAdapter.getCount() - 1) { mContainer.setSelection(++focusedView); Log.v("TEST", focusedView+""); } return true; } return super.onKeyDown(keyCode, event); } Edit 2: This is so f***ing stupid but works so damn fine :D @Override public boolean onKeyDown(int keyCode, KeyEvent event) { switch (keyCode) { case KeyEvent.KEYCODE_DPAD_LEFT: mContainer.onKeyDown(KeyEvent.KEYCODE_DPAD_UP, new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_UP)); mContainer.onKeyDown(KeyEvent.KEYCODE_DPAD_RIGHT, new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_RIGHT)); mContainer.onKeyDown(KeyEvent.KEYCODE_DPAD_RIGHT, new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_RIGHT)); return true; case KeyEvent.KEYCODE_DPAD_RIGHT: mContainer.onKeyDown(KeyEvent.KEYCODE_DPAD_DOWN, new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_DOWN)); mContainer.onKeyDown(KeyEvent.KEYCODE_DPAD_LEFT, new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_LEFT)); mContainer.onKeyDown(KeyEvent.KEYCODE_DPAD_LEFT, new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_LEFT)); return true; } return super.onKeyDown(keyCode, event); } I really don't want to post this as Answer, and I really don't want to have to use this Code because it is such a stupid workaround ;TLDR: Help still needed

    Read the article

  • Very basic table view but getting errors

    - by user342451
    Hi guys, trying to write this code since 2 days now, but i keep getting error, it would be nice if anyone could sort this out, thanks. Basically its the same thing i doing from the tutorial on youtube. awaiting a reply // // BooksTableViewController.m // Mybooks // // #import "BooksTableViewController.h" #import "BooksDetailViewController.h" #import "MYbooksAppDelegate.h" @implementation BooksTableViewController @synthesize BooksArray; @synthesize BooksDetailViewController; /* - (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier { if ((self = [super initWithStyle:style reuseIdentifier:reuseIdentifier])) { // Initialization code } return self; } */ - (void)viewDidLoad { [super viewDidLoad]; self.title = NSLocalizedString(@"XYZ",@"GOD is GREAT"); NSMutableArray *array = [[NSArray alloc] initWithObjects:@"H1",@"2",@"3",nil]; self.booksArray = array; [array release]; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview // Release anything that's not essential, such as cached data } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.booksArray count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *identity = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identity]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:identity] autorelease]; } // Set up the cell... cell.textLabel.text = [booksArray objectAtIndex:indexPath.row]; return cell; } /* - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { booksDetailsViewControler *NC = [[booksDetailsViewControler alloc] initWithNibName:@"BooksDetailsView" bundle:nil]; [self.navigationController pushViewController:NC animated:YES]; //[booksDetailViewController changeProductText:[booksArray objectAtIndex:indexPath.row]]; } */ NSInteger row = [indexPath row]; if (self.booksDetailViewController == nil) { BooksiDetailViewController *aCellDetails = [[AartiDetailViewController alloc] initWithNibName:@" BooksDetailViewController" bundle:nil]; self.booksDetailViewController = aCellDetails; [aCellDetails release]; } booksDetailViewController.title = [NSString stringWithFormat:@"%@", [booksArray objectAtIndex:row]]; //DailyPoojaAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; //[delegate.AartiNavController pushViewController:aartiDetailsViewControler animated:YES]; [self.navigationController pushViewController:aartiDetailViewController animated:YES]; } /* NSInteger row = [indexPath row]; if (self.booksDetailsViewControler == nil) { AartiDetailsViewControler *aBookDetail = [[BooksDetailsViewControler alloc] initWithNibName:@"booksDetaislView" bundle:nil]; self.booksDetailsViewControler = aBookDetail; [aBookDetail release]; } booksDetailsViewControler.title = [NSString stringWithFormat:@"%@", [booksArray objectAtIndex:row]]; [self.navigationController pushViewController:booksDetailsViewControler animated:YES]; */ - (void)dealloc { [aartiDetailViewController release]; [super dealloc]; } @end

    Read the article

  • I need to modify a program to use arrays and a method call. Should I modify the running file, the data collection file, or both?

    - by g3n3rallyl0st
    I have to have multiple classes for this program. The problem is, I don't fully understand arrays and how they work, so I'm a little lost. I will post my program I have written thus far so you can see what I'm working with, but I don't expect anyone to DO my assignment for me. I just need to know where to start and I'll try to go from there. I think I need to use a double array since I will be working with decimals since it deals with money, and my method call needs to calculate total price for all items entered by the user. Please help: RUNNING FILE package inventory2; import java.util.Scanner; public class RunApp { public static void main(String[] args) { Scanner input = new Scanner( System.in ); DataCollection theProduct = new DataCollection(); String Name = ""; double pNumber = 0.0; double Units = 0.0; double Price = 0.0; while(true) { System.out.print("Enter Product Name: "); Name = input.next(); theProduct.setName(Name); if (Name.equalsIgnoreCase("stop")) { return; } System.out.print("Enter Product Number: "); pNumber = input.nextDouble(); theProduct.setpNumber(pNumber); System.out.print("Enter How Many Units in Stock: "); Units = input.nextDouble(); theProduct.setUnits(Units); System.out.print("Enter Price Per Unit: "); Price = input.nextDouble(); theProduct.setPrice(Price); System.out.print("\n Product Name: " + theProduct.getName()); System.out.print("\n Product Number: " + theProduct.getpNumber()); System.out.print("\n Amount of Units in Stock: " + theProduct.getUnits()); System.out.print("\n Price per Unit: " + theProduct.getPrice() + "\n\n"); System.out.printf("\n Total cost for %s in stock: $%.2f\n\n\n", theProduct.getName(), theProduct.calculatePrice()); } } } DATA COLLECTION FILE package inventory2; public class DataCollection { String productName; double productNumber, unitsInStock, unitPrice, totalPrice; public DataCollection() { productName = ""; productNumber = 0.0; unitsInStock = 0.0; unitPrice = 0.0; } //setter methods public void setName(String name) { productName = name; } public void setpNumber(double pNumber) { productNumber = pNumber; } public void setUnits(double units) { unitsInStock = units; } public void setPrice(double price) { unitPrice = price; } //getter methods public String getName() { return productName; } public double getpNumber() { return productNumber; } public double getUnits() { return unitsInStock; } public double getPrice() { return unitPrice; } public double calculatePrice() { return (unitsInStock * unitPrice); } }

    Read the article

  • Ampersand in JSON/PHP in POST

    - by svenkapudija
    I'm having a text field which is send via JSON and jQuery (wrapped with .toJSON function) to my server via AJAX and POST request. On PHP side I'm doing json_decode . Everything works but if I put ampersand (&) inside it splits up the POST parameter so its incomplete on PHP side (at least what var_dump($_POST) is writing out). Shouldn't the toJSON and json_decode do all the job (escaping)? I tried encodeURIComponent, & to &amp;, & to \u0026 and it's not working. What I'm doing wrong? AJAX call function execute() { this.setupUrl(); return $.ajax({ type: this.requestMethod, data: this.getDataParams(), url: this.url }); } function getDataParams() { if(this.data != undefined) { if(this.requestMethod == 'POST' || this.requestMethod == 'PUT') { return "data=" + $.toJSON(this.data); } else if (this.requestMethod == 'GET') { return this.data; } } else { return null; } }

    Read the article

  • Databinding in combo box

    - by muralekarthick
    Hi I have two forms, and a class, queries return in Stored procedure. Stored Procedure: ALTER PROCEDURE [dbo].[Payment_Join] @reference nvarchar(20) AS BEGIN -- SET NOCOUNT ON added to prevent extra result sets from -- interfering with SELECT statements. SET NOCOUNT ON; -- Insert statements for procedure here SELECT p.iPaymentID,p.nvReference,pt.nvPaymentType,p.iAmount,m.nvMethod,u.nvUsers,p.tUpdateTime FROM Payment p, tblPaymentType pt, tblPaymentMethod m, tblUsers u WHERE p.nvReference = @reference and p.iPaymentTypeID = pt.iPaymentTypeID and p.iMethodID = m.iMethodID and p.iUsersID = u.iUsersID END payment.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using System.Data.SqlClient; using System.Windows.Forms; namespace Finance { class payment { string connection = global::Finance.Properties.Settings.Default.PaymentConnectionString; #region Fields int _paymentid = 0; string _reference = string.Empty; string _paymenttype; double _amount = 0; string _paymentmethod; string _employeename; DateTime _updatetime = DateTime.Now; #endregion #region Properties public int paymentid { get { return _paymentid; } set { _paymentid = value; } } public string reference { get { return _reference; } set { _reference = value; } } public string paymenttype { get { return _paymenttype; } set { _paymenttype = value; } } public string paymentmethod { get { return _paymentmethod; } set { _paymentmethod = value; } } public double amount { get { return _amount;} set { _amount = value; } } public string employeename { get { return _employeename; } set { _employeename = value; } } public DateTime updatetime { get { return _updatetime; } set { _updatetime = value; } } #endregion #region Constructor public payment() { } public payment(string refer) { reference = refer; } public payment(int paymentID, string Reference, string Paymenttype, double Amount, string Paymentmethod, string Employeename, DateTime Time) { paymentid = paymentID; reference = Reference; paymenttype = Paymenttype; amount = Amount; paymentmethod = Paymentmethod; employeename = Employeename; updatetime = Time; } #endregion #region Methods public void Save() { try { SqlConnection connect = new SqlConnection(connection); SqlCommand command = new SqlCommand("payment_create", connect); command.CommandType = CommandType.StoredProcedure; command.Parameters.Add(new SqlParameter("@reference", reference)); command.Parameters.Add(new SqlParameter("@paymenttype", paymenttype)); command.Parameters.Add(new SqlParameter("@amount", amount)); command.Parameters.Add(new SqlParameter("@paymentmethod", paymentmethod)); command.Parameters.Add(new SqlParameter("@employeename", employeename)); command.Parameters.Add(new SqlParameter("@updatetime", updatetime)); connect.Open(); command.ExecuteScalar(); connect.Close(); } catch { } } public void Load(string reference) { try { SqlConnection connect = new SqlConnection(connection); SqlCommand command = new SqlCommand("Payment_Join", connect); command.CommandType = CommandType.StoredProcedure; command.Parameters.Add(new SqlParameter("@Reference", reference)); //MessageBox.Show("ref = " + reference); connect.Open(); SqlDataReader reader = command.ExecuteReader(); while (reader.Read()) { this.reference = Convert.ToString(reader["nvReference"]); // MessageBox.Show(reference); // MessageBox.Show("here"); // MessageBox.Show("payment type id = " + reader["nvPaymentType"]); // MessageBox.Show("here1"); this.paymenttype = Convert.ToString(reader["nvPaymentType"]); // MessageBox.Show(paymenttype.ToString()); this.amount = Convert.ToDouble(reader["iAmount"]); this.paymentmethod = Convert.ToString(reader["nvMethod"]); this.employeename = Convert.ToString(reader["nvUsers"]); this.updatetime = Convert.ToDateTime(reader["tUpdateTime"]); } reader.Close(); } catch (Exception ex) { MessageBox.Show("Check it again" + ex); } } #endregion } } i have already binded the combo box items through designer, When i run the application i just get the reference populated in form 2 and combo box just populated not the particular value which is fetched. New to c# so help me to get familiar

    Read the article

  • Passing arguments and conditions to model in codeigniter

    - by stormdrain
    I'm adding some models to a project, and was wondering if there is a "best practice" kind of approach to creating models: Does it make sense to create a function for each specific query? I was starting to do this, then had the idea of creating a generic function that I could pass parameters to. e.g: Instead of function getClients(){ return $this->db->query('SELECT client_id,last FROM Names ORDER BY id DESC'); } function getClientNames($clid){ return $this->db->query('SELECT * FROM Names WHERE client_id = '.$clid); } function getClientName($nameID){ return $this->db->query('SELECT * FROM Names WHERE id ='.$nameID); } } Something like function getNameData($args,$cond){ if($cond==''){ $q=$this->db->query('SELECT '.$args.' FROM Names'); return $q; }else{ $q=$this->db->query('SELECT '.$args.' FROM Names WHERE '.$cond); return $q; } } where I can pass the fields and conditions (if applicable) to the model. Is there a reason the latter example would be a bad idea? Thanks!

    Read the article

  • Memory Management with returning char* function

    - by RageD
    Hello all, Today, without much thought, I wrote a simple function return to a char* based on a switch statement of given enum values. This, however, made me wonder how I could release that memory. What I did was something like this: char* func() { char* retval = new char; // Switch blah blah - will always return some value other than NULL since default: return retval; } I apologize if this is a naive question, but what is the best way to release the memory seeing as I cannot delete the memory after the return and, obviously, if I delete it before, I won't have a returned value. What I was thinking as a viable solution was something like this void func(char*& in) { // blah blah switch make it do something } int main() { char* val = new char; func(val); // Do whatever with func (normally func within a data structure with specific enum set so could run multiple times to change output) val = NULL; delete val; val = NULL; return 0; } Would anyone have anymore insight on this and/or explanation on which to use? Regards, Dennis M.

    Read the article

  • How would you update 100+ variables if something is changed in a different class?

    - by N. Lucas
    I have a class Grid which produces a graph paper like grid on in the drawing area. I then have 5 other classes for different shapes to draw with; Line, Polygon, Ellipse, Curve, Arc Now, these 5 classes use an instance of Grid because Grid has a resolution and a scale. Inside Grid I have: public function set resolution(x:Number):void { _gap = (modBy10(x) / 10); _scale = (modBy10(x) / (this.resolution * _scale)); draw(); } public function get resolution():Number { return (_gap * 10); } public function set scale(x:Number):void { _scale = (this.resolution / x); } public function get scale():Number { return _scale; } /**/ public function scaleLength(x:Number):Number { return (x * this.scale); } public function scaleLengthDown(x:Number):Number { return (x / this.scale); } public function scaleArea(x:Number):Number { return (x / Math.pow(this.scale, 2)); } I'm just lost for a solution on how to update every instance of my 5 drawing classes when Grid is changed. For instance, Polygon is made up of multiple instances of Line, Line(length, angle) where "length" is in either in, ft, cm, or m. If the user wishes to change the scale from say 10ft per 100px resolution.. Is there an easier way than re-drawing every Line inside Polygon?

    Read the article

  • Django: Staff Decorator

    - by Mark
    I'm trying to write a "staff only" decorator for Django, but I can't seem to get it to work: def staff_only(error='Only staff may view this page.'): def _dec(view_func): def _view(request, *args, **kwargs): u = request.user if u.is_authenticated() and u.is_staff: return view_func(request, *args, **kwargs) messages.error(request, error) return HttpResponseRedirect(request.META.get('HTTP_REFERER', reverse('home'))) _view.__name__ = view_func.__name__ _view.__dict__ = view_func.__dict__ _view.__doc__ = view_func.__doc__ return _view return _dec Trying to follow lead from here. I'm getting: 'WSGIRequest' object has no attribute '__name__' But if I take those 3 lines out, I just get a useless "Internal Server Error". What am I doing wrong here?

    Read the article

  • Adapting non-iterable containers to be iterated via custom templatized iterator

    - by DAldridge
    I have some classes, which for various reasons out of scope of this discussion, I cannot modify (irrelevant implementation details omitted): class Foo { /* ... irrelevant public interface ... */ }; class Bar { public: Foo& get_foo(size_t index) { /* whatever */ } size_t size_foo() { /* whatever */ } }; (There are many similar 'Foo' and 'Bar' classes I'm dealing with, and it's all generated code from elsewhere and stuff I don't want to subclass, etc.) [Edit: clarification - although there are many similar 'Foo' and 'Bar' classes, it is guaranteed that each "outer" class will have the getter and size methods. Only the getter method name and return type will differ for each "outer", based on whatever it's "inner" contained type is. So, if I have Baz which contains Quux instances, there will be Quux& Baz::get_quux(size_t index), and size_t Baz::size_quux().] Given the design of the Bar class, you cannot easily use it in STL algorithms (e.g. for_each, find_if, etc.), and must do imperative loops rather than taking a functional approach (reasons why I prefer the latter is also out of scope for this discussion): Bar b; size_t numFoo = b.size_foo(); for (int fooIdx = 0; fooIdx < numFoo; ++fooIdx) { Foo& f = b.get_foo(fooIdx); /* ... do stuff with 'f' ... */ } So... I've never created a custom iterator, and after reading various questions/answers on S.O. about iterator_traits and the like, I came up with this (currently half-baked) "solution": First, the custom iterator mechanism (NOTE: all uses of 'function' and 'bind' are from std::tr1 in MSVC9): // Iterator mechanism... template <typename TOuter, typename TInner> class ContainerIterator : public std::iterator<std::input_iterator_tag, TInner> { public: typedef function<TInner& (size_t)> func_type; ContainerIterator(const ContainerIterator& other) : mFunc(other.mFunc), mIndex(other.mIndex) {} ContainerIterator& operator++() { ++mIndex; return *this; } bool operator==(const ContainerIterator& other) { return ((mFunc.target<TOuter>() == other.mFunc.target<TOuter>()) && (mIndex == other.mIndex)); } bool operator!=(const ContainerIterator& other) { return !(*this == other); } TInner& operator*() { return mFunc(mIndex); } private: template<typename TOuter, typename TInner> friend class ContainerProxy; ContainerIterator(func_type func, size_t index = 0) : mFunc(func), mIndex(index) {} function<TInner& (size_t)> mFunc; size_t mIndex; }; Next, the mechanism by which I get valid iterators representing begin and end of the inner container: // Proxy(?) to the outer class instance, providing a way to get begin() and end() // iterators to the inner contained instances... template <typename TOuter, typename TInner> class ContainerProxy { public: typedef function<TInner& (size_t)> access_func_type; typedef function<size_t ()> size_func_type; typedef ContainerIterator<TOuter, TInner> iter_type; ContainerProxy(access_func_type accessFunc, size_func_type sizeFunc) : mAccessFunc(accessFunc), mSizeFunc(sizeFunc) {} iter_type begin() const { size_t numItems = mSizeFunc(); if (0 == numItems) return end(); else return ContainerIterator<TOuter, TInner>(mAccessFunc, 0); } iter_type end() const { size_t numItems = mSizeFunc(); return ContainerIterator<TOuter, TInner>(mAccessFunc, numItems); } private: access_func_type mAccessFunc; size_func_type mSizeFunc; }; I can use these classes in the following manner: // Sample function object for taking action on an LMX inner class instance yielded // by iteration... template <typename TInner> class SomeTInnerFunctor { public: void operator()(const TInner& inner) { /* ... whatever ... */ } }; // Example of iterating over an outer class instance's inner container... Bar b; /* assume populated which contained items ... */ ContainerProxy<Bar, Foo> bProxy( bind(&Bar::get_foo, b, _1), bind(&Bar::size_foo, b)); for_each(bProxy.begin(), bProxy.end(), SomeTInnerFunctor<Foo>()); Empirically, this solution functions correctly (minus any copy/paste or typos I may have introduced when editing the above for brevity). So, finally, the actual question: I don't like requiring the use of bind() and _1 placeholders, etcetera by the caller. All they really care about is: outer type, inner type, outer type's method to fetch inner instances, outer type's method to fetch count inner instances. Is there any way to "hide" the bind in the body of the template classes somehow? I've been unable to find a way to separately supply template parameters for the types and inner methods separately... Thanks! David

    Read the article

  • what is serialization and how it works

    - by Rozer
    I know the serialization process but have't implemented it. In my application i have seen there are various classes that has been implemented serilizable interface. consider following class public class DBAccessRequest implements Serializable { private ActiveRequest request = null; private Connection connection = null; private static Log log = LogFactory.getLog(DBAccessRequest.class); public DBAccessRequest(ActiveRequest request,Connection connection) { this.request = request; this.connection = connection; } /** * @return Returns the DB Connection object. */ public Connection getConnection() { return connection; } /** * @return Returns the active request object for the db connection. */ public ActiveRequest getRequest() { return request; } } just setting request and connection in constructor and having getter setter for them. so what is the use of serilizable implementation over here...

    Read the article

  • select i th smallest element from array

    - by davit-datuashvili
    i have divide and conqurer method to find i th smalles element from array here is code public class rand_select{ public static int Rand_partition( int a[],int p,int q,int i){ //smallest in a[p..q] if ( p==q) return a[p]; int r=partition (a,p,q); int k=r-p+1; if (i==k) return a[r]; if (i<k){ return Rand_partition(a,p,r-1,i); } return Rand_partition(a,r-1,q,i-k); } public static void main(String[]args){ int a[]=new int []{6,10,13,15,8,3,2,12}; System.out.println(Rand_partition(a,0,a.length-1,7)); } public static int partition(int a[],int p,int q){ int m=a[0]; while ( p<q){ while (p<q && a[p++] <m){ p++; } while (q>p && a[q--]>m){ q--; } int t=a[p]; a[p]=a[q]; a[q]=t; } int k=0; for (int i=0;i<a.length;i++){ if ( a[i]==m){ k=i; } } return k; } } but here is problem java.lang.ArrayIndexOutOfBoundsException please help me

    Read the article

  • Working with Java using methods and arrays [closed]

    - by jordan
    Hi i'm a newb at java and for one of my labs I have to create a instant messenger client with these requirements: add buddyList instance variable add IMClient constructor to create ArrayList addBuddy method removeBuddy method findBuddy method printBuddyList method what's the best way to go about this? so far I have this: public class IMClient { private String userId; // User id private String password; // Password private int status; // Status code for user: 1 - Online, 2 - Off-line, 3 - Away public IMClient(String userId, String password, int status) { super(); this.userId = userId; this.password = password; this.status = status; } // Returns true if password as a parameter matches password instance variable. public boolean checkPassword(String password) { return this.password.equals(password); } public String toString() { StringBuffer buf = new StringBuffer(100); buf.append(" User id: "); buf.append(userId); buf.append(" Password: "); buf.append(password); buf.append(" Status: "); buf.append(status); return buf.toString(); } public String getUserId() { return userId; } public void setUserId(String userId) { this.userId = userId; } public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } public int getStatus() { return status; } public void setStatus(int status) { this.status = status; } public static void main(String[] args) { } }

    Read the article

  • What is the Rule of Thumb on Exposing Encapsulated Class Methods

    - by javamonkey79
    Consider the following analogy: If we have a class: "Car" we might expect it to have an instance of "Engine" in it. As in: "The car HAS-A engine". Similarly, in the "Engine" class we would expect an instance of "Starting System" or "Cooling System" which each have their appropriate sub-components. By the nature of encapsulation, is it not true that the car "HAS-A" "radiator hose" in it as well as the engine? Therefore, is it appropriate OO to do something like this: public class Car { private Engine _engine; public Engine getEngine() { return _engine; } // is it ok to use 'convenience' methods of inner classes? // are the following 2 methods "wrong" from an OO point of view? public RadiatorHose getRadiatorHose() { return getCoolingSystem().getRadiatorHose(); } public CoolingSystem getCoolingSystem() { return _engine.getCoolingSystem(); } } public class Engine { private CoolingSystem _coolingSystem; public CoolingSystem getCoolingSystem() { return _coolingSystem; } } public class CoolingSystem { private RadiatorHose _radiatorHose; public RadiatorHose getRadiatorHose() { return _radiatorHose; } } public class RadiatorHose {//... }

    Read the article

  • Could this be considered a well-written class (am I using OOP correctly)?

    - by Ben Dauphinee
    I have been learning OOP principals on my own for a while, and taken a few cracks at writing classes. What I really need to know now is if I am actually using what I have learned correctly, or if I could improve as far as OOP is concerned. I have chopped a massive portion of code out of a class that I have been working on for a while now, and pasted it here. To all you skilled and knowledgeable programmers here I ask: Am I doing it wrong? class acl extends genericAPI{ // -- Copied from genericAPI class protected final function sanityCheck($what, $check, $vars){ switch($check){ case 'set': if(isset($vars[$what])){return(1);}else{return(0);} break; } } // --------------------------------- protected $db = null; protected $dataQuery = null; public function __construct(Zend_Db_Adapter_Abstract $db, $config = array()){ $this->db = $db; if(!empty($config)){$this->config = $config;} } protected function _buildQuery($selectType = null, $vars = array()){ // Removed switches for simplicity sake $this->dataQuery = $this->db->select( )->from( $this->config['table_users'], array('tf' => '(CASE WHEN count(*) > 0 THEN 1 ELSE 0 END)') )->where( $this->config['uidcol'] . ' = ?', $vars['uid'] ); } protected function _sanityRun_acl($sanitycheck, &$vars){ switch($sanitycheck){ case 'uid_set': if(!$this->sanityCheck('uid', 'set', $vars)){ throw new Exception(ERR_ACL_NOUID); } $vars['uid'] = settype($vars['uid'], 'integer'); break; } } private function user($action = null, $vars = array()){ switch($action){ case 'exists': $this->_sanityRun_acl('uid_set', $vars); $this->_buildQuery('user_exists_idcheck', $vars); return($this->db->fetchOne($this->dataQuery->__toString())); break; } } public function user_exists($uid){ return($this->user('exists', array('uid' => $uid))); } } $return = $acl_test->user_exists(1);

    Read the article

  • help with Zend dispatcher

    - by simple
    this is the Zend Controller Dispatcher Standart public function isDispatchable(Zend_Controller_Request_Abstract $request) { $className = $this->getControllerClass($request); echo 'is dispatchanble started'; var_dump($className); if (!$className) { return false; } var_dump(class_exists($className, false)); if (class_exists($className, false)) { return true; } $fileSpec = $this->classToFilename($className); $dispatchDir = $this->getDispatchDirectory(); $test = $dispatchDir . DIRECTORY_SEPARATOR . $fileSpec; return Zend_Loader::isReadable($test); } I need to set up custom modular structure and loading just using plugins (I need to setup the path where zend looks for controller), so I am stuck tracing down I came to the isDispatchable method that returns false and consequently the dispatching returns error . This method returns false because class_exists return false , it is surely has to do with auto loading ,but confused. help will be appreciated,though I got the feeling that I am looking at wrong place.

    Read the article

  • How to: StructureMap and configuration based on runtime parameters?

    - by user981375
    In a nutshell - I want to be able to instantiate object based on runtime parameters. In this particular case there are only two parameters but the problem is that I'm facing different permutations of these parameters and it gets messy. Here is the situation: I want to get an instance of an object specific to, say, given country and then, say, specific state/province. So, considering the US, there are 50 possible combinations. In reality it's less than that but that's the max. Think of it this way, I want to find out what's the penalty for smoking pot in a given country/state, I pass this information in and I get instantiated object telling me what it is. To the code (for reference only): interface IState { string Penalty { get; } } interface ICountry { IState State { get; set; } string Name { get; } } class BasePenalty : IState { virtual public string Penalty { get { return "Slap on a wrist"; } } } class USA : ICountry { public USA(IState state) { State = state; } public IState State { get; set; } public string Name { get { return "USA"; } } } class Florida: BasePenalty { public override string Penalty { get { return "Public beheading"; } } } // and so on ... I defined other states // which have penalties other than the "Slap on a wrist" How do I configure my container that when given country and state combination it will return the penalty? I tried combinations of profile and contextual binding but that configuration was directly proportional to the number of classes I've created. I have already gone thru trouble of defining different combinations. I'd like to avoid having to do the same during container configuration. I want to inject State into the Country. Also, I'd like to return UsaBasePenalty value in case state is not specified. Is that possible? Perhaps these is something wrong with the design.

    Read the article

< Previous Page | 153 154 155 156 157 158 159 160 161 162 163 164  | Next Page >