Search Results

Search found 10013 results on 401 pages for 'self employment'.

Page 157/401 | < Previous Page | 153 154 155 156 157 158 159 160 161 162 163 164  | Next Page >

  • UIWebView rotation and memory problem

    - by Fer
    Hi. I have an UIWebView that loads a embedded XHTML like this: body = [[UIWebView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)]; body.scalesPageToFit = YES; body.backgroundColor = [UIColor scrollViewTexturedBackgroundColor]; body.autoresizingMask = UIViewAutoresizingFlexibleBottomMargin | UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin; [self.view addSubview:body]; [body loadRequest:[NSURLRequest requestWithURL:[NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"article16" ofType:@"xhtml"]isDirectory:NO]]]; This XHTML have a lot of images, and when I rotate the device I got some memory warnings, and sometimes the app crashes. If I remove the autoresizing mask, specifically the UIViewAutoresizingFlexibleWidth (I have tryed with only UIViewAutoresizingFlexibleLeftMargin and UIViewAutoresizingFlexibleRightMargin with no problems), the memory warning stops, and the app does not crash anymore. If I remove all autoresizing mask, and set the new webView frame in didRotate or willRotate, I got the same warnings as using the UIViewAutoresizingFlexibleWidth. There's a app, called Atomic Web that could open the same XHTML and rotate with no memory warnings, and safari can open it as well, but if I create a project with only that UIWebView, the app sometimes crashes. Someone knows what this may be? Can I set the webview frame in other way? Why can't I use the autoresizing mask? Thanks for your attention.

    Read the article

  • Django Form for date range

    - by gramware
    I am trying to come up with a form that lets the user select a date range to generate a web query in Django. I am having errors getting the date to filter with in my view, I am unable to strip the date. Here is my forms.py class ReportFiltersForm(forms.Form): start_date = forms.DateField(input_formats='%Y,%m,%d',widget=SelectDateWidget()) end_date = forms.DateField(input_formats='%Y,%m,%d',widget=SelectDateWidget()) And my view if request.method == 'POST': form = ReportFiltersForm(request.POST) sdy = request.POST['start_date_year'] sdm = request.POST['start_date_month'] sdd = request.POST['start_date_day'] edy = request.POST['end_date_year'] edm = request.POST['end_date_month'] edd = request.POST['end_date_day'] start_date= datetime.date(sdy, sdm, sdd) end_date= datetime.date(edy, edm,edd) Traceback Traceback (most recent call last): File "/usr/lib/python2.6/site-packages/django/core/servers/basehttp.py", line 651, in __call__ return self.application(environ, start_response) File "/usr/lib/python2.6/site-packages/django/core/handlers/wsgi.py", line 241, in __call__ response = self.get_response(request) File "/usr/lib/python2.6/site-packages/django/core/handlers/base.py", line 134, in get_response return self.handle_uncaught_exception(request, resolver, exc_info) File "/usr/lib/python2.6/site-packages/django/core/handlers/base.py", line 154, in handle_uncaught_exception return debug.technical_500_response(request, *exc_info) File "/usr/lib/python2.6/site-packages/django/core/handlers/base.py", line 92, in get_response response = callback(request, *callback_args, **callback_kwargs) File "/home/projects/acms/cms/views.py", line 470, in eventreports start_date= datetime.date(sdy, sdm, sdd) TypeError: an integer is required

    Read the article

  • Intercepting/Hijacking iPhone Touch Events for MKMapView

    - by Shawn
    Is there a bug in the 3.0 SDK that disables real-time zooming and intercepting the zoom-in gesture for the MKMapView? I have some real simple code so I can detect tap events, but there are two problems: zoom-in gesture is always interpreted as a zoom-out none of the zoom gestures update the Map's view in realtime. In hitTest, if I return the "map" view, the MKMapView functionality works great, but I don't get the opportunity to intercept the events. Any ideas? MyMapView.h: @interface MyMapView : MKMapView { UIView *map; } MyMapView.m: - (id)initWithFrame:(CGRect)frame { if (![super initWithFrame:frame]) return nil; self.multipleTouchEnabled = true; return self; } - (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { NSLog(@"Hit Test"); map = [super hitTest:point withEvent:event]; return self; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"%s", __FUNCTION__); [map touchesCancelled:touches withEvent:event]; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent*)event { NSLog(@"%s", __FUNCTION__); [map touchesBegan:touches withEvent:event]; } - (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { NSLog(@"%s, %x", __FUNCTION__, mViewTouched); [map touchesMoved:touches withEvent:event]; } - (void)touchesEnded:(NSSet*)touches withEvent:(UIEvent*)event { NSLog(@"%s, %x", __FUNCTION__, mViewTouched); [map touchesEnded:touches withEvent:event]; }

    Read the article

  • iPhone crashing when presenting modal view controller

    - by Michael Waterfall
    Hi there, I'm trying to display a modal view straight after another view has been presented modally (the second is a loading view that appears). - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load LoadViewController *loader = [[LoadViewController alloc] init]; [self presentModalViewController: loader animated:NO]; [loader release]; } But when I do this I get a "Program received signal: "EXC_BAD_ACCESS"." error. The stack trace is: 0 0x30b43234 in -[UIWindowController transitionViewDidComplete:fromView:toView:] 1 0x3095828e in -[UITransitionView notifyDidCompleteTransition:] 2 0x3091af0d in -[UIViewAnimationState sendDelegateAnimationDidStop:finished:] 3 0x3091ad7c in -[UIViewAnimationState animationDidStop:finished:] 4 0x0051e331 in run_animation_callbacks 5 0x0051e109 in CA::timer_callback 6 0x302454a0 in CFRunLoopRunSpecific 7 0x30244628 in CFRunLoopRunInMode 8 0x32044c31 in GSEventRunModal 9 0x32044cf6 in GSEventRun 10 0x309021ee in UIApplicationMain 11 0x00002154 in main at main.m:14 Any ideas? I'm totally stumped! The loading view is empty so there's definitely nothing going on in there that's causing the error. Is it something to do with launching 2 views modally in the same event loop or something? Thanks, Mike Edit: Very strange... I have modified it slightly so that the loading view is shown after a tiny delay, and this works fine! So it appears to be something within the same event loop! - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load [self performSelector:@selector(doit) withObject:nil afterDelay:0.1]; } - (void)doit { [self presentModalViewController:loader animated:YES]; }

    Read the article

  • Set UIViewController background to transparent

    - by dbonneville
    I'm calling a UIViewController from a button on the main view. I have set the alpha of the view to 50%. When the view animates in, I can see that it's transparent. As soon as the animation stops, it becomes opaque. In the xib, when I set opacity, it's sets the opacity over white. So if I set the color to black and the opacity to 50%, this is what I see when I click the button on the main interface to show the view: view slides up from bottom at 50% opacity. I can see the underlaying view through the transparent black nicely. when view stops animating, it become gray. it appears that a white color pops in the background of the view somehow, making the 50% opacity black over white turn gray. I can no longer see the underlaying layer. What I'm trying to do: show 100% white text on a 50% transparent black layer which sits over the view that called this view. How on earth do I do this? I tried a code method that sets the background color when the view is called, but it does exactly the same thing (with another try in there commented out with the same effect): - (IBAction)gotoCreed { Creed *creed = [[Creed alloc] initWithNibName:nil bundle:nil]; [self presentModalViewController:creed animated:YES]; self.view.backgroundColor = [UIColor colorWithHue:0.0 saturation:0.0 brightness:1.0 alpha:0.2]; //self.view.backgroundColor = [UIColor clearColor]; }

    Read the article

  • UIViewerTableViewController.m:15: error: expected identifier before '*' token

    - by Aaron Levin
    I am new to objective-c programming. I come from a C# background. I am having problems with the following code I am writing for a proof of concept for an iPhone App: I am getting a number of compile errors but I think they are all due to the first error (could be wrong) - error: expected identifier before '*' token (@synthesize *lists; in the .m file) I'm not sure why my code is showing up the way it is in the view below the editor..hmm any way, any help would be appreciated. .m file // // Created by Aaron Levin on 4/19/10. // Copyright 2010 RonStan. All rights reserved. // import "UIViewerTableViewController.h" @implementation UIViewerTableViewController @synthesize *lists; @synthesize *icon; (void)dealloc { [Lists release]; [super dealloc]; } pragma mark Table View Methods //Customize number of rows in table view (NSInteger)tableView:(UITableView *) tableView numberOfRowsInSection: (NSInteger) section{ return self.Lists.Count; } //Customize the appearence of table view cells (UITableViewCell *) tableView(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *) indexPath{ static NSString *CellIdentifier = @"Cell"; UITableView *Cell = [tablevView dequeueReusableCellWithIdentifier:CellIdentifier]; if(cell == nil){ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = [[self.Lists objectAtIndex:indexPath.row] retain]; cell.imageView = self.Icon; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } @end .h file // // UIMyCardsTableViewController.h // MCS ProtoType v0.1 // // Created by Aaron Levin on 4/19/10. // Copyright 2010 RonStan. All rights reserved. // import @interface UIViewerTableViewController : UITableViewController { NSArray *lists; UIImage *icon; } @property (nonatomic,retain) NSArray *lists; @property (nonatomic,retain) UIImage *icon; @end

    Read the article

  • sqlalchemy date type in 0.6 migration using mssql

    - by nosklo
    I'm connection to mssql server through pyodbc, via FreeTDS odbc driver, on linux ubuntu 10.04. Sqlalchemy 0.5 uses DATETIME for sqlalchemy.Date() fields. Now Sqlalchemy 0.6 uses DATE, but sql server 2000 doesn't have a DATE type. How can I make DATETIME be the default for sqlalchemy.Date() on sqlalchemy 0.6 mssql+pyodbc dialect? I'd like to keep it as clean as possible. Here's code to reproduce the issue: import sqlalchemy from sqlalchemy import Table, Column, MetaData, Date, Integer, create_engine engine = create_engine( 'mssql+pyodbc://sa:sa@myserver/mydb?driver=FreeTDS') m = MetaData(bind=engine) tb = sqlalchemy.Table('test_date', m, Column('id', Integer, primary_key=True), Column('dt', Date()) ) tb.create() And here is the traceback I'm getting: Traceback (most recent call last): File "/tmp/teste.py", line 15, in <module> tb.create() File "/home/nosklo/.local/lib/python2.6/site-packages/sqlalchemy/schema.py", line 428, in create bind.create(self, checkfirst=checkfirst) File "/home/nosklo/.local/lib/python2.6/site-packages/sqlalchemy/engine/base.py", line 1647, in create connection=connection, **kwargs) File "/home/nosklo/.local/lib/python2.6/site-packages/sqlalchemy/engine/base.py", line 1682, in _run_visitor **kwargs).traverse_single(element) File "/home/nosklo/.local/lib/python2.6/site-packages/sqlalchemy/sql/visitors.py", line 77, in traverse_single return meth(obj, **kw) File "/home/nosklo/.local/lib/python2.6/site-packages/sqlalchemy/engine/ddl.py", line 58, in visit_table self.connection.execute(schema.CreateTable(table)) File "/home/nosklo/.local/lib/python2.6/site-packages/sqlalchemy/engine/base.py", line 1157, in execute params) File "/home/nosklo/.local/lib/python2.6/site-packages/sqlalchemy/engine/base.py", line 1210, in _execute_ddl return self.__execute_context(context) File "/home/nosklo/.local/lib/python2.6/site-packages/sqlalchemy/engine/base.py", line 1268, in __execute_context context.parameters[0], context=context) File "/home/nosklo/.local/lib/python2.6/site-packages/sqlalchemy/engine/base.py", line 1367, in _cursor_execute context) File "/home/nosklo/.local/lib/python2.6/site-packages/sqlalchemy/engine/base.py", line 1360, in _cursor_execute context) File "/home/nosklo/.local/lib/python2.6/site-packages/sqlalchemy/engine/default.py", line 277, in do_execute cursor.execute(statement, parameters) sqlalchemy.exc.ProgrammingError: (ProgrammingError) ('42000', '[42000] [FreeTDS][SQL Server]Column or parameter #2: Cannot find data type DATE. (2715) (SQLExecDirectW)') '\nCREATE TABLE test_date (\n\tid INTEGER NOT NULL IDENTITY(1,1), \n\tdt DATE NULL, \n\tPRIMARY KEY (id)\n)\n\n' ()

    Read the article

  • CALayer won't display

    - by Paul from Boston
    I'm trying to learn how to use CALayers for a project and am having trouble getting sublayers to display. I created a vanilla View-based iPhone app in XCode for these tests. The only real code is in the ViewController which sets up the layers and their delegates. There is a delegate, DelegateMainView, for the viewController's view layer and a second different one, DelegateStripeLayer, for an additional layer. The ViewController code is all in awakeFromNib, - (void)awakeFromNib { DelegateMainView *oknDelegate = [[DelegateMainView alloc] init]; self.view.layer.delegate = oknDelegate; CALayer *newLayer = [CALayer layer]; DelegateStripeLayer *sldDelegate = [[DelegateStripeLayer alloc] init]; newLayer.delegate = sldDelegate; [self.view.layer addSublayer:newLayer]; [newLayer setNeedsDisplay]; [self.view.layer setNeedsDisplay]; } The two different delegates are simply wrappers for the CALayer delegate method, drawLayer:inContext:, i.e., - (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)context { CGRect bounds = CGContextGetClipBoundingBox(context); ... do some stuff here ... CGContextStrokePath(context); } each a bit different. The layer, view.layer, is drawn properly but newLayer is never drawn. If I put breakpoints in the two delegates, the program stops in DelegateMainView but never reaches DelegateStripeLayer. What am I missing here? Thanks.

    Read the article

  • MFMailComposeController crashing non-deterministically

    - by sss
    Hello, I've been struggling with this issue for a few days. I am trying to use the MFMailComposeController to send emails. What's happening is that the program crashes (long stack-trace below) upon clicking the SEND button. However, this is non-deterministic - sometimes it works immediately, sometimes after a long delay, and most often, it crashes. Here's my code for sending: -(void)mailWithAttachment:(NSString *) fileName type:(NSString*) attachmentType data:(NSData *) attachmentData { MFMailComposeViewController *mc = [[MFMailComposeViewController alloc] init]; mc.mailComposeDelegate = self; if ([MFMailComposeViewController canSendMail]) { [mc setSubject:@"my subject"]; [mc setMessageBody:@"my body" isHTML:YES]; [mc addAttachmentData:attachmentData mimeType:attachmentType fileName:fileName]; [self presentModalViewController:mc animated:YES]; } [mc release]; } didFinish result looks like you'd imagine: -(void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [self dismissModalViewControllerAnimated:YES]; //...some other actions here for other UI logic, but problem persists if removed } And the definition of the class: @interface ShareViewController : UIViewController { //... } Here's the stack trace: #0 0x33568534 in gdb_objc_debuggerModeFailure #1 0x3356634e in _rwlock_write_nodebug #2 0x33560940 in map_images #3 0x2fe0413e in __dyld__ZN4dyldL18notifyBatchPartialE17dyld_image_statesbPFPKcS0_jPK15dyld_image_infoE #4 0x2fe042d4 in __dyld__ZN4dyldL11notifyBatchE17dyld_image_states #5 0x2fe0aee0 in __dyld__ZN11ImageLoader4linkERKNS_11LinkContextEbbRKNS_10RPathChainE #6 0x2fe062d6 in __dyld__ZN4dyld4linkEP11ImageLoaderbRKNS0_10RPathChainE #7 0x2fe08188 in __dyld_dlopen #8 0x30c18fd0 in dlopen #9 0x0000390c in <function called from gdb> #10 0x3356628e in getMethodNoSuper_nolock #11 0x335662b8 in _class_getMethodNoSuper_nolock #12 0x3356518a in lookUpMethod #13 0x33562914 in _class_lookupMethodAndLoadCache #14 0x3356264a in objc_msgSend_uncached #15 0x33562a2a in _class_initialize #16 0x33567dfe in prepareForMethodLookup #17 0x33565168 in lookUpMethod #18 0x33562914 in _class_lookupMethodAndLoadCache #19 0x3356264a in objc_msgSend_uncached #20 0x32b2c288 in +[NSTimeZone(NSTimeZone) defaultTimeZone] #21 0x32b2c246 in -[NSCalendarDate initWithTimeIntervalSinceReferenceDate:] #22 0x32b3beb4 in -[NSDate(NSCalendarDateStuff) descriptionWithCalendarFormat:timeZone:locale:] #23 0x323642fc in -[NSDate(Goodies) descriptionForMimeHeaders] #24 0x32a6e812 in -[MailComposeController headersUseSuspendInfo:] #25 0x32a71e38 in -[MailComposeController messageUseSuspendInfo:endingEditing:] #26 0x32a6e594 in -[MailComposeController _getMessage:] #27 0x32a6e536 in -[MailComposeController message] #28 0x32a72bcc in -[MailComposeController deliverMessageRemotely] #29 0x32a7cab0 in -[_MFMailComposeRootViewController mailComposeControllerCompositionFinished:] #30 0x32a6e0a0 in -[MailComposeController sendMessage] #31 0x32a7086a in -[MailComposeController send:] #32 0x32c29ffa in -[NSObject performSelector:withObject:] #33 0x32a661cc in -[MailComposeView _sendButtonClicked:] I've tried the MFMailComposeController as a child of different views with the same result. Can anyone advise? I'd really appreciate it!

    Read the article

  • Force a UIView to redraw immediately, instead of during next run loop

    - by Justin Kent
    I've created a UIImagePicker / camera view, with a toolbar and custom button for taking a snapshot. I can't really change to using the default way because of the custom button, and I'm drawing on top of the view. When you hit the button, I want to take a screenshot using UIGetScreenImage(); however, the toolbar is showing up in the image, even if I hide it first: //hide the toolbar self.toolbar.hidden = YES; // capture the screen pixels CGImageRef screenCap = UIGetScreenImage(); I'm pretty sure this is because even though the toolbar is hidden, it gets redrawn once the function returns and we enter the next run loop - after UIGetScreenImage is called. I tried making the following addition, but it didn't help: //hide the toolbar self.toolbar.hidden = YES; [self.toolbar drawRect:CGRectMake(0, 0, 320, 52)]; // capture the screen pixels CGImageRef screenCap = UIGetScreenImage(); I also tried using setNeedsDisplay, but that doesn't work either because once again the draw happens after the current function returns. Any suggestions? Thanks!

    Read the article

  • iPhone UITableView populateing from connectionDidFinishLoading

    - by fourfour
    Hey all. I have been trying for hours to figure this out. I have some JSON from a NSURLConnection. This is working fine and I have parsed it into an array. But I can't seem to get the array out of the connectionDidFinishLoading method. I an am getting (null) in the UITableViewCell method. I am assuming this is a scope of retain issue, but I am so new to ObjC I am not sure what to do. Any help would be greatly appreciated. Cheers. -(void)connectionDidFinishLoading:(NSURLConnection *)connection { [connection release]; NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; [responseData release]; SBJSON *json = [[SBJSON alloc] init]; NSDictionary *results = [json objectWithString:responseString]; self.dataArray = [results objectForKey:@"data"]; NSMutableArray *tableArray = [[NSMutableArray alloc] initWithObjects:nil]; for (NSString *element in dataArray) { //NSLog(@"%@", [element objectForKey:@"name"]); NSString *tmpString = [[NSString alloc] initWithString:[element objectForKey:@"name"]]; [tableArray addObject:tmpString]; } } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. //cell.textLabel.text = [self.tableView objectAtIndex:indexPath.row]; cell.textLabel.text = [self.tableArray objectAtIndex:indexPath.row]; NSLog(@"%@", tableArray); return cell; }

    Read the article

  • Why does navigationItem.titleView align left when presentmodalviewcontroller called?

    - by jm333
    I'm using a UILabel for the titleView of a navigation bar (I'm making simple in-app web browser). It works fine, except that when I present a modal view controller, the titleView shifts from the center of the navbar to the far left (underneath the back button). I've tested in 3.0 and up. Here is relevant code: - (void)viewDidLoad { [super viewDidLoad]; // Title view label CGRect labelFrame = CGRectMake(0.0, 0.0, 120.0, 36.0); UILabel *label = [[[UILabel alloc] initWithFrame:labelFrame] autorelease]; label.font = [UIFont boldSystemFontOfSize:14]; label.numberOfLines = 2; label.backgroundColor = [UIColor clearColor]; label.textAlignment = UITextAlignmentCenter; label.textColor = [UIColor whiteColor]; label.shadowColor = [UIColor blackColor]; label.shadowOffset = CGSizeMake(0.0, -1.0); label.lineBreakMode = UILineBreakModeMiddleTruncation; self.navigationItem.titleView = label; } -(void)displayComposerSheet:(NSString*)mailto { MFMailComposeViewController *picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [self presentModalViewController:picker animated:YES]; [picker release]; } Screenshots: http://img689.imageshack.us/img689/7968/titleviewshift.jpg Any idea why this is happening? Thanks.

    Read the article

  • Async Load JavaScript Files with Callback

    - by Gcoop
    Hi All, I am trying to write an ultra simple solution to load a bunch of JS files asynchronously. I have the following script below so far. However the callback is sometimes called when the scripts aren't actually loaded which causes a variable not found error. If I refresh the page sometimes it just works because I guess the files are coming straight from the cache and thus are there quicker than the callback is called, it's very strange? var Loader = function () { } Loader.prototype = { require: function (scripts, callback) { this.loadCount = 0; this.totalRequired = scripts.length; this.callback = callback; for (var i = 0; i < scripts.length; i++) { this.writeScript(scripts[i]); } }, loaded: function (evt) { this.loadCount++; if (this.loadCount == this.totalRequired && typeof this.callback == 'function') this.callback.call(); }, writeScript: function (src) { var self = this; var s = document.createElement('script'); s.type = "text/javascript"; s.async = true; s.src = src; s.addEventListener('load', function (e) { self.loaded(e); }, false); var head = document.getElementsByTagName('head')[0]; head.appendChild(s); } } Is there anyway to test that a JS file is completely loaded, without putting something in the actual JS file it's self, because I would like to use the same pattern to load libraries out of my control (GMaps etc). Invoking code, just before the tag. var l = new Loader(); l.require([ "ext2.js", "ext1.js"], function() { var config = new MSW.Config(); Refraction.Application().run(MSW.ViewMapper, config); console.log('All Scripts Loaded'); }); Thanks for any help.

    Read the article

  • ProgrammingError when aggregating over an annotated & grouped Django ORM query

    - by ento
    I'm trying to construct a query to get the "average, maximum, minimum number of items purchased by a single user". The data source is this simple sales record table: class SalesRecord(models.Model): id = models.IntegerField(primary_key=True) user_id = models.IntegerField() product_code = models.CharField() price = models.IntegerField() created_at = models.DateTimeField() A new record is inserted into this table for every item purchased by a user. Here's my attempt at building the query: q = SalesRecord.objects.all() q = q.values('user_id').annotate( # group by user and count the # of records count=Count('id'), # (= # of items) ).order_by() result = q.aggregate(Max('count'), Min('count'), Avg('count')) When I try to execute the code, a ProgrammingError is raised at the last line: (1064, "You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'FROM (SELECT sales_records.user_id AS user_id, COUNT(sales_records.`' at line 1") Django's error screen shows that the SQL is SELECT FROM (SELECT `sales_records`.`player_id` AS `player_id`, COUNT(`sales_records`.`id`) AS `count` FROM `sales_records` WHERE (`sales_records`.`created_at` >= %s AND `sales_records`.`created_at` <= %s ) GROUP BY `sales_records`.`player_id` ORDER BY NULL) subquery It's not selecting anything! Can someone please show me the right way to do this? Hacking Django I've found that clearing the cache of selected fields in django.db.models.sql.BaseQuery.get_aggregation() seems to solve the problem. Though I'm not really sure this is a fix or a workaround. @@ -327,10 +327,13 @@ # Remove any aggregates marked for reduction from the subquery # and move them to the outer AggregateQuery. + self._aggregate_select_cache = None + self.aggregate_select_mask = None for alias, aggregate in self.aggregate_select.items(): if aggregate.is_summary: query.aggregate_select[alias] = aggregate - del obj.aggregate_select[alias] + if alias in obj.aggregate_select: + del obj.aggregate_select[alias] ... yields result: {'count__max': 267, 'count__avg': 26.2563, 'count__min': 1}

    Read the article

  • OCUnit & NSBundle

    - by kpower
    I created OCUnit test in concordance with "iPhone Development Guide". Here is the class I want to test: // myClass.h #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> @interface myClass : NSObject { UIImage *image; } @property (readonly) UIImage *image; - (id)initWithIndex:(NSUInteger)aIndex; @end // myClass.m #import "myClass.m" @implementation myClass @synthesize image; - (id)init { return [self initWithIndex:0]; } - (id)initWithIndex:(NSUInteger)aIndex { if ((self = [super init])) { NSString *name = [[NSString alloc] initWithFormat:@"image_%i", aIndex]; NSString *path = [[NSBundle mainBundle] pathForResource:name ofType:@"png"]; image = [[UIImage alloc] initWithContentsOfFile:path]; if (nil == image) { @throw [NSException exceptionWithName:@"imageNotFound" reason:[NSString stringWithFormat:@"Image (%@) with path \"%@\" for current index (%i) wasn't found.", [name autorelease], path, aIndex] userInfo:nil]; } [path release]; } return self; } - (void)dealloc { [image release]; [super dealloc]; } @end And my unit-test (LogicTests target): // myLogic.m #import <SenTestingKit/SenTestingKit.h> #import <UIKit/UIKit.h> #import "myClass.h" @interface myLogic : SenTestCase { } - (void)testTemp; @end @implementation myLogic - (void)testTemp { STAssertNoThrow([[myClass alloc] initWithIndex:0], "myClass initialization error"); } @end All necessary frameworks, "myClass.m" and images added to target. But on build I have an error: [[myClass alloc] initWithIndex:0] raised Image (image_0) with path \"(null)\" for current index (0) wasn't found.. myClass initialization error This code (initialization) works fine in application itself (main target) and later displays correct image. I've also checked my project folder (build/Debug-iphonesimulator/LogicTests.octest/) - there are LogicTests, Info.plist and necessary image files (image_0.png is one of them). What's wrong?

    Read the article

  • ASIHTTP: multi threads and multi UIPorgressView

    - by user262325
    Hello everyone I have a project to download multi files (fileurl). It display the each thread on a UITableView. In UITableView - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger row=[indexPath row]; NSInteger section=[indexPath section]; //UITableViewCell *cell=[tableView dequeueReusableCellWithIdentifier:@"any-cell"]; static NSString *SimpleTableIdentifier1 = @"SimpleTableIdentifier1"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier: SimpleTableIdentifier1]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier: SimpleTableIdentifier1] autorelease]; } UIProgressView *aUIProgressView; aUIProgressView =[[UIProgressView alloc] initWithFrame:CGRectMake( 10.9f,48.0f,300.0f,28.0f)]; [aUIProgressView setTag:row]; [aUIProgressView setProgress:0]; [cell addSubview:aUIProgressView]; [self startADownloadThread : [[downloadArray objectAtIndex:row] getURL] progressview:switchView ]; [aUIProgressView release]; [cell setText: [[downloadArray objectAtIndex:row] getURL]]; return cell; } It calls 'startADownloadThread' - (IBAction)startADownloadThread:(NSString *)fileurl progressview:(UIProgressView *)a { [a setProgress:0]; NSLog(@"Value: %f", [a progress]); [networkQueue cancelAllOperations]; [networkQueue setDownloadProgressDelegate:a]; [networkQueue setDelegate:self]; [networkQueue setRequestDidFinishSelector:@selector(requestDone:)]; [networkQueue setShowAccurateProgress:true]; NSURL *url = [NSURL URLWithString:fileurl]; ASIHTTPRequest *request = [ASIHTTPRequest requestWithURL:url]; [request setDelegate:self]; [networkQueue addOperation:request]; [networkQueue go]; } I hope each aUIProgressView display the download progress of each download thread. The above source codes : Display the aUIProgressView list correctly, but only the last aUIProgressView link to a thread display the correct progress, others' value are 0 Welcome any comment Thanks interdev

    Read the article

  • drawing different quartz 2d

    - by Cosizzle
    Hello, I'm trying to make a small application or demo thats a tab bar application. Each bar item loads in a new view. I've created a quartzView class that is called on by the controller: - (void)viewDidLoad { quartzView *drawingView = [[quartzView alloc] initWithFrame:CGRectMake(0,0,320,480)]; [self.view addSubview:drawingView]; [super viewDidLoad]; } From my understanding, the drawRect method must be triggered in order to render the object and to draw it. This is my quartzView class: #import "quartzView.h" @implementation quartzView #pragma mark shapes // Blue Circle - (void)drawRect:(CGRect)rect { NSLog(@"Trying to draw..."); CGContextRef ctx = UIGraphicsGetCurrentContext(); //get the current context CGContextClearRect(ctx, rect); //clear off the screen //draw a red square CGContextSetRGBFillColor(ctx, 255, 0, 0, 1); CGContextFillRect(ctx, CGRectMake(10, 10, 50, 50)); } // ==================================================================================================== #pragma mark - - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)dealloc { [super dealloc]; } @end So how would I go about to say, if the view is view one, draw a square if it's view two draw a circle. And so on.

    Read the article

  • Sanity check: UIBarButtonItem crashes trying to perform action

    - by Giao
    One of my users is reporting a crash on his device, an iPhone 3GS. Other devices of the same type are not reporting similar behavior. He's sent me a crash log and based on reading it, I'm not sure how to proceed. I hope I'm not interpreting the crash log incorrectly but it doesn't look like my action has been called yet. This is how I'm creating and setting up the UIBarButtonItem: - (void)viewDidLoad { [super viewDidLoad]; UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addLog:)]; self.navigationItem.rightBarButtonItem = addButton; [addButton release]; } This is the my action method: - (IBAction)addLog:(id)sender { MyViewController *myController = [[MyViewController alloc] initWithNibName:@"MyNib" bundle:nil]; UINavigationController *subNavigationController = [[UINavigationController alloc] initWithRootViewController: myController]; [self presentModalViewController:subNavigationController animated:YES]; [myController release]; [subNavigationController release]; } This is the crash log: Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x0007e98c __kill + 81 libSystem.B.dylib 0x0007e97c kill + 4 2 libSystem.B.dylib 0x0007e96e raise + 10 3 libSystem.B.dylib 0x0009361a abort + 34 4 MyApp 0x000042e8 0x1000 + 13032 5 CoreFoundation 0x00058ede -[NSObject performSelector:withObject:withObject:] + 18 6 UIKit 0x0004205e -[UIApplication sendAction:to:from:forEvent:] + 78 7 UIKit 0x00094d4e -[UIBarButtonItem(Internal) _sendAction:withEvent:] + 86 8 CoreFoundation 0x00058ede -[NSObject performSelector:withObject:withObject:] + 18 9 UIKit 0x0004205e -[UIApplication sendAction:to:from:forEvent:] + 78 10 UIKit 0x00041ffe -[UIApplication sendAction:toTarget:fromSender:forEvent:] + 26 11 UIKit 0x00041fd0 -[UIControl sendAction:to:forEvent:] + 32 12 UIKit 0x00041d2a -[UIControl(Internal) _sendActionsForEvents:withEvent:] + 350 13 UIKit 0x0004263e -[UIControl touchesEnded:withEvent:] + 330 14 UIKit 0x00041656 -[UIWindow _sendTouchesForEvent:] + 318 15 UIKit 0x00041032 -[UIWindow sendEvent:] + 74

    Read the article

  • UIWebView not loading URL

    - by jerincbus
    I'm having trouble getting a UIWebView to load a URL that I'm sending to it. Before I get into my code I was wondering if URL has to start with "http://" or can it start with "www."? I'm using an IBAction to push a UIView on to the stack: (IBAction)goToWebView { WebViewController *webController = [[WebViewController alloc] initWithNibName:@"WebViewController" bundle:[NSBundle mainBundle]]; //set the strings webController.webTitle = [self Title]; webController.webURL = [self website]; //Push the new view on the stack [[self navigationController] pushViewController:webController animated:YES]; [webController release]; webController = nil; } Then here is my WebViewController.h file: @interface WebViewController : UIViewController { IBOutlet UIWebView *webView; NSString *webTitle; NSString *webURL; } @property (nonatomic, retain) IBOutlet UIWebView *webView; @property (nonatomic, retain) NSString *webTitle; @property (nonatomic, retain) NSString *webURL; here And my WebViewController.m file: - (void)viewDidLoad { [super viewDidLoad]; NSString *urlAddress = webURL; //Create a URL object. NSURL *url = [NSURL URLWithString:urlAddress]; //URL Requst Object NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; //Load the request in the UIWebView. [webView loadRequest:requestObj]; }

    Read the article

  • JQuery ajax request returns error and status 0

    - by Kucebe
    I use this pseudo-class to make ajax request to server: function RequestManager(url, params, success, error){ //save this ajax configuration this._ajaxCall = null; this._url= url; this._type = params.type; this._timer = params.timer || 0; this._success = function(){ alert("ok"); }; this._error = function(){ alert("ko"); }; } RequestManager.prototype = { require : function(tag){//here there will be a tag object in array format if(this.timer>0){ //wait this.timer } if(this.ajaxCall != null ){ this.ajaxCall.abort(); this.ajaxCall = null; } var self = this; this.ajaxCall = $.ajax({ url: this._url, type: this._type, data: tag, success: function(xmlResponse){ var responseArray = []; var response = _extractElements(xmlResponse, arrayResponse); self._success(response); }, error: self._error, complete : function(xhr, statusText){ alert(xhr.status); return null; } }); } When i instantiate a new object, and i use it to load a request, it always return to me error, and status code is 0. Server correctly generates an xml document. Why i can't get a correct 200 code back?

    Read the article

  • iPhone SDK: Memory leak on picker

    - by bbftsoftware
    I have created a picker for my users to pick from a list of countries. The problem is that repeated opening and closing of the picker is resulting in “EXC_BAD_ACCESS” error. I suspect it might be a memory leak but I am not sure. I was hoping someone could shed some insight into why this might be happening? //data source for UIPicker NSArray *arrayCountryChoices; arrayCountryChoices = [[NSArray alloc] initWithObjects:@"TK=TOKELAU", @"TJ=TAJIKISTAN", @"TH=THAILAND", @"TG=TOGO", @"TF=FRENCH SOUTHERN TERRITORIES", @"GY=GUYANA", @"TD=CHAD", nil]; //opening the picker CountryViewController *countryVC = [[CountryViewController alloc] initWithNibName:@"CountryView" bundle:nil]; countryVC.delegate = self; [self presentModalViewController:countryVC animated:YES]; [countryVC release]; //here is where I grab the data //close country selector [self dismissModalViewControllerAnimated:YES]; //parse out code NSString *strCode = [chosenCountry substringToIndex:2]; //set the gui txtCountry.text = strCode; I think it may be because I am trying to release the Country Selector before the delegate has a chance to get its data? Also I am wondring if I should not release the picker until the screen that calls it is released. Thanks in advance.

    Read the article

  • How do I add a button to my navigationController's right side after pushing another view controller

    - by bobobobo
    So, immediately after pushing a view controller to my tableView, // Override to support row selection in the table view. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here -- // for example, create and push another view controller. AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; [self.navigationController pushViewController:anotherViewController animated:YES]; Ok, so that makes another view slide on, and you can go back to the previous view ("pop" the current view) by clicking the button that automatically appears in the top left corner of the navigation bar now. Ok, so SAY I want to populate the RIGHT SIDE of the navigation bar with a DONE button, like in the "Notes" app that comes with the iPhone. How would I do that? I tried code like this: UIBarButtonItem * doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector( doneFunc ) ]; self.navigationController.navigationItem.rightBarButtonItem = doneButton ; // not it.. [doneButton release] ; doneFunc is defined, and everything, just the button never appears on the right side..

    Read the article

  • Default class for SQLAlchemy single table inheritance

    - by eclaird
    I've set up a single table inheritance, but I need a "default" class to use when an unknown polymorphic identity is encountered. The database is not in my control and so the data can be pretty much anything. A working example setup: import sqlalchemy as sa from sqlalchemy import orm engine = sa.create_engine('sqlite://') metadata = sa.MetaData(bind=engine) table = sa.Table('example_types', metadata, sa.Column('id', sa.Integer, primary_key=True), sa.Column('type', sa.Integer), ) metadata.create_all() class BaseType(object): pass class TypeA(BaseType): pass class TypeB(BaseType): pass base_mapper = orm.mapper(BaseType, table, polymorphic_on=table.c.type, polymorphic_identity=None, ) orm.mapper(TypeA, inherits=base_mapper, polymorphic_identity='A', ) orm.mapper(TypeB, inherits=base_mapper, polymorphic_identity='B', ) Session = orm.sessionmaker(autocommit=False, autoflush=False) session = Session() Now, if I insert a new unmapped identity... engine.execute('INSERT INTO EXAMPLE_TYPES (TYPE) VALUES (\'C\')') session.query(BaseType).first() ...things break. Traceback (most recent call last): File "<stdin>", line 1, in <module> File ".../SQLAlchemy-0.6.5-py2.6.egg/sqlalchemy/orm/query.py", line 1619, in first ret = list(self[0:1]) File ".../SQLAlchemy-0.6.5-py2.6.egg/sqlalchemy/orm/query.py", line 1528, in __getitem__ return list(res) File ".../SQLAlchemy-0.6.5-py2.6.egg/sqlalchemy/orm/query.py", line 1797, in instances rows = [process[0](row, None) for row in fetch] File ".../SQLAlchemy-0.6.5-py2.6.egg/sqlalchemy/orm/mapper.py", line 2179, in _instance _instance = polymorphic_instances[discriminator] File ".../SQLAlchemy-0.6.5-py2.6.egg/sqlalchemy/util.py", line 83, in __missing__ self[key] = val = self.creator(key) File ".../SQLAlchemy-0.6.5-py2.6.egg/sqlalchemy/orm/mapper.py", line 2341, in configure_subclass_mapper discriminator) AssertionError: No such polymorphic_identity u'C' is defined What I expected: >>> result = session.query(BaseType).first() >>> result <BaseType object at 0x1c8db70> >>> result.type u'C' I think this used to work with some older version of SQLAlchemy, but I haven't been keeping up with the development lately. Any pointers on how to accomplish this?

    Read the article

  • Multiple touch problem using UITouch/UIView in iphone

    - by John Qualis
    Hi, I am trying to implement a 2-finger "pinch" and "expand" (or enlarge) on a UIView using iPhone 3G and SDK 3.1.2. I haven't done programmed in UITouch/UIEvent before, so I appreciate any guidance to the problem I am facing. When I touch the screen with 2 fingers I see that sometimes "touchesBegan" gives me only 1 event. I need UITouch event count == 2 to measure the distance between 2 fingers. Hence I have to lift up my fingers and repeat this process again till I get both fingers to be detected. Is there a way around? Can I improve it? The actual resize works correctly once both fingers are detected but this issue seen at the start needs to be resolved. I know SDK 3.2 detects gestures such as pinch but I was wondering how it can be done in 3.1.2? The code is given below. The "OnFingerDown" function gets called randomly even when I put 2 fingers down whereas I want "onTwoFingersDown" to be called each time. Moreover the I get only 1 touch event each time I put my fingers down. I mean if "OnFingerDown" was called twice I could somehow get it to work. Thanks in advance. Appreciate any help. John - (void) touchesBegan: (NSSet*) touches withEvent: (UIEvent*) event { UITouch* touch, *touch1; CGPoint location, location1; if([[event allTouches] count] == 1) { touch=[UI[[event allTouches] allObjects] objectAtIndex:0]; location=[touch locationInView:self]; OnFingerDown(location); } else if([[event allTouches] count] == 2) { touch=[[[event allTouches] allObjects] objectAtIndex:0]; location=[touch locationInView:self]; touch1=[[[event allTouches] allObjects] objectAtIndex:1]; location1=[touch1 locationInView:self]; OnTwoFingersDown(location, location1); } }

    Read the article

  • [iPhone] Background color during flip view animation/transition?

    - by Rob S.
    I have some pretty standing flipping action going on: [UIView beginAnimations:@"swapScreens" context:nil]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:self.view cache:YES]; [UIView setAnimationDuration:1.0]; [self.view exchangeSubviewAtIndex:0 withSubviewAtIndex:1]; [UIView commitAnimations]; To Apple's credit, this style of animation is amazingly easy to work with. Very cool, and I've been able to animate transitions, flips, fades etc. throughout the app very easily. Question: During the flip transition, the background visible 'behind' the two views during the flip is white and I'd like it to be black. I've: Set the background of the containing view (self.view above) - no dice. I really thought that would work. Set the background of each view to black - no dice. I didn't think this would work although you give different things a shot to understand better :) Google'd like crazy; keep landing on Safari-related listings. Thanks in advance!

    Read the article

< Previous Page | 153 154 155 156 157 158 159 160 161 162 163 164  | Next Page >