Search Results

Search found 7902 results on 317 pages for 'structure'.

Page 157/317 | < Previous Page | 153 154 155 156 157 158 159 160 161 162 163 164  | Next Page >

  • Designing Content-Based ETL Process with .NET and SFDC

    - by Patrick
    As my firm makes the transition to using SFDC as our main operational system, we've spun together a couple of SFDC portals where we can post customer-specific documents to be viewed at will. As such, we've had the need for pseudo-ETL applications to be implemented that are able to extract metadata from the documents our analysts generate internally (most are industry-standard PDFs, XML, or MS Office formats) and place in networked "queue" folders. From there, our applications scoop of the queued documents and upload them to the appropriate SFDC CRM Content Library along with some select pieces of metadata. I've mostly used DbAmp to broker communication with SFDC (DbAmp is a Linked Server provider that allows you to use SQL conventions to interact with your SFDC Org data). I've been able to create [console] applications in C# that work pretty well, and they're usually structured something like this: static void Main() { // Load parameters from app.config. // Get documents from queue. var files = someInterface.GetFiles(someFilterOrRegexPattern); foreach (var file in files) { // Extract metadata from the file. // Validate some attributes of the file; add any validation errors to an in-memory // structure (e.g. List<ValidationErrors>). if (isValid) { // Upload using some wrapper for an ORM an someInterface.Upload(meta.Param1, meta.Param2, ...); } else { // Bounce the file } } // Report any validation errors (via message bus or SMTP or some such). } And that's pretty much it. Most of the time I wrap all these operations in a "Worker" class that takes the needed interfaces as constructor parameters. This approach has worked reasonably well, but I just get this feeling in my gut that there's something awful about it and would love some feedback. Is writing an ETL process as a C# Console app a bad idea? I'm also wondering if there are some design patterns that would be useful in this scenario that I'm clearly overlooking. Thanks in advance!

    Read the article

  • Data migration - dangerous or essential?

    - by MRalwasser
    The software development department of my company is facing with the problem that data migrations are considered as potentially dangerous, especially for my managers. The background is that our customers are using a large amount of data with poor quality. The reasons for this is only partially related to our software quality, but rather to the history of the data: Most of them have been migrated from predecessor systems, some bugs caused (mostly business) inconsistencies in the data records or misentries by accident on the customer's side (which our software allowed by error). The most important counter-arguments from my managers are that faulty data may turn into even worse data, the data troubles may awake some managers at the customer and some processes on the customer's side may not work anymore because their processes somewhat adapted to our system. Personally, I consider data migrations as an integral part of the software development and that data migration can been seen to data what refactoring is to code. I think that data migration is an essential for creating software that evolves. Without it, we would have to create painful software which somewhat works around a bad data structure. I am asking you: What are your thoughts to data migration, especially for the real life cases and not only from a developer's perspecticve? Do you have any arguments against my managers opinions? How does your company deal with data migrations and the difficulties caused by them? Any other interesting thoughts which belongs to this topics?

    Read the article

  • Need help with exploring a USB drive

    - by Bob Getsla
    When I plug in a USB drive, I see it on the left hand edge of the Unity desktop (11.10, 64 bit) but when I try to explore it, VLC starts and tries to play whatever it can find in the USB drive. This behavior began when I updated from 11.04 to 11.10. I literally cannot look into the contents of any of the USB drives I have, because I cannot stop VLC, nor can I do anything when I click Open other than watch VLC start up. This is very frustrating because it makes my USB sticks essentially useless. HELP! I'm sure that there is something a wizard could do about this, but I am not a wizard, and I am at my wits ends. Trying to get to the System Settings menu works, and I can see the setup for "Removable" devices, and they are all set to "Ask" but that is clearly not what is happening. So it looks like I must reach for the command line, but where do I go to find the settings for what the desktop does when I plug in a USB drive and wish to explore the file structure in it and possible copy a file into the USB or from the USB drive. Right now, VLC media player is always getting in my way. :-(

    Read the article

  • 14540059 - UPDATE FOR BI PUBLISHER ENTERPRISE 11.1.1.6.0 AUGUST

    - by Tim Dexter
    Its been a while, I know :( I have posts in the pipe just gotta smoke em out! The latest update for BIP 11.1.1.6 was released last week. A bunch of defects have been addressed as you can see below.  13473493 - XMLP TRANSLATION ISSUE OF MILLION (ENG) TO MILLIONES (SPANISH) 13521951 - BIP UPGRADE FROM 10G TO 11.1.1.5.0 IS NOT SUCCESSFULL FOR TIAA-CREF  12542914 - ACC: REPORT VIEWER STRUCTURE HAS ERRORS - NO IFRAME AND NO LANG ATTRIBUTE  13562801 - XML TAG DISPLAY SHOULD DEFAULT TO 'FOLLOW THE DATA 13568043 - BIP QUERY FAILING VALIDATION DUE TO 'COALESCE' KEYWORD 13592901 - THE REPORT IS THROWING AN SQL ERROR THAT REFERENCES CHECKING FOR NULL VALUES 13836696 - BI PUBLISHER REPORT NOT GENERATED WHEN A TEXT FIELD START WITH "E.<SPACE>"  13879206 - DM MIGRATION ISSUES 13888939 - DM: LOV SEARCH CAUSING DB CONNECTION LEAK 13904225 - XSLX ERROR DUE TO URL LINK AND USE OF LIST 13930795 - RTF TEMPLATE GIVING DIFFERENT RESULTS IN DIFFERENT  13942064 - XDOEXCEPTION THROWN WHEN RUNNING PEOPLESOFT TEMPLATES AND XML FILE 13981523 - BI PUBLISHER ON 64-BIT WINDOWS CAN'T CONNECT TO MS ANALYSIS SERVICES CUBE 14039229 - BIP 11.1.1.5.0 REPORTS ARE NOT WORKING ON BIP 11.1.1.6.0  14055793 - BIP 11.1.1.6.0: DATE TYPE INPUT PARAMTER IS NOT DISPLAYING THE CORRECT VALUE USI  14059851 - UNABLE TO GRANT PRIVILEGES TO ROLE: DOMAIN USERS; THE ROLE DOES NOT EXIST 14109967 - LARGE OUTPUT CAUSES OUT OF MEMORY DUE TO LEFT OVER DEBUG CODE 14163973 - ISSUES USING DATA MODEL EDITOR IN BIP 11.1.1.6  14167915 - ORG.XML.SAX.SAXEXCEPTION: DATE FORMAT CANNOT BE NULL  14240045 - EDITING SCHEDULED REPORTS DOES NOT REFLECT VALID VALUES FOR UPGRADED SCHEDULES 14304427 - SEARCH DIALOG NOT BINDING PARAMETER VALUE - INVALID PARAMETER BINDING(S). 14338158 - PASSWORD FIELD SHOULD NOT BE DISPLAYED FOR FMW SECURITY MODEL 14393825 - OBIEE11G: LARGE NUMBER OF OBIPS SESSIONS CREATED WHEN USING SSO AND BI PUB 14558377 - CONT. BUG 14240045:EDITING SCHEDULES IN BI PUBLISHER IS DEFAULTING TO 'ALL' This patch is just for BI Publisher standalone installs. For those of you using BIP within the wider BIEE suite there is the 11.1.1.6.2 BP1 patchset. More details on that here.

    Read the article

  • Find an element in a JavaScript array

    - by Aligned
    Originally posted on: http://geekswithblogs.net/Aligned/archive/2014/08/22/find-an-element-in-a-javascript-array.aspxI needed a C# Dictionary like data structure in JavaScript and then a way to find that object by a key. I had forgotten how to do this, so did some searching and talked to a colleague and came up with this JsFiddle. See the code in my jsFiddle or below: var processingProgressTimeoutIds = []; var file = { name: 'test', timeId: 1 }; var file2 = { name: 'test2', timeId: 2 }; var file3 = { name: 'test3', timeId: 3 }; processingProgressTimeoutIds.push({ name: file.name, timerId: file.id }); processingProgressTimeoutIds.push({ name: file2.name, timerId: file2.id }); processingProgressTimeoutIds.push({ name: file3.name, timerId: file3.id }); console.log(JSON.stringify(processingProgressTimeoutIds)); var keyName = 'test'; var match = processingProgressTimeoutIds.filter(function (item) { return item.name === keyName; })[0]; console.log(JSON.stringify(match)); // optimization var match2 = processingProgressTimeoutIds.some(function (element, index, array) { return element.name === keyName; }); console.log(JSON.stringify(match2)); // if you have the full object var match3 = processingProgressTimeoutIds.indexOf(file); console.log(JSON.stringify(match3)); // http://jsperf.com/array-find-equal – from Dave // indexOf is faster, but I need to find it by the key, so I can’t use it here //ES6 will rock though, array comprehension! – also from Dave // var ys = [x of xs if x == 3]; // var y = ys[0]; Here’s a good blog post on Array comprehension.

    Read the article

  • Visage

    - by Geertjan
    Raj, the Chennai JUG lead, together with others from that JUG, is interested in Visage, the JavaFX script language closely associated with Stephen Chin. He sent me the related lexer and parser and I started by having a look at them in the new version of ANTLRWorks being developed by Sam Harwell (who demonstrated it very effectively during JavaOne): Notice how the lexer and parser are shown in a tree structure, as well as in a cool syntax diagram. Next, I downloaded a bunch of JARs from here, so that packages such as from "com.sun.tools.mjavac" can be used, i.e., these are Visage-specific packages that aren't found anywhere except in the location below: http://code.google.com/p/visage/wiki/GettingStarted It turns out that there's also a Visage NetBeans plugin out there: http://code.google.com/p/visage/source/browse/?repo=netbeans-plugin Rather than recreating everything from scratch, i.e., generating ANTLR Java classes from the lexer and parser, I copied a lot of stuff from the site above and now a file Raj sent me looks as follows, i.e., basic syntax coloring is shown: For anyone wanting to seriously support Visage in NetBeans IDE, I recommend downloading the existing Visage NetBeans plugin above, rather than creating everything yourself from scratch, and then figuring out how to use that code in some way, i.e., add the JARs I pointed to above, and work on its build.xml file, which could be frustrating in the beginning, but there's no point in recreating everything if everything already exists.

    Read the article

  • Top 25 security issues for developers of web sites

    - by BizTalk Visionary
    Sourced from: CWE This is a brief listing of the Top 25 items, using the general ranking. NOTE: 16 other weaknesses were considered for inclusion in the Top 25, but their general scores were not high enough. They are listed in the On the Cusp focus profile. Rank Score ID Name [1] 346 CWE-79 Failure to Preserve Web Page Structure ('Cross-site Scripting') [2] 330 CWE-89 Improper Sanitization of Special Elements used in an SQL Command ('SQL Injection') [3] 273 CWE-120 Buffer Copy without Checking Size of Input ('Classic Buffer Overflow') [4] 261 CWE-352 Cross-Site Request Forgery (CSRF) [5] 219 CWE-285 Improper Access Control (Authorization) [6] 202 CWE-807 Reliance on Untrusted Inputs in a Security Decision [7] 197 CWE-22 Improper Limitation of a Pathname to a Restricted Directory ('Path Traversal') [8] 194 CWE-434 Unrestricted Upload of File with Dangerous Type [9] 188 CWE-78 Improper Sanitization of Special Elements used in an OS Command ('OS Command Injection') [10] 188 CWE-311 Missing Encryption of Sensitive Data [11] 176 CWE-798 Use of Hard-coded Credentials [12] 158 CWE-805 Buffer Access with Incorrect Length Value [13] 157 CWE-98 Improper Control of Filename for Include/Require Statement in PHP Program ('PHP File Inclusion') [14] 156 CWE-129 Improper Validation of Array Index [15] 155 CWE-754 Improper Check for Unusual or Exceptional Conditions [16] 154 CWE-209 Information Exposure Through an Error Message [17] 154 CWE-190 Integer Overflow or Wraparound [18] 153 CWE-131 Incorrect Calculation of Buffer Size [19] 147 CWE-306 Missing Authentication for Critical Function [20] 146 CWE-494 Download of Code Without Integrity Check [21] 145 CWE-732 Incorrect Permission Assignment for Critical Resource [22] 145 CWE-770 Allocation of Resources Without Limits or Throttling [23] 142 CWE-601 URL Redirection to Untrusted Site ('Open Redirect') [24] 141 CWE-327 Use of a Broken or Risky Cryptographic Algorithm [25] 138 CWE-362 Race Condition Cross-site scripting and SQL injection are the 1-2 punch of security weaknesses in 2010. Even when a software package doesn't primarily run on the web, there's a good chance that it has a web-based management interface or HTML-based output formats that allow cross-site scripting. For data-rich software applications, SQL injection is the means to steal the keys to the kingdom. The classic buffer overflow comes in third, while more complex buffer overflow variants are sprinkled in the rest of the Top 25.

    Read the article

  • Introduction to the ADF Debugger

    - by Shay Shmeltzer
    Not that you'll ever need this blog entry - after all there are never bugs in the code that YOU write. But maybe one day one of your peers will ask you for help debugging their ADF application so here we go... One of the cool features of JDeveloper and ADF is the ADF Debugger - a way to debug the declarative pars of Oracle ADF. The debugger goes beyond your regular Java debugger and shows you in a clear way specific information related to Oracle ADF - things like where are you in the taskflow/region hierarchy, what is in your various scopes, what is the value of a specific EL and much more. However, from the number of posts on OTN where people are saying "I placed a System.out.println() to see what the value was...", it seems that not many are familiar with the power of the debugger. So here is a short demo that shows you some aspects of the debugger such as: Setting breakpoints on various ADF artifacts The ADF structure window The ADF Data window The EL Evaluater window Want to learn more about debugging ADF applications - I highly recommend that you go back in time to 2009 and attend Steve Muench's OOW presentation about ADF debugging. Can't travel in time yet? Then the second best option is to look at his very clear ADF Debugging Slides, which were the inspiration to the above demo.

    Read the article

  • Using MVC with a retained mode renderer

    - by David Gouveia
    I am using a retained mode renderer similar to the display lists in Flash. In other words, I have a scene graph data structure called the Stage to which I add the graphical primitives I would like to see rendered, such as images, animations, text. For simplicity I'll refer to them as Sprites. Now I'm implementing an architecture which is becoming very similar to MVC, but I feel that that instead of having to create View classes, that the sprites already behave pretty much like Views (except for not being explicitly connected to the Model). And since the Model is only changed through the Controller, I could simply update the view together with the Model in the controller, as in the example below: Example 1 class Controller { Model model; Sprite view; void TeleportTo(Vector2 position) { model.Position = view.Position = position; } } The alternative, I think, would be to create View classes that wrap the sprites, make the model observable, and make the view react to changes on the model. This seems like a lot of extra work and boilerplate code, and I'm not seeing the benefits if I'm just going to have one view per controller. Example 2 class Controller { Model model; View view; void TeleportTo(Vector2 position) { model.Position = position; } } class View { Model model; Sprite sprite; View() { model.PropertyChanged += UpdateView; } void UpdateView() { sprite.Position = model.Position; } } So, how is MVC or more specifically, the View, usually implemented when using a retained-mode renderer? And is there any reason why I shouldn't stick with example 1?

    Read the article

  • Collision Detection for a 2D RPG

    - by PHMitrious
    First of all, I have done some research on this topic before asking, and I'm asking this question as a mean to get some opinions on this topic, so I don't make a decision only on my own, but taking into account other people's experience as well. I'm starting a 2D online RPG project. I am using SFML for graphics and input and I'm creating a basic game structure and all for the game, creating modules for each part of the game. Well, let me get to the point I just wanted to give you guys some context. I want to decide on how I'm going to work with collision detection. Well I'm kinda going to work on maps with a tile map divided in layers (as usual) and add an extra 2 layers - not exactly in the map - for objects. So I'll have collisions between objects and agents (players - npcs - monsters - spells etc) and agents and tiles. The seconds one can be easily solved the first one need a little bit of work. I considered both creating a basic collision test engine using polygons and a quadtree to diminish tests since I'm going to be working with big maps with lots of objects - creating both a physical and graphical world representation. And I also considered using a physics engine like Box2D for collision tests. I think the first approach would take more work on my part but the second one would have the overhead of using a whole physics engine for just collision detection and no physics. What do you guys think ?

    Read the article

  • Title of the page in search results and title of google's cached version are different. Why?

    - by Azmorf
    Check this: http://www.google.com/search?q=site:gunlawsbystate.com+kansas+gun+laws The title of the first result is "Kansas Gun Laws - Gun Laws By State". Although, on the page google has cached the title is different: <title>Kansas Gun Laws - Kansas Gun Law - Reciprocity Guide</title> Google shows the title that has been on the site 2-3 months ago. Google bot has visited the website a lot of times since that, and as you see it even cached it (the latest version is of 15th Sept), however for some reason it doesn't change the title to the new one in the search results. We use hash-bang URL structure on this website. It completely meets google's requirements for AJAX websites (_escaped_fragment_ stuff). The issue I explained is happening with almost all hash-bang pages that got indexed. Questions: Why does it keep old page title in the search results? Can it be connected to the fact that I'm using hash-bang URLs? There are lots of pages on the site that have the same issue, all of them have hash-bang URLs. Another thing I noticed is that Google's "Preview" feature doesn't work for any hash-bang URLs on the site. Did I do anything wrong? It has got cached versions of the pages, why wouldn't it generate a preview? Thanks (and sorry for my English) PS. Here's a weird thing I also noticed: this search query https://www.google.com/search?q=Kansas+Gun+Laws+-+Reciprocity+Guide shows the correct title for the same page as in the example above. Why does google show different titles for the same page when you run different queries?

    Read the article

  • Is there a language more general than Lisp?

    - by Jon Purdy
    I've been programming for a long time, and writing in Lisp (well, mostly Scheme) for a little less. My experience in these languages (and other functional languages) has informed my ability to write clean code even with less powerful tools. Lisp-family languages have lovely facilities for implementing every abstraction in common use: S-expressions generalise structure. Macros generalise syntax. Continuations generalise flow control. But I'm dissatisfied. Somehow, I want more. Is there a language that's more general? More powerful? As great as Lisp is, I find it hard to believe no one has come up with anything (dare I say) better. I'm well aware that ordinarily a question like this ought to be closed for its argumentative nature. But there seems to be a broad consensus that Lisp represents the theoretical pinnacle of programming language design. I simply refuse to accept that without some kind of proof. Which I guess amounts to questioning whether the lambda calculus is in fact the ideal abstraction of computation.

    Read the article

  • Implmenting RLE into a tilemap or how to create a large 3D array?

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages. Edit: As Will posted, RLE sounds like the best method for achieving a fast 3D array. However I'm struggling to understand how I would even start to implement it? Would I create a 4D array the 4th being something which controls how many to skip? Or would the x-axis simply change altogether and have large gaps in between - for example [5][y][z] would skip 5 tiles? Is there something really obvious here which I am missing? The number of z levels I'm trying to have is around 66, it would be preferably that I can have up to or more than 1000 in x and y.

    Read the article

  • Lightning fast forum based around metadata / tags? [closed]

    - by Dan W
    Possible Duplicate: What Forum Software should I use? I wonder if anything like this exists. I'd like to add a forum to my site, but instead of the usual forum/subforum/sub-subforum structure, I'd like to use a metadata/tag approach where everything exists as a single directory, and where there's a search field at the top which instantly (<0.5 sec) filters the threads to a particular keyword or keywords. Also, as the admin, I would be able to add highly visible buttons at the top, which can be clicked on for the main categories I choose for the forum (nevertheless, users can also add tags to their own threads outside of these default main tags I supply if they wish). This approach, if done properly, is more powerful, efficient, maintenance free, scalable and friendly than a standard forum, so I was hoping someone had the same idea and made something out of it. It couldn't be that hard. I'd want the speed to be up to (or near) the standard of this: http://forum.dlang.org/ Other forums (e.g.: phpBB) are orders of magnitude worse than that in terms of latency (posting or browsing), and I think that is wrong, even in principle ;)

    Read the article

  • Ensuring non conflicting components in a modular system

    - by Hailwood
    So lets say we are creating a simple "modular system" framework. The bare bones might be the user management. But we want things like the Page Manager, the Blog, the Image Gallery to all be "optional" components. So a developer could install the Page Manager to allow their client to add a static home page and about page with content they can easily edit with a wysiwyg editor. The developer could then also install the Blog component to allow the client to add blog entries. The developer could then also install the Gallery component to allow the client to show off a bunch of images. The thing is, all these components are designed to be independent, so how do we go about ensuring they don't clash? E.g. ensuring the client doesn't create a /gallery page with the Page Manager and then wonder why the gallery stopped working, or the same issue with the Blog component, assuming we allow the users to customize the URL structure of the blog (because remember, the Page Manager doesn't necessarily have to be there, so we might not wan't our blog posts to be Date/Title formatted), likewise our clients aren't always going to be happy to have their pages under pages/title formatting. My core question here is, when building a modular system how to we ensure that the modules don't conflict without restricting functionality? Do we just leave it up to the clients/developer using the modules to ensure they get setup in a way that does not conflict?

    Read the article

  • Prioritize compiler functionality/tasks, when designing a new language

    - by Mahdi
    Well, the question should be so hard to ask and I expect couple of down votes, however, I'm really interested to have your ideas and recommendations. :) I've already made a very simple compiler, with a few and limited functionality. Now I'm getting more on it to make it more like a real-world compiler. I definitely need to start over 'cause I've much more experience and ideas in this area rather a few years ago. So, I want to know, right now, from the very first step again, which tasks/features for the new compiler should implement first and which tasks has lower priority rather than others? For example, I'd say, first I'd go to decide about the object-oriented structure for the new language, but you might say, hey, just go for a compiler that could define a variable, when you finished that, then start thinking about OOP designs ... I prefer to hear the pros and cons for your suggestions also. Actually I like to start from Bottom to Top, where I could add simplest tasks first, and later adding more complex ones, but I'm totally open for any new ideas, and really appreciate that. Also please consider that I'm thinking about the design concepts. Actually I expect answers like: Priority from Highest to Lowest: variables, because .... functions, because .... loops, because .... ... Not: define a syntax for your new language, and start parsing your source code ...

    Read the article

  • Novice prototyping a massive multiplayer webpage based gaming system

    - by Sean Hendlin
    I'm trying to build a website based game in which various pages of the site act as different areas of the game. I am wondering what you would recommended as a design structure. Which languages would be best if building what will hopefully becomes a massive system able to scale to massive amounts of users. I am wondering if and how various elements from differing languages could be meshed to interact with each other. For example could I use html5, javascript, and PHP? What about asp.net how might that factor in? I'm a newbie programmer but I've been working on this idea for years and I want to build it to reality. Your comments and suggestions are appreciated. P.S.: The game is not all graphics and animation (though flash like appearance and some animation would be nice). What I am thinking of is essentially a heavily gamified system of forms. And LOTS of data in many different categories cross referencing each-other. I'm not sure how to go about structuring the collection of data. Also while I know javascript can be used to process some functions, I'm wondering what sort of base system I would need to handle the server side processing of what I am expecting to be some pretty significant algorithm processing. That is to say I expect to have many many many functions and I'm not sure how to mange this using javascript. I feel like they would be forgotten, mixed up, disorganizes as they essentially only exist where they are coded. I guess I need to learn something of libraries? OK, Thank you! Is enough from me for now.

    Read the article

  • Introducing the New Boot Framework in CE 7

    - by Kate Moss' Open Space
    CE 7 introduces a new boot loader framework, BLDR (platform\common\src\common\bldr\). Some people like its powerful and flexbility, others may feel its too complicate as a boot loader framework. Despite to the favor, it is already there; so let's take a look at its features. Unlike the previous BL framwork (CE7 still provides it in platform\common\src\common\boot\) is a monolithic library, the new framework has more architecture structure. It not only defines main body but also provides rich components, such as filesystem (BinFS/FAT), download transportations, display, logging and block devices: bios INT13, FAL, IDE, Flash ( and etc. Note that in the block device category, the FAL is for legacy FMD/FAL, Flash is for latest MSFlash. Some of you may have encountered MSFlash MDD/PDD compatible partition is hard to created in bootloader and now it provides a clean solution! (Since this is a big topic, I will introduce it in future post) Today, I am going to show you some basic helper components - Image Loading functions. When OS image stored in the block device, it can be a file format, says your NK.BIN in the FAT volume or a RAW format, says the image is programmed to a BINFS partition. For the first one you can use BootFileSystemReadBinFile (platform\common\src\common\bldr\fileSystem\utils\fileSystemReadBinFile.c) and use BootBlockLoadBinFsImage (platform\common\src\common\bldr\block\utils\loadBinFs.c) to load from a partition. Need a sample code? No problem, the BootLoaderLoadOs in platform\cepc\src\boot\bldr\loados.c just provide a perfect example.

    Read the article

  • Oracle Tutor: Document Audit and Maintenance

    - by Emily Chorba
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} Perhaps the most critical phase in the process of documenting policies and procedure -- and the greatest challenge to owners -- is the maintenance of published documents. Documents must reflect current practice and they must be accurate. The most effective way to ensure this is through the regular audit of documents. In the Tutor environment, a Document Owner must audit each of his/her documents once every 6 to 12 months to verify that the document reflects actual practice. If it does not, the document is updated or employees are retrained (depending on the nature of the discrepancy). If a document update is required, the Tutor system enables the owner to modify and redistribute the document within one work day. This is possible because: Documents contain a minimum of detail, thereby reducing the edits. Document format and structure are simple, so changes are easy to identify The Tutor Author software tool enables the Document Owner or the Document Administrator to update the file quickly. The Document Administrator verifies the document format and integration, publishes the document, and distributes it to all affected employees, thereby freeing the Document Owner of the more tedious tasks. Learn More For more information about Tutor, visit Oracle.Com or the Tutor Blog. Post your questions at the Tutor Forum. Emily Chorba Principle Product Manager Oracle Tutor & UPK

    Read the article

  • Turn-based JRPG battle system architecture resources

    - by BenoitRen
    The past months I've been busy programming a 2D JRPG (Japanese-style RPG) in C++ using the SDL library. The exploration mode is more or less done. Now I'm tackling the battle mode. I have been unable to find any resources about how a classic turn-based JRPG battle system is structured. All I find are discussions about damage formula. I've tried googling, searching gamedev.net's message board, and crawling through C++-related questions here on Stack Exchange. I've also tried reading source code of existing open source RPGs, but without a guide of some sort it's like trying to find a needle in a haystack. I'm not looking for a set of rules like D&D or anything similar. I'm talking purely about code and object structure design. A battle system asks the player for input using menus. Next the battle turn is executed as the heroes and the enemies execute their actions. Can anyone point me in the right direction? Thanks in advance.

    Read the article

  • Designing web-based plugin systems correctly so they don't waste as many resources?

    - by Xeoncross
    Many CMS systems which rely on third parties for much of their code often build "plugin" or "hooks" systems to make it easy for developers to modify the codebase's actions without editing the core files. This usually means an Observer or Event design pattern. However, when you look at systems like wordpress you see that on every page they load some kind of bootstrap file from each of the plugin's folders to see if that plugin will need to run that request. Its this poor design that causes systems like wordpress to spend many extra MB's of memory loading and parsing unneeded items each page. Are there alternative ways to do this? I'm looking for ideas in building my own. For example, Is there a way to load all this once and then cache the results so that your system knows how to lazy-load plugins? In other words, the system loads a configuration file that specifies all the events that plugin wishes to tie into and then saves it for future requests? If that also performs poorly, then perhaps there is a special file-structure that could be used to make educated guesses about when certain plugins are unneeded to fullfil the request. Any ideas? If anyone wants an example of the "plugin" concept you can find one here.

    Read the article

  • Making LISPs manageable

    - by Andrea
    I am trying to learn Clojure, which seems a good candidate for a successful LISP. I have no problem with the concepts, but now I would like to start actually doing something. Here it comes my problem. As I mainly do web stuff, I have been looking into existing frameworks, database libraries, templating libraries and so on. Often these libraries are heavily based on macros. Now, I like very much the possibility of writing macros to get a simpler syntax than it would be possible otherwise. But it definitely adds another layer of complexity. Let me take an example of a migration in Lobos from a blog post: (defmigration add-posts-table (up [] (create clogdb (table :posts (integer :id :primary-key ) (varchar :title 250) (text :content ) (boolean :status (default false)) (timestamp :created (default (now))) (timestamp :published ) (integer :author [:refer :authors :id] :not-null)))) (down [] (drop (table :posts )))) It is very readable indeed. But it is hard to recognize what the structure is. What does the function timestamp return? Or is it a macro? Having all this freedom of writing my own syntax means that I have to learn other people's syntax for every library I want to use. How can I learn to use these components effectively? Am I supposed to learn each small DSL as a black box?

    Read the article

  • How should I generate and store the boundries of a cave?

    - by Bob Roberts
    I am making a small cave copter game (seriously, where did this type of game come from anyway) and I am trying to figure out how to make and store the procedural generated walls. I am thinking about creating the walls by randomly picking two points away from the center of the screen. They will be no closer than the height of helicopter and no further than the edge of the screen, weighted to prefer to go in the same direction as the point prior so I end up with stalactites and stalagmites and not just noise, at set intervals of distance. To store, perhaps parallel arrays/lists, one for distance from center to top screen and one for distance from center to bottom. Am I way off base with my thinking? I just want the cave to be varied and challenging, I just have never worked with generating data like this. Edit: Woah, I just realized that my idea would lead to a player being able to stay in the middle of the screen and win. That isn't right at all. So the very basis of how I was going to generate is wrong. Edit 2: I also realized I left out a very crucial point. Part of the mechanics of the game will let the player go backwards therefor the data structure should be continuous.

    Read the article

  • How to prevent duplication of content on a page with too many filters?

    - by Vikas Gulati
    I have a webpage where a user can search for items based on around 6 filters. Currently I have the page implemented with one filter as the base filter (part of the url that would get indexed) and other filters in the form of hash urls (which won't get indexed). This way the duplication is less. Something like this example.com/filter1value-items#by-filter3-filter3value-filter2-filter2value Now as you may see, only one filter is within the reach of the search engine while the rest are hashed. This way I could have 6 pages. Now the problem is I expect users to use two filters as well at times while searching. As per my analysis using the Google Keyword Analyzer there are a fare bit of users that might use two filters in conjunction while searching. So how should I go about it? Having all the filters as part of the url would simply explode the number of pages and sticking to the current way wouldn't let me target those users. I was thinking of going with at max 2 base filters and rest as part of the hash url. But the only thing stopping me is that it would lead to duplication of content as per Google Webmaster Tool's suggestions on Url Structure.

    Read the article

  • Software development project inception phase

    - by john ryan
    Currently our team develops Web Applications and now we are going to Windows Forms applications. I have created the inception phase for our Windows Forms project structure. eg: ApplicationSolution --> Security Project(Login Authentication) a. Users will be registered with different applications in our application database. eg: ProjectApplicationId|ProjectName | UserId 1 |ProjectApplication1| user 2 |ProjectApplication2| user b. Execute Application (Start) c. On Security dialog, application automatically get the userid of the user and see all the application it is registered using System.Security.Principal.WindowsIdentity.GetCurrent() eg: Prototype Welcome User! Please Choose Appliations you are registered on below: ProjectApplication1 <--this will be a dropdown ProjectApplication2 Password: [*********************] [Access Application Button] d. User selects the application with its password e. If the password is incorrect (application.exit()) else execute Selected Application eg: ProjectApplication1 is selected then execute ProjectApplication1 --> ProjectApplication1 --> ProjectApplication2 --> Many to come ++ if ProjectApplications has been closed then restart security Application. My questions on this use case: Is my use case possible? Can you give me any recommendations ? Currently we use setup and deployment to create installer in each Windows Forms application.

    Read the article

< Previous Page | 153 154 155 156 157 158 159 160 161 162 163 164  | Next Page >