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  • std::map for storing static const Objects

    - by Sean M.
    I am making a game similar to Minecraft, and I am trying to fine a way to keep a map of Block objects sorted by their id. This is almost identical to the way that Minecraft does it, in that they declare a bunch of static final Block objects and initialize them, and then the constructor of each block puts a reference of that block into whatever the Java equivalent of a std::map is, so there is a central place to get ids and the Blocks with those ids. The problem is, that I am making my game in C++, and trying to do the exact same thing. In Block.h, I am declaring the Blocks like so: //Block.h public: static const Block Vacuum; static const Block Test; And in Block.cpp I am initializing them like so: //Block.cpp const Block Block::Vacuum = Block("Vacuum", 0, 0); const Block Block::Test = Block("Test", 1, 0); The block constructor looks like this: Block::Block(std::string name, uint16 id, uint8 tex) { //Check for repeat ids if (IdInUse(id)) { fprintf(stderr, "Block id %u is already in use!", (uint32)id); throw std::runtime_error("You cannot reuse block ids!"); } _id = id; //Check for repeat names if (NameInUse(name)) { fprintf(stderr, "Block name %s is already in use!", name); throw std::runtime_error("You cannot reuse block names!"); } _name = name; _tex = tex; //fprintf(stdout, "Using texture %u\n", _tex); _transparent = false; _solidity = 1.0f; idMap[id] = this; nameMap[name] = this; } And finally, the maps that I'm using to store references of Blocks in relation to their names and ids are declared as such: std::map<uint16, Block*> Block::idMap = std::map<uint16, Block*>(); //The map of block ids std::map<std::string, Block*> Block::nameMap = std::map<std::string, Block*>(); //The map of block names The problem comes when I try to get the Blocks in the maps using a method called const Block* GetBlock(uint16 id), where the last line is return idMap.at(id);. This line returns a Block with completely random values like _visibility = 0xcccc and such like that, found out through debugging. So my question is, is there something wrong with the blocks being declared as const obejcts, and then stored at pointers and accessed later on? The reason I cant store them as Block& is because that makes a copy of the Block when it is entered, so the block wouldn't have any of the attributes that could be set afterwards in the constructor of any child class, so I think I need to store them as a pointer. Any help is greatly appreciated, as I don't fully understand pointers yet. Just ask if you need to see any other parts of the code.

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  • Did You Know? What PreCon would I take if I were attending TechEd?

    - by Kalen Delaney
    TechEd starts in 3 weeks, and I'm not going to make it this year. I had very much wanted to visit New Orleans post-Katrina and see the recovery for myself. I attended a couple of TechEd's there many years ago, but my primary reason for visiting that fabulous city was because my daughter went to school there. She graduated from Tulane University in 1999, but it just so happened that every time TechEd was there, it was after school was over for the year, so I never got to combine my conference trip...(read more)

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  • C++ difference between "char *" and "char * = new char[]"

    - by nashmaniac
    So, if I want to declare an array of characters I can go this way char a[2]; char * a ; char * a = new char[2]; Ignoring the first declaration, the other two use pointers. As far as I know the third declaration is stored in heap and is freed using the delete operator . does the second declaration also hold the array in heap ? Does it mean that if something is stored in heap and not freed can be used anywhere in a file like a variable with file linkage ? I tried both third and second declaration in one function and then using the variable in another but it didn't work, why ? Are there any other differences between the second and third declarations ?

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  • Windows 7 64-bit installation from alternative media (no DVD/USB Flash drive)

    - by Niels Willems
    Greetings I currently have Windows 7 x86 installed on my computer. I want to install Windows 7 x64 on a different partition on my computer. However there is a little issue, I cannot run the x64 install from Windows 7 x86 which I currently have. I was planning to Install Windows 7 x64 on another partition to then boot up from that partition to install it on the partition I actually want my OS on. Once that is complete I could just format the partition from the Windows 7 x64 that I didn't need anymore. But the installer will not run from the x86 version of Windows 7 even though I do not want to upgrade that Windows directly. The reason I'm doing this in such a weird way is that my optical drive is broken and I'm really not into buying a new one since I would use it like once every year or so. I also don't have a USB Flash Drive which is big enough to hold the installation files. As far as I'm aware I cannot use an external hard drive such as this one, which I do have. Are there any alternatives in which I can install Windows 7 x64 or am I forced into buying a USB Flash Drive or new optical drive? Thank you in advance for your replies. Edit: This picture shows my current partitions on my laptop. I want to get Windows 7 x64 on the C partition but have to install it first on the F partition to then boot up the F partition windows to format C and install x64 on that one. My external drive is J. Edit 2: No alternative computer which has a DVD drive, install files are located on an iso from MA3D. To install my 32 bit version I mounted the ISO in Daemon Tools to replace my Windows Vista but since I cannot run 64 bit into my 32 bit OS this doesn't work.

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  • How should I monitor memory usage/performance in SunOS/Solaris?

    - by exhuma
    Last week we decided to add some SunOS (uname -a = SunOS bbs-sam-belair 5.10 Generic_127128-11 i86pc i386 i86pc) machines into our running munin instance. First off, the machines are pre-configured appliances, so, I want to avoid touching the system too much without supervision of the service provider. But adding it to munin was fairly easy by writing a small socket-service (if anyone is interested, I put it up on github: https://github.com/munin-monitoring/contrib/tree/master/tools/pypmmn) Yesterday, I implemented/adapted the required plugins for our machines. And here the questions start: First, I have not found a way to determine detailed memory usage values. I get the total memory by running prtconf | grep Memory, and the free memory using vmstat. Fiddling together a munin-plugin, gives me the following graph: This is pretty much uninformative. Compare this to the default plugin for linux nodes which has a lot more detail: Most importantly, this shows me how much memory is actually used by applications. So, first question: Is it possible to get detailed memory information on SunOS with the default system tools (i.e. not using top)? Onto the next puzzle: Seeing the graphs, I noticed activity in the "Paging in/out" graphs, even though the memory graph still has unused memory: Upon further investigation, I found out that df reports that /tmp is mounted on swap. Drilling around on the web, I understood that df will display swap, but in fact, it's mounted as a tmpfs. Now I don't know if this explains the swap activity. The default munin-plugin for solaris uses kstat -p -c misc -m cpu_stat to get these values. I find it already strange that this is using the cpu_stat module. So maybe I simply misinterpret the "paging" graphs? Second question: Do the paging graphs indicate that parts of the memory are paged to disk? Or is the activity caused by file operations in /tmp?

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  • Swap and hibernation

    - by maaartinus
    I saw a lot of recommendations claiming that for hibernation the swap partition/file must be at least as large as the main memory. This makes no sense to me. Lets assume I have 8 GB of main memory and 8 GB swap area and want to hibernate: case 1: I'm using 4 GB of virtual memory - 8 GB of swap is unnecessarily large. case 2: I'm using 8 GB of virtual memory - 8 GB of swap is just right. case 3: I'm using 12 GB of virtual memory - 8 GB of swap is too small. The outcome is: A swap area of size equal to the memory size is sufficient for hibernate IFF it doesn't get used for swapping at all. So what is the reason behind the claim that you need at least as much swap area as main memory for hibernate to work? I know that virtual memory gets used for caching too, and that the cache may be simply discarded, but what happens to hibernation if a program allocates 12 GB of virtual memory (given the above memory and swap sizes)?

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  • C++ simple arrays and pointers question

    - by nashmaniac
    So here's the confusion, let's say I declare an array of characters char name[3] = "Sam"; and then I declare another array but this time using pointers char * name = "Sam"; What's the difference between the two? I mean they work the same way in a program. Also how does the latter store the size of the stuff that someone puts in it, in this case 3 characters? Also how is it different from char * name = new char[3]; If those three are different where should they be used I mean in what circumstances?

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  • SQLbits London 2012 - Demos

    - by Adam Machanic
    Thanks to everyone who attended my sessions last Friday and Saturday at SQLbits! It was great to meet many new people, not to mention spending some time exploring one of my favorite cities, London. Attached are the demos for each of the two talks I delivered: Query Tuning Mastery: The Art of and Science of Manhandling Parallelism As a database developer, your job boils down to one word: performance. And in today's multi-core-driven world, query performance is very much determined by how well you're...(read more)

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  • Flash Player 11.3 et AIR 3.3 disponibles en versions bêta : améliorations de Stage3D, support de NetStream et Stylus pour Android

    Flash Player 11.3 et AIR 3.3 disponibles en versions bêta améliorations de Stage3D, support de NetStream, Stylus pour Android et débogage USB Flash Player 11.3, le lecteur multimédia et AIR 3.3 la plateforme d'applications media riche sont disponibles en versions bêta. Pour cette version de Flash Player, Adobe c'est une fois de plus concentrer sur l'intégration d'un ensemble de fonctionnalités rendant la plateforme plus attractive. Flash Player 11.3 Beta apporte le support du clavier en mode plein écran. Cette fonctionnalité permet aux développeurs de déterminer si l'application est en mode plein écran et d'utiliser toutes les fonctionnalités du clavier disponibles. Le mode protégé...

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  • xen domUs crashes or unavailability

    - by Rush
    I've xen server with 8 domU. Server is Xeon E31270 with 16gb ram. I think it is enough for 8 machines. Sometimes domU's crashes and i can't figure out the reason. After crash i can connect to console and there is somthing like this: Oct 8 22:20:49 server kernel: [30892.320780] lowmem_reserve[]: 0 0 0 0 Oct 8 22:20:49 server kernel: [30892.320790] Node 0 DMA: 10*4kB 3*8kB 13*16kB 10*32kB 7*64kB 3*128kB 2*256kB 2*512kB 1*1024kB 2*2048kB 0*4096kB = 8080kB Oct 8 22:20:49 server kernel: [30892.320817] Node 0 DMA32: 648*4kB 2*8kB 1*16kB 0*32kB 1*64kB 0*128kB 0*256kB 0*512kB 1*1024kB 1*2048kB 0*4096kB = 5760kB Oct 8 22:20:49 server kernel: [30892.320842] 1491 total pagecache pages Oct 8 22:20:49 server kernel: [30892.320847] 0 pages in swap cache Oct 8 22:20:49 server kernel: [30892.320852] Swap cache stats: add 0, delete 0, find 0/0 Oct 8 22:20:49 server kernel: [30892.320858] Free swap = 0kB Oct 8 22:20:49 server kernel: [30892.320862] Total swap = 0kB Oct 8 22:20:49 server kernel: [30892.324024] 524288 pages RAM Oct 8 22:20:49 server kernel: [30892.324024] 11010 pages reserved Oct 8 22:20:49 server kernel: [30892.324024] 424467 pages shared Oct 8 22:20:49 server kernel: [30892.324024] 503538 pages non-shared Oct 8 22:20:49 server kernel: [30892.330308] apache2 invoked oom-killer: gfp_mask=0x200da, order=0, oom_adj=0 Oct 8 22:20:49 server kernel: [30892.330322] apache2 cpuset=/ mems_allowed=0 Oct 8 22:20:49 server kernel: [30892.330330] Pid: 23938, comm: apache2 Not tainted 2.6.32-5-xen-amd64 #1 Oct 8 22:20:49 server kernel: [30892.330337] Call Trace: Oct 8 22:20:49 server kernel: [30892.330349] [<ffffffff810b7180>] ? oom_kill_process+0x7f/0x23f Oct 8 22:20:49 server kernel: [30892.330358] [<ffffffff810b76a4>] ? __out_of_memory+0x12a/0x141 Oct 8 22:20:49 server kernel: [30892.330367] [<ffffffff810b77fb>] ? out_of_memory+0x140/0x172 Oct 8 22:20:49 server kernel: [30892.330376] [<ffffffff810bb59c>] ? __alloc_pages_nodemask+0x4e5/0x5f5 Oct 8 22:20:49 server kernel: [30892.330385] [<ffffffff810cc224>] ? do_wp_page+0x386/0x707 Oct 8 22:20:49 server kernel: [30892.330395] [<ffffffff8100c3a5>] ? __raw_callee_save_xen_pud_val+0x11/0x1e Oct 8 22:20:49 server kernel: [30892.330404] [<ffffffff8100c369>] ? __raw_callee_save_xen_pmd_val+0x11/0x1e Oct 8 22:20:49 server kernel: [30892.330412] [<ffffffff810cdfc7>] ? handle_mm_fault+0x7aa/0x80f Oct 8 22:20:49 server kernel: [30892.330422] [<ffffffff8130f906>] ? do_page_fault+0x2e0/0x2fc Oct 8 22:20:49 server kernel: [30892.330433] [<ffffffff8130d7a5>] ? page_fault+0x25/0x30 Oct 8 22:20:49 server kernel: [30892.330439] Mem-Info: Oct 8 22:20:49 server kernel: [30892.330443] Node 0 DMA per-cpu: Oct 8 22:20:49 server kernel: [30892.330450] CPU 0: hi: 0, btch: 1 usd: 0 Oct 8 22:20:49 server kernel: [30892.330463] CPU 1: hi: 0, btch: 1 usd: 0 Oct 8 22:20:49 server kernel: [30892.330466] Node 0 DMA32 per-cpu: Oct 8 22:20:49 server kernel: [30892.330469] CPU 0: hi: 186, btch: 31 usd: 0 Oct 8 22:20:49 server kernel: [30892.330472] CPU 1: hi: 186, btch: 31 usd: 60 Oct 8 22:20:49 server kernel: [30892.330476] active_anon:342076 inactive_anon:115398 isolated_anon:0 Oct 8 22:20:49 server kernel: [30892.330477] active_file:268 inactive_file:481 isolated_file:0 Oct 8 22:20:49 server kernel: [30892.330477] unevictable:1125 dirty:2 writeback:13 unstable:0 Oct 8 22:20:49 server kernel: [30892.330478] free:3410 slab_reclaimable:1718 slab_unreclaimable:6946 Oct 8 22:20:49 server kernel: [30892.330478] mapped:899 shmem:113 pagetables:35697 bounce:0 Oct 8 22:20:49 server kernel: [30892.330502] Node 0 DMA free:8036kB min:32kB low:40kB high:48kB active_anon:1144kB inactive_anon:1268kB active_file:8kB inactive_file:8kB unevictable:0kB isolated(anon):0kB isolated(file):0kB present:11792kB mlocked:0kB dirty:0kB writeback:0kB mapped:0kB shmem:0kB slab_reclaimable:0kB slab_unreclaimable:224kB kernel_stack:16kB pagetables:1228kB unstable:0kB bounce:0kB writeback_tmp:0kB pages_scanned:0 all_unreclaimable? no Oct 8 22:20:49 server kernel: [30892.330518] lowmem_reserve[]: 0 2004 2004 2004 Oct 8 22:20:49 server kernel: [30892.330523] Node 0 DMA32 free:5604kB min:5708kB low:7132kB high:8560kB active_anon:1367160kB inactive_anon:460324kB active_file:1064kB inactive_file:1916kB unevictable:4500kB isolated(anon):0kB isolated(file):0kB present:2052320kB mlocked:4500kB dirty:8kB writeback:52kB mapped:3600kB shmem:452kB slab_reclaimable:6872kB slab_unreclaimable:27560kB kernel_stack:3528kB pagetables:141560kB unstable:0kB bounce:0kB writeback_tmp:0kB pages_scanned:992 all_unreclaimable? no Oct 8 22:20:49 server kernel: [30892.330539] lowmem_reserve[]: 0 0 0 0 Oct 8 22:20:49 server kernel: [30892.330544] Node 0 DMA: 1*4kB 2*8kB 13*16kB 10*32kB 7*64kB 3*128kB 2*256kB 2*512kB 1*1024kB 2*2048kB 0*4096kB = 8036kB Oct 8 22:20:49 server kernel: [30892.330579] Node 0 DMA32: 609*4kB 2*8kB 1*16kB 0*32kB 1*64kB 0*128kB 0*256kB 0*512kB 1*1024kB 1*2048kB 0*4096kB = 5604kB Oct 8 22:20:49 server kernel: [30892.330605] 1522 total pagecache pages Oct 8 22:20:49 server kernel: [30892.330610] 0 pages in swap cache Oct 8 22:20:49 server kernel: [30892.330615] Swap cache stats: add 0, delete 0, find 0/0 Oct 8 22:20:49 server kernel: [30892.330621] Free swap = 0kB Oct 8 22:20:49 server kernel: [30892.330625] Total swap = 0kB Oct 8 22:20:49 server kernel: [30892.333018] 524288 pages RAM Oct 8 22:20:49 server kernel: [30892.333018] 11010 pages reserved Oct 8 22:20:49 server kernel: [30892.333018] 424367 pages shared Oct 8 22:20:49 server kernel: [30892.333018] 503658 pages non-shared Seems like there isn't enough memory for this domU. But there is no any memory problems reported in munin monitoring: As you see system uses around 0.2G and 1G is available. So my question is: Is it xen specific problem, that real memory usage and memory usage that shows munin are different (I've never seen such problems oh real hardware machines)? Or maybe it is just monitoring problem, that can't catch moment when there is unusual high load and domU go down? And how I can to defeat this problem? it is really annoying to catch messages in e-mail that domU went down. Btw, such situation was when domU had 2G memory.

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  • Automatically kill a process if it exceeds a given amount of RAM

    - by chrisamiller
    I work on large-scale datasets. When testing new software, a script will sometimes sneak up on me, quickly grab all available RAM, and render my desktop unusable. I'd like a way to set a RAM limit for a process so that if it exceeds that amount, it will be killed automatically. A language-specific solution probably won't work, as I use all sorts of different tools (R, Perl, Python, Bash, etc). So is there some sort of process-monitor that will let me set a threshold amount of RAM and automatically kill a process if it uses more?

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  • Why the overhead when allocating objects/arrays in Java?

    - by Gnijuohz
    How many bytes an array occupies in Java? Assume It's a 64bit machine and also assume there are N elements in an array, so all these elements would take up 2*N, 4*N or 8*N bytes for different types of array. And a lecture in Coursera says that it would occupy 2*N+24, 4*N+24 or 8*N+24 bytes for a N element array and the 24 bytes is called overhead, but didn't explain why the overhead is needed. Also objects have overheads, which is 16 bytes. What exactly are these overheads? What are these 24/16 bytes composed of? Also, do these overheads only exist in Java? How about C, C++ and Python?

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  • kernel mem parameter

    - by Ashfame
    As a last resort to my question, I am yet to try the mem parameter of kernel to force it to use the specified amount of RAM. Short Summary - I can only see 3.2GB RAM on a 64bit OS and am not sure ifs a hardware limitation, so wants to try as I found a post on Ubuntuforums. My question is if its ok to play with my resident Ubuntu install or should I be using a live bootable usb? What values do I try (I have 6GB with only 3.2GB being usable) and how to keep it safe? I don't want to burn any of my hardware component at this point of time or make the system unbootable. Running Ubuntu 11.10 with kernel 3.0.0-13-generic

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  • Using "prevent execution of method" flags

    - by tpaksu
    First of all I want to point out my concern with some pseudocode (I think you'll understand better) Assume you have a global debug flag, or class variable named "debug", class a : var debug = FALSE and you use it to enable debug methods. There are two types of usage it as I know: first in a method : method a : if debug then call method b; method b : second in the method itself: method a : call method b; method b : if not debug exit And I want to know, is there any File IO or stack pointer wise difference between these two approaches. Which usage is better, safer and why?

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  • Flash Backed Write Cache (FBWC) without capacitor pack

    - by Martyn
    I brought a HP Smart Array P410 controller and it is installed and working fine in a HP Prolient Microserver with 4 drives in two RAID 1 arrays. I didn’t realise however that it came without any cache so would only work by directly writing straight to the disk, and the performance was horrible. So I then brought the 512MB Flash Backed Write Cache (FBWC) memory module as I was under the impression that with FBWC I would not need a battery. I got this idea from a forum post. "What do you guys think of the choice between 'BBWC' (battery backed write cache) and 'FBWC' (flash backed write cache)? The flashed based ones use non-volitile memory so need no battery." After installing the cache module however the server pretty much won’t boot. The P410 has a flashing amber light on it, and from the manual that doesn’t sound good. I’ve managed to get to the on board BIOS once and even managed to get to boot to the HP Array Configuration Utility (ACU) CD once, but every other time the Server continuingly reboots once it get to the POST screen and reads ARRAY INITILIZING %%%. The one time I reached the ACU, it reported a problem with the Cache Module. To me, it seems like the cache module is faulty, however the supplier tells me “Do you have an FBWC battery pack, p/n 587324-001, because that is required for the cache to work. If you have it, please complete an RMA form and we'll send a replacement / credit.” Does this sound right to you? I’ve been ordering the parts from the US and I don’t want to spend $77 + $40 p&p on a battery, wait a week for the shipping to find the card is faulty, and I don’t want to send back a working card?

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  • Shumway : une solution en JavaScript pour lire le Flash, le projet open-source soutenu par Mozilla s'appuie entièrement sur les technos Web

    Shumway : une solution open-source pour lire le Flash Et ses fichiers SWF, le projet est soutenu par Mozilla et s'appuie sur les technologies Web Du Flash, mais sans Flash. Voici ce que s'apprête à proposer la Fondation Mozilla avec son projet Shumway. Shumway est une manière ingénieuse de prendre en charge le rendu des fichiers SWF sans avoir à passer par Flash Player. Concrètement, il remplace le player par une machine virtuelle entièrement en JavaScript et utilise les technologies web (HTML5) pour jouer le fichier. Résultat, plus besoin d'installer de plug-in dans le navigateur. Ou de dépendre d'Adobe pour les éditeurs de navigateurs. Ce jeune projet s'ap...

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  • Browser support for internal corporate tools

    - by adam
    We are on the verge of a conversion. For years, our company supported only IE for its internal (intranet) home-built tools. Since a few of our users are still on XP, which means IE only goes up to 8... a heavily JS / jQuery site wont even load! We have been in the process of converting to use Chrome instead, to make use of its javascript performance. But, it has now been suggested that we support all common browsers... internally for these tools. Which means more development time to scale-back some of these new applications, more time to test in all browsers, and we are already under staffed. Are there any good informational sites/posts out there, that already make this argument?

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  • Computer freezing while watching Flash videos from net

    - by t3st
    I have a Windows 7 home basic, while watching videos from net (within 5 minutes) computer starts to freeze and shows 100 percent CPU usage. I first thought it's a browser issue but watching videos from different browsers also has the same issue. My system runs the latest Firefox browser and all my plugins (including Flash) is up-to-date. After this when I shutdown/restart the computer it will go to the login window with out any problem. From there when I tried to log in to any account, the system starts to freeze and again I have to start and run Windows in safe mode (which doesn't show any problem). I read it in an article to do these steps CMD->sfc/scannow chkdsk after that only my system works normally, even now I can't watch any videos on the net otherwise it starts freezing( I can watch downloaded videos in computer without a problem) and have to do the whole process once more (which takes a lot of time). while running sfc/scannow its showed results that some of the files are corrupted and it could not be repaired. Can this be the cause for freezing of my computer while running Flash videos? or is it a hardware related problem? What different steps do I have to take to correct those corrupt files? System restore works only some times.

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  • La BBC fait ressusciter Flash Player sur Android, mais uniquement au Royaume-Uni et pas pour longtemps

    Adobe a décidé de ne plus proposer Flash Player sur le Google Play Store et du même coup ne réalisera plus de mise à jour. Plus la peine de chercher Flash Player sur le Google Play Store, il n'existe plus. Il renonce au développement de son lecteur multimédia sur les smartphones sous Android. D'ailleurs, l'éditeur n'avait pas prévu de versions certifiées pour Android 4.1 Jelly Bean. Il ne l'avait même pas testé sur cette mouture. "Flash Player ne sera plus mis à jour pour les nouvelles configurations. Flash Player ne sera plus pris en charge sur les versions d'Android supérieures à 4.0.x", indique l'éditeur sur son blog officiel. Adobe précise toutefois qu'il maintiendra les correctifs concernant les failles de sécurité pour les appareils disposant ...

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  • Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi prochain, Adobe publie la liste des appareils mobiles concernés

    Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi prochain Adobe publie la liste des appareils mobiles concernés Mise à jour du 14/03/2011 La sortie de la deuxième version du lecteur Adobe Flash Player pour les mobiles est prévue pour le vendredi 18 mars prochain, mais il ne sera disponible ce jour-là qu'en version bêta pour les tablettes sous Android 3.0 alias Honeycomb. En revanche, Flash Player 10.2 sortira vendredi en version définitive sur l'Android Market pour Android 2.2 (Frayo) et 2.3 (Gingerbread) Cette disponibilité ne concerne toutefois qu'un nombre limité d'appareils mobil...

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  • Ubuntu swappiness

    - by Viswanath Kuchibhotla
    I have a laptop with 4 GB RAM and i3 processor. It runs very fast when I use windows, but it keeps slowing down on my Ubuntu when I use it continuously. I noticed that 500mb+ swap is getting used even if only 20% of RAM is only used, and I have a doubt that this is the reason for the slowness. I have already set the swappiness value to 10. Then how else can I change it? I spend most of my time in Ubuntu so this is very important for me.

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  • Tension between the dependency inversion principle and avoiding "new" in C++?

    - by Kazark
    I have seen a lot of advice that it is better to do Type object; than Type* object = new Type(); in C++ whenever possible. I understand the rational behind this and appreciate it. But according to my understanding, to practice dependency inversion requires pointers, e.g.: Type* object = new Implementation();. (Or am I wrong about that?) Is there an inherent tension between the DIP and avoiding new when using C++? If so, what patterns/principles/practices can be used to mitigate this tension?

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  • what's the overhead when allocating objects/arrays in Java?

    - by Gnijuohz
    How many bytes an array occupies in Java? Assume It's a 64bit machine and also assume there are N elements in an array, so all these elements would take up 2*N, 4*N or 8*N bytes for different types of array. And a lecture in Coursera says that it would occupy 2*N+24, 4*N+24 or 8*N+24 bytes for a N element array and the 24 byte is called overhead, but didn't explain it. Also objects have overheads, which is 16 bytes. What exactly are these overheads? Also, do these overheads only exist in Java? How about C, C++ and Python?

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  • WinRAR extracting file before checking password? [closed]

    - by opatachibueze
    I tried extracting an encrypted rar file today, and I discovered that I had to wait the same amount of time I'll wait before a file is extracted (extraction reaches 99% completion) for WinRAR to conclude it's the wrong password (winrar message: "CRC failed wrong password or corrupt file?") . My guess is that this file is somewhere on the Computer just before the detection, - it has to be and then gets deleted after it's verified that the password is not the same? Is there anyway I can forcefully get this file from the PC? Thanks.

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