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  • How is load average related to CPU utilization?

    - by Kaustubh P
    I am facing a load average of 3 since past 2 days. The CPU utilization is never above 40 % in all cases. Here are some screenshots of Server Density monitoring tool that I use. The process snapshot at the highest peak, @ 0:00 is as follows: And the process snapshot at the peak created at 12:00 is: My question is, even though CPU utilization is not 100 %, why am I facing a high average? PS: All snapshots are sorted by descending CPU utilization.

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  • Windows 2003 IIS FTP Server Migration w/ User Accounts

    - by Brad
    I'm trying to figure out the best way to migrate an FTP server from old hardware to new hardware. The server is on a domain, but not all the users setup on the server (to use FTP) are domain accounts, some are local to the server. For example, I have users both ways: domain\username machinename\username The new machine name will be different. So I need to copy all the files with permissions in tact from the old server to the new server. Then I need to convert all the user accounts from the old server to the new server. Then I need to change the file permissions so that they are no longer oldserver\username but newserver\username. Can this be accomplished all with CALCS? Is there an easy way that perhaps I'm missing?

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  • Server suffering serious speed drop

    - by Tar
    As you can see from the picture http://i.imgur.com/UpDZh.png), my server is suffering a serious drop in speed. This is intermittent and has been happening for the past 3 or 4 hours. The server has 1gbps uplink so I can't figure out why it's happening. Checking bandwidth monitoring tools like bwm-ng and dstat show normal speeds of like 150kb/s outbound traffic. Just now I was completely disconnected from SSH.

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  • How does superuser install app to run for normal user?

    - by RPfromPR
    As admin (root) for a group of computers, I have to now install a content filter on a shared Mac, to first catch illegal downloads, and to prevent future peer to peer DL by monitoring. I can install the OSX app for myself (as admin) and have it run for any new users, but I have to have it installed and enabled it for existing users. How can I install an OSX app, to run for normal users, when it requires that it be install as admin (root) for each user?

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  • install Munin on rhel4-32

    - by joetsuihk
    # cat /proc/version > Linux version 2.6.9-023stab048.6-enterprise (root@rhel4-32) (gcc version 3.4.5 20051201 (Red Hat 3.4.5-2)) #1 SMP Mon Nov 17 19:09:18 MSK 2008 This is Redhat4, right? and i do not have yum? http://munin-monitoring.org/wiki/LinuxInstallation do not work at all. Thx in advance

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  • Skyrim: Heavy Performance Issues after a couple of location changes

    - by Derija
    Okay, I've tried different solutions: ENB Series, removing certain mods, checking my FPS Rate, monitoring my resources, .ini tweaks. It's all just fine, I don't see what I'm missing. A couple of days ago, I bought Skyrim. Before I bought the game, I admit I had a pirated copy because my girlfriend actually wanted to buy me the game as a present, then said she didn't have enough money. Sick of waiting, I decided to buy the game by myself. The ridiculous part is, it worked better cracked than it does now uncracked. As the title suggests, after entering and leaving houses a couple of times, my performance obviously drops extremely. My build is just fine, Intel i5 quad core processor, NVIDIA GTX 560 Ti from Gigabyte, actually stock-OC, but manually downclocked to usual settings using appropriate Gigabyte software. This fixed the CTD issues I had before with both Skyrim and BF3. I have 4GB RAM. A website about Game Tweaks suggested that my HDD may be too slow. A screenshot of a Windows Performance Index sample with the subscription "This is likely to cause issues" showed the HDD with a performance index of 5.9, the exact same mine has, so I was playing with the thought to purchase an SSD instead, load games onto it that really need it like Skyrim, and hope it'd do the trick. Unfortunately, SSDs are likewise expensive, compared to "normal" HDDs... I'm really getting desperate about it. My save is gone because the patches made it impossible to load saves of the unpatched version and I already saved more than 80 times despite being only level 8, just because every time I interact with a door leading me to another location I'm scared the game will drop again. I can't even play for 30 mins straight anymore, it's just no fun at all. I've researched for a couple of days before I decided to post my question here. Any help is appreciated, I don't want to regret having bought the game... Since it actually is the best game I've played possibly for ever. Sincerely. P.S.: I don't think it's necessary to say, but still, of course I'm playing on PC. P.P.S.: After monitoring both my PC resources including CPU usage and HDD usage as well as the GPU usage, I don't see any changes even after the said event. P.P.P.S.: Original question posted here where I've been advised to ask here.

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  • What decent small-office level routers are there

    - by Glenn Slaven
    So let's say I have a network of less than 20 computers including a server that needs to be accessed externally. What router/firewall solutions would you recommend? It can be either hardware or software and would need to be able to do NAT Firewall DMZ Native VPN if possible Some form of network bandwidth monitoring Update: I've accepted the answer I liked but this question probably doesn't have a definitive answer, it would depend on your requirements. Please leave more suggestions with an explanation as to why it works well in your situation.

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  • What is the life cycle of the XNA GraphicsDevice on the Xbox 360?

    - by David Brown
    I'm working on an XNA project that doesn't use the built-in Game class, mostly for learning purposes (so I can mess with different game loop types, etc). It's only designed for the Xbox 360, because the hardware is consistent and I don't have to worry about compatibility among different PC hardware configurations. So far, it's working well and I can clear the screen to a color, but I'd like to make sure I handle the GraphicsDevice correctly before moving on. What exactly is the life cycle for the GraphicsDevice on the Xbox 360? Is it ever lost or reset automatically? I know that on Windows, it's lost when the window loses focus, but the Xbox obviously doesn't manage focus. It appears to even keep the graphics device when the Guide pops up, which is the closest thing I can find to "losing focus" on the Xbox. I'd like to think it's simply a matter of "fire and forget," which would make a lot of other things much easier (only needing to load content once, for instance). But I want to make sure.

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  • Where to go after Informix 4GL?

    - by Chris Harris
    We have a large homegrown ERP system written in Informix 4GL. Currently we are running on old Sun hardware, Solaris 8, and a ten year old version of 4GL and Informix. We need to move on, and one option obviously is to get the latest versions of 4GL & Informix, installed on new hardware (probably Linux/Intel). However I believe there are options for migrating 4GL programmes to other development platforms. Does anyone have experience of that? If so, what platforms, how did it go, what are the pros and cons?

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  • VMware vCenter Server Standard and Foundation Editions

    - by ToreTrygg
    Wondering whether anyone could advise as to the differences between these two products, from my understanding the difference is the latter allows control of more than 3 hosts. What I really wanted to know was, the (cool) features like chargeback and extended Application monitoring are they included in both versions or am I missing something....

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  • SQlite and zabbix

    - by chris
    Has anyone ever used sqlite as the only database for their zabbix server? I'll be monitoring a uplink ports on a couple hundred switches and a small number of other services such as radius or http servers. This will be on an oldish opteron server with 2 cpus and 8gb of ram.

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  • Porting a project to OpenGL3

    - by Decapsuleur
    Hi everyone, I'm working on a C++ cross-platform OpenGL application (Windows, Linux and MacOS) and I am wondering if some of you could share some advices on porting a large application to OpenGL 3. The reason I am looking into OpenGL 3 is because I think we could benefit a lot from using the new "Sync objects". Nvidia has supported such an extension since the Geforce 256 days (gl_nv_fences) but there seems to be no equivalent functionality on ATI hardware before OpenGL 3.0+... Our code makes quite heavy use of glut/freeglut, glu functions, OpenGL 2 extensions and CUDA (on supported hardware). The problem I am now facing is that "gl3.h" and "gl.h" are mutually incompatible (as stated in gl3.h). Do you guys know if there is a GL3 glut equivalent ? Also, looking at the CUDA-toolkit header files, it seems that GL-CUDA interoperability is only available when using older versions of OpenGL... (cuda_gl_interop.h includes gl.h...). Am I missing something ? Thanks a lot for your help.

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  • Why isn't my bundle getting passed?

    - by NickTFried
    I'm trying to pass a bundle of two values from a started class to my landnav app, but according to the debug nothing is getting passed, does anyone have any ideas why? package edu.elon.cs.mobile; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; public class PointEntry extends Activity{ private Button calc; private EditText longi; private EditText lati; private double longid; private double latd; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.pointentry); calc = (Button) findViewById(R.id.coorCalcButton); calc.setOnClickListener(landNavButtonListener); longi = (EditText) findViewById(R.id.longitudeedit); lati = (EditText) findViewById(R.id.latitudeedit); } private void startLandNav() { Intent intent = new Intent(this, LandNav.class); startActivityForResult(intent, 0); } private OnClickListener landNavButtonListener = new OnClickListener() { @Override public void onClick(View arg0) { Bundle bundle = new Bundle(); bundle.putDouble("longKey", longid); bundle.putDouble("latKey", latd); longid = Double.parseDouble(longi.getText().toString()); latd = Double.parseDouble(lati.getText().toString()); startLandNav(); } }; } This is the class that is suppose to take the second point package edu.elon.cs.mobile; import com.google.android.maps.GeoPoint; import com.google.android.maps.MapActivity; import com.google.android.maps.MapController; import com.google.android.maps.MapView; import com.google.android.maps.MyLocationOverlay; import com.google.android.maps.Overlay; import android.content.Context; import android.graphics.drawable.Drawable; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.location.Location; import android.location.LocationManager; import android.os.Bundle; import android.util.Log; import android.widget.EditText; import android.widget.TextView; public class LandNav extends MapActivity{ private MapView map; private MapController mc; private GeoPoint myPos; private SensorManager sensorMgr; private TextView azimuthView; private double longitudeFinal; private double latitudeFinal; double startTime; double newTime; double elapseTime; private MyLocationOverlay me; private Drawable marker; private GeoPoint finalPos; private SitesOverlay myOverlays; public LandNav(){ startTime = System.currentTimeMillis(); } public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.landnav); Bundle bundle = this.getIntent().getExtras(); if(bundle != null){ longitudeFinal = bundle.getDouble("longKey"); latitudeFinal = bundle.getDouble("latKey"); } azimuthView = (TextView) findViewById(R.id.azimuthView); map = (MapView) findViewById(R.id.map); mc = map.getController(); sensorMgr = (SensorManager) getSystemService(Context.SENSOR_SERVICE); LocationManager lm = (LocationManager)getSystemService(Context.LOCATION_SERVICE); Location location = lm.getLastKnownLocation(LocationManager.GPS_PROVIDER); int longitude = (int)(location.getLongitude() * 1E6); int latitude = (int)(location.getLatitude() * 1E6); finalPos = new GeoPoint((int)(latitudeFinal*1E6), (int)(longitudeFinal*1E6)); myPos = new GeoPoint(latitude, longitude); map.setSatellite(true); map.setBuiltInZoomControls(true); mc.setZoom(16); mc.setCenter(myPos); marker = getResources().getDrawable(R.drawable.greenmarker); marker.setBounds(0,0, marker.getIntrinsicWidth(), marker.getIntrinsicHeight()); me = new MyLocationOverlay(this, map); myOverlays = new SitesOverlay(marker, myPos, finalPos); map.getOverlays().add(myOverlays); } @Override protected boolean isRouteDisplayed() { return false; } @Override protected void onResume() { super.onResume(); sensorMgr.registerListener(sensorListener, sensorMgr.getDefaultSensor(Sensor.TYPE_ORIENTATION), SensorManager.SENSOR_DELAY_UI); me.enableCompass(); me.enableMyLocation(); //me.onLocationChanged(location) } protected void onPause(){ super.onPause(); me.disableCompass(); me.disableMyLocation(); } @Override protected void onStop() { super.onStop(); sensorMgr.unregisterListener(sensorListener); } private SensorEventListener sensorListener = new SensorEventListener() { @Override public void onAccuracyChanged(Sensor arg0, int arg1) { // TODO Auto-generated method stub } private boolean reset = true; @Override public void onSensorChanged(SensorEvent event) { newTime = System.currentTimeMillis(); elapseTime = newTime - startTime; if (event.sensor.getType() == Sensor.TYPE_ORIENTATION && elapseTime > 400) { azimuthView.setText(Integer.toString((int) event.values[0])); startTime = newTime; } } }; }

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  • Message pump in .NET Windows service

    - by Pickles
    I have a Windows Service written in C# that handles all of our external hardware I/O for a kiosk application. One of our new devices is a USB device that comes with an API in a native DLL. I have a proper P/Invoke wrapper class created. However, this API must be initialized with an HWnd to a windows application because it uses the message pump to raise asynchronous events. Besides putting in a request to the hardware manufacturer to provide us with an API that does not depend on a Windows message pump, is there any way to manually instantiate a message pump in a new thread in my Windows Service that I can pass into this API? Do I actually have to create a full Application class, or is there a lower level .NET class that encapsulates a message pump?

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  • How to stream sound from an esx virtual machine ?

    - by Adrien
    Hi, I try to play sound from my monitoring application, which is an xp virtual machine on VMware ESX 3, on a physical machine with a real sound card, but I can not add from the ESX console sound card. Currently, I transmit sound with opening an RDP session and play it in this session. I would like to play sound without openning RDP session, do you have a solution to add a virtual sound card and then stream it with vlc?

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  • Is there any way to limit the size of an STL Map?

    - by Nathan Fellman
    I want to implement some sort of lookup table in C++ that will act as a cache. It is meant to emulate a piece of hardware I'm simulating. The keys are non-integer, so I'm guessing a hash is in order. I have no intention of inventing the wheel so I intend to use stl::map for this (though suggestions for alternatives are welcome). The question is, is there any way to limit the size of the hash to emulate the fact that my hardware is of finite size? I'd expect the hash's insert method to return an error message or throw an exception if the limit is reached. If there is no such way, I'll simply check its size before trying to insert, but that seems like an inelegant way to do it.

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  • How to control a NSView, located in a dedicated NSWindow, from the main NSWindow designed to support

    - by Michael
    Hi, This is probably a simple problem for the high skilled Cocoa programmers, but I can't find how to control the graph in a separate window. I read carefully the Cocoa related books, go through many web notes,but I can't find a solution to my problem. The purpose is to use a dedicated window to draw the I=F(Vg) curves extracted by the GUI from a specific hardware. All the GUI and the hardware works fine ( thanks to the help provided by several members of stackoverflow) , but no way to send the parameters to the NSView to display the results. So far, the GUI class is based on a NSObject, the graphic class is NSView. Any idea, examples, links will be appreciated. Thank you so much. Michael

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  • How can I get latency info from Android's AudioTrack class?

    - by Ryan
    I've noticed that the C++ classes underlying the AudioTrack and AudioRecord APIs in Android both have a latency() method that is not exposed via JNI. As far as I can see, the latency() method in AudioRecord still does not take into account the hardware latency (they have a TODO comment for that), but the latency() method in AudioTrack does add in the hardware latency. I absolutely need to get this latency value from AudioTrack. Is there any possible way I can do this? I don't care what kind of crazy hack is needed as long as it doesn't require a rooted phone (the resulting code must still be packaged as an app on the market).

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  • Licensing your code in Mono

    - by Jerry
    I'm working with some code in Visual Studio. My parter-in-crime fellow developer has suggested that the code also be available to work under Mono. I'm impresed witht he work that is already done in Mono, but I'm very new to Mono, so I don't know what it can/cannot do. I've already written a class in C# using the .NET LicenseManager object. It writes to the windows registry, so I know I'll have to modify it so that it will use some compiler flags like #if Win32 or #if MONO. My question is two-fold: 1) Does Mono implement the same LicenseManager class structure? 2) If so, how do you guys lock down your code using LicenseManager in Linux? (i.e. Write to files, use a hardware dongle, compare to hardware serials, etc??)

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  • Generating/managing config files for hosted application

    - by mfinni
    I asked a question about config management, and haven't seen a reply. It's possible my question was too vague, so let's get down to brass tacks. Here's the process we follow when onboarding a new customer instance into our hosted application : how would you manage this? I'm leaning towards a Perl script to populate templates to generate shell scripts, config files, XML config files, etc. Looking briefly at CFengine and Chef, it seems like they're not going to reduce the amount of work, because I'd still have to manually specify all of the changes/edits within the tool. Doesn't seem to be much of a gain over touching the config files directly. We add a stanza to the main config file for the core (3rd-party) application. This stanza has values that defines the instance (customer) name the TCP listener port for this instance (not one currently used) the DB2 database name (serial numeric identifier, already exists, they get prestaged for us by the DBAs) three sub-config files, by name - they need to be created from 3 templates and be named after the instance The sub-config files define: The filepath for the DB2 volumes The filepath for the storage of objects The filepath for just one of the DB2 volumes (yes, redundant to the first item. We run some application commands, start the instance We do some LDAP thingies (make an OU for the instance, etc.) We add a stanza to the config file for our security listener that acts as a passthrough to LDAP instance name LDAP OU TCP port for instance DB2 database name We restart the security listener (off-hours), change the main config file from item 1, stop and restart the instance. It is now authenticating via LDAP. We add the stop and start commands for this instance to the HA failover scripts. We import an XML config file into the instance that defines things for the actual application for the customer - user names, groups, permissions, and business rules. The XML is supplied by the implementation team. Now, we configure the dataloading application We add a stanza to the existing top-level config file that points to a new customer-level config file. The new customer-level config file includes: the instance (customer) name the DB2 database name arbitrary number of sub-config files, by name Each of the sub-config files defines: filepaths to the directories for ingestion, feedback, backup, and failure those filepaths have a common path to a customer-specific folder, and then one folder for each sub-config file Each of those filepaths needs to be created We need to add this customer instance to our monitoring scripts that confirm the proper processes are running and can be logged into. Of course, those monitoring config files include the instance name, the TCP port, the DB2 database name, etc. There's also a reporting application that needs to be configured for the new instance. You get the idea. There's also XML that is loaded into WAS by the middleware team. We give them the values for them to plug into the XML - they could very easily hand us the template and we could give them back completed XML.

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  • Solaris cluster - what is running where

    - by Eddy
    Hello, how can one tell which resources (FS, process etc....) are part of a specific cluster configuration? IE: after logging in to the global zone, how can I identify the resources that are running under cluster monitoring? Regards, Edoardo

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