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  • Remove urls to unidex blog content from google, then copy blogs content to new blog [closed]

    - by sam
    Possible Duplicate: migrating PR / rankings from one site to another Ive been writing a blog for the past yr or so, with about 300 published articles, the blog have been running under a subdomain blog.mysite.com We are no looking to change the url of our site, so the blog is going to have to be ported over to a subdoamin on the new site. We would really like to keep the backlog / archive of all the articles we have written but dont wont to be penalized for having duplicate content, could we just remove / unindex the urls from google in webmaster tools then export the blog and import it back to our new blog ? Would google still see this a duplicate content or becuase ive removed the urls have they no longer got a copy of it ? thanks

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  • How does Google maintain its codes?

    - by John Maxim
    Pagerank algorithm is not revealed to any of their associates programmers, but only accessible by Larry Page or maybe Sergey Brin. I wonder how do they go about managing their coding? There are times when you need to build something up and you may need more hands to help with coding, but you may also want to keep some secrets to yourself, I'm not saying I have secrets, but I wonder how do they manage their coding. I'm sure there are some ways to do it decently and professionally. The reason why friendster failed was because one of the factors they lost control over their coding part. I think this is an interesting question. But not easy to answer, maybe only a marginal knew.

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  • Using your own gameloop logic on iphone?

    - by kkan
    I'm currently working on moving some android-ndk code to the iphone and have hit a wall. I'm new to iphone development, and from looking at some samples it seems that the main loop is handled for you and all you've got to do is override the render method on the view to handle the rendering and add a selector to handle the update methods. The render method itself lookslike it's attached to the windows refresh. But in android I've got my own game loop that controls the rendering and updates using c++ time.h. is it possible to implement the same here bypassing apple's loop? I'd really like the keep the structures of the code similar. Thanks!

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  • 2010: It’s a Wrap

    - by merrillaldrich
    So, last day of the year, and I can see many people are in a reflective mood. I don’t usually deep dive into goals or resolutions, but I’m not immune either :-). But I’ll try to keep this short and to-the-point. First a big shout out to Adam for letting me have a presence here on sqlblog.com. I am humbled by the other SQL experts we have on this site, and I am certainly one of the least qualified, but I hope my small contributions are useful. Also thanks, Adam, for all the other community support...(read more)

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  • Is it possible to get dragging work on a Macbook multi-touch touch pad

    - by lhahne
    I have a Macbook 5,1. That is to say that it is the only 13 inch aluminium Macbook as the later revisions were renamed Macbook Pro. Two-finger scrolling seems to work fine but dragging doesn't work. In OsX this works so that you point an object, click and keep your finger pressed on the touch pad while slide another finger to move the cursor. This causes weird and undefined behavior in Ubuntu as it seems the driver doesn't recognize this as dragging. Any ideas?

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  • A game, any game.

    - by dapostolov
    Armed with a game idea from my past, it is my intention to code and release this game idea using the Microsoft XNA technology. The game? A 2D isometric-ish battlefield type game to allow 2 players to fling and dodge fireballs. I called this game Wizard Wars. I've axed most of the content from my old game design document to keep the game as simple as possible. So let's see how easy it is to make a video game! D.

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  • How do I set up a virtual network interface with its own IP address?

    - by Stefano Palazzo
    I vaguely remember that it's possible to set up virtual network interfaces with their own IP addresses, using only one physical network connection. I can find a few guides on the internet that recommend setting these up in /etc/network/interfaces, but Ubuntu doesn't use this file. Therefore my question: What's the correct way of setting these up in recent versions of Ubuntu? As this is a laptop, and I need it to connect to all kinds of different networks, I want to keep the network manager and all its configuration. To be more clear: at the end of this, I want to have a new network interface (e.g. "eth42") with its own IP address, but using whatever is connected in network manager to send the actual packets. In NM, it should appear as if I just had a second ethernet adapter installed in my system.

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  • Thousands of 404 errors in Google Webmaster Tools

    - by atticae
    Because of a former error in our ASP.Net application, created by my predecessor and undiscovered for a long time, thousands of wrong URLs where created dynamically. The normal user did not notice it, but Google followed these links and crawled itself through these incorrect URLs, creating more and more wrong links. To make it clearer, consider the url example.com/folder should create the link example.com/folder/subfolder but was creating example.com/subfolder instead. Because of bad url rewriting, this was accepted and by default showed the index page for any unknown url, creating more and more links like this. example.com/subfolder/subfolder/.... The problem is resolved by now, but now I have thousands of 404 errors listed in the Google Webmaster Tools, which got discovered 1 or 2 years ago, and more keep coming up. Unfortunately the links do not follow a common pattern that I could deny for crawling in the robots.txt. Is there anything I can do to stop google from trying out those very old links and remove the already listed 404s from Webmaster Tools?

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  • going from closed-source to open-source [closed]

    - by mspoerr
    I am thinking of releasing the source code of my application (Freeware at the moment). It is written in C++ with VisualStudio 2008 and all used 3rd-party libs are free or open-source and platform independent. The idea to release the source-code is very old, but till now I did not want to show the code because I am not sure if it is nice/well designed (I am not a professional developer), but the application is growing and help would be very welcome, but I want to keep control... What do I need to consider? Is there any best practice for this scenario? The code itself is one thing, but there is much more like license, documentation, project settings, 3rd party libs, platform (Sourceforge, other?)

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  • How to change System default language on GNOME3?

    - by Vor
    I just installed GNOME3 on my Ubuntu. Everything worked fine till I restarted computer. Then I received a message if I want to change folders name to some other (different language, don't know what is this, but looks like Chinese). I pressed, 'keep old names' but it still changed all my folder names! And also the rest of the names. (like settings, and all that staff). So if you can give me the direction on where to click (cause all English names changed to non-English) and I simply don't know what does any of them means!

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  • SQL SERVER – Script to Find First Day of Current Month

    - by Pinal Dave
    Earlier I wrote a blog post about SQL SERVER – Query to Find First and Last Day of Current Month and it is a very popular post. In this post, I convert the datetime to Varchar and later on use it. However, SQL Expert Michael Usov has made a good point suggesting that it is not always a good idea to convert datetime to any other date format as it is quite possible that we may need it the value in the datetime format for other operation. He has suggested a very quick solution where we can get the first day of the current month with or without time value and keep them with datatype datetime. Here is the simple script for the same. -- first day of month -- with time zeroed out SELECT CAST(DATEADD(DAY,-DAY(GETDATE())+1, CAST(GETDATE() AS DATE)) AS DATETIME) -- with time as it was SELECT DATEADD(DAY,-DAY(GETDATE())+1, CAST(GETDATE() AS DATETIME)) Here is the resultset: Reference: Pinal Dave (http://blog.SQLAuthority.com)Filed under: PostADay, SQL, SQL Authority, SQL DateTime, SQL Function, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Please Help with ATI Radeon 4250 and Xinerama

    - by Luis Enrique
    I am using ubuntu 11.10 fresh install and I am having problems making the second screen to work, I remember before I was able to do it by extending the desktop to a larger number like 3840 X 1080 but since I am new I completely forgot how to do it, Now I have a philips 230 E monitor full 1920 X 1080 and a Toshiba tv HDMI and I want to activate the second monitor to be able to use Xinerama but I don't know how to go about this, I want to keep the Phillips as a primary monitor since it's the smaller one and use the TV from time to time to play videos movies and presentations. I installed all the additional drivers and don't know what else to do. I would prefer if I can use a list of exact commands to copy and paste onto the terminal since that is all I know how to use LOL . Thank you so much for your help. If you need more details of my mother board or video card or cpu just ask thank you. Luis

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  • tech-ed 2012

    - by foxjazz
    So, am not going to tech-ed this year.I didn't get much benefit from going last year, but I did meet a lot of nice folks.I am working on my first official Silverlight project, and it's going ok.I having a few issues which I may resolve with WCF services.I am still green around the edges with this technology, but I am getting the hang of it slowly.Learning a lot about IQueryable and how to handle databases.Depending on what I am looking todo, I may use some messaging services within the app.It has been a hard study the last month. Learning SL, JQuery, More CSS and website work, code-first.Node.js, SingalRThere seems to be a lot to do to keep up with the technology.Hope to post more often, but am hammering on something new, most of the time.

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  • What's the best way of marketing to programmers?

    - by Stuart
    Disclaimer up front - I'm definitely not going to include any links in here - this question isn't part of my marketing! I've had a few projects recently where the end product is something that developers will use. In the past I've been on the receiving end of all sorts of marketing - as a developer I've gotten no end of junk - 1000s of pens, tee-shirts and mouse pads; enough CDs to keep my desk tea-free; some very useful USB keys with some logos I no longer recognise; a small forest's worth of leaflets; a bulging spam folder full of ignored emails, etc... So that's my question - What are good ways to market to developers? And as an aside - are developers the wrong people to target? - since we so often don't have a purchasing budget anyways!

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  • Does Ubuntu generally post timely security updates?

    - by Jo Liss
    Concrete issue: The Oneiric nginx package is at version 1.0.5-1, released in July 2011 according to the changelog. The recent memory-disclosure vulnerability (advisory page, CVE-2012-1180, DSA-2434-1) isn't fixed in 1.0.5-1. If I'm not misreading the Ubuntu CVE page, all Ubuntu versions seem to ship a vulnerable nginx. Is this true? If so: I though there was a security team at Canonical that's actively working on issues like this, so I expected to get a security update within a short timeframe (hours or days) through apt-get update. Is this expectation -- that keeping my packages up-to-date is enough to stop my server from having known vulnerabilities -- generally wrong? If so: What should I do to keep it secure? Reading the Ubuntu security notices wouldn't have helped in this case, as the nginx vulnerability was never posted there.

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  • elementary OS Luna Wallpaper Pack Available for Download

    - by Asian Angel
    Are you looking for some fresh wallpapers for your desktop? Prefer to avoid looking for those wallpapers individually? Then you may want to have a look at the wallpaper pack for the upcoming Luna release of elementary OS. These wallpapers provide a nice variety in look and feel…just keep the ones you like and enjoy a fresh looking desktop! Note: The wallpaper pack comes in a .tar.gz file format (which can be unzipped in the same way as a .zip file format). Wallpaper pack is ~45 MB in size. Luna Wallpapers Officially Revealed [elementary OS Blog] How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • How can I associate my main domain to a RSS?

    - by Renan
    This is an institutional site which uses Tumblr to keep the visitors updated. The Tumblr is linked via frames in the subdirectory /blog/ of the domain to track stats. My question is: How can I allow my visitors to retrieve the Tumblr updates by simply inputing www.domain.com in their feed reader instead of domain.tumblr.com? OR How can I allow my visitors to retrieve the Tumblr updates by simply inputing www.domain.com/blog in their feed reader instead of domain.tumblr.com? PS. For some reason the main domain is still associated with the old blogspot address.

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  • Free Book from Microsoft - Testing for Continuous Delivery with Visual Studio 2012

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/10/16/free-book-from-microsoft---testing-for-continuous-delivery-with.aspxAt  http://msdn.microsoft.com/en-us/library/jj159345.aspx, Microsoft have made available a free e-book - Testing for Continuous Delivery with Visual Studio 2012 "As more software projects adopt a continuous delivery cycle, testing threatens to be the bottleneck in the process. Agile development frequently revisits each part of the source code, but every change requires a re-test of the product. While the skills of the manual tester are vital, purely manual testing can't keep up. Visual Studio 2012 provides many features that remove roadblocks in the testing and debugging process and also help speed up and automate re-testing."

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  • Google I/O 2012 - OAuth 2.0 for Identity and Data Access

    Google I/O 2012 - OAuth 2.0 for Identity and Data Access Ryan Boyd Users like to keep their data in one place on the web where it's easily accessible. Whether it's YouTube videos, Google Drive files, Google contacts or one of many other types of data, users need a way to securely grant applications access to their data. OAuth is the key web standard for delegated data access and OAuth 2.0 is the next-generation version with additional security features. This session will cover the latest advances in how OAuth can be used for data access, but will also dive into how you can lower the barrier to entry for your application by allowing users to login using their Google accounts. You will learn, through an example written in Python, how to use OAuth 2.0 to incorporate user identity into your web application. Best practices for desktop applications, mobile applications and server-to-server use cases will also be discussed. From: GoogleDevelopers Views: 11 1 ratings Time: 58:56 More in Science & Technology

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  • Slide Creation Checklist

    PowerPoint is a great tool for conference (large audience) presentations, which is the context for the advice below. The #1 thing to keep in mind when you create slides (at least for conference sessions), is that they are there to help you remember what you were going to say (the flow and key messages) and for the audience to get a visual reminder of the key points. Slides are not there for the audience to read what you are going to say anyway. If they were, what is the point of you being there?...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to be up to date with the LAMP platform?

    - by Shakti Singh
    Most of times I get to know about the new features from my colleagues or someone else. It is okay at least I know about them does not matter from where I know But I feel it is too late to know about those features. I am working on LAMP platform and I want to keep myself up to date with the new things, anything happening new with LAMP. Can you please let me know what resources should I use? What groups should I follow? From where I can get the latest updates about any activity, event and feature about LAMP?

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  • ANTS Memory Profiler 7.0 Review

    - by Michael B. McLaughlin
    (This is my first review as a part of the GeeksWithBlogs.net Influencers program. It’s a program in which I (and the others who have been selected for it) get the opportunity to check out new products and services and write reviews about them. We don’t get paid for this, but we do generally get to keep a copy of the software or retain an account for some period of time on the service that we review. In this case I received a copy of Red Gate Software’s ANTS Memory Profiler 7.0, which was released in January. I don’t have any upgrade rights nor is my review guided, restrained, influenced, or otherwise controlled by Red Gate or anyone else. But I do get to keep the software license. I will always be clear about what I received whenever I do a review – I leave it up to you to decide whether you believe I can be objective. I believe I can be. If I used something and really didn’t like it, keeping a copy of it wouldn’t be worth anything to me. In that case though, I would simply uninstall/deactivate/whatever the software or service and tell the company what I didn’t like about it so they could (hopefully) make it better in the future. I don’t think it’d be polite to write up a terrible review, nor do I think it would be a particularly good use of my time. There are people who get paid for a living to review things, so I leave it to them to tell you what they think is bad and why. I’ll only spend my time telling you about things I think are good.) Overview of Common .NET Memory Problems When coming to land of managed memory from the wilds of unmanaged code, it’s easy to say to one’s self, “Wow! Now I never have to worry about memory problems again!” But this simply isn’t true. Managed code environments, such as .NET, make many, many things easier. You will never have to worry about memory corruption due to a bad pointer, for example (unless you’re working with unsafe code, of course). But managed code has its own set of memory concerns. For example, failing to unsubscribe from events when you are done with them leaves the publisher of an event with a reference to the subscriber. If you eliminate all your own references to the subscriber, then that memory is effectively lost since the GC won’t delete it because of the publishing object’s reference. When the publishing object itself becomes subject to garbage collection then you’ll get that memory back finally, but that could take a very long time depending of the life of the publisher. Another common source of resource leaks is failing to properly release unmanaged resources. When writing a class that contains members that hold unmanaged resources (e.g. any of the Stream-derived classes, IsolatedStorageFile, most classes ending in “Reader” or “Writer”), you should always implement IDisposable, making sure to use a properly written Dispose method. And when you are using an instance of a class that implements IDisposable, you should always make sure to use a 'using' statement in order to ensure that the object’s unmanaged resources are disposed of properly. (A ‘using’ statement is a nicer, cleaner looking, and easier to use version of a try-finally block. The compiler actually translates it as though it were a try-finally block. Note that Code Analysis warning 2202 (CA2202) will often be triggered by nested using blocks. A properly written dispose method ensures that it only runs once such that calling dispose multiple times should not be a problem. Nonetheless, CA2202 exists and if you want to avoid triggering it then you should write your code such that only the innermost IDisposable object uses a ‘using’ statement, with any outer code making use of appropriate try-finally blocks instead). Then, of course, there are situations where you are operating in a memory-constrained environment or else you want to limit or even eliminate allocations within a certain part of your program (e.g. within the main game loop of an XNA game) in order to avoid having the GC run. On the Xbox 360 and Windows Phone 7, for example, for every 1 MB of heap allocations you make, the GC runs; the added time of a GC collection can cause a game to drop frames or run slowly thereby making it look bad. Eliminating allocations (or else minimizing them and calling an explicit Collect at an appropriate time) is a common way of avoiding this (the other way is to simplify your heap so that the GC’s latency is low enough not to cause performance issues). ANTS Memory Profiler 7.0 When the opportunity to review Red Gate’s recently released ANTS Memory Profiler 7.0 arose, I jumped at it. In order to review it, I was given a free copy (which does not include upgrade rights for future versions) which I am allowed to keep. For those of you who are familiar with ANTS Memory Profiler, you can find a list of new features and enhancements here. If you are an experienced .NET developer who is familiar with .NET memory management issues, ANTS Memory Profiler is great. More importantly still, if you are new to .NET development or you have no experience or limited experience with memory profiling, ANTS Memory Profiler is awesome. From the very beginning, it guides you through the process of memory profiling. If you’re experienced and just want dive in however, it doesn’t get in your way. The help items GAHSFLASHDAJLDJA are well designed and located right next to the UI controls so that they are easy to find without being intrusive. When you first launch it, it presents you with a “Getting Started” screen that contains links to “Memory profiling video tutorials”, “Strategies for memory profiling”, and the “ANTS Memory Profiler forum”. I’m normally the kind of person who looks at a screen like that only to find the “Don’t show this again” checkbox. Since I was doing a review, though, I decided I should examine them. I was pleasantly surprised. The overview video clocks in at three minutes and fifty seconds. It begins by showing you how to get started profiling an application. It explains that profiling is done by taking memory snapshots periodically while your program is running and then comparing them. ANTS Memory Profiler (I’m just going to call it “ANTS MP” from here) analyzes these snapshots in the background while your application is running. It briefly mentions a new feature in Version 7, a new API that give you the ability to trigger snapshots from within your application’s source code (more about this below). You can also, and this is the more common way you would do it, take a memory snapshot at any time from within the ANTS MP window by clicking the “Take Memory Snapshot” button in the upper right corner. The overview video goes on to demonstrate a basic profiling session on an application that pulls information from a database and displays it. It shows how to switch which snapshots you are comparing, explains the different sections of the Summary view and what they are showing, and proceeds to show you how to investigate memory problems using the “Instance Categorizer” to track the path from an object (or set of objects) to the GC’s root in order to find what things along the path are holding a reference to it/them. For a set of objects, you can then click on it and get the “Instance List” view. This displays all of the individual objects (including their individual sizes, values, etc.) of that type which share the same path to the GC root. You can then click on one of the objects to generate an “Instance Retention Graph” view. This lets you track directly up to see the reference chain for that individual object. In the overview video, it turned out that there was an event handler which was holding on to a reference, thereby keeping a large number of strings that should have been freed in memory. Lastly the video shows the “Class List” view, which lets you dig in deeply to find problems that might not have been clear when following the previous workflow. Once you have at least one memory snapshot you can begin analyzing. The main interface is in the “Analysis” tab. You can also switch to the “Session Overview” tab, which gives you several bar charts highlighting basic memory data about the snapshots you’ve taken. If you hover over the individual bars (and the individual colors in bars that have more than one), you will see a detailed text description of what the bar is representing visually. The Session Overview is good for a quick summary of memory usage and information about the different heaps. You are going to spend most of your time in the Analysis tab, but it’s good to remember that the Session Overview is there to give you some quick feedback on basic memory usage stats. As described above in the summary of the overview video, there is a certain natural workflow to the Analysis tab. You’ll spin up your application and take some snapshots at various times such as before and after clicking a button to open a window or before and after closing a window. Taking these snapshots lets you examine what is happening with memory. You would normally expect that a lot of memory would be freed up when closing a window or exiting a document. By taking snapshots before and after performing an action like that you can see whether or not the memory is really being freed. If you already know an area that’s giving you trouble, you can run your application just like normal until just before getting to that part and then you can take a few strategic snapshots that should help you pin down the problem. Something the overview didn’t go into is how to use the “Filters” section at the bottom of ANTS MP together with the Class List view in order to narrow things down. The video tutorials page has a nice 3 minute intro video called “How to use the filters”. It’s a nice introduction and covers some of the basics. I’m going to cover a bit more because I think they’re a really neat, really helpful feature. Large programs can bring up thousands of classes. Even simple programs can instantiate far more classes than you might realize. In a basic .NET 4 WPF application for example (and when I say basic, I mean just MainWindow.xaml with a button added to it), the unfiltered Class List view will have in excess of 1000 classes (my simple test app had anywhere from 1066 to 1148 classes depending on which snapshot I was using as the “Current” snapshot). This is amazing in some ways as it shows you how in stark detail just how immensely powerful the WPF framework is. But hunting through 1100 classes isn’t productive, no matter how cool it is that there are that many classes instantiated and doing all sorts of awesome things. Let’s say you wanted to examine just the classes your application contains source code for (in my simple example, that would be the MainWindow and App). Under “Basic Filters”, click on “Classes with source” under “Show only…”. Voilà. Down from 1070 classes in the snapshot I was using as “Current” to 2 classes. If you then click on a class’s name, it will show you (to the right of the class name) two little icon buttons. Hover over them and you will see that you can click one to view the Instance Categorizer for the class and another to view the Instance List for the class. You can also show classes based on which heap they live on. If you chose both a Baseline snapshot and a Current snapshot then you can use the “Comparing snapshots” filters to show only: “New objects”; “Surviving objects”; “Survivors in growing classes”; or “Zombie objects” (if you aren’t sure what one of these means, you can click the helpful “?” in a green circle icon to bring up a popup that explains them and provides context). Remember that your selection(s) under the “Show only…” heading will still apply, so you should update those selections to make sure you are seeing the view you want. There are also links under the “What is my memory problem?” heading that can help you diagnose the problems you are seeing including one for “I don’t know which kind I have” for situations where you know generally that your application has some problems but aren’t sure what the behavior you have been seeing (OutOfMemoryExceptions, continually growing memory usage, larger memory use than expected at certain points in the program). The Basic Filters are not the only filters there are. “Filter by Object Type” gives you the ability to filter by: “Objects that are disposable”; “Objects that are/are not disposed”; “Objects that are/are not GC roots” (GC roots are things like static variables); and “Objects that implement _______”. “Objects that implement” is particularly neat. Once you check the box, you can then add one or more classes and interfaces that an object must implement in order to survive the filtering. Lastly there is “Filter by Reference”, which gives you the option to pare down the list based on whether an object is “Kept in memory exclusively by” a particular item, a class/interface, or a namespace; whether an object is “Referenced by” one or more of those choices; and whether an object is “Never referenced by” one or more of those choices. Remember that filtering is cumulative, so anything you had set in one of the filter sections still remains in effect unless and until you go back and change it. There’s quite a bit more to ANTS MP – it’s a very full featured product – but I think I touched on all of the most significant pieces. You can use it to debug: a .NET executable; an ASP.NET web application (running on IIS); an ASP.NET web application (running on Visual Studio’s built-in web development server); a Silverlight 4 browser application; a Windows service; a COM+ server; and even something called an XBAP (local XAML browser application). You can also attach to a .NET 4 process to profile an application that’s already running. The startup screen also has a large number of “Charting Options” that let you adjust which statistics ANTS MP should collect. The default selection is a good, minimal set. It’s worth your time to browse through the charting options to examine other statistics that may also help you diagnose a particular problem. The more statistics ANTS MP collects, the longer it will take to collect statistics. So just turning everything on is probably a bad idea. But the option to selectively add in additional performance counters from the extensive list could be a very helpful thing for your memory profiling as it lets you see additional data that might provide clues about a particular problem that has been bothering you. ANTS MP integrates very nicely with all versions of Visual Studio that support plugins (i.e. all of the non-Express versions). Just note that if you choose “Profile Memory” from the “ANTS” menu that it will launch profiling for whichever project you have set as the Startup project. One quick tip from my experience so far using ANTS MP: if you want to properly understand your memory usage in an application you’ve written, first create an “empty” version of the type of project you are going to profile (a WPF application, an XNA game, etc.) and do a quick profiling session on that so that you know the baseline memory usage of the framework itself. By “empty” I mean just create a new project of that type in Visual Studio then compile it and run it with profiling – don’t do anything special or add in anything (except perhaps for any external libraries you’re planning to use). The first thing I tried ANTS MP out on was a demo XNA project of an editor that I’ve been working on for quite some time that involves a custom extension to XNA’s content pipeline. The first time I ran it and saw the unmanaged memory usage I was convinced I had some horrible bug that was creating extra copies of texture data (the demo project didn’t have a lot of texture data so when I saw a lot of unmanaged memory I instantly figured I was doing something wrong). Then I thought to run an empty project through and when I saw that the amount of unmanaged memory was virtually identical, it dawned on me that the CLR itself sits in unmanaged memory and that (thankfully) there was nothing wrong with my code! Quite a relief. Earlier, when discussing the overview video, I mentioned the API that lets you take snapshots from within your application. I gave it a quick trial and it’s very easy to integrate and make use of and is a really nice addition (especially for projects where you want to know what, if any, allocations there are in a specific, complicated section of code). The only concern I had was that if I hadn’t watched the overview video I might never have known it existed. Even then it took me five minutes of hunting around Red Gate’s website before I found the “Taking snapshots from your code" article that explains what DLL you need to add as a reference and what method of what class you should call in order to take an automatic snapshot (including the helpful warning to wrap it in a try-catch block since, under certain circumstances, it can raise an exception, such as trying to call it more than 5 times in 30 seconds. The difficulty in discovering and then finding information about the automatic snapshots API was one thing I thought could use improvement. Another thing I think would make it even better would be local copies of the webpages it links to. Although I’m generally always connected to the internet, I imagine there are more than a few developers who aren’t or who are behind very restrictive firewalls. For them (and for me, too, if my internet connection happens to be down), it would be nice to have those documents installed locally or to have the option to download an additional “documentation” package that would add local copies. Another thing that I wish could be easier to manage is the Filters area. Finding and setting individual filters is very easy as is understanding what those filter do. And breaking it up into three sections (basic, by object, and by reference) makes sense. But I could easily see myself running a long profiling session and forgetting that I had set some filter a long while earlier in a different filter section and then spending quite a bit of time trying to figure out why some problem that was clearly visible in the data wasn’t showing up in, e.g. the instance list before remembering to check all the filters for that one setting that was only culling a few things from view. Some sort of indicator icon next to the filter section names that appears you have at least one filter set in that area would be a nice visual clue to remind me that “oh yeah, I told it to only show objects on the Gen 2 heap! That’s why I’m not seeing those instances of the SuperMagic class!” Something that would be nice (but that Red Gate cannot really do anything about) would be if this could be used in Windows Phone 7 development. If Microsoft and Red Gate could work together to make this happen (even if just on the WP7 emulator), that would be amazing. Especially given the memory constraints that apps and games running on mobile devices need to work within, a good memory profiler would be a phenomenally helpful tool. If anyone at Microsoft reads this, it’d be really great if you could make something like that happen. Perhaps even a (subsidized) custom version just for WP7 development. (For XNA games, of course, you can create a Windows version of the game and use ANTS MP on the Windows version in order to get a better picture of your memory situation. For Silverlight on WP7, though, there’s quite a bit of educated guess work and WeakReference creation followed by forced collections in order to find the source of a memory problem.) The only other thing I found myself wanting was a “Back” button. Between my Windows Phone 7, Zune, and other things, I’ve grown very used to having a “back stack” that lets me just navigate back to where I came from. The ANTS MP interface is surprisingly easy to use given how much it lets you do, and once you start using it for any amount of time, you learn all of the different areas such that you know where to go. And it does remember the state of the areas you were previously in, of course. So if you go to, e.g., the Instance Retention Graph from the Class List and then return back to the Class List, it will remember which class you had selected and all that other state information. Still, a “Back” button would be a welcome addition to a future release. Bottom Line ANTS Memory Profiler is not an inexpensive tool. But my time is valuable. I can easily see ANTS MP saving me enough time tracking down memory problems to justify it on a cost basis. More importantly to me, knowing what is happening memory-wise in my programs and having the confidence that my code doesn’t have any hidden time bombs in it that will cause it to OOM if I leave it running for longer than I do when I spin it up real quickly for debugging or just to see how a new feature looks and feels is a good feeling. It’s a feeling that I like having and want to continue to have. I got the current version for free in order to review it. Having done so, I’ve now added it to my must-have tools and will gladly lay out the money for the next version when it comes out. It has a 14 day free trial, so if you aren’t sure if it’s right for you or if you think it seems interesting but aren’t really sure if it’s worth shelling out the money for it, give it a try.

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  • What package do I need to install to develop plugins for gedit?

    - by Wes
    I'm using Ubuntu 12.04 with python 2.7.3 and PyGObject and I'd like to develop plugins for Gedit in python. I found a simple looking tutorial for this sort of thing here. According to the tutorial, I need the Gedit module to interact with the plugin interface: from gi.repository import GObject, Gedit I keep getting an import error when trying to import the Gedit module. So, my question is: what package do I need to install to get this module? I've tried: gedit-dev , gedit-plugins Edit: Here is the full traceback for the above statement: ERROR:root:Could not find any typelib for Gedit Traceback (most recent call last): File "<stdin>", line 1, in <module> ImportError: cannot import name Gedit

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  • Frameskipping in Android gameloop causing choppy sprites (Open GL ES 2.0)

    - by user22241
    I have written a simple 2d platform game for Android and am wondering how one deals with frame-skipping? Are there any alternatives? Let me explain further. So, my game loop allows for the rendering to be skipped if game updates and rendering do not fit into my fixed time-slice (16.667ms). This allows my game to run at identically perceived speeds on different devices. And this works great, things do run at the same speed. However, when the gameloop skips a render call for even one frame, the sprite glitches. And thinking about it, why wouldn't it? You're seeing a sprite move say, an average of 10 pixels every 1.6 seconds, then suddenly, there is a pause of 3.2ms, and the sprite then appears to jump 20 pixels. When this happens 3 or 4 times in close succession, the result is very ugly and not something I want in my game. Therfore, my question is how does one deal with these 'pauses' and 'jumps' - I've read every article on game loops I can find (see below) and my loops are even based off of code from these articles. The articles specifically mention frame skipping but they don't make any reference to how to deal with visual glitches that result from it. I've attempted various game-loops. My loop must have a mechanism in-place to allow rendering to be skipped to keep game-speed constant across multiple devices (or alternative, if one exists) I've tried interpolation but this doesn't eliminate this specific problem (although it looks like it may mitigate the issue slightly as when it eventually draws the sprite it 'moves it back' between the old and current positions so the 'jump' isn't so big. I've also tried a form of extrapolation which does seem to keep things smooth considerably, but I find it to be next to completely useless because it plays havoc with my collision detection (even when drawing with a 'display only' coordinate - see extrapolation-breaks-collision-detection) I've tried a loop that uses Thread.sleep when drawing / updating completes with time left over, no frame skipping in this one, again fairly smooth, but runs differently on different devices so no good. And I've tried spawning my own, third thread for logic updates, but this, was extremely messy to deal with and the performance really wasn't good. (upon reading tons of forums, most people seem to agree a 2 thread loops ( so UI and GL threads) is safer / easier). Now if I remove frame skipping, then all seems to run nice and smooth, with or without inter/extrapolation. However, this isn't an option because the game then runs at different speeds on different devices as it falls behind from not being able to render fast enough. I'm running logic at 60 Ticks per second and rendering as fast as I can. I've read, as far as I can see every article out there, I've tried the loops from My Secret Garden and Fix your timestep. I've also read: Against the grain deWITTERS Game Loop Plus various other articles on Game-loops. A lot of the others are derived from the above articles or just copied word for word. These are all great, but they don't touch on the issues I'm experiencing. I really have tried everything I can think of over the course of a year to eliminate these glitches to no avail, so any and all help would be appreciated. A couple of examples of my game loops (Code follows): From My Secret Room public void onDrawFrame(GL10 gl) { //Rre-set loop back to 0 to start counting again loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip) { SceneManager.getInstance().getCurrentScene().updateLogic(); nextGameTick += skipTicks; timeCorrection += (1000d / ticksPerSecond) % 1; nextGameTick += timeCorrection; timeCorrection %= 1; loops++; } extrapolation = (float)(System.currentTimeMillis() + skipTicks - nextGameTick) / (float)skipTicks; render(extrapolation); } And from Fix your timestep double t = 0.0; double dt2 = 0.01; double currentTime = System.currentTimeMillis()*0.001; double accumulator = 0.0; double newTime; double frameTime; @Override public void onDrawFrame(GL10 gl) { newTime = System.currentTimeMillis()*0.001; frameTime = newTime - currentTime; if ( frameTime > (dt*5)) //Allow 5 'skips' frameTime = (dt*5); currentTime = newTime; accumulator += frameTime; while ( accumulator >= dt ) { SceneManager.getInstance().getCurrentScene().updateLogic(); previousState = currentState; accumulator -= dt; } interpolation = (float) (accumulator / dt); render(interpolation); }

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  • Dissection of Google indexing services

    - by Pankaj Upadhyay
    There are more than a few questions that hop into mind when someone thinks about Google's indexing services. Jeff Atwood wrote about them at The Elephant in the Room: Google Monoculture and Trouble In the House of Google. I have two questions: How does google index dynamic websites? This site has dynamic pages, QUESTIONS, TAGS, USERS, BADGES, UNANSWERED, ASK QUESTION. The content of these pages is dynamically generated, therefore we access the dynamic content and not the physical files on the server. But how does Google shows every question of the site or other dynamic websites? What does Google index and keep on its servers? Does it copy the complete page into its server or just the title, meta tags and body?

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