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  • Problem using FormLayout in Swing

    - by Dimitri
    Hi I am using the FormLayout. I just discovered it and it's powerful layout manager. I would like to layout 4 components (outlined, properties, tgraph, library) in 3 columns. I want to layout my library component on top of the outlined component in one column, the graph and the properties component in one column. But it doesn't work. Maybe I miss something. Here is my code : private void layoutComponent() { JPanel panel = new JPanel(); FormLayout layout = new FormLayout( "right:p,10dlu,300dlu,left:max(50dlu;p)", "top:pref,center:p,p"); layout.setRowGroups(new int[][]{{1,3}}); PanelBuilder builder = new PanelBuilder(layout,panel); builder.setDefaultDialogBorder(); CellConstraints constraints = new CellConstraints(); builder.add(library, constraints.xy(1, 1)); builder.add(outline,constraints.xy(1, 3)); builder.add(tgraph,constraints.xy(3, 1)); builder.add(properties,constraints.xy(4, 1)); getContentPane().add(panel);r code here } Can someone help plz. Thx :)

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  • Why do we need serialization in web service

    - by Cloud2010
    I have one webservice: public class Product { public int ProductId { get; set; } public string ProductName { get; set; } } public class Service : System.Web.Services.WebService { public Service () { //Uncomment the following line if using designed components //InitializeComponent(); } [WebMethod] public List<Product> GetItems() { List<Product> productList = new List<Product>() { new Product{ProductId=1,ProductName="Pencil"}, new Product{ProductId=2,ProductName="Pen"} }; return productList; } and in a asp.net application I am consuming it like: localhost.Service s = new localhost.Service(); List<localhost.Product> k = new List<localhost.Product>(); k = s.GetItems().ToList(); // i am getting the values here. now my question is do I need to serialize my webmethod as i am returning custom types? when should we serialize ? is it necessary at all, if yes , then what are the conditions?

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  • How to make 2 incompatible types, but with the same members, interchangeable?

    - by Quigrim
    Yesterday 2 of the guys on our team came to me with an uncommon problem. We are using a third-party component in one of our winforms applications. All the code has already been written against it. They then wanted to incorporate another third-party component, by the same vender, into our application. To their delight they found that the second component had the exact same public members as the first. But to their dismay, the 2 components have completely separate inheritance hierarchies, and implement no common interfaces. Makes you wonder... Well, makes me wonder. An example of the problem: public class ThirdPartyClass1 { public string Name { get { return "ThirdPartyClass1"; } } public void DoThirdPartyStuff () { Console.WriteLine ("ThirdPartyClass1 is doing its thing."); } } public class ThirdPartyClass2 { public string Name { get { return "ThirdPartyClass2"; } } public void DoThirdPartyStuff () { Console.WriteLine ("ThirdPartyClass2 is doing its thing."); } } Gladly they felt copying and pasting the code they wrote for the first component was not the correct answer. So they were thinking of assigning the component instant into an object reference and then modifying the code to do conditional casts after checking what type it was. But that is arguably even uglier than the copy and paste approach. So they then asked me if I can write some reflection code to access the properties and call the methods off the two different object types since we know what they are, and they are exactly the same. But my first thought was that there goes the elegance. I figure there has to be a better, graceful solution to this problem.

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  • Confused about std::runtime_error vs. std::logic_error

    - by David Gladfelter
    I recently saw that the boost program_options library throws a logic_error if the command-line input was un-parsable. That challenged my assumptions about logic_error vs. runtime_error. I assumed that logic errors (logic_error and its derived classes) were problems that resulted from internal failures to adhere to program invariants, often in the form of illegal arguments to internal API's. In that sense they are largely equivalent to ASSERT's, but meant to be used in released code (unlike ASSERT's which are not usually compiled into released code.) They are useful in situations where it is infeasible to integrate separate software components in debug/test builds or the consequences of a failure are such that it is important to give runtime feedback about the invalid invariant condition to the user. Similarly, I thought that runtime_errors resulted exclusively from runtime conditions outside of the control of the programmer: I/O errors, invalid user input, etc. However, program_options is obviously heavily (primarily?) used as a means of parsing end-user input, so under my mental model it certainly should throw a runtime_error in the case of bad input. Where am I going wrong? Do you agree with the boost model of exception typing?

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  • Memory allocation patterns in C++

    - by Mahatma
    I am confused about the memory allocation in C++ in terms of the memory areas such as Const data area, Stack, Heap, Freestore, Heap and Global/Static area. I would like to understand the memory allocation pattern in the following snippet. Can anyone help me to understand this. If there any thing more apart from the variable types mentioned in the example to help understand the concept better please alter the example. class FooBar { int n; //Stored in stack? public: int pubVar; //stored in stack? void foo(int param) //param stored in stack { int *pp = new int; //int is allocated on heap. n = param; static int nStat; //Stored in static area of memory int nLoc; //stored in stack? string str = "mystring"; //stored in stack? .. if(CONDITION) { static int nSIf; //stored in static area of memory int loopvar; //stored in stack .. } } } int main(int) { Foobar bar; //bar stored in stack? or a part of it? Foobar *pBar; //pBar is stored in stack pBar = new Foobar(); //the object is created in heap? What part of the object is stored on heap } EDIT: What confuses me is, if pBar = new Foobar(); stores the object on the heap, how come int nLoc; and int pubVar;, that are components of the object stored on stack? Sounds contradictory to me. Shouldn't the lifetime of pubvar and pBar be the same?

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  • data ownership and performance

    - by Ami
    We're designing a new application and we ran into some architectural question when thinking about data ownership. we broke down the system into components, for example Customer and Order. each of this component/module is responsible for a specific business domain, i.e. Customer deals with CRUD of customers and business process centered around customers (Register a n new customer, block customer account, etc.). each module is the owner of a set of database tables, and only that module may access them. if another module needs data that is owned by another module, it retrieves it by requesting it from that module. so far so good, the question is how to deal with scenarios such as a report that needs to show all the customers and for each customer all his orders? in such a case we need to get all the customers from the Customer module, iterate over them and for each one get all the data from the Order module. performance won't be good...obviously it would be much better to have a stored proc join customers table and orders table, but that would also mean direct access to the data that is owned by another module, creating coupling and dependencies that we wish to avoid. this is a simplified example, we're dealing with an enterprise application with a lot of business entities and relationships, and my goal is to keep it clean and as loosely coupled as possible. I foresee in the future many changes to the data scheme, and possibly splitting the system into several completely separate systems. I wish to have a design that would allow this to be done in a relatively easy way. Thanks!

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  • find, excluding dir, not descending into dir, AND using maxdepth and mindepth

    - by user1680819
    This is RHEL 5.6 and GNU find 4.2.27. I am trying to exclude a directory from find, and want to make sure that directory isn't descended into. I've seen plenty of posts saying -prune will do this - and it does. I can run this command: find . -type d -name "./.snapshot*" -prune -o -print and it works. I run it through strace and verify it is NOT descending into .snapshot. I also want to find directories ONLY at a certain level. I can use mindepth and maxdepth to do this: find . -maxdepth 8 -mindepth 8 -type d and it gives me all the dirs 8 levels down, including what's in .snapshot. If I combine the prune and mindepth and maxdepth options: find . -maxdepth 8 -mindepth 8 -type d \( -path "./.snapshot/*" -prune -o -print \) the output is right - I see all the dirs 8 levels down except for what's in .snapshot, but if I run that find through strace, I see that .snapshot is still being descended into - to levels 1 through 8. I've tried a variety of different combinations, moving the precedence parens around, reording expression components - everything that yields the right output still descends into .snapshot. I see in the man page that -prune doesn't work with -depth, but doesn't say anything about mindepth and maxdepth. Can anyone offer any advice? Thanks... Bill

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  • JSplitPane overlaps JButtons in BorderLayout, but does not when layout is null

    - by thaweatherman
    So I'm having another issue..... I'm currently using a BorderLayout in my GUI so that when I resize my jframe, all of the internal components resize with it. I couldn't get any other layout to work with how I want the GUI to look while providing this resizing capability. At the top I have a JMenuBar, and below it I have a bunch of buttons. Below that I am supposed to have a JSplitPane, and it is there. However, the buttons seemed to be contained within the JSplitPane, which is not my intention. So when anything happens within the splitpane, the buttons disappear until I move my mouse over them again. When I set my layout to null everything works great except I lose the resizing capability, which is not good. Tried posting images but it wont let me since my rep isnt at 10 yet :( Any suggestions? I've tried putting the buttons into a JPanel then adding the jpanel but the splitpane overlaps with that. Same with a JToolBar. The order in which I add my items is: 1) the menu bar setJMenuBar(menuBar) 2) the buttons getContentPane().add(btnZoomIn) etc. 3) the split pane getContentPane().add(splitPane) then the rest of the things you see after that

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  • Single-entry implementation gone wrong

    - by user745434
    I'm doing my first single-entry site and based on the result, I can't see the benefit. I've implemented the following: .htaccess redirects all requests to index.php at the root Url is parsed and each /segment/ is stored as an element in an array First segment indicates which folder to include (e.g. "users" » "/pages/users/index.php"). index.php file of each folder parses the remaining elements in the segments array until array is empty. content.php file of each folder is included if there are no more elements in the segments array, indicating that the destination file is reached Sample File structure ( folders in [] ): [root] index.php [pages] [users] index.php content.php [profile] index.php content.php [edit] index.php content.php [other-page] index.php content.php Request: http://mysite.com/users/profile/ .htaccess redirects request to http://mysite.com/index.php URL is parsed and segments array contains: [1] users, [2] profile index.php maps [1] to "pages/users/index.php", so includes that file pages/users/index.php maps [2] to pages/users/profile/index.php, so includes that file Since no other elements in the segments array, the contents.php file in the current folder (pages/users/profile) is included. I'm not really seeing the benefit of doing this over having functions that include components of the site (e.g. include_header(), include_footer(), etc.), so I conclude that I'm doing something terribly wrong. I'm just not sure what it is.

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  • In C, when do structure names have to be included in structure initializations and definitions?

    - by Tyler
    I'm reading The C Programming Language by K&R and in the section on structures I came across these code snippets: struct maxpt = { 320, 200 }; and /* addpoints: add two points */ struct addpoint(struct point p1, struct point p2) { p1.x += p2.x; p1.y += p2.y; return p1; } In the first case, it looks like it's assigning the values 320 and 200 to the members of the variable maxpt. But I noticed the name of the struct type is missing (shouldn't it be "struct struct_name maxpt = {320, 200}"? In the second case, the function return type is just "struct" and not "struct name_of_struct". I don't get why they don't include the struct names - how does it know what particular type of structure it's dealing with? My confusion is compounded by the fact that in previous snippets they do include the structure name, such as in the return type for the following function, where it's "struct point" and not just "struct". Why do they include the name in some cases and not in others? /* makepoint: make a point from x and y components */ struct point makepoint(int x, int y) { struct point temp; temp.x = x; temp.y = y; return temp; }

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  • Wrapping a Flash/AS3 Sprite as a Flex MXML component

    - by John
    For my game, I am making the main game view as a plain Flash/AS3 class, something like: public class GameArena extends Sprite This is simply a big rectangle in which game objects are drawn, so no need for fancy UI and I want to keep the main game engine Flex-free so I can use Sprites rather than heavier Flex components. However for the entire game/app, I do still want to use Flex for GUI/layout. So I thought I could create a Flex class subclassing UIComponent, which has a GameView object as a child... now I can use this in MXML as a standard Flex component. e.g. public class ArenaView extends UIComponent { public var gameArena:GameArena; override protected function createChildren():void { super.createChildren(); if (!gameArena) { gameArena = new GameArena(); gameArena.width = 200; gameArena.height = 200; addChild(gameArena); } } } Then I have a simple line in my main App MXML like: <logic:Arena x="0" y="0" width="50%" height="100%" name="TestArenaPanel" /> But so far while my code compiles, the Flash class isn't getting rendered. Maybe it's something simple, but I wanted to ask if this is a reasonable approach, or there is something better? BTW: I've had the "should Flex be used" conversation many times. If you want to discuss that please do so in comments, but keep answers on topic.

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  • C# XNA: What can cause SpriteBatch.End() to throw a NPE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm....

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  • Context path routing in Tomcat ( service swapping )

    - by jojovilco
    Here is what I would like to achieve: I have a web service A which I want to be able to deploy side by side with other web services of type A - different version(s). For now I assume 2 instances side by side. I need it because the service has a warm up stage, which takes some time to build up stuff from DB and only after it is ready it can start serving requests ... I was thinking to deploy to Tomcat context paths like: "/ServiceA-1.0", "/ServiceA-2.0" and then have a "virtual" context like "/ServiceA" which will point to the desired physical service e.g. "/ServiceA-1.0". So external world will know about ServiceA, but internally, my ServiceA related stack would know about versioned ServiceA url ( there are more components involved but only ServiceA is serving outer world ). When new service is ready, I would just reconfigure the "virtual" context to point to a new service. So far, I was not able to find out how to do this with Tomcat and starting to tkink it is not possible. I found suggestions to place Apache Server in front of Tomcat and do the routing there, but I do not want to enroll another piece of software unless necessary. My questions are: - is this kind of a "virtual" context and routing possible to do with Tomcat? - any other options, wisdom and lessons learned how to achieve this kind of service swapping scenario? Best, Jozef

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  • Starting a personal reuasable code repository.

    - by Rob Stevenson-Leggett
    Hi, I've been meaning to start a library of reusable code snippets for a while and never seem to get round to it. At the moment I just tend to have some transient classes/files that I drag out of old projects. I think my main problems are: Where to start. What structure should my repository take? Should it be a compiled library (where appropriate) or just classes/files I can drop into any project? Or a library project that can be included? What are the licencing implications of that? In my experience, a built/minified library will quickly become out of date and the source will get lost. So I'm leaning towards source that I can export from SVN and include in any project. Intellectual property. I am employeed, so a lot of the code I write is not my IP. How can I ensure that I don't give my own IP away using it on projects in work and at home? I'm thinking the best way would be to licence my library with an open source licence and make sure I only add to it in my own time using my own equipment and therefore making sure that if I use it in a work project the same rules apply as if I was using a third party library. I write in many different languages and often would require two or more parts of this library. Should I look at implementing a few template projects and a core project for each of my chosen reusable components and languages? Has anyone else got this sort of library and how do you organise and update it?

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  • Event-based interaction between two custom classes

    - by Antenka
    Hello everybody. I have such problem: I have 2 custom components, which have their own nesting hierarchy ... One is container for another. I have to "familiarize them" with each other. The way I'm trying to achieve that is using global events (one side is firing and the other one is catching): Application.application.addEventListener("Hello", function (data:Event):void{ // .. some actions }); //and Application.application.dispatchEvent(new Event(Hello)); Everything is pretty good, but there's one thingy .. when I'm trying to catch the event, I can't access the class, who is catching it. E.g.: Container fires the event. Child caughts it. Then should be created the connection between container and it's child. BUT, the only thing I could acheive is passing a reference to the Container in the DynamicEvent. Is there any chance that I could access the child at the event-handler function. Or maybe there's more elegant way to solve this problem ... Any help would be greately appreciated :)

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  • Flash automatically names objects on stage "instance#"

    - by meowMIX3R
    Hi, I have 2 TLF text boxes already placed on my main stage. In the property inspector window I give these the instance names: "txt1" and "txt2". I am trying to have a single mouseup event, and figure out which text box it occurred on. My document class has the following code: package { import flash.display.Sprite; import flash.events.KeyboardEvent; public class SingleEvent extends Sprite{ public function SingleEvent() { // constructor code root.addEventListener(KeyboardEvent.KEY_UP, textChanged,false,0,true); } private function textChanged(e:KeyboardEvent){ trace(e.target.name); trace(" " + e.target); switch(e.target){ case txt1: trace("txt1 is active"); break; case txt2: trace("txt2 is active"); break; default: break; } } } } Example output is: instance15 [object Sprite] instance21 [object Sprite] Since the objects are already on the stage, I am not sure how to get flash to recognize them as "txt1" and "txt2" instead of "instance#". I tried setting the .name property, but it had no effect. In the publish settings, I have "Automatically declare stage instances" checked. Also, is it possible to have a single change event for multiple slider components? The following never fires: root.addEventListener(SliderEvent.CHANGE, sliderChanged,false,0,true); Thanks for any tips

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  • Is it possible to reference remote content from chrome.manifest? (XULRunner)

    - by siemaa
    Hi, I have a xulrunner application and I've been trying to reference remote content from chrome.manifest file. Tt's an application for the company I work in; it's run on a number of computers (most of them are used by other employees as well) as a kind of an internet monitoring service. The problem I'd like to solve is this: updating the code of such application usually requires me to manually copy the modified files to every computer that the application is running on (I've had no luck trying to make automatic updates via xulrunner platform). This process has become very tedious. What I'd like to have is a web server, where all of the xul and js files would be accessible, so that every application could reference them from there. This would require me only to update the code on that server, and the applications (when restarted) would automatically get the latest code. What I managed to do: I can reference js scripts from a xul file using http based urls and everything works fine (I can use local, binary components etc.), although the xul file has to be local - that I'd like to change. But when I write in chrome.manifest a line like: content my_app http://path/to/app/files/ and then use the line in default/preferences/pref.js pref("toolkit.defaultChromeURI", "chrome://my_app/content/my_app.xul"); it just opens a console window (to test I manually run the application with the -console option) and no code gets executed. The file can be downloaded remotely using wget so I guess this isn't the web server issue. The applications work on Windows machines. Is there some kind of security issue causing such behavior or am I doing something wrong? Is it even possible to register remote, http based content as chrome?

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  • Best strategies for reading J code

    - by estanford
    I've been using J for a few months now, and I find that reading unfamiliar code (e.g. that I didn't write myself) is one of the most challenging aspects of the language, particularly when it's in tacit. After a while, I came up with this strategy: 1) Copy the code segment into a word document 2) Take each operator from (1) and place it on a separate line, so that it reads vertically 3) Replace each operator with its verbal description in the Vocabulary page 4) Do a rough translation from J syntax into English grammar 5) Use the translation to identify conceptually related components and separate them with line breaks 6) Write a description of what each component from (5) is supposed to do, in plain English prose 7) Write a description of what the whole program is supposed to do, based on (6) 8) Write an explanation of why the code from (1) can be said to represent the design concept from (7). Although I learn a lot from this process, I find it to be rather arduous and time-consuming -- especially if someone designed their program using a concept I never encountered before. So I wonder: do other people in the J community have favorite ways to figure out obscure code? If so, what are the advantages and disadvantages of these methods?

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  • How do I set the dimensions of a custom component defined in an ActionScript class?

    - by user339681
    I'm trying to set the height of a vertical bar (activityBar) but it does not appear to do anything. i have tried something similar with the whole component, but setting the dimensions does nothing (even in the mxml used to instantiate the class). Indeed, I've added transparent graphics just to give the component some dimensions I'm not sure what I'm doing wrong. It's something bad though; my approach seems dire. FYI: I'm trying to create a mic activity bar that will respond to the mic by simply setting the height of the activityBar child (which seems to me to be more efficient than redrawing the graphics each time). Thanks for your help! package components { import mx.core.UIComponent; public class MicActivityBar extends UIComponent { public var activityBar:UIComponent; // Constructor public function MicActivityBar() { super(); this.opaqueBackground = 0xcc4444; graphics.beginFill(0xcccccc, 0); graphics.drawRect(0,-15,5,30); graphics.endFill();// background for bar activityBar = new UIComponent(); activityBar.graphics.beginFill(0xcccccc, 0.8); activityBar.graphics.drawRect(0,-15,5,20); activityBar.graphics.endFill(); activityBar.height=10; addChild(activityBar); } } }

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  • method works fine, until it is called in a function, then UnboundLocalError

    - by user1776100
    I define a method called dist, to calculate the distance between two points which I does it correctly when directly using the method. However, when I get a function to call it to calculate the distance between two points, I get UnboundLocalError: local variable 'minkowski_distance' referenced before assignment edit sorry, I just realised, this function does work. However I have another method calling it that doesn't. I put the last method at the bottom This is the method: class MinkowskiDistance(Distance): def __init__(self, dist_funct_name_str = 'Minkowski distance', p=2): self.p = p def dist(self, obj_a, obj_b): distance_to_power_p=0 p=self.p for i in range(len(obj_a)): distance_to_power_p += abs((obj_a[i]-obj_b[i]))**(p) minkowski_distance = (distance_to_power_p)**(1/p) return minkowski_distance and this is the function: (it basically splits the tuples x and y into their number and string components and calculates the distance between the numeric part of x and y and then the distance between the string parts, then adds them. def total_dist(x, y, p=2, q=2): jacard = QGramDistance(q=q) minkowski = MinkowskiDistance(p=p) x_num = [] x_str = [] y_num = [] y_str = [] #I am spliting each vector into its numerical parts and its string parts so that the distances #of each part can be found, then summed together. for i in range(len(x)): if type(x[i]) == float or type(x[i]) == int: x_num.append(x[i]) y_num.append(y[i]) else: x_str.append(x[i]) y_str.append(y[i]) num_dist = minkowski.dist(x_num,y_num) str_dist = I find using some more steps #I am simply adding the two types of distance to get the total distance: return num_dist + str_dist class NearestNeighbourClustering(Clustering): def __init__(self, data_file, clust_algo_name_str='', strip_header = "no", remove = -1): self.data_file= data_file self.header_strip = strip_header self.remove_column = remove def run_clustering(self, max_dist, p=2, q=2): K = {} #dictionary of clusters data_points = self.read_data_file() K[0]=[data_points[0]] k=0 #I added the first point in the data to the 0th cluster #k = number of clusters minus 1 n = len(data_points) for i in range(1,n): data_point_in_a_cluster = "no" for c in range(k+1): distances_from_i = [total_dist(data_points[i],K[c][j], p=p, q=q) for j in range(len(K[c]))] d = min(distances_from_i) if d <= max_dist: K[c].append(data_points[i]) data_point_in_a_cluster = "yes" if data_point_in_a_cluster == "no": k += 1 K[k]=[data_points[i]] return K

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  • Installing WindowsAuthentication breaks authentication / web.config?

    - by Ian Quigley
    I have a clean Windows 2008 R2 box (on a VM) and have installed IIS 7.5 with default options. I then copied a website to it (from Windows 7, IIS 7) and after a little tweaking the website is working fine. The website is currently using and working with Anonymous Authentication. I have gone back to the Windows Components/Sever Manager, Roles - Security and ticked and installed Windows Authentication. When I check my server in IIS (top level above sites) - Authentication, I see Anonymous Authentication (enabled) ASP.NET Impersonation (disabled) Forms Authentication (disbaled) Windows Authentication (enabled) When I check my default website - Authentication, I see as above but "Retrieving status" and an error dialog saying There was an error while performing this operation. Details: Filename c:\inetpub\wwwroot\screwturnwiki\web.config Line number: 96 Error: This configuration section cannot be used in this path. This happens when the section is being locked at the parent level. Locking is either by default (overriderModeDefault="Deny"), or set explicity by a location tag with overrideMode="Deny" or the legacy allowOverride="False". I have tried hand editing the web.config with no success. (How to use locking in IIS7 Configuration) UN-installing Windows Authentication happily returns my site to working with Anonymous Authentication, and allows me to enable/disable these three options. FYI. I am using ScrewTurnWiki with the Active Directory plug in. It all works fine under Windows 7 IIS 7 locally (has been for months) Web.Config <system.webServer> (edit) <handlers> ( deleted removes/adds ) </handlers> <security> <authentication> 96: <windowsAuthentication enabled="true" useKernelMode="true"> <extendedProtection tokenChecking="Allow" /> <providers> <clear /> <add value="NTLM" /> <add value="Negotiate" /> </providers> </windowsAuthentication> </authentication> </security>

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  • Best available technology for layered disk cache in linux

    - by SpliFF
    I've just bought a 6-core Phenom with 16G of RAM. I use it primarily for compiling and video encoding (and occassional web/db). I'm finding all activities get disk-bound and I just can't keep all 6 cores fed. I'm buying an SSD raid to sit between the HDD and tmpfs. I want to setup a "layered" filesystem where reads are cached on tmpfs but writes safely go through to the SSD. I want files (or blocks) that haven't been read lately on the SSD to then be written back to a HDD using a compressed FS or block layer. So basically reads: - Check tmpfs - Check SSD - Check HD And writes: - Straight to SSD (for safety), then tmpfs (for speed) And periodically, or when space gets low: - Move least frequently accessed files down one layer. I've seen a few projects of interest. CacheFS, cachefsd, bcache seem pretty close but I'm having trouble determining which are practical. bcache seems a little risky (early adoption), cachefs seems tied to specific network filesystems. There are "union" projects unionfs and aufs that let you mount filesystems over each other (USB device over a DVD usually) but both are distributed as a patch and I get the impression this sort of "transparent" mounting was going to become a kernel feature rather than a FS. I know the kernel has a built-in disk cache but it doesn't seem to work well with compiling. I see a 20x speed improvement when I move my source files to tmpfs. I think it's because the standard buffers are dedicated to a specific process and compiling creates and destroys thousands of processes during a build (just guessing there). It looks like I really want those files precached. I've read tmpfs can use virtual memory. In that case is it practical to create a giant tmpfs with swap on the SSD? I don't need to boot off the resulting layered filesystem. I can load grub, kernel and initrd from elsewhere if needed. So that's the background. The question has several components I guess: Recommended FS and/or block layer for the SSD and compressed HDD. Recommended mkfs parameters (block size, options etc...) Recommended cache/mount technology to bind the layers transparently Required mount parameters Required kernel options / patches, etc..

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  • Installing OpenLDAP on Fedora 12: ldap_bind: Invalid credentials (49)

    - by Arcturus
    Hello. I've been trying to set up the OpenLDAP installed by default on Fedora 12, very unsuccessfully. My ultimate goal is to use LDAP authentication for user login and Apache, using the OpenLDAP server running on the same machine. The server is running, but the error I always get when I try to use ldapsearch or ldapadd is: ldap_bind: Invalid credentials (49) I've been following these tutorials, but none of them helped me: http://www.howtoforge.com/openldap_fedora7 http://www.redhat.com/docs/manuals/linux/RHL-9-Manual/ref-guide/s1-ldap-quickstart.html http://www.howtoforge.com/linux_ldap_authentication http://docs.fedoraproject.org/deployment-guide/f12/en-US/html/s1-ldap-pam.html http://www.openldap.org/doc/admin24/quickstart.html First, some components were already installed, and I installed these with yum: yum install openldap-servers openldap-devel Then, I created a basic slapd.conf file in /etc/openldap: database bdb suffix "dc=sniejana-sandbox,dc=com" rootdn "cn=root,dc=sniejana-sandbox,dc=com" rootpw {SSHA}cxdz55ygPu4T3ykg7dgu+L0VRvsFSeom directory /var/lib/ldap/sniejana-sandbox.com I obtained the rootpw with this command: slappasswd -s changeme I also created the /var/lib/ldap/sniejana-sandbox.com directory and made sure the entire contents of /var/lib/ldap were owned by the ldap user. I found two ldap.conf files, one in /etc and one in /etc/openldap. I don't know which is the right one. If I understood correctly, this file is to configure the client. I put this in both: HOST localhost BASE dc=sniejana-sandbox,dc=com I then ran the server with: service slapd start It said OK. Most of the tutorials above say to use the command ldapsearch -D "cn=Manager,dc=my-domain,dc=com" -W to ensure that everything's working. When I execute this command, a password prompt appears, and after entering the password, I get the error. ldapsearch -D "cn=root,dc=sniejana-sandbox,dc=com" -W Enter LDAP password: ldap_bind: Invalid credentials (49) The same thing happens when trying to use ldapadd. I tried with an encrypted and unencrypted password in slapd.conf, it doesn't change anything. Adding a -x for simple authentication doesn't change anything either. netstat -ap confirms the server is listening: tcp 0 0 *:ldap *:* LISTEN 4148/slapd tcp 0 0 *:ldap *:* LISTEN 4148/slapd ps -ef|grep slapd confirms the process is running: ldap 4148 1 0 15:22 ? 00:00:00 /usr/sbin/slapd -h ldap:/// -u ldap Running slaptest procudes config file testing succeeded. I read somewhere that the command ldapsearch -x -b '' -s base '(objectclass=*)' namingContext can confirm the server is running. It appears to work: # extended LDIF # # LDAPv3 # base <> with scope baseObject # filter: (objectclass=*) # requesting: namingContext # # dn: # search result search: 2 result: 0 Success # numResponses: 2 # numEntries: 1 I'm running out of ideas. Am I missing something obvious?

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  • Ubuntu and Belkin N150 f6d4050 Wireless USB adapter v2

    - by Andrew
    I'm new to Ubuntu, and I'm trying to get my Belkin USB adapter to work. There are plenty of discussions out there already about this, but none really helped me out. Here's what I've done - Installed ndiswrapper Installed ndisgtk Installed the driver (rt2870.inf) via ndisgtk ndisgtk reported that the driver was installed and the hardware was present. The green light on the adapter is solid green, which I assume means that Ubuntu is aware of it's presence. However, when I click the little wireless symbol at the navigation bar, there's no option to choose my adapter (assuming that it's supposed to show up there...) My adapter version is F6D4050 - Where do I go from here? I'm a Ubuntu newb, so speak slowly. :P lsusb - andrew@ubuntu:~$ lsusb Bus 002 Device 003: ID 046d:c517 Logitech, Inc. LX710 Cordless Desktop Laser Bus 002 Device 002: ID 04f9:0229 Brother Industries, Ltd Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 004: ID 050d:935b Belkin Components Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub lsmod - andrew@ubuntu:~$ lsmod Module Size Used by binfmt_misc 7960 1 fbcon 39270 71 tileblit 2487 1 fbcon font 8053 1 fbcon bitblit 5811 1 fbcon softcursor 1565 1 bitblit vga16fb 12757 0 vgastate 9857 1 vga16fb snd_cmipci 37557 2 snd_intel8x0 31155 2 snd_ac97_codec 125394 1 snd_intel8x0 ac97_bus 1450 1 snd_ac97_codec snd_mpu401 6875 0 snd_pcm_oss 41394 0 snd_mixer_oss 16299 1 snd_pcm_oss snd_pcm 87882 4 snd_cmipci,snd_intel8x0,snd_ac97_codec,snd_pcm_oss snd_opl3_lib 10846 1 snd_cmipci snd_hwdep 6924 1 snd_opl3_lib snd_mpu401_uart 6857 2 snd_cmipci,snd_mpu401 snd_seq_dummy 1782 0 snd_seq_oss 31219 0 snd_seq_midi 5829 0 snd_rawmidi 23420 2 snd_mpu401_uart,snd_seq_midi snd_seq_midi_event 7267 2 snd_seq_oss,snd_seq_midi snd_seq 57481 6 snd_seq_dummy,snd_seq_oss,snd_seq_midi,snd_seq_midi_event nouveau 515227 2 ttm 60847 1 nouveau snd_timer 23649 3 snd_pcm,snd_opl3_lib,snd_seq snd_seq_device 6888 6 snd_opl3_lib,snd_seq_dummy,snd_seq_oss,snd_seq_midi,snd_rawmidi,snd_seq ns558 3704 0 ppdev 6375 0 drm_kms_helper 30742 1 nouveau joydev 11072 0 ndiswrapper 244768 0 gameport 10966 3 snd_cmipci,ns558 usblp 12407 0 asus_atk0110 10033 0 parport_pc 29958 1 serio_raw 4918 0 drm 199204 4 nouveau,ttm,drm_kms_helper i2c_algo_bit 6024 1 nouveau edac_core 45423 0 edac_mce_amd 9278 0 k8temp 3912 0 snd 71106 23 snd_cmipci,snd_intel8x0,snd_ac97_codec,snd_mpu401,snd_pcm_oss,snd_mixer_oss,snd_pcm,snd_opl3_lib,snd_hwdep,snd_mpu401_u art,snd_seq_oss,snd_rawmidi,snd_seq,snd_timer,snd_seq_device soundcore 8052 1 snd snd_page_alloc 8500 2 snd_intel8x0,snd_pcm i2c_nforce2 6099 0 lp 9336 0 parport 37160 3 ppdev,parport_pc,lp hid_logitech 8820 0 ff_memless 5109 1 hid_logitech ohci1394 30260 0 usbhid 41084 1 hid_logitech hid 83440 2 hid_logitech,usbhid usb_storage 49833 0 skge 41049 0 ieee1394 94771 1 ohci1394 sata_sil 8895 0 forcedeth 55592 0 sata_nv 23778 1 pata_amd 11962 1 floppy 63156 0

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  • Why Does Wireless Gear Degrade Over Time?

    - by bahamat
    I saw this originally posted on slashdot, but their comment format is not conducive to actually getting a correct answer. Having directly experienced this phenomenon myself, I'm now asking here where I think I can actually get an educated answer. Here's the original question verbatim: Lately I have replaced several home wireless routers because the signal strength has been found to be degraded. These devices, when new (2+ years ago) would cover an entire house. Over the years, the strength seems to decrease to a point where it might only cover one or two rooms. Of the three that I have replaced for friends, I have not found a common brand, age, etc. It just seems that after time, the signal strength decreases. I know that routers are cheap and easy to replace but I'm curious what actually causes this. I would have assumed that the components would either work or not work; we would either have a full signal or have no signal. I am not an electrical engineer and I can't find the answer online so I'm reaching out to you. Can someone explain how a transmitter can slowly go bad? Common (incorrect, but repeated) answers from slashdot include: Back then your neighbors didn't have wifi, now they do. They drowning you out. I don't think this is likely because replacing the access point with a new one and using the same frequencies solves the problem. Older devices had low transmit power. Crank that baby. As mentioned by a FreeBSD wireless developer this violates regulations and can physically damage the equipment. It was also mentioned that higher power in one direction is not necessarily reciprocated. This shows higher bars, but not necessarily a better connection. Manufacturers make cheap crap designed to wear out. This one actually may be legitimate although it is overly broad. What specifically causes damage over time? Heat? Excessive power? So can anyone provide an informed answer on this? Is there any way to fix these older access points?

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