Search Results

Search found 12674 results on 507 pages for 'programming competitions'.

Page 159/507 | < Previous Page | 155 156 157 158 159 160 161 162 163 164 165 166  | Next Page >

  • Java: Is clone() really ever used? What about defensive copying in getters/setters?

    - by GreenieMeanie
    Do people practically ever use defensive getters/setters? To me, 99% of the time you intend for the object you set in another object to be a copy of the same object reference, and you intend for changes you make to it to also be made in the object it was set in. If you setDate(Date dt) and modify dt later, who cares? Unless I want some basic immutable data bean that just has primitives and maybe something simple like a Date, I never use it. As far as clone, there are issues as to how deep or shallow the copy is, so it seems kind of "dangerous" to know what is going to come out when you clone an Object. I think I have only used clone() once or twice, and that was to copy the current state of the object because another thread (ie another HTTP request accessing the same object in Session) could be modifying it. Edit - A comment I made below is more the question: But then again, you DID change the Date, so it's kind of your own fault, hence whole discussion of term "defensive". If it is all application code under your own control among a small to medium group of developers, will just documenting your classes suffice as an alternative to making object copies? Or is this not necessary, since you should always assume something ISN'T copied when calling a setter/getter?

    Read the article

  • Explaining persistent data structures in simple terms

    - by Jason Baker
    I'm working on a library for Python that implements some persistent data structures (mainly as a learning exercise). However, I'm beginning to learn that explaining persistent data structures to people unfamiliar with them can be difficult. Can someone help me think of an easy (or at least the least complicated) way to describe persistent data structures to them? I've had a couple of people tell me that the documentation that I have is somewhat confusing. (And before anyone asks, no I don't mean persistent data structures as in persisted to the file system. Google persistent data structures if you're unclear on this.)

    Read the article

  • Known "Z notation" applications ?

    - by Amadeus45
    I was just remembering back my university classes and was wondering to know if anyone out here even used the "Z notation" in a professional environment. I honestly must say that it was the single most boring class that I have ever attended in my life. Maybe because of the teacher, but at the time we really all thought it was a big waste of time. I might have been wrong, which is why I'd like to hear you about it. If you are using it or some derived language (Z++), I'd just like to know how is it useful for you. Just curious to know some commonly-known applications of Z or your application. For those who are not familiar : http://staff.washington.edu/jon/z/z-examples.html

    Read the article

  • How to handle Socket Exception ideally?

    - by cbz
    Hi, I'm using socket for chat application and I get SocketException unexpectedly. How this exception should ideally be handled? I'm currently simply reconnecting socket. How to make sure my socket is live on application level? I'm aware of method setKeepAlive

    Read the article

  • Using different languages in one project

    - by Tarbal
    I recently heard about the use of several different languages in a (big) project, I also read about famous services such as Twitter using Rails as frontend, mixed with some other languages, and Scala I think it was as backend. Is this common practice? Who does that? I'm sure there are disadvantages to this. I think that you will have problems with the different interpreters/compilers and seamlessly connecting the different languages. Is this true? Why is this actually done? For performance?

    Read the article

  • How to determine if an application is using the GPU

    - by Andrew
    I'm looking for a way to determine how to know whether an application is using the GPU with Objective-C. I want to be able to determine if any applications currently running on the system have work going on on the GPU (ie: a reason why the latest MacBook Pros would switch to the discrete graphics over the Intel HD graphics). I've tried getting the information by crossing the list of active windows with the list of windows that have their backing location stored in video memory using Quartz Window Services, but all that does is return the Dock application and I have other applications open that I know are using the GPU (Photoshop CS5, Interface Builder), that and the Dock doesn't require the 330m.

    Read the article

  • How can I use functools.partial on multiple methods on an object, and freeze parameters out of order

    - by Joseph Garvin
    I find functools.partial to be extremely useful, but I would like to be able to freeze arguments out of order (the argument you want to freeze is not always the first one) and I'd like to be able to apply it to several methods on a class at once, to make a proxy object that has the same methods as the underlying object except with some of its methods parameter being frozen (think of it as generalizing partial to apply to classes). I've managed to scrap together a version of functools.partial called 'bind' that lets me specify parameters out of order by passing them by keyword argument. That part works: >>> def foo(x, y): ... print x, y ... >>> bar = bind(foo, y=3) >>> bar(2) 2 3 But my proxy class does not work, and I'm not sure why: >>> class Foo(object): ... def bar(self, x, y): ... print x, y ... >>> a = Foo() >>> b = PureProxy(a, bar=bind(Foo.bar, y=3)) >>> b.bar(2) Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: bar() takes exactly 3 arguments (2 given) I'm probably doing this all sorts of wrong because I'm just going by what I've pieced together from random documentation, blogs, and running dir() on all the pieces. Suggestions both on how to make this work and better ways to implement it would be appreciated ;) One detail I'm unsure about is how this should all interact with descriptors. Code follows. from types import MethodType class PureProxy(object): def __init__(self, underlying, **substitutions): self.underlying = underlying for name in substitutions: subst_attr = substitutions[name] if hasattr(subst_attr, "underlying"): setattr(self, name, MethodType(subst_attr, self, PureProxy)) def __getattribute__(self, name): return getattr(object.__getattribute__(self, "underlying"), name) def bind(f, *args, **kwargs): """ Lets you freeze arguments of a function be certain values. Unlike functools.partial, you can freeze arguments by name, which has the bonus of letting you freeze them out of order. args will be treated just like partial, but kwargs will properly take into account if you are specifying a regular argument by name. """ argspec = inspect.getargspec(f) argdict = copy(kwargs) if hasattr(f, "im_func"): f = f.im_func args_idx = 0 for arg in argspec.args: if args_idx >= len(args): break argdict[arg] = args[args_idx] args_idx += 1 num_plugged = args_idx def new_func(*inner_args, **inner_kwargs): args_idx = 0 for arg in argspec.args[num_plugged:]: if arg in argdict: continue if args_idx >= len(inner_args): # We can't raise an error here because some remaining arguments # may have been passed in by keyword. break argdict[arg] = inner_args[args_idx] args_idx += 1 f(**dict(argdict, **inner_kwargs)) new_func.underlying = f return new_func

    Read the article

  • Odd performance with C# Asynchronous server socket

    - by The.Anti.9
    I'm working on a web server in C# and I have it running on Asynchronous socket calls. The weird thing is that for some reason, when you start loading pages, the 3rd request is where the browser won't connect. It just keeps saying "Connecting..." and doesn't ever stop. If I hit stop. and then refresh, it will load again, but if I try another time after that it does the thing where it doesn't load again. And it continues in that cycle. I'm not really sure what is making it do that. The code is kind of hacked together from a couple of examples and some old code I had. Any miscellaneous tips would be helpful as well. Heres my little Listener class that handles everything (pastied here. thought it might be easier to read this way) using System; using System.Collections.Generic; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; namespace irek.Server { public class Listener { private int port; private Socket server; private Byte[] data = new Byte[2048]; static ManualResetEvent allDone = new ManualResetEvent(false); public Listener(int _port) { port = _port; } public void Run() { server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint iep = new IPEndPoint(IPAddress.Any, port); server.Bind(iep); Console.WriteLine("Server Initialized."); server.Listen(5); Console.WriteLine("Listening..."); while (true) { allDone.Reset(); server.BeginAccept(new AsyncCallback(AcceptCon), server); allDone.WaitOne(); } } private void AcceptCon(IAsyncResult iar) { allDone.Set(); Socket s = (Socket)iar.AsyncState; Socket s2 = s.EndAccept(iar); SocketStateObject state = new SocketStateObject(); state.workSocket = s2; s2.BeginReceive(state.buffer, 0, SocketStateObject.BUFFER_SIZE, 0, new AsyncCallback(Read), state); } private void Read(IAsyncResult iar) { try { SocketStateObject state = (SocketStateObject)iar.AsyncState; Socket s = state.workSocket; int read = s.EndReceive(iar); if (read > 0) { state.sb.Append(Encoding.ASCII.GetString(state.buffer, 0, read)); if (s.Available > 0) { s.BeginReceive(state.buffer, 0, SocketStateObject.BUFFER_SIZE, 0, new AsyncCallback(Read), state); return; } } if (state.sb.Length > 1) { string requestString = state.sb.ToString(); // HANDLE REQUEST HERE // Temporary response string resp = "<h1>It Works!</h1>"; string head = "HTTP/1.1 200 OK\r\nContent-Type: text/html;\r\nServer: irek\r\nContent-Length:"+resp.Length+"\r\n\r\n"; byte[] answer = Encoding.ASCII.GetBytes(head+resp); // end temp. state.workSocket.BeginSend(answer, 0, answer.Length, SocketFlags.None, new AsyncCallback(Send), state.workSocket); } } catch (Exception) { return; } } private void Send(IAsyncResult iar) { try { SocketStateObject state = (SocketStateObject)iar.AsyncState; int sent = state.workSocket.EndSend(iar); state.workSocket.Shutdown(SocketShutdown.Both); state.workSocket.Close(); } catch (Exception) { } return; } } } And my SocketStateObject: public class SocketStateObject { public Socket workSocket = null; public const int BUFFER_SIZE = 1024; public byte[] buffer = new byte[BUFFER_SIZE]; public StringBuilder sb = new StringBuilder(); }

    Read the article

  • UI Controls layer on top of operating system.

    - by Mason Blier
    I'm kind of curious about what layer writing a UI platform to the level of Win32 or the X Windowing System would fall in the grand scheme of an operating system. What layers below do they primarily make use of, is it heavily based on direct communication with the graphics card driver (I can't imagine going though a rendering pipeline like OpenGL for this), or is there a graphical platform as part of the operating system which extracts this out a little more. I'm also interested in the creation of shells and the like, and I"m particularly curious as to how people go about creating alternative shells for windows, what do people look for when figuring out what methods to call or what to hook into, etc? I guess I'm fairly lost at these concepts and finding it difficult to find documentation on them. I was initially excited to have taken Operating Systems in college but it was all low level resource management stuff. Thanks all, Mason

    Read the article

  • Convert Console Output to Array

    - by theundertaker
    Using netsh wlan show networks mode=bssid on Windows CMD yields a listing of available wireless networks. Is it possible to convert the list, which looks something like this: Interface name : Wireless Network Connection There are 11 networks currently visible. SSID 1 : Custom Gifts Memphis Network type : Infrastructure Authentication : Open Encryption : WEP BSSID 1 : 00:24:93:0c:49:e0 Signal : 16% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 6 9 12 18 24 36 48 54 SSID 2 : airportthru Network type : Adhoc Authentication : Open Encryption : None BSSID 1 : 62:4c:fe:9c:08:18 Signal : 53% Radio type : 802.11g Channel : 10 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 3 : belkin.ffe Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : 08:86:3b:9c:8f:fe Signal : 23% Radio type : 802.11n Channel : 1 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 4 : 3333 Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : 00:0f:cc:6d:ba:ac Signal : 18% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 22 24 36 48 54 BSSID 2 : 06:02:6f:c3:06:27 Signal : 20% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 5 : linksys Network type : Infrastructure Authentication : Open Encryption : None BSSID 1 : 98:fc:11:69:35:46 Signal : 38% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 6 : iHub_0060350392e0 Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : 00:c0:02:7d:5f:4e Signal : 18% Radio type : 802.11g Channel : 11 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 7 : TopFlight Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : 00:14:6c:7a:c4:70 Signal : 16% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 8 : 2WIRE430 Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : b8:e6:25:cb:56:a1 Signal : 16% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 9 : LUBIN Network type : Infrastructure Authentication : WPA-Personal Encryption : TKIP BSSID 1 : 00:13:10:8d:a7:32 Signal : 65% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 10 : TV2 Network Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : b8:c7:5d:07:6e:cf Signal : 79% Radio type : 802.11n Channel : 11 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 11 : guywork Network type : Infrastructure Authentication : Open Encryption : WEP BSSID 1 : 00:18:e7:cf:02:20 Signal : 15% Radio type : 802.11n Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 ... into an array using JavaScript or C#? I know it is but it seems like it may be rather difficult. Are there other avenues of obtaining such network information in the requested format? A JavaScript object would be perfect.

    Read the article

  • How do I write to a file and print to a terminal cuncurrently in Unix?

    - by bias
    I have a little bash function to log my Macports outputs to a file (since installs often spew little tidbits that are easy to lose in terminal noise), then I just cat the file to the terminal: function porti { command sudo port install $@ >> $1.log 2>&1; cat $1.log } Is there a way to do this concurrently? I don't care about it being in Bash, that's just how I started it. BTW I pass $@ to install but only $1 for the file name so that I can do something like: porti git-gore +bash_completion and only get the file git-core.log however someone else might prefer to include variants in the file name ...

    Read the article

  • n++ vs n=n+1. Which one is faster

    - by piemesons
    Somebody asked me Is n++ faster than n=n+1? My answer:-- ++ is a unary operator in C which(n++) takes only one machine instruction to execute while n=n+1 takes more than one machine instructions to execute. Anyone correct me if I am wrong, but in Assembler it take something like this: n++: inc n n = n + 1; mov ax n add ax 1 mov n ax its not exactli this, but it's near it.but in most cases a good compiler will change n = n + 1 to ++n.So A good compiler will generate same code for both and hence the same time to execute.

    Read the article

  • Best way to store sales tax information

    - by Seph
    When designing a stock management database system (sales / purchases) what would be the best way to store the various taxes and other such amounts? A few of the fields that could be saved are: Unit price excluding tax Unit price including tax Tax per item Total excluding tax (rounded to 2 decimals) Total including tax (rounded to 2 decimals) Total tax (rounded to 2 decimals) Currently the most reasonable solution so far is storing down (roughly) item, quantity, total excluding tax (rounded) and the total tax (rounded). Can anyone suggest some better way of storing this details for a generic system? Also, given the system needs to be robust, what should be done if there were multiple tax values (eg: state and city) which might need to be separated, in this case a separate table would be in order, but would it be considered excessive to just have a rowID and some taxID mapping to a totalTax column?

    Read the article

  • Need Descriptive architecture to develop file server in dot net.

    - by Vivek
    Hello All, I have to develop a file server service that transfer file form a specified location to its client.Client when starts, requests file to server for current date. Server transfer those file to client. Now constrains are as 1.Application run in intranet. 2.Need to transfer multiple file at a single transaction. 3.File size may be in GB. 4.System runs in real time environment.So proper transaction and acknowledgment needed. 5.Application develop in .net. 5.More than one client can present. Now please help to decide architecture and .net technology (WCF (Http binding) WCF (net tcp binding) ,Socket Programing ( i want to use WCF )) that i choose to develop file server. and Please refer some sample application.

    Read the article

  • How does a portable Thread Specific Storage Mechanism's Naming Scheme Generate Thread Relative Uniqu

    - by Hassan Syed
    A portable thread specific storage reference/identity mechanism, of which boost/thread/tss.hpp is an instance, needs a way to generate a unique keys for itself. This key is unique in the scope of a thread, and is subsequently used to retrieve the object it references. This mechanism is used in code written in a thread neutral manner. Since boost is a portable example of this concept, how specifically does such a mechanism work ?

    Read the article

  • math library in gcc

    - by Betamoo
    I am writing a program on linux gcc... When I tried to include <math.h> I found that I need to link math library by using command gcc -lm But I am searching for another way to link the math library 'in code', that does not require the user to compile using any options.. Can gcc -lm be done in c code using #pragma or something? EDIT: I have changed -ml to -lm

    Read the article

  • User Mode Linux - Installing a module error

    - by Zach
    I am trying to run 'make' on a module in User Mode Linux to install a simple makefile. Here is my make file: obj-m := hello.o KDIR := /lib/modules/$(shell uname -r)/build PWD := $(shell pwd) default: $(MAKE) -C $(KDIR) SUBDIRS=$(PWD) modules When I run this in User Mode Linux I get the following error: make[1]: Entering directory /lib/modules/2.6.28/build' make[1]: *** No rule to make targetmodules'. Stop. make[1]: Leaving directory `/lib/modules/2.6.28/build' make: * [default] Error 2 The problem is that no files are present under /lib/modules/. There's no directory for 2.6.28 or build. From what I've read, these should be symlinks to /usr/src, but under /usr/src, I don't see any files under that either.

    Read the article

  • Ruby: writing a network redirector

    - by Shyam
    Hi, I would like to research protocols such as HTTP. As I am learning Ruby, I would like to write a program that works as a "gateway". I would be connecting to it's port on for example 8080 and the program should forward my request to the real host and send back the answers. The idea of my design is something like this: class EchoProxy def run # run a listening socket on port 8080 myinfiniteloop end def myinfiniteloop # continually run this loop unless the app is terminated puts traffic end end Some pointers in the right direction would be great! Thank you for your comments, answers and feedback!

    Read the article

  • iPhone - Browsing iPhone files through computer

    - by quano
    I want to be able to send files from an iPhone app to a computer. What would be the easiest way of doing this? I've made simple server client programs before, but in those, the client has always needed to connect to the server before being able to receive messages from it. There is an app for the iPhone called iSimulate, where you put a server on a Mac (the iPhone simulator), and then you use the iSimulate app of an iTouch or iPhone to send touch events to the server. This app does not require you to type in an ip-address. Instead it presents a list of available computers that have this server up and running. How exactly is this being done? Can a server broadcast a message over a network, w/o anyone being connected to the server? How does that work? How does a client listen for that broadcast? Here's a video of the app I'm talking about: http://www.youtube.com/watch?v=N3Qpd1ycZh4

    Read the article

< Previous Page | 155 156 157 158 159 160 161 162 163 164 165 166  | Next Page >