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  • Using a Form With Variables as Part of a Function

    - by John
    Hello, Could the form below be part of a function? I am wondering if it might not be able to be part of a function since it has variables. Thanks in advance, John echo '<form action="http://www...com/sandbox/comments/comments2.php" method="post"> <input type="hidden" value="'.$_SESSION['loginid'].'" name="uid"> <input type="hidden" value="'.$submissionid.'" name="submissionid"> <input type="hidden" value="'.$submission.'" name="submission"> <input type="hidden" value="'.$url.'" name="url"> <input type="hidden" value="'.$submittor.'" name="submittor"> <input type="hidden" value="'.$submissiondate.'" name="submissiondate"> <input type="hidden" value="'.$countcomments.'" name="countcomments"> <input type="hidden" value="'.$dispurl.'" name="dispurl"> <label class="addacomment" for="title">Add a comment:</label> <textarea class="commentsubfield" name="comment" type="comment" id="comment" maxlength="1000"></textarea> <div class="commentsubbutton"><input name="submit" type="submit" value="Submit"></div> </form> ';

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  • Simple 'database' in c++

    - by DevAno1
    Hello. My task was to create pseudodatabase in c++. There are 3 tables given, that store name(char*), age(int), and sex (bool). Write a program allowing to : - add new data to the tables - show all records - sort tables with criteria : - name increasing/decreasing - age increasing/decreasing - sex Using function templates is a must. Also size of arrays must be variable, depending on the amount of records. I have some code but there are still problems there. Here's what I have: Function tabSize() for returning size of array. But currently it returns size of pointer I guess : #include <iostream> using namespace std; template<typename TYPE> int tabSize(TYPE *T) { int size = 0; size = sizeof(T) / sizeof(T[0]); return size; } How to make it return size of array, not its pointer ? Next the most important : add() for adding new elements. Inside first I get the size of array (but hence it returns value of pointer, and not size it's of no use now :/). Then I think I must check if TYPE of data is char. Or am I wrong ? // add(newElement, table) template<typename TYPE> TYPE add(TYPE L, TYPE *T) { int s = tabSize(T); //here check if TYPE = char. If yes, get the length of the new name int len = 0; while (L[len] != '\0') { len++; } //current length of table int tabLen = 0; while (T[tabLen] != '\0') { tabLen++; } //if TYPE is char //if current length of table + length of new element exceeds table size create new table if(len + tabLen > s) { int newLen = len + tabLen; TYPE newTab = new [newLen]; for(int j=0; j < newLen; j++ ){ if(j == tabLen -1){ for(int k = 0; k < len; k++){ newTab[k] = } } else { newTab[j] = T[j]; } } } //else check if tabLen + 1 is greater than s. If yes enlarge table by 1. } Am I thinking correct here ? Last functions show() is correct I guess : template<typename TYPE> TYPE show(TYPE *L) { int len = 0; while (L[len] == '\0') { len++; } for(int i=0; i<len; i++) { cout << L[i] << endl; } } and problem with sort() is as follows : Ho can I influence if sorting is decreasing or increasing ? I'm using bubble sort here. template<typename TYPE> TYPE sort(TYPE *L, int sort) { int s = tabSize(L); int len = 0; while (L[len] == '\0') { len++; } //add control increasing/decreasing sort int i,j; for(i=0;i<len;i++) { for(j=0;j<i;j++) { if(L[i]>L[j]) { int temp=L[i]; L[i]=L[j]; L[j]=temp; } } } } And main function to run it : int main() { int sort=0; //0 increasing, 1 decreasing char * name[100]; int age[10]; bool sex[10]; char c[] = "Tom"; name[0] = "John"; name[1] = "Mike"; cout << add(c, name) << endl; system("pause"); return 0; }

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  • C++: Simple data type for a variable in IF statement?

    - by Jason
    I am new to C++ and am making a simple text RPG, anyway, The scenario is I have a "welcome" screen with choices 1-3, and have a simple IF statement to check them, here: int choice; std::cout << "--> "; std::cin >> choice; if(choice == 1) { //.. That works fine, but if someone enters a letter as selection (instead of 1, 2 or 3) it'll become "-392493492"or something and crash the program. So I came up with: char choice; std::cout << "--> "; std::cin >> choice; if(choice == 1) { //.. This works kinda fine, but when I enter a number it seems to skip the IF statements completely.. Is the char "1" the same as the number 1? I get a compiler errro with this (ISO-CPP or something): if(choice == "1") So how on earth do I see if they entered 1-3 correctly!?

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  • syntax error, unexpected ',', expecting ')' RoR

    - by McDoku
    I am trying to get a collection select from an another model and I keep getting the above error. Looked everywhere, got rails casts but nothing makes sense. _form.rb <%= f.label :city %><br /> <%= f.collection_select (:share ,:city_id, City.all , :id, :name ) %> It highlights 'form' on the error report <h1>New share</h1> <%= render 'form' %> <%= link_to 'Back', shares_path %> Here are my models... class Share include Mongoid::Document field :name, type: String field :type, type: String field :summary, type: String field :description, type: String field :city, type: String embedded_in :city has_many :category end class City include Mongoid::Document embedded_in :share field :name, type: String field :country, type: String attr_accessible :name, :city_id, :id end Searched everywhere and I cannot figure it out. It must be something silly.

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  • Should this work?

    - by Noah Roberts
    I am trying to specialize a metafunction upon a type that has a function pointer as one of its parameters. The code compiles just fine but it will simply not match the type. #include <iostream> #include <boost/mpl/bool.hpp> #include <boost/mpl/identity.hpp> template < typename CONT, typename NAME, typename TYPE, TYPE (CONT::*getter)() const, void (CONT::*setter)(TYPE const&) > struct metafield_fun {}; struct test_field {}; struct test { int testing() const { return 5; } void testing(int const&) {} }; template < typename T > struct field_writable : boost::mpl::identity<T> {}; template < typename CONT, typename NAME, typename TYPE, TYPE (CONT::*getter)() const > struct field_writable< metafield_fun<CONT,NAME,TYPE,getter,0> > : boost::mpl::false_ {}; typedef metafield_fun<test, test_field, int, &test::testing, 0> unwritable; int main() { std::cout << typeid(field_writable<unwritable>::type).name() << std::endl; std::cin.get(); } Output is always the type passed in, never bool_.

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  • Why would you precede the main() function in C with a data type?

    - by Milktrader
    Many are familiar with the hello world program in C #include <stdio.h> main () { printf ("hello world"); return 0; } Why do some precede the main () function with int as in: int main() Also, I've seen the word 'void' entered inside the () as in: int main(void) It seems like extra typing for nothing, but maybe it's a best practice that pays dividends in other situations? Also, why precede main() with an int if you're returning a character string? If anything, one would expect: char main(void) I'm also foggy about why we return 0 at the end of the function.

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  • How to properly assign a value to the member of a struct that has a class data type?

    - by sasayins
    Hi, Please kindly see below for the codes. Its compiling successfully but the expected result is not working. Im very confused because my initialization of the array is valid, //cbar.h class CBar { public: class CFoo { public: CFoo( int v ) : m_val = v {} int GetVal() { return m_val; } private: int m_val; }; public: static const CFoo foo1; static const CFoo foo2; public: CBar( CFoo foo ) m_barval( foo.GetVal() ){} int GetFooVal() { return m_barval; } private: int m_barval; }; //cbar.cpp const CBar::CFoo foo1 = CBar::CFoo(2); const CBar::CFoo foo2 = CBar::CFoo(3); //main.cpp struct St { CBar::CFoo foo; }; St st[] = { CBar::foo1, CBar::foo2 }; for( int i=0; i<sizeof(st)/sizeof(St); i++ ) { CBar cbar( st[i].foo ); std::cout << cbar.GetFooVal() << std::endl; } But then when I change the St::foo to a pointer. And like assign the address of CBar::foo1 or CBar::foo2, its working, like this, //main.cpp struct St { const CBar::CFoo *foo; }; St st[] = { &CBar::foo1, &CBar::foo2 }; for( int i=0; i<sizeof(st)/sizeof(St); i++ ) { CBar cbar( *st[i].foo ); std::cout << cbar.GetFooVal() << std::endl; } The real problem is. The app should output 2 3 Please advice. Many thanks.

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  • How to animate button text? (loading type of animation) - jquery?

    - by AL
    I got something that I want to do and want to see what you guys think and how can it be implemented. I got a form in a page and the form will submit to itself to perform some process (run functions) in a class. Upon clicking the submit button, I want to animate the button text to “SUBMIT .” -> “SUBMIT ..” -> “SUBMIT …” -> “SUBMIT ….” -> “SUBMIT ….” and then back again. Sort of “animate” the button text. Once the whole process is done, the button text will goes back to be “SUBMIT” text again. Please note that I am not looking for image button solution, meaning that I do not want to implement gif animated button image. Anyone done this before or know how this can be done? I have google but seems nothing of this kind to be found. Thanks! AL

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  • Is it good practice to avoid declaring a pointer to BOOL type in objective C?

    - by Krishnan
    I read this question in stackoverflow. The excerpt answer provided by bbum is below: The problem isn't the assignment, it is much more likely that you declared your instance variable to be BOOL *initialBroadcast;. There is no reason to declare the instance variable to be a pointer (at least not unless you really do need a C array of BOOLs).. Remove the * from the declaration. 1.Is there anything wrong in using a pointer variable even when I do not have to maintain an array of BOOLs? 2.I think even if avoiding them a good practice, it is not specific to objective-C and applies to all programming languages which has pointers. Please answer my questions.

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  • Would Python's Twisted library be the best case for an observer type pattern?

    - by beagleguy
    hi all, I'm developing a system where a queue will be filled with millions of items I need a process that reads items from the queue constantly and then sends those items out to registered clients. I'm thinking about using twisted for this, having the queue reader be a twisted server listening on a tcp port then clients can connect on that port and when an item is pulled from the queue the server writes it out to all the clients. Does that sound like something that twisted would be ideal for? Does anyone know of any sample code out there that may do something similar? thanks

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  • How to use a class as the base, but hide the class type publically?

    - by James
    I am currently just exposing the properties through a generic interface e.g. public interface IBaseClass { int ID { get; set; } } internal class MyBaseClass : IBaseClass { public MyBaseClass() { } public int ID { get; set; } } public class MyExposedClass : IBaseClass { private MyBaseClass _base = new MyBaseClass(); public int ID { get { return _base.ID; } set { _base.ID = value; } } } Then in my main application I can do: IBaseClass c = new MyExposedClass(); c.ID = 12345; But can't do: MyBaseClass b = new MyBaseClass(); This is my desired behaviour. However, I was just wondering if this is the correct approach? Or if there was a better way?

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  • How do I add a function to a specific element type in jQuery?

    - by Chad Johnson
    I can do this jQuery.fn.validate = function(options) { var defaults = { validateOPtions1 : '', validateOPtions2 : '' }; var settings = $.extend({}, defaults, options); return this.each(function() { // you validation code goes here }); }; but that will make validate() available for every element. I could do this to any element: $('some selector').validate(). Is there a way I can make this only available to, say, form elements? eg. $('.mySpecialFormClass').validate()?

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  • Buffer size: N*sizeof(type) or sizeof(var)? C++

    - by flyout
    I am just starting with cpp and I've been following different examples to learn from them, and I see that buffer size is set in different ways, for example: char buffer[255]; StringCchPrintf(buffer, sizeof(buffer), TEXT("%s"), X); VS char buffer[255]; StringCchPrintf(buffer, 255*sizeof(char), TEXT("%s"), X); Which one is the correct way to use it? I've seen this in other functions like InternetReadFile, ZeroMemory and MultiByteToWideChar.

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  • Jquery convert string of one type to string array.....

    - by chandru_cp
    Consider a string which is {"Table" : [{"Bird" : "Peacock"}, {"Bird" : "Crow"}]} to this ["Peacock", "Crow"] in jquery... Is this possible? EDIT: I am doing this but didnt work... $(document).ready(function() { var obj = JSON.parse('{"Table" : [{"Bird" : "Peacock"},{"Bird" : "Crow"}]}'); myarray = []; $.each(obj.table, function(i, v) { myarray.push(v.Bird); }); $("#tags").autocomplete(myarray, { width: 138, max: 4, highlight: false, multiple: true, multipleSeparator: " ", scroll: true, scrollHeight: 300 }); });

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  • can I store an id value in array of float type ?

    - by srikanth rongali
    I used, for(id value in values) to get the value from an NSArray. Now I want to store it in 2 dimensional float array[][]. When I try to assign the values to array it is giving error:incompatible types in assignment. I tried to cast the value but I got error: pointer value used where a floating point value was expected. I need to store the values in an 2 dimensional array . How can I make it ? Thank You. @implementation fromFileRead1 NSString *fileNameString; int numberOfEnemies, numberOfValues; -(id)init { if( (self = [super init]) ) { NSString *path = @"/Users/sridhar/Desktop/Projects/exampleOnFile2/enemyDetals.txt"; NSString *contentsOfFile = [[NSString alloc] initWithContentsOfFile:path]; NSArray *lines = [contentsOfFile componentsSeparatedByString:@"\n"]; numberOfEnemies = [lines count]; NSLog(@"The number of Lines: %d", numberOfEnemies); for (id line in lines) { NSLog(@"Line %@", line ); NSString *string1 = line; NSArray *split1 = [string1 componentsSeparatedByString:@","]; numberOfValues = [split1 count]; NSLog(@"The number of values in Row: %d", numberOfValues); for (id value in split1) { NSLog(@"value %@", value); float value1; value1 = [split1 objectAtIndex:2]); NSLog(@"VAlue of Value1 at index 2: %f", value1 ); } } } return self; } @end In enemyDetal.txt I have 1,3,3 2,3,2.8 10,2,1.6

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  • What are the requirements of a collection type when model binding?

    - by Richard Ev
    I have been reviewing model binding with collections, specifically going through this article http://weblogs.asp.net/nmarun/archive/2010/03/13/asp-net-mvc-2-model-binding-for-a-collection.aspx However, the model I would like to use in my code does not implement collections using generic lists. Instead it uses its own collection classes, which inherit from a custom generic collection base class, the declaration of which is public abstract class CollectionBase<T> : IEnumerable<T> The collections in my POSTed action method are all non-null, but contain no elements. Can anyone advise?

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  • How do I ensure my abstract class's function can only operate on extenders of the same type as the c

    - by incrediman
    For example, let's say this is my abstract class: abstract class A{ int x; int y; void foo(A fooMe); } ...and B and C are two classes which extend A. What I want is for B to only be able to call foo() on other Bs, and for C to only be able to call foo() on other Cs. But I want this to be out of the hands of the programmer who's extending my A class - that is, I want a way to ensure this functionality within As code alone. What can I do? (If possible) I'd like to avoid any hack or generics solution that's too messy - I still want foo to be able to be called like this, for example: B b=new B(); B bb=new B(); bb.foo(b);

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