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  • XAMPP OSX Snow Leopard & php ssh2 extension

    - by Joe
    I've been having problems getting the php ssh2 extension to work under xampp on Snow Leopard in my local test environment. I understand xampp is 32 bit and so the extension must be compiled as 32 bit and have found a couple of tutorials detailing how to do this. However, compiling the ssh2 extension requires the libssh2 library to be present for the compiler to access and I'm unsure how to compile libssh2 in 32 bit and force the extension compiler to in turn find/use it - currently it just reports the libssh2 library required version cannot be found. Any help would be much appreciated!

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  • Updating autoreconf

    - by AzaraT
    So I need to use the autoreconf to configure a package. However I need at least version 2.61. I'm on CentOS 5.8 and it seems like there's no package for it so I went on to compile it myself. So I get the source of autoconf from http://www.gnu.org/software/autoconf/ and compiled that. And sure when I do autoconf -V it shows up as version 2.68 which is indeed the latest version. However autoreconf (nothing the re) still shows up as the old version 2.59 which causes me some problems. So could someone help a relatively new linux user, updating autoreconf properly? Thanks

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  • Kernel Compiling from Vanilla to several machines

    - by Linux Pwns Mac
    When compiling kernels for machines is there a safe or correct way to create a template for say servers? I work with a lot of RHEL servers and want to compile them with GRSEC. However, I do not wish to always rebuild off of the .config for each machine and go in and remove a bunch of unrelated modules like wireless, bluetooth, ect... which you typically do not need in servers. I want to create a template .config that can be used on any machine, but is there a safe way to do that when hardware changes? I know with Linux, at least from my experience, you can cross jump hardware way easier then Windows/OSX. I assume that as long as I leave MOST of all the main hardware modules/CPU in that this could create a .config that would work for all or just about any machine?

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  • How to compile a perl script (.pl) to a windows executable (.exe) with Strawberry Perl

    - by Notitze
    What would be the easiest way to compile a simple perl script to an executable under windows with Strawberry Perl (as I understand it's possible and free). In the past I've used ActiveState compiler and perl2exe and was simple enough ... however, now after a few computer changes and OS updates I've lost the licenses and I'd like to find a better/permanent solution. Thanks in advance!

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  • poco Lib dosnt compile in vs express 9

    - by user63898
    Hello all im trying to compile the poco lib in vs express 2008 but im keep getting this error : poco-1.3.6p2\foundation\src\eventlogchannel.cpp(40) : fatal error C1083: Cannot open include file: 'pocomsg.h': No such file or directory no i have the mc.exe in my sdk and all the paths in the IDE are seams to be right and nada . does any one have experience with this lib ?

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  • Use string as input to re.compile

    - by williamx
    I want to use a variable in a regex, like this: variables = ['variableA','variableB'] for i in range(len(variables)): regex = r"'('+variables[i]+')[:|=|\(](-?\d+(?:\.\d+)?)(?:\))?'" pattern_variable = re.compile(regex) match = re.search(pattern_variable, line) The problem is that python adds an extra backslash character for each backslash character in my regex string (ipython), and makes my regex invalid: In [76]: regex Out[76]: "'('+variables[i]+')[:|=|\\(](-?\\d+(?:\\.\\d+)?)(?:\\))?'" Any tips on how I can avoid this?

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  • How can I compile an iPhone App with Flash CS5 without a Developer License

    - by manderson12
    I understand Flash CS5 isn't the best way to make an app, but I'd really like to test out the apps I've made with it on my iPhone. Has anyone come up with a way to modify Flash CS5 so it doesn't require a Developer Certificate or Provisioning Profile (like the way you would modify Xcode so you can compile apps without paying $99 for the developer program)? I'd really appreciate it if anyone could provide some help. Thanks in advance.

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  • Is it possible to compile a query in linq-to-objects

    - by Luke101
    I have a linq to objects query in a recursive loop and afraid when the objects approach more then 1000 and a have more then 100 users on the site -- my website will break. so is it possible to compile a linq to objects query. The linq query does nothing more then find the direct children of a node.

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  • Is it possible to compile a query for linq-to-objects

    - by Luke101
    I have a linq to objects query in a recursive loop and afraid when the objects approach more then 1000 and a have more then 100 users on the site -- my website will break. so is it possible to compile a linq to objects query. The linq query does nothing more then find the direct children of a node.

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  • Compile a COM program

    - by Fantomas
    Can COM program be 32 bit? How can I compile COM program? I have TLINK32 and TASM32. tasm32 \t alex_7.asm pause tlink32 alex_7.obj pause td32 main.exe I ve got following error: Fatal: 16 bit segments not supported in module alex_7.asm I habe DOSBOX and I'am running Windows 7 x64

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  • Free visual editor for a language that would compile to native windows exe

    - by luvieere
    I'm looking for a free visual editor for a language that would compile to native windows exe, no runtime. I'm looking for alternatives to the Delphi suite (so don't give it as an answer), something that would allow me to write Windows GUI applications with ease. I don't care about the language, as long as it gets the job done, but I would appreciate if your suggestions avoid functional languages. Even better if it abstracts the windowing system with something more simple than the winAPI.

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  • How to exclude files from Visual Studio compile?

    - by Larsenal
    I'm in the process of refactoring a project. I've got an entire subfolder which is known to be broken. Is there any declarative way to exclude that folder from the compile temporarily while I test the refactoring thus far? I realize I could delete the folder, but I'd like to do this through configuration if possible.

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  • How do I compile a module in User Mode Linux

    - by Zach
    Having a tough time compiling a module for User Mode Linux. I just need a basic way to compile a very basic module in user mode linux and cannot seem to get it to work. I checked out the how-to on sourceforge for UML but had no luck. Anyone have a working example of what it takes? Thanks!

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  • How to use Google's Closure to compile JavaScript

    - by Ted
    Google just released Closure, which is a compiler to minify JavaScript. On the product site, it says "The Closure Compiler has also been integrated with Page Speed". How do I use Page Speed to compile my web pages JavaScript with Closure? (Or, is there a web site that I can simply paste in my JavaScript to have closure minify it?

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  • Why my flex application can not compile sometimes?

    - by ablmf
    Sometimes when I compile my flex app, I got this error Unable to create source GeneratedAsset31_dataClass. WebCe line 25 1259045578886 1546 But after I cleaned the project, this error disappeared. It's not a big problem but very annoying and I can not find any clue by search the internet. Any suggestion?

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  • C++ type-checking at compile-time

    - by Masterofpsi
    Hi, all. I'm pretty new to C++, and I'm writing a small library (mostly for my own projects) in C++. In the process of designing a type hierarchy, I've run into the problem of defining the assignment operator. I've taken the basic approach that was eventually reached in this article, which is that for every class MyClass in a hierarchy derived from a class Base you define two assignment operators like so: class MyClass: public Base { public: MyClass& operator =(MyClass const& rhs); virtual MyClass& operator =(Base const& rhs); }; // automatically gets defined, so we make it call the virtual function below MyClass& MyClass::operator =(MyClass const& rhs); { return (*this = static_cast<Base const&>(rhs)); } MyClass& MyClass::operator =(Base const& rhs); { assert(typeid(rhs) == typeid(*this)); // assigning to different types is a logical error MyClass const& casted_rhs = dynamic_cast<MyClass const&>(rhs); try { // allocate new variables Base::operator =(rhs); } catch(...) { // delete the allocated variables throw; } // assign to member variables } The part I'm concerned with is the assertion for type equality. Since I'm writing a library, where assertions will presumably be compiled out of the final result, this has led me to go with a scheme that looks more like this: class MyClass: public Base { public: operator =(MyClass const& rhs); // etc virtual inline MyClass& operator =(Base const& rhs) { assert(typeid(rhs) == typeid(*this)); return this->set(static_cast<Base const&>(rhs)); } private: MyClass& set(Base const& rhs); // same basic thing }; But I've been wondering if I could check the types at compile-time. I looked into Boost.TypeTraits, and I came close by doing BOOST_MPL_ASSERT((boost::is_same<BOOST_TYPEOF(*this), BOOST_TYPEOF(rhs)>));, but since rhs is declared as a reference to the parent class and not the derived class, it choked. Now that I think about it, my reasoning seems silly -- I was hoping that since the function was inline, it would be able to check the actual parameters themselves, but of course the preprocessor always gets run before the compiler. But I was wondering if anyone knew of any other way I could enforce this kind of check at compile-time.

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