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  • Simplest way to add stills to MP3 audio soundtrack

    - by Ambrose
    I have some audio and want to add visuals to it and upload to YouTube. Nothing fancy, just like slides, image_A from 00:00:00 to 00:00:05 then image_B from 00:00:50 to 00:00:30 and so on. I have recent Mac and Windows machines to do this on. I'd like to do it on free or demo software if I can. Please give a bit of a hint how to get started if you can. I took a look a iMovie, but ... where to start, if you haven't actually got video?

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  • Command line audio library manager for Linux

    - by Ketil
    Hi all Hear is my set-up, I have a Linux server that is running Music Player Demon, all the audio files are under a dir (/muzik) which is exported by NFS. So to add files to the MPD database, I just drop the files into the /muzik NFS share and up date the MPD db, so far so good, but I would like to keep the dir strucher belowe /muzik in sum sort of order. To achieve this I am using Amarok, wich a start on my laptop and then use the organise files command to sort the files in into a sensible dir strucher based on the tags in the files. Do you know of any command line utility that can do the same thing that I am using Amarok for so I can run it from cron on the server and automate the process? I hope that this make sense.

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  • Multimedia PDF (Audio, Video and Links) That works on Desktop and iOS

    - by Keefer
    We've got a client that wants to have a PDF that has embedded audio, video and links. Using Acrobat Pro 9.x I've been able to embed all three no problem. They all work/playback if I use Acrobat Pro/Acrobat Reader. But don't show up in OS X's Preview at all. They also don't show up in iOS. Links work everywhere, but no multimedia. So I tried creating a similar document via Apple's iBooks Author, then exported as a PDF. Links work, but multimedia doesn't seem to work anywhere. Is there any way to make a PDF that works universally with embedded links and multimedia?

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  • erratic audio levels on windows vista

    - by old retired dude
    I'm somewhat hard of hearing. I've been listening to my windows Vista machine with a pair of headphones so I don't annoy the others. I have 2 issues: 1) the volume varies enormously depending on the source. Having a windows alert occur while I am listening to a DVD or Youtube is a painful experience. Is there a preferred way to set all the different audio controls so I have a more constant volume? I already have lowered the volumes of the windows alerts. 2)Is there a way to limit the volume of my headphones to protect what is left of my hearing? Is there a software solution or should I be going for a hardware limiter? thanks retired dude

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  • Streaming audio to headless linux box

    - by Ralph
    I have a dual boot (Win 7 + Ubuntu) PC connected via wifi with my music collection on a local HDD. I usually use Rhythmbox on Ubuntu or Winamp on Windows to listen to my music but I'll change if I have to. I also have a Raspberry Pi (low power PC running Debian) in the living room that is usually headless and connected via ethernet. The Raspberry Pi is also connected to my living room speakers via an amp. I would like to be able to stream music from my PC over the network to the linux raspberry pi. What software can I use to do this? Some sort of audio client\server?

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  • Cannot set audio input volume (internal microphone) on mac

    - by JohnIdol
    On a macbook air (MacOS X 10.6.5), when doing skype calls people are complaining they hear me very low - so I had a look to the system preferences under audio and noticed the input volume was 54%. I am now trying to set the input volume to 100%. To my surprise the volume is gradually set back as I speak. I tried deselecting 'use ambient noise reduction' but it doesn't help.' Is there any way to avoid this volume auto-setting feature? Any help appreciated!

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  • Real time audio streaming

    - by Josh K
    I have a remote computer running OS X. I would like to stream the audio from the microphone input over the network so I can listen to it. Primarily I want to do this because I'm out of the office but still need to communicate with people there. I would like to use VLC, but am not fully aware of the options available. I tried SoundFly (as recommended by another answer) but this didn't seem to want to connect. At this point I should note that I'm using a VPN network to connect to the remote computer (using Hamachi). I can open up ports / etc fine though, so I should be able to do this. Alright, I found Nicecase which does exactly what I want but I would prefer to not have to shell out $40 for it.

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  • Reducing volume of an audio device on windows 7

    - by bdonlan
    I have a USB headset with a very loud amplifier, but low granularity in its gain control. In order to get comfortable audio, I have to reduce the individual application levels in the mixer to '1', and the master mixer to around '10'. Of course, new applications start out at '10', and immediately blast out my ears. Is there a way to add a filter to cut down the volume some so I can get better control of it? That is, reduce the volume of '100' so I can work within a reasonable range.

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  • Website Live Chat Script - Interface With Windows Live Messenger?

    - by Sootah
    Hello again fellow StackOverflow users! What I am looking for currently is your opinions on the what the best live chat script would be for my website. I'd be using this on both my local computer repair (which I've not really set up yet) company's site, as well as my other technical support site that is geared more towards showing people how to fix whatever problem they have themselves. It'll be a little bit before I launch it on either site, as I need to find a good design for my local computer repair company's site, as well as redesign TweaksForGeeks.com's layout so that it's more magazine like. (If you have any suggestions on good Wordpress templates for these, that'd also be swell. :) ) Features I'd like for the live chat script to have: (if possible) Real-time posting of messages (or as close to real time as possible) Integration into my Windows Live Messenger account - By this I mean it'd be handy if instead of me having to man a separate open browser window and constantly check it for new messages, it'd be much more convenient if it would instead just allow me to receive and respond to messages via my Windows Live account the same way I'd chat with any other person on my contact list. Sound notification of new messages when the chat isn't the focused window - In the event that using Windows Messenger isn't possible then I'd need it to notify me upon receipt of a new message. Recording of chat transcripts - This is a MUST HAVE Easy customization - I'll likely want to modify how it looks and whatnot, in addition to the fact that I'm going to set it up so that the chat transcripts can be posted to my site easily in order to be useful to my other visitors later on. With all that in mind, what is available out there? I've not really researched this at all yet; aside from doing a cursory search just before I decided to ask my StackOverflow brothers. As always, thank you! -Sootah

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  • Are there any 5.1 surround audio switches on the market?

    - by thepurplepixel
    (Somewhat related to this question) I have a set of Logitech 5.1 surround speakers, which use 3 stereo 3.5mm TRS connectors (minijacks) to transfer the audio (the typical green/black/orange audio outputs). I have a Griffin Firewave hooked up to my MacBook Pro, and my desktop has a Realtek ALC889 audio chipset. I have looked for a way to, essentially, switch the speaker inputs between my Firewave and my desktop without having to disconnect the cables from one, route them around my desk, and plug them into the other. I'd love to have something like an old Belkin DB-25/LPT switch, but for these audio cables. Of course, purchasing one and soldering my own cables on the connection terminals is always an option, but, is there a reasonably priced 5.1 audio switch (or 3x stereo) on the market that will accomplish the simple task of switching audio outputs between two computers into a set of 5.1 speakers? Thanks in advance!

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  • Implementing a chat program and thus involving majority of networking concepts [closed]

    - by Anisha Kaul
    Logging the chat messages on the client side. Registration of ALL clients on the server on their start up. Client should be able to add another client on his list for chatting. Server should be able to switch between clients on the basis of FCFS (multithreading). When a client logs in from other side, its friend client should be able to see it online. Now, to add to this, there can be things like sharing text/voice/video files etc, but then the focus will be on compression majorly. With the chat program, my intention is to learn the majority of "networking" concepts. What else, can be implemented (in this chat program) which can brush up my "networking" concepts?

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  • Google I/O 2010 - Fireside chat with the Google Wave team

    Google I/O 2010 - Fireside chat with the Google Wave team Google I/O 2010 - Fireside chat with the Google Wave team Fireside Chats, Wave Lars Rasmussen, Douwe Osinga, Jochen Bekmann, Alan Green, Pamela Fox, Dan Peterson, Stephanie Hannon Join the Google Wave team around the campfire to chat about all things Wave: the product, the API platform, and the wave federation protocol. Come to learn about the new Wave API features, get tips on how to build the best extensions, discuss how to take advantage of the open source code available and hear more about what users are doing with the product. This is an excellent opportunity to ask the engineering team questions directly, and learn more about where Wave is heading. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 5 0 ratings Time: 56:17 More in Science & Technology

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  • Google Games Chat, Episode 2

    Google Games Chat, Episode 2 This is part two of the Google Games Chat series. Episode 1 ended abruptly, but if you want a sneak preview, check it out here: www.youtube.com Yeah! The Google Games Chat is back! Join the Google games crew as we talk about interesting industry trends, discuss challenges facing today's game developers, answer your hard hitting questions, and figure out why our first video never made it onto YouTube. Ask us questions in the Google Moderator section below, or else this might just be another 45 minutes of awkward silence. From: GoogleDevelopers Views: 2140 43 ratings Time: 47:53 More in Science & Technology

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  • Unplugged Chat with Me this Thursday

    This Thursday (May 13th) Im going to be doing another online LIDNUG chat session.  The chat will be from 10:00am to 11:30am Pacific Time. You can learn more about it here and join the chat at the appropriate time with this link. I do these chats a few times a year and they tend to be pretty fun.  Attendees can listen to me talk live via LiveMeeting, and can submit any questions they want to me.  I then answer as many of them as I can in the 90 minutes.  Well probably...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Why does Facebook Chat through XMPP protocol on Pidgin Portable not authorize?

    - by Sara Neff
    I heard you can use facebook chat on desktops now. Thats awsome! What i didn't hear is that it is a pain in the butt! Not awsome! I've followed six nearly identical sets of instructions from six different websides, including the one that facebook generates for you, to get facebook chat connected through Pidgin. Its the latest portable version, so from what i hear the plugin is out of the question. Whenever I go to try and connect i get a message saying "Not Authorized" and buttons to either modify the account info, or retry. NOTHING i have done has fixed this, and I can't find anything remotely usefull anywhere. I am running windows xp, and running pidgin (portable) off of a flash drive. Someone please tell me what i have to do. I read about authorizing the chat on my actual facebook page. I'd have tried that if i could find out how to do it, but if its there they hid it good. HELP?!

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  • Switched from DVI to HDMI, possible audio artifacts?

    - by I take Drukqs
    I'm using an ASUS VH236H monitor and an EVGA GeForce 570 GTX both of which are brand new. My monitor has an audio out port for speakers/headphones so I plugged in my headphones and made a random selection from my library when I noticed two things: There are static-like artifacts during "louder" parts of songs. There's what seems to be a volume cap in place. When I crank the volume past 100% in VLC the decibel level does not truly increase but the amount of static does. The cable is not new; I yanked it off of my PS3 when my DVI cable broke. It has been used a good amount on my HDTV and PS3 so I doubt it's a matter of burn-in. I like the way the setup works with an HDMI cable as opposed to DVI because my headphones barely reach my rig whereas I have plenty of slack when they're plugged into my monitor. Thanks in advance for any support. Note: I'm using a high quality HDMI cable from monoprice, AKG K702 headphones, and VLC media player.

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  • Audio server with best API?

    - by Wintermute
    I'm a web dev, working in a small studio with a couple of other devs and some crayon-munchers (or, "designers"). Like all the best and trendiest creative studios, we have tunes. Our tunes consists of a set of speakers that whoever wants to can plug into their machine, and DJ their little socks off via iTunes, Spotify, VLC or whatever their music player of choice happens to be. Obviously, this lacks finesse. What we WANT is this: a single, dedicated machine running some sort of audio player (ideally Win-based, but a Linux flavour isn't impossible), that exposes an API. We (ie: me and the other devs) want to write a web-based client onto it, that'll let us remotely do all sorts of funky stuff like generating on-the-fly genre-based playlists, and voting for tracks, and making tea. My question - and please forgive me if this isn't the place for such a question, I was going to ask on Stackoverflow but that didn't seem right either - is this: what's the best player to start with? What can do all of this? I know VLC can function as a streaming server, but know nothing of any API it may have. I'd rather chop my pinky off than use iTunes, but if it does what we want, then... Anyhow, thanks for reading. All comments and suggestions gratefully received.

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  • Optical SPDIF audio from motherboard not working with receiver

    - by simon b
    Hi, I hope someone can help; I can't get my SPDIF optical out working through my receiver and all the responses I can see on the web assume you have a sound card, while I settled for the (seemingly high end) sound on my motherboard (Asus P7P55D-E PRO), which appears to limit some of my options. My set-up is a "new out of the box" one and is: *Windows 7 PC (using PowerDVD10 for DVDs/Blurays and Windows media player for music) *Asus P7P55D-E PRO motherboard - has 8-channel audio TRS jacks and SPDIF optical and coaxial out *An old Yamaha receiver, whose only multi-channel input options are optical in and 6 channel RCA in. However, it still can handle DTS and DD *Boston Acoustic Soundware XS 5.1 speakers I've currently got the SPDIF optical out from the motherboard connected to the in on my receiver, have SPDIF enabled in the sound menu and the light is glowing red down the fibre. But I'm getting no sound at all. What I want is to be able to play DVDs/BluRays in 5.1 but also to be able to play music in multi-channel mode (even though I know this will be "fake" multichannel; it's more about where I sit in the room and my requirement to use the sub because the Boston is a satellite/sub set-up) My questions are: *Will optical work at all for multi-channel? THe latest posts I can see suggest it does but some people seem to say optical only outputs stereo. Whom to believe? *Even if it does work, I've read that I have to disable AC-3 decoding, or make various other changes, which don't seem to be possible without the menu options that a sound-card brings. Is the motherboard-only option just too inflexible? *Although my SPDIF device is enabled in the sound menu, it insists under "Jack information" that it is a "rear panel RCA jack", when of course it is not (both TOSLINK and rCA jacks do exist). Has the PC just forgotten that it has an optical? *I think I could relatively easily connect the 8-channel 3.5mm TRS jacks to my receiver 6-ch input jacks by way of TRS/RCA cables, but would that not stop me from being able to play music from media-player in multi-channel mode, as I'm not sure the motherboard can cope *Or do I need to bite the bullet and buy a sound-card? And if so, how can I be sure the one I get doesn't have the same problem? Any thoughts gratefully received, Cheers, simon

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  • Audio 2 dj soundcard configuration

    - by Jaroslav
    I have an http://www.native-instruments.com/#/en/products/dj/audio-2-dj/ The problem in settings it only sees one outpout, when there should be two(I need that for mixxx etc.) Also I want to be able set the sample rate to one of these 44.1, 48, 88.2, 96 kHz or at least check which one is set. Additionally if possible setting the latency would be an advantage. Some info: aplay -l **** List of PLAYBACK Hardware Devices **** card 0: HDMI [HDA ATI HDMI], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 card 1: TraktorAudio2 [Traktor Audio 2], device 0: Traktor Audio 2 [Traktor Audio 2] Subdevices: 1/2 Subdevice #0: subdevice #0 Subdevice #1: subdevice #1 cat /proc/asound/cards 0 [HDMI ]: HDA-Intel - HDA ATI HDMI HDA ATI HDMI at 0xfdcfc000 irq 45 1 [TraktorAudio2 ]: snd-usb-caiaq - Traktor Audio 2 Native Instruments Traktor Audio 2 (usb-0000:00:1d.7-8)

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  • choppy streaming audio

    - by user88503
    I could use some help troubleshooting choppy streaming audio. The problem is jerky playback regardless of audio or video with audio. Both Chromium and Firefox have the problem, however files played directly on the machine with Rhythmbox sound just fine. I'm running 12.04 LTS on a C2D T9300. Most of the audio problems others ask about seem to be hardware related, so the following information might be relevant. sudo lshw -c multimedia *-multimedia description: Audio device product: 82801H (ICH8 Family) HD Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 03 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:48 memory:f8400000-f8403fff

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  • How to get mixer applet for "Built-in Audio Analog Stereo"

    - by gerrit
    In pavucontrol, I can choose between RV620 HDMI Audio [Radeon HD 3400 Series] and Built-in Audio. When the former is enabled, videos on (among others) Youtube play way too fast, but this answer solved my problem (though I don't know why). However, when I use Built-in Audio instead of RV620 HDMI Audio [Radeon HD 3400 Series], the mixer in my applet appears to be disabled; the icon is replaced by a blank and changing the volume has no effect, as the applet apparently only relays to RV620 HDMI Audio [Radeon HD 3400 Series]. How do I get an applet to control the volume for Built-in Audio instead?

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  • Java algorithm for normalizing audio

    - by Marty Pitt
    I'm trying to normalize an audio file of speech. Specifically, where an audio file contains peaks in volume, I'm trying to level it out, so the quiet sections are louder, and the peaks are quieter. I know very little about audio manipulation, beyond what I've learnt from working on this task. Also, my math is embarrassingly weak. I've done some research, and the Xuggle site provides a sample which shows reducing the volume using the following code: (full version here) @Override public void onAudioSamples(IAudioSamplesEvent event) { // get the raw audio byes and adjust it's value ShortBuffer buffer = event.getAudioSamples().getByteBuffer().asShortBuffer(); for (int i = 0; i < buffer.limit(); ++i) buffer.put(i, (short)(buffer.get(i) * mVolume)); super.onAudioSamples(event); } Here, they modify the bytes in getAudioSamples() by a constant of mVolume. Building on this approach, I've attempted a normalisation modifies the bytes in getAudioSamples() to a normalised value, considering the max/min in the file. (See below for details). I have a simple filter to leave "silence" alone (ie., anything below a value). I'm finding that the output file is very noisy (ie., the quality is seriously degraded). I assume that the error is either in my normalisation algorithim, or the way I manipulate the bytes. However, I'm unsure of where to go next. Here's an abridged version of what I'm currently doing. Step 1: Find peaks in file: Reads the full audio file, and finds this highest and lowest values of buffer.get() for all AudioSamples @Override public void onAudioSamples(IAudioSamplesEvent event) { IAudioSamples audioSamples = event.getAudioSamples(); ShortBuffer buffer = audioSamples.getByteBuffer().asShortBuffer(); short min = Short.MAX_VALUE; short max = Short.MIN_VALUE; for (int i = 0; i < buffer.limit(); ++i) { short value = buffer.get(i); min = (short) Math.min(min, value); max = (short) Math.max(max, value); } // assign of min/max ommitted for brevity. super.onAudioSamples(event); } Step 2: Normalize all values: In a loop similar to step1, replace the buffer with normalized values, calling: buffer.put(i, normalize(buffer.get(i)); public short normalize(short value) { if (isBackgroundNoise(value)) return value; short rawMin = // min from step1 short rawMax = // max from step1 short targetRangeMin = 1000; short targetRangeMax = 8000; int abs = Math.abs(value); double a = (abs - rawMin) * (targetRangeMax - targetRangeMin); double b = (rawMax - rawMin); double result = targetRangeMin + ( a/b ); // Copy the sign of value to result. result = Math.copySign(result,value); return (short) result; } Questions: Is this a valid approach for attempting to normalize an audio file? Is my math in normalize() valid? Why would this cause the file to become noisy, where a similar approach in the demo code doesn't?

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  • How can I determine what codec is being used?

    - by jldugger
    This forum comment and this superuser answer suggest that the audio compression contributes to loss of quality. I've noticed that music played over my BT setup sometimes pitch bends in ways I don't remember the original doing, and I'm wondering if SBC has something to do with it. I'm using Ubuntu 10.10 on a Mac Pro, connecting to a pair of Sony DR-BT50's. Is there a way to inspect which Bluetooth codec pulseaudio is using, what codecs both ends of the bluetooth link support?

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  • How do audio based games such as Audiosurf and Beat Hazard work?

    - by The Communist Duck
    Note: I am not asking how to make a clone of one of these. I am asking about how they work. I'm sure everyone's seen the games where you use your own music files (or provided ones) and the games produce levels based on them, such as Audiosurf and Beat Hazard. Here is a video of Audiosurf in action, to show what I mean. If you provide a heavy metal song, you would get a completely different set of obstacles, enemies, and game experience from something like Vivaldi. What does interest me is how these games work. I do not know much about audio (well, data-side), but how do they process the song to understand when it is settling down or when it's speeding up? I guess they could just feed the pitch values (assuming those sorts of things exist in audio files) to form a level, but it wouldn't fully explain it. I'm either looking for an explanation, some links to articles about this sort of thing (I'm sure there's a term or terms for it), or even an open-source implementation of this kind of thing ;-) EDIT: After some searching and a little help, I found out about FFT (Fast Fourier Transform). This maybe a step in the right direction, but it is something that does not make any sense to me..or fits with my physics knowledge of waves.

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