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  • Eclipse antRunner command line build has wrong dependency build order

    - by Sam Jones
    My team's Eclipse RCP app builds fine from the Eclipse IDE. When I try to build it from the command line, using the antRunner application, it builds the plugins out of order -- a plugin builds before it's dependencies are built, and so can't resolve some of the needed classes. Where should I look to fix this? As far as I can tell, the dependencies are set up correctly (a feature that depends on a plugin that depends on another plugin). I have my build.properties and folder structure set up as specified here. Is there anything else I should look at?

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  • How to move sub-headings to under other headings in emacs org-mode

    - by Mittenchops
    My list looks like this: * TODAY ** TODO Item 1 ** TODO Item 2 * TOMORROW ** TODO Item 3 ** TODO Item 4 ...as a single list, based on some advice I received here. I'd like to move TODO Item 2 from under TODAY to under TOMORROW. The manual says: M-up M-down Move the item including subitems up/down (swap with previous/next item of same indentation). If the list is ordered, renumbering is automatic. But while I can change the places of Item 1 and Item 2, I cannot move Item 2 outside of the Today heading---I cannot move it down under TOMORROW to proceed Item 3. The buffer tells me: cannot move past superior level or buffer limit org mode What is the keystroke that lets me move sub-items "past superior level" to under new headings?

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  • C++ defines for a 'better' Release mode build in VS

    - by darid
    I currently use the following preprocessor defines, and various optimization settings: WIN32_LEAN_AND_MEAN VC_EXTRALEAN NOMINMAX _CRT_SECURE_NO_WARNINGS _SCL_SECURE_NO_WARNINGS _SECURE_SCL=0 _HAS_ITERATOR_DEBUGGING=0 My question is what other things do fellow SOers use, add, define, in order to get a Release Mode build from VS C++ (2008,2010) to be as performant as possible? btw, I've tried PGO etc, it does help a bit but nothing that comes to parity, also I'm not using streams, the C++ i'm talking about its more like C but making use of templates and STL algorithms. As it stands now very simple code segments flop when compared to what GCC produces on say an equivalent x86 machine running linux (2.6+ kernel) using 02. Side-Note: I believe a lot of the issues relate directly to the STL version (Dinkum) provided by MS. Could people please elaborate on experiences using STLPort etc with VS C++.

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  • Too slow gwt develpment mode !

    - by Ehsan Khodarahmi
    I'm using eclipse galileo with latest GWT 2.0 version in development mode, but it runs really slow (i should wait about 1 minute to open one page, but after compilation, my application works very well when I run it using tomcat 5.5). My code is not too heavy & i guess there is an os-related or software inconsistency problem, because I'd this problem before, but when i reinstalled my windows vista sp2 (I formatted my windows drive & reinstalled it), my problem solved for just some days & then again it became to slow ! I didn't install any special software on my windows, so i really dont know why this problem occures ??? any suggestion ?

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  • Stop Rails from unloading a module in development mode

    - by Gareth
    I have a module in my Rails app that lives in /lib module MyModule mattr_accessor :the_variable class << self def setup yield this end end end From my environments/#{RAILS_ENV}.rb file I can then set an environment-specific value for the_variable: MyModule.setup do |my_module_config| my_module_config.the_variable = 42 end This is lovely, and it seems to work (almost) fine. The problem is that in development mode, Rails via ActiveSupport::Dependencies unloads a load of modules, and reloads them in time for the new request. This is usually a great behaviour because it means you don't need to restart your localhost server when you make a code change. However, this also clears out my initialised the_variable variable, and when the next request comes in the initialiser (obviously) isn't run again. The net effect is that subsequent requests end up having MyModule.the_variable set to nil rather than the 42 that I'm looking for. I'm trying to work out how to stop Rails unloading my module at the end of the request, or alternatively find another way to cleanly provide environment specific configuration for my modules. Any ideas? :-/

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  • Jenkins—get "Build Time Trend" values using "Remote Access API"

    - by Chathura Kulasinghe
    Is there a way that we can get all Jenkins-"Build Time Trend" information ( Build number + Status[success/failed etc] + Duration ) for an application; using the Jenkins remote access API? Or else I would appreciate if you could post a link of any documentation on how to get information from Jenkins using the Remote Access API. Most of the sources consist of the way of running jobs, but I couldn't find any, which shows how to fetch information from jenkins. Thanks!

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  • Very odd build problem

    - by user144182
    When I build my solution, it complains about a missing referenced DLL. When I rebuild it, the problem goes away. Whenever I do a clean this returns, i.e. have to attempt a build twice before it succeeds. This is vague, but if warranted I can give a better explanation of solution structure.

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  • Build Specific .cpps

    - by colordot
    Can someone please point out where in the Visual Studio 2008 configurations I can set which .cpp files are used for a given build. I'd like to use a different set(s) of .cpp files when I am doing a release vs.debug build. Thanks!

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  • how to add revision and build date to source

    - by gucki
    Hi! I have a gcc project and would like to automatically add defines for build date and revision number (from git) to my sources. What's the best way to do this? My goal is simple to be able to do something like this on startup: printf("Test app build on %s, revision %d", BUILD_DATE, REVISION) For building I'm using make with a simple Makefile.inc, not autoconf ot anything like this. Thanks, Corin

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  • Prevent deploying debug build with ClickOnce

    - by jomi
    Hi, I'm publishing a ClickOnce application with VS2008, but before every publish I have to switch to Release config manually. This is fine as far as I don't forget to switch. Is there a way to prevent deploying debug builds ? Is there some compiler directive like: #if DEBUG #if ClickOnce #error You cannot publish a debug build #endif #endif Or is there a way (without build scripts) to automatically switch to Release config before publishing ? (I've found some similar questions but didn't like the anwsers on them) Thanks

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  • Visual Studio 2010's Build Command: It does nothing

    - by jasonh
    I'm using Visual C# 2010 Express RTM with Windows Phone Developer Tools April CTP Refresh and when I run any Build option, nothing happens. I've deleted the contents of the build output folders and that doesn't do anything. I can't even run the project, because it complains the executable is missing (XNA Game for Windows project). I've tried the project on another computer and it builds just fine. Any ideas?

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  • BeginInvoke not invoking the target method in Release build

    - by Elan
    I have a method, which I wish to execute on the UI message pump and thus do the following: private void SomeMethod() { BeginInvoke(new MethodInvoker(MethodToInvoke)); } private void MethodToInvoke() { // This method contains code that I wish to execute on UI message pump. } Now, the above works just fine when I create a Debug build of the project. However, when I create a Release build, the "MethodToInvoke" method does not get invoked. Does anyone have any idea why this might be? Thanks, Elan

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  • Including Build Date strings in a C# project

    - by David Rutten
    I'd like to hard code the build date into my application (DD-mmmm-YYYY), but how do I embed this constant into the code? I thought perhaps I could make a pre-build event that executes a *.bat file that updates a textfile which is resourced, but it sounds pretty involved. What's the best approach?

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  • symfony 1.4: doctrine build model warning

    - by tigerstyle
    Hi volks, I copied my sources from my lokal dev (everything works fine) to my repository and from there I did a checkout on my remote dev. Now when I try to build everything I get this error: devel:/var/www/myproject# ./symfony doc:build-model doctrine generating model classes file+ /tmp/doctrine_schema_48726.yml Warning: file_get_contents(/var/www/myproject/lib/model/doctrine//base/BaseAdvert.class.php): failed to open stream: No such file or directory in /var/www/myproject/lib/vendor/symfony/lib/plugins/sfDoctrinePlugin/lib/task/sfDoctrineBuildModelTask.class.php on line 77 Do you know what the problem could be? Thx for your answers :)

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  • Team Build Errors when there aren't any

    - by Jonesie
    I have a nightly team build that is reporting errors from the test step but zero errors in the summary. This results in a partial success. I cant see any errors in the full build log but maybe it's just the quantity of warnings?? Anyone got any ideas? Thanks

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