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  • Is there ever a time when creating a level/world editor with your game is a bad idea?

    - by Borgel
    I have created a few smaller games on my own in the past. My approach has always been to create a completed editor where it has all the functionality needed to save a level file and load it into the game. This has always made most sense to me but I keep hearing from people that a game is never fully done in the editor. I have never worked in a game development team and so I don't have first hand experience, but not adding everything needed to make the game to the editor just seams wrong. Am I missing something? Is there ever a reason not to add a tool to the editor?

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  • Console Application Structure

    - by Paul Fox
    I've written several .Net Console Applications over the past 6 months and we have many more throughout different projects in our organization. I generally stick to the same standard format/structure for my Console Applications. Unfortunately, many of our console applications do not. I have been looking into ways of standardizing the structure of these Console Applications. I would also like to provide a framework for the basic structure of a Console Application and provide easy access to standard ways of handling things such as argument passing, logging, etc. Can anyone suggest Best Practices for addressing these concerns? I have been reading this MSDN article on Console Applications in .Net which suggests a Design Pattern for Console Apps. The example uses a Template Method pattern to handle some of the concerns I listed earlier. Two negatives of using this approach are listed in the article. Ending up with twice as many classes Having many simple, similar classes Can anyone suggest better, or more standard, ways of handling this? What about listing additional negatives with this approach?

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  • All downloads being interrupted

    - by Jake
    System: Windows 7 Professional 64bit. 8GB RAM, Intel i5-2400 CPU, +300GB free on the hard drive. AVG Internet Security 2012 (enabled & disabled, with firewall enabled and disabled - no effect for either). This computer is less than a year old. Network: This problem is occurring on a single computer on a network with multiple computers. The router is a Motorola Netopia 3347-02 (DSL Modem/Wireless Router combined). The computer is plugged in directly to the modem, other computers are using the wireless successfully. The router has been reset. The only thing odd about the connection between the router and computer is that it is configured to allow RDP through, so it is assigned a static IP by the router and port forwarding is enabled for port 3389. Also, though I doubt it matters, a second wireless router is active behind this router providing a second network that some computers in the area use without issues. Details: All downloads initiated on this specific computer eventually fail, this includes streaming from youtube, specialized downloads (itunes), downloads from websites, FTP downloads, etc. Failure occurs with all browsers, but in chrome this is the process it takes: 1) Download begins normally, 2) At some point between (observed) 7MBs and 229MBs the download stops progressing (at this point, if watching chrome's task manager, you can see the network activity for the downloading tab drop to 0kps), 3) for some time the download sits there still attempting to complete, but will eventually display "123,049,871/0 B, Interrupted" (where the number is whatever it actually got to). The file I am using to test this is a very large .zip file located on a server I control, but the problem seems to occur on any site. The amount downloaded is completely random, and seems to be more time-based than anything (if I start a download immediately after the last one fails, it tends to get further than the last one). Small files can get through for this reason, though they can fail as well. In a test where I simultaneously downloaded the same file via HTTP (chrome) and FTP (windows explorer), both downloads failed at the same instant, though explorer displayed "Connection timed out" several minutes before chrome finally showed the download as interrupted. Other things I have tried based on advice given to people with similar/identical problems: Setting my MTU to 1492 (as described here: http://blog.thecompwiz.com/2011/08/networking-issues.html) Disabling write caching to the hard drive storing the download on an external device successfully transmitted +1GB file from one computer on the same network to this computer disabling indexing in the folder the download was being stored in disabling all security software checked to make sure all drivers were up to date read about 50 accounts with nearly exact descriptions of what I'm experiencing, none of which had a solution given Running Processes: Image Name PID Session Name Session# Mem Usage ========================= ======== ================ =========== ============ System Idle Process 0 Services 0 24 K System 4 Services 0 104,836 K smss.exe 332 Services 0 1,276 K csrss.exe 764 Services 0 5,060 K wininit.exe 820 Services 0 4,748 K csrss.exe 844 Console 1 23,764 K services.exe 876 Services 0 11,856 K lsass.exe 892 Services 0 14,420 K lsm.exe 900 Services 0 7,820 K winlogon.exe 944 Console 1 7,716 K svchost.exe 428 Services 0 12,744 K svchost.exe 796 Services 0 12,240 K svchost.exe 1036 Services 0 22,372 K svchost.exe 1084 Services 0 174,132 K svchost.exe 1112 Services 0 56,144 K svchost.exe 1288 Services 0 18,640 K svchost.exe 1404 Services 0 29,616 K spoolsv.exe 1576 Services 0 25,924 K svchost.exe 1616 Services 0 12,788 K AppleMobileDeviceService. 1728 Services 0 9,796 K avgwdsvc.exe 1820 Services 0 8,268 K mDNSResponder.exe 1844 Services 0 5,832 K w3dbsmgr.exe 1108 Services 0 43,760 K QBCFMonitorService.exe 1336 Services 0 16,408 K svchost.exe 2404 Services 0 28,240 K taskhost.exe 3020 Console 1 12,372 K dwm.exe 2280 Console 1 5,968 K explorer.exe 2964 Console 1 152,476 K WUDFHost.exe 3316 Services 0 6,740 K svchost.exe 3408 Services 0 5,556 K RAVCpl64.exe 3684 Console 1 13,864 K igfxtray.exe 3700 Console 1 7,804 K hkcmd.exe 3772 Console 1 7,868 K igfxpers.exe 3788 Console 1 10,940 K sidebar.exe 3836 Console 1 84,400 K chrome.exe 3964 Console 1 19,640 K pptd40nt.exe 4068 Console 1 5,156 K acrotray.exe 3908 Console 1 14,676 K avgtray.exe 3872 Console 1 9,508 K jusched.exe 4076 Console 1 4,412 K iTunesHelper.exe 1532 Console 1 87,308 K SearchIndexer.exe 3492 Services 0 36,948 K iPodService.exe 4136 Services 0 7,944 K BrccMCtl.exe 4276 Console 1 18,132 K splwow64.exe 4380 Console 1 32,600 K qbupdate.exe 4836 Console 1 24,236 K svchost.exe 4288 Services 0 20,700 K wmpnetwk.exe 3112 Services 0 9,516 K FNPLicensingService.exe 5248 Services 0 5,852 K QBW32.EXE 5508 Console 1 127,068 K QBDBMgrN.exe 5600 Services 0 42,252 K EXCEL.EXE 2512 Console 1 99,100 K LMS.exe 3188 Services 0 5,616 K UNS.exe 1600 Services 0 7,308 K axlbridge.exe 5260 Console 1 5,132 K chrome.exe 5888 Console 1 200,336 K chrome.exe 3536 Console 1 26,076 K chrome.exe 1952 Console 1 20,168 K chrome.exe 4596 Console 1 24,696 K chrome.exe 4292 Console 1 48,096 K chrome.exe 2796 Console 1 23,520 K Acrobat.exe 1240 Console 1 87,252 K 123w.exe 4892 Console 1 22,728 K calc.exe 1700 Console 1 12,636 K chrome.exe 1328 Console 1 28,888 K chrome.exe 3696 Console 1 47,012 K rundll32.exe 6320 Console 1 7,104 K chrome.exe 4928 Console 1 44,248 K AVGIDSAgent.exe 260 Services 0 12,940 K avgfws.exe 6052 Services 0 26,912 K avgnsa.exe 5064 Services 0 2,496 K avgrsa.exe 3088 Services 0 2,200 K avgcsrva.exe 2596 Services 0 380 K avgcsrva.exe 6948 Services 0 408 K StikyNot.exe 452 Console 1 14,772 K chrome.exe 4580 Console 1 28,200 K chrome.exe 4016 Console 1 57,756 K svchost.exe 7140 Services 0 4,500 K chrome.exe 6264 Console 1 56,824 K chrome.exe 7008 Console 1 56,896 K chrome.exe 2224 Console 1 38,032 K taskhost.exe 612 Console 1 7,228 K chrome.exe 6000 Console 1 10,928 K chrome.exe 2568 Console 1 43,052 K chrome.exe 272 Console 1 75,988 K chrome.exe 7328 Console 1 53,240 K PaprPort.exe 7976 Console 1 137,152 K pplinks.exe 7500 Console 1 14,052 K ppscanmg.exe 5744 Console 1 18,996 K taskeng.exe 7388 Console 1 6,308 K SearchProtocolHost.exe 8024 Services 0 8,804 K SearchFilterHost.exe 7232 Services 0 7,848 K chrome.exe 8016 Console 1 37,440 K cmd.exe 7692 Console 1 3,096 K conhost.exe 7516 Console 1 5,872 K tasklist.exe 8160 Console 1 5,772 K WmiPrvSE.exe 7684 Services 0 6,400 K Any help with this would be greatly appreciated, I've been beating my head against a wall over this all day. This computer serves dual purpose as the main company document server and the Owner's work computer, it's fairly important it be fully functional and I cannot figure this out.

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  • Linux Mint reset display resolution from console

    - by wullxz
    I have a Linux Mint 13 Xfce in a VMware Workstation 8 VM and set the resolution from 800x600 to 1280x768 and now I get permanently logged out when I try to login. I knew how to get back to my old resolution back in the xorg.conf days but Linux Mint now uses xrandr which won't display any displays when running # xrandr because X is not running (of course not - I can't login over GUI). I know that there are configuration files in /etc/X11/Xsession.d/ because I configured a debian based thinclient's resolution in a file called /etc/X11/Xsession.d/91configure_display but that file doesn't exist in my Linux Mint VM. So, how do I reset my X screen resolution from console? Edit: I forgot to tell you that I can't change resolution in console: # xrandr -s 800x600 Can't open display This message appears every time I use xrandr or xrandr -s *resolution* Update: I tried what bWowk suggested: # export DISPLAY=:0.0 # xrandr -s 800x600 No protocol specified No protocol specified Can't open display :0.0 So, that doesn't work either. Isn't there a configuration file that is executed every time X starts? X is running btw - ps aux | grep X shows one process /usr/bin/X running.

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  • Interactive console based CSV editor

    - by Penguin Nurse
    Although spreadsheet applications for editing CSV files on the console used to be one of the earliest killer applications for personal computers, only few of them and even less documentation about them is still actively maintained. After having done extensive search on the web, manpages and source code, I ended up with the following three applications that all have fundamental drawbacks: sc: abbrev. for spreadsheet calculator; nice tool with vi keybings, but it does not put strings containing the delimiter into quotas when exporting to delimiter separated format and can't import csv files correctly, i.e. all numbers are interpreted as strings GNU oleo: doesn't seem to be actively maintained any longer since 2001 and there are therefore no packages for major linux distributions teapot: offers packages for various operating systems, but uses for example counter-intuitive naming for cells (numbers for row and column, i.e. 11 seems to be intended to be row 1, column 1) and superfluous code for FLTK GUI Various Emacs modes also do not quote strings containing the delimiter well or are require much more typing for entering the scaffold of a table. Therefore I would be very grateful for overcoming one of theses drawbacks or any hints towards another console based CSV editor. It actually needn't do any calculations just editing cells or column- and rowise.

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  • Best console based text editor not only for programmers [closed]

    - by robo
    I need console based text editor for writing both source codes and human readable texts such as emails. I need it to be user friendly. It mean for me: You can use it the same way as the notepad or gedit. You can use mouse there. If you need your mother of girlfriend or somebody to edit your text they will know what to do, they will not realize it is a console and will have only a feeling it is something like a notepad. copy, paste, undo works as usual with usual key combinations (Ctrl-C, Ctrl-V, Ctrl-Z). shift and arrows works as usual. They select the text. And when I return to the computer I want to use the text editor for programming. I expect: Syntax highliting auto indenting replacing spaces with tabs keyboard shortcuts for compiling possibility to configure it to use a debugger autocompletions for c#, java, c++ and other languages other things I expect from IDE's. I was working and configuring vim for a few years. But It never fulfilled all of my expectations (but it almost did). I thing I could get vim configured perfectly if I had few more weeks time for configurating it. Unfortunately I cannot afford to be configuring vim forever. Is there other alternative? Hopefully some editor I once set up and it will works forever? What do you use? I often hear people are using emacs. Is it worth learning?

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  • MVC pattern and (Game) State pattern

    - by topright
    Game States separate I/O processing, game logic and rendering into different classes: while (game_loop) { game->state->io_events(this); game->state->logic(this); game->state->rendering(); } You can easily change a game state in this approach. MVC separation works in more complex way: while (game_loop) { game->cotroller->io_events(this); game->model->logic(this); game->view->rendering(); } So changing Game States becomes error prone task (switch 3 classes, not 1). What are practical ways of combining these 2 concepts?

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  • Ignore carriage returns in scanf before data.... to keep layout of console based graphics with conio

    - by volting
    I have the misfortune of having use conio.h in vc++ 6 for a college assignment, My problem is that my graphic setup is in the center of the screen... e.g. gotoxy( getcols()/2, getrows()/2); printf("Enter something"); scanf( "%d", &something ); now if someone accidentally hits enter before they enter the "something", then the cursor gets reset to the left of the screen on the next line. Iv tried flushing the keyboard and bios buffers with fflush(stdin) and getchar(), which like I expected didn't work! Any help/ideas would be appreciated, Thanks, V

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  • Why isn't Java more widely used for game development?

    - by Anto
    I'm not a game developer or anything, but I know that Java is not very widely used for game development. Java should be fast enough for most games, so where's the catch? I can think of some reasons: Lack of game developers with expertice in Java Lack of good game development frameworks Programmers don't want to accept Java as a games programming language. Most only accept C++ as that? No support for game consoles (though the PC market still exists) It could of course be something else. Could someone who knows the business better than me explain why Java isn't getting momentum when it comes to game development?

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  • Why isn't Java more widely used for game development?

    - by Anto
    I'm not a game developer or anything, but I know that Java is not very widely used for game development. Java should be fast enough for most games, so where's the catch? I can think of some reasons: Lack of game developers with expertice in Java Lack of good game development frameworks Programmers don't want to accept Java as a games programming language. Most only accept C++ as that? No support for game consoles (though the PC market still exists) It could of course be something else. Could someone who knows the business better than me explain why Java isn't getting momentum when it comes to game development?

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  • FreeBSD console broken?

    - by Kuroki Kaze
    It seems my FreeBSD console is misconfigured (i guess). I cannot use home button in command line, and in vi left arrow is switching me from edit to command mode, which makes editing a little difficult. How can I know what's wrong and fix it? I'm not a root, by the way, I just hope it's something with my profile configuration.

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  • juniper j2300 console connection?

    - by Aceth
    I've been given a Juniper Networks J2300 router, but I've never used a juniper device before and no idea where to begin on how to connect to the console of the device. I have a serial to RJ45 cable but not sure on how to connect to the device. Do I use specific software or just use something like minicom (linux hyperterminal alternative)? I've had a look on the juniper website and couldn't find anything :( Any help would be truly appreciated, cheers

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  • configuring linux console email client to check attachments

    - by Christopher
    I need to configure a IMAP4 capable (console-based) email client to - check and edit the name of an attachment ("contains umlauts?" - change character ä to ae) - delete emails that don't fit certain requirements (not PDF, DOC,... not from domain xyz.com) Whether the client can do everything by itself or can just trigger a script on incoming mail doesn't matter. Anyone have an idea with mail client would be suitable for such a task?

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  • Mouse in screen(1) on the Linux console?

    - by SamB
    How can I use the mouse in GNU screen on the Linux console? I would expect this to have to go via gpm, but that doesn't seem to happen by default, even if the curses library does link to libgpm. (This may be related to screen's termcap heritage...)

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  • Alternative Windows command shell and console?

    - by user17943
    I can't stand the Windows command "shell" and console window. I can't copy text off a command prompt window, the .bat syntax is retarded, I can't stand how the command buffer works, it doesn't support ANSI color codes, I could go on and on. Are there any alternatives to the Windows command prompt?

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  • Flex: Would a computational engine for a Connect-4 type game be too slow?

    - by Robusto
    OK, I was just fooling around in my spare time and have made this cool interface and game-playing code for a Connect-4 type game, written in Flex and playable by 2 human players in Flash. It accurately detects wins, etc. I'm smart enough to know that I've done the easy part. Before I dig into an AI for game play, I wanted to ask if this is the kind of thing that can really be handled computationally by a Flash plugin. It seems to me that for every turn up until the end there are 8 possible moves, 8 responses to each move, etc. So wouldn't a perfect engine have to be able to potentially see 8^8 moves (over 16 million), and a fairly good engine see up to a million? I don't know game coding so this is new to me. What's a reasonable move horizon for such a game to be able to see?

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  • Application with both console and gui mode

    - by mridang
    Hi, I have a python console app. Like most python console apps it uses the OptionParser module to take arguments. I've now developed a GUI for my app using wxPython and i'd like to integrate the two. I'd like my app to be run both from the console and from the OS's UI. When it is invoked from the console it runs as a console app and when it is double clicked in the OS's UI, it runs as a GUI app. How could I do something like this? Could someone show me a a snippet of what the __main__ block should be like? Thanks a ton.

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  • Get close window message in Hidden C# Console Application

    - by LexRema
    Hello everyone. I have a Windows Form that starts some console application in background(CreateNoWindow = rue,WindowStyle = ProcessWindowStyle.Hidden). Windows form gives me opportunity to stop the console application at any time. But I'd like to handle somehow the close message inside the console application. I tried to use hooking like: [DllImport("Kernel32")] public static extern bool SetConsoleCtrlHandler(HandlerRoutine handler, bool add); // A delegate type to be used as the handler routine // for SetConsoleCtrlHandler. public delegate bool HandlerRoutine(CtrlTypes ctrlType); // An enumerated type for the control messages // sent to the handler routine. public enum CtrlTypes { CTRL_C_EVENT = 0, CTRL_BREAK_EVENT, CTRL_CLOSE_EVENT, CTRL_LOGOFF_EVENT = 5, CTRL_SHUTDOWN_EVENT } private static bool ConsoleCtrlCheck(CtrlTypes ctrlType) { StaticLogger.Instance.DebugFormat("Main: ConsoleCtrlCheck: Got event {0}.", ctrlType); if (ctrlType == CtrlTypes.CTRL_CLOSE_EVENT) { // Handle close stuff } return true; } static int Main(string[] args) { // Subscribing HandlerRoutine hr = new HandlerRoutine(ConsoleCtrlCheck); SetConsoleCtrlHandler(hr, true); // Doing stuff } but I get the message inside ConsoleCtrlCheck only if the console window is created. But if window is hidden - I don't get any message. In my windows Form to close console application process I use proc.CloseMainWindow(); to send message to the console window. P.S. AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit; - also does not help Do you now other way to handle this situation? Thanks.

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  • Is there a Firebug console -vsdoc.js?

    - by David Murdoch
    If not, does anyone care to write one? I would do it myself...but I don't have time right now...maybe next week (unless someone beats me to it). If you are bored and want to compile the vsdoc: Here is the Firebug API. Here is a blog post about the format for VS doc comments for intellisense. Here is an example vsdoc (jquery-1.4.1-vsdoc.js). I created the following because I kept typing cosnole instead of console. You can use it as a starting point (ish). console = { /// <summary> /// 1: The javascript console /// </summary> /// <returns type="Object" /> }; console.log = function (object) { /// <summary> /// Write to the console's log /// </summary> /// <returns type="null" /> /// <param name="object" type="Object"> /// Write the object to the console's log /// </param> };

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  • Create a console from within a non-console .NET application.

    - by pauldoo
    How can I open a console window from within a non-console .NET application (so I have a place for System.Console.Out and friends when debugging)? In C++ this can be done using various Win32 APIs: /* EnsureConsoleExists() will create a console window and attach stdout (and friends) to it. Can be useful when debugging. */ FILE* const CreateConsoleStream(const DWORD stdHandle, const char* const mode) { const HANDLE outputHandle = ::GetStdHandle(stdHandle); assert(outputHandle != 0); const int outputFileDescriptor = _open_osfhandle(reinterpret_cast<intptr_t>(outputHandle), _O_TEXT); assert(outputFileDescriptor != -1); FILE* const outputStream = _fdopen(outputFileDescriptor, mode); assert(outputStream != 0); return outputStream; } void EnsureConsoleExists() { const bool haveCreatedConsole = (::AllocConsole() != 0); if (haveCreatedConsole) { /* If we didn't manage to create the console then chances are that stdout is already going to a console window. */ *stderr = *CreateConsoleStream(STD_ERROR_HANDLE, "w"); *stdout = *CreateConsoleStream(STD_OUTPUT_HANDLE, "w"); *stdin = *CreateConsoleStream(STD_INPUT_HANDLE, "r"); std::ios::sync_with_stdio(false); const HANDLE consoleHandle = ::GetStdHandle(STD_OUTPUT_HANDLE); assert(consoleHandle != NULL && consoleHandle != INVALID_HANDLE_VALUE); CONSOLE_SCREEN_BUFFER_INFO info; BOOL result = ::GetConsoleScreenBufferInfo(consoleHandle, &info); assert(result != 0); COORD size; size.X = info.dwSize.X; size.Y = 30000; result = ::SetConsoleScreenBufferSize(consoleHandle, size); assert(result != 0); } }

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