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  • Explaining Git to someone new to revision control

    - by MaxMackie
    I've recently decided to jump into the whole world of revision control to work on some open source projects I have. I looked around (subversion, mercurial, git, etc) and found that Git seemed to make more sense conceptually to me. I've set everything up on my computer (opensuse) and made an account on gitorious (let me know if there is a more simple/better hosting provider). I understand Git from a conceptual point of view (work locally, commit to a local repo, others can now checkout from you, right?). But where does gitorious come into play? I commit to them as well as committing locally? Apart from conceptually, I don't quite understand HOW it works when it comes to making a local repository and running git init inside a folder and that HEAD file. Keep in mind I have never used any form of revision control ever before. So even the most basic concepts are foreign to me. As I post this, I'm also reading up and trying to figure it out myself.

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  • Working with the ADF DVT Map Component

    - by Shay Shmeltzer
    The map component provided by the ADF Faces DVT set of components is one that we are always ending up using in key demos - simply because it is so nice looking, but also because it is quite simple to use. So in case you need to show some geographical data, or if you just want to impress your manager, here is a little video that shows you how to create two types of maps. The first one is a color themed map - where you show different states with different colors based on the value of some data point there. The other is a point theme - basically showing specific locations on the map. For both cases I'm using the Oracle provided mapviewer instance at http://elocation.oracle.com/mapviewer. You can find more information about using the map component in the Web User Interface Developer's Guide here and in the tag doc and components demo. For the first map the query I'm using (on the HR demo schema in the Oracle DB) is: SELECT     COUNT(EMPLOYEES.EMPLOYEE_ID) , Department_name , STATE_PROVINCE FROM     EMPLOYEES,     DEPARTMENTS,     LOCATIONS WHERE employees.department_id=departments.department_idand Departments.location_id=locations.location_idGROUP BY Department_name,    LOCATIONS.STATE_PROVINCE

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  • Add Control Panel items to Windows 8.1 Search

    - by Alec
    Windows 8.1 claims to search in all indexed locations. However when I tried to open "Mail" (i.e. Mlcfg32.cpl) by typing "Mail" in Search, magic didn't happen. Instead I had to scramble all the way through Control Panel. Is it possible to add Control Panel items to those indexed locations? Or is it just the thing Microsoft forgot about? (e.g. forgot on intention, so users would make use of their new "Settings" applet).

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  • Map caps-lock key to middle mouse click

    - by Stefano Palazzo
    Since I rarely use caps-lock, I'd like to map the key to a middle mouse click instead. I would also like to map Alt+Caps Lock to the original function of the caps lock key, should I ever need it. I can map any keyboard shortcut to xdotool click 2, but the Gnome Keyboard Shortcuts dialog won't let me assign a command to the caps-lock key, even with modifiers. I know this is a bit of a strange undertaking; How would I go about doing it?

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  • What are those CPU control panel softwares called?

    - by Tim
    My computer is running an AMD Phenom II quad core CPU but it didn't come with the piece of software that I see people have in a lot of youtube videos. The software is kind of like the ATI catalyst control center but for the AMD processor instead. It shows things like current core temperature, clock speed, etc and I am not sure but maybe it also allows the user to make changes to those things from the control center as well. I am having a hard time finding the download for this online, especially since I don't even have the name for it.

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  • Map multiple functions over a single data item

    - by Linus Norton
    I'm in the process of learning Scala and I came across a scenario today where I need to map multiple functions over a single piece of data and wondered if there was a formal name for this. It sort of feels like the inverse of map. I'm not sure this is the correct way of expressing it, but this is what I did: dmap(x: Object, fns: List[Function]) = fns.map(_(x)) Is there a built in way to do something similar? Is there a formal name for this function?

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  • Console-like control that allows full control over individual text formatting

    - by Rich.Carpenter
    I'm tinkering with writing a simple text-based role-playing game. I would like to use WinForms, and utilize WinForm controls for the UI and simple text for the output. The catch is, I would like to have complete control over the formatting of the individual text - some words being different colors, etc. A simple console control would suffice, as that would provide control over text colors, but it would be nice to also be able to change style, font and size. Less important: it would be nice to have complete control over where text appears in the control through a coordinate system, as with DOS windows of old. I'd appreciate suggestions on the best method of implementing this. Perhaps there is a better method I had not considered for rendering the output of a text-based game.

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  • Control.Invoke() vs. Control.BeginInvoke()

    - by user590088
    First of all, I would like to apologize for my bad grammar since English is not my native tongue. This is my understanding: Control.Invoke(delegated_method) // Executes on the thread wich the control was created on witch holds its handle ,typically this would be the main thread of a winform application . Control.BeginInvoke(delegated_method // Executes asynchronously on a threadPool Thread . According to MSDN, it says Executes a delegate asynchronously on the thread that the control's underlying handle was created on. My QUESTION : Am I to understand that beginInvoke treats the main thread in this matter as it would the thread pool, and execute the delegated method on the main thread when it "gets a chance" ? Another question which is raised, is it possible to create a control not on the main thread ? if so could someone give me an example?

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  • Tab control in Silverlight 3.0 and Dirty data

    - by Vinayak Bhosale
    We are using tab control in our project. While using this control i came across a few issues like - When the tab control loads, it invokes constructor of all the xaml pages that form the individual tabs. Can this be avoided? Is there any event with tab control that we can use to identify dirty data on the previous tab that i may have visited. I mean can i prevent user from navigating to some other tab before saving the changes on current tab.

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  • Using some kind of version control when working alone and with small projects?

    - by Roflcoptr
    Very often I'm working on small projects only for myself. I'm working on one machine, but recently I thought about using some kind of version control nevertheless. This would have some benefits as for example: I don't have to care anymore for local backup Mistakes can easily made undone History can be maintained But on the other hand it has also some drawbacks like for example: Additional resources required Time to setup, get used to it, etc. From your experience, is it a good thing to use revision control when your working alone?

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  • Is it dangerous for me to give some of my Model classes Control-like methods?

    - by Pureferret
    In my personal project I have tried to stick to MVC, but I've also been made aware that sticking to MVC too tightly can be a bad thing as it makes writing awkward and forces the flow of the program in odd ways (i.e. some simple functions can be performed by something that normally wouldn't, and avoid MVC related overheads). So I'm beginning to feel justified in this compromise: I have some 'manager programs' that 'own' data and have some way to manipulate it, as such I think they'd count as both part of the model, and part of the control, and to me this feels more natural than keepingthem separate. For instance: One of my Managers is the PlayerCharacterManager that has these methods: void buySkill(PlayerCharacter playerCharacter, Skill skill); void changeName(); void changeRole(); void restatCharacter(); void addCharacterToGame(); void createNewCharacter(); PlayerCharacter getPlayerCharacter(); List<PlayerCharacter> getPlayersCharacter(Player player); List<PlayerCharacter> getAllCharacters(); I hope the mothod names are transparent enough that they don't all need explaining. I've called it a manager because it will help manage all of the PlayerCharacter 'model' objects the code creates, and create and keep a map of these. I may also get it to store other information in the future. I plan to have another two similar classes for this sort of control, but I will orchestrate when and how this happens, and what to do with the returned data via a pure controller class. This splitting up control between informed managers and the controller, as opposed to operating just through a controller seems like it will simplify my code and make it flow more. My question is, is this a dangerous choice, in terms of making the code harder to follow/test/fix? Is this somethign established as good or bad or neutral? I oculdn't find anything similar except the idea of Actors but that's not quite why I'm trying to do. Edit: Perhaps an example is needed; I'm using the Controller to update the view and access the data, so when I click the 'Add new character to a player button' it'll call methods in the controller that then go and tell the PlayerCharacterManager class to create a new character instance, it'll call the PlayerManager class to add that new character to the player-character map, and then it'll add this information to the database, and tell the view to update any GUIs effected. That is the sort of 'control sequence' I'm hoping to create with these manager classes.

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  • Launch User Control in a tab control dynamically

    - by Redburn
    I have a custom built menu system in which I would like to load user controls from another project into a tab control on my main project (menu control) User control Project : foobar Menu system Project : Menu The function to load them into the tab control: private void LaunchWPFApplication(string header, string pPath) { // Header - What loads in the tabs header portion. // pPath - Page where to send the user //Create a new browser tab object BrowserTab bt = tabMain.SelectedItem as BrowserTab; bt = new BrowserTab(); bt.txtHeader.Text = header; bt.myParent = BrowserTabs; //Load in the path try { Type formType = Type.GetType(pPath, true); bt.Content = (UserControl)Activator.CreateInstance(formType); } catch { MessageBox.Show("The specified user control : " + pPath + " cannot be found"); } //Add the browser tab and then focus BrowserTabs.Add(bt); bt.IsSelected = true; } And what I send to the function as an example: LaunchWPFApplication("Calculater", "foobar.AppCalculater"); But every time run, the application complains that the formType is null. I am confused on how to load the user control and curious if I'm sending the correct parameters.

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  • should I include VB macros in source control with my project?

    - by Sarah Vessels
    For a C# project, I make use of several Visual Basic macros in Visual Studio. I was just considering that these would be of use to other developers that work on the C# project. The macros so far include removing trailing whitespace on save, organizing using directives and removing unnecessary ones, and an override for Ctrl-M Ctrl-O that expands regions. Would it be reasonable for me to include this macro code with my C# project in Subversion? I don't know if it's even possible for macros to be made available/work in Visual Studio just because you open a particular Solution file, and that might be too invasive since some of the macros override existing VS behavior.

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  • .NET invoking against an arbitrary control.

    - by kerkeslager
    I have a method which takes in a .NET control and calls invoke against it like so: Form.Invoke(Target); However, I've run into an issue numerous times calling this method where due to timing or whatever, the form handle on the form doesn't exist, causing a Invoke or BeginInvoke cannot be called on a control until the window handle has been created error. In frustration, I jokingly changed the code to: MainForm.Invoke(Target); where MainForm is the main window of the application (the form handle for the main form is created at startup and remains active for the entire life cycle of the application). I ran all the tests and manually tested the application and everything seems to work fine despite the fact that this is used everywhere. So my question is, what exactly is the meaning of invoking against a specific control? Is there any downside to just always invoking against a control you know will be active? If not, why does .NET have you invoke against a control in the first place (instead of just creating a static GuiThread.InvokeOnGuiThread(Blah);)?

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  • More than one Custome control are not working properly

    - by Kamlesh
    Hello Developers, I have developed a ASP.Net Server custom control in C# for 3.5. named "myCheckBoxList" inherited from CheckBoxList web control. Working is very simple. It just works as a two option buttons. I have taken a CheckBoxList which will show two fixed checkboxes always. When I check one checkbox then another will uncheck as vise versa. This control works perfectly only when I have placed only one instance of that control on web page. If I place more than one instance of control then it doesnt works. Please, I need solution from expert minds from developers as stackoverflow users.

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  • Blank Icon in Control Panel?

    - by Wesley
    Hi all, Just recently I opened my Control Panel and saw that a blank icon came up before my list of icons. Has anyone else experienced this before? Would it be safe to delete it? Thanks in advance. EDIT: Oops, I should have mentioned this too, but when I try creating a shortcut on the desktop, I get a dialog box saying "Windows could not create the shortcut. Check if the disk is full." Clearly it isn't, since I still have 102 GB of free hard disk space... any ideas? EDIT2: Here is a screenie of my complete Control Panel: EDIT3: *So I did a manual search for .CPL in Windows Search and then looked at the list in TweakUI and got 3 unmatched .CPL files. They are [ncpa.CPL], [sapi.CPL], and [QuickTime.CPL]. I clearly know the QuickTime one, but not too sure about the rest. SCRATCH THAT, I FIGURED IT OUT... BUT IT'S NOT THE BLANK ICON.

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  • Looking for Remote Control that works with everything (even Windows 7 Media Center)

    - by T Reddy
    Using my Google-Fu, it seems that the most basic of things one gets with any DVR is the remote control. Had I known it would be difficult just to get a consumer IR receiver for Windows 7 I may not have bothered to build an HTPC. But too late, I already have the HTPC ready to go (minus the CETON card...) So I'm moving away from TiVo, I hate paying the monthly fees and my box is ancient. I'm looking for these solutions to my HTCP setup...I want to: Switch audio from HDMI to SPDIF via the remote control (i.e., switch from TV to Receiver) (as a side note, the built-in audio on the mobo has software to do this). Pressing the volume button on the remote will always change the TV's volume (or the Receiver's if possible) and NOT the PC's volume. The remote/receiver works well around 25 feet. Bonus if the IR Receiver can work with my existing TiVo remote (or other remotes laying around the house) I read a review of the Bluetooth TiVo remote...it sounds promising...but I'm not sure if it is great for Windows 7 HTPC?

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  • Teamviewer: cannot control monitor 1, but can control monitor 2

    - by DaveT
    I'm using the web client of Teamviewer from my work computer trying to control my home computer. I have 2 monitors on the remote desktop, but for some reason only have control on the second monitor. When I switch to the main monitor (monitor 1), I cannot do anything and cannot even move the cursor. But I have no issues when I switch over to the second monitor (monitor 2). I used to have no issues with either, but in the past couple of months this has been causing me issues. Anyone have a suggestion? Thanks!! Also... Here is the log from the Teamviewer session. Showing me switching back and forth between the monitors. (just in case this will help). I had to remove the links in order to post the log since I don't have enough reputation points, but they were just teamviewer login weblinks. =============================================================================== 21.08 16:00:41,176: Version: 9.0.15099 21.08 16:00:41,177: Sandbox: remote 21.08 16:00:41,177: SysLanguage: en 21.08 16:00:41,177: VarLanguage: en 21.08 16:00:41,177: Flash Player: PlugIn (WIN 14,0,0,179) 21.08 16:00:41,178: UseLanguage: en 21.08 16:00:41,178: UseLanguage: en 21.08 16:00:41,182: TeamViewer hasPassword: true 21.08 16:00:41,418: ExternalConnect id=910035824 21.08 16:00:41,419: CT connect 910035824 masterURL: , sandbox = remote 21.08 16:00:41,425: MC.requestRoute(910035824) 21.08 16:00:41,426: MC.sendMasterCommand text=F=RequestRoute2&ID1=777&Client=TV& ID2=910035824&SA_AccountID=26641022&SA_PasswordMD5HashBase64Encoded=& SA_SessionSecret=f7H6Z7SYfX5ahQ7SJq/r/K20PBYg9fOZhp+DKLhf5ts=&SA_SessionID=1558929948& V=9.0.15099&OS=Flash 21.08 16:00:41,426: MC wait for ping completion 21.08 16:00:42,064: PS.socket event: [Event type="connect" bubbles=false cancelable=false eventPhase=2] 21.08 16:00:42,182: PingThread: TCP-Ping ok 21.08 16:00:42,183: MC.socket mode = TCP, MasterURL: 21.08 16:00:42,183: MC.connect: 21.08 16:00:43,058: PS.socket event: [Event type="connect" bubbles=false cancelable=false eventPhase=2] 21.08 16:00:43,058: MC.connectHandler: [Event type="connect" bubbles=false cancelable=false eventPhase=2] 21.08 16:00:43,236: MC.requestRouteResponse: [email protected]_10800_128000_762319420_910035824_10000__1_0_16778176_128000_16778176: 128000;2147483647:1280000;4:640000_786297_786297 21.08 16:00:43,239: CT init socket: TCP 21.08 16:00:43,513: PS.socket event: [Event type="connect" bubbles=false cancelable=false eventPhase=2] 21.08 16:00:43,514: CT.connectHandler: [Event type="connect" bubbles=false cancelable=false eventPhase=2] 21.08 16:00:43,519: Browser name: Netscape 21.08 16:00:43,936: CMD_IDENTIFY id=910035824 ver=2.41 21.08 16:00:44,666: CMD_CONFIRMENCRYPTION: encryption confirmed 21.08 16:00:44,667: Started resendrequest timer 21.08 16:00:45,063: Remote Version: TV 009.000 21.08 16:00:45,501: start classic authentication 21.08 16:00:45,502: Login::SendRequestToConsole(): url= 21.08 16:00:45,828: start srp authentication 21.08 16:00:46,983: checkFirstPacket ok, m_LastReceivedPacketID =4 21.08 16:00:47,148: Login::SendRequestToConsole(): url= 21.08 16:00:47,478: start srp authentication 21.08 16:00:48,210: Login::SendRequestToConsole(): url= 21.08 16:00:48,485: checkFirstPacket ok, m_LastReceivedPacketID =7 21.08 16:00:48,780: TVCmdAuthenticate_Authenticated: 1 21.08 16:00:49,321: Connected to 910035824, name=NEWMAN, os=14, version=9.0.31064 21.08 16:00:49,329: ConnectionAccessSettings: RemoteControl: AllowedFileTransfer: AllowedControlRemoteTV: AllowedSwitchSides: DeniedAllowDisableRemoteInput: AllowedAllowVPN: AllowedAllowPartnerViewDesktop: Allowed 21.08 16:00:52,195: unexpected TVCommand.CommandType == 56 21.08 16:00:52,231: CW received display params: 1680x1050x8 monitors: 2 (active:0) 21.08 16:00:52,301: Caching active, version=2 21.08 16:03:47,158: CW received display params: 1680x1050x8 monitors: 2 (active:1) 21.08 16:04:24,447: CW received display params: 1680x1050x8 monitors: 2 (active:0) 21.08 16:04:40,609: CW received display params: 3360x1050x8 monitors: 2 (active:-1) 21.08 16:04:59,802: CW received display params: 1680x1050x8 monitors: 2 (active:1) 21.08 16:04:59,933: CW received display params: 1680x1050x8 monitors: 2 (active:1) 21.08 16:05:58,419: CW received display params: 1680x1050x8 monitors: 2 (active:0) 21.08 16:06:36,824: CW received display params: 1680x1050x8 monitors: 2 (active:1) 21.08 16:07:07,232: CW received display params: 1680x1050x8 monitors: 2 (active:0)

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  • Create Image Maps with GIMP

    - by SGWellens
    Having a clickable image in a web page is not a big deal. Having an image in a web page with clickable hotspots is a big deal. The powerful GIMP editor has a tool to make creating clickable hotspots much easier. GIMP stands for GNU Image Manipulation Program. Its home page and download links are here: http://www.gimp.org/ (it is completely free). Beware: GIMP is an extraordinarily advanced and powerful image editor. If you wish to use it for general image editing tasks, you have a steep learning curve to climb. FYI: I used it to create the shadows you see on the images below. Fortunately, the tool to make Image Maps is separate from the main program. To start, open an image with GIMP or, drag and drop an image onto the GIMP main window. I'm using the image of a bar graph. Next, we have to find the Image Map tool and launch it (Filters->Web->Image Map…): Why is the Image Map tool under Filters and not Tools? I don't know. It's mystery—much like the Loch Ness Monster, the Bermuda Triangle, or why my socks keep disappearing when I do laundry. I swear I've got twenty single unmatched socks. But I digress… Here is what the Image Map tool looks like: If we click the blue 'I' button, we can add information to the Image Map: Now we'll use the rectangle tool to create some clickable hotspots. Select the Blue Rectangle tool, drag a rectangle, click when done and you'll get something like this: You can also make circle/oval and polygon areas. You can edit all the parameters of an image map area after drawing it. Rectangle settings (for fine tweaking): JavaScript functions (it's up to you to write them): Here is a setup with two rectangles and one polygon area: When you hit save a map file is generated that looks something like this: Paste the contents into a web page and you are almost there. I made some tweaks before it became usable: Replaced &apos; with apostrophes in the javascript functions. Changed the image path so it would find the image in my images directory Tweaked the href urls. Added Title="Some Text" to get tool tips. Cleaned out the comments. Result: The final markup (with JavaScript function): function ImageMapMouseHover(Msg) { $("#Label1").html(Msg); } It may seem like a lot of bother but, the tool does the heavy lifting: i.e. the coordinates. Getting the regions positioned and sized is easy using a visual tool…much better than doing it by hand. This, of course, isn't a full treatise on the tool but it should give you enough information to decide if it's helpful. I hope someone finds this useful Steve Wellens

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  • Google maps KM bounds box reapplying itself on map zoom

    - by creminsn
    I have a map in which I apply a custom overlay using KMbox overlay to signify where I think the users general point of interest lies. What I want is to display this map to the user and allow them to click on the map to give me an exact location match of their POI. This all works fine except for when the user clicks on the map and changes the zoom of the map. Here's my code to add the marker to the map. function addMarker(location) { if(KmOverlay) { KmOverlay.remove(); } if(last_marker) { last_marker.setMap(null); } marker = new google.maps.Marker({ position: location, map: map }); // Keep track for future unsetting... last_marker = marker; } And to show the map I have this function. function show_map(lt, ln, zoom, controls, marker) { var ltln = new google.maps.LatLng(lt, ln); var vars = { zoom: zoom, center: ltln, mapTypeId: google.maps.MapTypeId.ROADMAP, navigationControl: controls, navigationControlOptions: {style: google.maps.NavigationControlStyle.ZOOM_PAN} , mapTypeControl: false, scaleControl: false, scrollwheel: false }; map = new google.maps.Map(document.getElementById("map_canvas"), vars); KmOverlay = new KmBox(map, new google.maps.LatLng(lat, lon), KmOpts); var totalBounds = new google.maps.LatLngBounds(); totalBounds.union(KmOverlay.getBounds()); google.maps.event.addListener(map, 'click', function(event) { addMarker(event.latLng); }); } I have a working example at the following link here

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  • Need help with java map and javabean

    - by techoverflow
    Hi folks, I have a nested map: Map<Integer, Map<Integer, Double>> areaPrices = new HashMap<Integer, Map<Integer, Double>>(); and this map is populated using the code: while(oResult.next()) { Integer areaCode = new Integer(oResult.getString("AREA_CODE")); Map<Integer, Double> zonePrices = areaPrices.get(areaCode); if(zonePrices==null) { zonePrices = new HashMap<Integer, Double>(); areaPrices.put(areaCode, zonePrices); } Integer zoneCode = new Integer(oResult.getString("ZONE_CODE")); Double value = new Double(oResult.getString("ZONE_VALUE")); zonePrices.put(zoneCode, value); myBean.setZoneValues(areaPrices); } I want to use the value of this Map in another method of the same class. For that I have a bean. How do I populate it on the bean, so that I can get the ZONE_VALUE in this other method In my bean I added one new field as: private Map<Integer, Map<Integer, Double>> zoneValues; with getter and setter as: public Map<Integer, Map<Integer, Double>> getZoneValues() { return zoneValues; } public void setZoneValues(Map<Integer, Map<Integer, Double>> areaPrices) { this.zoneValues = areaPrices; } What I am looking for to do in the other method is something like this: Double value = myBean.get(areaCode).get(zoneCode); How do I make it happen :(

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  • Segfault when iterating over a map<string, string> and drawing its contents using SDL_TTF

    - by Michael Stahre
    I'm not entirely sure this question belongs on gamedev.stackexchange, but I'm technically working on a game and working with SDL, so it might not be entirely offtopic. I've written a class called DebugText. The point of the class is to have a nice way of printing values of variables to the game screen. The idea is to call SetDebugText() with the variables in question every time they change or, as is currently the case, every time the game's Update() is called. The issue is that when iterating over the map that contains my variables and their latest updated values, I get segfaults. See the comments in DrawDebugText() below, it specifies where the error happens. I've tried splitting the calls to it-first and it-second into separate lines and found that the problem doesn't always happen when calling it-first. It alters between it-first and it-second. I can't find a pattern. It doesn't fail on every call to DrawDebugText() either. It might fail on the third time DrawDebugText() is called, or it might fail on the fourth. Class header: #ifndef CLIENT_DEBUGTEXT_H #define CLIENT_DEBUGTEXT_H #include <Map> #include <Math.h> #include <sstream> #include <SDL.h> #include <SDL_ttf.h> #include "vector2.h" using std::string; using std::stringstream; using std::map; using std::pair; using game::Vector2; namespace game { class DebugText { private: TTF_Font* debug_text_font; map<string, string>* debug_text_list; public: void SetDebugText(string var, bool value); void SetDebugText(string var, float value); void SetDebugText(string var, int value); void SetDebugText(string var, Vector2 value); void SetDebugText(string var, string value); int DrawDebugText(SDL_Surface*, SDL_Rect*); void InitDebugText(); void Clear(); }; } #endif Class source file: #include "debugtext.h" namespace game { // Copypasta function for handling the toString conversion template <class T> inline string to_string (const T& t) { stringstream ss (stringstream::in | stringstream::out); ss << t; return ss.str(); } // Initializes SDL_TTF and sets its font void DebugText::InitDebugText() { if(TTF_WasInit()) TTF_Quit(); TTF_Init(); debug_text_font = TTF_OpenFont("LiberationSans-Regular.ttf", 16); TTF_SetFontStyle(debug_text_font, TTF_STYLE_NORMAL); } // Iterates over the current debug_text_list and draws every element on the screen. // After drawing with SDL you need to get a rect specifying the area on the screen that was changed and tell SDL that this part of the screen needs to be updated. this is done in the game's Draw() function // This function sets rects_to_update to the new list of rects provided by all of the surfaces and returns the number of rects in the list. These two parameters are used in Draw() when calling on SDL_UpdateRects(), which takes an SDL_Rect* and a list length int DebugText::DrawDebugText(SDL_Surface* screen, SDL_Rect* rects_to_update) { if(debug_text_list == NULL) return 0; if(!TTF_WasInit()) InitDebugText(); rects_to_update = NULL; // Specifying the font color SDL_Color font_color = {0xff, 0x00, 0x00, 0x00}; // r, g, b, unused int row_count = 0; string line; // The iterator variable map<string, string>::iterator it; // Gets the iterator and iterates over it for(it = debug_text_list->begin(); it != debug_text_list->end(); it++) { // Takes the first value (the name of the variable) and the second value (the value of the parameter in string form) //---------THIS LINE GIVES ME SEGFAULTS----- line = it->first + ": " + it->second; //------------------------------------------ // Creates a surface with the text on it that in turn can be rendered to the screen itself later SDL_Surface* debug_surface = TTF_RenderText_Solid(debug_text_font, line.c_str(), font_color); if(debug_surface == NULL) { // A standard check for errors fprintf(stderr, "Error: %s", TTF_GetError()); return NULL; } else { // If SDL_TTF did its job right, then we now set a destination rect row_count++; SDL_Rect dstrect = {5, 5, 0, 0}; // x, y, w, h dstrect.x = 20; dstrect.y = 20*row_count; // Draws the surface with the text on it to the screen int res = SDL_BlitSurface(debug_surface,NULL,screen,&dstrect); if(res != 0) { //Just an error check fprintf(stderr, "Error: %s", SDL_GetError()); return NULL; } // Creates a new rect to specify the area that needs to be updated with SDL_Rect* new_rect_to_update = (SDL_Rect*) malloc(sizeof(SDL_Rect)); new_rect_to_update->h = debug_surface->h; new_rect_to_update->w = debug_surface->w; new_rect_to_update->x = dstrect.x; new_rect_to_update->y = dstrect.y; // Just freeing the surface since it isn't necessary anymore SDL_FreeSurface(debug_surface); // Creates a new list of rects with room for the new rect SDL_Rect* newtemp = (SDL_Rect*) malloc(row_count*sizeof(SDL_Rect)); // Copies the data from the old list of rects to the new one memcpy(newtemp, rects_to_update, (row_count-1)*sizeof(SDL_Rect)); // Adds the new rect to the new list newtemp[row_count-1] = *new_rect_to_update; // Frees the memory used by the old list free(rects_to_update); // And finally redirects the pointer to the old list to the new list rects_to_update = newtemp; newtemp = NULL; } } // When the entire map has been iterated over, return the number of lines that were drawn, ie. the number of rects in the returned rect list return row_count; } // The SetDebugText used by all the SetDebugText overloads // Takes two strings, inserts them into the map as a pair void DebugText::SetDebugText(string var, string value) { if (debug_text_list == NULL) { debug_text_list = new map<string, string>(); } debug_text_list->erase(var); debug_text_list->insert(pair<string, string>(var, value)); } // Writes the bool to a string and calls SetDebugText(string, string) void DebugText::SetDebugText(string var, bool value) { string result; if (value) result = "True"; else result = "False"; SetDebugText(var, result); } // Does the same thing, but uses to_string() to convert the float void DebugText::SetDebugText(string var, float value) { SetDebugText(var, to_string(value)); } // Same as above, but int void DebugText::SetDebugText(string var, int value) { SetDebugText(var, to_string(value)); } // Vector2 is a struct of my own making. It contains the two float vars x and y void DebugText::SetDebugText(string var, Vector2 value) { SetDebugText(var + ".x", to_string(value.x)); SetDebugText(var + ".y", to_string(value.y)); } // Empties the list. I don't actually use this in my code. Shame on me for writing something I don't use. void DebugText::Clear() { if(debug_text_list != NULL) debug_text_list->clear(); } }

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  • How can I sort Windows 7 control panel by columns, not rows

    - by user26453
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