Since my last post back in July, I’ve not done huge amounts of work on my app for two reasons. Firstly, no time! Secondly, I wanted to leave it out in the wild for a while and see what happened.
Well, what happened? over 1,300 users, that’s what’s happened! This uptake is beyond my wildest expectations, and apart from a couple of issues that I’ll mention in a minute, most of the feedback has been very positive indeed!
I’ve had several emails giving me feedback and reporting issues, all of which I have made a point of replying to immediately. This act alone has met with favourable replies!
One of the main issues was with iPad. So it turns out that my app is only accurate in portrait mode. Turning it into landscape will offset the direction by +-90degrees! Whoops! I think I’ve fixed this by disabling the orientation switching, but I have not yet had an iPad to test this on.
I had several emails from iPod Touch users claiming the app did not work for them. Specifically, the compass view did not work. On investigation, it turns out that the iPod Touch does not have the compass hardware required to do this. Unfortunately there is no way to exclude iPod Touch’s from the list of supported devices, so I’ve just had to make it very clear in the itunes description that the device is not fully supported. You can still get the list of transmitters, but you then have to use a real compass to get the bearing. But that’s not the end of the world.
Several customers have requested the aerial polarisation to be displayed in the app. I was already working on this, and the data was already there, it was just a case of displaying this in the UI. I have a solution now, and this will be in the next release.
Of course, with the Digital switchover in full swing across the UK, there have been one set of data updates (in 1.0.3), and another is due shortly. This reflects the transmitters as they switch over the digital fully and their power output increased.
So all in all I’m very pleased with the feedback I’ve had, and I’m looking to get the next release out there by early December (allowing for the 2-3 week Apple approval lag!)