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  • Recipes/tutorials/libraries for GUI-like terminal navigation (vim/lynx-style)?

    - by qgi
    Several console based applications like vim or lynx offer a rich user interface which enables the user to navigate freely around the console, manipulate data directly on screen, access menus and much more, similar to "modern" gui applications. How is that being achieved in principal on Unix/Linux with C++? Do you directly manipulate some kind of character buffer or is the screen constantly cleared and reprinted to stdout? Is there a set of libraries to implement such behavior or even some kind of a "modern" event-driven GUI toolkit for the console?

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  • Does anyone know of any good tutorials for using the APIs from Amazon WeB Services, namely CloudWatc

    - by undefined
    Hi, I have been wrestling with Amazon's CloudWatch API with limited success. Does anyone know of any good resources (other than amazon's api docs) for using the APIs. I have tried to run them using the PHP library for CloudWatch but get nothing but error codes. I am configuring the GetMetricStatisticsSample.php file as follows: $request = array(); $endTime = date("Y-m-d G:i:s"); $yesterday = mktime (date("H"), date("i"), date("s"), date("m"), date("d")-1, date("Y")); $startTime = date("Y-m-d 00:00:00", $yesterday); $request["Statistics.member.1"] = "Average"; $request["EndTime"] = $endTime; $request["StartTime"] = $startTime; $request["MeasureName"] = "CPUUtilization"; $request["Unit"] = "Percent"; invokeGetMetricStatistics($service, $request); But this returns "Caught Exception: Internal Error Response Status Code: 400 Error Code: Error Type: Request ID: XML:" I have also tried from command line as follows - set JAVA_HOME=C:\Program Files\Java\jre1.6.0_05 set AWS_CLOUDWATCH_HOME=C:\AmazonWebServices\API_tools\CloudWatch-1.0.0.24 set PATH=%AWS_CLOUDWATCH_HOME%\bin mon-list-metrics but get C:|Program' is not recognized as an internal or external command... any suggestions? cheers

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  • Learning Recommendations? Classroom? Tutorials?

    - by cdg
    Hi there. Does anyone have any recommendations for a class (online) or tutorial that teaches android programing for dummies? It's frustrating knowing exactly what you want to do and no idea how to do it. Something that uses basic language and explains each line in detail to help a person remember how to do it later. Any suggestions would be great. Thanks.

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  • Resources for UnrealScript

    - by Blaenk
    Now that the Unreal Development Kit is out and free to use by anyone, I am pretty excited to try it out. My understanding is that the programming is done through scripting in UnrealScript, I am wondering if any of you guys know of any good articles, tutorials, books, and references for Unreal Script or the Unreal Development Kit. Documentation UnrealScript Reference for Unreal Engine 3 UnrealScript at UnrealWiki Tools nFringe - Visual Studio Extension for UnrealScript Setting up an nFringe UDK project Tutorials Chimeric - Coding tutorials Video Tutorials 3D Buzz Video Tutorials Sorry if I screwed up on this. It's my first community wiki post, let me know if I did something wrong :)

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  • Package system broken - E: Sub-process /usr/bin/dpkg returned an error code (1)

    - by delha
    After installing some packages and libraries I have an error on Package Manager, I can't run any update because it says: "The package system is broken If you are using third party repositories then disable them, since they are a common source of problems. Now run the following command in a terminal: apt-get install -f " I've tried to do what it says and it returns me: jara@jara-Aspire-5738:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following packages were automatically installed and are no longer required: libcaca-dev libopencv2.3-bin nite-dev python-bluez ps-engine libslang2-dev python-sphinx ros-electric-geometry-tutorials ros-electric-geometry-visualization python-matplotlib libzzip-dev ros-electric-orocos-kinematics-dynamics ros-electric-physics-ode libbluetooth-dev libaudiofile-dev libassimp2 libnetpbm10-dev ros-electric-laser-pipeline python-epydoc ros-electric-geometry-experimental libasound2-dev evtest python-matplotlib-data libyaml-dev ros-electric-bullet ros-electric-executive-smach ros-electric-documentation libgl2ps0 libncurses5-dev ros-electric-robot-model texlive-fonts-recommended python-lxml libwxgtk2.8-dev daemontools libxxf86vm-dev libqhull-dev libavahi-client-dev ros-electric-geometry libgl2ps-dev libcurl4-openssl-dev assimp-dev libusb-1.0-0-dev libopencv2.3 ros-electric-diagnostics-monitors libsdl1.2-dev libjs-underscore libsdl-image1.2 tipa libusb-dev libtinfo-dev python-tz python-sip libfltk1.1 libesd0 libfreeimage-dev ros-electric-visualization x11proto-xf86vidmode-dev python-docutils libvtk5.6 ros-electric-assimp x11proto-scrnsaver-dev libnetcdf-dev libidn11-dev libeigen3-dev joystick libhdf5-serial-1.8.4 ros-electric-joystick-drivers texlive-fonts-recommended-doc esound-common libesd0-dev tcl8.5-dev ros-electric-multimaster-experimental ros-electric-rx libaudio-dev ros-electric-ros-tutorials libwxbase2.8-dev ros-electric-visualization-common python-sip-dev ros-electric-visualization-tutorials libfltk1.1-dev libpulse-dev libnetpbm10 python-markupsafe openni-dev tk8.5-dev wx2.8-headers freeglut3-dev libavahi-common-dev python-roman python-jinja2 ros-electric-robot-model-visualization libxss-dev libqhull5 libaa1-dev ros-electric-eigen freeglut3 ros-electric-executive-smach-visualization ros-electric-common-tutorials ros-electric-robot-model-tutorials libnetcdf6 libjs-sphinxdoc python-pyparsing libaudiofile0 Use 'apt-get autoremove' to remove them. The following extra packages will be installed: libcv-dev The following NEW packages will be installed libcv-dev 0 upgraded, 1 newly installed, 0 to remove and 4 not upgraded. 2 not fully installed or removed. Need to get 0 B/3,114 kB of archives. After this operation, 11.1 MB of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... 261801 files and directories currently installed.) Unpacking libcv-dev (from .../libcv-dev_2.1.0-7build1_amd64.deb) ... dpkg: error processing /var/cache/apt/archives/libcv-dev_2.1.0-7build1_amd64.deb (-- unpack): trying to overwrite '/usr/bin/opencv_haartraining', which is also in package libopencv2.3-bin 2.3.1+svn6514+branch23-12~oneiric dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Errors were encountered while processing: /var/cache/apt/archives/libcv-dev_2.1.0-7build1_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) I've tried everything people recommend on internet like: sudo apt-get clean sudo apt-get autoremove sudo apt-get update sudo apt-get upgrade sudo apt-get -f install Also I've tried to install the synaptic manager but it doesn't let me install anything.. As you can see nothing works so I'm desperate! I'm using ubuntu 11.10, 64 bits Thanks!!

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  • How to configure Apache (sites-available vs httpd.conf)

    - by Edan Maor
    Hi, I'm brand new to Apache so this might be a stupid question. I've been trying to follow a few basic tutorials explaining how to get Apache up and running (on ubuntu, running on Amazon). I've mostly come up blank, because all the tutorials told me to configure httpd.conf (to add DocumentRoot, etc.). I've now stumbled across one tutorial that told me to add site configurations to the sites-available directory (under /etc/apache), and then symlink to it from sites-enabled. Configuring this way seems to work. But now I'm confused - how am I supposed to configure Apache? Most tutorials still seem to say that I should be using httpd.conf. Which one should I be using? What's the difference? Why are all the tutorials "wrong" (if they are)? Thanks!

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  • Special 48-Hour Offer: Free ASP.NET MVC 3 Video Training

    - by ScottGu
    The Virtual ASP.NET MVC Conference (MVCConf) happened earlier today.  Several thousand developers attended the event online, and had the opportunity to watch 27 great talks presented by the community. All of the live presentations were recorded, and videos of them will be posted shortly so that everyone can watch them (for free).  I’ll do a blog post with links to them once they are available. Special Pluralsight Training Available for Next 48 Hours In my MVCConf keynote this morning, I also mentioned a special offer that Pluralsight (a great .NET training partner) is offering – which is the opportunity to watch their excellent ASP.NET MVC 3 Fundamentals course free of charge for the next 48 hours.  This training is 3 hours and 17 minutes long and covers the new features introduced with ASP.NET MVC 3 including: Razor, Unobtrusive JavaScript, Richer Validation, ViewBag, Output Caching, Global Action Filters, NuGet, Dependency Injection, and much more. Scott Allen is the presenter, and the format, video player, and cadence of the course is really great.  It provides an excellent way to quickly come up to speed with all of the new features introduced with the new ASP.NET MVC 3 release. Click here to watch the Pluralsight training - available free of charge for the next 48 hours (until Thursday at 9pm PST). Other Beginning ASP.NET MVC Tutorials We will be publishing a bunch of new ASP.NET MVC 3 content, training and samples on the http://asp.net/mvc web-site in the weeks ahead.  We’ll include content that is tailored to developers brand-new to ASP.NET MVC, as well as content for advanced ASP.NET MVC developers looking to get the most out of it. Below are two tutorials available today that provide nice introductory step-by-step ASP.NET MVC 3 tutorials: Build your First ASP.NET MVC 3 Application ASP.NET MVC Music Store Tutorial I recommend reviewing both of the above tutorials if you are looking to get started with ASP.NET MVC 3 and want to learn the core concepts and features behind it. Hope this helps, Scott

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  • Spotlight on mkyong

    - by MarkH
    Occasionally, I'd like to share a blog I've discovered or that someone has passed along to me. Criteria are few, but in a nutshell, it must be: Java-related. (Doh!) Interesting. A good blog is exciting to read at some level, whether due to perspective, eye-catching writing, or technical insight. It doesn't have to read like a Stephen King novel, but it should grab you somehow. Technically deep or technically broad. A site that dives deeply, quickly is a great reference for particular topics/tasks. On the other hand, one that covers a lot of ground at a high-but-still-technical level can be a handy site to visit occasionally as well. Both are what I consider "bookmarkable", but for different reasons. Drumroll, please... With that in mind, this Blog Spotlight is cast upon mkyong.com, a site I stumbled across that offers a little bit of everything for various Java dev audiences. The title indicates the site is for "Java web development tutorials", and indeed it does have these: JSF, Spring, Struts, Hibernate, JAX-WS, JAX-RS, and numerous other topics are addressed to varying degrees. The site isn't devoted exclusively to server-side tutorials, though. Recent posts include mobile development topics, and the links at the bottom of the page connect you to reference pages and other useful sites. I've poked around through a couple of the tutorials and, while they won't take you from "zero to hero", they do seem to provide a nice overview of the subject at hand. They also offer an occasional explanatory comment that is missing from far too many texts, sites, and doc pages. It's not a perfect site, but I like it. The Bottom Line mkyong.com offers a nice "summary site" of server-side tutorials, mobile dev posts, and reference links. Check it out! All the best,Mark 

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  • iAd and iphone before 4g compatibility

    - by peppe
    Hi, iAd seems to require iphone os 4.0, so I install the new beta ver xcode and sdk. It works. But The previous sdk disappear. Now, the new build app (with iAd) is also retro compatible with 3.1.x? Or with iAd I have to renounce to retro compatibility?

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  • Which is Better? The Start Screen in Windows 8 or the Old Start Menu? [Analysis]

    - by Asian Angel
    There has been quite a bit of controversy surrounding Microsoft’s emphasis on the new Metro UI Start Screen in Windows 8, but when it comes down to it which is really better? The Start Screen in Windows 8 or the old Start Menu? Tech blog 7 Tutorials has done a quick analysis to see which one actually works better (and faster) when launching applications and doing searches. Images courtesy of 7 Tutorials. You can view the results and a comparison table by visiting the blog post linked below. Windows 8 Analysis: Is the Start Screen an Improvement vs. the Start Menu? [7 Tutorials] How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • How to make Windows boot first?

    - by Rani.Shemer
    I want to know how to make Windows the default boot OS in Ubuntu 11.10, how to make Windows boot first on GRUB2, specifically for Windows 7, which is my current version. I know that are some tutorials about this, but it seems that I made a mistake, so I'm asking. Luckily nothing serious happened. I didn't lose my data. The difference between my question and the tutorials is that the tutorials are from older version. Sorry for any disturbs and redundancy of the question. I'll love it better for a GUI app that making easy the boot. P.S: I forgot to say the version of my OS's I am running Windows 7 Home Premium X64 bit Ubuntu 11.10 X64 bit I hope this will make understand better because I now saw it a tutorial that for 64 bit versions Startup-Manager doesn't work.

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  • 2D Pixel/sprite game in unity? [on hold]

    - by acidzombie24
    Hi I'm an absolute newbie in unity. In the past I was told unity is terrible for 2d games so I look away after looking at it for a few days. I don't remember if this was right before unity4 came out or after. I hear unity is fairly good at 2d now. I tried googling for tutorials but I'm doing it wrong. I could not find a good tetris or tic tac toe tutorial. What assets/tutorials do I want for a 2D game? Side question is what tutorials are good if I want to make a fire emblem/advance wars type game (HUD heavy grid base game)

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  • Which is Better: Revo Uninstaller or a Free Alternative?

    - by The Geek
    The results might surprise you! Our friends over at 7 Tutorials did some testing and found that the free IObit uninstaller application actually stacked up pretty well against the paid solution from Revo—though perhaps with a few less features. Note: we’ve always been fans of Revo Uninstaller around here, since it does have a lot of features to help clean up bad apps that the free alternatives don’t have. Either way, the 7 Tutorials article is worth a read. Roundup of Software Uninstallers – Reviewing IObit vs Ashampoo vs Revo [7 Tutorials] Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone How To Migrate Windows 7 to a Solid State Drive Follow How-To Geek on Google+

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  • Book Giveaway: 7 Free Copies of Network Your Computers for Our Readers

    - by The Geek
    Our friends over at 7 Tutorials have organized a giveaway exclusively for How-To Geek readers, and you can enter to get your own copy of their book Step by Step: Network Your Computers and Devices, published by Microsoft Press. All you have to do is subscribe to their newsletter and fill out a short form. They’ve got daily or weekly newsletters full of excellent tutorials covering Windows 7 and other topics, so it’s all good stuff. Celebrating 3 Years of 7 Tutorials with How-To Geek Readers How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Can you run OpenGL 2.0 on modern machines?

    - by thePalindrome
    I'm looking to get into 3d with OpenGL, using SDL to help with other stuff. I found plenty of good tutorials (lazyfoo is a big one), but "Learning Modern 3d Graphics Programming" uses a newer version of openGL that I'm not able to run! I opened up OpenGL extensions viewer, and I can only run OpenGL 2.0, whereas most tutorials are in higher versions. I ask this because I've heard that just about everything in 2.* got depreciated in the newer versions, so I'm worried that my code might not work. I'm looking at a few other tutorials, but I'm so used to SDL that those just confuse me... So should I bother trying to do graphics programming now, or should I just wait until I can upgrade my computer?

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  • Windows Azure Mobile Services Updates Keep Coming

    - by Clint Edmonson
    Some exciting new Windows Azure Mobile Services features were delivered to production this week. The highlights include: iPhone and iPad connectivity support via a new iOS SDK Integrated Authentication so developers can configure user authentication via Microsoft Account, Facebook, Twitter, and Google. New server-side Mobile Service script modules Access to Structured Storage, Windows Azure Blob, Table, Queues, and ServiceBus Email services through partnership with SendGrid SMS & voice services through partnership with Twilio Mobile Services hosting expanded to west coast US The iOS SDK I’m excited to share that we've announced the release of an under-development iOS client SDK for Windows Azure Mobile Services. The iOS SDK joins the Windows 8 SDK launched with Windows Azure Mobile Services as well as client SDKs released by Xamarin for MonoTouch and MonoDroid.  The native iOS SDK is for developers programming in Objective-C on the iPhone and iPad platforms. The SDK gives developers the same level of access to data storage using dynamic schematization that is available for Windows 8. Also, iOS applications can use the same authentication options available in Mobile Services. While full iOS support is still in development, the libraries are currently available on GitHub. There’s a great getting started tutorial to walk you through building a simple iOS “Todo List” app that stores data in Windows Azure.  These additional tutorials explore how to use the iOS client libraries to store data and authenticate users: Get Started with data in Mobile Services for iOS Get Started with authentication in Mobile Services for iOS What’s New in Authentication Available to both iOS and Windows 8 developers, Mobile Services has expanded its authentication options.  Developers can now use Microsoft, Facebook, Twitter, and Google authentication. Similar to using Microsoft accounts for authentication, developers must sign up and through Facebook, Twitter, or Google's developer portal in order to authenticate through them.  These tutorials walk through how to register your Mobile Service with an identity provider: How to register your app with Microsoft Account How to register your app with Facebook How to register your app with Twitter How to register your app with Google And these tutorials walk through authenticating against Mobile Services: Get started with authentication in Mobile Services for Windows Store (C#) Get started with authentication in Mobile Services for Windows Store (JavaScript) Get started with authentication in Mobile Services for iOS What’s New in Mobile Service Scripts Some great new functionality is now available in the Mobile Service script layer.  These server side scripts are triggered off of any CRUD operation on a Mobile Service's table and can already handle doing data and query validation, filtering, web requests and more.  Today, the Azure SDK module is now available to these scripts giving them access to blob storage, service bus, table storage.  Check out the new tutorials on the Windows Azure Node.js developer center to learn more about working with Blob, Tables, Queues and Service Bus using the azure module. In addition, SendGrid and Twilio are now available via modules that can be called from the scripts as well.  This gives developers the ability to send emails (SendGrid) or SMS text messages (Twilio) whenever a script is fired.  Windows Azure customers receive a special offer of 25,000 free emails per month from SendGrid and 1000 free text messages from Twilio. Expanded Data Center Availability In addition to Mobile Services being available in our US East data center, they can now be spun up in US West. The above features are all now live in production and are available to use immediately.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using Mobile Services today. The Windows Azure Mobile Developer Center has been updated with new tutorials that cover these new features in detail. And don’t forget - Windows Azure Mobile Services are still free for your first ten applications running on shared compute instances. Stay tuned to my twitter feed for Windows Azure announcements, updates, and links: @clinted

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  • SDL with Code::Blocks and Visual Studio 2008 VC++ Compiler

    - by macattack
    I've looked around on Google for tutorials on setting up SDL with it. The problem is that all the tutorials for linking to SDL with Code::Blocks is with the Mingw compiler, and never with VC++ 2008 Compiler. I have the SDL for VS downloaded at C:\SDL. The problem is, I can't get it to work with Code::Blocks. What do I need to do? I tried following the tutorials for Mingw but they don't seem to work.

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