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  • Sanity check on this idea for an Image Viewer in a web app

    - by Charlie Flowers
    I have an approach in mind for an image viewer in a web app, and want to get a sanity check and any thoughts you stackoverflowers might have. Here's the whirlwind nutshell summary: I'm working on an ASP.NET MVC application that will run in my company's retail stores. Even though it is a web application, we own the store machines and have control over them. We have a "windows agent" running on the store machine which we can talk to via http post (it is a WCF service, and our web app has permission to talk to it from the browser). One of the web pages needs to be an "image viewer" page with some common things like Rotate & Zoom. Now, there are some WebForms controls that offer Rotate and Zoom. However, they take up server resources and generate a good bit of traffic between the server and the browser. For example, the Rotate function would cause an ajax call to the server, which would then generate a new image written to a .NET Canvas object, which would then be written to a file on the server, which would then be returned from the ajax call and refreshed inside the browser. Normally, that's a pretty good way of doing things. But in our case, we have code running on the store machine that we can communicate with. This leads me to consider the following approach: When the user asks to view an image, we tell our "windows agent" to download it from our image server to the store machine. We then redirect our browser to our image viewer page, which will pull the image from the local file we just wrote to the store machine. When the user clicks "Rotate", we cause JavaScript code in the browser to call our "windows agent" software, asking it to perform the "Rotate" function. The "windows agent" does the rotation using the same kind of imaging control that would formerly have been used on the server, but it does so now on the store machine. Javascript in the browser then refreshes the image on the page to show the newly rotated image. Zoom and similar features would be implemented the same way. This seems to be much more efficient, scalable, and responsive for the end-users. However, I've never heard of anything like it being done, mostly because it's rare to have this combination of a web app plus a "windows agent" on the client machine. What do you think? Feasible? Reasonable? Any pitfalls I overlooked or improvements / suggestions you can see? Has anyone done anything like this who would like to offer the wisdom of experience? Thanks!

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  • How do I create an OpenCV image from a PIL image?

    - by scrible
    I want to do some image processing with OpenCV (in Python), but I have to start with a PIL Image object, so I can't use the cvLoadImage() call, since that takes a filename. This recipe (adapted from http://opencv.willowgarage.com/wiki/PythonInterface) does not work because cvSetData complains argument 2 of type 'void *' . Any ideas? from opencv.cv import * from PIL import Image pi = Image.open('foo.png') # PIL image ci = cvCreateImage(pi.size, IPL_DEPTH_8U, 1) # OpenCV image data = pi.tostring() cvSetData(ci, data, len(data)) I think the last argument to the cvSetData is wrong too, but I am not sure what it should be.

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  • "A generic error occurred in GDI+" error while showing uploaded images

    - by Prasad
    i am using the following code to show the image that has been saved in my database from my asp.net mvc(C#) application:. public ActionResult GetSiteHeaderLogo() { SiteHeader _siteHeader = new SiteHeader(); Image imgImage = null; long userId = Utility.GetUserIdFromSession(); if (userId > 0) { _siteHeader = this.siteBLL.GetSiteHeaderLogo(userId); if (_siteHeader.Logo != null && _siteHeader.Logo.Length > 0) { byte[] _imageBytes = _siteHeader.Logo; if (_imageBytes != null) { using (System.IO.MemoryStream imageStream = new System.IO.MemoryStream(_imageBytes)) { imgImage = Image.FromStream(imageStream); } } string sFileExtension = _siteHeader.FileName.Substring(_siteHeader.FileName.IndexOf('.') + 1, _siteHeader.FileName.Length - (_siteHeader.FileName.IndexOf('.') + 1)); Response.ContentType = Utility.GetContentTypeByExtension(sFileExtension.ToLower()); Response.Cache.SetCacheability(HttpCacheability.NoCache); Response.BufferOutput = false; if (imgImage != null) { ImageFormat _imageFormat = Utility.GetImageFormat(sFileExtension.ToLower()); imgImage.Save(Response.OutputStream, _imageFormat); imgImage.Dispose(); } } } return new EmptyResult(); } It works fine when i upload original image. But when i upload any downloaded images, it throws the following error: System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+. System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+. at System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderParameters encoderParams) at System.Drawing.Image.Save(Stream stream, ImageFormat format) For. Ex: When i upload the original image, it shows as logo in my site and i downloaded that logo from the site and when i re-upload the same downloaded image, it throws the above error. It seems very weird to me and not able to find why its happening. Any ideas on this?

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  • preload image with jquery

    - by robertdd
    Updated: firs append a empty image and a span with some text hide the loading image, after it's load it's show the image var pathimg = "path/to/image" + "?" + (new Date()).getTime(); $('#somediv').append('<div><span>loading..</span><img id="idofimage" src="" alt="" ></div>') jQuery("#idofimage").hide().attr({"src":pathimg}) .load(function() { jQuery(this).show(); }); old post ok, I spent 2 days trying to preloaded images but no succes! i have this function: jQuery.getlastimage = function(id) { $.getjs(); $.post('operations.php', {'operation':'getli', 'id':id,}, function(lastimg){ $("#upimages" + id).html('<a href="uploads/'+ lastimg +'?'+ (new Date()).getTime() +'"><img class="thumbs" id="' + id + '" alt="' + lastimg + '" src="uploads/' + lastimg +'?'+ (new Date()).getTime() + '" /></a>'); }); }; lastimg is the name of the image while the image loading i want to appear a gif or a text "Loading...". the function will get something like this: <div class="upimage"> <ul class="thumbs" id="upimagesQueue"> **<li id="#upimagesRIFDIB"> <a href="uploads/0001.jpg?1271800088379"> <img src="uploads/0001.jpg?1271800088379" alt="0001.jpg" id="RIFDIB" class="thumbs"> </a> </li>** <li> .... </li> </ul> </div> i tried like this: ... $.post('operations.php', {'operation':'getli', 'id':id,}, function(lastimg){ $("#upimages" + id) .html('<a href="uploads/'+ lastimg +'?'+ (new Date()).getTime() +'"><img class="thumbs" id="' + id + '" alt="' + lastimg + '" src="uploads/' + lastimg +'?'+ (new Date()).getTime() + '" /></a>') .hide() .load(function() { $(this).show(); }); ... but all the <li> will hide and after is loading the image appear, i want the <li> to apear with a gif or a text in it and after the image is loaded the link and the image to apear! How to do this? Anyone have an idea? Thanks!

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  • Vertical Aligned Text and Image in list

    - by Wayne
    Is there a way of vertical aligning text and an image in a list? e.g. <li>Some text here <img src="image.jpg" alt="" /></li> The text doesn't align in the middle of the side of the image, it appears at the bottom then the image is next to it. I need the text to be in the center point between the image on the side. What's the best way of doing it? I know having a image inside a list isn't valid HTML (AFAIK). Thanks :)

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  • write image file larger than 4096

    - by ntan
    Hi, *************EDIT********** i am using ODBC and found that can not read more than 4096 for a field Any suggestions *************EDIT************ i am reading an image from db $image=$row["image-contents"]; Now try to write the file to disk $image_name="test.jpg"; $file = fopen( "images/".$image_name, "w" ); fwrite( $file, $image); fclose( $file ); The problem is that the file created is only 4096 bytes and the image file is corrupt because $image is larger than 4096. I now that fwrite use blocks for write but i dont know how do it. Help plz!

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  • JFrame does not refresh after deleting an image

    - by dajackal
    Hi! I'm working for the first time with images in a JFrame, and I have some problems. I succeeded in putting an image on my JFrame, and now i want after 2 seconds to remove my image from the JFrame. But after 2 seconds, the image does not disappear, unless I resize the frame or i minimize and after that maximize the frame. Help me if you can. Thanks. Here is the code: File f = new File("2.jpg"); System.out.println("Picture " + f.getAbsolutePath()); BufferedImage image = ImageIO.read(f); MyBufferedImage img = new MyBufferedImage(image); img.resize(400, 300); img.setSize(400, 300); img.setLocation(50, 50); getContentPane().add(img); this.setSize(600, 400); this.setLocationRelativeTo(null); this.setVisible(true); Thread.sleep(2000); System.out.println("2 seconds over"); getContentPane().remove(img); Here is the MyBufferedImage class: public class MyBufferedImage extends JComponent{ private BufferedImage image; private int nPaint; private int avgTime; private long previousSecondsTime; public MyBufferedImage(BufferedImage b) { super(); this.image = b; this.nPaint = 0; this.avgTime = 0; this.previousSecondsTime = System.currentTimeMillis(); } @Override public void paintComponent(Graphics g) { Graphics2D g2D = (Graphics2D) g; g2D.setColor(Color.BLACK); g2D.fillRect(0, 0, this.getWidth(), this.getHeight()); long currentTimeA = System.currentTimeMillis(); //g2D.drawImage(this.image, 320, 0, 0, 240, 0, 0, 640, 480, null); g2D.drawImage(image, 0,0, null); long currentTimeB = System.currentTimeMillis(); this.avgTime += currentTimeB - currentTimeA; this.nPaint++; if (currentTimeB - this.previousSecondsTime > 1000) { System.out.format("Drawn FPS: %d\n", nPaint++); System.out.format("Average time of drawings in the last sec.: %.1f ms\n", (double) this.avgTime / this.nPaint++); this.previousSecondsTime = currentTimeB; this.avgTime = 0; this.nPaint = 0; } } }

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  • Load image from server on a UIImageView in phone

    - by Pedro Narvaez
    Hi.. I'm having a problem loading a remote image into a UIImageVIew... It just doesn't show the image, may be i'm missing something... I also use the described here but with the same results How to load image from remote server on the UIImageView in iphone? Can someone help me? This is the code i'm using Im getting the data from a xml and on the image element I have the full path [[detailViewController detailImage] setImage:[UIImage imageWithData: [NSData dataWithContentsOfURL: [NSURL URLWithString: [NSString stringWithFormat:@"%@", [[promoList objectAtIndex: promoIndex] objectForKey: @"image"]] ]]] ]; With this code the image are displayed correctly [[detailViewController detailImage] setImage:[UIImage imageWithData: [NSData dataWithContentsOfURL: [NSURL URLWithString: @"http://localhost/promos/preview/1.jpeg"]] ]];

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  • Android : Stop image scaling down

    - by John Smith
    Hi, I'm trying to draw an image in a view but having problems trying to maintain the scale of the original image. Basically, I have a small view and I would like to show part of the image in the view. The intention then is to perform a translation on the image so that a different part appears in the view. No matter what I try, either the image is down-scaled automatically to fit the view or the whole image is viewable. I've tried playing about with the settings on BitmapDrawable, ImageView and Layout to no avail. Anyone know a good way to achieve this?

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  • How to test whether an image is already in cache? [migrated]

    - by Evik James
    I am developing a web site that has a lot of large, high-quality images on the home page. On the home page, there is an image carousel that pulls ten high quality images from a database. The images can be 1 meg each. The carousel images aren't my problem (right now), but it has something to do with it. The problem I am trying to address right now is that I use a high quality background image that I want to continue using, it's about 180k. If I have the background in cache on the home page, I want to use it. If not, then I don't want to use it on the home page. I'll load it from a different page. When the user returns to the home page, and the background image is in cache, I want to use it. Can I test whether an image is already in cache and if so, dynamically load or NOT load based on that? You can see the home page here: http://flyingpiston2012-com.securec37.ezhostingserver.com/

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  • How to boot Windows XP using the image file(not the extracted image file)

    - by Nrew
    Is it possible to boot from an iso image file itself. Because when you burn it, it gets extracted. Because in linux you can just place the .iso file in a removable media and boot from it without extracting. Is it possible to make something like that in windows? What I'm saying is related to this: http://wintoflash.com/forum/viewtopic.php?f=5&t=312 Something like creating a flash drive which has the ability to install multiple os. They have something like this in pendrivelinux but I can't find it anymore. But that boot manager can only install linux. And other live cd's used in cleaning the system. That's why I'm asking if its possible to make a custom windows xp or windows 7 installer so that the image file alone can boot.

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  • How to transfer Windows Vista disk image to new machine

    - by Mike Hobbs
    I'm trying to upgrade a user's machine to some better hardware. I know of Easy Transfer, but I'd rather not have to reinstall all the programs that are already present. (Some of which are no longer available, anyway). Instead, I'm trying to transfer the entire disk image from one machine to the other, but I ran into issues. If I copy the partition image over to the new machine using Clonezilla, I get errors on boot saying that I need to insert the Vista install disk and run repair. I do that, but it then says that it is unable to repair whatever it is that's broken. Next, I tried to sysprep the old machine before creating the image, but sysprep fails saying that it encountered some sort of system error. Should it be possible to sysprep any arbitrary machine, or does it only work on a relatively clean install? Could it be a missing driver that is tripping me up? The new machine is a fairly stock desktop that shouldn't need any special drivers beyond what's already present in standard Vista. Are there any foolproof methods for doing this sort of thing?

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  • Looking for "bitmap-vector" image editor

    - by Borek
    I used to use PhotoImpact which is no longer developed so I'm looking for a replacement. What made PhotoImpact great to me was the ability to work in both bitmap and vector modes. What I mean by that: I could have an image or screenshot and easily add arrows, text captions or shapes to it. These shapes were vector objects so I could come back to them later and amend their properties easily. Software I know of: Paint.NET is purely bitmap so please don't recommend it - layers are not enough for my needs Drawing tools in MS Office work pretty much the way I'd like - you can paste an image and then add vector objects on top of it. It just doesn't feel right to have the full-fidelity original images stored as .docx or .pptx (I don't fully trust Word/Powerpoint that they don't compress the image) I'm not sure about GIMP but if it's just "better Paint.NET" (i.e., layers but no vector objects) I'm not interested Photoshop is out of question purely because of its price tag Corel killed PhotoImpact because they already had a competing product (Paint Shop Pro) but AFAIK it lacks vector features. Any tips for PhotoImpact alternatives would be very welcome.

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  • java.io.FileNotFoundException (Permission denied) When trying to write to the Android sdcard

    - by joefischer1
    I am trying to select an image file from the photo gallery and write to the sdcard. Below is the code that results in an exception. It appears to throw this exception when trying to create the FileOutputStream. I have the following line added to the manifest file nested inside the application element. I can't find a solution to the problem: <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> public boolean saveSelectedImage( Uri selectedImage, int imageGroup, int imageNumber ) { boolean exception = false; InputStream input = null; OutputStream output = null; if( externalStorageIsWritable() ) { try { ContentResolver content = ctx.getContentResolver(); input = content.openInputStream( selectedImage ); if(input != null) Log.v( CLASS_NAME, "Input Stream Opened successfully"); File outFile = null; File root = Environment.getExternalStorageDirectory( ); if(root == null) Log.v(CLASS_NAME, "FAILED TO RETRIEVE DIRECTORY"); else Log.v(CLASS_NAME, "ROOT DIRECTORY is:"+root.toString()); output = new FileOutputStream( root+"/Image"+ imageGroup + "_" + imageNumber + ".png" ); if(output != null) Log.e( CLASS_NAME, "Output Stream Opened successfully"); // output = new FileOutputStream // ("/sdcard/Image"+imageGroup+"_"+imageNumber+".png"); byte[] buffer = new byte[1000]; int bytesRead = 0; while ( ( bytesRead = input.read( buffer, 0, buffer.length ) ) >= 0 ) { output.write( buffer, 0, buffer.length ); } } catch ( Exception e ) { Log.e( CLASS_NAME, "Exception occurred while moving image: "); e.printStackTrace(); exception = true; } finally { // if(input != null)input.close(); // if(output != null)output.close(); // if (exception ) return false; } return true; } else return false; }

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  • Making a database backup to SDCard on Android

    - by Pentium10
    I am using the below code to write a backup copy to SDCard and I get java.io.IOException: Parent directory of file is not writable: /sdcard/mydbfile.db private class ExportDatabaseFileTask extends AsyncTask<String, Void, Boolean> { private final ProgressDialog dialog = new ProgressDialog(ctx); // can use UI thread here protected void onPreExecute() { this.dialog.setMessage("Exporting database..."); this.dialog.show(); } // automatically done on worker thread (separate from UI thread) protected Boolean doInBackground(final String... args) { File dbFile = new File(Environment.getDataDirectory() + "/data/com.mypkg/databases/mydbfile.db"); File exportDir = new File(Environment.getExternalStorageDirectory(), ""); if (!exportDir.exists()) { exportDir.mkdirs(); } File file = new File(exportDir, dbFile.getName()); try { file.createNewFile(); this.copyFile(dbFile, file); return true; } catch (IOException e) { Log.e("mypck", e.getMessage(), e); return false; } } // can use UI thread here protected void onPostExecute(final Boolean success) { if (this.dialog.isShowing()) { this.dialog.dismiss(); } if (success) { Toast.makeText(ctx, "Export successful!", Toast.LENGTH_SHORT).show(); } else { Toast.makeText(ctx, "Export failed", Toast.LENGTH_SHORT).show(); } } void copyFile(File src, File dst) throws IOException { FileChannel inChannel = new FileInputStream(src).getChannel(); FileChannel outChannel = new FileOutputStream(dst).getChannel(); try { inChannel.transferTo(0, inChannel.size(), outChannel); } finally { if (inChannel != null) inChannel.close(); if (outChannel != null) outChannel.close(); } } }

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  • What algorithms would suit image colour summarization? [on hold]

    - by codecowboy
    I would like to analyse a set of hundreds of thousands of product images (clothing, electronic goods etc) and retrieve the dominant colours in each. I'm only interested in the top 3 or 4 colours. The aim is to achieve a degree of certainty that x image is mostly red or image y is mostly orange and blue. The images are likely to be colour jpegs of reasonable quality and approximately 100kb in size. I would like to use C# and the solution should run on a Linux server, preferably using open source libraries. What image processing algorithms or techniques might help me achieve this?

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  • How do I convert a partially transparent image into polygons?

    - by user82779
    I'm using GLEE2D, a level editor allowing me to import images, scale them, rotate them, and position them onto layers and export the data into XML format. However, it does not tell me objects' boundaries. I can calculate them, but only given the original image's polygons. How do I get polygons of objects in a transparent image? An example object (I outlined it): How would I turn the object, knowing the scaled size of the image, into polygons? Is there an algorithm for this? I'll use OpenGL to draw them.

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  • How to display Bitmap Image in image control on WPF using C#

    - by Sam
    I want that when I double click on a row in Listview, it should display the image corresponding to that row. This row also contains the path of the image. I tried the following but it displays the same image for all rows because I have given the path for a specific image: private void ListViewEmployeeDetails_MouseDoubleClick(object sender, MouseButtonEventArgs e) { ImageSource imageSource = new BitmapImage(new Uri(@"C:\northwindimages\king.bmp")); image1.Source = imageSource; } Please suggest

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  • jQuery selector issue finding image with usemap attribute

    - by Greg K
    I have an image map in my page: <div id="books"> <img src="images/books.png" width="330" height="298" border="0" \ usemap="#map_books" /> <map name="map_books" id="map_books" alt="books"> <area shape="poly" coords="17,73,81,288,210,248,254,264, ..." \ href="/about" alt="books" /> </map> </div> I have a function that tries to find the image in the document using this map: function(elemId) { // elemId = "#map_books" if ($(elemId).attr("tagName") == "MAP") { // find image using this map var selector = "img [usemap=\\" + elemId + "]"; var img = $(selector); if (img.length == 0) { console.log("Could not find image using " + selector); } } It fails to find the image. Could not find image using img [usemap=\#map_books] I've escaped the elemId because it starts with a hash and tried variations of selectors. $("img [usemap$=" + elemId.substring(1) + "]") $("img").find("[usemap=\\" + elemId + "]") Neither find the image. Any ideas?

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  • C# program that generates html pages - limit image dimensions on page

    - by Professor Mustard
    I have a C# program that generates a large number of html pages, based on various bits of data and images that I have stored on the file system. The html itself works just fine, but the images can vary greatly in their dimensions. I need a way to ensure that a given image won't exceed a certain size on the page. The simplest way to accomplish this would be through the html itself... if there was some kind of "maxwidth" or "maxheight" property I could set in the html, or maybe a way to force the image to fit inside a table cell (if I used something like this, I'd have to be sure that the non-offending dimension would automatically scale with the one that's being reduced). The problem is, I don't know much about this "fine tuning" kind of stuff in html, and it seems to be a tough thing to Google around for (most of the solutions involve some sort of html specialization; I'm just using plain html). Alternatively, I could determine the width and height of each image at runtime by examining the image in C#, and then setting width/height values in the html if the image's dimensions exceed a certain value. The problem here is that is seems incredibly inefficient to load an entire image into memory, just to get its dimensions. I would need a way to "peek" at an image and just get its size (it could be bmp, jpg, gif or png). Any recommendations for either approach would be greatly appreciated.

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  • TinyMCE Image Alignment

    - by will.earp.co.uk
    TinyMCE has always been a little difficult to align images. Either the align tag, or adding style="float: left;" has been it solution. Ideally I would just like to add class="left" or class="right" so that I can set the border and margins of the image. Up until now the only way to do this without using the advimage plugin was to insert the image, then select it, the select a style from the style menu. Ideally I should be able to use the align control in the image dialogue to set the alignment class or use the alignment controls on the toolbar when in the main editing window. I have just again started looking at a solution to this, now that IE6 is finally starting to die, I can use CSS attributes in selectors, so IMG[style="float: left;"] {} Works, but I would rather use a class incase there are any other style attributes which will cause the selector to fail. And it doesn't work in IE6, and you know some corporate clients will still be running the bloody thing! So I looked through the TinyMCE documentation and found the formats configuration option, that seems to allow you to specify how tinyMCE applies code for various operations. Here I can add the IMG tag as a selector, and have classes: "left" for the alignleft function. This applies the class correctly when the alignment is selected from the toolbar, but it still writes an inline style when the alignment is selected through the image dialogue. Am I doing something wrong or is there a better way of doing this that will allow my clients to select image alignment from both the image dialogue and the toolbar, whilst applying a class to the image?

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  • WPF In-Memory Image Display

    - by Aren B
    Im trying to build an Item Template for my list-view and im bound to a list of Entities. The entity I have has a System.Drawing.Image that I'd like to display, but so far I cannot for the life of me figure out how to bind it to the <Image> block. Every example and documentation I can find on the internet pertains to Images accessible via an uri i.e. File on HDD or On Website <DataTemplate x:Key="LogoPreviewItem"> <Border BorderBrush="Black" BorderThickness="1"> <DockPanel Width="150" Height="100"> <Image> <Image.Source> <!-- {Binding PreviewImage} is where the System.Drawing.Image is in this context --> </Image.Source> </Image> <Label DockPanel.Dock="Bottom" Content="{Binding CustomerName}" /> </DockPanel> </Border> </DataTemplate>

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  • Problem with relative path to image in XAML?

    - by Giri
    I am trying to reference a PNG file in my applications working directory through XAML with the following: <Image Name="contactImage"> <Image.Source> <BitmapImage UriSource="/Images/contact.png"> </Image.Source> </Image> Now in my code-behind I try to get the height of the image with contactImage.Source.Height This fails with System.IOException - cannot locate resource 'images/contact.png'. If I use something like PngBitmapDecoder p = new PngBitmapDecoder(new Uri("./Images/contact.png"), UriKind.Relative, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.Default); Everything is happy. How can I reference an image in xaml to a path relative to the working deirectory of the app. BTW- this is being run on a remote machine (if that makes a difference). I have tried "./Images/contact.png" and ".\Images\contact.png" and several other combinations of back/forward slashes and dots. Here is the primary difference- Any time the file is referenced in XAML, it shows up as pack://aplication:,,, blah blah blah when I use the PngBitmapDecoder, it shows up correctly as "./Images/contact.png". How do I reference the image file in XAML and get it show a source as "./Images/contact.png" instead of a pack://application,,,blah blah blah?

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