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  • Potential problem with C standard malloc'ing chars.

    - by paxdiablo
    When answering a comment to another answer of mine here, I found what I think may be a hole in the C standard (c1x, I haven't checked the earlier ones and yes, I know it's incredibly unlikely that I alone among all the planet's inhabitants have found a bug in the standard). Information follows: Section 6.5.3.4 ("The sizeof operator") para 2 states "The sizeof operator yields the size (in bytes) of its operand". Para 3 of that section states: "When applied to an operand that has type char, unsigned char, or signed char, (or a qualified version thereof) the result is 1". Section 7.20.3.3 describes void *malloc(size_t sz) but all it says is "The malloc function allocates space for an object whose size is specified by size and whose value is indeterminate". It makes no mention at all what units are used for the argument. Annex E startes the 8 is the minimum value for CHAR_BIT so chars can be more than one byte in length. My question is simply this: In an environment where a char is 16 bits wide, will malloc(10 * sizeof(char)) allocate 10 chars (20 bytes) or 10 bytes? Point 1 above seems to indicate the former, point 2 indicates the latter. Anyone with more C-standard-fu than me have an answer for this?

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  • standard C++ grammar

    - by eSKay
    Does the standard specify the official C++ grammar? I searched, but did not find it anywhere. Also, I wish to read a bit about C++ grammar in detail, like which category of grammars it falls in, etc. Any links pointing me in the right direction would be helpful. By category, I meant

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  • Why doesn't CSS support constants?

    - by Adiel Mittmann
    CSS has never supported constants or variables directly. Whenever I'm writing code like this: span.class1 { color: #377fb6; } div.class2 { border: solid 1px #377fb6; /* Repeated color */ } I wonder why such a seemingly simple feature has never made it into the standard. What could be hard about implementing a scheme whereby we could avoid repetition, something like this: $theme_color1: #377fb6; span.class1 { color: $theme_color1; } div.class2 { border: solid 1px $theme_color1; } I know there are workarounds, like using a class for each color or generating CSS code from templates, but my question is: given that CSS is so rich and complex, why weren't CSS constants ever introduced?

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  • Why do browser vendors make their own css properties?

    - by jitendra
    Why do browser vendors make their own css properties, even they know these will not pass the w3c validation? What is the purpose? Is for their own testing, or for web developers, or to demonstrate browser capabilities to the world and to the W3C organizations and to CSS development team of W3C? is it like a beta version of demonstration? if i use any browser specific for now can they remove that property's support from future versions.will i have to edit my css in future For example: https://developer.mozilla.org/en/CSS_Reference/Mozilla_Extensions

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  • Fundamental types

    - by smerlin
    I always thought the following types are "fundamental types", so i thought my anwser to this question would be correct, but surprisingly it got downvoted... Searching the web, i found this. So, IBM says aswell those types are fundamental types.. Well how do you interpret the Standard, are following types (and similar types), "fundamental types" according to the c++ standard ? unsigned int signed char long double long long long long int unsigned long long int

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  • Valid HTTP header? `GET /page.html Http1.0`?

    - by Earlz
    Ok so I've been reading up on HTTP and found this page. This is an example HTTP request that was posted there: GET /http.html Http1.1 Host: www.http.header.free.fr Accept: image/gif, image/x-xbitmap, image/jpeg, image/pjpeg, Accept-Language: Fr Accept-Encoding: gzip, deflate User-Agent: Mozilla/4.0 (compatible; MSIE 5.5; Windows NT 4.0) Connection: Keep-Alive I tried it in telnet and it worked. But everywhere else I see this kind of request line GET /http.html HTTP/1.1 The important different is that HTTP is all caps and the / character. Are they both correct? They both seem to work on the sites I've tested it on. I've skimmed the RFC of HTTP but didn't find anything of use. Has anyone else seen this kind of request header? Is it officially supported?

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  • Should I start to use CSS 3 & HTML 5?

    - by LeonixSolutions
    I fear this may sound subjective, sorry. I am wondering how "safe" it is to use CSS3 & HTML5 in a commercial app. I really want the power that they give, but am obviously wary that they are not completely standardized. If it helps any I can probably enforce the use of Chrome as the browser; I can likely offer FireFox as an alternative. I personally do not want to let the user choose their own browser and can probably enforce my choice in a corporate environment which is already heavily biased towards Google. I suppose that if I can enforce a Chrome only policy & carefully test before release then my only worry is that some "behaviour" may change in future. Would you risk it, or would play safe (or go with an alternative, such as a Java app, forgetting the browser)?

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  • Where to Declare Structures, etc?

    - by cam
    Should all structs and classes be declared in the header file? If I declare a struct/class in a source file, what do I need to put in the header file so that it can be used in other files? Also, are there any resources that show some standard practices of C++ out there?

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  • Standard (cross-platform) way for bit manipulation

    - by Kiril Kirov
    As are are different binary representation of the numbers (for example, take big/little endian), is this cross-platform: some_unsigned_type variable = some_number; // set n-th bit, starting from 1, // right-to-left (least significant-to most significant) variable |= ( 1 << ( n - 1 ) ); // clear the same bit: variable &= ~( 1 << ( n - 1 ) ); In other words, does the compiler always take care of the different binary representation of the unsigned numbers, or it's platform-specific? And what if variable is signed integral type (for example, int) and its value is zero positive negative? What does the Standard say about this? P.S. And, yes, I'm interesting in both - C and C++, please don't tell me they are different languages, because I know this :) I can paste real example, if needed, but the post will become too long

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  • What do I name classes whose only purpose is to act as a structure?

    - by Sergio Tapia
    For example, take my Actor class: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; namespace FreeIMDB { class Actor { public string Name { get; set; } public Image Portrait { get; set; } public DateTime DateOfBirth { get; set; } public List<string> ActingRoles { get; set; } public List<string> WritingRoles { get; set; } public List<string> ProducingRoles { get; set; } public List<string> DirectingRoles { get; set; } } } This class will only be used to stuff information into it, and allow other developers to get their values. What are these types of classes officially called? What is the correct nomenclature?

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  • When to use ellipsis after menu items

    - by Svish
    In pretty much all applications that have a menu bar, some of the items have an ellipsis (...) after them, and some don't. Is there a well known convention on when to put that ellipsis there and when not to? When do you do it? Do you do it? I have looked at various windows applications, and this is what I have come to: Ellipsis Menu items which opens a form that require user input to do something (Replace, Go to, Font) No ellipsis Menu items which just does something (Cut, Paste, Exit, Save) Menu items which opens a form that does not require user input (About, Check for Updates) But then there always seems to be menu items that doesn't follow this rule. For example the Help items (How do I, Search, Index) and the Find and Replace (Quick Find, Find in Files, Find Symbol) in Visual Studio. So after thinking about it a bit more I know think this might be the thing: Ellipsis Menu items that will definitely open a modal window. No Ellipsis Menu items that opens a non-modal window. Menu items that doesn't open any window. Menu items that most likely won't open a modal window (Like Save, which does open a modal window if you haven't saved before or something like that, but otherwise don't) What do you guys think?

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  • Javascript storing properties and functions in variables

    - by richard
    Hello, I'm having trouble with my programming style and I hope to get some feedback here. I recently bought Javascript: The Good Parts and while I find this a big help, I'm still having trouble designing this application. Especially when it comes to writing function and methods. Example: I have a function that let's the user switches games in my app. This function updates game-specific information in the current view. var games = { active: Titanium.App.Properties.getString('active_game'), gameswitcher_positions: { 'Game 1': 0, 'Game 2': 1, 'Game 3': 2, 'Game 4': 3, 'Game 5': 4 }, change: function(game) { if (active_game !== game) { gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage = gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage.replace('_selected', ''); gameswitcher.children[this.gameswitcher_positions[game]].backgroundImage = gameswitcher.children[this.gameswitcher_positions[game]].backgroundImage.replace('.png', '_selected.png'); events.update(game); this.active = game; } }, init: function() { gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage = gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage.replace('.png', '_selected.png'); events.update(this.active); } }; gameswitcher is a container view which contains buttons to switch games. I am not satisfied with this approach but I cannot think of a better one. Should I place the gameswitcher_positions outside of the variable in a seperate variable instead of as a property? And what about the active game? Please give me feedback, what am I doing wrong?

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  • Are you using C++0x today? [closed]

    - by Roger Pate
    This is a question in two parts, the first is the most important and concerns now: Are you following the design and evolution of C++0x? What blogs, newsgroups, committee papers, and other resources do you follow? Even where you're not using any new features, how have they affected your current choices? What new features are you using now, either in production or otherwise? The second part is a follow-up, concerning the new standard once it is final: Do you expect to use it immediately? What are you doing to prepare for C++0x, other than as listed for the previous questions? Obviously, compiler support must be there, but there's still co-workers, ancillary tools, and other factors to consider. What will most affect your adoption? Edit: The original really was too argumentative; however, I'm still interested in the underlying question, so I've tried to clean it up and hopefully make it acceptable. This seems a much better avenue than duplicating—even though some answers responded to the argumentative tone, they still apply to the extent that they addressed the questions, and all answers are community property to be cleaned up as appropriate, too.

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  • Questions on Juval Lowy's IDesign C# Coding Standard

    - by Jan
    We are trying to use the IDesign C# Coding standard. Unfortunately, I found no comprehensive document to explain all the rules that it gives, and also his book does not always help. Here are the open questions that remain for me (from chapter 2, Coding Practices): No. 26: Avoid providing explicit values for enums unless they are integer powers of 2 No. 34: Always explicitly initialize an array of reference types using a for loop No. 50: Avoid events as interface members No. 52: Expose interfaces on class hierarchies No. 73: Do not define method-specific constraints in interfaces No. 74: Do not define constraints in delegates Here's what I think about those: I thought that providing explicit values would be especially useful when adding new enum members at a later point in time. If these members are added between other already existing members, I would provide explicit values to make sure the integer representation of existing members does not change. No idea why I would want to do this. I'd say this totally depends on the logic of my program. I see that there is alternative option of providing "Sink interfaces" (simply providing already all "OnXxxHappened" methods), but what is the reason to prefer one over the other? Unsure what he means here: Could this mean "When implementing an interface explicitly in a non-sealed class, consider providing the implementation in a protected virtual method that can be overridden"? (see Programming .NET Components 2nd Edition, end of chapter “Interfaces and Class Hierarchies”). I suppose this is about providing a "where" clause when using generics, but why is this bad on an interface? I suppose this is about providing a "where" clause when using generics, but why is this bad on a delegate?

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  • How do I write in-code comments and documentation in a proper way? Is there any standard for this?

    - by hkBattousai
    I want to add documentation in my code by means of comment lines. Is there any standard format for this? For example, consider the code below: class Arithmetic { // This method adds two numbers, and returns the result. // dbNum1 is the first number to add, and dbNum2 is second. // The returning value is dbNum1+dbNum2. static double AddTwoNumbers(double dbNum1, double dbNum2); } For this example code, is there any better way of writing the comment lines?

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  • JQuery class selectors like $(.someClass) are case sensitive?

    - by Justin Grant
    Given this HTML: <div class="OpenIDSelector">some text</div> Why does this JQuery selector match it on some browsers and some pages, but not on others? $('.OpenIdSelector) NOTE: I ran into this problem and solved it myself, but it was annoying and I didn't find it on StackOverflow already, so I'm posting it as a Q&A pair so someone else won't waste an hour like I did.

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  • Is using advanced constructs (function, new, function calls) in JSON safe?

    - by Vilx-
    JSON is a nice way to pass complex data from my server side code to client side JavaScript. For example, in PHP I can write: <script type="text/javascript> var MyComplexVariable = <?= BigFancyObjectGraph.GetJSON() ?>; DoMagic(MyComplexVariable); </script> This is pretty cool, but sometimes you want to pass more than basic date, like dates or even function definitions. There is a simple and straightforward way of doing it too, like: <script type="text/javascript> var MyComplexVariable = { 'SimpleProperty' : 42, 'FunctionProperty' : function() { return 6*7; }, 'DateProperty' : new Date(989539200000), 'ArbitraryProperty' : GetTheMeaningOfLifeUniverseAndEverything() }; DoMagic(MyComplexVariable); </script> And this works like a charm on all browsers I've seen so far. But according to JSON.org such syntax is invalid. On the other hand, I've seen this syntax being used in very many places, including some popular JavaScript frameworks. So... Can I expect any problems if I use "unsupported" JSON features like the above? Why is it wrong or not?

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  • C++ template parameter/class ambiguity

    - by aaa
    hello. while testing with different version of g++, the following problem came up template<class bra> struct Transform<bra, void> : kernel::Eri::Transform::bra { static const size_t ni = bra::A::size; bra::A is interpreted as kernel::Eri::Transform::bra::A, rather than template argument by g++ 4.1.2. on the other hand, g++ 4.3 gets it right. what should be correct behavior according to standard? Meanwhile, I refactor slightly to make problem go away.

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