Rendering another screen on top of main game screen in fullscreen mode
- by wolf
my game runs in fullscreen mode and uses active rendering. The graphics are drawn on the fullscreen window in each game loop:
public void render() {
Window w = screen.getFullScreenWindow();
Graphics2D g = screen.getGraphics();
renderer.render(g, level, w.getWidth(), w.getHeight());
g.dispose();
screen.update();
}…