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  • Really cool way to create custom UITabBar for iPhone app?

    - by ludicco
    Hi, I am doing a lot of researching lately about how to get a different looking with nice effects UITabBar on my iPhone app, but unfortunately I am only finding things on how to replace background color etc. Well, I've checked out this app called Momento which is pretty cool and presents a very slick tabBar: So there are a couple of elements here I would like to ask you guys if you could help me by giving me the right directions on how to get a similar effect :) Arrow above items: as you can see this app has this animated arrow that runs above the selected item with a very smooth animation. Selected Stated of the item's image is not that blue-ish default one neither the default state which displays in a different shade of brown and gray version. nice Items separators with beveled vertical lines. diferrent background image for the tabBar different height for the tabBar At this point after some research I am able to set the height and background image by subclassing UITabBarController but I'm still not sure on how to accomplish the other items specially the first one related to the nice arrow effect. If someone knows about a very good tutorial on how to do this it would be great for clarifying what can or can't be done by subclassing the UITabBarController and specially if can be done in Interface Builder :) I am just starting on this world off app development for iOS so if you could help me on that it would be really appreciated Thanks a lot in advance

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  • Calling CryptUIWizDigitalSign from .NET on x64

    - by Joe Kuemerle
    I am trying to digitally sign files using the CryptUIWizDigitalSign function from a .NET 2.0 application compiled to AnyCPU. The call works fine when running on x86 but fails on x64, it also works on an x64 OS when compiled to x86. Any idea on how to better marshall or call from x64? The Win32exception returned is "Error encountered during digital signing of the file ..." with a native error code of -2146762749. The relevant portion of the code are: [StructLayout(LayoutKind.Sequential)] public struct CRYPTUI_WIZ_DIGITAL_SIGN_INFO { public Int32 dwSize; public Int32 dwSubjectChoice; [MarshalAs(UnmanagedType.LPWStr)] public string pwszFileName; public Int32 dwSigningCertChoice; public IntPtr pSigningCertContext; [MarshalAs(UnmanagedType.LPWStr)] public string pwszTimestampURL; public Int32 dwAdditionalCertChoice; public IntPtr pSignExtInfo; } [DllImport("Cryptui.dll", CharSet=CharSet.Unicode, SetLastError=true)] public static extern bool CryptUIWizDigitalSign(int dwFlags, IntPtr hwndParent, string pwszWizardTitle, ref CRYPTUI_WIZ_DIGITAL_SIGN_INFO pDigitalSignInfo, ref IntPtr ppSignContext); CRYPTUI_WIZ_DIGITAL_SIGN_INFO digitalSignInfo = new CRYPTUI_WIZ_DIGITAL_SIGN_INFO(); digitalSignInfo = new CRYPTUI_WIZ_DIGITAL_SIGN_INFO(); digitalSignInfo.dwSize = Marshal.SizeOf(digitalSignInfo); digitalSignInfo.dwSubjectChoice = 1; digitalSignInfo.dwSigningCertChoice = 1; digitalSignInfo.pSigningCertContext = pSigningCertContext; digitalSignInfo.pwszTimestampURL = timestampUrl; digitalSignInfo.dwAdditionalCertChoice = 0; digitalSignInfo.pSignExtInfo = IntPtr.Zero; digitalSignInfo.pwszFileName = filepath; CryptUIWizDigitalSign(1, IntPtr.Zero, null, ref digitalSignInfo, ref pSignContext)); And here is how the SigningCertContext is retrieved (minus various error handling) public IntPtr GetCertContext(String pfxfilename, String pswd) IntPtr hMemStore = IntPtr.Zero; IntPtr hCertCntxt = IntPtr.Zero; IntPtr pProvInfo = IntPtr.Zero; uint provinfosize = 0; try { byte[] pfxdata = PfxUtility.GetFileBytes(pfxfilename); CRYPT_DATA_BLOB ppfx = new CRYPT_DATA_BLOB(); ppfx.cbData = pfxdata.Length; ppfx.pbData = Marshal.AllocHGlobal(pfxdata.Length); Marshal.Copy(pfxdata, 0, ppfx.pbData, pfxdata.Length); hMemStore = Win32.PFXImportCertStore(ref ppfx, pswd, CRYPT_USER_KEYSET); pswd = null; if (hMemStore != IntPtr.Zero) { Marshal.FreeHGlobal(ppfx.pbData); while ((hCertCntxt = Win32.CertEnumCertificatesInStore(hMemStore, hCertCntxt)) != IntPtr.Zero) { if (Win32.CertGetCertificateContextProperty(hCertCntxt, CERT_KEY_PROV_INFO_PROP_ID, IntPtr.Zero, ref provinfosize)) pProvInfo = Marshal.AllocHGlobal((int)provinfosize); else continue; if (Win32.CertGetCertificateContextProperty(hCertCntxt, CERT_KEY_PROV_INFO_PROP_ID, pProvInfo, ref provinfosize)) break; } } finally { if (pProvInfo != IntPtr.Zero) Marshal.FreeHGlobal(pProvInfo); if (hMemStore != IntPtr.Zero) Win32.CertCloseStore(hMemStore, 0); } return hCertCntxt; }

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  • KVM guest io is much slower than host io: is that normal?

    - by Evolver
    I have a Qemu-KVM host system setup on CentOS 6.3. Four 1TB SATA HDDs working in Software RAID10. Guest CentOS 6.3 is installed on separate LVM. People say that they see guest performance almost equal to host performance, but I don't see that. My i/o tests are showing 30-70% slower performance on guest than on host system. I tried to change scheduler (set elevator=deadline on host and elevator=noop on guest), set blkio.weight to 1000 in cgroup, change io to virtio... But none of these changes gave me any significant results. This is a guest .xml config part: <disk type='file' device='disk'> <driver name='qemu' type='raw'/> <source file='/dev/vgkvmnode/lv2'/> <target dev='vda' bus='virtio'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x05' function='0x0'/> </disk> There are my tests: Host system: iozone test # iozone -a -i0 -i1 -i2 -s8G -r64k random random KB reclen write rewrite read reread read write 8388608 64 189930 197436 266786 267254 28644 66642 dd read test: one process and then four simultaneous processes # dd if=/dev/vgkvmnode/lv2 of=/dev/null bs=1M count=1024 iflag=direct 1073741824 bytes (1.1 GB) copied, 4.23044 s, 254 MB/s # dd if=/dev/vgkvmnode/lv2 of=/dev/null bs=1M count=1024 iflag=direct skip=1024 & dd if=/dev/vgkvmnode/lv2 of=/dev/null bs=1M count=1024 iflag=direct skip=2048 & dd if=/dev/vgkvmnode/lv2 of=/dev/null bs=1M count=1024 iflag=direct skip=3072 & dd if=/dev/vgkvmnode/lv2 of=/dev/null bs=1M count=1024 iflag=direct skip=4096 1073741824 bytes (1.1 GB) copied, 14.4528 s, 74.3 MB/s 1073741824 bytes (1.1 GB) copied, 14.562 s, 73.7 MB/s 1073741824 bytes (1.1 GB) copied, 14.6341 s, 73.4 MB/s 1073741824 bytes (1.1 GB) copied, 14.7006 s, 73.0 MB/s dd write test: one process and then four simultaneous processes # dd if=/dev/zero of=test bs=1M count=1024 oflag=direct 1073741824 bytes (1.1 GB) copied, 6.2039 s, 173 MB/s # dd if=/dev/zero of=test bs=1M count=1024 oflag=direct & dd if=/dev/zero of=test2 bs=1M count=1024 oflag=direct & dd if=/dev/zero of=test3 bs=1M count=1024 oflag=direct & dd if=/dev/zero of=test4 bs=1M count=1024 oflag=direct 1073741824 bytes (1.1 GB) copied, 32.7173 s, 32.8 MB/s 1073741824 bytes (1.1 GB) copied, 32.8868 s, 32.6 MB/s 1073741824 bytes (1.1 GB) copied, 32.9097 s, 32.6 MB/s 1073741824 bytes (1.1 GB) copied, 32.9688 s, 32.6 MB/s Guest system: iozone test # iozone -a -i0 -i1 -i2 -s512M -r64k random random KB reclen write rewrite read reread read write 524288 64 93374 154596 141193 149865 21394 46264 dd read test: one process and then four simultaneous processes # dd if=/dev/mapper/VolGroup-lv_home of=/dev/null bs=1M count=1024 iflag=direct skip=1024 1073741824 bytes (1.1 GB) copied, 5.04356 s, 213 MB/s # dd if=/dev/mapper/VolGroup-lv_home of=/dev/null bs=1M count=1024 iflag=direct skip=1024 & dd if=/dev/mapper/VolGroup-lv_home of=/dev/null bs=1M count=1024 iflag=direct skip=2048 & dd if=/dev/mapper/VolGroup-lv_home of=/dev/null bs=1M count=1024 iflag=direct skip=3072 & dd if=/dev/mapper/VolGroup-lv_home of=/dev/null bs=1M count=1024 iflag=direct skip=4096 1073741824 bytes (1.1 GB) copied, 24.7348 s, 43.4 MB/s 1073741824 bytes (1.1 GB) copied, 24.7378 s, 43.4 MB/s 1073741824 bytes (1.1 GB) copied, 24.7408 s, 43.4 MB/s 1073741824 bytes (1.1 GB) copied, 24.744 s, 43.4 MB/s dd write test: one process and then four simultaneous processes # dd if=/dev/zero of=test bs=1M count=1024 oflag=direct 1073741824 bytes (1.1 GB) copied, 10.415 s, 103 MB/s # dd if=/dev/zero of=test bs=1M count=1024 oflag=direct & dd if=/dev/zero of=test2 bs=1M count=1024 oflag=direct & dd if=/dev/zero of=test3 bs=1M count=1024 oflag=direct & dd if=/dev/zero of=test4 bs=1M count=1024 oflag=direct 1073741824 bytes (1.1 GB) copied, 49.8874 s, 21.5 MB/s 1073741824 bytes (1.1 GB) copied, 49.8608 s, 21.5 MB/s 1073741824 bytes (1.1 GB) copied, 49.8693 s, 21.5 MB/s 1073741824 bytes (1.1 GB) copied, 49.9427 s, 21.5 MB/s I wonder is that normal situation or did I missed something?

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  • Milliseconds in DateTime.Now on .NET Compact Framework always zero?

    - by Marcel
    Hi all, i want to have a time stamp for logs on a Windows Mobile project. The accuracy must be in the range a hundred milliseconds at least. However my call to DateTime.Now returns a DateTime object with the Millisecond property set to zero. Also the Ticks property is rounded accordingly. How to get better time accuracy? Remember, that my code runs on on the Compact Framework, version 3.5. I use a HTC touch Pro 2 device.

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  • What does msvc 6 throw when an integer divide by zero occurs?

    - by EvilTeach
    I have been doing a bit of experimenting, and have discovered that an exception is being thrown, when an integer divide by zero occurs. #include <iostream> #include <stdexcept> using namespace std; int main ( void ) { try { int x = 3; int y = 0; int z = x / y; cout << "Didn't throw or signal" << endl; } catch (std::exception &e) { cout << "Caught exception " << e.what() << endl; } return 0; } Clearly it is not throwing a std::exception. What else might it be throwing?

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  • filtering for multiple values on one column. All values must exist, else - return zero

    - by Andrew
    Hello All, I would like to filter one column in a table for couple values and show results only if all those values are there. If one or more is missing, then return zero results. example table +----+--------+----------+ | id | Fruit | Color | +----+--------+----------+ | 1 | apple | red | | 2 | mango | yellow | | 3 | banana | yellow | +----+--------+----------+ example "wrong" code: (this must return 3 rows) select Fruit FROM table WHERE Color = red AND Color = yellow but select Fruit FROM table WHERE Color = red AND Color = green must return 0 rows. (If i use select Fruit FROM table WHERE Color = red OR Color = green i get 1 row which is not what i need) I am using PHP with form where user checks different checkboxes that represent different values of the same column. So when he selects multiple checkboxes, all those values should be in the result set, otherwise no result should be given. Thank you, Andrew

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  • How do I retrieve the zero-based index of the selected option in a select box?

    - by Ben McCormack
    Let's say I have the following in my HTML code: <select name="Currency" id="Currency"> <option value="0.85">Euro</option> <option value="110.33">Japanese Yen</option> <option value="1.2">Canadian Dollars</option> </select> Using jQuery, I can use $("#Currency").val() to give me the selectd value, and I can use $("#Currency :selected").text() to get the selected text. What do I need to do to get the zero-based index (in this case, 0, 1, or 2) of the current selection?

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  • Fastest way to zero out a 2d array in C?

    - by Eddy
    I want to repeatedly zero a large 2d array in C. This is what I do at the moment: for(j = 0; j < n; j++) { for(i = 0; i < n; i++) { array[i][j] = 0; } } I've tried using memset: memset(array, 0, sizeof(array)) But this only works for 1D arrays. When I printf the contents of the 2D array, the first row is zeroes, but then I got a load of random large numbers and it crashes.

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  • Why doesn't Python's `re.split()` split on zero-length matches?

    - by Tim Pietzcker
    One particular quirk of the (otherwise quite powerful) re module in Python is that re.split() will never split a string on a zero-length match, for example if I want to split a string along word boundaries: >>> re.split(r"\s+|\b", "Split along words, preserve punctuation!") ['Split', 'along', 'words,', 'preserve', 'punctuation!'] instead of ['', 'Split', 'along', 'words', ',', 'preserve', 'punctuation', '!'] Why does it have this limitation? Is it by design? Do other regex flavors behave like this?

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  • How do I tell gdb how long my zero-length array is?

    - by Joe
    Slightly oxymoronic title! Bonus points for Xcode answer but it's a gdb question. If I have a standard, statically sized array gdb will print all its elements [and Xcode will let me browse through it] but if I have a zero length array, it won't, because it doesn't know. Obviously I can print the array indexes one by one, but I'd like a dump of the whole thing. How do I tell gdb how much space I have allocated for the array to allow it to print the array (or to allow Xcode to view the array). Is it even possible?

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  • How to access GNU Xnee

    - by Gaurav Butola
    I have installed GNU Xnee (Gnee an OS X automator alternative) from the Software Centre but now I cant find it anywhere in the menus. Here is the output when I run gnee in the terminal gaurav@gaurav-HCL-ME-Laptop:~$ gnee (gnee:6864): Gtk-WARNING **: GtkSpinButton: setting an adjustment with non-zero page size is deprecated (gnee:6864): Gtk-WARNING **: GtkSpinButton: setting an adjustment with non-zero page size is deprecated (gnee:6864): Gtk-WARNING **: GtkSpinButton: setting an adjustment with non-zero page size is deprecated (gnee:6864): Gtk-WARNING **: GtkSpinButton: setting an adjustment with non-zero page size is deprecated (gnee:6864): Gtk-WARNING **: GtkSpinButton: setting an adjustment with non-zero page size is deprecated (gnee:6864): Gtk-WARNING **: GtkSpinButton: setting an adjustment with non-zero page size is deprecated (gnee:6864): Gtk-WARNING **: GtkSpinButton: setting an adjustment with non-zero page size is deprecated (gnee:6864): Gtk-WARNING **: GtkSpinButton: setting an adjustment with non-zero page size is deprecated (gnee:6864): Gtk-WARNING **: GtkSpinButton: setting an adjustment with non-zero page size is deprecated (gnee:6864): Gtk-WARNING **: GtkSpinButton: setting an adjustment with non-zero page size is deprecated *** glibc detected *** gnee: free(): invalid next size (fast): 0x08afb638 *** ======= Backtrace: ========= /lib/libc.so.6(+0x6c501)[0x53de501] /lib/libc.so.6(+0x6dd70)[0x53dfd70] /lib/libc.so.6(cfree+0x6d)[0x53e2e5d] gnee[0x804c9f5] /lib/libc.so.6(__libc_start_main+0xe7)[0x5388ce7] gnee[0x804c571] ======= Memory map: ======== 00110000-00112000 r-xp 00000000 08:01 2755679 /usr/lib/libgmodule-2.0.so.0.2600.0 00112000-00113000 r--p 00002000 08:01 2755679 /usr/lib/libgmodule-2.0.so.0.2600.0 00113000-00114000 rw-p 00003000 08:01 2755679 /usr/lib/libgmodule-2.0.so.0.2600.0 00116000-0011a000 r-xp 00000000 08:01 2755370 /usr/lib/libXtst.so.6.1.0 0011a000-0011b000 r--p 00003000 08:01 2755370 /usr/lib/libXtst.so.6.1.0 0011b000-0011c000 rw-p 00004000 08:01 2755370 /usr/lib/libXtst.so.6.1.0 0011c000-00176000 r-xp 00000000 08:01 2755432 /usr/lib/libbonoboui-2.so.0.0.0 00176000-00177000 r--p 00059000 08:01 2755432 /usr/lib/libbonoboui-2.so.0.0.0 00177000-00179000 rw-p 0005a000 08:01 2755432 /usr/lib/libbonoboui-2.so.0.0.0 00179000-001c8000 r-xp 00000000 08:01 2755428 /usr/lib/libbonobo-2.so.0.0.0 001c8000-001c9000 ---p 0004f000 08:01 2755428 /usr/lib/libbonobo-2.so.0.0.0 001c9000-001cc000 r--p 0004f000 08:01 2755428 /usr/lib/libbonobo-2.so.0.0.0 001cc000-001d3000 rw-p 00052000 08:01 2755428 /usr/lib/libbonobo-2.so.0.0.0 001d3000-00200000 r-xp 00000000 08:01 2754521 /usr/lib/libgconf-2.so.4.1.5 00200000-00201000 ---p 0002d000 08:01 2754521 /usr/lib/libgconf-2.so.4.1.5 00201000-00202000 r--p 0002d000 08:01 2754521 /usr/lib/libgconf-2.so.4.1.5 00202000-00204000 rw-p 0002e000 08:01 2754521 /usr/lib/libgconf-2.so.4.1.5 00204000-0021c000 r-xp 00000000 08:01 2755405 /usr/lib/libatk-1.0.so.0.3209.1 0021c000-0021d000 ---p 00018000 08:01 2755405 /usr/lib/libatk-1.0.so.0.3209.1 0021d000-0021e000 r--p 00018000 08:01 2755405 /usr/lib/libatk-1.0.so.0.3209.1 0021e000-0021f000 rw-p 00019000 08:01 2755405 /usr/lib/libatk-1.0.so.0.3209.1 0021f000-00243000 r-xp 00000000 08:01 2756035 /usr/lib/libpangoft2-1.0.so.0.2800.1 00243000-00244000 r--p 00023000 08:01 2756035 /usr/lib/libpangoft2-1.0.so.0.2800.1 00244000-00245000 rw-p 00024000 08:01 2756035 /usr/lib/libpangoft2-1.0.so.0.2800.1 00245000-00248000 r-xp 00000000 08:01 393403 /lib/libuuid.so.1.3.0 00248000-00249000 r--p 00002000 08:01 393403 /lib/libuuid.so.1.3.0 00249000-0024a000 rw-p 00003000 08:01 393403 /lib/libuuid.so.1.3.0 0024a000-0024c000 r-xp 00000000 08:01 2755415 /usr/lib/libavahi-glib.so.1.0.2 0024c000-0024d000 r--p 00001000 08:01 2755415 /usr/lib/libavahi-glib.so.1.0.2 0024d000-0024e000 rw-p 00002000 08:01 2755415 /usr/lib/libavahi-glib.so.1.0.2 0024e000-00250000 r-xp 00000000 08:01 393661 /lib/libutil-2.12.1.so 00250000-00251000 r--p 00001000 08:01 393661 /lib/libutil-2.12.1.so 00251000-00252000 rw-p 00002000 08:01 393661 /lib/libutil-2.12.1.so 00254000-00255000 r-xp 00000000 00:00 0 [vdso] 00255000-0026c000 r-xp 00000000 08:01 2755647 /usr/lib/libgdk_pixbuf-2.0.so.0.2200.0 0026c000-0026d000 r--p 00017000 08:01 2755647 /usr/lib/libgdk_pixbuf-2.0.so.0.2200.0 0026d000-0026e000 rw-p 00018000 08:01 2755647 /usr/lib/libgdk_pixbuf-2.0.so.0.2200.0 0026e000-002ad000 r-xp 00000000 08:01 2756031 /usr/lib/libpango-1.0.so.0.2800.1 002ad000-002ae000 ---p 0003f000 08:01 2756031 /usr/lib/libpango-1.0.so.0.2800.1 002ae000-002af000 r--p 0003f000 08:01 2756031 /usr/lib/libpango-1.0.so.0.2800.1 002af000-002b0000 rw-p 00040000 08:01 2756031 /usr/lib/libpango-1.0.so.0.2800.1 002b0000-002be000 r-xp 00000000 08:01 2755342 /usr/lib/libXext.so.6.4.0 002be000-002bf000 r--p 0000d000 08:01 2755342 /usr/lib/libXext.so.6.4.0 002bf000-002c0000 rw-p 0000e000 08:01 2755342 /usr/lib/libXext.so.6.4.0 002c0000-002c4000 r-xp 00000000 08:01 2755317 /usr/lib/libORBitCosNaming-2.so.0.1.0 002c4000-002c5000 r--p 00003000 08:01 2755317 /usr/lib/libORBitCosNaming-2.so.0.1.0 002c5000-002c6000 rw-p 00004000 08:01 2755317 /usr/lib/libORBitCosNaming-2.so.0.1.0 002c7000-002d9000 r-xp 00000000 08:01 2755430 /usr/lib/libbonobo-activation.so.4.0.0 002d9000-002da000 r--p 00012000 08:01 2755430 /usr/lib/libbonobo-activation.so.4.0.0 002da000-002db000 rw-p 00013000 08:01 2755430 /usr/lib/libbonobo-activation.so.4.0.0 002db000-002dc000 rw-p 00000000 00:00 0 002dc000-00370000 r-xp 00000000 08:01 2755645 /usr/lib/libgdk-x11-2.0.so.0.2200.0 00370000-00372000 r--p 00094000 08:01 2755645 /usr/lib/libgdk-x11-2.0.so.0.2200.0 00372000-00373000 rw-p 00096000 08:01 2755645 /usr/lib/libgdk-x11-2.0.so.0.2200.0 00373000-0038d000 r-xp 00000000 08:01 2755689 /usr/lib/libgnome-keyring.so.0.1.1 0038d000-0038e000 r--p 00019000 08:01 2755689 /usr/lib/libgnome-keyring.so.0.1.1 0038e000-0038f000 rw-p 0001a000 08:01 2755689 /usr/lib/libgnome-keyring.so.0.1.1 0038f000-00395000 r-xp 00000000 08:01 2755619 /usr/lib/libgailutil.so.18.0.1 00395000-00396000 r--p 00005000 08:01 2755619 /usr/lib/libgailutil.so.18.0.1 00396000-00397000 rw-p 00006000 08:01 2755619 /usr/lib/libgailutil.so.18.0.1 00397000-003ac000 r-xp 00000000 08:01 2755300 /usr/lib/libICE.so.6.3.0 003ac000-003ad000 r--p 00014000 08:01 2755300 /usr/lib/libICE.so.6.3.0 003ad000-003ae000 rw-p 00015000 08:01 2755300 /usr/lib/libICE.so.6.3.0 003ae000-003b0000 rw-p 00000000 00:00 0 003b0000-003f0000 r-xp 00000000 08:01 2755715 /usr/lib/libgobject-2.0.so.0.2600.0 003f0000-003f1000 r--p 00040000 08:01 2755715 /usr/lib/libgobject-2.0.so.0.2600.0 003f1000-003f2000 rw-p 00041000 08:01 2755715 /usr/lib/libgobject-2.0.so.0.2600.0 003f2000-0040f000 r-xp 00000000 08:01 2755524 /usr/lib/libdbus-glib-1.so.2.1.0 0040f000-00410000 r--p 0001c000 08:01 2755524 /usr/lib/libdbus-glib-1.so.2.1.0 00410000-00411000 rw-p 0001d000 08:01 2755524 /usr/lib/libdbus-glib-1.so.2.1.0 00411000-00413000 r-xp 00000000 08:01 2755352 /usr/lib/libXinerama.so.1.0.0 00413000-00414000 r--p 00001000 08:01 2755352 /usr/lib/libXinerama.so.1.0.0 00414000-00415000 rw-p 00002000 08:01 2755352 /usr/lib/libXinerama.so.1.0.0 00416000-0045f000 r-xp 00000000 08:01 2755313 /usr/lib/libORBit-2.so.0.1.0 0045f000-00467000 r--p 00049000 08:01 2755313 /usr/lib/libORBit-2.so.0.1.0 00467000-00469000 rw-p 00051000 08:01 2755313 /usr/lib/libORBit-2.so.0.1.0 00469000-00551000 r-xp 00000000 08:01 2755661 /usr/lib/libgio-2.0.so.0.2600.0 00551000-00553000 r--p 000e7000 08:01 2755661 /usr/lib/libgio-2.0.so.0.2600.0 00553000-00554000 rw-p 000e9000 08:01 2755661 /usr/lib/libgio-2.0.so.0.2600.0 00554000-00555000 rw-p 00000000 00:00 0 00555000-00578000 r-xp 00000000 08:01 393365 /lib/libpng12.so.0.44.0 00578000-00579000 r--p 00022000 08:01 393365 /lib/libpng12.so.0.44.0 00579000-0057a000 rw-p 00023000 08:01 393365 /lib/libpng12.so.0.44.0 0057d000-0057f000 r-xp 00000000 08:01 393656 /lib/libdl-2.12.1.so 0057f000-00580000 r--p 00001000 08:01 393656 /lib/libdl-2.12.1.soAborted

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  • RabbitMQ - How I do configure servers for zero-downtime upgrades?

    - by Terence Johnson
    Having read through the docs and RabbitMQ in Action, creating a RabbitMQ cluster seems straightforward enough, but upgrading or patching an existing RabbitMQ cluster seems to require the whole cluster to be restarted. Is there a way to combine clustering, shovel, federation, and load balancing to make a rolling upgrade possible without losing queues or messages, or have I missed something slightly more obvious?

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  • Why am I seeing Zero errors in non-ECC RAM?

    - by Alexander Shcheblikin
    According to sources, memory errors are a very probable event: Some say the probability of a DRAM error is 95% in just 3 days of operation of a computer with just 4 GB of RAM, others say 32% of servers experience at least one error in a month with 8% of DIMMs being at fault. Contrary to those horrors, in my more than 10 years of personal computers use I have seen exactly none of the memory errors. I admit I never paid special attention to the subject. However, I have ventured multi-hour memtest86 runs couple of times and never seen an error either. Some of the factors that IMO should aggravate the memory problems: I build my computers out of the most "bulk commodity" parts: mainstream budget motherboards and the next to cheapest memory. also I usually max out the technology available, e.g. in the times of 32 bit OS'es I used 4 GB of RAM and with the current desktop CPUs and the newer 64 bit OS'es I use 32 GB of RAM. memory usage is moderately heavy with lots of virtual machines up running small and big tasks 24/7/365. But nevertheless, no memory-related problems ever found! How's that?

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  • Windows Explorer - How can an large file have a zero "Size on disk" value? What does it mean

    - by Jaans
    I would expect some discrepancy between "Size" and "Size on disk" in Windows Explorer due to file system allocations etc. Below is a screenshot of an example file on a Windows 2012 R2 file server that has a 81.4 MB "Size" but for the "Size on disk" it's 0 bytes. What gives? I have other files doing the same, but yet another set of files and folders behaving as expected showing the size on disk relatively close to the actual file size. The volume is a basic disk, formatted with NTFS and the default 4K allocation units. No compression is set for any file or folder on the volume. (For those more paranoid, I did a malware scan, and also confirmed there is not ADS streams associated with the file in question). The user account running Windows Explorer is the domain administrator, and the file owner is also the domain administrator. Thanks for reading!

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  • Milliseconds in DateTime.Now on .NET Compact Framework always zero? [SOLVED]

    - by Marcel
    Hi all, i want to have a time stamp for logs on a Windows Mobile project. The accuracy must be in the range a hundred milliseconds at least. However my call to DateTime.Now returns a DateTime object with the Millisecond property set to zero. Also the Ticks property is rounded accordingly. How to get better time accuracy? Remember, that my code runs on on the Compact Framework, version 3.5. I use a HTC touch Pro 2 device. Based on the answer from MusiGenesis i have created the following class which solved this problem: /// <summary> /// A more precisely implementation of some DateTime properties on mobile devices. /// </summary> /// <devdoc>Tested on a HTC Touch Pro2.</devdoc> public static class DateTimePrecisely { /// <summary> /// Remembers the start time when this model was created. /// </summary> private static DateTime _start = DateTime.Now; /// <summary> /// Remembers the system uptime ticks when this model was created. This /// serves as a more precise time provider as DateTime.Now can do. /// </summary> private static int _startTick = Environment.TickCount; /// <summary> /// Gets a DateTime object that is set exactly to the current date and time on this computer, expressed as the local time. /// </summary> /// <returns></returns> public static DateTime Now { get { return _start.AddMilliseconds(Environment.TickCount - _startTick); } } }

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  • How do I remove an array dimension where the elements sum to zero?

    - by James
    I am assigning a 3D array, which contains some information for a number of different loadcases. Each row in the array defines a particular loadcase (of which there are 3) and I would like to remove the loadcase (i.e. the row) if ALL the elements of the row (in 3D) are equal to zero. The code I have at the moment is: Array = zeros(3,5) %# Initialise array Numloadcases = 3; Array(:,:,1) = [10 10 10 10 10; 0 0 0 0 0; 0 0 0 0 0;]; %# Expand to a 3D array Array(:,:,2) = [10 10 10 10 10; 0 0 0 0 0; 0 0 0 0 0;]; Array(:,:,3) = [10 10 10 10 10; 0 0 0 0 0; 0 0 20 0 0;]; Array(:,:,4) = [10 10 10 10 10; 0 0 0 0 0; 0 0 20 0 0;]; %# And to remove the second row: for i = 1:Numloadcases if sum(Array(i,:,:)) == 0 Array(i,:,:) = []; end end At the moment, the for loop I have to remove the rows causes an indexing error, as the size of the array changes in the loop. Can anyone see a work around for this?

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  • FindWindowEx from user32.dll is returning a handle of Zero and error code of 127 using dllimport

    - by puretechy
    I need to handle another windows application programatically, searching google I found a sample which handles windows calculator using DLLImport Attribute and importing the user32.dll functions into managed ones in C#. The application is running, I am getting the handle for the main window i.e. Calculator itself, but the afterwards code is not working. The FindWindowEx method is not returning the handles of the children of the Calculator like buttons and textbox. I have tried using the SetLastError=True on DLLImport and found that I am getting an error code of 127 which is "Procedure not found". This is the link from where I got sample application: http://www.codeproject.com/script/Articles/ArticleVersion.aspx?aid=14519&av=34503 Please help if anyone knows how to solve it. UPDATE: The DLLImport is: [DllImport("user32.dll", SetLastError = true)] public static extern IntPtr FindWindowEx(IntPtr parentHandle, IntPtr childAfter, string className, string windowTitle); The Code that is not working is: hwnd=FindWindow(null,"Calculator"); // This is working, I am getting handle of Calculator // The following is not working, I am getting hwndChild=0 and err = 127 hwndChild = FindWindowEx((IntPtr)hwnd,IntPtr.Zero,"Button","1"); Int32 err = Marshal.GetLastWin32Error();

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  • XNA 4.0 SpriteBatch.Draw Out Of Memory Exception Thrown

    - by RustyGearGames
    Well, first of all, my guess is that I'm calling the spritebatch.draw() method to many times, but I need to (Or, it's the only way I can figure out how to) Draw my in-game windows. I'll just go ahead and dump my code; using System; using System.Text; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace System.Window { class Window { #region Variables public Texture2D importedTexture; public Texture2D WindowSkin; public RenderTarget2D currentWindow; public RenderTarget2D windowTexture; public Vector2 pos; public int prevWindowWidth; public int prevWindowHeight; public int windowWidth; public int windowHeight; public bool visible; public bool active; public bool drawNew; #region Rectangles public Rectangle clickRect; public Rectangle topLeftRect; public Rectangle topRightRect; public Rectangle buttonRect; public Rectangle botLeftRect; public Rectangle botRightRect; #endregion #endregion public Window() { } public void Initialize(GraphicsDevice g, Texture2D ws, Texture2D it, int w, int h, bool v, bool a) { WindowSkin = ws; importedTexture = it; windowWidth = w; prevWindowWidth = w; windowHeight = h; prevWindowHeight = h; windowTexture = new RenderTarget2D(g, windowWidth, windowHeight); currentWindow = windowTexture; visible = v; active = a; drawNew = true; topLeftRect = new Rectangle(0, 0, 32, 32); topRightRect = new Rectangle(32, 0, 32, 32); buttonRect = new Rectangle(64, 0, 32, 32); botLeftRect = new Rectangle(0, 64, 32, 32); botRightRect = new Rectangle(64, 64, 32, 32); } public void Update(GraphicsDevice g, Vector2 p, int width, int height) { prevWindowWidth = windowWidth; prevWindowHeight = windowHeight; pos = p; windowWidth = width; windowHeight = height; windowTexture = new RenderTarget2D(g, windowWidth+2, windowHeight+2); } public void Draw(SpriteBatch s, GraphicsDevice g) { s.Draw(currentWindow, pos, new Rectangle(0, 0, windowWidth, windowHeight), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } public void DrawNewWindow(SpriteBatch s, GraphicsDevice g) { g.SetRenderTarget(windowTexture); g.Clear(Color.Transparent); s.Begin(); #region Draw Background for (int w = 3; w < (windowWidth); w += 32) { for (int h = 32; h < (windowHeight); h += 32) { s.Draw(WindowSkin, new Vector2(w, h), new Rectangle(32, 32, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } } #endregion s.Draw(importedTexture, new Vector2(3, 32), new Rectangle(0, 0, importedTexture.Width, importedTexture.Height), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); #region Draw resizables for (int i = 32; i < (windowWidth - 64); i += 32) { s.Draw(WindowSkin, new Vector2(i, 0), new Rectangle(16, 0, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } for (int i = 32; i < (windowWidth - 32); i += 32) { s.Draw(WindowSkin, new Vector2(i, windowHeight - 32), new Rectangle(32, 64, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } for (int i = 64; i < (windowHeight - 32); i += 32) { s.Draw(WindowSkin, new Vector2(0, i), new Rectangle(0, 48, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } for (int i = 64; i < (windowHeight - 32); i += 32) { s.Draw(WindowSkin, new Vector2(windowWidth - 32, i), new Rectangle(64, 48, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } #endregion #region Draw Corners s.Draw(WindowSkin, new Vector2(0, 0), topLeftRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(0, 32), new Rectangle(0, 32, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 64, 0), topRightRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 32, 32), new Rectangle(64, 32, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 32, 0), buttonRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(0, windowHeight - 32), botLeftRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 32, windowHeight - 32), botRightRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); #endregion s.End(); currentWindow = windowTexture; } } } It's all nice and configured for my little windowskin texture, and such. the only problem is that it will get a little laggy, and then completely crash on me about a minute into running it. It throws an Out Of Memory Exception, but I don't know and can't find any other topic or post on this relating to spritebatch. Does anybody have any suggestions on how I can get this working and not take up much memory? I would think this as an easy, cost effective way of drawing a window. I'm just not sure how cut down on my draw calls, or get any of that memory back.

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  • Where does jQuery fit-in with frameworks like JavaScriptMVC, BackboneJS, SproutCore and Knockout?

    - by Prisoner ZERO
    I have been happily using JQuery for the last 2 years and have been quite sucessful creating some really cool functionality with it...so I am very comfortable with it. I also beleive the future of the web will continue on the current client-side path. However... The next challenge seems to be coming in the form of various controller frameworks: KnockoutJS, BackboneJS, SproutCore, JavaScriptMVC (the list goes on). Additonally, there are some great AMD Loader tools for use like RequireJS or LabJS etc. However, jQuery now has define and then capabilities baked-in. It's getting harder-and-harder to keep track of it all... And now, my task seems to be to evaluate/decide-on a strategic-direction for using some form of either an MVC or MVVM framework client-side...but I have so many questions. Where does JQuery fit-in with the various controller-frameworks mentioned above? Is JQuery used alongside each or do some of them have their own 'JQuery-styled version' baked-in? Are tools like RequireJS still needed if you implement one of the various controller-frameworks mentioned above? Does the define and then capabilities baked-into JQuery now supercede the AMD Loader mentioned above? Which one seems most modular? (see notes below) NOTES: One thing I don't want in any future-framework is the requirement of having to take-in vast amounts of functionality that I don't use. Meaning, I would rather use a framework that is truly modular. For example, to use jQuery UI you have to take-in a lot other core libraries that you might not actually use. I will be experimenting with each one, but some REAL feedback would be great. I've seen some 'similar' questions, but none have really answered the above skew. Thanks in advance!

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  • Sql Server huge tables with no rows

    - by Mike Gates
    I have a Sql Server database that has a few tables with zero row count but take up a combined 10 GB of space. I can see this by doing right-click/properties on the tables in question (data space is huge, between 1 and 6 GB, and row count is zero on these tables). I have no clue what could be causing this as I would assume zero rows would mean nearly zero space taken. Any ideas?

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  • Scala: How to combine parser combinators from different objects

    - by eed3si9n
    Given a family of objects that implement parser combinators, how do I combine the parsers? Since Parsers.Parser is an inner class, and in Scala inner classes are bound to the outer object, the story becomes slightly complicated. Here's an example that attempts to combine two parsers from different objects. import scala.util.parsing.combinator._ class BinaryParser extends JavaTokenParsers { def anyrep: Parser[Any] = rep(any) def any: Parser[Any] = zero | one def zero: Parser[Any] = "0" def one: Parser[Any] = "1" } object LongChainParser extends BinaryParser { def parser1: Parser[Any] = zero~zero~one~one } object ShortChainParser extends BinaryParser { def parser2: Parser[Any] = zero~zero } object ExampleParser extends BinaryParser { def parser: Parser[Any] = (LongChainParser.parser1 ||| ShortChainParser.parser2) ~ anyrep def main(args: Array[String]) { println(parseAll(parser, args(0) )) } } This results to the following error: <console>:11: error: type mismatch; found : ShortChainParser.Parser[Any] required: LongChainParser.Parser[?] def parser: Parser[Any] = (LongChainParser.parser1 ||| ShortChainParser.parser2) ~ anyrep I've found the solution to this problem already, but since it was brought up recently on scala-user ML (Problem injecting one parser into another), it's probably worth putting it here too.

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  • Scala: Can I nudge a combinator parser to be locally greedy?

    - by eed3si9n
    Suppose I have an ambiguous language expressed in combinator parser. Is there a way to make certain expressions locally greedy? Here's an example of what I mean. import scala.util.parsing.combinator._ object Example extends JavaTokenParsers { def obj: Parser[Any] = (shortchain | longchain) ~ anyrep def longchain: Parser[Any] = zero~zero~one~one def shortchain: Parser[Any] = zero~zero def anyrep: Parser[Any] = rep(any) def any: Parser[Any] = zero | one def zero: Parser[Any] = "0" def one: Parser[Any] = "1" def main(args: Array[String]) { println(parseAll(obj, args(0) )) } } After compiling, I can run it as follows: $ scala Example 001111 [1.7] parsed: ((0~0)~List(1, 1, 1, 1)) I would like to somehow instruct the first part of obj to be locally greedy and match with longchain. If I switch the order around, it matches the longchain, but that's not because of the greediness. def obj: Parser[Any] = (longchain | shortchain) ~ anyrep

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