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  • html horizontal scrolling

    - by mp
    Hi, i have a simple css example, and i can't understand the behavior of one of my divs, when the horizontal scroll is displayed. so...when my browser window needs to display the horizontal scroll(when the window width is less than my div "content" width(1024px)), my div "footer" (that have the same "content's" parent and 100% width), seems to get an "extra blank space" on the right side. this space grows when I reduce the width of the window. any ideas about how can i get it off, or why it happens??thanks! heres my code: css: <style type="text/css"> html, body { height: 100%; width:100%; font-family:"Arial Black", Gadget, sans-serif; font-size:11px; font-variant:normal; } * { margin: 0; } .wrapper { min-height: 100%; height: auto !important; height: 100%; margin: 0 auto -4em; } #content{ width:1024px; margin:0px auto; background-color:#990; height:780px; } .footer, .push { height: 4em; width:100%; } #footer-content{ height:10px; background-color:#09F; width:100%; } </style> html: <body> <div class="wrapper"> <div id="content"> <p>Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam scelerisque varius tortor vitae pretium. Quisque magna ipsum, accumsan sit amet pretium sed, iaculis feugiat nibh. Donec vitae dui eros, eu ultricies nulla. Morbi aliquet, nisi in tincidunt rutrum, nisl justo sagittis nisi, nec dignissim orci elit vitae tortor. </p> </div> <div class="push"></div> </div> <div class="footer" style="background-color:#900; width:100%;"> <div id="footer-content"></div> </div> </body>

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  • What is causing my newly built PC to BSOD?

    - by Ben S
    I recently built my own PC from parts and installed Windows 7 and I have been getting BSODs with various different stop codes. The latest was 0x24, but I've also had 0xd1 and 0x1e. However, Windows does not let me know where the fault occurred, so I have no idea how to go about resolving this. I've uploaded the last three minidumps in case someone can make sense out of them and let me know what could be causing my BSODs. Thanks, Ben

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  • Mootools Accordion nonfunctional in Opera

    - by nona
    While working as expected in all other browsers, opera refuses to tween the height of content. oddly enough, as i sat annoyed rapidly clicking it over and over again, if it's closed, and you select some text, and keep clicking the same spot long enough, sometimes it pops open. lol. seriously. ahh, it seems to sometimes open the first time clicked after the page is loaded. wth? the javascript: window.addEvent('domready', function(){ var content_height = [];i=0; $$( '.bio_accordion' ).each(function(item){ i++; content_height.push(item.getElement('.moreInfo').offsetHeight); var thisSlider = new Fx.Slide( item.getElement( '.moreInfo' ), { mode: 'horizontal' } ); thisSlider.hide(); item.getElement('.moreInfo').set('tween').tween('height', '0px'); var morph = new Fx.Morph(item.getElement( '.divToggle' )); var selected = 0; item.getElement( '.divToggle' ).addEvents({ 'mouseenter': function(){ if(!selected) this.morph('.div_highlight'); }, 'mouseleave': function(){ if(!selected) { this.morph('.divToggle'); } }, 'click': function(){ if (!selected){ if (this.getElement('.symbol').innerHTML == '+') this.getElement('.symbol').innerHTML = '-'; else this.getElement('.symbol').innerHTML = '+'; item.getElement('.moreInfo').set('tween', { duration: 1500, transition: Fx.Transitions.Bounce.easeOut }).tween('height', content_height[i]); selected = 1; thisSlider.slideIn(); } else{ if (this.getElement('.symbol').innerHTML == '+') this.getElement('.symbol').innerHTML = '-'; else this.getElement('.symbol').innerHTML = '+'; thisSlider.slideOut(); item.getElement('.moreInfo').set('tween', { duration: 1000, transition: Fx.Transitions.Bounce.easeOut }).tween('height', '0px'); selected = 0; } } }); } ); }); the html: <div class="bio_accordion"> <div class="divToggle">test<span class="symbol">-</span></div> <div class="moreInfo" style="margin-left:10px;"> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa asdfasdfasdfasdfasdfasdfasdfasdfasdfasdfasdf aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa asdfasdfasdfasdfasdfasdfasdfasdfasdfasdfasdf aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa asdfasdfasdfasdfasdfasdfasdfasdfasdfasdfasdf </div> </div> the css: .bio_accordion { padding:0px; margin:0px; } .divToggle { cursor: pointer; color: #ffffff; background-color:#1089b5; padding: 8px; } .div_highlight { padding-left:30px; padding-right:30px; background-color:#096687; } .moreInfo { padding: 2px; padding-top:15px; padding-bottom:15px; overflow: hidden; } .symbol { float:right; }

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  • How to get fan list of Facebook page or can overwrite facebook social plugin css?

    - by Vaibhav Bhalke
    Hi, We are trying it with facebook social plugin. The HTML code for it as follow: <iframe border='0' src='http://www.facebook.com/plugins/likebox.php?id=1185611481&width=243&height=400&connections=15&stream=false&header=false' scrolling='yes' frameborder='0' allowTransparency='false' style='border:0px; overflow:hidden; width:243px; height:300px; background-color: #03869E; color: white;'> <iframe> As it replace inner HTML of frame on load. We want our own CSS to apply to this HTML. But as it replace whole HTML and it have its own CSS we are unable to set our CSS. We are doing this in GWT. Is there any way we can get the list of fans so we can display it as we want and can apply css? Or check given user is fan of page?

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  • Qt drag & drop button; drop not detecting

    - by Thomas Verbeke
    I'm creating a 2D game in QT and i'm trying to implement a drag & drop into my program. For some reason the drop is not registered: qDebug should print a message on dropping but this doesn't happen. #include "dialog.h" #include "ui_dialog.h" #include "world.h" #include <vector> Dialog::Dialog(QWidget *parent) : QDialog(parent), ui(new Ui::Dialog) { ui->setupUi(this); scene = new QGraphicsScene(this); ui->graphicsView->setScene(scene); MySquare *item; QGraphicsRectItem *enemyItem; World *myWorld = new World(); std::vector<Tile*> tiles = myWorld->createWorld(":/texture.jpg"); int count = 0; foreach (Tile *tile, tiles){ count++; item = new MySquare(tile->getXPos()*4,tile->getYPos()*4,4,4); item->setBrush(QColor(tile->getValue()*255,tile->getValue()*255,tile->getValue()*255)); item->setAcceptDrops(true); scene->addItem(item); } player = new MySquare(10,20,10,10); player->setAcceptDrops(true); scene->addItem(player); //drag & drop part QPushButton *pushButton = new QPushButton("Click Me",this); connect(pushButton,SIGNAL(pressed()),this,SLOT(makeDrag())); setAcceptDrops(true); } void Dialog::makeDrag() { QDrag *dr = new QDrag(this); // The data to be transferred by the drag and drop operation is contained in a QMimeData object QMimeData *data = new QMimeData; data->setText("This is a test"); // Assign ownership of the QMimeData object to the QDrag object. dr->setMimeData(data); // Start the drag and drop operation dr->start(); } mysquare.cpp #include "mysquare.h" MySquare::MySquare(int _x,int _y, int _w, int _h) { isPlayer=false; Pressed=false; setFlag(ItemIsMovable); setFlag(ItemIsFocusable); setAcceptDrops(true); color=Qt::red; color_pressed = Qt::green; x = _x; y = _y; w = _w; h = _h; } QRectF MySquare::boundingRect() const { return QRectF(x,y,w,h); } void MySquare::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { QRectF rec = boundingRect(); QBrush brush(color); if (Pressed){ brush.setColor(color); } else { brush.setColor(color_pressed); } painter->fillRect(rec,brush); painter->drawRect(rec); } void MySquare::mousePressEvent(QGraphicsSceneMouseEvent *event) { Pressed=true; update(); QGraphicsItem::mousePressEvent(event); qDebug() << "mouse Pressed"; } void MySquare::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { Pressed=false; update(); QGraphicsItem::mousePressEvent(event); qDebug() << "mouse Released"; } void MySquare::keyPressEvent(QKeyEvent *event){ int x = pos().x(); int y = pos().y(); //key handling QGraphicsItem::keyPressEvent(event); } void MySquare::dropEvent(QDropEvent *event) { qDebug("dropEvent - square"); // Unpack dropped data and handle it the way you want qDebug("Contents: %s", event->mimeData()->text().toLatin1().data()); } void MySquare::dragMoveEvent(QDragMoveEvent *event){ qDebug("dragMoveEvent - square "); event->accept(); } void MySquare::dragEnterEvent(QDragEnterEvent *event){ event->setAccepted(true); qDebug("dragEnterEvent - square"); event->acceptProposedAction(); } void MySquare::setBrush(QColor _color){ color = _color; color_pressed = _color; update(); //repaint } edit; there is no problem with qDebug() i'm just using it to test them i'm inside the drag events..which i'm not

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  • Objective-C : enum like Java (int values and many others for each enum)

    - by Oliver
    In Java, you can make an enum having multiples values. In objective-C, this cannot be done easily. I've read many pages about this but I didn't found anything satisfying that would allow me to use enums by a simple way and to keep the enum declaration and their different values in the same file. I would like to write something like this in a enums.h : // ======================================== typedef enum {eRED, eGREEN, eBLUE} ColorEnum; int colorValues[] = { 0xFF0000, 0x00FF00, 0x0000FF }; NSArray *colorNames = [NSArray arrayWithObjects:@"Red color", @"light green", @"Deep blue", nil]; // ======================================== and be able to use thoses global variables to manage my stuff anywhere like : int color = colorValues[eRED]; But I don't know how to write this. I have compile errors like "ColorValues" is defines many times. Or if I just use "static", I have many "ColorValues" not used in .m file... Could you help me ?

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  • Menu Control in Master Page fails to use CSS styles

    - by Shaun
    I'm working on a web application that uses ASP.NET 3.5 and C#. Structurally, I have a master page with a menu control on it. The control serves as my navigation, and it gets its items from a SiteMapDataSource control and a corresponding Web.sitemap file. The problem is that some styles do not render properly when you specify the CssClass property. More specifically, the selected and hover styles don't respond to css styles. Consider the code below: <%@ Master Language="C#" AutoEventWireup="true" CodeFile="Site.master.cs" Inherits="Site" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.or/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>A webpage</title> </head> <body> <form id="form1" runat="server"> <div id="page"> <asp:Menu ID="navMenu" Orientation="Horizontal" StaticMenuStyle-CssClass="staticMenu" StaticMenuItemStyle-CssClass="staticMenuItem" StaticSelectedStyle-CssClass="staticSelectedItem" StaticHoverStyle-CssClass="staticHoverItem" runat="server"> </asp:Menu> <asp:SiteMapDataSource ID="srcSiteMap" runat="server" ShowStartingNode="false" /> <br /> <asp:ContentPlaceHolder id="ContentPlaceHolder1" runat="server"> </asp:ContentPlaceHolder> </div> </form> </body> </html> Suppose I had a corresponding .css file with the following: .staticMenuItem { background-color:Red; } .staticSelectedItem { background-color:Green; } .staticHoverItem { background-color:Blue; } What will happen is that my item backgrounds will properly be red, but my selected item will not be green and the item I'm hovering my mouse over will not be blue. This seems true regardless of whether or not I include the style in the head of the master page or in an external file in default theme as specified in the web.config file. If I specify the styles in the asp.net xml like so: <asp:Menu ID="navMenu" Orientation="Horizontal" runat="server"> <StaticSelectedStyle BackColor="Green" Font-Underline="True" Font-Bold="True" /> <StaticHoverStyle BackColor="Gray" /> </asp:Menu> It appears to work properly in Firefox, but the style is never embedded in the html in Internet Explorer. Odd. Does anybody have any insight into what is causing this problem and how to neatly work around it? I'm aware I might be able to programmically determine the current page and select the corresponding menu item manually so it receives the proper style class, but before I resort to hacking C# and Javascript together to fix this functionality, I'm open to ideas.

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  • class on td is causing tr not to respond

    - by Catfish
    I have this script and the rows that have td class "odd" will not toggle the blue color that the rows without the class "odd" do. anybody know why? //Used to make a row turn blue if available $('tr:not(theadtr)').toggle(function() { $(this).addClass("hltclick"); }, function() { $(this).removeClass("hltclick"); }); and this table <table> <thead> <tr class="border"> <td>Start Time</td> <td>End Time</td> </tr> </thead> <tbody> <tr class="border"> <td class="odd"><a href="#">7:00am</a></td> <td class="odd"><a href="#">8:00am</a></td> </tr> <tr class="border"> <td><a href="#">8:00am</a></td> <td><a href="#">9:00am</a></td> </tr> <tr class="border"> <td class="odd"><a href="#">9:00am</a></td> <td class="odd"><a href="#">10:00am</a></td> </tr> <tr class="border"> <td><a href="#">10:00am</a></td> <td><a href="#">11:00am</a></td> </tr> <tr class="border"> <td class="odd"><a href="#">11:00am</a></td> <td class="odd"><a href="#">12:00pm</a></td> </tr> <tr class="border"> <td><a href="#">1:00pm</a></td> <td><a href="#">2:00pm</a></td> </tr> <tr class="border"> <td class="odd"><a href="#">2:00pm</a></td> <td class="odd"><a href="#">3:00pm</a></td> </tr> <tr class="border"> <td><a href="#">3:00pm</a></td> <td><a href="#">4:00pm</a></td> </tr> <tr class="border"> <td class="odd"><a href="#">4:00pm</a></td> <td class="odd"><a href="#">5:00pm</a></td> </tr> </tbody> </table> and this css #calendar { -moz-border-radius-bottomleft:6px; -moz-border-radius-bottomright:6px; padding:15px; clear:both; padding:15px; } body { color:#222222; font-family:sans-serif; font-size:12px; } table { border:1px solid white; border-collapse:collapse; margin:0 0 30px; width:100%; } .border { border:1px solid #333134; } thead tr { background:none repeat scroll 0 0 #B7EBFF; color:#333134; font-size:24px; font-weight:bold; } tr { background:none repeat scroll 0 0 #616062; font-size:16px; } thead td { font-family:"Century Gothic",Arial; padding:5px 0 20px 5px; } tr.border thead tr { color:#333134; font-size:24px; font-weight:bold; } tr { font-size:16px; }

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  • Removing all Matching Classes in jQuery

    - by Seth Duncan
    Hi I have an li element that will have something along the lines of this for a declaration <li class="module ui-helper-fix"> And I can dynamically change the color of the module by adding on classes (That are provided dynamically through DB calls) the end result being <li class="module ui-helper-fix module-green"> or <li class="module ui-helper-fix module-default"> Well I am fine with changing the color by adding on a new module-WHATEVER class but what I would like to do is remove any class that matches module-XXXX so it starts with a clean slate and then add on the class module-crimson. So how do I remove all classes that match module-xxx first ? Keeping in mind I don't want to remove the base module class. Thanks. -Seth

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  • Nav drop down with rounded corner troubles...

    - by Jonah1289
    Hi I have worked on the following nav drop down seen here http://charmcitykids.missionmedia.net/. It works and is almost complete, but I have one issue. When you mouseover a nav title the text goes from color to black and then shows the dropdown. That is how it should work, but when you move your mouse to go a nav title within the dropdown the black text(active image) goes back to color and doesnt remain black. Any suggestion when dropdown is active and user is navigating through such to keep the text(active image) black? thnx jonah

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  • XNA 4.0 - What happens when the window is minimized?

    - by Conrad Clark
    Hello. I'm learning F#, and decided to try making simple XNA games for windows using F# (pure enthusiasm) , and got a window with some images showing up. Here's the code: (*Methods*) member self.DrawSprites() = _spriteBatch.Begin() for i = 0 to _list.Length-1 do let spentity = _list.List.ElementAt(i) _spriteBatch.Draw(spentity.ImageTexture,new Rectangle(100,100,(int)spentity.Width,(int)spentity.Height),Color.White) _spriteBatch.End() (*Overriding*) override self.Initialize() = ChangeGraphicsProfile() _graphicsDevice <- _graphics.GraphicsDevice _list.AddSprite(0,"NagatoYuki",992.0,990.0) base.Initialize() override self.LoadContent() = _spriteBatch <- new SpriteBatch(_graphicsDevice) base.LoadContent() override self.Draw(gameTime : GameTime) = base.Draw(gameTime) _graphics.GraphicsDevice.Clear(Color.CornflowerBlue) self.DrawSprites() And the AddSprite Method: member self.AddSprite(ID : int,imageTexture : string , width : float, height : float) = let texture = content.Load<Texture2D>(imageTexture) list <- list @ [new SpriteEntity(ID,list.Length, texture,Vector2.Zero,width,height)] The _list object has a ContentManager, here's the constructor: type SpriteList(_content : ContentManager byref) = let mutable content = _content let mutable list = [] But I can't minimize the window, since when it regains its focus, i get this error: ObjectDisposedException Cannot access a disposed object. Object name: 'GraphicsDevice'. What is happening?

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  • Can't Mount Databases in the Recovery Storage Group in Exchange 2003

    - by Kyle Brandt
    After restoring some mail stores, mounting them in the recovery storage group errors out. So far a repair with eseutil (which the log says was successful) and a server reboot has been tried. A defrag is currently running on the mail store I need to go through this again to post the exact error codes, so I will be updating this question. But I thought someone who does this a lot might have a "More times than not..." answer in the meantime.

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  • Add child to scene from within a class.

    - by Fecal Brunch
    Hi, I'm new to flash in general and have been writing a program with two classes that extend MovieClip (Stems and Star). I need to create a new Stems object as a child of the scene when the user stops dragging a Star object, but do not know how to reference the scene from within the Star class's code. I've tried passing the scene into the constructor of the Star and doing sometihng like: this.scene.addChild (new Stems ()); But apparently that's not how to do it... Below is the code for Stems and Stars, any advice would be appreciated greatly. package { import flash.display.MovieClip; import flash.events.*; import flash.utils.Timer; public class Stems extends MovieClip { public const centreX=1026/2; public const centreY=600/2; public var isFlowing:Boolean; public var flowerType:Number; public const outerLimit=210; public const innerLimit=100; public function Stems(fType:Number) { this.isFlowing=false; this.scaleX=this.scaleY= .0007* distanceFromCentre(this.x, this.y); this.setXY(); trace(distanceFromCentre(this.x, this.y)); if (fType==2) { gotoAndStop("Aplant"); } } public function distanceFromCentre(X:Number, Y:Number):int { return (Math.sqrt((X-centreX)*(X-centreX)+(Y-centreY)*(Y-centreY))); } public function rotateAwayFromCentre():void { var theX:int=centreX-this.x; var theY:int = (centreY - this.y) * -1; var angle = Math.atan(theY/theX)/(Math.PI/180); if (theX<0) { angle+=180; } if (theX>=0&&theY<0) { angle+=360; } this.rotation = ((angle*-1) + 90)+180; } public function setXY() { do { var tempX=Math.random()*centreX*2; var tempY=Math.random()*centreY*2; } while (distanceFromCentre (tempX, tempY)>this.outerLimit || distanceFromCentre (tempX, tempY)<this.innerLimit); this.x=tempX; this.y=tempY; rotateAwayFromCentre(); } public function getFlowerType():Number { return this.flowerType; } } } package { import flash.display.MovieClip; import flash.events.*; import flash.utils.Timer; public class Star extends MovieClip { public const sWide=1026; public const sTall=600; public var startingX:Number; public var startingY:Number; public var starColor:Number; public var flicker:Timer; public var canUpdatePos:Boolean=true; public const innerLimit=280; public function Star(color:Number, basefl:Number, factorial:Number) { this.setXY(); this.starColor=color; this.flicker = new Timer (basefl + factorial * (Math.ceil(100* Math.random ()))); this.flicker.addEventListener(TimerEvent.TIMER, this.tick); this.addEventListener(MouseEvent.MOUSE_OVER, this.hover); this.addEventListener(MouseEvent.MOUSE_UP, this.drop); this.addEventListener(MouseEvent.MOUSE_DOWN, this.drag); this.addChild (new Stems (2)); this.flicker.start(); this.updateAnimation(0, false); } public function distanceOK(X:Number, Y:Number):Boolean { if (Math.sqrt((X-(sWide/2))*(X-(sWide/2))+(Y-(sTall/2))*(Y-(sTall/2)))>innerLimit) { return true; } else { return false; } } public function setXY() { do { var tempX=this.x=Math.random()*sWide; var tempY=this.y=Math.random()*sTall; } while (distanceOK (tempX, tempY)==false); this.startingX=tempX; this.startingY=tempY; } public function tick(event:TimerEvent) { if (this.canUpdatePos) { this.setXY(); } this.updateAnimation(0, false); this.updateAnimation(this.starColor, false); } public function updateAnimation(color:Number, bright:Boolean) { var brightStr:String; if (bright) { brightStr="bright"; } else { brightStr="low"; } switch (color) { case 0 : this.gotoAndStop("none"); break; case 1 : this.gotoAndStop("N" + brightStr); break; case 2 : this.gotoAndStop("A" + brightStr); break; case 3 : this.gotoAndStop("F" + brightStr); break; case 4 : this.gotoAndStop("E" + brightStr); break; case 5 : this.gotoAndStop("S" + brightStr); break; } } public function hover(event:MouseEvent):void { this.updateAnimation(this.starColor, true); this.canUpdatePos=false; } public function drop(event:MouseEvent):void { this.stopDrag(); this.x=this.startingX; this.y=this.startingY; this.updateAnimation(0, false); this.canUpdatePos=true; } public function drag(event:MouseEvent):void { this.startDrag(false); this.canUpdatePos=false; } } }

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  • CSS :after pseudo element on INPUT field

    - by matra
    Hi, I am trying to use :after CSS pseudo element on INPUT field, but it does not work. If I use it with SPAN, it works OK. <style type="text/css"> .mystyle:after {content:url(smiley.gif);} .mystyle {color:red;} </style> This works (puts the smily after "buu!" and berfore "some more") <span class="mystyle">buuu!</span>a some more This does not work - it only color someValue in red, but there is no smiley. <input class="mystyle" type="text" value="someValue"> What am I doing wrong? should I use another pseudo selector. Note: I can not add SPAN sround my INPUT; because it is being generated by a third party control. Matraj

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  • JQuery "Any Row" Picker

    - by Eli
    Hi All, I'm looking for a generic "Row Picker" for JQuery. We've all seen the cool "Picker" tools like date pickers, color pickers, time pickers, etc, where you click in a text box and a little calendar or color palate or clock or something comes up. You select something (like a date) and the text box is then populated with a value. I really need an all-purpose "row picker" where you can populate something (a table, divs, etc) with some rows of data (say a list of timezones). This would be linked to a text field and would pop up when the user clicks in the field. They would click a row (say a timezone), and the timezone id would be passed back to the field. Anyone know of anything that does this? Thanks!

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  • Menu not showing tooltip in C# wpf

    - by swapnil
    i have this code <MenuItem Header="{localization:Translate NewChart}" ToolTip="Ctrl+h" Command="{Binding AddChartCommand}"> <MenuItem.Background> <RadialGradientBrush RadiusX="0.768" RadiusY="0.783"> <GradientStop Color="#FF2b2b2b" Offset="1"/> <GradientStop Color="#FF515151" Offset="0.388"/> </RadialGradientBrush> </MenuItem.Background> </MenuItem> I don't understand why i can't see the toottip when i take mouse over the menu item.

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  • How to use Wordpress' http.php in external projects?

    - by NJTechGuy
    I am trying to parse data from a pipe-delimited text file hosted on another server which in turn will be inserted in a database. My host (1and1) disabled allow_url_fopen in php.ini I guess. Error message : Warning: fopen() [function.fopen]: URL file-access is disabled in the server configuration in Code : <? // make sure curl is installed if (function_exists('curl_init')) { // initialize a new curl resource $ch = curl_init(); // set the url to fetch curl_setopt($ch, CURLOPT_URL, 'http://abc.com/data/output.txt'); // don't give me the headers just the content curl_setopt($ch, CURLOPT_HEADER, 0); // return the value instead of printing the response to browser curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); // use a user agent to mimic a browser curl_setopt($ch, CURLOPT_USERAGENT, 'Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.7.5) Gecko/20041107 Firefox/1.0'); $content = curl_exec($ch); // remember to always close the session and free all resources curl_close($ch); } else { // curl library is not installed so we better use something else } //$contents = fread ($fd,filesize ($filename)); //fclose ($fd); $delimiter = "|"; $splitcontents = explode($delimiter, $contents); $counter = ""; ?> <font color="blue" face="arial" size="4">Complete File Contents</font> <hr> <? echo $contents; ?> <br><br> <font color="blue" face="arial" size="4">Split File Contents</font> <hr> <? foreach ( $splitcontents as $color ) { $counter = $counter+1; echo "<b>Split $counter: </b> $colorn<br>"; } ?> Wordpress has this cool http.php file. Is there a better way of doing it? If not, how do I use http.php for this task? Thank you guys..

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  • Alternative Windows shell?

    - by user17943
    I can't stand the Windows "shell". I can't copy text off a command prompt window, the .bat syntax is retarded, I can't stand how the command buffer works, it doesn't support ANSI color codes, I could go on and on. Are there any alternatives to the Windows command prompt (please, do not answer "Linux".)

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  • jquery dialog button

    - by Nishima
    Hi All, Can anyone tell em how can call a function with parameters on a dialog and call that same function from somwhere else also. function showEditDialog(TagDivId, id, type, bFlag) { try { stickyinfo = new Array(); jQuery('#'+TagDivId).dialog({ autoOpen: false, height : 535, width:320, modal: true, resizable:false, //closeOnEscape:false, buttons: { Cancel: function() { jQuery(this).dialog('close'); }, 'OK': function showEditDialogOkFunc(id) { //stickyinfo.clear(); //Register Collaboba Tag with the Server. var color = jQuery('#' + id).css('background-color'); var tagid = document.getElementById(id); if(tagid != null) { GetTagInformation(id, stickyinfo); } else { return false; } } } catch(e) { alert(e); } } Is it ok the way i m calling showEditDialogOkFunc(id) and can i call this function from anywhere else.Since it's a dialog function will it get all the properies of the dialog defined above the ok function.And if i call the OK function from anuwhere else will it get all the properties of the dialog o not. Thanks

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  • How to make flash video show up under navigation element?

    - by Deshiknaves
    I know that the wmode needs to be either transparent or opaque for the video to show up under other elements on the page. I've added the wmode to the element and param in object, I still have no luck with it. <object width="400" height="225"><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=10875088&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=10875088&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225" wmode="transparent"></embed></object><p><a href="http://vimeo.com/10875088">Clutchy Hopkins - Verbal Headlock</a> from <a href="http://vimeo.com/ubiquityrecords">Ubiquity Records</a> on <a href="http://vimeo.com">Vimeo</a>.</p>

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  • CSS Rollovers: how to maintain "hit area" size when hidden image is larger than anchor area

    - by nukefusion
    I have a small problem and I don't think what I want to do can be achieved with just pure CSS, but I figured I'd ask anyway. Basically, I have one DIV which contains a hyperlinked element that is smaller in size to it's parent DIV. So in effect I have a square within a square with the inner square being the "hit area". When I mouse over this inner square I want the background of the outer square to change. I know it's not possible to change the parent DIV's background on a:hover, but I figured I could give the illusion of it happening by nesting a hidden image inside the anchor. This works great until I want to "roll off". The problem is that I want the image to disappear when I leave the area of the anchor tag, not the larger hidden image. Is this possible? For the benefit of everyone I've provided an example to demonstrate what I mean: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <title>Test Rollover</title> <link href="main.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="d1"> <a href="#nogo"> <b id="b1"></b> <b id="b2"></b> </a> </div> </body> And the css: #b1 { width: 200px; height: 200px; top: 100px; left: 100px; background-color:aqua; position: absolute; z-index: 100; } #b2 { width: 400px; height: 400px; background-color:lime; position: absolute; display: none; z-index: 90; } #d1 { width: 400px; height: 400px; background-color:fuchsia; position: relative; } #d1 a:hover #b2 { display: block; } In this example I want the green outer square to disappear when I leave the bounds of the hidden inner blue square.

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  • DataBinding to GridView

    - by liran
    Hello, I Have a gridview object and i want to bind it to Object.. My Object is namespace DataBinding { public class BindingObject { public ColorInfo Color { get; set; } public string Name { get; set; } public struct ColorInfo { public string Red { get; set; } public string Green { get; set; } public string Blue { get; set; } } } } I want that in the gridview i will see only the Name Property And Red property.. Now when i bound it my gridview see like this: Color column and Name Column and i want Red column and Name Column.. How i do this.. Thanks..

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  • How to represent a Board Panel in Java for a game ?

    - by FILIaS
    I wanna fix a 2D board for a game. I've already fixed other panels for the Gui and everything goes well. But the panel for the board cant be printed on the window. I'm a bit confused about it as i think i've followed the same ideas as for the others panels i need. Here's what i've done: EDIT:*EDIT* what i'm trying to do is fix a board panel for the game according to the dimensions of the it,hold every square in an array in order to use it after wherever it;s needed. I draw each little square of it with the method draw and put it back to the panel. So, each square on the board is a panel. This is the idea. But as u can see. There are troubles/errors on it. EDIT: code updated. just found a part of the problem. i thought first that i had set background to squared, but i didnt. with this one it appears on the panel a wide black "column". Unfortunately,still none squares. :( One More EDIT: Also,i realized that draw method is never called. when i put the draw method in the following method i can see the squares but they remain small. I redefine them with setSize but still no change. How can I use paint method to edit the panels properly???? As it is now it can't. Even it can't return an object(eg panel) as it's polymorphic void! /** *Method used to construct the square in the area of the *gui's grid. In this stage a GUISquare array is being constructed, * used in the whole game as *a mean of changing a square graphical state. *@param squares is the squares array from whom the gui grid will be *constructed. *@see getSquare about the correspondance beetween a squareModel and * a GUISquare. */ private void initBoardPanel(SquareModel[][] squares){ BoardPanel.setLayout(new GridLayout(height ,width )); //set layout SquareRenderer[][] Squares; JPanel[][] grid; Squares=new GUISquare[height][width()]; grid=new JPanel[height()][width()]; for (int i=0; i<height(); i++){ for (int j=0; j<width() ; j++){ SquareRenderer kou=new SquareRenderer(i,j); kou.setSquare(myGame.getSquares()[i][j]); //NOTE: THE FOLLOWING DRAW METHOD CANT BE CALLED!!!? if (myGame.getSquares()[i][j] instanceof SimpleSq ){ kou .paintPanel(i,j,"");} else if (myGame.getSquares()[i][j] instanceof ActionSq ) { kou .paintPanel(i,j); } //JUST BECAUSE DRAW CANT BE CALLED I PUT ITS CODE HERE: //JUST TO CHECK: JPanel panel = new JPanel(); panel.setLayout(new BorderLayout()); JLabel label1 = new JLabel("Move To "+myGame.getSquares()[i][j].getGoTo()); JLabel label2 = new JLabel(""+myGame.getSquares()[i][j].getSquare()); panel.setBackground(Color.ORANGE); panel.add(label2, BorderLayout.NORTH); panel.add(label1, BorderLayout.CENTER); panel.setSize(250,250); ///////// <--until here ---paint method<--- kou.add(panel); kou.setVisible(true); kou.setBackground(Color.BLACK); Squares[i][j]= kou; BoardPanel.add(kou); BoardPanel.setVisible(true); BoardPanel.setBackground(Color.WHITE); } } this.add(BoardPanel,BorderLayout.WEST); // this.pack(); //sets appropriate size for frame this.setVisible(true); //makes frame visible } IMPLEMENTED BY SQUARERENDERER: /** * Transformer for Snake/Ladder * <br>This method is used to display a square on the screen. */ public void paintPanel(int i,int j) { JPanel panel = new JPanel(); panel.setLayout(new BorderLayout()); JLabel label1 = new JLabel("Move To"+myGame.getSquares()[i][j].getGoTo()); JLabel label2 = new JLabel(""+myGame.getSquares()[i][j].getSquare()); JSeparator CellSeparator = new JSeparator(orientation); panel.add(CellSeparator); panel.setForeground(Color.ORANGE); panel.add(label2, BorderLayout.NORTH); panel.add(label1, BorderLayout.CENTER); }

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  • How to draw a transparent stroke (or anyway clear part of an image) on the iPhone

    - by devguy
    I have a small app that allows the user to draw on the screen with the finger. Yes, nothing original, but it's part of something larger :) I have a UIImageView where the user draws, by creating a CGContextRef and the various CG draw functions. I primarily draw strokes/lines with the function CGContextAddLineToPoint Now the problem is this: the user can draw lines of various colors. I want to give him the ability to use a "rubber" tool to delete some part of the image drawn so far, with the finger. I initially did this by using a white color for the stroke (set with the CGContextSetRGBStrokeColor function) but it did't work out...because I discovered later that the UIImage on the UIImageView was actually with transparent background, not white...so I would end up with a transparent image with white lines on it! Is there anyway to set a "transparent" stroke color...or is there any other way to clear the content of the CGContextRef under the user's finger, when he moves it? Thanks

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