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  • Is it possible to serve an ASPX page without it setting a cookie on your browser?

    - by Django Reinhardt
    Hi, we're in the process of trying to speed up the performance of our website by serving static content from a cookieless domain. That seems to be going well, but I have a new question: I know that it's "static content" that we're talking about when serving it from a cookieless domain, but we also have static content being served by ASPX pages, specifically images. For example: domain.com/resizeImages.aspx?src=images/image123.jpg&width=400&height=400 Pretty standard stuff, and although it's being served by managed code, it's still a static image. So my question is: Is it ok to serve the resizeImages.aspx image from our cookieless/static domain? And if so, how do I go about stopping ASP.NET from setting a ANONYMOUSASPX cookie every time I try? Thanks for any help!

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  • C# - Converting a float to an int... and changing the int depending on the remainder

    - by Django Reinhardt
    Hi, this is probably the really newbie question (well, I'm pretty sure it is), but I have a float that's being returned and I need a quick and efficient way of turning it into an int. Pretty simple, but I have an exception. If the remainder of the float is anything other than .0 then I want to increment the int. Some quick examples: Float = 98.0, Int = 98 Float = 98.1, Int = 99 Float = 6.6, Int = 7 etc. Thanks for any help!

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  • Alternative to Dispatch for ASP?

    - by Django Reinhardt
    Hi there, we've recently stumbled across the excellent Dispatch for ASP deployment plug in. It looks great apart from one thing: It doesn't work with Visual Studio 2010, at least for us, anyway. (It's supposed to work fine.) (Yes, we've tried everything: We've managed to get Dispatch working for another FTP site, but not the main one we regularly deploy to. We have managed to connect to our main site through FileZilla FTP, so the site itself is configured correctly. All settings have been triple checked, but the software still throws up weird errors (always to do with its internal libraries).) So does anyone know of any other comparable FTP-based, deployment plug-ins for Visual Studio?

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  • Publishing via "File System" in Visual Studio 2010 - Doesn't work!

    - by Django Reinhardt
    Hi, this is an extremely frustrating situation. We have just upgraded to Visual Studio 2010, and very nice it is, except for when it won't do something really simple, like Publish your ASP.NET Web Application to a folder on your desktop. For some unearthly reason, what used to work flawlessly in 2008 is now generating an error: It stops Publishing, after successfully Building, saying: Error: Copying file Images\Profile\32_32.JPG to obj\x64\Release\Package\PackageTmp\Images\Prolfile\32_32.JPG failed. Could not find file 'Images\CelebrityProfileImages\32_32.JPG'. The problem is that there isn't any reference to that file in the project code (in the database, yes, but not in the code itself), and we don't want to store such images with the project (and they're not). Why (and how) has it suddenly decided that this unreferenced image (and presumably more if I get it to move past this one) is suddenly necessary to run the project? How can I stop this from happening? Thanks for any help.

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  • What are good design practices when working with Entity Framework

    - by AD
    This will apply mostly for an asp.net application where the data is not accessed via soa. Meaning that you get access to the objects loaded from the framework, not Transfer Objects, although some recommendation still apply. This is a community post, so please add to it as you see fit. Applies to: Entity Framework 1.0 shipped with Visual Studio 2008 sp1. Why pick EF in the first place? Considering it is a young technology with plenty of problems (see below), it may be a hard sell to get on the EF bandwagon for your project. However, it is the technology Microsoft is pushing (at the expense of Linq2Sql, which is a subset of EF). In addition, you may not be satisfied with NHibernate or other solutions out there. Whatever the reasons, there are people out there (including me) working with EF and life is not bad.make you think. EF and inheritance The first big subject is inheritance. EF does support mapping for inherited classes that are persisted in 2 ways: table per class and table the hierarchy. The modeling is easy and there are no programming issues with that part. (The following applies to table per class model as I don't have experience with table per hierarchy, which is, anyway, limited.) The real problem comes when you are trying to run queries that include one or many objects that are part of an inheritance tree: the generated sql is incredibly awful, takes a long time to get parsed by the EF and takes a long time to execute as well. This is a real show stopper. Enough that EF should probably not be used with inheritance or as little as possible. Here is an example of how bad it was. My EF model had ~30 classes, ~10 of which were part of an inheritance tree. On running a query to get one item from the Base class, something as simple as Base.Get(id), the generated SQL was over 50,000 characters. Then when you are trying to return some Associations, it degenerates even more, going as far as throwing SQL exceptions about not being able to query more than 256 tables at once. Ok, this is bad, EF concept is to allow you to create your object structure without (or with as little as possible) consideration on the actual database implementation of your table. It completely fails at this. So, recommendations? Avoid inheritance if you can, the performance will be so much better. Use it sparingly where you have to. In my opinion, this makes EF a glorified sql-generation tool for querying, but there are still advantages to using it. And ways to implement mechanism that are similar to inheritance. Bypassing inheritance with Interfaces First thing to know with trying to get some kind of inheritance going with EF is that you cannot assign a non-EF-modeled class a base class. Don't even try it, it will get overwritten by the modeler. So what to do? You can use interfaces to enforce that classes implement some functionality. For example here is a IEntity interface that allow you to define Associations between EF entities where you don't know at design time what the type of the entity would be. public enum EntityTypes{ Unknown = -1, Dog = 0, Cat } public interface IEntity { int EntityID { get; } string Name { get; } Type EntityType { get; } } public partial class Dog : IEntity { // implement EntityID and Name which could actually be fields // from your EF model Type EntityType{ get{ return EntityTypes.Dog; } } } Using this IEntity, you can then work with undefined associations in other classes // lets take a class that you defined in your model. // that class has a mapping to the columns: PetID, PetType public partial class Person { public IEntity GetPet() { return IEntityController.Get(PetID,PetType); } } which makes use of some extension functions: public class IEntityController { static public IEntity Get(int id, EntityTypes type) { switch (type) { case EntityTypes.Dog: return Dog.Get(id); case EntityTypes.Cat: return Cat.Get(id); default: throw new Exception("Invalid EntityType"); } } } Not as neat as having plain inheritance, particularly considering you have to store the PetType in an extra database field, but considering the performance gains, I would not look back. It also cannot model one-to-many, many-to-many relationship, but with creative uses of 'Union' it could be made to work. Finally, it creates the side effet of loading data in a property/function of the object, which you need to be careful about. Using a clear naming convention like GetXYZ() helps in that regards. Compiled Queries Entity Framework performance is not as good as direct database access with ADO (obviously) or Linq2SQL. There are ways to improve it however, one of which is compiling your queries. The performance of a compiled query is similar to Linq2Sql. What is a compiled query? It is simply a query for which you tell the framework to keep the parsed tree in memory so it doesn't need to be regenerated the next time you run it. So the next run, you will save the time it takes to parse the tree. Do not discount that as it is a very costly operation that gets even worse with more complex queries. There are 2 ways to compile a query: creating an ObjectQuery with EntitySQL and using CompiledQuery.Compile() function. (Note that by using an EntityDataSource in your page, you will in fact be using ObjectQuery with EntitySQL, so that gets compiled and cached). An aside here in case you don't know what EntitySQL is. It is a string-based way of writing queries against the EF. Here is an example: "select value dog from Entities.DogSet as dog where dog.ID = @ID". The syntax is pretty similar to SQL syntax. You can also do pretty complex object manipulation, which is well explained [here][1]. Ok, so here is how to do it using ObjectQuery< string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); The first time you run this query, the framework will generate the expression tree and keep it in memory. So the next time it gets executed, you will save on that costly step. In that example EnablePlanCaching = true, which is unnecessary since that is the default option. The other way to compile a query for later use is the CompiledQuery.Compile method. This uses a delegate: static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => ctx.DogSet.FirstOrDefault(it => it.ID == id)); or using linq static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet where dog.ID == id select dog).FirstOrDefault()); to call the query: query_GetDog.Invoke( YourContext, id ); The advantage of CompiledQuery is that the syntax of your query is checked at compile time, where as EntitySQL is not. However, there are other consideration... Includes Lets say you want to have the data for the dog owner to be returned by the query to avoid making 2 calls to the database. Easy to do, right? EntitySQL string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)).Include("Owner"); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); CompiledQuery static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet.Include("Owner") where dog.ID == id select dog).FirstOrDefault()); Now, what if you want to have the Include parametrized? What I mean is that you want to have a single Get() function that is called from different pages that care about different relationships for the dog. One cares about the Owner, another about his FavoriteFood, another about his FavotireToy and so on. Basicly, you want to tell the query which associations to load. It is easy to do with EntitySQL public Dog Get(int id, string include) { string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)) .IncludeMany(include); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); } The include simply uses the passed string. Easy enough. Note that it is possible to improve on the Include(string) function (that accepts only a single path) with an IncludeMany(string) that will let you pass a string of comma-separated associations to load. Look further in the extension section for this function. If we try to do it with CompiledQuery however, we run into numerous problems: The obvious static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.Include(include) where dog.ID == id select dog).FirstOrDefault()); will choke when called with: query_GetDog.Invoke( YourContext, id, "Owner,FavoriteFood" ); Because, as mentionned above, Include() only wants to see a single path in the string and here we are giving it 2: "Owner" and "FavoriteFood" (which is not to be confused with "Owner.FavoriteFood"!). Then, let's use IncludeMany(), which is an extension function static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.IncludeMany(include) where dog.ID == id select dog).FirstOrDefault()); Wrong again, this time it is because the EF cannot parse IncludeMany because it is not part of the functions that is recognizes: it is an extension. Ok, so you want to pass an arbitrary number of paths to your function and Includes() only takes a single one. What to do? You could decide that you will never ever need more than, say 20 Includes, and pass each separated strings in a struct to CompiledQuery. But now the query looks like this: from dog in ctx.DogSet.Include(include1).Include(include2).Include(include3) .Include(include4).Include(include5).Include(include6) .[...].Include(include19).Include(include20) where dog.ID == id select dog which is awful as well. Ok, then, but wait a minute. Can't we return an ObjectQuery< with CompiledQuery? Then set the includes on that? Well, that what I would have thought so as well: static readonly Func<Entities, int, ObjectQuery<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, ObjectQuery<Dog>>((ctx, id) => (ObjectQuery<Dog>)(from dog in ctx.DogSet where dog.ID == id select dog)); public Dog GetDog( int id, string include ) { ObjectQuery<Dog> oQuery = query_GetDog(id); oQuery = oQuery.IncludeMany(include); return oQuery.FirstOrDefault; } That should have worked, except that when you call IncludeMany (or Include, Where, OrderBy...) you invalidate the cached compiled query because it is an entirely new one now! So, the expression tree needs to be reparsed and you get that performance hit again. So what is the solution? You simply cannot use CompiledQueries with parametrized Includes. Use EntitySQL instead. This doesn't mean that there aren't uses for CompiledQueries. It is great for localized queries that will always be called in the same context. Ideally CompiledQuery should always be used because the syntax is checked at compile time, but due to limitation, that's not possible. An example of use would be: you may want to have a page that queries which two dogs have the same favorite food, which is a bit narrow for a BusinessLayer function, so you put it in your page and know exactly what type of includes are required. Passing more than 3 parameters to a CompiledQuery Func is limited to 5 parameters, of which the last one is the return type and the first one is your Entities object from the model. So that leaves you with 3 parameters. A pitance, but it can be improved on very easily. public struct MyParams { public string param1; public int param2; public DateTime param3; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where dog.Age == myParams.param2 && dog.Name == myParams.param1 and dog.BirthDate > myParams.param3 select dog); public List<Dog> GetSomeDogs( int age, string Name, DateTime birthDate ) { MyParams myParams = new MyParams(); myParams.param1 = name; myParams.param2 = age; myParams.param3 = birthDate; return query_GetDog(YourContext,myParams).ToList(); } Return Types (this does not apply to EntitySQL queries as they aren't compiled at the same time during execution as the CompiledQuery method) Working with Linq, you usually don't force the execution of the query until the very last moment, in case some other functions downstream wants to change the query in some way: static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public IEnumerable<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name); } public void DataBindStuff() { IEnumerable<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } What is going to happen here? By still playing with the original ObjectQuery (that is the actual return type of the Linq statement, which implements IEnumerable), it will invalidate the compiled query and be force to re-parse. So, the rule of thumb is to return a List< of objects instead. static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public List<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name).ToList(); //<== change here } public void DataBindStuff() { List<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } When you call ToList(), the query gets executed as per the compiled query and then, later, the OrderBy is executed against the objects in memory. It may be a little bit slower, but I'm not even sure. One sure thing is that you have no worries about mis-handling the ObjectQuery and invalidating the compiled query plan. Once again, that is not a blanket statement. ToList() is a defensive programming trick, but if you have a valid reason not to use ToList(), go ahead. There are many cases in which you would want to refine the query before executing it. Performance What is the performance impact of compiling a query? It can actually be fairly large. A rule of thumb is that compiling and caching the query for reuse takes at least double the time of simply executing it without caching. For complex queries (read inherirante), I have seen upwards to 10 seconds. So, the first time a pre-compiled query gets called, you get a performance hit. After that first hit, performance is noticeably better than the same non-pre-compiled query. Practically the same as Linq2Sql When you load a page with pre-compiled queries the first time you will get a hit. It will load in maybe 5-15 seconds (obviously more than one pre-compiled queries will end up being called), while subsequent loads will take less than 300ms. Dramatic difference, and it is up to you to decide if it is ok for your first user to take a hit or you want a script to call your pages to force a compilation of the queries. Can this query be cached? { Dog dog = from dog in YourContext.DogSet where dog.ID == id select dog; } No, ad-hoc Linq queries are not cached and you will incur the cost of generating the tree every single time you call it. Parametrized Queries Most search capabilities involve heavily parametrized queries. There are even libraries available that will let you build a parametrized query out of lamba expressions. The problem is that you cannot use pre-compiled queries with those. One way around that is to map out all the possible criteria in the query and flag which one you want to use: public struct MyParams { public string name; public bool checkName; public int age; public bool checkAge; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where (myParams.checkAge == true && dog.Age == myParams.age) && (myParams.checkName == true && dog.Name == myParams.name ) select dog); protected List<Dog> GetSomeDogs() { MyParams myParams = new MyParams(); myParams.name = "Bud"; myParams.checkName = true; myParams.age = 0; myParams.checkAge = false; return query_GetDog(YourContext,myParams).ToList(); } The advantage here is that you get all the benifits of a pre-compiled quert. The disadvantages are that you most likely will end up with a where clause that is pretty difficult to maintain, that you will incur a bigger penalty for pre-compiling the query and that each query you run is not as efficient as it could be (particularly with joins thrown in). Another way is to build an EntitySQL query piece by piece, like we all did with SQL. protected List<Dod> GetSomeDogs( string name, int age) { string query = "select value dog from Entities.DogSet where 1 = 1 "; if( !String.IsNullOrEmpty(name) ) query = query + " and dog.Name == @Name "; if( age > 0 ) query = query + " and dog.Age == @Age "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); if( !String.IsNullOrEmpty(name) ) oQuery.Parameters.Add( new ObjectParameter( "Name", name ) ); if( age > 0 ) oQuery.Parameters.Add( new ObjectParameter( "Age", age ) ); return oQuery.ToList(); } Here the problems are: - there is no syntax checking during compilation - each different combination of parameters generate a different query which will need to be pre-compiled when it is first run. In this case, there are only 4 different possible queries (no params, age-only, name-only and both params), but you can see that there can be way more with a normal world search. - Noone likes to concatenate strings! Another option is to query a large subset of the data and then narrow it down in memory. This is particularly useful if you are working with a definite subset of the data, like all the dogs in a city. You know there are a lot but you also know there aren't that many... so your CityDog search page can load all the dogs for the city in memory, which is a single pre-compiled query and then refine the results protected List<Dod> GetSomeDogs( string name, int age, string city) { string query = "select value dog from Entities.DogSet where dog.Owner.Address.City == @City "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); oQuery.Parameters.Add( new ObjectParameter( "City", city ) ); List<Dog> dogs = oQuery.ToList(); if( !String.IsNullOrEmpty(name) ) dogs = dogs.Where( it => it.Name == name ); if( age > 0 ) dogs = dogs.Where( it => it.Age == age ); return dogs; } It is particularly useful when you start displaying all the data then allow for filtering. Problems: - Could lead to serious data transfer if you are not careful about your subset. - You can only filter on the data that you returned. It means that if you don't return the Dog.Owner association, you will not be able to filter on the Dog.Owner.Name So what is the best solution? There isn't any. You need to pick the solution that works best for you and your problem: - Use lambda-based query building when you don't care about pre-compiling your queries. - Use fully-defined pre-compiled Linq query when your object structure is not too complex. - Use EntitySQL/string concatenation when the structure could be complex and when the possible number of different resulting queries are small (which means fewer pre-compilation hits). - Use in-memory filtering when you are working with a smallish subset of the data or when you had to fetch all of the data on the data at first anyway (if the performance is fine with all the data, then filtering in memory will not cause any time to be spent in the db). Singleton access The best way to deal with your context and entities accross all your pages is to use the singleton pattern: public sealed class YourContext { private const string instanceKey = "On3GoModelKey"; YourContext(){} public static YourEntities Instance { get { HttpContext context = HttpContext.Current; if( context == null ) return Nested.instance; if (context.Items[instanceKey] == null) { On3GoEntities entity = new On3GoEntities(); context.Items[instanceKey] = entity; } return (YourEntities)context.Items[instanceKey]; } } class Nested { // Explicit static constructor to tell C# compiler // not to mark type as beforefieldinit static Nested() { } internal static readonly YourEntities instance = new YourEntities(); } } NoTracking, is it worth it? When executing a query, you can tell the framework to track the objects it will return or not. What does it mean? With tracking enabled (the default option), the framework will track what is going on with the object (has it been modified? Created? Deleted?) and will also link objects together, when further queries are made from the database, which is what is of interest here. For example, lets assume that Dog with ID == 2 has an owner which ID == 10. Dog dog = (from dog in YourContext.DogSet where dog.ID == 2 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Person owner = (from o in YourContext.PersonSet where o.ID == 10 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == true; If we were to do the same with no tracking, the result would be different. ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog = oDogQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>) (from o in YourContext.PersonSet where o.ID == 10 select o); oPersonQuery.MergeOption = MergeOption.NoTracking; Owner owner = oPersonQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Tracking is very useful and in a perfect world without performance issue, it would always be on. But in this world, there is a price for it, in terms of performance. So, should you use NoTracking to speed things up? It depends on what you are planning to use the data for. Is there any chance that the data your query with NoTracking can be used to make update/insert/delete in the database? If so, don't use NoTracking because associations are not tracked and will causes exceptions to be thrown. In a page where there are absolutly no updates to the database, you can use NoTracking. Mixing tracking and NoTracking is possible, but it requires you to be extra careful with updates/inserts/deletes. The problem is that if you mix then you risk having the framework trying to Attach() a NoTracking object to the context where another copy of the same object exist with tracking on. Basicly, what I am saying is that Dog dog1 = (from dog in YourContext.DogSet where dog.ID == 2).FirstOrDefault(); ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog2 = oDogQuery.FirstOrDefault(); dog1 and dog2 are 2 different objects, one tracked and one not. Using the detached object in an update/insert will force an Attach() that will say "Wait a minute, I do already have an object here with the same database key. Fail". And when you Attach() one object, all of its hierarchy gets attached as well, causing problems everywhere. Be extra careful. How much faster is it with NoTracking It depends on the queries. Some are much more succeptible to tracking than other. I don't have a fast an easy rule for it, but it helps. So I should use NoTracking everywhere then? Not exactly. There are some advantages to tracking object. The first one is that the object is cached, so subsequent call for that object will not hit the database. That cache is only valid for the lifetime of the YourEntities object, which, if you use the singleton code above, is the same as the page lifetime. One page request == one YourEntity object. So for multiple calls for the same object, it will load only once per page request. (Other caching mechanism could extend that). What happens when you are using NoTracking and try to load the same object multiple times? The database will be queried each time, so there is an impact there. How often do/should you call for the same object during a single page request? As little as possible of course, but it does happens. Also remember the piece above about having the associations connected automatically for your? You don't have that with NoTracking, so if you load your data in multiple batches, you will not have a link to between them: ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>)(from dog in YourContext.DogSet select dog); oDogQuery.MergeOption = MergeOption.NoTracking; List<Dog> dogs = oDogQuery.ToList(); ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>)(from o in YourContext.PersonSet select o); oPersonQuery.MergeOption = MergeOption.NoTracking; List<Person> owners = oPersonQuery.ToList(); In this case, no dog will have its .Owner property set. Some things to keep in mind when you are trying to optimize the performance. No lazy loading, what am I to do? This can be seen as a blessing in disguise. Of course it is annoying to load everything manually. However, it decreases the number of calls to the db and forces you to think about when you should load data. The more you can load in one database call the better. That was always true, but it is enforced now with this 'feature' of EF. Of course, you can call if( !ObjectReference.IsLoaded ) ObjectReference.Load(); if you want to, but a better practice is to force the framework to load the objects you know you will need in one shot. This is where the discussion about parametrized Includes begins to make sense. Lets say you have you Dog object public class Dog { public Dog Get(int id) { return YourContext.DogSet.FirstOrDefault(it => it.ID == id ); } } This is the type of function you work with all the time. It gets called from all over the place and once you have that Dog object, you will do very different things to it in different functions. First, it should be pre-compiled, because you will call that very often. Second, each different pages will want to have access to a different subset of the Dog data. Some will want the Owner, some the FavoriteToy, etc. Of course, you could call Load() for each reference you need anytime you need one. But that will generate a call to the database each time. Bad idea. So instead, each page will ask for the data it wants to see when it first request for the Dog object: static public Dog Get(int id) { return GetDog(entity,"");} static public Dog Get(int id, string includePath) { string query = "select value o " + " from YourEntities.DogSet as o " +

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  • icacls batch file multiple directories with wildcards help needed

    - by user153521
    I have written the following batch file that does a great job combing through all folders beginning with the number 3 and applying folder permissions to any 2010 subfolder. Example of the batch filesis below: for /D %%f in (D:\Data\3*) do icacls "%%f\2010" /inheritance:r /grant:r "Domain Admins":(OI)(CI)F Question : How can I improve this script to allow for me to apply the permissions to a specific folder below ANY folder within the folders beginning with 3? here is an example of my failed attempt: for /D %%f in (D:\Data\3*) do icacls "%%f*\specificfolder" /inheritance:r /grant:r "Domain Admins":(OI)(CI)F

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  • Is there a more elegant way to apply conditions in nginx?

    - by Ryan Detzel
    Is there a better way to do this? I can't find a way to nest or apply boolean operators to conditions in nginx. Basically if there is a cookie set(non-anonymous user) we want to hit the server. If the cookie is not set and the file exists we want to server the file otherwise hit the server. set $test "D"; if ($http_cookie ~* "session" ) { set $test "${test}C"; } if (-f $request_filename/index.html$is_args$args) { set $test "${test}F"; } if ($test = DF){ rewrite (.*)/ $1/index.html$is_args$args? break; } if ($test = DCF){ proxy_pass http://django; break; } if ($test = DC){ proxy_pass http://django; break; } if ($test = D){ proxy_pass http://django; break; }

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  • EC2: map multiple applications to different domains

    - by EsseTi
    i'm playing with EC2 and i've been able to create my instance that has a django appliacation on port 80, and a tomcat on 8080. now, with elastic IP i can manage to redirect my domain to django application. now i would like to map subdomains to each tomact applications. for example django app (ec2...:80) --> mydomain.com tomcat (ec2...:8080) --> tomcat.mydomain.com webbapp1 (ec2...:8080/webapp1/) --> webapp1.mydomain.com is this possible with the free account? ciao

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  • Java and C# in web development [on hold]

    - by azalut
    I am wondering whether C# development(ASP.NET) is rather kind of "rapid development" or something "big" like JavaEE/Spring? We all know, that RoR or Django are really rapid-development frameworks - and so - is C# closer to Java "long-timed-development" or to frameworks like the two above - Django, RoR? I am, for now, an amateur Java programmer and sometimes I get annoyed with the amount of code that have to be written to create even a short CRUD app. We need a lot of skills to create at least a small app. I want some change, at least for some time and learn something new. I tried (just few hours) first: RoR, then Django and now I am writing in C#. It seems to be like Java but a little bit extended. In respect of future work as a professional coder - Is it profitable to know both competitive technologies like Java (and its frameworks) and C# with .NET(ASP.NET for example)? Maybe better choice is Python? Or just stop being stupid and still work with Java but with another framework(and master my Java skills) or JavaScript, jQuery to be better at web-development? Actually this question depends on your own opinions that is why I know that this question could be blocked by admins. But main question is in the top of the post I mean: is C# web-development rapid or closer to Java? I am afraid, that if I don't try, I will regret in the future, when I awake and think: oh my god, how could I not get familiar with (another_technology_or_language) Thanks for your attention :) ps I had asked the same question on stackoverflow, but it was hold because of being opinion based. Hope it fits here ;)

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  • Can You Have "Empty" Abstract/Classes?

    - by ShrimpCrackers
    Of course you can, I'm just wondering if it's rational to design in such a way. I'm making a breakout clone and was doing some class design. I wanted to use inheritance, even though I don't have to, to apply what I've learned in C++. I was thinking about class design and came up with something like this: GameObject - base class (consists of data members like x and y offsets, and a vector of SDL_Surface* MovableObject : GameObject - abstract class + derived class of GameObject (one method void move() = 0; ) NonMovableObject : GameObject - empty class...no methods or data members other than constructor and destructor(at least for now?). Later I was planning to derive a class from NonMovableObject, like Tileset : NonMovableObject. I was just wondering if "empty" abstract classes or just empty classes are often used...I notice that the way I'm doing this, I'm just creating the class NonMovableObject just for sake of categorization. I know I'm overthinking things just to make a breakout clone, but my focus is less on the game and more on using inheritance and designing some sort of game framework.

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  • What are the software design essentials? [closed]

    - by Craig Schwarze
    I've decided to create a 1 page "cheat sheet" of essential software design principles for my programmers. It doesn't explain the principles in any great depth, but is simply there as a reference and a reminder. Here's what I've come up with - I would welcome your comments. What have I left out? What have I explained poorly? What is there that shouldn't be? Basic Design Principles The Principle of Least Surprise – your solution should be obvious, predictable and consistent. Keep It Simple Stupid (KISS) - the simplest solution is usually the best one. You Ain’t Gonna Need It (YAGNI) - create a solution for the current problem rather than what might happen in the future. Don’t Repeat Yourself (DRY) - rigorously remove duplication from your design and code. Advanced Design Principles Program to an interface, not an implementation – Don’t declare variables to be of a particular concrete class. Rather, declare them to an interface, and instantiate them using a creational pattern. Favour composition over inheritance – Don’t overuse inheritance. In most cases, rich behaviour is best added by instantiating objects, rather than inheriting from classes. Strive for loosely coupled designs – Minimise the interdependencies between objects. They should be able to interact with minimal knowledge of each other via small, tightly defined interfaces. Principle of Least Knowledge – Also called the “Law of Demeter”, and is colloquially summarised as “Only talk to your friends”. Specifically, a method in an object should only invoke methods on the object itself, objects passed as a parameter to the method, any object the method creates, any components of the object. SOLID Design Principles Single Responsibility Principle – Each class should have one well defined purpose, and only one reason to change. This reduces the fragility of your code, and makes it much more maintainable. Open/Close Principle – A class should be open to extension, but closed to modification. In practice, this means extracting the code that is most likely to change to another class, and then injecting it as required via an appropriate pattern. Liskov Substitution Principle – Subtypes must be substitutable for their base types. Essentially, get your inheritance right. In the classic example, type square should not inherit from type rectangle, as they have different properties (you can independently set the sides of a rectangle). Instead, both should inherit from type shape. Interface Segregation Principle – Clients should not be forced to depend upon methods they do not use. Don’t have fat interfaces, rather split them up into smaller, behaviour centric interfaces. Dependency Inversion Principle – There are two parts to this principle: High-level modules should not depend on low-level modules. Both should depend on abstractions. Abstractions should not depend on details. Details should depend on abstractions. In modern development, this is often handled by an IoC (Inversion of Control) container.

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  • What are the safety benefits of a type system?

    - by vandros526
    In Javascript: The Good Parts by Douglas Crockford, he mentions in his inheritance chapter, "The other benefit of classical inheritance is that it includes the specification of a system of types. This mostly frees the programmer from having to write explicit casting operations, which is a very good thing because when casting, the safety benefits of a type system are lost." So first of all, what actually is safety? protection against data corruption, or hackers, or system malfunctions, etc? What are the safety benefits of a type system? What makes a type system different that allows it to provide these safety benefits?

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  • How can I solve the same problems a CB-architecture is trying to solve without using hacks? [on hold]

    - by Jefffrey
    A component based system's goal is to solve the problems that derives from inheritance: for example the fact that some parts of the code (that are called components) are reused by very different classes that, hypothetically, would lie in a very different branch of the inheritance tree. That's a very nice concept, but I've found out that CBS is often hard to accomplish without using ugly hacks. Implementations of this system are often far from clean. But I don't want to discuss this any further. My question is: how can I solve the same problems a CBS try to solve with a very clean interface? (possibly with examples, there are a lot of abstract talks about the "perfect" design already). Here's an example I was going for before realizing I was just reinventing inheritance again: class Human { public: Position position; Movement movement; Sprite sprite; // other human specific components }; class Zombie { Position position; Movement movement; Sprite sprite; // other zombie specific components }; After writing that I realized I needed an interface, otherwise I would have needed N containers for N different types of objects (or to use boost::variant to gather them all together). So I've thought of polymorphism (move what systems do in a CBS design into class specific functions): class Entity { public: virtual void on_event(Event) {} // not pure virtual on purpose virtual void on_update(World) {} virtual void on_draw(Window) {} }; class Human { private: Position position; Movement movement; Sprite sprite; public: virtual void on_event(Event) { ... } virtual void on_update(World) { ... } virtual void on_draw(Window) { ... } }; class Zombie { private: Position position; Movement movement; Sprite sprite; public: virtual void on_event(Event) { ... } virtual void on_update(World) { ... } virtual void on_draw(Window) { ... } }; Which was nice, except for the fact that now the outside world would not even be able to know where a Human is positioned (it does not have access to its position member). That would be useful to track the player position for collision detection or if on_update the Zombie would want to track down its nearest human to move towards him. So I added const Position& get_position() const; to both the Zombie and Human classes. And then I realized that both functionality were shared, so it should have gone to the common base class: Entity. Do you notice anything? Yes, with that methodology I would have a god Entity class full of common functionality (which is the thing I was trying to avoid in the first place).

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  • Which language unifies OOP, both RPC call and Message passing a la Smalltalk, and more ...

    - by user310291
    I hate software editors who pretend to know better what you need and choose for you. Java and c# pretend multiple inheritance is dangerous. That I agree I often use Interface but in some cases I may need multiple inheritance : why not let me choose ? Also today you have to choose between RPC call à la Java and Message passing à la Objective C. Again can't I choose when one or the other is more practical ? So is there any language on earth which will free me from what I want to choose to use dependending on MY context and MY own judgement ?

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  • What class structure allows for a base class and mix/match of subclasses? (Similar to Users w/ roles)

    - by cdeszaq
    I have a set of base characteristics, and then a number of sub-types. Each instance must be one of the sub-types, but can be multiple sub-types at once. The sub-types of each thing can change. In general, I don't care what subtype I have, but sometimes I do care. This is much like a Users-Roles sort of relationship where a User having a particular Role gives the user additional characteristics. Sort of like duck-typing (ie. If my Foo has a Bar, I can treat it like a ThingWithABar.) Straight inheritance doesn't work, since that doesn't allow mix/match of sub-types. (ie. no multi-inheritance). Straight composition doesn't work because I can't switch that up at runtime. How can I model this?

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  • Apache console accesses network drives, service does not?

    - by danspants
    I have an apache 2.2 server running Django. We have a network drive T: which we need constant access to within our Django app. When running Apache as a service, we cannot access this drive, as far as any django code is concerned the drive does not exist. If I add... <Directory "t:/"> Options Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> to the httpd.conf file the service no longer runs, but I can start apache as a console and it works fine, Django can find the network drive and all is well. Why is there a difference between the console and the service? Should there be a difference? I have the service using my own log on so in theory it should have the same access as I do. I'm keen to keep it running as a service as it's far less obtrusive when I'm working on the server (unless there's a way to hide the console?). Any help would be most appreciated.

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  • python-imaging and libjpeg on FreeBSD

    - by valya
    Hello! I had a problem with image uploading to Django with FreeBSD, so I asked on SO: http://stackoverflow.com/questions/1959447/django-uploading-image-error and got an answer. Our admin can't install these libraries, he don't know how. Neither do I. It's FreeBSD, kinda unfamiliar system. So, how do we install PIL with JPEG support and whatever needed for image uploading?

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  • Apache2 return 404 for proxy requests before reaching WSGI

    - by Alejandro Mezcua
    I have a Django app running under Apache2 and mod_wsgi and, unfortunately, lots of requests trying to use the server as a proxy. The server is responding OK with 404 errors but the errors are generated by the Django (WSGI) app, which causes a high CPU usage. If I turn off the app and let Apache handle the response directly (send a 404), the CPU usage drops to almost 0 (mod_proxy is not enabled). Is there a way to configure Apache to respond directly to this kind of requests with an error before the request hits the WSGI app? I have seen that maybe mod_security would be an option, but I'd like to know if I can do it without it. EDIT. I'll explain it a bit more. In the logs I have lots of connections trying to use the server as a web proxy (e.g. connections like GET http://zzz.zzz/ HTTP/1.1 where zzz.zzz is an external domain, not mine). This requests are passed on to mod_wsgi which then return a 404 (as per my Django app). If I disable the app, as mod_proxy is disabled, Apache returns the error directly. What I'd finally like to do is prevent Apache from passing the request to the WSGI for invalid domains, that is, if the request is a proxy request, directly return the error and not execute the WSGI app. EDIT2. Here is the apache2 config, using VirtualHosts files in sites-enabled (i have removed email addresses and changed IPs to xxx, change the server alias to sample.sample.xxx). What I'd like is for Apache to reject any request that doesn't go to sample.sample.xxx with and error, that is, accept only relative requests to the server or fully qualified only to the actual ServerAlias. default: <VirtualHost *:80> ServerAdmin [email protected] ServerName X.X.X.X ServerAlias X.X.X.X DocumentRoot /var/www/default <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /var/www/> Options FollowSymLinks AllowOverride None Order allow,deny allow from all </Directory> ErrorDocument 404 "404" ErrorDocument 403 "403" ErrorDocument 500 "500" ErrorLog ${APACHE_LOG_DIR}/error.log LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost> actual host: <VirtualHost *:80> ErrorDocument 404 "404" ErrorDocument 403 "403" ErrorDocument 500 "500" WSGIScriptAlias / /var/www/sample.sample.xxx/django.wsgi ServerAdmin [email protected] ServerAlias sample.sample.xxx ServerName sample.sample.xxx CustomLog /var/www/sample.sample.xxx/log/sample.sample.xxx-access.log combined Alias /robots.txt /var/www/sample.sample.xxx/static/robots.txt Alias /favicon.ico /var/www/sample.sample.xxx/static/favicon.ico AliasMatch ^/([^/]*\.css) /var/www/sample.sample.xxx/static/$1 Alias /static/ /var/www/sample.sample.xxx/static/ Alias /media/ /var/www/sample.sample.xxx/media/ <Directory /var/www/sample.sample.xxx/static/> Order deny,allow Allow from all </Directory> <Directory /var/www/sample.sample.xxx/media/> Order deny,allow Allow from all </Directory> </VirtualHost>

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  • Best intranet solution for a small digital agency?

    - by Rob B
    I work for a small digital agency (10-15 employees). We design and build websites (using php and Django). Are we better off building our own intranet using django or going for a pre built (free or paid for) solution? Key features needed: Project management (basecamp clone) Time reporting Local and external file sharing (dropbox clone)

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  • Can I have both apache and nginx serve my websites?

    - by Marconi
    I have an existing apache serving a couple of sites. Now I have a new django site that's ajax intensive and so I'm planning to run it on apache's mod_wsgi but I'll use nginx as a reverse proxy. Is it possible to have nginx be a reverse proxy to this new django site while make apache serve the other sites directly without using nginx? Also if you can give me a rough setup on how I might do it if its possible.

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  • Ideas for web development practical jokes?

    - by Ellie P.
    I am a web developer for a Django-based site for a student organization, and I have the opportunity to make the website temporarily absurd for a day of general campus-wide debauchery and chaos (long story, doesn't matter.) What are your best ideas for web development practical jokes (that you could never use in the real world)? For example, one idea we had was to use a client-side script to convert each character to its upside down equivalent in Unicode, si?? ??i? ?ui????os. I'm not necessarily looking for Django-specific solutions. I imagine most of these things would happen on the front-end. I am also quite aware that usability will suffer considerably--the point is to be fun for a day, and there will always be a link to the normal version of the site. Also, everything must be relatively cosmetic and easily reversible--I'm happy to swap out static CSS/JS/HTML/templates/images, and even temporarily add a django view, but no messing with the data level!

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  • Apache2 several sites and configuration question

    - by Hellnar
    Hello I want to host several sites from my VPS via apache2 under Debian. For this I removed the default from sites-enabled and added this under /etc/apache/sites-enabled/www.mysite.com : NameVirtualHost *:80 <VirtualHost *:80> ServerName mysite.com ServerAlias www.mysite.com Alias /media/ /home/myuser/mysite/media/ Alias /admin_media/ /home/myuser/django/Django-1.2/django/contrib/admin/media/ WSGIScriptAlias / /home/myuser/mysite/wsgi.py ErrorLog /home/myuser/mysite/logs/error.log CustomLog /home/myuser/mysite/logs/access.log combined </VirtualHost> After that I removed the default symbolic link from sites-enabled/ via: a2dissite default and added the new one: a2ensite www.mysite.com Still, I get this error: Restarting web server: apache2apache2: apr_sockaddr_info_get() failed for myuser apache2: Could not reliably determine the server's fully qualified domain name, using 127.0.0.1 for ServerName [Sat May 29 11:41:13 2010] [warn] NameVirtualHost *:80 has no VirtualHosts apache2: apr_sockaddr_info_get() failed for myuser apache2: Could not reliably determine the server's fully qualified domain name, using 127.0.0.1 for ServerName [Sat May 29 11:41:13 2010] [warn] NameVirtualHost *:80 has no VirtualHosts . What can be the problem ?

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  • Can jQuery retrieve a file?

    - by danspants
    I have a django application that creates xls and txt files. I'm trying to create a button which sends a jQuery.get request to django, django then returns a freshly created file to jQuery which in turn pops open a save as dialog. My code looks like this: jQuery("#testButton").live("click",function() { jQuery.jGrowl("click"); jQuery.get("/filetest",function(data){}); }); <div id="testButton" class="button">CLICK TO TEST</div> Getting the file to jQuery is easy, but I have no idea how to then raise a Save As dialog. Any assistance would be fantastic!

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  • Static Website - Converting to Dynamic, need to import information from database on different host

    - by gvernold
    This seems really complicated to ask about so I hope someone can help: We have a long time running static website held with a hosting company that provide PHP, Ruby-on-Rails and Drupal/Joomla support. A little limited I know but we got reasonably decent search engine rankings and didn't want them to drop. We have two much more recently created sites on another host written in Python/Django. The original site is now too big to handle statically and we want to create a more dynamic site in its place without changing servers/webhosts. The data we want to provide the 'new' dynamic site is from the same database providing the Django sites. What is the best solution to build the new site with? Is it better to create PHP pages that connect to the database on the other host? Ruby-on-rails seems like a very fast development environment not too dissimilar to Django, would we be able to fetch data from the existing databases into a rails site and use similar urls to our old static pages?

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