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  • How to customize Windows 7 HAL library during installation (BSOD STOP: 0x000000A5)?

    - by koldovsky
    While trying to install Windows 7 x86 Ultimate on Samsung M40 laptop (Pentium M 1.7 Dothan, 2 GB RAM/ 100 GB HDD) i receive BSOD STOP: 0x000000A5: The bios in this system is not fully ACPI compliant. Please contact your system vendor for an updated bios. The bios on the system is updated to latest version. If ACPI is the real source of the issue it means that I possibly could use another HAL library. In Windows XP it is possible to install system with generic HAL library pressing F7 when installer asks to supply drivers, but on Windows 7 I can't find such option. Ironically, Vista installs and works nice, even if they said that Windows 7 is less demanding for hardware. Windows 7 Advisor also tells nothing suspicious. Can anybody tell me how to customize Windows 7 installer to use generic HAL library (if it is possible, of course) or point me to another solution?

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  • Why does some of the songs in my iTunes library stop prematurely and go to the next song?

    - by joshhunt
    For the couple of weeks a whole bunch of the songs from my iTunes library stop early and skip to the next song (just as if it was at the end of the song). Although the point where it skips varies for each song (for one song it is 2:32, another is 2:46), it will always skip at the same point for each song. A while back I ran BPMer and, although it crashed half way through, it did not appear to corrupt my music the way it is now. A few days ago I backed up my iTunes library and reformatted my hard drive (for a completely unrelated issue) and reinstalled OS X from scratch. The problem was happening before and after the reinstall. This problem also persists when the music is synced across to my iPod touch running 3.0. Listening to the same troublesome songs in my iPod causes them to end prematurely. However, I can listen to the whole song using Quicklook, so the problem must be with my iTunes library or something.

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  • How to customize Windows 7 HAL library during installation (BSOD STOP: 0x000000A5)?

    - by koldovsky
    While trying to install Windows 7 x86 Ultimate on Samsung M40 laptop (Pentium M 1.7 Dothan, 2 GB RAM/ 100 GB HDD) i receive BSOD STOP: 0x000000A5: The bios in this system is not fully ACPI compliant. Please contact your system vendor for an updated bios. The bios on the system is updated to latest version. If ACPI is the real source of the issue it means that I possibly could use another HAL library. In Windows XP it is possible to install system with generic HAL library pressing F7 when installer asks to supply drivers, but on Windows 7 I can't find such option. Ironically, Vista installs and works nice, even if they said that Windows 7 is less demanding for hardware. Windows 7 Advisor also tells nothing suspicious. Can anybody tell me how to customize Windows 7 installer to use generic HAL library (if it is possible, of course) or point me to another solution?

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  • Is iTunes touching my library files automatically and/or in the background?

    - by Rich
    I am currently using a service called Cubby (it is like Dropbox) to sync my iTunes library between several computers. I would expect then that syncing only occurs when I add to or delete from the library. But I notice that often the Cubby app will be actively syncing when I haven't made any changes, and it will give notifications that (for example) a song changed which I definitely did not recently add/remove. Likewise I have lately been seeing weird changes in filename and track number tags. I wonder if this is iTunes trying to organize something automatically and failing? So does anyone know if iTunes will routinely modify your library files and how/why? What is it doing?

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  • Which programming idiom to choose for this open source library?

    - by Walkman
    I have an interesting question about which programming idiom is easier to use for beginner developers writing concrete file parsing classes. I'm developing an open source library, which one of the main functionality is to parse plain text files and get structured information from them. All of the files contains the same kind of information, but can be in different formats like XML, plain text (each of them is structured differently), etc. There are a common set of information pieces which is the same in all (e.g. player names, table names, some id numbers) There are formats which are very similar to each other, so it's possible to define a common Base class for them to facilitate concrete format parser implementations. So I can clearly define base classes like SplittablePlainTextFormat, XMLFormat, SeparateSummaryFormat, etc. Each of them hints the kind of structure they aim to parse. All of the concrete classes should have the same information pieces, no matter what. To be useful at all, this library needs to define at least 30-40 of these parsers. A couple of them are more important than others (obviously the more popular formats). Now my question is, which is the best programming idiom to choose to facilitate the development of these concrete classes? Let me explain: I think imperative programming is easy to follow even for beginners, because the flow is fixed, the statements just come one after another. Right now, I have this: class SplittableBaseFormat: def parse(self): "Parses the body of the hand history, but first parse header if not yet parsed." if not self.header_parsed: self.parse_header() self._parse_table() self._parse_players() self._parse_button() self._parse_hero() self._parse_preflop() self._parse_street('flop') self._parse_street('turn') self._parse_street('river') self._parse_showdown() self._parse_pot() self._parse_board() self._parse_winners() self._parse_extra() self.parsed = True So the concrete parser need to define these methods in order in any way they want. Easy to follow, but takes longer to implement each individual concrete parser. So what about declarative? In this case Base classes (like SplittableFormat and XMLFormat) would do the heavy lifting based on regex and line/node number declarations in the concrete class, and concrete classes have no code at all, just line numbers and regexes, maybe other kind of rules. Like this: class SplittableFormat: def parse_table(): "Parses TABLE_REGEX and get information" # set attributes here def parse_players(): "parses PLAYER_REGEX and get information" # set attributes here class SpecificFormat1(SplittableFormat): TABLE_REGEX = re.compile('^(?P<table_name>.*) other info \d* etc') TABLE_LINE = 1 PLAYER_REGEX = re.compile('^Player \d: (?P<player_name>.*) has (.*) in chips.') PLAYER_LINE = 16 class SpecificFormat2(SplittableFormat): TABLE_REGEX = re.compile(r'^Tournament #(\d*) (?P<table_name>.*) other info2 \d* etc') TABLE_LINE = 2 PLAYER_REGEX = re.compile(r'^Seat \d: (?P<player_name>.*) has a stack of (\d*)') PLAYER_LINE = 14 So if I want to make it possible for non-developers to write these classes the way to go seems to be the declarative way, however, I'm almost certain I can't eliminate the declarations of regexes, which clearly needs (senior :D) programmers, so should I care about this at all? Do you think it matters to choose one over another or doesn't matter at all? Maybe if somebody wants to work on this project, they will, if not, no matter which idiom I choose. Can I "convert" non-programmers to help developing these? What are your observations? Other considerations: Imperative will allow any kind of work; there is a simple flow, which they can follow but inside that, they can do whatever they want. It would be harder to force a common interface with imperative because of this arbitrary implementations. Declarative will be much more rigid, which is a bad thing, because formats might change over time without any notice. Declarative will be harder for me to develop and takes longer time. Imperative is already ready to release. I hope a nice discussion will happen in this thread about programming idioms regarding which to use when, which is better for open source projects with different scenarios, which is better for wide range of developer skills. TL; DR: Parsing different file formats (plain text, XML) They contains same kind of information Target audience: non-developers, beginners Regex probably cannot be avoided 30-40 concrete parser classes needed Facilitate coding these concrete classes Which idiom is better?

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  • How to Play FLAC Files in Windows 7 Media Center & Player

    - by Mysticgeek
    An annoyance for music lovers who enjoy FLAC format, is there’s no native support for WMP or WMC. If you’re a music enthusiast who prefers FLAC format, we’ll look at adding support to Windows 7 Media Center and Player. For the following article we are using Windows 7 Home Premium 32-bit edition. Download and Install madFLAC v1.8 The first thing we need to do is download and install the madFLAC v1.8 decoder (link below). Just unzip the file and run install.bat… You’ll get a message that it has been successfully registered, click Ok. To verify everything is working, open up one of your FLAC files with WMP, and you’ll get the following message. Check the box Don’t ask me again for this extension and click Yes. Now Media Player should play the track you’ve chosen.   Delete Current Music Library But what if you want to add your entire collection of FLAC files to the Library? If you already have it set up as your default music player, unfortunately we need to remove the current library and delete the database. The best way to manage the music library in Windows 7 is via WMP 12. Since we don’t want to delete songs from the computer we need to Open WMP, press “Alt+T” and navigate to Tools \ Options \ Library.   Now uncheck the box Delete files from computer when deleted from library and click Ok. Now in your Library click “Ctrl + A” to highlight all of the songs in the Library, then hit the “Delete” key. If you have a lot of songs in your library (like on our system) you’ll see the following dialog box while it collects all of the information.   After all of the data is collected, make sure the radio button next to Delete from library only is marked and click Ok. Again you’ll see the Working progress window while the songs are deleted. Deleting Current Database Now we need to make sure we’re starting out fresh. Close out of Media Player, then we’ll basically follow the same directions The Geek pointed out for fixing the WMP Library. Click on Start and type in services.msc into the search box and hit Enter. Now scroll down and stop the service named Windows Media Player Network Sharing Service. Now, navigate to the following directory and the main file to delete CurrentDatabase_372.wmdb %USERPROFILE%\Local Settings\Application Data\Microsoft\Media Player\ Again, the main file to delete is CurrentDatabase_372.wmdb, though if you want, you can delete them all. If you’re uneasy about deleting these files, make sure to back them up first. Now after you restart WMP you can begin adding your FLAC files. For those of us with large collections, it’s extremely annoying to see WMP try to pick up all of your media by default. To delete the other directories go to Organize \ Manage Libraries then open the directories you want to remove. For example here we’re removing the default libraries it tries to check for music. Remove the directories you don’t want it to gather contents from in each of the categories. We removed all of the other collections and only added the FLAC music directory from our home server. SoftPointer Tag Support Plugin Even though we were able to get FLAC files to play in WMP and WMC at this point, there’s another utility from SoftPointer to add. It enables FLAC (and other file formats) to be picked up in the library much easier. It has a long name but is effective –M4a/FLAC/Ogg/Ape/Mpc Tag Support Plugin for Media Player and Media Center (link below). Just install it by accepting the defaults, and you’ll be glad you did. After installing it, and re-launching Media Player, give it some time to collect all of the data from your FLAC directory…it can take a while. In fact, if your collection is huge, just walk away and let it do its thing. If you try to use it right away, WMP slows down considerably while updating the library.   Once the library is setup you’ll be able to play your FLAC tunes in Windows 7 Media Center as well and Windows Media Player 12.   Album Art One caveat is that some of our albums didn’t show any cover art. But we were usually able to get it by right-clicking the album and selecting Find album info.   Then confirming the album information is correct…   Conclusion Although this seems like several steps to go through to play FLAC files in Windows 7 Media Center and Player, it seems to work really well after it’s set up. We haven’t tried this with a 64-bit machine, but the process should be similar, but you might want to make sure the codecs you use are 64-bit. We’re sure there are other methods out there that some of you use, and if so leave us a comment and tell us about it. Download madFlac V1.8  M4a/FLAC/Ogg/Ape/Mpc Tag Support Plugin for Media Player and Media Center from SoftPointer Similar Articles Productive Geek Tips How to Play .OGM Video Files in Windows VistaFixing When Windows Media Player Library Won’t Let You Add FilesUsing Netflix Watchnow in Windows Vista Media Center (Gmedia)Kantaris is a Unique Media Player Based on VLCEasily Change Audio File Formats with XRECODE TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional OutSync will Sync Photos of your Friends on Facebook and Outlook Windows 7 Easter Theme YoWindoW, a real time weather screensaver Optimize your computer the Microsoft way Stormpulse provides slick, real time weather data Geek Parents – Did you try Parental Controls in Windows 7?

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  • WPF Databinding- Not your fathers databinding Part 1-3

    - by Shervin Shakibi
    As Promised here is my advanced databinding presentation from South Florida Code camp and also Orlando Code camp. you can find the demo files here. http://ssccinc.com/wpfdatabinding.zip Here is a quick description of the first demos, there will be 2 other Blogposting in the next few days getting into more advance databinding topics.   Example00 Here we have 3 textboxes, The first textbox mySourceElement Second textbox has a binding to mySourceElement and Path= Text <Binding ElementName="mySourceElement" Path="Text"  />   Third textbox is also bound to the Text property but we use inline Binding <TextBlock Text="{Binding ElementName=mySourceElement,Path=Text }" Grid.Row="2" /> Here is the entire XAML     <Grid  >           <Grid.RowDefinitions >             <RowDefinition Height="*" />             <RowDefinition Height="*" />             <RowDefinition Height="*" />         </Grid.RowDefinitions>         <TextBox Name="mySourceElement" Grid.Row="0"                  TextChanged="mySourceElement_TextChanged">Hello Orlnado</TextBox>         <TextBlock Grid.Row="1">                        <TextBlock.Text>                 <Binding ElementName="mySourceElement" Path="Text"  />             </TextBlock.Text>         </TextBlock>         <TextBlock Text="{Binding ElementName=mySourceElement,Path=Text }" Grid.Row="2" />     </Grid> </Window> Example01 we have a slider control, then we have two textboxes bound to the value property of the slider. one has its text property bound, the second has its fontsize property bound. <Grid>      <Grid.RowDefinitions >          <RowDefinition Height="40px" />          <RowDefinition Height="40px" />          <RowDefinition Height="*" />      </Grid.RowDefinitions>      <Slider Name="fontSizeSlider" Minimum="5" Maximum="100"              Value="10" Grid.Row="0" />      <TextBox Name="SizeTextBox"                    Text="{Binding ElementName=fontSizeSlider, Path=Value}" Grid.Row="1"/>      <TextBlock Text="Example 01"                 FontSize="{Binding ElementName=SizeTextBox,  Path=Text}"  Grid.Row="2"/> </Grid> Example02 very much like the previous example but it also has a font dropdown <Grid>      <Grid.RowDefinitions >          <RowDefinition Height="20px" />          <RowDefinition Height="40px" />          <RowDefinition Height="40px" />          <RowDefinition Height="*" />      </Grid.RowDefinitions>      <ComboBox Name="FontNameList" SelectedIndex="0" Grid.Row="0">          <ComboBoxItem Content="Arial" />          <ComboBoxItem Content="Calibri" />          <ComboBoxItem Content="Times New Roman" />          <ComboBoxItem Content="Verdana" />      </ComboBox>      <Slider Name="fontSizeSlider" Minimum="5" Maximum="100" Value="10" Grid.Row="1" />      <TextBox Name="SizeTextBox"      Text="{Binding ElementName=fontSizeSlider, Path=Value}" Grid.Row="2"/>      <TextBlock Text="Example 01" FontFamily="{Binding ElementName=FontNameList, Path=Text}"                 FontSize="{Binding ElementName=SizeTextBox,  Path=Text}"  Grid.Row="3"/> </Grid> Example03 In this example we bind to an object Employee.cs Notice we added a directive to our xaml which is clr-namespace and the namespace for our employee Class xmlns:local="clr-namespace:Example03" In Our windows Resources we create an instance of our object <Window.Resources>     <local:Employee x:Key="MyEmployee" EmployeeNumber="145"                     FirstName="John"                     LastName="Doe"                     Department="Product Development"                     Title="QA Manager" /> </Window.Resources> then we bind our container to the that instance of the data <Grid DataContext="{StaticResource MyEmployee}">         <Grid.RowDefinitions>             <RowDefinition Height="*" />             <RowDefinition Height="*" />             <RowDefinition Height="*" />             <RowDefinition Height="*" />             <RowDefinition Height="*" />         </Grid.RowDefinitions>         <Grid.ColumnDefinitions >             <ColumnDefinition Width="130px" />             <ColumnDefinition Width="178*" />         </Grid.ColumnDefinitions>     </Grid> and Finally we have textboxes that will bind to that textbox         <Label Grid.Row="0" Grid.Column="0">Employee Number</Label>         <TextBox Grid.Row="0" Grid.Column="1" Text="{Binding Path=EmployeeNumber}"></TextBox>         <Label Grid.Row="1" Grid.Column="0">First Name</Label>         <TextBox Grid.Row="1" Grid.Column="1" Text="{Binding Path=FirstName}"></TextBox>         <Label Grid.Row="2" Grid.Column="0">Last Name</Label>         <TextBox Grid.Row="2" Grid.Column="1" Text="{Binding Path=LastName}" />         <Label Grid.Row="3" Grid.Column="0">Title</Label>         <TextBox Grid.Row="3" Grid.Column="1" Text="{Binding Path=Title}"></TextBox>         <Label Grid.Row="4" Grid.Column="0">Department</Label>         <TextBox Grid.Row="4" Grid.Column="1" Text="{Binding Path=Department}" />

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  • ADF Reusable Artefacts

    - by Arda Eralp
    Primary reusable ADF Business Component: Entity Objects (EOs) View Objects (VOs) Application Modules (AMs) Framework Extensions Classes Primary reusable ADF Controller: Bounded Task Flows (BTFs) Task Flow Templates Primary reusable ADF Faces: Page Templates Skins Declarative Components Utility Classes Certain components will often be used more than once. Whether the reuse happens within the same application, or across different applications, it is often advantageous to package these reusable components into a library that can be shared between different developers, across different teams, and even across departments within an organization. In the world of Java object-oriented programming, reusing classes and objects is just standard procedure. With the introduction of the model-view-controller (MVC) architecture, applications can be further modularized into separate model, view, and controller layers. By separating the data (model and business services layers) from the presentation (view and controller layers), you ensure that changes to any one layer do not affect the integrity of the other layers. You can change business logic without having to change the UI, or redesign the web pages or front end without having to recode domain logic. Oracle ADF and JDeveloper support the MVC design pattern. When you create an application in JDeveloper, you can choose many application templates that automatically set up data model and user interface projects. Because the different MVC layers are decoupled from each other, development can proceed on different projects in parallel and with a certain amount of independence. ADF Library further extends this modularity of design by providing a convenient and practical way to create, deploy, and reuse high-level components. When you first design your application, you design it with component reusability in mind. If you created components that can be reused, you can package them into JAR files and add them to a reusable component repository. If you need a component, you may look into the repository for those components and then add them into your project or application. For example, you can create an application module for a domain and package it to be used as the data model project in several different applications. Or, if your application will be consuming components, you may be able to load a page template component from a repository of ADF Library JARs to create common look and feel pages. Then you can put your page flow together by stringing together several task flow components pulled from the library. An ADF Library JAR contains ADF components and does not, and cannot, contain other JARs. It should not be confused with the JDeveloper library, Java EE library, or Oracle WebLogic shared library. Reusable Component Description Data Control Any data control can be packaged into an ADF Library JAR. Some of the data controls supported by Oracle ADF include application modules, Enterprise JavaBeans, web services, URL services, JavaBeans, and placeholder data controls. Application Module When you are using ADF Business Components and you generate an application module, an associated application module data control is also generated. When you package an application module data control, you also package up the ADF Business Components associated with that application module. The relevant entity objects, view objects, and associations will be a part of the ADF Library JAR and available for reuse. Business Components Business components are the entity objects, view objects, and associations used in the ADF Business Components data model project. You can package business components by themselves or together with an application module. Task Flows & Task Flow Templates Task flows can be packaged into an ADF Library JAR for reuse. If you drop a bounded task flow that uses page fragments, JDeveloper adds a region to the page and binds it to the dropped task flow. ADF bounded task flows built using pages can be dropped onto pages. The drop will create a link to call the bounded task flow. A task flow call activity and control flow will automatically be added to the task flow, with the view activity referencing the page. If there is more than one existing task flow with a view activity referencing the page, it will prompt you to select the one to automatically add a task flow call activity and control flow. If an ADF task flow template was created in the same project as the task flow, the ADF task flow template will be included in the ADF Library JAR and will be reusable. Page Templates You can package a page template and its artifacts into an ADF Library JAR. If the template uses image files and they are included in a directory within your project, these files will also be available for the template during reuse. Declarative Components You can create declarative components and package them for reuse. The tag libraries associated with the component will be included and loaded into the consuming project. You can also package up projects that have several different reusable components if you expect that more than one component will be consumed. For example, you can create a project that has both an application module and a bounded task flow. When this ADF Library JAR file is consumed, the application will have both the application module and the task flow available for use. You can package multiple components into one JAR file, or you can package a single component into a JAR file. Oracle ADF and JDeveloper give you the option and flexibility to create reusable components that best suit you and your organization. You create a reusable component by using JDeveloper to package and deploy the project that contains the components into a ADF Library JAR file. You use the components by adding that JAR to the consuming project. At design time, the JAR is added to the consuming project's class path and so is available for reuse. At runtime, the reused component runs from the JAR file by reference.

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  • Trouble installing Rhodes framework

    - by user94154
    When I run rake run:android, I get the error (I'm using Ubuntu): Your java bin folder does not appear to be on your path. This is required to use rhodes. Here is the relevant part of my bash.bashrc file: export PATH="$PATH:$HOME/ruby/gems/bin" export GEM_HOME="$HOME/ruby/gems" export GEM_PATH="$GEM_HOME:/usr/lib/ruby/gems/1.8" export GEM_CACHE="$GEM_HOME/cache" export RUBYOPT=rubygems export ANDROID_HOME="/home/username/ruby_files/android-sdk-linux_86" PATH="$PATH:$ANDROID_HOME/tools" export JAVA_HOME=/usr/lib/jvm/java-6-sun-1.6.0_21 export JAVA_HOME PATH=$PATH:$JAVA_HOME/bin export PATH

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  • Registering Drupal Menu Paths?

    - by Kevin
    If I am making a module, and want to have two custom paths: path/path/path/index.htm (calls drupal_get_form) and post to path/path/path/result.htm How do you do that? I get a 404 on the second path. I get the form and what I want with the first path easily enough. All I want to do is theme the form results as a drupal table and display it here.

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  • Cannot Start Nginx Compiled from Source

    - by Jason Alan Kennedy
    I am trying to compile Nginx from source based on the original compiled Nginx server running on my DigitalOcean server ( Ubuntu-14.04 64x ) but with a few extra modules. I can get everything installed smoothly but I can not get it to start. I am sure the ini is correct because I copied the original source off the current running Nginx server [ Even though I see that Nginx now adds the ini when compiling fron source ]. Below is the [ lengthy process ] that I am performing - add sorry but I wanted to be thorough for those who are in need of the info ]. Because I am a newB to Nginx, I am sure I am missing something or just have it all wrong. If you may look over what I have done and see if you spot anything I need/need to change, I will greatly appreciate it. Thnx! With the original Nginx server still running: I check the current/running Nginx configuration so I can build the new Nginx instance the same but with the added modules: nginx -V # The out-put: configure arguments: --with-cc-opt='-g -O2 -fstack-protector --param=ssp-buffer-size=4 -Wformat -Werror=format-security -D_FORTIFY_SOURCE=2' --with-ld-opt='-Wl,-Bsymbolic-functions -Wl,-z,relro' --prefix=/usr/share/nginx --conf-path=/etc/nginx/nginx.conf --http-log-path=/var/log/nginx/access.log --error-log-path=/var/log/nginx/error.log --lock-path=/var/lock/nginx.lock --pid-path=/run/nginx.pid --http-client-body-temp-path=/var/lib/nginx/body --http-fastcgi-temp-path=/var/lib/nginx/fastcgi --http-proxy-temp-path=/var/lib/nginx/proxy --http-scgi-temp-path=/var/lib/nginx/scgi --http-uwsgi-temp-path=/var/lib/nginx/uwsgi --with-debug --with-pcre-jit --with-ipv6 --with-http_ssl_module --with-http_stub_status_module --with-http_realip_module --with-http_addition_module --with-http_dav_module --with-http_geoip_module --with-http_gzip_static_module --with-http_image_filter_module --with-http_spdy_module --with-http_sub_module --with-http_xslt_module NOTE: The configure arguments below return errors during 'make' so I removed them. I don't know what they are - could this be related to my issue??? --with-cc-opt='-g -O2 -fstack-protector --param=ssp-buffer-size=4 -Wformat -Werror=format-security -D_FORTIFY_SOURCE=2' --with-ld-opt='-Wl,-Bsymbolic-functions -Wl,-z,relro' Moving on: # So I don't have to sudo every line: sudo bash # Check for updates first thing: apt-get update # Install various prerequisites needed to compile Nginx: apt-get install build-essential libgd2-xpm-dev lsb-base zlib1g-dev libpcre3 libpcre3-dev libbz2-dev libxslt1-dev libxml2 libssl-dev libgeoip-dev tar unzip openssl # Create System users [ if it doesn't exist - but I see its there on DigitalOceans' Droplets all-ready ]: adduser --system --no-create-home --disabled-login --disabled-password --group www-data # Download NGINX wget http://nginx.org/download/nginx-1.7.4.tar.gz tar -xvzf nginx-1.7.4.tar.gz # Then Google PageSpeed: wget https://github.com/pagespeed/ngx_pagespeed/archive/release-1.8.31.4-beta.zip unzip release-1.8.31.4-beta.zip # cd into the PageSpeed Directory cd ngx_pagespeed-release-1.8.31.4-beta/ # and add the PSOL files in there: wget https://dl.google.com/dl/page-speed/psol/1.8.31.4.tar.gz tar -xzvf 1.8.31.4.tar.gz # Get back to the root directory: cd # I add the ngx_cache_purge module and will install the Nginx Helper plugin for WP later: wget https://github.com/FRiCKLE/ngx_cache_purge/archive/2.1.zip unzip 2.1.zip # Add the headers-more-nginx-module: wget https://github.com/openresty/headers-more-nginx-module/archive/v0.25.zip unzip v0.25.zip # and the naxsi module for added security: wget https://github.com/nbs-system/naxsi/archive/0.53-2.tar.gz tar -xvzf 0.53-2.tar.gz # cd to the new Nginx directory cd nginx-1.7.4 # Set up the configuration build based on the current running Nginx config args and add my additional modules: ./configure \ --add-module=$HOME/naxsi-0.53-2/naxsi_src \ --prefix=/usr/share/nginx \ --conf-path=/etc/nginx/nginx.conf \ --http-log-path=/var/log/nginx/access.log \ --error-log-path=/var/log/nginx/error.log \ --lock-path=/var/lock/nginx.lock \ --pid-path=/run/nginx.pid \ --http-client-body-temp-path=/var/lib/nginx/body \ --http-fastcgi-temp-path=/var/lib/nginx/fastcgi \ --http-proxy-temp-path=/var/lib/nginx/proxy \ --http-scgi-temp-path=/var/lib/nginx/scgi \ --http-uwsgi-temp-path=/var/lib/nginx/uwsgi \ --user=www-data \ --group=www-data \ --with-debug \ --with-pcre-jit \ --with-ipv6 \ --with-http_ssl_module \ --with-http_stub_status_module \ --with-http_realip_module \ --with-http_addition_module \ --with-http_dav_module \ --with-http_geoip_module \ --with-http_gzip_static_module \ --with-http_image_filter_module \ --with-http_spdy_module \ --with-http_sub_module \ --with-http_xslt_module \ --with-mail \ --with-mail_ssl_module \ --add-module=$HOME/ngx_pagespeed-release-1.8.31.4-beta \ --add-module=$HOME/ngx_cache_purge-2.1 \ --add-module=$HOME/headers-more-nginx-module-0.25 [ENTER] Configuration Summary: Configuration summary + using system PCRE library + using system OpenSSL library + md5: using OpenSSL library + sha1: using OpenSSL library + using system zlib library nginx path prefix: "/usr/share/nginx" nginx binary file: "/usr/share/nginx/sbin/nginx" nginx configuration prefix: "/etc/nginx" nginx configuration file: "/etc/nginx/nginx.conf" nginx pid file: "/run/nginx.pid" nginx error log file: "/var/log/nginx/error.log" nginx http access log file: "/var/log/nginx/access.log" nginx http client request body temporary files: "/var/lib/nginx/body" nginx http proxy temporary files: "/var/lib/nginx/proxy" nginx http fastcgi temporary files: "/var/lib/nginx/fastcgi" nginx http uwsgi temporary files: "/var/lib/nginx/uwsgi" nginx http scgi temporary files: "/var/lib/nginx/scgi" Next step: I cd to root and I check the old Nginx folder locations and double checked the 'make' output to see that they are the same: whereis nginx #Output: nginx: /usr/sbin/nginx /etc/nginx /usr/share/nginx NOTE: Not sure about the '/usr/sbin/nginx' - Possible issue??? Next I copy the old /etc/nginx/nginx.conf, /etc/nginx/sites-available/default, /etc/nginx/sites-enabled/default, /etc/init.d/nginx to a text file locally for safe keeping to use in the new Nginx server. Then stop the running Nginx server: service nginx stop , verify it's stopped: service --status-all and the output is: [ - ] nginx To verify that there are two Nginx directories, I cd to: cd nginx* and the output is an error indicating there are two nginx folders - Cool Beans! :) Now Install the new Nginx server: cd nginx-1.7.4 make install # INSTALL OUTPUT ######################################## make -f objs/Makefile install make[1]: Entering directory `/home/walkingfish/nginx-1.7.4' test -d '/usr/share/nginx' || mkdir -p '/usr/share/nginx' test -d '/usr/share/nginx/sbin' || mkdir -p '/usr/share/nginx/sbin' test ! -f '/usr/share/nginx/sbin/nginx' || mv '/usr/share/nginx/sbin/nginx' '/usr/share/nginx/sbin/nginx.old' cp objs/nginx '/usr/share/nginx/sbin/nginx' test -d '/etc/nginx' || mkdir -p '/etc/nginx' cp conf/koi-win '/etc/nginx' cp conf/koi-utf '/etc/nginx' cp conf/win-utf '/etc/nginx' test -f '/etc/nginx/mime.types' || cp conf/mime.types '/etc/nginx' cp conf/mime.types '/etc/nginx/mime.types.default' test -f '/etc/nginx/fastcgi_params' || cp conf/fastcgi_params '/etc/nginx' cp conf/fastcgi_params '/etc/nginx/fastcgi_params.default' test -f '/etc/nginx/fastcgi.conf' || cp conf/fastcgi.conf '/etc/nginx' cp conf/fastcgi.conf '/etc/nginx/fastcgi.conf.default' test -f '/etc/nginx/uwsgi_params' || cp conf/uwsgi_params '/etc/nginx' cp conf/uwsgi_params '/etc/nginx/uwsgi_params.default' test -f '/etc/nginx/scgi_params' || cp conf/scgi_params '/etc/nginx' cp conf/scgi_params '/etc/nginx/scgi_params.default' test -f '/etc/nginx/nginx.conf' || cp conf/nginx.conf '/etc/nginx/nginx.conf' cp conf/nginx.conf '/etc/nginx/nginx.conf.default' test -d '/run' || mkdir -p '/run' test -d '/var/log/nginx' || mkdir -p '/var/log/nginx' test -d '/usr/share/nginx/html' || cp -R html '/usr/share/nginx' test -d '/var/log/nginx' || mkdir -p '/var/log/nginx' ######################################################### I copy/create the files that I saved earlier to txt files in sites-available, the config, default and ini files then symlink them to sites-enabled, and so on. And now to start the server: service nginx start And this is where s#!+ hits the fan - Nada. I check to see if Nginx is running with service --status-all and its not. Also with nginx -V and its not installed??? I reboot the system too and still nothing. So I am not sure what is wrong here. The ini was copied over from the old server along with all the other config files after deleting the old files. When I opened the new compiled files, the nginx default data was present so I replaced them with my old original data prior to starting the new server for the first time. Also to be safe, I rm /etc/nginx/sites-enabled/default and symlinked with ln -s /etc/nginx/sites-available/default /etc/nginx/sites-enabled/default with no errors and I verified that the data was in the sites-enabled/default file. I don't think the server really/fully installed because of the nginx -V result: The program 'nginx' can be found in the following packages: * nginx-core * nginx-extras * nginx-full * nginx-light * nginx-naxsi Try: apt-get install <selected package> Do/should I apt-get install nginx-1.7.4 ?? Or what package do I use being that its a custom package and make install earlier did nothing?? If you need to see the conf files I copied over from the old to the custom server, LMK and I'll post them. Again your help here would be appreciated!

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  • error while installing the libmemcached

    - by Ahmet vardar
    I get this while installing libmemcached root@server [/libmemcached]# make make all-am make[1]: Entering directory `/libmemcached' if /bin/sh ./libtool --tag=CXX --mode=compile g++ -DHAVE_CONFIG_H -I. -I. -I. -I. -I. -ggdb -DBUILDING_HASHKIT -MT libhashkit/libhashkit_libhashkit_la-aes.lo -MD -MP -MF "libhashkit/.deps/libhashkit_libhashkit_la-aes.Tpo" -c -o libhashkit/libhashkit_libhashkit_la-aes.lo `test -f 'libhashkit/aes.cc' || echo './'`libhashkit/aes.cc; \ then mv -f "libhashkit/.deps/libhashkit_libhashkit_la-aes.Tpo" "libhashkit/.deps/libhashkit_libhashkit_la-aes.Plo"; else rm -f "libhashkit/.deps/libhashkit_libhashkit_la-aes.Tpo"; exit 1; fi ./libtool: line 866: X--tag=CXX: command not found ./libtool: line 899: libtool: ignoring unknown tag : command not found ./libtool: line 866: X--mode=compile: command not found ./libtool: line 1032: *** Warning: inferring the mode of operation is deprecated.: command not found ./libtool: line 1033: *** Future versions of Libtool will require --mode=MODE be specified.: command not found ./libtool: line 1176: Xg++: command not found ./libtool: line 1176: X-DHAVE_CONFIG_H: command not found ./libtool: line 1176: X-I.: command not found ./libtool: line 1176: X-I.: command not found ./libtool: line 1176: X-I.: command not found ./libtool: line 1176: X-I.: command not found ./libtool: line 1176: X-I.: command not found ./libtool: line 1176: X-ggdb: command not found ./libtool: line 1176: X-DBUILDING_HASHKIT: command not found ./libtool: line 1176: X-MT: command not found ./libtool: line 1176: Xlibhashkit/libhashkit_libhashkit_la-aes.lo: No such file or directory ./libtool: line 1176: X-MD: command not found ./libtool: line 1176: X-MP: command not found ./libtool: line 1176: X-MF: command not found ./libtool: line 1176: Xlibhashkit/.deps/libhashkit_libhashkit_la-aes.Tpo: No such file or directory ./libtool: line 1176: X-c: command not found ./libtool: line 1228: Xlibhashkit/libhashkit_libhashkit_la-aes.lo: No such file or directory ./libtool: line 1233: libtool: compile: cannot determine name of library object from `': command not found make[1]: *** [libhashkit/libhashkit_libhashkit_la-aes.lo] Error 1 make[1]: Leaving directory `/libmemcached' make: *** [all] Error 2 OUTPUT OF ./configure checking build system type... x86_64-unknown-linux-gnu checking host system type... x86_64-unknown-linux-gnu checking target system type... x86_64-unknown-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... gawk checking whether make sets $(MAKE)... yes checking for style of include used by make... GNU checking for gcc... gcc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking dependency style of gcc... gcc3 checking dependency style of gcc... (cached) gcc3 checking how to run the C preprocessor... gcc -E checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking minix/config.h usability... no checking minix/config.h presence... no checking for minix/config.h... no checking whether it is safe to define __EXTENSIONS__... yes checking for isainfo... no checking for g++... g++ checking whether we are using the GNU C++ compiler... yes checking whether g++ accepts -g... yes checking dependency style of g++... gcc3 checking dependency style of g++... (cached) gcc3 checking whether gcc and cc understand -c and -o together... yes checking how to create a ustar tar archive... gnutar checking whether __SUNPRO_C is declared... no checking whether __ICC is declared... no checking "C Compiler version--yes"... "gcc (GCC) 4.1.2 20080704 (Red Hat 4.1.2-52)" checking "C++ Compiler version"... "g++ (GCC) 4.1.2 20080704 (Red Hat 4.1.2-52)" checking whether time.h and sys/time.h may both be included... yes checking whether struct tm is in sys/time.h or time.h... time.h checking for size_t... yes checking for special C compiler options needed for large files... no checking for _FILE_OFFSET_BITS value needed for large files... no checking for library containing clock_gettime... -lrt checking sys/socket.h usability... yes checking sys/socket.h presence... yes checking for sys/socket.h... yes checking size of off_t... 8 checking size of size_t... 8 checking size of long long... 8 checking if time_t is unsigned... no checking for setsockopt... yes checking for bind... yes checking whether the compiler provides atomic builtins... yes checking assert.h usability... yes checking assert.h presence... yes checking for assert.h... yes checking whether to enable assertions... yes checking whether it is safe to use -fdiagnostics-show-option... yes checking whether it is safe to use -floop-parallelize-all... no checking whether it is safe to use -Wextra... yes checking whether it is safe to use -Wformat... yes checking whether it is safe to use -Wconversion... no checking whether it is safe to use -Wmissing-declarations from C++... no checking whether it is safe to use -Wframe-larger-than... no checking whether it is safe to use -Wlogical-op... no checking whether it is safe to use -Wredundant-decls from C++... yes checking whether it is safe to use -Wattributes from C++... no checking whether it is safe to use -Wno-attributes... no checking for perl... perl checking for dpkg-gensymbols... no checking for lcov... no checking for genhtml... no checking for sphinx-build... no checking for working -pipe... yes checking for bison... bison checking for flex... flex checking how to print strings... printf checking for a sed that does not truncate output... /bin/sed checking for fgrep... /bin/grep -F checking for ld used by gcc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B checking the name lister (/usr/bin/nm -B) interface... BSD nm checking whether ln -s works... yes checking the maximum length of command line arguments... 98304 checking whether the shell understands some XSI constructs... yes checking whether the shell understands "+="... yes checking how to convert x86_64-unknown-linux-gnu file names to x86_64-unknown-linux-gnu format... func_convert_file_noop checking how to convert x86_64-unknown-linux-gnu file names to toolchain format... func_convert_file_noop checking for /usr/bin/ld option to reload object files... -r checking for objdump... objdump checking how to recognize dependent libraries... pass_all checking for dlltool... no checking how to associate runtime and link libraries... printf %s\n checking for ar... ar checking for archiver @FILE support... @ checking for strip... strip checking for ranlib... ranlib checking command to parse /usr/bin/nm -B output from gcc object... ok checking for sysroot... no checking for mt... no checking if : is a manifest tool... no checking for dlfcn.h... yes checking for objdir... .libs checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fPIC -DPIC checking if gcc PIC flag -fPIC -DPIC works... yes checking if gcc static flag -static works... yes checking if gcc supports -c -o file.o... yes checking if gcc supports -c -o file.o... (cached) yes checking whether the gcc linker (/usr/bin/ld -m elf_x86_64) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... yes checking how to run the C++ preprocessor... g++ -E checking for ld used by g++... /usr/bin/ld -m elf_x86_64 checking if the linker (/usr/bin/ld -m elf_x86_64) is GNU ld... yes checking whether the g++ linker (/usr/bin/ld -m elf_x86_64) supports shared libraries... yes checking for g++ option to produce PIC... -fPIC -DPIC checking if g++ PIC flag -fPIC -DPIC works... yes checking if g++ static flag -static works... yes checking if g++ supports -c -o file.o... yes checking if g++ supports -c -o file.o... (cached) yes checking whether the g++ linker (/usr/bin/ld -m elf_x86_64) supports shared libraries... yes checking dynamic linker characteristics... (cached) GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether the -Werror option is usable... yes checking for simple visibility declarations... yes checking for ISO C++ 98 include files... checking whether memcached executable path has been provided... no checking for memcached... /usr/local/bin/memcached checking whether memcached_sasl executable path has been provided... no checking for memcached_sasl... no checking whether gearmand executable path has been provided... no checking for gearmand... no checking libgearman/gearmand.h usability... no checking libgearman/gearmand.h presence... no checking for libgearman/gearmand.h... no checking for library containing getopt_long... none required checking for library containing gethostbyname... none required checking for the pthreads library -lpthreads... no checking whether pthreads work without any flags... yes checking for joinable pthread attribute... PTHREAD_CREATE_JOINABLE checking if more special flags are required for pthreads... no checking for PTHREAD_PRIO_INHERIT... yes checking the location of cstdint... configure: WARNING: Could not find a cstdint header. <stdint.h> checking the location of cinttypes... configure: WARNING: Could not find a cinttypes header. <inttypes.h> checking whether byte ordering is bigendian... no checking for htonll... no checking for working SO_SNDTIMEO... yes checking for working SO_RCVTIMEO... yes checking for supported struct padding... yes checking for alarm... yes checking for dup2... yes checking for getline... yes checking for gettimeofday... yes checking for memchr... yes checking for memmove... yes checking for memset... yes checking for pipe2... no checking for select... yes checking for setenv... yes checking for socket... yes checking for sqrt... yes checking for strcasecmp... yes checking for strchr... yes checking for strdup... yes checking for strerror... yes checking for strtol... yes checking for strtoul... yes checking for strtoull... yes checking arpa/inet.h usability... yes checking arpa/inet.h presence... yes checking for arpa/inet.h... yes checking fcntl.h usability... yes checking fcntl.h presence... yes checking for fcntl.h... yes checking libintl.h usability... yes checking libintl.h presence... yes checking for libintl.h... yes checking limits.h usability... yes checking limits.h presence... yes checking for limits.h... yes checking malloc.h usability... yes checking malloc.h presence... yes checking for malloc.h... yes checking netdb.h usability... yes checking netdb.h presence... yes checking for netdb.h... yes checking netinet/in.h usability... yes checking netinet/in.h presence... yes checking for netinet/in.h... yes checking stddef.h usability... yes checking stddef.h presence... yes checking for stddef.h... yes checking sys/time.h usability... yes checking sys/time.h presence... yes checking for sys/time.h... yes checking execinfo.h usability... yes checking execinfo.h presence... yes checking for execinfo.h... yes checking cxxabi.h usability... yes checking cxxabi.h presence... yes checking for cxxabi.h... yes checking sys/sysctl.h usability... yes checking sys/sysctl.h presence... yes checking for sys/sysctl.h... yes checking umem.h usability... no checking umem.h presence... no checking for umem.h... no checking for C++ compiler vendor... gnu checking for working alloca.h... yes checking for alloca... yes checking for error_at_line... yes checking for pid_t... yes checking vfork.h usability... no checking vfork.h presence... no checking for vfork.h... no checking for fork... yes checking for vfork... yes checking for working fork... yes checking for working vfork... (cached) yes checking for stdlib.h... (cached) yes checking for GNU libc compatible malloc... yes checking for stdlib.h... (cached) yes checking for GNU libc compatible realloc... yes checking whether strerror_r is declared... yes checking for strerror_r... yes checking whether strerror_r returns char *... yes checking for stdbool.h that conforms to C99... yes checking for _Bool... no checking for int16_t... yes checking for int32_t... yes checking for int64_t... yes checking for int8_t... yes checking for off_t... yes checking for pid_t... (cached) yes checking for ssize_t... yes checking for uint16_t... yes checking for uint32_t... yes checking for uint64_t... yes checking for uint8_t... yes checking whether byte ordering is bigendian... (cached) no checking for an ANSI C-conforming const... yes checking for inline... inline checking for working volatile... yes checking for C/C++ restrict keyword... __restrict checking whether the compiler supports GCC C++ ABI name demangling... yes checking sasl/sasl.h usability... no checking sasl/sasl.h presence... no checking for sasl/sasl.h... no checking uuid/uuid.h usability... yes checking uuid/uuid.h presence... yes checking for uuid/uuid.h... yes checking for main in -luuid... yes checking for clock_gettime in -lrt... yes checking for floor in -lm... yes checking for sigignore... yes checking atomic.h usability... no checking atomic.h presence... no checking for atomic.h... no checking for setppriv... no checking for winsock2.h... no checking for poll.h... yes checking for sys/wait.h... yes checking for fnmatch.h... yes checking for MSG_NOSIGNAL... yes checking for MSG_DONTWAIT... yes checking for MSG_MORE... yes checking event.h usability... yes checking event.h presence... yes checking for event.h... yes checking for main in -levent... yes checking for endianness... little configure: creating ./config.status config.status: creating Makefile config.status: creating docs/conf.py config.status: creating libhashkit-1.0/configure.h config.status: creating libmemcached-1.0/configure.h config.status: creating libmemcached-1.2/configure.h config.status: creating libmemcached-2.0/configure.h config.status: creating support/libmemcached.pc config.status: creating support/libmemcached.spec config.status: creating support/libmemcached-fc.spec config.status: creating libtest/version.h config.status: creating config.h config.status: config.h is unchanged config.status: executing depfiles commands config.status: executing libtool commands --- Configuration summary for libmemcached version 1.0.6 * Installation prefix: /usr/local * System type: unknown-linux-gnu * Host CPU: x86_64 * C Compiler: gcc (GCC) 4.1.2 20080704 (Red Hat 4.1.2-52) * Assertions enabled: yes * Debug enabled: no * Warnings as failure: no * SASL support: --- anyone knows how to solve this ?

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  • SharePoint 2007 Hosting :: How to Move a Document from One Lbrary to Another

    - by mbridge
    Moving a document using a SharePoint Designer workflow involves copying the document to the SharePoint document library you want to move the document to, and then deleting the document from the current document library it is in. You can use the Copy List Item action to copy the document and the Delete item action to delete the document. To create a SharePoint Designer workflow that can move a document from one document library to another: 1. In SharePoint Designer 2007, open the SharePoint site on which the document library that contains the documents to move is located. 2. On the Define your new workflow screen of the Workflow Designer, enter a name for the workflow, select the document library you want to attach the workflow to (this would be a document library containing documents to move), select Allow this workflow to be manually started from an item, and click Next. 3. On the Step 1 screen of the Workflow Designer, click Actions, and then click More Actions from the drop-down menu. 4. On the Workflow Actions dialog box, select List Actions from the category drop-down list box, select Copy List Item from the actions list, and click Add. The following text is added to the Workflow Designer: Copy item in this list to this list 5. On the Step 1 screen of the Workflow Designer, click the first this list (representing the document library to copy the document from) in the text of the Copy List Item action. 6. On the Choose List Item dialog box, leave Current Item selected, and click OK. 7. On the Step 1 screen of the Workflow Designer, click the second this list (representing the document library to copy the document to) in the text of the Copy List Item action, and select the document library (this is the document library to where you want to move the document) from the drop-down list box that appears. 8. On the Step 1 screen of the Workflow Designer, click Actions, and then click More Actions from the drop-down menu. 9. On the Workflow Actions dialog box, select List Actions from the category drop-down list box, select Delete Item from the actions list, and click Add. The following text is added to the Workflow Designer: then Delete item in this list 10. On the Step 1 screen of the Workflow Designer, click this list in the text of the Delete Item action. 11. On the Choose List Item dialog box, leave Current Item selected and click OK. The final text for the workflow should now look like: Copy item in DocLib1 to DocLib2   then Delete item in DocLib1 where DocLib1 is the SharePoint document library containing the document to move and DocLib2 the document library to move the document to. 12. On the Step 1 screen of the Workflow Designer, click Finish. How to Test the Workflow? 1. Go to the SharePoint document library to which you attached the workflow, click on a document, and select Workflows from the drop-down menu. 2. On the Workflows page, click the name of your SharePoint Designer workflow. 3. On the workflow initiation page, click Start.

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  • Can I use CodeSynthesis XSD (C++/Tree mapping) together with a GPLv3-licensed library?

    - by Erik Sjölund
    Is it possible to write an open source project that uses generated code from CodeSynthesis XSD (C++/Tree) and then link it to a third-party library that is licensed under the GPL version 3? Some background information: CodeSynthesis XSD is licensed under the GPL version 2 but with an extra FLOSS exception (http://www.codesynthesis.com/projects/xsd/FLOSSE). C++ source code generated from CodeSynthesis XSD (C++/Tree) needs to be linked against Xerces (http://xerces.apache.org/xerces-c/) that is licensed under the Apache License 2.0. Update I posted a similar question on the xsd-users mailing list two years ago but I didn't fully understand the answers. In that email thread, I wrote: I think it is the GPL version 3 software that doesn't allow itself be linked to software that can't be "relicensed" to GPL version 3 ( for instance GPL version 2 software ). That would also include XSD as the FLOSS exception doesn't give permission to "relicense" XSD to GPL version 3.

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  • How to make Eclipse CDT's Linux GCC toolchain resolve C++ standard library headers?

    - by Muhammad Khan
    In Ubuntu 12.04 LTS I installed the Eclipse CDT plugin and opened the new hello world project to just test everything out. When I was creating the project, I chose the only toolchain: "Linux GCC" When the project is created, however, it says that #include<iostream> #include<cstdlb> are unresolved. Thus, lines with cout and endl can't be used and it cannot find std. using namespace std; is also causing problems. How can I get my #include directives for standard library headers recognized, to support code using the std namespace?

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  • How to use correctly the comments in C/++

    - by Lucio
    I'm learning to program in C and in my stage, the best form to use correctly the comments is writing good comments from the beginning. As the comments are not just for that one understands better the code but others too, I want to know the views of all of you to reach a consensus. So what I want is that the most experienced users edit the following code as you please. (If it's unnecessary, delete it; If it's wrong, correct it; If needed, add more) Thus there'll be multiple answers with different syntax and the responses with the most votes will be taken as referring when commenting. The code to copy, paste and edit to your pleasure is: (And I remark again, just import the comments, not the code) /* This programs find 1 number in 1 file. The file is binary type and has integers in series. The number is integer type and it's entered from the keyboard. When finished the program, a poster will show the results: Saying if the number is in the file or not. */ #include <stdio.h> //FUNCTION 1 //Open file 'path' and closes it. void openf(char path[]) { int num; //Read from Keyboard a Number and it save it into 'num' var printf("Ready for read number.\n\nNumber --> "); fflush(stdin); scanf("%d",&num); //Open file 'path' in READ mode FILE *fvar; fvar=fopen(path,"rb"); //IF error happens when open file, exit of function if (fvar==NULL) { printf("ERROR while open file %s in read mode.",path); exit(1); } /*Verify the result of 'funct' function IF TRUE, 'num' it's in the file*/ if (funct(path,fvar,num)) printf("The number %d it is in the file %s.",num,path); else printf("The number %d it is not in the file %s.",num,path); fclose(fvar); } /*FUNCTION 2 It is a recursive function. Reads number by number until the file is empty or the number is found. Parameters received: 'path' -> Directory file 'fvar' -> Pointer file 'num' -> Number to compare */ int funct(char path[],FILE *fvar,int num) { int compare; //FALSE condition when the pointer reaches the end if (fread(&compare,sizeof(int),1,fvar)>0) /*TRUE condition when the number readed is iqual that 'num' ELSE will go to the function itself*/ if (compare!=num) funct(path,fvar,num); else return 1; else return 0; } int main(int argc, char **argv) { char path[30]="file.bin"; //Direction of the file to process openf(path); //Function with algorithm return 0; }

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  • Should data structures be integrated into the language (as in Python) or be provided in the standard library (as in Java)?

    - by Anto
    In Python, and most likely many other programming languages, common data structures can be found as an integrated part of the core language with their own dedicated syntax. If we put LISP's integrated list syntax aside, I can't think of any other languages that I know which provides some kind of data structure above the array as an integrated part of their syntax, though all of them (but C, I guess) seem to provide them in the standard library. From a language design perspective, what are your opinions on having a specific syntax for data structures in the core language? Is it a good idea, and does the purpose of the language (etc.) change how good this could be of a choice? Edit: I'm sorry for (apparently) causing some confusion about which data structures I mean. I talk about the basic and commonly used ones, but still not the most basic ones. This excludes trees (too complex, uncommon), stacks (too seldom used), arrays (too simple) but includes e.g. sets, lists and hashmaps.

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  • Is a program linked against an LGPL library in linux still under GPL?

    - by Jonathan Henson
    If I were to write say, an embeded linux video server, how much of the code do I have to offer to someone who requests the source? Do I have to offer the code that directly links against the GPL covered code or do I have to offer all code? For instance, if I use gstreamer, or any other LGPL code, on a linux platform in my program, does all of my code become under GPL simply because somewhere in the chain, the LGPL program had to link agaist GPL code? I guess this is an extension of the question. Can you write a C library that compiles in linux that does not become subject to GPL?

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  • Should I use structure from a core library graphic toolkit in my domain?

    - by Laurent Bourgault-Roy
    In java (and many other programming language), there are often structure to deal with graphic element : Colour, Shape, etc. Those are most often in a UI toolkit and thus have a relatively strong coupling with UI element. Now, in the domain of my application, we often deal with colour, shape, etc, to display statistic information on an element. Right now all we do with it is display/save those element with little or no behaviour. Would it make sense to avoid "reinventing the wheel" and directly use the structures in java.awt.* or should I make my own element and avoid a coupling to this toolkit? Its not like those element are going away anytime soon (they are part of the core java library after all), but at the same time it feel weird to import java.awt.* server side. I have no problem using java.util.List everywhere. Should I feel different about those class? What would be the "recommended" practice in that case?

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  • Develop open-source library and get donations for it?

    - by Robottinosino
    I have a nice open-source library in mind to write. It would take a few months to develop properly and I would need to stop supporting myself though other projects. Could anybody share experiences and best-known-methods to get some sort of financial support through the Internet whilst developing free, open-source code? Or, phrased more directly: which systems apart from "PayPal" are in use by programmers to get donations for open-source code? Provide a list. Optionally, sort the list as if it were a recommendation in descending order of positive experiences made with each system. Optionally, share a tidbit of your success story getting this kind of financial support. Optionally: give an indication as to how much money can be made that way? (I heard Vim's author could support himself just with donations at some point?)

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  • What library should I use for 2D Geometry? [closed]

    - by Luka
    I've been working on a 2D game in java, but found that java just didn't cut it for me and had forced me to a lot of bad design choices, so I've decided to port all my work to c++. The main reason I've decided change to c++ is that i had reached a point where i had 3 geometry libraries (the native, one from the game engine and one to handle "complex" polygons), none of witch worked very well together and i couldn't keep track of them. I'm new to c++, but i know all the basics. My question is, what would be a good geometry library to use, ideally it should be able to handle integer and decimal data types, have point, line, and polygon classes witch are able to check for intersection and contains. Thanks in advance, Luka

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  • Online Learning Library free BPM training for everybody partners, customers and freelancer!

    - by JuergenKress
    BPM Product Library - Special Topics Tab A portal to free resources to help you learn about Oracle BPM Employee Onboarding Process Accelerator Demo All organizations hire new employees, and helping new hires become productive immediately is important for the organization’s ROI and for the individual’s motivation as well. To do that, an organization needs to have a process in place to help determine what services the new hire needs, and to track that all of the activities needed to prepare for the new hire are performed on time. This video demonstrates how the Oracle BPM Employee Onboarding Process Accelerator helps ensure that new hires hit the ground running from their first day on the job SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Technorati Tags: BPM training,BPM education,process accelerator,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • How to handle multi-processing of libraries which already spawn sub-processes?

    - by exhuma
    I am having some trouble coming up with a good solution to limit sub-processes in a script which uses a multi-processed library and the script itself is also multi-processed. Both, the library and script are modifiable by us. I believe the question is more about design than actual code, but for what it's worth, it's written in Python. The goal of the library is to hide implementation details of various internet routers. For that reason, the library has a "Proxy" factory method which takes the IP of a router as parameter. The factory then probes the device using a set of possible proxies. Usually, there is one proxy which immediately knows that is is able to send commands to this device. All others usually take some time to return (given a timeout). One thought was already to simply query the device for an identifier, and then select the proper proxy using that, but in order to do so, you would already need to know how to query the device. Abstracting this knowledge is one of the main purposes of the library, so that becomes a little bit of a "circular-requirement"/deadlock: To connect to a device, you need to know what proxy to use, and to know what proxy to create, you need to connect to a device. So probing the device is - as we can see - the best solution so far, apart from keeping a lookup-table somewhere. The library currently kills all remaining processes once a valid proxy has been found. And yes, there is always only one good proxy per device. Currently there are about 12 proxies. So if one create a proxy instance using the factory, 12 sub-processes are spawned. So far, this has been really useful and worked very well. But recently someone else wanted to use this library to "broadcast" a command to all devices. So he took the library, and wrote his own multi-processed script. This obviously spawned 12 * n processes where n is the number of IPs to which he broadcasted. This has given us two problems: The host on which the command was executed slowed down to a near halt. Aborting the script with CTRL+C ground the system to a total halt. Not even the hardware console responded anymore! This may be due to some Python strangeness which still needs to be investigated. Maybe related to http://bugs.python.org/issue8296 The big underlying question, is how to design a library which does multi-processing, so other applications which use this library and want to be multi-processed themselves do not run into system limitations. My first thought was to require a pool to be passed to the library, and execute all tasks in that pool. In that way, the person using the library has control over the usage of system resources. But my gut tells me that there must be a better solution. Disclaimer: My experience with multiprocessing is fairly limited. I have implemented a few straightforward which did not require access control to resources. So I have not yet any practical experience with semaphores or mutexes. p.s.: In the future, we may have enough information to do this without the probing. But the database which would contain the proper information is not yet operational. Also, the design about multiprocessing a multiprocessed library intrigues me :)

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  • How does a linked library combined with the main executable program file interact with a kernel?

    - by I ask Questions For a Reason
    I was attempting to find an answer to this, and I did to some degree, but definitely not anywhere good enough to form a respectable, sensible and clear answer. If I am using Windows, Mac, Linux, or nearly any modern made OS for desktop IBM-compatible PCs, laptops, even tablets and smartphones, there's virtual memory. Clearly, compiling, at least on Windows I know this, an executable object file, such as a simple C "Hello World" output to a terminal, will be linked with the standard library, and several other Window's system software, dynamic linked libraries, and the like. However, how does linking all of these executables together or resources form a connectable interaction with, say, a device driver or any other stuff on the lower level?

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  • Why do digits in bash script names screw up path lookups?

    - by cannikin
    I've got a simple script that lists a bunch of EC2 servers and automates me connecting to them. This script lives at ~/bin/ec2 My PATH looks something like: /Users/rob/bin:/Users/rob:/usr/local/bin:/usr/local/sbin:/opt/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin Whenever I call ec2 I get: -bash: /Users/rob/ec2: No such file or directory Unless I give it the full path, then it'll work. If I rename the script to just ec then I can run it from anywhere like expected. Have digits in script names always been a problem like this? I'm on Mac OSX.

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