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  • Perl: Fastest way to get directory (and subdirs) size on unix - using stat() at the moment

    - by ivicas
    I am using Perl stat() function to get the size of directory and it's subdirectories. I have a list of about 20 parent directories which have few thousand recursive subdirs and every subdir has few hundred records. Main computing part of script looks like this: sub getDirSize { my $dirSize = 0; my @dirContent = <*>; my $sizeOfFilesInDir = 0; foreach my $dirContent (@dirContent) { if (-f $dirContent) { my $size = (stat($dirContent))[7]; $dirSize += $size; } elsif (-d $dirContent) { $dirSize += getDirSize($dirContent); } } return $dirSize; } The script is executing for more than one hour and I want to make it faster. I was trying with the shell du command, but the output of du (transfered to bytes) is not accurate. And it is also quite time consuming. I am working on HP-UNIX 11i v1.

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  • web page db query optimisation

    - by morpheous
    I am putting together a web page which is quite 'expensive' in terms of Db hits. I dont want to start optimizing at this stage - though with me trying to hit a deadline, I may end up not optimising at all. Currently the page requires 18 (thats right eighteen) hits to the db. I am already using joins, and some of the queries are UNIONed to minimize the trips to the db. My local dev machine can handle this (page is not slow) however, I feel if I release this into the wild, the number of queries will quickly overwhelm my database (mySQL). I could always use memcache or something similar, but I would much rather continue with my other dev work that needs to be completed before the deadline - at least retrieving the page work, its simply a matter of optimization. My question therefore is - is 18 db queries for a single page retrieval completely outrageous - (i.e. I should put everything on hold and optimize the hell of the retrieval logic), or shall I continue as normal, meet the deadline and release on schedule and see what happens?

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  • iPhone - NSURLConnection does not receive data

    - by Jukurrpa
    Hi, I have a pretty weird problem with NSURLRequest. I'm using them to make an asynchronous image loading in an UITableView. The first time the tableView displays, all connections from NSURLRequests open correctly but receive absolutely no data, regardless of how long I wait. But as soon as I scroll down in the tableView, the newly created requests for the new cells work perfectly! The only way for the images on top of the tableView to load is to make them disappear by scrolling down and then up again, in order to create new requests. Here is what I do in "cellForRowAtIndexPath": UITableViewCell* cell = [tableView dequeueReusableCellWithIdentifier:@"Cell"]; if (cell == nil) { cell = [[UITableViewCell alloc] initWIthFrame:CGRectMake(0, 0, 300, 60)]; AsyncUIImageView imageView = [[AsynUIImageView alloc] initWithFrame:CGRectMake(0, 0, 60, 60)]; imageView.tag = IMG_VIEW // an enum for tags [cell addSubView:imageView]; [imageView release]; } AsyncUIImageView imageView = (AsyncUIImageView*)[cell viewWithTag:IMG_VIEW]; // I do a few cache checks here, but if the image aint cached I do this: [imageView loadImageFromURL:@"http://someurl.com/somepix.jpg"]; // all urls are different, just an example The AsyncUIImageView inherits from UIImageView and contains an NSURLConnection which opens upon calling the loadImageFromURL method: (void) loadImageFromURL:(NSString*)filename { if (self.connection != nil) [self.connection release]; if (self.data != nil) [self.data release]; NSURLRequest* request = [NSURLRequest requestWithURL:[[NSURL alloc] initWithString:fileName] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0]; self.connection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (self.connection == nil) return; self.data = [[NSMutableData data] retain]; } I've created the delegate methods "connection: didReceiveData", which appends received data to self.data and "connectionDidFinishLoading" which sets the image and closes the connection once the transfer is complete. These work, but are never called for the first requests I create. I suspect this bug to come from the main thread not giving the first requests the control so they can execute themselves, as the same behavior happens if I keep my finger on the screen after a scroll: connections open themselves, but no data is received until I stop touching the screen. What am I doing wrong?

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  • C++/CLI Missing MSVCR90.DLL

    - by Mitch
    I have a c++/cli dll that I load at runtime and which works great in debug mode. If I try and load the dll in release mode it fails to load stating that one or more dependencies are missing. If I run depends against it I am missing MSVCR90.DLL from MSVCM90.DLL. If I check the debug version of the dll it also has the missing dependency, but against the debug (D) version. I have made sure debug/release embed the manifest file. I read something about there being issues with the app loading the dll being build as Any CPU and the dll being built as x86, but I don't see how to set them both to x86. I am using VS2010. Anyway, I've been messing around for a while now and have no idea what is wrong. I'm sure someone out there knows what is going on. Let me know if I need to include additional info.

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  • Make multiple targets in 'all'

    - by Hiett
    i'm trying to build a debug and release version of a library with a Makefile and copy those libraries to the relevant build directories, e.g. .PHONY: all clean distclean all: $(program_NAME_DEBUG) $(CP) $(program_NAME_DEBUG) $(BUILD_DIR)/debug/$(program_NAME_DEBUG) $(RM) $(program_NAME_DEBUG) $(RM) $(program_OBJS) $(program_NAME_RELEASE) $(CP) $(program_NAME_RELEASE) $(BUILD_DIR)/release/$(program_NAME_RELEASE) $(RM) $(program_NAME_RELEASE) $(RM) $(program_OBJS) $(program_NAME_DEBUG): $(program_OBJS) $(LINK_DEBUG.c) -shared -Wl,-soname,$(program_NAME_DEBUG) $(program_OBJS) -o $(program_NAME_DEBUG) $(program_NAME_RELEASE): $(program_OBJS) $(LINK_RELEASE.c) -shared -Wl,-soname,$(program_NAME_RELEASE) $(program_OBJS) -o $(program_NAME_RELEASE) The 1st target in all (program_NAME_DEBUG) compiles OK but the 2nd, (program_NAME_RELEASE) produces the following error: libGlamdring_rel.so make: libGlamdring_rel.so: Command not found make: *** [all] Error 127 libGlamdring_rel.so is the value of program_NAME_RELEASE It doesn't seem to be recognising the 2nd target as it does the 1st?

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  • Multithreading with STL container

    - by Steven
    I have an unordered map which stores a pointer of objects. I am not sure whether I am doing the correct thing to maintain the thread safety. typedef std::unordered_map<string, classA*>MAP1; MAP1 map1; pthread_mutex_lock(&mutexA) if(map1.find(id) != map1.end()) { pthread_mutex_unlock(&mutexA); //already exist, not adding items } else { classA* obj1 = new classA; map1[id] = obj1; obj1->obtainMutex(); //Should I create a mutex for each object so that I could obtain mutex when I am going to update fields for obj1? pthread_mutex_unlock(&mutexA); //release mutex for unordered_map so that other threads could access other object obj1->field1 = 1; performOperation(obj1); //takes some time obj1->releaseMutex(); //release mutex after updating obj1 }

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  • Specify artifact version outside of pom

    - by Adam B
    Is there a way to specify the artifact version outside of the POM file? I have 2 CI projects that build an artifact. One builds a "stable" development version from a 'develop' branch and the other builds an unstable version which is the result of merging all active feature branches into the develop branch. I want the stable version to build as xyz-1.0.jar and the integration build to go in as xyz-1.0-SNAPSHOT.jar. Is there a way for the CI job to run a maven task or specify via the command line if a release or snapshot jar should be built without manually modifying the POM? Currently I have the version specified as 1.0 in the pom. I considered using the release plugin but I don't want the automatic version number increase and tagging that it does.

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  • app.config and 64-bit machines

    - by Dale Lutes
    I have an app that works fine on 32-bit systems, but fails on XP 64 bit systems. I've tracked it down to the connection string defined in my app.config thus: <connectionStrings> <clear/> <add name="IFDSConnectionString" connectionString="Data Source=fdsdata;Initial Catalog=IFDS; Trusted_Connection=true;Connect Timeout=0" providerName="System.Data.SqlClient" /> </connectionStrings> When I try to reference it in code, I find that the ConfigurationManager.ConnectionStrings collection only contains the LocalSqlServer connection string from the machine.config file and not my custom string. Another oddity is that it works fine when I run the app out of Visual Studio. It is only when I run out of the release folder that the connection string does not get defined. The application's .exe.config file is there in the release folder along with the .exe file and is up to date.

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  • Is it better to alloc/dealloc new UIBarButtonItems when toggling Edit/Done? Why?

    - by cambria
    Apple's documentation implies that for a UITableView editable with an "Edit/Done" button, you should create and destroy the button each time it's toggled. Here's a snippet of code "BonjourWeb" sample code project that does this: if (editing) { // Add the "done" button to the navigation bar UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneAction:)]; self.navigationItem.leftBarButtonItem = doneButton; [doneButton release]; [self addAddButton:YES]; } else { if ([self.customs count]) { // Add the "edit" button to the navigation bar UIBarButtonItem *editButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemEdit target:self action:@selector(editAction:)]; self.navigationItem.leftBarButtonItem = editButton; [editButton release]; } Is this really better than just editing the title of the button? Is there some performance optimisation that I'm not seeing? Or is this just bad example source?

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  • What wiki tools exist to generate shippable user doc from a wiki?

    - by tletnes
    I am looking into using a wiki (prefer mediawiki, but not a req.) as the repository for developer generated documentation (User Guides, Release Notes, Application Notes, Errata, etc.) from a collaborative/easy-to-update point of view a wiki seems like a good match, however since this documentation will ultimately ship to customers we want to be able to export the documents in their final state (e.g. during the release cycle) to static versions that no longer include histories. Ideally the export would leave the document n a form where errors could be easily fixed by a non-programmer It would be good if niceties like section ordering and table of contents were available, or easy to add after the fact. Are any tools with features like these avalible?

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  • Objective C: Why is this code leaking?

    - by Johnny Grass
    I'm trying to implement a method similar to what mytunescontroller uses to check if it has been added to the app's login items. This code compiles without warnings but if I run the leaks performance tool I get the following leaks: Leaked Object # Address Size Responsible Library Responsible Frame NSURL 7 < multiple > 448 LaunchServices LSSharedFileListItemGetFSRef NSCFString 6 < multiple > 432 LaunchServices LSSharedFileListItemGetFSRef Here is the responsible culprit: - (BOOL)isAppStartingOnLogin { LSSharedFileListRef loginListRef = LSSharedFileListCreate(NULL, kLSSharedFileListSessionLoginItems, NULL); if (loginListRef) { NSArray *loginItemsArray = (NSArray *)LSSharedFileListCopySnapshot(loginListRef, NULL); NSURL *itemURL; for (id itemRef in loginItemsArray) { if (LSSharedFileListItemResolve((LSSharedFileListItemRef)itemRef, 0, (CFURLRef *) &itemURL, NULL) == noErr) { if ([[itemURL path] hasPrefix:[[NSBundle mainBundle] bundlePath]]) { [loginItemsArray release]; CFRelease(loginListRef); return YES; } } } [loginItemsArray release]; CFRelease(loginListRef); } return NO; }

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  • Black flicker while resizing translucent Qt widget (only when Aero is enabled)?

    - by D.
    I have a top-level Qt widget with the FramelessWindowHint flag and the WA_TranslucentBackground attribute set. It has several children, each of which draws an image on it. They are not in a layout. Instead, I simply move them around when something changes (it is not user-resizable). There are two states to the window - a big state and a small state. When I switch between them, I resize the window and reposition the children. The problem is that as the window resizes, a black box is briefly flashed on the top-level window before the images are painted over it. The problem goes away if I disable Aero. I found brief mention of this problem being fixed in an article describing a new release of Qt (this release is long past), but it still doesn't work. Any ideas why? Thanks!

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  • Java memory usage increases when App is used, but doesnt decrease when not being used.

    - by gren
    I have a java application that uses a lot of memory when used, but when the program is not being used, the memory usage doesnt go down. Is there a way to force Java to release this memory? Because this memory is not needed at that time, I can understand to reserve a small amount of memory, but Java just reserves all the memory it ever uses. It also reuses this memory later but there must be a way to force Java to release it when its not needed. System.gc is not working.

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  • Objective C memory leaking

    - by Jakub Lédl
    Hi everyone, I'm creating one Cocoa application for myself and I found a problem. I have two NSTextFields and they're connected to each other as nextKeyViews. When I run this app with memory leaks detection tool and tab through those 2 textboxes for a while, enter some text etc., I start to leak memory. It shows me that the AppKit library is responsible, the leaked objects are NSCFStrings and the responsible frames are [NSEvent charactersIgnoringModifiers] and [NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:]. I know this is quite a brief and incomplete description, but does anyone have any ideas what could be the problem? Also, I don't use GC, so I release my instance variables in the controllers dealloc. What about the outlets? Since IBOutlet is just a mark for Interface Builder and doesn't actually mean anything, should I release them too?

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  • TFS 2008 and Common libraries folder structure.

    - by Doerr
    TFS 2008 and Common Libraries I have created a Team Project called "Common Library" that will host code used in numerous different Team Projects throughout TFS. For sake of argument, lets say we have 2 distinct Librarys under the "Common Library" Team Projects, MailProject and LoggingProject. Other projects throughout TFS will be using the binary representation of these projects via branching and not the actual source code. What is the best way to set up the folder structure for this Team Project? Do I add the project to the "Common Library" and simply "include" the bin/release folder as part of the project? I have seen some examples of people creating a seperate "Deploy" folder. I assume this is synonamous with the bin/release folder?

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  • Alternative to 'publish' in visual studio

    - by acidzombie24
    I am working on an app with configurable files. When i publish i notice 1) I get an installer which i dont think i can opt out of 2) I dont know where the install path is and if i change the config files the application will not install (maybe not run either if i edit them in the right place?) So what alternatives do i have? I would like some event i can run which builds in release mode then copies the release.exe and any config/media file and move it to path/deploy/prj/ so i can zip it or share it instead of a path in my sensitive path/src area (bonus is i can share deploy if i want all projects to be available (and no source)) Using visual studio 2010 -edit- also i need some data in src/relatedprj/bin/*, to be copied into the root

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  • Android Camera takePicture function does not call Callback function

    - by Tomáš 'Guns Blazing' Frcek
    I am working on a custom Camera activity for my application. I was following the instruction from the Android Developers site here: http://developer.android.com/guide/topics/media/camera.html Everything seems to works fine, except the Callback function is not called and the picture is not saved. Here is my code: public class CameraActivity extends Activity { private Camera mCamera; private CameraPreview mPreview; private static final String TAG = "CameraActivity"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.camera); // Create an instance of Camera mCamera = getCameraInstance(); // Create our Preview view and set it as the content of our activity. mPreview = new CameraPreview(this, mCamera); FrameLayout preview = (FrameLayout) findViewById(R.id.camera_preview); preview.addView(mPreview); Button captureButton = (Button) findViewById(R.id.button_capture); captureButton.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Log.v(TAG, "will now take picture"); mCamera.takePicture(null, null, mPicture); Log.v(TAG, "will now release camera"); mCamera.release(); Log.v(TAG, "will now call finish()"); finish(); } }); } private PictureCallback mPicture = new PictureCallback() { @Override public void onPictureTaken(byte[] data, Camera camera) { Log.v(TAG, "Getting output media file"); File pictureFile = getOutputMediaFile(); if (pictureFile == null) { Log.v(TAG, "Error creating output file"); return; } try { FileOutputStream fos = new FileOutputStream(pictureFile); fos.write(data); fos.close(); } catch (FileNotFoundException e) { Log.v(TAG, e.getMessage()); } catch (IOException e) { Log.v(TAG, e.getMessage()); } } }; private static File getOutputMediaFile() { String state = Environment.getExternalStorageState(); if (!state.equals(Environment.MEDIA_MOUNTED)) { return null; } else { File folder_gui = new File(Environment.getExternalStorageDirectory() + File.separator + "GUI"); if (!folder_gui.exists()) { Log.v(TAG, "Creating folder: " + folder_gui.getAbsolutePath()); folder_gui.mkdirs(); } File outFile = new File(folder_gui, "temp.jpg"); Log.v(TAG, "Returnng file: " + outFile.getAbsolutePath()); return outFile; } } After clicking the Button, I get logs: "will now take picture", "will now release camera" and "will now call finish". The activity finishes succesfully, but the Callback function was not called during the mCamera.takePicture(null, null, mPicture); function (There were no logs from the mPicture callback or getMediaOutputFile functions) and there is no file in the location that was specified. Any ideas? :) Much thanks!

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  • Connect to Oracle 11g using VS2010.net Drivers/Cleints

    - by StealthRT
    Hey all i am trying to redistribute my app that uses Oracle 11g: Imports Oracle.DataAccess.Client The problem i am having is that it will not run on a machine that doesnt seem to have the correct drivers that its looking for. When i install ODAC 11.2 Release 3 (11.2.0.2.1) with Oracle Developer Tools for Visual Studio on the test VM it works just fine but thats a 230+mb file to download and install! Not to mention that if the user already has Oracle 10/11g on their machine that it may mess up their current connections/etc by installing that setup file. Is there another setup package that i can install that only has the Oracle Data Provider for .NET 2.0 11.2.0.2.0 or whatever its needing from that ODAC 11.2 Release 3 file. So any help about what i need to go about fixing this problem would be great! :) Thanks, David

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  • JPA hibernate OneToOne mapping

    - by Stupidfrog
    enviroment: hibernate 4.1.6.final spring 3.1.2.release spring jpa 1.1.0.release postgresql 9.1-901-1.jdbc4 there is 2 table public A { private Long id; private Long name; } public B { private Long id; private Long table_a_id; } the A.id and B.id is sequential, unique , but no related.(means they are separately id for their own table). how to do mapping? i have tried some method, however the result is not i wanted, because it bind wrong. for example: public A { .... @OneToOne @JoinColumn(name = "id") private B table_b } public B { ... @JsonIgnore @OneToOne(mappedBy = "table_b") private A table_a; } when i query A the result is { "id":5, "table_b":{ "id":5, "table_a_id":4 } } obviously the data join by using their id but not joining using table_a_id. what i expect is { "id":4, "table_b":{ "id":5, "table_a_id":4 } } so can somebody teach me that, how to map this 2 table by using table b table_a_id(foregin key)

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  • What's the reason why core data takes care of the life-cycle of modeled properties?

    - by mystify
    The docs say that I should not release any modeled property in -dealloc. For me, that feels like violating the big memory management rules. I see a big retain in the header and no -release, because Core Data seems to do it at any other time. Is it because Core Data may drop the value of a property dynamically, at any time when needed? And what's Core Data doing when dropping an managed object? If there's no -dealloc, then how and when are the properties getting freed up?

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  • C++ performance, optimizing compiler, empty function in .cpp

    - by Dodo
    I've a very basic class, name it Basic, used in nearly all other files in a bigger project. In some cases, there needs to be debug output, but in release mode, this should not be enabled and be a NOOP. Currently there is a define in the header, which switches a makro on or off, depending on the setting. So this is definetely a NOOP, when switched off. I'm wondering, if I have the following code, if a compiler (MSVS / gcc) is able to optimize out the function call, so that it is again a NOOP. (By doing that, the switch could be in the .cpp and switching will be much faster, compile/link time wise). --Header-- void printDebug(const Basic* p); class Basic { Basic() { simpleSetupCode; // this should be a NOOP in release, // but constructor could be inlined printDebug(this); } }; --Source-- // PRINT_DEBUG defined somewhere else or here #if PRINT_DEBUG void printDebug(const Basic* p) { // Lengthy debug print } #else void printDebug(const Basic* p) {} #endif

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  • What are the steps to upgrade maven/grails from 1.2.0 to 1.2.1?

    - by Brice
    I have recently started a new project using the maven grails archetype - at the time, (a few weeks ago), Grails 1.2.0 was the most recent release. Now that there's a newer release, what are the steps to upgrade? I would assume that since Grails dependencies are defined in the POM, that the POM will need to be updated? Are there any instructions on doing this? Does the maven-grails-plugin handle this? Is this documented anywhere? Appreciate any pointers. Thanks!

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  • CALayer not obeying object ownership rules?

    - by eaigner
    I have a custom CALayer - UIProgressLayer - for simulating a progress bar. There is a dispatched GC timer involved to animate its intermediate state. So thats the layer I'm talking about here, although i don't think the problem is restricted to this particular subclass because a CALayer with only the -release and -dealloc overridden produces the same outcome. The problem is when i send this layer, for instance, a theLayer.opacity = 0.5f a -release message is sent to the layer, thus deallocating my layer. Why is this happening? Has it something to do with how the whole CA system works? But it still has to obey the object ownership rules right? I was thinking maybe it creates a copy of that layer for the fading, but that's not the case.

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  • detecting when nav controller popped to root

    - by phil swenson
    Here is my code: SignupController* signupController = [[SignupController alloc] initWithNibName:@"SignupController" bundle:nil]; [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; self.navigationController.title = @"MyNavController"; [self.navigationController pushViewController:signupController animated:YES]; [signupController release]; Unfortunately for me calling pushViewController is not synchronous, so the next line ([signupController release]) is executed immediately. I need to detect hen the signupController has popped back to the root so I can take the data from the signup controller and do a registration or login. Any ideas? Thanks

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  • Iterate attributes and IBOutlets of a UIViewController

    - by Espuz
    I've a generic UIViewController on my app. All the UIViewController on the app inherits from this generic one. I'm trying to automate the deallocation and releasing of attributes and IBOutlets as properties. I'm doing the first (attributes) on dealloc method and the second (IBOutlets as properties) on viewDidUnload. - (void) dealloc { [_att1 release]; _att1 = nil; [_att2 release]; _att2 = nil; // ... } - (void) viewDidUnload { self.att1 = nil; // att1 is an IBOutlet self.att2 = nil; // att2 is an IBOutlet // ... } Is there any way to iterate all my attributes and IBOutlets to simplify this operations? I want to avoid do it for each outlet and attribute and delegate it to the generic UIViewController. Thanks.

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