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  • Covariance vs. contravariance

    - by alexmac
    What are the concepts of covariance and contravariance? Given 2 classes, Animal and Elephant (which inherits from Animal), my understanding is that you get runtime errors in .NET if you try and put an Elephant into an array of Animal, which happens because Elephant is "bigger" (more specific) than Animal. But could you assign Animal to an array of Elephants as Elephant is guaranteed to contain the Animal properties?

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  • How can I resolve circular dependencies in Funq IoC?

    - by Rickard
    I have two classes which I need to reference each other. class Foo { public Foo(IBar bar) {} } class Bar { public Bar(IFoo foo) {} } When I do: container.RegisterAutoWiredAs<Foo, IFoo>(); container.RegisterAutoWiredAs<Bar, IBar>(); and when I try to resolve either interface I get a circular dependency graph which results in an eternal loop. Is there an easy way to solve this in Funq or do you know of a workaround?

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  • MyEclipse builds workspace on saving JSP page every time

    - by Tahir Akram
    Whenever I save a jsp page, MyEclipse IDE start building the workspace. It should build when I change in any class file. Or if there are classes that not compiled. But why it start building whole workspace when I change in a JSP file. I am stuck on it. Please advise me on this problem. I am using MyEclipse 5.5 over Eclipse 3.2 Thanks.

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  • asp.net profiles not working in global.asax?

    - by Martin Ongtangco
    Hello, i have a class that returns the parameters i've set in the profile properties in web.config. It works great on classes, but I cannot seem to make it work under the Global.asax? Here is how I get the parameter: public static string MissingPagePath { get { return HttpContext.Current.Profile.GetPropertyValue("MissingPage").ToString(); } } Help!

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  • Resharper function to fix naming convention issues

    - by Jan Jongboom
    A bunch of classes doesn't comply to our naming conventions for private variables. Resharper shows this as a warning, but wants me to fix all of them by hand. Is there some magic option to auto-fix these issues? 'Clean-up code' won't do anything with this. Same goes for converting properties with backing fields to automatic properties when possible: the hint is shown, but Resharper won't fix it automatically.

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  • class, dict, self, init, args ?

    - by kame
    class attrdict(dict): def __init__(self, *args, **kwargs): dict.__init__(self, *args, **kwargs) self.__dict__ = self a = attrdict(x=1, y=2) print a.x, a.y b = attrdict() b.x, b.y = 1, 2 print b.x, b.y Could somebody explain the first four lines in words? I read about classes and methods. But here it seems very confusing.

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  • PHP Doctrine frustration: loading models doesn't work..?

    - by ropstah
    I'm almost losing it, i really hope someone can help me out! I'm using Doctrine with CodeIgniter. Everything is setup correctly and works until I generate the classes and view the website. Fatal error: Class 'BaseObjecten' not found in /var/www/vhosts/domain.com/application/models/Objecten.php on line 13 I'm using the following bootstrapper (as CodeIgniter plugin): <?php // system/application/plugins/doctrine_pi.php // load Doctrine library require_once BASEPATH . '/plugins/Doctrine/lib/Doctrine.php'; // load database configuration from CodeIgniter require_once APPPATH.'/config/database.php'; // this will allow Doctrine to load Model classes automatically spl_autoload_register(array('Doctrine', 'autoload')); // we load our database connections into Doctrine_Manager // this loop allows us to use multiple connections later on foreach ($db as $connection_name => $db_values) { // first we must convert to dsn format $dsn = $db[$connection_name]['dbdriver'] . '://' . $db[$connection_name]['username'] . ':' . $db[$connection_name]['password']. '@' . $db[$connection_name]['hostname'] . '/' . $db[$connection_name]['database']; Doctrine_Manager::connection($dsn,$connection_name); } // CodeIgniter's Model class needs to be loaded require_once BASEPATH.'/libraries/Model.php'; // telling Doctrine where our models are located Doctrine::loadModels(APPPATH.'/models'); // (OPTIONAL) CONFIGURATION BELOW // this will allow us to use "mutators" Doctrine_Manager::getInstance()->setAttribute( Doctrine::ATTR_AUTO_ACCESSOR_OVERRIDE, true); // this sets all table columns to notnull and unsigned (for ints) by default Doctrine_Manager::getInstance()->setAttribute( Doctrine::ATTR_DEFAULT_COLUMN_OPTIONS, array('notnull' => true, 'unsigned' => true)); // set the default primary key to be named 'id', integer, 4 bytes Doctrine_Manager::getInstance()->setAttribute( Doctrine::ATTR_DEFAULT_IDENTIFIER_OPTIONS, array('name' => 'id', 'type' => 'integer', 'length' => 4)); ?> Anyone? p.s. I also tried adding the following right after // (OPTIONAL CONFIGURATION) Doctrine_Manager::getInstance()->setAttribute(Doctrine::ATTR_MODEL_LOADING, Doctrine::MODEL_LOADING_CONSERVATIVE); spl_autoload_register(array('Doctrine', 'modelsAutoload'));

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  • Doxygen groups and modules index

    - by cppdev
    Hi I am creating a doxygen document for my project. Recently, I have grouped related classes using \addtogroup tag. After this, I have got a module tab in my documentation. It shows all modules. I want to add some description right below module name below the module name on the same page. How can I do it using doxygen ? Here's my tag /*! \addtogroup test test * Test Testing a group in doxygen * @{ */

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  • EventDispatcher between an as and an fla?

    - by Christopher Richa
    Hi everyone. I am making a fighting game in Flash and while I have everything running, I am missing something: a victory/loss screen. Logically, I know how to do it: if character.hp < 0 { character.dead = true; dispatchevent("death", event) } My problem is that I have no idea as to how to code it. I know I will use two classes and my two .fla files (unless I am wrong). I have two .fla files that are in play here: the Menu.fla file and the Arena.fla file. Menu.fla contains the entire navigation of the game, options, character selection screens, etc. and when it is time for the player to engage in battle, it loads the Arena.fla file, which contains only the backgrounds (depending on the selected stage) and for now is set to a length of one frame only. For Arena.fla, the real action happens in my classes, but logically, I would only need HP.as and Character.as. In Character.as, I have declared the following variable: var isDead:Boolean = false; //is character dead? In HP.as, believe I should have the following: if(currentHp<0) { currentHp = 0; character.isDead = true; //declared as var `character:Object;` EventDispatcher.dispatchEventListener("playerDead", playerDead); } And finally, in Arena.fla, I want to be able to detect the above-mentioned eventlistener and simply move on to a second frame which will display a message in the style of "PLAYER ONE HAS WON" or "PLAYER ONE HAS LOST" with a button that will allow me to go back to the character selection screen. This is the first part in which I am stuck: how do I detect the dispatched event listener in my main .fla file? Secondly, if the player clicks on the "CONTINUE" button, which displays regardless if the player has won or lost, how can my Menu.fla (which loads the Arena.swf) detect this click event, unload the game, and go back to the character selection screen? Thank you in advance for helping me out. I realize this is a lot of text but it's the most descriptive I can be. If you have any questions or need any clarification concerning my question, feel free to speak up. -Christopher

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  • Stop All Started Services on App Close / Exit

    - by Rad The Mad
    Is it possible to stop all started services when the user hits the Home Button? I use: startService(new Intent(ClassName.this, ClassName2.class)); stopService(new Intent(ClassName.this, ClassName2.class)); This means I will have to somehow add the 'stopService()' for 7+ of my app classes I've researched this topic and I think there's 'onTerminate' but still not sure how this should be implemented. Any help or hints would be appreciated! Thanks!

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  • Creating GUI for Bantumi game

    - by owca
    I've written backend for simple Bantumi game. Now I'd like to create a simple GUI for it, so that it would look like this : How to start ? What layout should I use, and what type of component each element should be? Classes : Basket Player Game Main Shared

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  • ASP.NET MVC using App_Code directory

    - by Ben
    I've added an App_Code directory to my ASP.NET MVC project so that I get dynamic compilation for plugins. Only slight annoyance is that when developing new plugins, I don't get intellisense on classes inside the App_Code directory. Currently I am creating them in another directory inside my project and then copying them into App_Code. is there any way around this?

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  • Axis2 aar file structure question

    - by Alan Mangroo
    I trying to create an Axis2 arr file that has 2 package heirachies. However my service class is throwing a class not found exception when it tries to use classes in the utils package. Is it possible to do this in Axis? Any advice is very welcome. Below is an example of the structure I am trying to create (utils and org are both top level packages)... |- SampleService |-- META-INF |--- services.xml |-- utils |---MyUtils.class |-- org |---- apache |---- axis2 |----- axis2userguide |------ SampleService.class

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  • Generic relations missing with grappelli

    - by diegueus9
    I'm using the last svn revision of grappelli and rev 11840 of django (before multidatabases and stuff), and i'm trying to use generic relations in the admin, but doesn't work, The model: class AutorProyectoLey(DatedModel): tipo_autor = models.ForeignKey(ContentType) autor_id = models.PositiveIntegerField() content_object = generic.GenericForeignKey('tipo_autor', 'autor_id') proyecto_ley = models.ForeignKey(ProyectoLey) The admin: class AutorInline(GenericInlineModelAdmin): model = AutorProyectoLey allow_add = True ct_field = 'tipo_autor' ct_fk_field = 'autor_id' classes = ('collapse-open',) And i put this model of var inlines in another adminmodel, but the html render is : <!-- Inlines --> <!-- Submit-Row -->

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  • eclemma - how to ignore source

    - by hba
    Hi, I'm using junit/eclemma; it works great, except I'd like to instruct eclemma to ignore certain methods or classes. For example, how would i instruct eclemma to ignore getters/setters. Thanks in advance!

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  • The most efficient method of drawing multiple quads in OpenGL

    - by CPatton
    I'm not very keen with OpenGL and I was wondering if someone could give me some insight on this. I'm a 'seasoned' programmer, I've read the redbook about VBOs and the like, but I was wondering from a more experienced person about the best/most efficient way of achieving this. I've been producing this 2d tile-based game engine to be used in several projects. I have a class called "ScreenObject" which is mainly composed of a Dictionary<Point, Tile> The Point key is to show where to render the Tile on the screen, and the Tile contains one or more textures to be drawn at that point. This ScreenObject is where the tiles will be modified, deleted, added, etc.. My original method of drawing the tiles in the testing I've done was to iterate through the ScreenObject and draw each quad at each location separately. From what I've read, this is a massive waste of resources. It wasn't horribly slow in the testing, but after I've completed the animation classes and effect classes, I'm sure it would be extremely slow. And one last thing, if you wouldn't mind.. As I said before, the Tile class can contain multiple textures to be drawn at the Point location on the screen. I recognize possibly two options for me here. Either add a quad at that location for each texture to be drawn, or, somehow.. use a multiple texture for the same quad (if it's possible). Even if each tile contained one texture only, that would be 64 quads to be drawn on the screen. Most of the tiles will contain 2-5 textures, so the number of total quads would increase dramatically with this method. Would it be feasible to add a quad for each new texture, or am I ignoring a better way to do this? Just need some help understanding this if you don't mind :) I've tried to be as concise as possible, and I'd greatly appreciate any responses.. and even some criticism. Programming is often a learning process and one who develops seems to never stops learning. Thanks for your time.

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  • Display pdf within app on android?

    - by alex
    I got very frustrated when I realized that android is not able to display pdfs (in a webview or whatever) out-of-the-box. So my question, are there any (os) jars or classes to display a pdf document within an app? Thx in advance, alex

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  • php require and autoload

    - by dfilkovi
    I use __autoload to load classes, and I keep getting errors that no class is found but file get's loaded ok. Then if I change something in a file, just something like add a new line and save it, everything works fine and class is then found. But this is a great problem cause there are thousands of files in this project and I don't want to change them one by one. I'm using php 5.3.0 on windows. What could be the problem?

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  • .NET asmx web services: serialize object property as string property to support versioning

    - by mcliedtk
    I am in the process of upgrading our web services to support versioning. We will be publishing our versioned web services like so: http://localhost/project/services/1.0/service.asmx http://localhost/project/services/1.1/service.asmx One requirement of this versioning is that I am not allowed to break the original wsdl (the 1.0 wsdl). The challenge lies in how to shepherd the newly versioned classes through the logic that lies behind the web services (this logic includes a number of command and adapter classes). Note that upgrading to WCF is not an option at the moment. To illustrate this, let's consider an example with Blogs and Posts. Prior to the introduction of versions, we were passing concrete objects around instead of interfaces. So an AddPostToBlog command would take in a Post object instead of an IPost. // Old AddPostToBlog constructor. public AddPostToBlog(Blog blog, Post post) { // constructor body } With the introduction of versioning, I would like to maintain the original Post while adding a PostOnePointOne. Both Post and PostOnePointOne will implement the IPost interface (they are not extending an abstract class because that inheritance breaks the wsdl, though I suppose there may be a way around that via some fancy xml serialization tricks). // New AddPostToBlog constructor. public AddPostToBlog(Blog blog, IPost post) { // constructor body } This brings us to my question regarding serialization. The original Post class has an enum property named Type. For various cross-platform compatibility issues, we are changing our enums in our web services to strings. So I would like to do the following: // New IPost interface. public interface IPost { object Type { get; set; } } // Original Post object. public Post { // The purpose of this attribute would be to maintain how // the enum currently is serialized even though now the // type is an object instead of an enum (internally the // object actually is an enum here, but it is exposed as // an object to implement the interface). [XmlMagic(SerializeAsEnum)] object Type { get; set; } } // New version of Post object public PostOnePointOne { // The purpose of this attribute would be to force // serialization as a string even though it is an object. [XmlMagic(SerializeAsString)] object Type { get; set; } } The XmlMagic refers to an XmlAttribute or some other part of the System.Xml namespace that would allow me to control the type of the object property being serialized (depending on which version of the object I am serializaing). Does anyone know how to accomplish this?

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  • How to test UI interaction of Silverlight dialogs?

    - by Bernard Vander Beken
    I am using Silverlight 3.0 Unit Testing, version Silverlight Toolkit November 2009. Apart from unit tests, it allows to do UI interaction tests, typically using AutomationPeer subclasses (eg ButtonAutomationPeer to interact with a Button). Are there AutomationPeer classes to test the interaction with the following: OpenFileDialog SaveFileDialog MessageBox In unit tests it would be possible to stub these, but for integration and browser testing it would be great to have this testable.

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  • UDK "Error, 'DefaultMesh': Bad command or expression"

    - by Ricket
    I'm porting UT3 code to UDK, and I am getting the following compile error with the UDK compiler: C:\UDK\UDK-2010-03\Development\Src\FixIt\Classes\ZPawn.uc(25) : Error, 'DefaultMesh': Bad command or expression The ZPawn class extends UTPawn. Line 25 is the following: DefaultMesh = SkeletalMesh(DynamicLoadObject(ZBotOwner(Owner).MeshToUse, class'SkeletalMesh')); Where did DefaultMesh go in UDK?

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  • How to display variables in Taglist window in vim

    - by Yogesh Arora
    I am using Taglist plugin in vim. In the taglist window i can see tags like namespaces, classes, struct, function but not variables. I saw a screenshot(attached below) on Taglist website which had this info. I am using Vim 7 and Exuberant Ctags 5.8, and i have generated my ctags using this command ctags --c++-kinds=+p --fields=+iaS --extra=+q --language-force=C++

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