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  • How to get rid of bookmarks in synced Chromium

    - by Lambda Dusk
    I'm using three Ubuntu systems in an irregular pattern, and since I use Chrome/Chromium anyway and have a Google account, I decided to make my life a bit easier and sync them. Now I am having a problem: When I want to remove bookmarks from my lists, they not only come back when I switch the machine, they double. By now, I have up to ten identical bookmarks in the list and I spend a lot of time scrolling over them. Is there any way to remove them permanently? EDIT: Apps, too.

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  • Is "watermarking" code with random trailing whitespace a good way to detect plagiarism?

    - by paperjam
    Consider this: int f(int x) { return 2 * x * x; } and this int squareAndDouble(int y) { return 2*y*y; } If you found these in independent bodies of code, you might give the two programmers the benefit of the doubt and assume they came up with more-or-less the same function independently. But look at the whitespace at the end of each line of code. Same pattern in both. Surely evidence of copying. On a larger piece of code, correlation of random whitespace at line ends would be irrefutable evidence of a shared origin. Now aside from the obvious weaknesses: e.g. visible or obvious in some editors, easily removed, I was wondering if it was worth deploying something like this in my open source project. My industry has a history of companies ripping off open source projects.

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  • Locomotion-system with irregular IK

    - by htaunay
    Im having some trouble with locomtions (Unity3D asset) IK feet placement. I wouldn't call it "very bad", but it definitely isn't as smooth as the Locomotion System Examples. The strangest behavior (that is probably linked to the problem) are the rendered foot markers that "guess" where the characters next step will be. In the demo, they are smooth and stable. However, in my project, they keep flickering, as if Locomotion changed its "guess" every frame, and sometimes, the automatic defined step is too close to the previous step, or sometimes, too distant, creating a very irregular pattern. The configuration is (apparently)Identical to the human example in the demo, so I guessing the problem is my model and/or animation. Problem is, I can't figure out was it is =S Has anyone experienced the same problem? I uploaded a video of the bug to help interpreting the issue (excuse the HORRIBLE quality, I was in a hurry).

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  • Alternative to "inheritance versus composition?" [closed]

    - by Frank
    Possible Duplicate: Where does this concept of “favor composition over inheritance” come from? I have colleagues at work who claim that "Inheritance is an anti-pattern" and want to use composition systematically instead, except in (rare, according to them) cases where inheritance is really the best way to go. I want to suggest an alternative where we continue using inheritance, but it is strictly forbidden (enforced by code reviews) to use anything but public members of base classes in derived classes. For a case where we don't need to swap components of a class at runtime (static inheritance), would that be equivalent enough to composition? Or am I forgetting some other important aspect of composition?

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  • Doing Master's at Home

    - by parmanand
    I'm a computer science student at present, soon I'm going to get job at somewhere. But I wish to go for higher studies in MS. My interests are automation of things using web apps, and I wish to research in AI, as I think it may resolve most of ours present problem's. Is there any way to do MS like studies and research in organised manner at home only, as a part-time research work? Because I like to learn new things anytime. Finally can you tell me what's the pattern of MS studies and which MS field suits me, as I'm interested in web and Mobility solution like mobiles. And along with that is a correspondence MS possible and if so, from where?

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  • Do you enjoy 'Unit testing' ? [closed]

    - by jibin
    Possible Duplicate: How have you made unit testing more enjoyable ? i mean we all are developers & we love coding.I love learning new stuff(languages, frameworks, even new domains like mobile/Tablet development). But Testing ? As a newbie to the corporate environment,I just can't digest it.(We follow 'write-then-manually-test pattern').is it unit testing ?.Usually a single developer handles a module(From design to code & unit testing).So is it practical ? Somebody tell me how to make unit testing fun ? Or just How to do it properly?Do we try all possibilities manually.Say unit test for a webpage with lot of 'javascript validations'. PS:projects are all web applications.

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  • Good Blog Software

    - by Darren Young
    Hi, Inspired from an earlier question regarding starting a blog, I have decided to start one myself. I only have 4 months commercial experience in C#, but I am hoping to use my blog as a tool for further learning. Maybe such things as researching and writing about a different design pattern each week, a tricky aspect of C# that I don't yet fully understand, etc, etc. My question is, can somebody recommend any good blog sites suited for writing text and code? Is there any that allow the use of code tags or similar for formatting? Thanks,

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  • What is the general definition of something that can be included or excluded?

    - by gutch
    When an application presents a user with a list of items, it's pretty common that it permits the user to filter the items. Often a 'filter' feature is implemented as a set of include or exclude rules. For example: include all emails from [email protected], and exclude those emails without attachments I've seen this include/exclude pattern often; for example Maven and Google Analytics filter things this way. But now that I'm implementing something like this myself, I don't know what to call something that could be either included or excluded. In specific terms: If I have a database table of filter rules, each of which either includes or excludes matching items, what is an appropriate name of the field that stores include or exclude? When displaying a list of filters to a user, what is a good way to label the include or exclude value? (as a bonus, can anyone recommend a good implementation of this kind of filtering for inspiration?)

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  • How does Requiring users to Periodically Change their Passwords Improve Security? [closed]

    - by Bob Kaufman
    I've had the same password for some sites for years with no regrets. Meanwhile, at work, I find myself being forced to change passwords every two to three months. My thinking is that if a password gets compromised, requiring that I change it several weeks out isn't going to protect me or the network very much. Moreover, I find that by being required to change passwords frequently, I degenerate into a predictable password pattern (e.g., BearsFan111, BearsFan222, ...) which results in easier to remember and easier to guess passwords. Is there a sound argument for requiring that passwords be changed periodically?

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  • Database Mail and SMO are indeed supported on 64-bit, Standard Edition instances of SQL Server 2012

    - by Argenis
      This is something that comes up rather regularly at forums, so I decided to create a quick post to make sure that folks out there can feel better about SQL Server 2012. If you read this Web article, “Features Supported By Editions of SQL Server 2012” as of time of writing this post, you will see that the article points out that these two features are not supported on x64 Standard Edition. This is NOT correct. It is most definitely a documentation bug – one that unfortunately has caused some customers to sit on a waiting pattern before upgrading to SQL Server 2012. Database Mail and SMO indeed work and are fully supported on SQL Server 2012 Standard Edition x64 instances. These features work as they should. I have contacted the documentation teams internally to make sure that this is reflected on next releases of said Web article.

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  • How do you deal with the details when reading code?

    - by upton
    After reading some projects, I find that it is not the architecture of the software that is really hard to know. It is not hard to figure out the architecture immediately if the project is clearly designed and implemented, if it's hard and never seen before, some day later I can find out some pattern similar to the one I read in the same domain. The difficulty is that the concepts and mechanism defined by the author are really hard to guess, and these concepts may spread in the whole project which makes it hard to grasp. The situation is normal and universal and you can ask questions to your colleague when in a company. However, it gets worse if nobody around you knows these details. How do you handle these details which block your reading?

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  • How to play many sounds at once in OpenAL

    - by Krom Stern
    I'm developing an RTS game and I would like to add sounds to it. My choice has landed on OpenAL. I have plenty of units which from time to time make sounds: fSound.Play(sfx_shoot, location). Sounds often repeat, e.g. when squad of archers shoots arrows, but they are not synced with each other. My questions are: What is the common design pattern to play multiple sounds in OpenAL, when some of them are duplicate? What are the hardware limitations on sounds count and tricks to overcome them?

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  • How get and set accessors work

    - by Chris Halcrow
    The standard method of implementing get and set accessors in C# and VB.NET is to use a public property to set and retrieve the value of a corresponding private variable. Am I right in saying that this has no effect of different instances of a variable? By this I mean, if there are different instantiations of an object, then those instances and their properties are completely independent right? So I think my understanding is correct that setting a private variable is just a construct to be able to implement the get and set pattern? Never been 100% sure about this.

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  • What is MVC, really?

    - by NickC
    As a serious programmer, how do you answer the question What is MVC? In my mind, MVC is sort of a nebulous topic — and because of that, if your audience is a learner, then you're free to describe it in general terms that are unlikely to be controversial. However, if you are speaking to a knowledgeable audience, especially an interviewer, I have a hard time thinking of a direction to take that doesn't risk a reaction of "well that's not right!...". We all have different real-world experience, and I haven't truly met the same MVC implementation pattern twice. Specifically, there seem to be disagreements regarding strictness, component definition, separation of parts (what piece fits where), etc. So, how should I explain MVC in a way that is correct, concise, and uncontroversial?

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  • AdventueWorks Design Patterns Project - Part 1

    - by RonGarlit
    This is the presentation I did tonight at PHILLYNJ.NET.  It is the first in a multi-part of a series on the Applied Design Patterns.   The solution files are working code with design pattern notes in the comment blocks. After the overview and higher level discussions on Enterprise Design Patterns I reviewed the low level Database Access Library of code.  With walk-throughs of the the code and unint test. After that we went through the ProductPhotoConsoleTest Application that performed intergration testing of the DBAccess Class with the AdventureWorks ProductPhoto table extracting the photos and writing them to a file folder. The Demo code and PowerPoint can be obained from this link.  https://skydrive.live.com/?wa=wsignin1.0&cid=29e34e9a8650bb9e#!/?cid=29e34e9a8650bb9e&sc=documents&id=29E34E9A8650BB9E%21151 Please note that I use Visual Studio 2010 Ultimate.  If you have a lesser version the Modeling projects likely will not work or have limited functionality and you should unload that project to prevent warning. Enjoy! --Ron

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  • Function that requires many parameters

    - by user877329
    I have a problem related to this: Are there guidelines on how many parameters a function should accept? In my case, I have a function that describes a rounded rectangle. The caller specifies An integer which determines how the rectangle should be merged into previously created shapes An Anchor, which is a point that is used for alignment (right, left, top, bottom etc). (0,-1) means that position (next parameter) describes the top, middle point of the rectangle. The position of the rectangle Width and height Corner radius Should I use Parameter Object pattern in this case? It is hard to see how these parameters are related

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  • Immutable design with an ORM: How are sessions managed?

    - by Programmin Tool
    If I were to make a site with a mutable language like C# and use NHibernate, I would normally approach sessions with the idea of making them as create only when needed and dispose at request end. This has helped with keeping a session for multiple transactions by a user but keep it from staying open too long where the state might be corrupted. In an immutable system, like F#, I would think I shouldn't do this because it supposes that a single session could be updated constantly by any number of inserts/updates/deletes/ect... I'm not against the "using" solution since I would think that connecting pooling will help cut down on the cost of connecting every time, but I don't know if all database systems do connection pooling. It just seems like there should be a better way that doesn't compromise the immutability goal. Should I just do a simple "using" block per transaction or is there a better pattern for this?

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  • "Best fit" to avoid reuse of object instances in a collection

    - by Simon
    Imagine I have a collection of object instances which represent activities for a user to undertake. Dependent on user attributes, I have to randomly select instances to present activities to the user. For some users, I need to present more activities to them than there are available activities in which case, I want to use the following algorithm. If all available activities have already been presented to the user, then re-select a "used" activity, selecting the earliest presented activity ordered by frequency of use. In other words, try to reduce repetition and where repetition is unavoidable, use the instances which have been repeated less often and were presented furthest back in time. Before I go on to code that algorithm, I wondered if there is some existing pattern I can re-use? [EDIT] "Furthest back in time" is not relevant as I will pass the algorithm an ordered collection of used instances where the first entry is the first presented.

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  • Why do most of us use 'i' as a loop counter variable?

    - by kprobst
    Has anyone thought about why so many of us repeat this same pattern using the same variable names? for (int i = 0; i < foo; i++) { // ... } It seems most code I've ever looked at uses i, j, k and so on as iteration variables. I suppose I picked that up from somewhere, but I wonder why this is so prevalent in software development. Is it something we all picked up from C or something like that? Just an itch I've had for a while in the back of my head.

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  • Introduction to JBatch

    - by reza_rahman
    It seems batch processing is moving more and more into the realm of the Java developer. In recognition of this fact, JBatch (aka Java Batch, JSR 352, Batch Applications for the Java Platform) was added to Java EE 7. In a recent article JBatch specification lead Chris Vignola of IBM provides a high level overview of the API. He discusses the core concepts/motivation, the Job Specification Language, the reader-processor-writer pattern, job operator, job repository, chunking, packaging, partitions, split/flow and the like. You can also check out the official specification yourself or try things out with the newly released Java EE 7 SDK.

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  • How should I access frame buttons from a controller in an MVC approach?

    - by Loris
    I'm developing an italian card game using the mvc pattern. I have the class GameFrame that contains the view. The user's card are buttons (JButton objects). I have 3 controllers: GameController: to control the game in general. Contains the game loop. HumanPlayerController: to control the user input ComputerPlayerController: contains the AI of the computer PlayerController: is an interface with the makeTurn() method. It's implemented by HumanP.C. and ComputerP.C. HumanPlayerController implements ActionListener too. But what is the right way to access to the GameFrame buttons? I need it for understand which card was chosen. GameFrame and HumanPlayerController are in different packages. Should i make the JButtons public?

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  • New Endpoint options that enable additional application patterns

    - by kaleidoscope
    The two communication-related capabilities:  a) inter-role communication and b) external endpoints on worker roles enable new application patterns in Windows Azure-hosted services. Inter-role Communication - A common application pattern enabled by this is client-server, where the server could be an application such as a database or a memory cache. External Endpoints on Worker Roles - A common application type enabled by this is a self-hosted Internet-exposed service, such as a custom application server. For further details click on the following link: http://blogs.msdn.com/windowsazure/archive/2009/11/24/new-endpoint-options-enable-additional-application-patterns.aspx   Tinu, O

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  • how to have 'find' not return the current directory

    - by Pinpin
    I'm currently trying to find (and copy) all files and folder structure matching a specific pattern, in a specified directory and I'm so nearly there! Specifically, I want to recursively copy all folders not begining with a '_' character from a specified path. find /source/path/with/directories -maxdepth 1 -type d ! -name _\* -exec cp -R {} /destination/path \; In the /source/path/with/directories/ path are machine-specific directories beginning with '_' and others, and I'm only interested in copying the others. For a reason beyond me, the find command returns the /source/path/with/directories/ directory, and therefore copies its content, directories begining with '_' included. Anyone have a hint as to why that is? Thanks, Pascal

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  • EAV - is it really bad in all scenarios?

    - by Giedrius
    I'm thinking to use EAV for some of the stuff in one of the projects, but all questions about it in stackoverflow end up to answers calling EAV an anti pattern. But I'm wondering, if is it that wrong in all cases? Let's say shop product entity, it has common features, like name, description, image, price, etc., that take part in logic many places and has (semi)unique features, like watch and beach ball would be described by completely different aspects. So I think EAV would fit for storing those (semi)unique features? All this is assuming, that for showing product list, it is enough info in product table (that means no EAV is involved) and just when showing one product/comparing up to 5 products/etc. data saved using EAV is used. I've seen such approach in Magento commerce and it is quite popular, so may be there are cases, when EAV is reasonable?

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  • What is the best practice to develop a visual component in Flex Hero?

    - by gavri
    What is the best practice to develop a visual component in Flex Hero? I do it like this: I consider a component has 2 "parts", the declarative part (the visual sub-components) which I define in the skin (just mxml) and the code part (event handlers...) which I define in an action script class. I load the skin in the ctor of the action script class. I also define skin parts, states, and I bind event handlers in the partAdded function. I am having an argument about this; that I should define the component purely in an .mxml, with listeners in the script tag, and maybe attach a skin (but the skin should be loose - maybe for reuse :-?) I come from .NET and maybe I am biased with the code behind pattern, and I am wondering from your experience and Adobe's intent, what is the best practice to usually implement a visual component?

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