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  • How can this be done with (N)Hibernate?

    - by Vilx-
    I'm creating a windows forms application with NHibernate. It's an MDI application, so there is no limit to how many forms the user can have open at the same time (probably many). For most forms I want to have an "OK" and a "Cancel" button. Both close the form, but "OK" also saves the modified data to the DB. The forms can be pretty complex, and the modifications are likely to touch a whole graph of objects, adding some, deleting some, and changing some more. It would be good if the changes could be automatically detected and persisted as needed, without the need to manually keep track of each of them. What would be a good way to do this? Extra information: I can make whatever DB schema I want. I'm using MSSQL 2008 and currently have decided for GUID primary keys (with guid.comb generator) and a TIMESTAMP column for optimistic concurrency. I tried to simply set FlushMode of a NHibernate ISession to Never, doing all modifications as needed, and then calling Flush() if the user clicked OK. But that didn't work.

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  • Cheap Wifi enabled Android or other programmable device

    - by Darran
    Does anyone know of a cheap Android or programmable device that has wifi? I need it for a project for a company that needs a wifi handheld device for the shop floor. Im not too fussed about the language the device uses though Im not really interested in the iTouch as theres no intention to release the app in the app store and I don`t really want to jail break everybodys iTouch. Ideally it would be small , iTouch size for example and relatively cheap $100 or less. Nothing fancy just ability to write a simple UI and have wifi. Voice is not needed. Not too fussed about touch or qwerty keyboard either.

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  • How to hide a scrollbar? (Windows Mobile)

    - by ikky
    Hi! I have one panel "imageHolder" I have from 4 to 20 pictureboxes (each pictureBox is 256x256px so they increase the panel's size to more than the cellphone's workarea) I have set the panel's autoscroll = true, so that a V and H scrollbar is shown. Is it possible to make these scrollbars not visible? The reason i want them to be not visible: - I want to be able to use touch to move around in the panel, and thought that i can do this by just increasing/decreasing the scrollbar's position. Is there a way to do this? (I have searched, but can't seem to find anything useful. Looks like the scrollbars are a bit limited) Do you recommend me to do it some other way?

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  • How do I bind Different Interfaces using Google Guice?

    - by kunjaan
    Do I need to create a new module with the Interface bound to a different implementation? Chef newChef = Guice.createInjector(Stage.DEVELOPMENT, new Module() { @Override public void configure(Binder binder) { binder.bind(FortuneService.class).to(FortuneServiceImpl.class); } }).getInstance(Chef.class); Chef newChef2 = Guice.createInjector(Stage.DEVELOPMENT, new Module() { @Override public void configure(Binder binder) { binder.bind(FortuneService.class).to(FortuneServiceImpl2.class); } }).getInstance(Chef.class); I cannot touch the Chef Class nor the Interfaces. I am just a client binding to Chef's FortuneService to different Interfaces at runtime.

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  • How to create and restore a backup from SqlAlchemy?

    - by swilliams
    I'm writing a Pylons app, and am trying to create a simple backup system where every table is serialized and tarred up into a single file for an administrator to download, and use to restore the app should something bad happen. I can serialize my table data just fine using the SqlAlchemy serializer, and I can deserialize it fine as well, but I can't figure out how to commit those changes back to the database. In order to serialize my data I am doing this: from myproject.model.meta import Session from sqlalchemy.ext.serializer import loads, dumps q = Session.query(MyTable) serialized_data = dumps(q.all()) In order to test things out, I go ahead and truncation MyTable, and then attempt to restore using serialized_data: from myproject.model import meta restore_q = loads(serialized_data, meta.metadata, Session) This doesn't seem to do anything... I've tried calling a Session.commit after the fact, individually walking through all the objects in restore_q and adding them, but nothing seems to work. What am I missing? Or is there a better way to do what I'm aiming for? I don't want to shell out and directly touch the database, since SqlAlchemy supports different database engines.

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  • Capistrano update causes C: to be placed in the current directory (cygwin)

    - by user321775
    When I run cap deploy:update in a directory on my local machine (via cygwin), "C:" magically appears in the directory. Sure enough, I can cd to it and it's my windows C: drive. Now I'm afraid to delete it, but I definitely don't want it in this directory (a rails project under /home/username/blah/blah). Here's my config/deploy.rb file. custom options set :application, "xyz.com" set :repository, "ssh://[email protected]:yyyy/home/git/xxx" set :user, "myname" set :runner, user set :use_sudo, false server "xxx.xxx.xxx.xxx:yyyy", :app, :web, :db, :primary = true deploy to set :deploy_to, "/home/myname/public_html/xyz" repository set :scm, :git set :deploy_via, :copy ssh options default_run_options[:pty] = true ssh_options[:paranoid] = false ssh_options[:port] = yyyy start passenger namespace :deploy do task :start do ; end task :stop do ; end task :restart, :roles = :app, :except = { :no_release = true } do run "#{try_sudo} touch #{File.join(current_path,'tmp','restart.txt')}" end end Anyone see the problem? And does anyone know a safe way of getting rid of the C: drives that have already shown up (this has happened in a few directories)?

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  • In Entity framework, we can use Model first, DB first, Code first but how can we create table programmatically

    - by AukI
    In entity framework we can use 3 approaches model first , code first , database first but each one of them needs manual hand touch(means creating database or create model or write the POCO class codes or entity class codes) before proceeding to the next step ( using EF in context ). What if I want to create database and tables and table relationships programatically and still want to have to features of EntityFramework 4.3. To be more specific , from this example http://support.microsoft.com/kb/307283 we can create database , tables and everything using SQL command but we can't have the advantages of entity framework. So if we want to have that what should we do?

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  • Android animation doesn't work, probably some kind of screen redraw problem.

    - by BenIOs
    I have created a custom component in my program by extending a ViewGroup. This component listens to touch events and are supposed to start animations when the user has move their finger past some certain points. I'm able to start animations while the user is touching the screen. But I'm not able to start animations if the user doesn't move their finger. It's probably that the phone thinks it doesn't have to update the screen if the user isn't moving their finger. I added some logs and according to them the animation starts and ends but it doesn't draw on the screen. I have the same problems when starting an animation with a timer. I use AlphaAnimations and TranslateAnimations on ImageViews. I have tried to use invalidate() both on the component and the ImageView but it doesn't help. Anyone who has an idea how to solve this?

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  • How should I structure my iPhone OpenGL ES 1.1 game?

    - by Ryan
    I am building an iPhone OpenGL ES 1.1 game. I am using the OpenGL ES template provided by xcode. I am only using the ES1Renderer. I've coded some basic touch actions the user can take, and I've begun to think about the overall structure of the code. All I'm really doing is using C in the ES1Renderer.m for my entire game state. I have an array of bullet structs, an array on enemy structs, etc.. Besides using this structure, where my entire game state is in ES1Renderer.m as C arrays and structs, what other ways are there to structure the code? Should I be using C++ or Objective-C classes to represent the enemies so they are more modular? The main reason I ask this is because I don't normally code in C, C++ and Objective-C..so I am a little fuzzy on coming up with a good architecture here.

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  • Enabling scrollbar in EditText Android

    - by Sammm
    I have an EditText on my layout. Below are the attributes I currently have: <EditText android:id="@+id/entryIdea" android:layout_width="fill_parent" android:layout_height="225sp" android:gravity="top" android:background="@android:drawable/editbox_background" android:scrollbars="vertical"/> However, I can see the scrollbar but can't scroll it with mouse/touch. I thought that it may works if I put the corresponding listener since it works on TextView. Apparently, it isn't. EditText et = (EditText)findViewById(R.id.entryIdea); et.setMovementMethod(new ScrollingMovementMethod()); Can you guys help me on this? Thank you so much in advance. Sammy

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  • Writing the code by dividing it into more files in cocoatouch.

    - by srikanth rongali
    My problem is, I need a background image, a sprite(with animation) on left edge, another sprite(with animation) at other edge, a number count animation 1-2-3 at middle. I got all these when I wrote all in same file.(like [self addChild:label], [self addChild:sprite].., But in this it needs touch enables for both sprites separately, and touchDisabled to the remaining screen. So thought of writing in different files. But now it is not working. I kept one sprite, background image, numbercount in one file and another spritr in other file. Either I am getting the second sprite or the (sprite+background+numberCount) is displayed. This is my problem. plz give me solution. Thank You

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  • Writing the code iby dividing it into more files.

    - by srikanth rongali
    My problem is, I need a background image, a sprite(with animation) on left edge, another sprite(with animation) at other edge, a number count animation 1-2-3 at middle. I got all these when I wrote all in same file.(like [self addChild:label], [self addChild:sprite].., But in this it needs touch enables for both sprites separately, and touchDisabled to the remaining screen. So thought of writing in different files. But now it is not working. I kept one sprite, background image, numbercount in one file and another spritr in other file. Either I am getting the second sprite or the (sprite+background+numberCount) is displayed. This is my problem. plz give me solution. Thank You

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  • Restricting deletion with NHibernate

    - by FrontSvin
    I'm using NHibernate (fluent) to access an old third-party database with a bunch of tables, that are not related in any explicit way. That is a child tables does have parentID columns which contains the primary key of the parent table, but there are no foreign key relations ensuring these relations. Ideally I would like to add some foreign keys, but cannot touch the database schema. My application works fine, but I would really like impose a referential integrity rule that would prohibit deletion of parent objects if they have children, e.i. something similar 'ON DELETE RESTRICT' but maintained by NHibernate. Any ideas on how to approach this would be appreciated. Should I look into the OnDelete() method on the IInterceptor interface, or are there other ways to solve this? Of course any solution will come with a performance penalty, but I can live with that.

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  • Git in terminal

    - by goodcow
    I tried making my first repo on github. I copy pasted their code while on the directory of my entire system (I think that was a mistake). As a result, the terminal line always says ~ git:(master) ? before every command. It does not go away even when I quit terminal. I am using zsh. The code I pasted was: touch README.md git init git add README.md git commit -m "first commit" git remote add origin https://github.com/***/***.git git push -u origin master On top of that, I can't even seem to figure out how to add my files to the repo. Help on how to not always have git:(master) before every bash command and how to make a repo? Thanks!

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  • How to get a 3D picture in an iphone app?

    - by wolverine
    In an application, i saw that they used to display pictures of vehicles. But what was amazing was when we touch and swipe in that picture, it rotates in 3d way left and right. And from the front view we can rotate and get to see its back view also. It is a very good feature and i was trying to replicate it. But couldnt get an idea of how and where to start. My doubts are Whats the actual format of the thing, it surely isn't a picture. How do they get to rotate it? Could someone give me an idea where i should start or where I should look upon?

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  • Suppress checking for changes on file system in Eclipse RCP

    - by panschk
    Okay, I guess this question is too difficult, but it's worth a try. I have an eclipse RCP application that edits HTML-files. I deal with the content of the files only in a W3C-Dom representation. There is some stuff that I can not do with that, so I the program edits each file each time after it is saved (save, save as). Of course, the file is then out of synch with the file system, and the next time I touch it, eclipse complains: "The file has been changed on the file system. Do you want to replace the editor contents with these changes? (Yes/No)" I do not want to load the changes into the editor ("No") Maybe there is a way to tell Eclipse programmatically to not check that file for changes, or to configure it to not check for changes on any file? edit: Everything has to be done either programatically or by editing some XML files. I can not expect the user to do anything;-)

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  • Optimising Androidplot

    - by Zammbi
    Seems Androidplot (androidplot.com) website/forums are down so I'll try asking this question here. I have multi touch zoom and scrolling. Similar code to http://mlepicki.com/2012/03/androidplot-multitouch-zoom-scroll/ except that I have a bar graph instead. However with 100 data points it has noticeable lag. Even with 10 bars are just showing. Sounds like its drawing/calculating/etc all bars. Any idea on how I could optimise this? I can't use hardware rendering as I want to support Android 2.1 and the library doesn't support it(it breaks).

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  • Beginner: Best Practices in an Android App UI Navagation

    - by AndyD273
    I am trying to learn how to do stuff in Android, and I'm not sure of the best way to build the interface. I've been working on porting an iPhone app, which uses navigation controllers and table views for looking at the different sections: basically, someone touches a cell in the table, which drills down to another table. when they touch a cell on that table it drills down to a webview that displays the information. I want to do something similar for the android app, but I don't know how, or if there is a better way native to Android. I've figured out how to use the webview to my purposes, but moving forward and backward in the table tree is unclear.

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  • touchesEnded:withEvent: from UIScrollView First Responder

    - by Matthew Mitchell
    I've made a UIScrollView the first responder. I need to maintain touch events to a touchesEnded:withEvent: method on a view behind it. I've tried using the nextResponder method and that failed. I've tried forwarding touchesEnded:withEvent to the view behind it and that fails. How do I get this to work? The UIScrollView wont work unless it is the first responder or gets events some other way. Thank you for any help. Shame Apple's documentation and APIs are terrible in areas.

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  • Objective C: Using UIImage for Stroking

    - by SeongHo
    I am trying to apply a texture for my brush but i'm really having a hard time figuring how it is done. Here's the image of my output. I used an UIImage that just follows the touch on the screen but when i swipe it faster the result is on the right side "W", and on the left side that's the result when i swipe it slow. i tried using the CGContextMoveToPoint and CGContextAddLineToPoint i don't know how apply the texture. Is it possible to use UIImage for the stroke texture? Here's my code UIImage * brushImageTexture = [UIImage imageNamed:@"brushImage.png"]; [brushImagetexture drawAtPoint:CGPointMake(touchCurrentPosition.x, touchVurrentPosition.y) blendMode:blendMode alpha:1.0f];

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  • Delete/move a UITableView row that's attached to a web service.

    - by Kevin L.
    Deleting or moving rows for a UITableView that is backed with local data (e.g., NSArray) is easy and instantaneous: Remove the value from the array. Call deleteRowsAtIndexPaths:withRowAnimation:. Profit! But my table view communicates with a web service, which means once the "Delete" button on that row gets tapped, I have to forward a request on to the server (via ASIHTTPRequest, of course), get the response, and then tell the table view to run its little delete-row animation, all with a few seconds of latency in between. From a high-level, what's the best way to do that? Throw some callback selector into ASIHTTPRequest's userInfo dictionary? KVO? Bonus points for some nice UI touch, like some kind of spinner on the soon-to-be-deleted cell.

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  • How to get a UIAlertView's result??

    - by cocos2dbeginner
    Hi, I implemented the gamekit. All works fine now. But if the user presses on send the data will instantly send to the other iphone/ipod/ipad and it will instantly written. So now i wanted to implemenr a confirm screen for the receiver. In my receiveData method (from the gamekit) i have an array. If the user presses yes the array will be written into a file.if not it wont be written into a file. #pragma mark - #pragma mark - GKreceiveData - (void) receiveData:(NSData *)data fromPeer:(NSString *)peer inSession: (GKSession *)session context:(void *)context { NSDictionary *dict = [NSKeyedUnarchiver unarchiveObjectWithData:data]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Incoming Set" message:[NSString stringWithFormat:@"%@ wants to send you a Set named: \n\n %@",[session displayNameForPeer:peer], [dict valueForKey:@"SetName"]] delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:@"OK", nil]; [alert show]; [alert release]; } - (void)alertView:(UIAlertView *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { // the user clicked one of the OK/Cancel buttons if (buttonIndex == 0) { //NSLog(@"ok"); //this should happen if the user presses on ok on the alertview. [dataArray addObject:dict]; //i can't acess "dict" } else { //NSLog(@"cancel"); } } Do you see the problem?? What can I do??

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  • HTC Hero Mouse BOll click not working on Custom ListView?

    - by UMMA
    dear friends, i have created custom list view using class EfficientAdapter extends BaseAdapter implements { private LayoutInflater mInflater; private Context context; public EfficientAdapter(Context context) { mInflater = LayoutInflater.from(context); this.context = context; } public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder holder; convertView = mInflater.inflate(R.layout.adaptor_content, null); convertView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { } }); } and other necessary methods... also } using touch screen when i click on list item OnClickListener of list item is called. but when i use Mouse Boll / Track Boll (Phone Hardware) to click on ListItem OnClickListener of list item is not called. can any one guide me is this Phone bug or My Fault? any help would be appriciated.

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  • Javascript on mobile os, android and ipad

    - by albanx
    Hello I am trying to do a javascript function compatible on android and ipad, but i notice that android doesnt support ongesture** events? 1.It's really true? .ongesturestart=function(e){ .ongesturechange=function(e){ .ongestureend=function(e){ 2.Since I cant buy niether an Android system nor a Ipad, is there any Android/Ipad simulator for pc/windows/linux around the web? I need them for developenig and simulating web application based on touch/gestures events. 3.Is there possible that google hasnt develop chrome for android platform? and firefox for android/Ipad? Thanks

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  • Changing style sheets depending on useragent

    - by John Vasiliou
    <script language="Javascript"> var deviceIphone = "iPhone"; var deviceIpod = "iPod"; //Initialize our user agent string to lower case. var uagent = navigator.userAgent.toLowerCase(); //************************** // Detects if the current device is an iPhone. function DetectiPhone() { if (uagent.search(deviceIphone) > -1) {document.write('<link rel="stylesheet" type="text/css" href="ui/mobile/css/site.css">'); } etc... Above is the start of my code. I am trying to change the CSS file depending on what platform the user is using. I currently use media="screen ... " but it doesn't work with the amount of platforms I'm trying to use. I need something a lot more detailed/complex that is why I'm turning to useragents. Any ideas why the css file doesn't change on my iPhone using the above code? Better yet, any ideas on another way to change style sheets depending on the users platform/screen resolution?

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