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  • What undergraduate course to choose for a mature programmer returning to study

    - by Dve
    I have been developing applications (mostly web-based) for almost 10 years now and have learnt pretty much everything I know through experience (and the internet!). I wouldn't call myself an advanced programmer, but I am quite proficient in several languages (C#, Javascript, Ruby, HTML/CSS etc) and spend a quite a bit of time working on personal projects and reading countless books & articles. I am looking to emigrate to Canada, hopefully Vancouver (im from the UK) and one way would be on a student visa, if I was going to be studying for a minimum of 2 years. Having never been to university or achieved anything higher than A-Levels I am quite tempted by this path. The thought of learning is more exciting to me now than it was 10 years ago! What would be people recommend as a good undergraduate course to take that would complement this career path? Would Math be beneficial, if so which area of Math? TL;DR What undergraduate course/area of study would complement 10 years of (mostly web-based) programming experience?

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  • Frame Buffer Objects vs calling TexCoord2f?

    - by sensae
    I'm learning the basics of OpenGL with lwjgl currently, and following a guide I've got textured quads that can move around a scene. I've been reading about Frame Buffer Objects, and I'm not really clear on their purpose and their benefit. My understanding is that I'll create a FBO with the texture I'd like, load the FBO, draw a quad, then unload the FBO. What would the technique I'm currently doing for texture management be called, and how does it differ from using FBOs? What are the benefits to using FBOs? How does it fit into the grand rendering scheme of things?

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  • University teaches DOS-style C++, how to deal with it

    - by gaidal
    Half a year ago I had a look at available programming educations. I chose this one because unlike most of the choices: The majority of the courses seemed to be about something concrete and useful; the languages used are C++ and Java which are platform-independent; later courses include developing for mobile devices and a course on Android development, which seemed modern and relevant. Now after two introductory courses we're just starting with C++, and my programming professor seems a bit weird. He's tested us on things like "why should you use constants" and "why are globals bad" in a kind of mechanical way, without much context, before teaching actual programming. His handouts use system("pause"), system("cls"), and getch() from some conio.h that seems ancient according to what I've read. I just did a task that was about printing the "ASCII letters from 32 to 255" (huh?), with an example picture showing a table with Windows' Extended ASCII - of course I got other results for 128-255 on my Arch Linux that uses Unicode, and this isn't mentioned at all. I don't know, it just doesn't seem right... As if he is teaching programming because he has to, perhaps? Should I bring such things up? Hmm. I was looking forward to learning from someone who really knows stuff, and in an academic, rigorous way, like SICP or something. Aren't professors in programming supposed to be like that? I studied math for a while and every teacher and assistant there were really precise about what they said, but this is my second programming teacher that is sort of disappointing. Oh well. Now, question: Is this what to expect from universities or Not OK, and how do I deal with it? I have never touched the language C++ (or C) until now, and am not the right person to jump up and say "This is So Wrong!", so if I google something and find 10 people who say "xxx is blasphemy", how do I skillfully communicate this? I do think it would be better for those classmates who are total beginners not to learn bad habits (such as these vibes of total ignorance of other platforms!) during the upcoming courses, but don't want to disrespect the teacher. I don't know if it's reasonable or just cocky to bring up things like "what about other platforms?" or "but what about this article or stackoverflow answer that I read that said..." for every assignment? Or, if he keeps ignoring non-Windows-programming, should I give up and focus on my own projects or somehow argue that this really isn't OK nowadays? Are there any programming teachers out there, what do you think? By the way these are web-based courses, all interaction between teachers and students takes place in a forum. EDIT: A few answers seem to be making some incorrect assumptions, so maybe I should add a few things. I have been doing programming for fun on and off for 10 years, am pretty comfortable in 3 languages and read programming blogs et c regularly. Also, I feel kind of done being a student, having a degree in another field. I just need another, relevant diploma to work as a programmer, so I'm going back for that. Studying computer science for 5 years is not for me anymore, even though I enjoy learning and solving problems in my free time. Second, let me highlight that I don't expect it to be like the industry at all, quite the contrary. I expect it to be academic, dry and unnecessarily correct. No, it's not just math. Every professor I have had in math, or Japanese (major) or Chinese (minor) have been very very academic, discussing subtle points for hours with passion. But the courses I'm taking now and a previous one in programming don't seem serious. They neither resemble industry NOR academia. That is the problem. And it's not because I can't learn programming anyway. Third, I don't necessarily want to learn C++ or Android development, and I know I could teach myself those and anything else if I wanted to. But I am going back to school anyway, and those platform-independent languages and mobile stuff made me think that maybe they're serious about teaching something relevant here. Seems like I got this wrong, but we'll see.

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  • What is the value of the Cloudera Hadoop Certification for people new to the IT industry?

    - by Saumitra
    I am a software developer with 8 months of experience in the IT industry, currently working on the development of tools for BIG DATA analytics. I have learned Hadoop basics on my own and I am pretty comfortable with writing MapReduce Jobs, PIG, HIVE, Flume and other related projects. I am thinking of taking the exam for the Cloudera Hadoop Certification. Will this certification add value, considering that I have less than 1 year of experience? Many of the jobs I've seen relating to Hadoop require at least 3 years of experience. Should I invest more time in learning Hadoop and improving my skills to take this certification?

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  • What are interesting research questions with regards to open source software development? [closed]

    - by Aron Lindberg
    Imagine you have funding for a team of social scientists to study open source software development for a number of years (long time in software development, I know, but a short time for scientific research). These scientists have competencies to investigate psychological and sociological aspects of open source software development (i.e. how coders think, feel, and behave, along with how communities work or do not work). They are also technically equipped to understand code and coding, have access to all sorts of statistical and machine learning techniques, however their focus is on social aspects of open source software development, not technical. For you, as an open source software developer, what would be the research questions that would be interesting for you to have answered by such a group of scientists?

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  • What should I worry about when changing OpenGL origin to upper left of screen?

    - by derivative
    For self education, I'm writing a 2D platformer engine in C++ using SDL / OpenGL. I initially began with pure SDL using the tutorials on sdltutorials.com and lazyfoo.net, but I'm now rendering in an OpenGL context (specifically immediate mode but I'm learning about VAOs/VBOs) and using SDL for interface, audio, etc. SDL uses a coordinate system with the origin in the upper left of the screen and the positive y-axis pointing down. It's easy to set up my orthographic projection in OpenGL to mirror this. I know that texture coordinates are a right-hand system with values from 0 to 1 -- flipping the texture vertically before rendering (well, flip the file before loading) yields textures that render correctly... which is fine if I'm drawing the entire texture, but ultimately I'll be using tilesets and can imagine problems. What should I be concerned about in terms of rendering when I do this? If anybody has any advice or they've done this themselves and can point out future pitfalls, that would be great, but really any thoughts would be appreciated.

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  • New to iPhone Development - iOS5 Storyboard

    - by Peter
    I'm new here and pretty new to iOS development. My question is basically, should I learn the old school development methods or just learn how to do things using the latest tools (i.e. Storyboard)? I've had a go with the Storyboard feature of XCode 4.2 and it's very powerful. My only concern is that it requires iOS 5. I don't mind learning the old way of doing things but I've been having trouble finding tutorials/examples for XCode 4.2 that don't use the storyboard. An example would be the with my trouble finding a good tutorial on how to embed a Navigation Controller into a TabBarController. A lot of the material out there seems to be for older version of XCode. Using the storyboard I'm able to set this up with seconds but still haven't managed to get it working without it. So in short :) would you guys suggest I continue my project using the Storyboard or make the extra effort to do things a little more manually?

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  • Why appending to a list in Scala should have O(n) time complexity?

    - by Jubbat
    I am learning Scala at the moment and I just read that the execution time of the append operation for a list (:+) grows linearly with the size of the list. Appending to a list seems like a pretty common operation. Why should the idiomatic way to do this be prepending the components and then reversing the list? It can't also be a design failure as implementation could be changed at any point. From my point of view, both prepending and appending should be O(1). Is there any legitimate reason for this?

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  • LibGDX - SpriteBatch's .draw() method requiring float[]

    - by just_a_programmer
    Please excuse my lack of knowledge with LibGDX, as I have just started learning it. I am going through some simple tutorials, and in one of them, I draw a string onto the screen like so: // the following code is in the main file in the core project folder: // this is in the create() method: private SpriteBatch batch; batch = new SpriteBatch(); // this is in the render() method: batch.draw(batch, "Hello world", 200, 200); I am getting an error saying: The method draw(texture, float[], int, int) in the type SpriteBatch is not applicable for the arguments (SpriteBatch, int, int) So, LibGDX wants a float array to draw instead of a string? Thanks in advance.

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  • The New My Oracle Support User Interface (HTML-based)

    - by user793553
    A single source for learning about the latest enhancements to the My Oracle Support User Interface... On January 27, 2012, we launched a new My Oracle Support HTML-based user interface (UI). The new user interface is built using Oracle’s Application Development Framework and is our first step towards providing a single online support portal for our customers and partners; one that all users will transition to in the coming months. Further enhancements to the HTML-based user interface are planned for April 13, 2012. We will transition users of the standard Flash-based interface in the coming months. To help facilitate a smooth transition, we invite you to preview and begin using the new My Oracle Support interface by going to supporthtml.oracle.com and sign in using your Single Sign-on username and password For full information regarding functionality, supported browsers and links to quick and easy videos on how to navigate the new UI, please check out Doc ID 1385682.1 

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  • Raspberry Pi + Azure + Mobile App

    - by Richard Jones
    Ongoing project idea. So this is of long running personal interest to build a Mobile App that shows you a push notification/pop up alert, when anyone calls your house phone. So I've taken delivery of a Raspberry Pi. I've ordered a new Crucible Technology Caller ID Box. (arriving soon). I have been writing/learning Python to implement the Listener software. This will in turn push xml messages up to Azure for final delivery via push notifications to an App. iOS app already written to receive the notifications/allow address book additions made up from phone numbers from incoming calls. So this is fusion, R-Pi, Azure, Hardware and iOS. Details to follow as this plan unfolds.

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  • After update, audio won't play throw hdmi cable

    - by ckhenderson
    Yesterday (June 7th) I faithfully updated a bunch of stuff through update manager (though I'm not sure what since I never read what I updated any more because I'm a bad person). Afterward, I discovered that I could no longer play audio through my tv via HDMI. The sound settings menu seems to have completely changed and the shell script that I wrote a week ago (with much pain and effort as I had never before written a shell script) to toggle between my laptop speakers and the HDMI cable output no longer works. When I type in pactl set-card-profile 0 output:hdmi-surround in the command line I get Failure: No such entity Presumably this means something with Pulse Audio changed but, while I'm learning a lot about the inner workings of Ubuntu/Linux, I'm not an expert and would love some help. EDIT: So I noticed that pacmd set-card-profile 0 output:hdmi-stereo seems to get everything working. Still, shouldn't there be a way to do this through the GUI as well?

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  • Tab Sweep: Dynamic JSF Forms, GlassFish on VPS, Upgrading to 3.1.2, Automated Deployment Script, ...

    - by arungupta
    Recent Tips and News on Java, Java EE 6, GlassFish & more : • Dynamic forms, JSF world was long waiting for (Oleg Varaksin) • Creating a Deployment Pipeline with Jenkins, Nexus, Ant and Glassfish (Rob Terp) • Installing Java EE 6 SDK with Glassfish included on a VPS without GUI (jvm host) • GlassFish multimode Command for Batch Processing (javahowto) • Servlet Configuration in Servlet 3.0 api (Nikos Lianeris) • Creating a Simple Java Message Service (JMS) Producer with NetBeans and GlassFish (Oracle Learning Library) • GlassFish 3.1 to JBoss AS 7.1.1 EJB Invocation (java howto) • Tests In Java Ee For Zero-error Applications (Dylan Rodriguez) • Upgrading GlassFish 3.1.1 to 3.1.2 on Oracle Linux 6.2 64-bit (Matthias Hoys) • Migrating an Automated Deployment Script from Glassfish v2 to Glassfish v3 (Rob Terp) • Installer updates, Glassfish, Confluence and more…! (Rimu Hosting)

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  • How much C/C++ knowledge is needed for Objective-C/iPhone development?

    - by BFree
    First, a little background. I'm a .Net developer (C#) and have over 5 years experience in both web development and desktop applications. I've been wanting to look into iPhone development for some time now, but for one reason or another always got side tracked. I finally have a potential project on the horizon, and I'm now going full steam ahead learning this stuff. My question is this: I haven't done any C/C++ programming since my schooling days, I've been living in managed land ever since. How much knowledge if any is needed to be successful as an iOS developer? Obviously memory management is something that I'll have to be conscious about (although with iOS 5 there seems to be something called ARC which should make my life easier), but what else? I'm not just talking about the C API (for example, in order to get the sin of a number, I call the sin() function), that's what Google is for. I'm talking about fundamental C/C++ idioms that the average C# developer is unaware of.

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  • Play 2 with Scala or Java?

    - by Mik378
    I want to develop a big personal project using Play 2 Framework. I am expert with Java language but it seems, with the few articles I read that Play 2 works perfectly and especially with Scala. I've never worked with Scala but I already learned concept as closures, functional programming etc... Learning it would be interesting. I am really motivated for but I wonder if there are some people who have started coding with Play2/Java and have changed for Play2/Scala that could explain their major concrete advantages.

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  • What is upcasting/downcasting?

    - by acidzombie24
    When learning about polymorphism you commonly see something like this class Base { int prv_member; virtual void fn(){} } class Derived : Base { int more_data; virtual void fn(){} } What is upcasting or downcasting? Is (Derived*)base_ptr; an upcast or downcast? I call it upcast because you are going away from the base into something more specific. Other people told me it is a downcast because you are going down a hierarchy into something specific with the top being the root. But other people seem to call it what i call it. When converting a base ptr to a derived ptr is it called upcasting or downcasting? and if someone can link to an official source or explain why its called that than great.

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  • Slide decks of Windows Phone 7 talk @ MoMo

    - by subodhnpushpak
    Hi, I presented a talk on Windows Phone 7 @ MoMo and got awesome response, even though WP7 is quite new still. I also demoed 2 applications on both emulator and the actual device. It enjoy the look on audience faces when they see the app actually work on actual device. I see a great opportunity on WP7 and everyone I met agrees on the fact the WP7 has a very bright future ahead. The Ecosystem which WP7 has (developing/ debugging tools, emulator, almost flat learning curve,  office/sharepoint integration a lively forum, marketplace) makes it a major player in mobile, already. Here is the slide – deck. Here are the details of the event. http://momodelhi11.eventbrite.com/#m_1_100 And here are few snap shots of the event. Windows Phone 7 Demo VIEW SLIDE SHOW DOWNLOAD ALL    Do provide your comments.

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  • Is there much difference between X86 Assembly language on Windows and Linux?

    - by Logan545
    I'm a complete beginner at Assembly, and my aim is to learn as much as I can to do with Assembly to one day I can reach expert level (I know I'm way off right now, but you never know). My only problem is this: I've got two books which both teach assembly, one on a Linux and the other on Windows. They are Jeff Duntemann's Assembly Language Step By Step (the linux one) and Introduction to 80x86 Assembly Language and Computer Architecture (the windows version). If I want to get the best out of assembly, should I do this on linux and windows? Also, is the syntax the same on Windows and Linux or will I have teach my self again when learning on the other OS( which is my main concern, I want to be able to use assembly on windows and linux).

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  • How do you know when to change jobs? [closed]

    - by dustyprogrammer
    Possible Duplicate: When do you know it's time to move on from your current job? I have been working for a couple years now. I just want to know what people think about leaving one company for another, or to start looking around for other positions. I tend to use people's resumes as a guideline for when to change from one company to another. I am approaching, the time in my life where most of those people I look too, move away from their first position to pursue others. I know that isn't something good to base my decisions on what other do. I was wondering when is it time to move companies. I am currently happy at my position, and I am learning tons. Its just something I have been seeing a lot, I would like to get a feel for what people think. Thanks.

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  • What Language is unity written in?

    - by John
    What Language is Unity written in? Also, where can i get its source code? I have an idea for a windowing enviroment or shell (dont know what to call it). What i want to do is teach myself to create it. i like some of several ideas i have seen, but i want to redo all of them, also the concept of how a desktop works. I figured learning the language Unity is written in, and studying Unity and Gnomes code would be a good start. i am on Ubuntu 12.04 acer aspire 5920 3 gb ram 160 gb hard drive

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  • How to study for an Informatics Olympiad [on hold]

    - by Cloud
    One of my goals for next year is to participate in the Australian Informatics Olympiad. As far as I'm aware, it is not too different from Informatics Olympiads in other countries. What would be the best way to study for this? What content should I pay particular attention to while learning in Python? I am currently using the book 'Learn Python the hard way', but are there any other books worthy of a mention? This is the link to their site: http://orac.amt.edu.au/aio/ It contains sample questions, so you can get an idea for the structure or nature of the competition. I know this isn't really a specific programming question, but it would be great if someone could share their experience or give some suggestions for me.

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  • How to improve programming skills?

    - by Mike
    I'm very new to programming. I started learning PHP about half a year ago, so I do know something. I can write small functions, I can export and import information from a database and I can make a website. I don't know OOP principles and I don't know about objects and classes. Should I move to OOP principles and learn about classes, methods and objects? If not, what should I do? Continue writing simple code? How can a programmer write his/her own API? Is OOP necessary to do this? So how can i improve my skills? I love programming. I spend my 24/7 on it, so any help will be appreciated.

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  • Do you enjoy 'Unit testing' ? [closed]

    - by jibin
    Possible Duplicate: How have you made unit testing more enjoyable ? i mean we all are developers & we love coding.I love learning new stuff(languages, frameworks, even new domains like mobile/Tablet development). But Testing ? As a newbie to the corporate environment,I just can't digest it.(We follow 'write-then-manually-test pattern').is it unit testing ?.Usually a single developer handles a module(From design to code & unit testing).So is it practical ? Somebody tell me how to make unit testing fun ? Or just How to do it properly?Do we try all possibilities manually.Say unit test for a webpage with lot of 'javascript validations'. PS:projects are all web applications.

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  • Integrating Java webapps with Adobe Professional: Resources?

    - by Steve
    I'm interested in learning what resources there are for integrating Java and Adobe Professional, in general. If it helps, my projects already use the Spring Framework. My boss is particularly interested in being able to fill out a PDF form from within a Java webapp and have that data go directly to our database. She mentioned that .net had a lot of bridges to Adobe Professional. I would rather new projects be in Java so I am eager to find if there are any easy bridges between Java and Adobe Professional. Thanks in advance for any information. So far a Google search on "Java Adobe Professional" didn't turn up anything, so I thought I would ask here. Thanks.

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  • Expressions that are idiomatic in one language but not used or impossible in another

    - by Tungsten
    I often find myself working in unfamiliar languages. I like to read code written by others and then jump in and write something myself before going back and learning the corners of each language. To speed up this process, it really helps to know a few of the idioms you'll encounter ahead of time. Some of these, I've found are fairly unique. In Python you might do something like this: '\n'.join(listOfThings) Not all languages allow you to call methods on string literals like this. In C, you can write a loop like this: int i = 50; while(i--) { /* do something 50 times */ } C lets you decrement in the loop condition expression. Most more modern languages disallow this. Do you have any other good examples? I'm interested in often used constructions not odd corner cases.

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