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  • What is the best practice for accessing Model using MVVM pattern

    - by Dzenand
    I have a database that communicates with webservices with my Model (own thread) and exposes Data Objects. My UI application consists of different Views and ViewModels and Custom Controls. I'm using ServiceProvider (IServiceProvider) to access the Model and route the events to the UI thread. Communication between the ViewModels is handeled by a Messenger. Is this way to go? I was also wondering what is the best way to strucutre the DataObjects At the moment i have the DataObjects that have a hierarchy structure but does not support INotifyProperty though the children list are of type of ObservableCollection. I have no possiblity to implement notifypropertychange on the properties. I was wondering the best way of making them MVVM friendly. Implementing a partial class and adding all the properties or commands that are necessary or wrapping all the DataObjects and keep the Model list and MVVM list in sync. All thoughts and ideas are appreciated.

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  • Where to store global variables like file paths in java ?

    - by Jules Olléon
    In my application I use some icons. Where should I store the path of the directory containing those icons ? The icons are used in different classes so it doesn't really make sense to store them in one of those classes in particular. I read that global variables are evil, but is it acceptable to use a class (eg Commons) containing only public static final fields to store this king of data ? What solution is used in professional applications ?

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  • design decision between array or object save in database

    - by justjoe
    i code some configuration setting. And need those values to be load, everytime my webapp start. yes, it's somekind autoload setting. But, right now, i have to choose between save it as object or array. is there any different between them when we save them in database ? which one is faster or maintainable or other pro and cons thanks

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  • Same project...multiple apps?

    - by greypoint
    We have a an iPhone app project that we wish to deploy multiple times under different client names. The individual apps will be very similar but will have different resources (icon, images etc) and config settings stored in plists (server names, options etc). What is the preferred means to manage this in Xcode? Obviously we really don't want different XCode projects for each App deployment since it's 90% shared code.

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  • How should I handle expected errors? eg. "username already exists"

    - by Pheter
    I am struggling to understand how I should design the error handling parts of my code. I recently asked a similar question about how I should go about returning server error codes to the user, eg. 404 errors. I learnt that I should handle the error from within the current part of the application; seem's simple enough. However, what should I do when I can't handle the error from the current link in the chain? For example, I may have a class that is used to manage authentication. One of it's methods could be createUser($username, $password). Within that function, I need to determine if the username already exists. If this is true, how should I alert the calling code about this? Returning null instead of a user object is one way. But how do I then know what caused the error? How should I handle errors in such a way that calling code can easily find out what caused the error? Is there a design pattern commonly used for this kind of situation?

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  • tutorials/books to create a plugin/module/library?

    - by fayer
    i wonder if there are tutorials/books explaining how you create a library/plugin/module for other to implement? libraries/frameworks like solr, doctrine, codeigniter etc. cause it seems that they follow the same pattern. having one "bootstrap" file to load configurations, other classes and so on. i aim to understand the basics, so i can create a such library. cause at the moment i want to code an address book that other can use. just include a bootstrap file and they are ready to use my classes (like Doctrine). recommendations of sources to learn these things of stuff? you experienced guys, how did you learn it? thanks.

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  • Are protected constructors considered good practice?

    - by Álvaro G. Vicario
    I'm writing some little helper classes to handle trees. Basically, I have a node and a special root node that represents the tree. I want to keep it generic and simple. This is part of the code: <?php class Tree extends TreeNode{ public function addById($node_id, $parent_id, $generic_content){ if( $parent = $this->findNodeById($parent_id) ){ $parent->addChildById($node_id, $generic_content); } } } class TreeNode{ public function __construct($node_id, $parent_id, $generic_content){ // ... } protected function addChildById($node_id, $generic_content){ $this->children[] = new TreeNode($this->node_id, $node_id, $generic_content); } } $Categories = new Tree; $Categories->addById(1, NULL, $foo); $Categories->addById(2, NULL, $bar); $Categories->addById(3, 1, $gee); ?> My questions: Is it sensible to force TreeNode instances to be created through TreeNode::addById()? If it's so, would it be good practise to declare TreeNode::__construct() as private/protected?

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  • Should a developer write their own test plan for Q/A?

    - by Mat Nadrofsky
    Who writes the test plans in your shop? Who should write them? I realize developers (like me) regularly do their own unit testing whilst developing and in some cases even their own Q/A depending on the size of the shop and the nature of the business, but in a big software shop with a full development team and Q/A team, who should be writing those official "my changes are done now" test plans? Soon, we'll be bringing on another Q/A member to our development team. My question is, going forward, is it a good practice to get your developers to write their own test plans? Something tells me that part of that might make sense but another part might not... What I like about that: Developer is very familiar with the changes made, thus it's easy to produce a document... What I don't like about that: Developer knows how it's supposed to work and might write a test plan that caters to this without knowing it. So, with the above in mind, what is the general stance on this topic? I'm of course already reading books like the Mythical Man-Month, Code Complete and a few others which really do help, but I'd like to get some input from the group as well.

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  • How to implement "drag n drop" user interface on website?

    - by Nikkeloodeni
    Hello, I was wondering what would be the best way to implement some kind of "drag n drop" user interface? What i mean is that there would be one main page and every link click (eg. other sections like about, gallery, contact form) would open a new drag n drop element on top of that main page. Something like windows desktop where you can move your application windows around the screen. Would it be best to call different functions with AJAX when a link is clicked? Like "gallery" link would call gallery-function and retrieve dynamically generated contents of that "window" with AJAX call and then just load that stuff on some div? Or would some other type of approach suit better for this? I hope I was able to explain this clearly enough. I'm looking for a proper "design pattern" to implement this. All suggestions are wellcome! :)

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  • Sending object C from class A to class B

    - by user278618
    Hi, I can't figure out how to design classes in my system. In classA I create object selenium (it simulates user actions at website). In this ClassA I create another objects like SearchScreen, Payment_Screen and Summary_Screen. # -*- coding: utf-8 -*- from selenium import selenium import unittest, time, re class OurSiteTestCases(unittest.TestCase): def setUp(self): self.verificationErrors = [] self.selenium = selenium("localhost", 5555, "*chrome", "http://www.someaddress.com/") time.sleep(5) self.selenium.start() def test_buy_coffee(self): sel = self.selenium sel.open('/') sel.window_maximize() search_screen=SearchScreen(self.selenium) search_screen.choose('lavazza') payment_screen=PaymentScreen(self.selenium) payment_screen.fill_test_data() summary_screen=SummaryScreen(selenium) summary_screen.accept() def tearDown(self): self.selenium.stop() self.assertEqual([], self.verificationErrors) if __name__ == "__main__": unittest.main() It's example SearchScreen module: class SearchScreen: def __init__(self,selenium): self.selenium=selenium def search(self): self.selenium.click('css=button.search') I want to know if there is anything ok with a design of those classes?

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  • Best practice for using Wcf service by silverlight?

    - by bonefisher
    How would you structure the code for calling a wcf service in silverlight application? Using only-once instanciated wcf service-proxy (aka singleton) and using it across the whole SL app? If so, how did you solve the unsubscribing controls from ws-call-completed event? or creating the wcf service-proxy for each ws-call? Where do you close the proxy then?

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  • Is "for(;;)" faster than "while (TRUE)"? If not, why do people use it?

    - by Chris Cooper
    for (;;) { //Something to be done repeatedly } I have seen this sort of thing used a lot, but I think it is rather strange... Wouldn't it be much clearer to say while (TRUE), or something along those lines? I'm guessing that (as is the reason for many-a-programmer to resort to cryptic code) this is a tiny margin faster? Why, and is it REALLY worth it? If so, why not just define it this way: #DEFINE while(TRUE) for(;;)

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  • How to handle too many files in Qt

    - by mree
    I'm not sure how to ask this, but here goes the question: I'm migrating from J2SE to Qt. After creating some small applications in Qt, I noticed that I've created way too many files compared to what I would've create if I was developing in Java (I use Netbeans). For an example, for a GUI to Orders, I'd have to create Main Order Search Window Edit Order Dialog Manage Order Dialog Maybe some other dialogs... For Java, I don't have to create a new file for every new Dialog, the Dialog will be created in the JFrame class itself. So, I will only be seeing 1 file for Orders which has other Dialogs in it. However, in Qt, I'd have to create 1 ui file, 1 header file, 1 cpp file for each of the Dialog (I know I can just put the cpp in the header, but it's easier to view codes in seperate files). So, in the end, I might end up with 3 (if there are 3 dialogs) x3 files = 9 files for the GUI in Qt, compared to Java which is only 1 file. I do know that I can create a GUI by coding it manually. But it seems easy on small GUIs but not some on complicated GUIs with lots of inputs, tabs and etc. So, is there any suggestion on how to minimize the file created in Qt?

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  • Being pressured to GOTO the dark-side

    - by Dan McG
    We have a situation at work where developers working on a legacy (core) system are being pressured into using GOTO statements when adding new features into existing code that is already infected with spagetti code. Now, I understand there may be arguments for using 'just one little GOTO' instead of spending the time on refactoring to a more maintainable solution. The issue is, this isolated 'just one little GOTO' isn't so isolated. At least once every week or so there is a new 'one little GOTO' to add. This codebase is already a horror to work with due to code dating back to or before 1984 being riddled with GOTOs that would make many Pastafarians believe it was inspired by the Flying Spagetti Monster itself. Unfortunately the language this is written in doesn't have any ready made refactoring tools, so it makes it harder to push the 'Refactor to increase productivity later' because short-term wins are the only wins paid attention to here... Has anyone else experienced this issue whereby everybody agrees that we cannot be adding new GOTOs to jump 2000 lines to a random section, but continually have Anaylsts insist on doing it just this one time and having management approve it? tldr; How can one go about addressing the issue of developers being pressured (forced) to continually add GOTO statements (by add, I mean add to jump to random sections many lines away) because it 'gets that feature in quicker'? I'm beginning to fear we may loses valuable developers to the raptors over this...

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  • Where do you put your dependencies?

    - by The All Foo
    If I use the dependency injection pattern to remove dependencies they end up some where else. For example, Snippet 1, or what I call Object Maker. I mean you have to instantiate your objects somewhere...so when you move dependency out of one object, you end up putting it another one. I see that this consolidates all my dependencies into one object. Is that the point, to reduce your dependencies so that they all reside in a single ( as close to as possible ) location? Snippet 1 - Object Maker <?php class ObjectMaker { public function makeSignUp() { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); $SignUpObject = new ControlSignUp(); $SignUpObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $SignUpObject; } public function makeSignIn() { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); $SignInObject = new ControlSignIn(); $SignInObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $SignInObject; } public function makeTweet( $DatabaseObject = NULL, $TextObject = NULL, $MessageObject = NULL ) { if( $DatabaseObject == 'small' ) { $DatabaseObject = new Database(); } else if( $DatabaseObject == NULL ) { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); } $TweetObject = new ControlTweet(); $TweetObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $TweetObject; } public function makeBookmark( $DatabaseObject = NULL, $TextObject = NULL, $MessageObject = NULL ) { if( $DatabaseObject == 'small' ) { $DatabaseObject = new Database(); } else if( $DatabaseObject == NULL ) { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); } $BookmarkObject = new ControlBookmark(); $BookmarkObject->setObjects($DatabaseObject,$TextObject,$MessageObject); return $BookmarkObject; } }

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  • Correct structure and way of website versioning

    - by Saif Bechan
    Recently I use GIT to version my website. It makes it all really easy to see how my project develops and I always have save backups on different places on the web. Now my main question is if it is recommended to version your whole root of the website. I have a basic structure that looks something like this: /httpdocs /config /media /application index.php .htaccess 1) Should I use the /httpdocs folder to version, or should I use the content of the folder. 2) Is it recommended to version the media folder. In the media version I have several images for the overall layout, and some other images for the website. These imagas can be quite large. I work on these images from time to time and so they change. I hardly never need the old image again, so is this not just taking up precious storage space. I would highly appreciate just some basic recommendation on this topic.

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  • Best ways to reuse Java methods

    - by carillonator
    I'm learning Java and OOP, and have been doing the problems at Project Euler for practice (awesome site btw). I find myself doing many of the same things over and over, like: checking if an integer is prime/generating primes generating the Fibonacci series checking if a number is a palindrome What is the best way to store and call these methods? Should I write a utility class and then import it? If so, do I import a .class file or the .java source? I'm working from a plain text editor and the Mac terminal. Thanks!

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  • To trigger everytime with .click()?

    - by Dejan.S
    I tried to have a .click() on a <a> to find out it wont trigger every time I click, what it suppose to do is open a dialog. That is not the only problem I would need to pass a value to my jquery to. I just cant figure this one out. I need it to be a <a> because it's gone be in a dropdown menu. Do you got any suggestions? this is the code I use so far $(document).ready(function() { $('a').click(function() { var first = "<iframe style='width: 100%; height: 100%;' src='" + need to put value here + "'</iframe>'"; $('.iframe').html(first); $('#dialog').dialog({ bgiframe: true, modal: true, height: 600, width: 1000 }); }); }); thanks guys

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  • Design pattern: polymorphisim for list of objects

    - by ziang
    Suppose I have a class A, and A1, A2 inherits from A. There are 2 functions: List<A1> getListA1(){...} List<A2> getListA2(){...} Now I want to do something similar to both A1 and A2 in another function public void process(List<A>){...} If I want to pass the instance of either ListA1 or ListA2, of course the types doesn't match because the compiler doesn't allow the coercion from List< A1 to List< A. I can't do something like this: List<A1> listA1 = getListA1(); List<A> newList = (List<A>)listA1; //this is not allowed. So what is the best approach to the process()? Is there any way to do it in a universal way rather than write the similar code to both List and List?

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  • typeof === "undefined" vs. != null

    - by Thor Thurn
    I often see JavaScript code which checks for undefined parameters etc. this way: if (typeof input !== "undefined") { // do stuff } This seems kind of wasteful, since it involves both a type lookup and a string comparison, not to mention its verbosity. It's needed because 'undefined' could be renamed, though. My question is: How is that code any better than this approach: if (input != null) { // do stuff } As far as I know, you can't redefine null, so it's not going to break unexpectedly. And, because of the type-coercion of the != operator, this checks for both undefined and null... which is often exactly what you want (e.g. for optional function parameters). Yet this form does not seem widespread, and it even causes JSLint to yell at you for using the evil != operator. Why is this considered bad style?

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  • How to use interfaces in exception handling

    - by vikp
    Hi, I'm working on the exception handling layer for my application. I have read few articles on interfaces and generics. I have used inheritance before quite a lot and I'm comfortable with in that area. I have a very brief design that I'm going to implement: public interface IMyExceptionLogger { public void LogException(); // Helper methods for writing into files,db, xml } I'm slightly confused what I should be doing next. public class FooClass: IMyExceptionLogger { // Fields // Constructors } Should I implement LogException() method within FooClass? If yes, than I'm struggling to see how I'm better of using an interface instead of the concrete class... I have a variety of classes that will make a use of that interface, but I don't want to write an implementation of that interface within each class. In the same time If I implement an interface in one class, and then use that class in different layers of the application I will be still using concrete classes instead of interfaces, which is a bad OO design... I hope this makes sense. Any feedback and suggestions are welcome. Please notice that I'm not interested in using net4log or its competitors because I'm doing this to learn. Thank you Edit: Wrote some more code. So I will implement variety of loggers with this interface, i.e. DBExceptionLogger, CSVExceptionLogger, XMLExceptionLogger etc. Than I will still end up with concrete classes that I will have to use in different layers of my application.

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