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  • setting library include paths in c++

    - by Drew
    Hi all, I just installed gd2 using mac ports (sudo install gd2), which installed libraries in the following places: /opt/local/include/gd.h /opt/local/lib/libgd.dylib (link) /opt/local/lib/libgd.la /opt/local/lib/libgd.a So when I create my c++ app I add '#include "gd.h"', which throws: main.cpp:4:16: error: gd.h: No such file or directory If I set gd.h as an absolute path (as above)(not a solution, but was curious), I am thrown: g++ -L/opt/local/include -L/opt/local/lib main.o Heatmap_Map.o Heatmap_Point.o -o heatmap Undefined symbols: "_gdImagePng", referenced from: _main in main.o "_gdImageLine", referenced from: _main in main.o "_gdImageColorAllocate", referenced from: _main in main.o _main in main.o "_gdImageDestroy", referenced from: _main in main.o "_gdImageCreate", referenced from: _main in main.o "_gdImageJpeg", referenced from: _main in main.o ld: symbol(s) not found So, I understand this means that ld can not find the libraries it needs (hence trying to give it hints with the "-L" values). So after giving g++ the -L hints and the absolute path in #include, I can get it to work, but I don't think I have to do this, how can I make g++/ld search int eh right places for the libraries? Drew J. Sonne.

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  • Linking against multiple shared libraries that all linked against a common static library

    - by live2dream95
    Say you have 2 share libraries, lib1.so and lib2.so, that both have libcommon.a statically linked into them. Would the compiler complain about ambiguous symbol reference if you were to dynamically link both lib1.so and lib2.so? Or would be the compiler be smart enough to know libcommon symbols are shared between lib1 and lib2 and allow you to dynamically link against both?

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  • Completely remove Postgres on Mac OSX Lion

    - by Nai
    I'm trying to get postgis running on my machine. Running brew install postgis seems to have installed postgres 9.2.1 on to my machine. I would like to remove my previous version 9.1.2 to keep my environment clean. Running brew uninstall postgres removes 9.2.1. What's the best way to do this? UPDATE nai@nyc ~ $ brew versions postgresql 9.2.1 git checkout ed92469 /usr/local/Library/Formula/postgresql.rb 9.2.0 git checkout 2f6cbc6 /usr/local/Library/Formula/postgresql.rb 9.1.5 git checkout 6b8d25f /usr/local/Library/Formula/postgresql.rb 9.1.4 git checkout c40c7bf /usr/local/Library/Formula/postgresql.rb 9.1.3 git checkout 05c7954 /usr/local/Library/Formula/postgresql.rb 9.1.2 git checkout dfcc838 /usr/local/Library/Formula/postgresql.rb 9.1.1 git checkout 4ef8fb0 /usr/local/Library/Formula/postgresql.rb 9.0.4 git checkout 2accac4 /usr/local/Library/Formula/postgresql.rb 9.0.3 git checkout b782d9d /usr/local/Library/Formula/postgresql.rb 9.0.2 git checkout 2c3b88a /usr/local/Library/Formula/postgresql.rb 9.0.1 git checkout b7fab6c /usr/local/Library/Formula/postgresql.rb 9.0.0 git checkout 1168d8f /usr/local/Library/Formula/postgresql.rb 8.4.4 git checkout c32bea0 /usr/local/Library/Formula/postgresql.rb 8.4.3 git checkout 237d1c5 /usr/local/Library/Formula/postgresql.rb

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  • 256 color terminal library for Ruby?

    - by brianegge
    Is there a gem like 'Term::ANSIColor' which works with 256 color terminals? The perl script 256colors2.pl works great in my terminal, and I'd like to use some of these colors in my ruby scripts without manually inserting the ANSI codes.

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  • XmlSchemaElement type

    - by user305287
    Hi, I'm generating WSDL of my web service dynamically, but when I set the XmlSchemaType of my elements, the ServiceDescriptor writes the element as an element rather than message, as I need. The code looks like this: XmlSchemaElement schemaElement = new XmlSchemaElement(); XmlSchemaComplexType complexType = new XmlSchemaComplexType(); XmlSchemaSequence sequence = new XmlSchemaSequence(); foreach (XmlSchemaComplexElementParameter param in element.Parameters) { XmlSchemaElement paramElement = new XmlSchemaElement(); paramElement.Name = param.ParameterName; paramElement.SchemaTypeName = new XmlQualifiedName(param.ParameterType, "http://www.w3.org/2001/XMLSchema"); paramElement.MaxOccurs = param.MaxOccurs; paramElement.MinOccurs = param.MinOccurs; sequence.Items.Add(paramElement); } complexType.Particle = sequence; schemaElement.Name = element.MessageName; schemaElement.SchemaType = complexType; Any ideas about this?

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  • autoconf libtool library linker path incorrect (need drive-letter) for MinGW ld.exe in Cygwin

    - by Tam Toucan
    I use autoconf and when the target is mingw I was using the -mno-cygwin flag. This has been removed so I'm trying to using the mingw tool chain. The problem is the linker isn't finding my libraries /bin/sh ../../../libtool --tag=CXX --mode=link mingw32-g++ -g -Wall -pedantic -DNOMINMAX -D_REENTRANT -DWIN32 -I /usr/local/include/w32api -L/usr/local/lib/w32api -o testRandom.exe testRandom.o -L../../../lib/Random -lRandom libtool: link: mingw32-g++ -g -Wall -pedantic -DNOMINMAX -D_REENTRANT -DWIN32 -I /usr/local/include/w32api -o .libs/testRandom.exe testRandom.o -L/usr/local/lib/w32api -L/home/Tam/src/3DS_Games/lib/Random -lRandom D:\cygwin\opt\MinGW\bin\..\lib\gcc\mingw32\3.4.5\..\..\..\..\mingw32\bin\ld.exe: cannot find -lRandom To link this from the command line using the mingw linker the -L path needs the drive letter i.e mingw32-ld testRandom.o -LD:/home/Tam/src/3DS_Games/lib/Random -lRandom works. The -L path is generated from the makefile.am's which have LDADD = -L$(top_builddir)/lib/Random -lRandom However I can't find how to set top_builddir to a relative path or to start it with the drive letter (my autoconf skills are weak). As a tempoary "solution" I have removed the use of libtool. I could hack a $(DRIVE_LETTER) infront of every -L option, but I'd like to find something better.

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  • Where to find algorithms for standard math functions?

    - by dsimcha
    I'm looking to submit a patch to the D programming language standard library that will allow much of std.math to be evaluated at compile time using the compile-time function evaluation facilities of the language. Compile-time function evaluation has several limitations, the most important ones being: You can't use assembly language. You can't call C code or code for which the source is otherwise unavailable. Several std.math functions violate these and compile-time versions need to be written. Where can I get information on good algorithms for computing things such as logarithms, exponents, powers, and trig functions? I prefer just high level descriptions of algorithms to actual code, for two reasons: To avoid legal ambiguity and the need to make my code look "different enough" from the source to make sure I own the copyright. I want simple, portable algorithms. I don't care about micro-optimization as long as they're at least asymptotically efficient. Edit: D's compile time function evaluation model allows floating point results computed at compile time to differ from those computed at runtime anyhow, so I don't care if my compile-time algorithms don't give exactly the same result as the runtime version as long as they aren't less accurate to a practically significant extent.

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  • A good Design-by-Contract library for Java?

    - by Chris Jones
    A few years ago, I did a survey of DbC packages for Java, and I wasn't wholly satisfied with any of them. Unfortunately I didn't keep good notes on my findings, and I assume things have changed. Would anybody care to compare and contrast different DbC packages for Java?

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  • Covariance and Contravariance type inference in C# 4.0

    - by devoured elysium
    When we define our interfaces in C# 4.0, we are allowed to mark each of the generic parameters as in or out. If we try to set a generic parameter as out and that'd lead to a problem, the compiler raises an error, not allowing us to do that. Question: If the compiler has ways of inferring what are valid uses for both covariance (out) and contravariance(in), why do we have to mark interfaces as such? Wouldn't it be enough to just let us define the interfaces as we always did, and when we tried to use them in our client code, raise an error if we tried to use them in an un-safe way? Example: interface MyInterface<out T> { T abracadabra(); } //works OK interface MyInterface2<in T> { T abracadabra(); } //compiler raises an error. //This makes me think that the compiler is cappable //of understanding what situations might generate //run-time problems and then prohibits them. Also, isn't it what Java does in the same situation? From what I recall, you just do something like IMyInterface<? extends whatever> myInterface; //covariance IMyInterface<? super whatever> myInterface2; //contravariance Or am I mixing things? Thanks

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  • Open Source ImageProcessing Library, SDK or API

    - by Kubi
    Hi, I am looking for an open source image processing libraries or APIs those provide me to create a program which captures the license plate of a car in a parking system and gives me the number plate as a text . It would be great if I can have it in managed code (c# or java). Any help would be greatly appreciated. Thanks in advance

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  • Slow performance of System.Math library in .NET4/VS2010

    - by Niranjan
    My application compiled in .NET 4 seems to be performing really slow compared to .NET 3.5. When I did the performance analysis, I found out that the System.Math libraries in VS2010/.NET 4 have slowed down considerably. Any explanation to this? Has anyone else come across this or am I the only one seeing this? Thanks, Niranjan

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  • compile ICS/JB camera application - native library jni-mosaic error

    - by liorry
    I would like to use the Panorama mode that the ICS/JB camera application has. I've downloaded the source code (with resources) and managed to solve all code compilation errors but as soon as I start the application on my device (running JB), I get this error: 10-25 14:42:53.617: E/AndroidRuntime(23147): FATAL EXCEPTION: GLThread 2586 10-25 14:42:53.617: E/AndroidRuntime(23147): java.lang.UnsatisfiedLinkError: Native method not found: com.app.camera.panorama.MosaicRenderer.reset:(IIZ)V 10-25 14:42:53.617: E/AndroidRuntime(23147): at com.app.camera.panorama.MosaicRenderer.reset(Native Method) 10-25 14:42:53.617: E/AndroidRuntime(23147): at com.app.camera.panorama.MosaicRendererSurfaceViewRenderer.onSurfaceChanged(MosaicRendererSurfaceViewRenderer.java:49) 10-25 14:42:53.617: E/AndroidRuntime(23147): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1505) 10-25 14:42:53.617: E/AndroidRuntime(23147): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240) I do have a libjni-mosaic lib, located in armeabi-v7a/armeabi/x86 and it seems to load it fine but it probably doesn't contain the methods the MosaicRenderer implements. I also tried compiling the CyanogenMod camera app https://github.com/CyanogenMod/android_packages_apps_Camera/tree/ics but I get the same error... The camera itself works, for stills and video recording but as soon as I change to panorama mode, it crashes. Can anyone maybe point me to the right jni-mosaic lib or maybe to what I'm doing wrong? Do I need to do something in order to make my app use the JNI/SO files?

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  • Symbol error in java application using netbeans 6.8 when adding a shared project to library

    - by Malachi
    I have a project which has shared functionality between three other projects and have linked these to existing projects as I normally would using the add project functionality of the libraries folder. This all used to work however when I started up Netbeans yesterday it just wasn't working as in the other projects won't compile even though the projects are linked. It can recognise the packages - just the actual classes themselves were not recognised... and to add to the weirdness some of the classes are getting picked up fine. I have checked the dist folder of the shared project and the Shared.jar file exists. Also I have checked the Jar and the other classes that are not being recognises are there also. Any suggestions? Solution I had to reinstall netbeans to get this solution resolved

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  • How to prevent a globally overridden "new" operator from being linked in from external library

    - by mprudhom
    In our iPhone XCode 3.2.1 project, we're linking in 2 external static C++ libraries, libBlue.a and libGreen.a. libBlue.a globally overrides the "new" operator for it's own memory management. However, when we build our project, libGreen.a winds up using libBlue's new operator, which results in a crash (presumably because libBlue.a is making assumptions about the kinds of structures being allocated). Both libBlue.a and libGreen.a are provided by 3rd parties, so we can't change any of their source code or build options. When we remove libBlue.a from the project, libGreen.a doesn't have any issues. However, no amount of shuffling the linking order of the libraries seems to fix the problem, nor does any experimentation with the various linking flags. Is there some way to tell XCode to tell the linker to "have libGreen's use of the new operator use the standard C++ new operator rather than the one redefined by libBlue"?

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  • Java: matching two different type of array

    - by sling
    Hi, I am doing a password login that requires me to match two array: User and Pass. If user key in "mark" and "pass", it should show successfully. However I have trouble with the String[] input = pass.getPassword(); and the matching of the two arrays. String[] User = {"mark", "susan", "bobo"}; String[] Pass = {"pass", "word", "password"}; String[] input = pass.getPassword(); if(Pass.length == input.length && user.getText().equals(User)) { lblstat.setForeground(Color.GREEN); lblstat.setText("Successful"); } else { lblstat.setForeground(Color.RED); lblstat.setText("Failed"); }

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  • Castle Windsor - Resolving a generic implementation to a base type

    - by arootbeer
    I'm trying to use Windsor as a factory to provide specification implementations based on subtypes of XAbstractBase (an abstract message base class in my case). I have code like the following: public abstract class XAbstractBase { } public class YImplementation : XAbstractBase { } public class ZImplementation : XAbstractBase { } public interface ISpecification<T> where T : XAbstractBase { bool PredicateLogic(); } public class DefaultSpecificationImplementation : ISpecification<XAbstractBase> { public bool PredicateLogic() { return true; } } public class SpecificSpecificationImplementation : ISpecification<YImplementation> { public bool PredicateLogic() { /*do real work*/ } } My component registration code looks like this: container.Register( AllTypes.FromAssembly(Assembly.GetExecutingAssembly()) .BasedOn(typeof(ISpecification<>)) .WithService.FirstInterface() ) This works fine when I try to resolve ISpecification<YImplementation>; it correctly resolves SpecificSpecificationImplementation. However, when I try to resolve ISpecification<ZImplementation> Windsor throws an exception: "No component for supporting the service ISpecification'1[ZImplementation, AssemblyInfo...] was found" Does Windsor support resolving generic implementations down to base classes if no more specific implementation is registered?

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  • Creating a window manager type overlay for Mac OS X

    - by zorg1379
    I want to make my own window manager for OS X, or at least give it the appearance of a new one. I have many designs written down in a book, and would like to implement them. These include altering, or even completely removing, menu bars, creating entirely new guis for switching applications, etc. I know that OS X does not have a window manager, and that basically the functions that an X11 window manager would perform are done by Carbon, Cocoa, the Dock application, and the window server. I've read that it would take an incredible amount of reverse engineering to write my own api, etc. at the hardware level. I am still not that good at programming though, and don't have that kind of time. That's why I was thinking of maybe running an application on top of OS X that will function like a separate window manager - and do everything that the normal OS GUI / window manager would do. Is this possible? For example: making a custom button that would appear upon a certain key combination, that could be clicked to access a document viewer, change the time, minimize a window, etc. Is there some way to access functionality to basic tasks / actions like this without using the default OS X button controls, and implementing them with my own GUI? I am talking about more than a simple theme change, I want to completely change the user experience. This means that this application would be run in a full screen mode that blocks out default OS X menu bars. I've heard something about using graphics architectures to plug in your own window manager? Would this be an option too? If so, how would I go about doing that? Thank you,

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  • compact Number formatting behavior in Java (automatically switch between decimal and scientific notation)

    - by kostmo
    I am looking for a way to format a floating point number dynamically in either standard decimal format or scientific notation, depending on the value of the number. For moderate magnitudes, the number should be formatted as a decimal with trailing zeros suppressed. If the floating point number is equal to an integral value, the decimal point should also be suppressed. For extreme magnitudes (very small or very large), the number should be expressed in scientific notation. Alternately stated, if the number of characters in the expression as standard decimal notation exceeds a certain threshold, switch to scientific notation. I should have control over the maximum number of digits of precision, but I don't want trailing zeros appended to express the minimum precision; all trailing zeros should be suppressed. Basically, it should optimize for compactness and readability. 2.80000 - 2.8 765.000000 - 765 0.0073943162953 - 0.00739432 (limit digits of precision—to 6 in this case) 0.0000073943162953 - 7.39432E-6 (switch to scientific notation if the magnitude is small enough—less than 1E-5 in this case) 7394316295300000 - 7.39432E+6 (switch to scientific notation if the magnitude is large enough—for example, when greater than 1E+10) 0.0000073900000000 - 7.39E-6 (strip trailing zeros from significand in scientific notation) 0.000007299998344 - 7.3E-6 (rounding from the 6-digit precision limit causes this number to have trailing zeros which are stripped) Here's what I've found so far: The .toString() method of the Number class does most of what I want, except it doesn't upconvert to integer representation when possible, and it will not express large integral magnitudes in scientific notation. Also, I'm not sure how to adjust the precision. The "%G" format string to the String.format(...) function allows me to express numbers in scientific notation with adjustable precision, but does not strip trailing zeros. I'm wondering if there's already some library function out there that meets these criteria. I guess the only stumbling block for writing this myself is having to strip the trailing zeros from the significand in scientific notation produced by %G.

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  • IValidator.Validate method and adding error message to a custom type

    - by user102533
    I have several server controls that implement the IValidator interface. As such, they have their own Validate() methods that look like this. public void Validate() { this.IsValid = true; if (someConditionFails()) { ErrorMessage = "Condition failed!"; this.IsValid = false; } } I understand that these Validate() methods are executed on postback before the load completed event that is executed before the save button's event handler. What I would like to do is pass in a reference to an instance of a custom class that collects all the error messages that I can access from Save button event handler. In other words, I would like to do something like this: public void Validate(ref SummaryOfErrorMessages sum) I guess I can't do this as the signature is different from what the IValidator interface has. The other option I can think of is on Load Completed event, I would iterate through all the validators on page, get the ones with IsValid = false and create my SummaryOfErrorMessages there. Does this sound right? Is there a better way of doing it?

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  • Accessing the feed/entry/id field of an ATOM 1.0 feed with the ROME library

    - by PartlyCloudy
    Hi, I feel a bit stupid asking this question, but I don't know how I can access the ID field of an entry when using ROME to parse an Atom feed. ROME provides it's own meta level of feeds/items, i.e. SyndFeed and SyndEntry. Being an abstraction over RSS and ATOM they only contain elements both formats support. Thus, there is no method to get an ID of an entry. There also exist low level packages for the distinct formats, and the Atom package contains com.sun.syndication.feed.atom.Entry, which provides getId(). However, I don't know how can I convert my SyndEntry into an Entry. I have not found a way to convert it. The (outdated) tutorials show a conversion, but that's only for output though. So how can I easily access the ID field? Thanks in advance.

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  • java library for unit conversions

    - by Samuel
    Are there any java libraries (Apache Style licenses) which provide a higher level of abstraction for unit conversions. e.g. kilograms to grams or grams to kilograms meters to centimeters or centimeters to meters ft - inches to centimeters I have looked at JSR 275 but it seems to be in a rejected state. Any Apache 2.0 style license will definitely help me here.

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  • Adding libraries to a project in xcode - symbols not found

    - by kudorgyozo
    I am trying to make an iphone app in xcode that uses pjsip. The problem is I don't know how to link the libraries. I have the ARM version of the libraries in this folder in mac os x. /Users/kudorgyozo/pjsip_iphone In Xcode: I have specified the library and header search paths like this: for includes: /Users/kudorgyozo/pjsip_iphone/pjlib/include /Users/kudorgyozo/pjsip_iphone/pjlib-util/include /Users/kudorgyozo/pjsip_iphone/pjmedia/include /Users/kudorgyozo/pjsip_iphone/pjnath/include /Users/kudorgyozo/pjsip_iphone/pjsip/include for libraries: /Users/kudorgyozo/pjsip_iphone/pjlib/lib /Users/kudorgyozo/pjsip_iphone/pjlib-util/lib /Users/kudorgyozo/pjsip_iphone/pjmedia/lib /Users/kudorgyozo/pjsip_iphone/pjnath/lib /Users/kudorgyozo/pjsip_iphone/pjsip/lib and then using the "Other linker flags" : -lpj-arm-apple-darwin9 -lpjlib-util-arm-apple-darwin9 -lpjmedia-arm-apple-darwin9 -lpjmedia-audiodev-arm-apple-darwin9 -lpjmedia-codec-arm-apple-darwin9 -lpjsdp-arm-apple-darwin9 -lpjnath-arm-apple-darwin9 -lpjsip-arm-apple-darwin9 -lpjsip-simple-arm-apple-darwin9 -lpjsip-ua-arm-apple-darwin9 -lpjsua-arm-apple-darwin9 Is this OK like this? Because it gives me symbol(s) not found errors. I think no symbol is found from the "included" libraries. I don't know what is wrong i'm just beginning to understand how building an app works under linux based systems i've only done programming in C# before.

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