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  • Handling duplicate insertion

    - by Francis
    So I've got this piece of code which, logically should work but Entity Framework is behaving unexpectedly. Here: foreach (SomeClass someobject in allObjects) { Supplier supplier = new Supplier(); supplier.primary_key = someobject.id; supplier.name = someobject.displayname; try { sm.Add(supplier); ro.Created++; } catch (Exception ex) { ro.Error++; } } Here's what I have in sm.Add() public Supplier Add(Supplier supplier) { try { _ctx.AddToSupplier(supplier); _ctx.SaveChanges(); return supplier; } catch (Exception ex) { throw; } } I can have records in allObjects that have the same id. My piece of code needs to support this and just move on to the next and try to insert it, which I think should work. If this happens, an exception is throw, saying that records with dupe PKs cannot be inserted (of course). The exception mentions the value of the PK, for example 1000. All is well, a new supplier is passed to sm.Add() containing a PK that's never been used before. (1001) Weirdly though, when doing SaveChanges(), EF will whine about not being able to insert records with dupe PKs. The exception still mentions 1000 even though supplier contains 10001 in primary_key. I feel this is me not using _ctx properly. Do I need to call something else to sync it ?

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  • IndexOutOfRangeException when a stream is a multiple of the buffer size

    - by dnord
    I don't have a lot of experience with streams and buffers, but I'm having to do it for a project, and I'm stuck on an exception being thrown when the stream I'm reading is a multiple of the buffer size I've chosen. Let me show you: My code starts by reading bufferSize (100, let's say) bytes from the stream: numberOfBytesRead = DataReader.GetBytes(0, index, output, 0, bufferSize); Then, I loop through a while loop: while (numberOfBytesRead == bufferSize) { BufferWriter.Write(output); BufferWriter.Flush(); index += bufferSize; numberOfBytesRead = DataReader.GetBytes(0, index, output, 0, bufferSize); } ... and, once we get to a non-bufferSize read, we know we've hit the end of the stream and can move on. But if the bufferSize is 100, and the stream is 200, we'll read positions 0-99, 100-199, and then the attempt to read 200-299 errors out. I'd like it if it returned 0, but it throws an error. What I'm doing to handle that is, well, a try-catch: catch (System.IndexOutOfRangeException) numberOfBytesRead = 0; ...which ends the loop, and successfully finishes the thing, but we all know I don't want to control code flow with error handling. Is there a better (more standard?) way to handle stream reading when the stream length is unknown? This seems like a small wrinkle in a fairly reasonable strategy for reading streams, but I just don't know if I've got it wrong or what. The specifics of this (which I've cleaned up a little bit for posting) are a MySqlDataReader hitting a LARGEBLOB column. It's working whenever the buffer is larger than the number of returned bytes, or when the number of returned bytes is not a multiple of bufferSize. Because we don't, in that case, throw an IndexOutOfRangeException.

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  • Socket - Adress already in use

    - by Hamza Karmouda
    I'm new to socketand i try to code an Server and client on the same application just to see how it work. here's my code : public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ((Button)this.findViewById(R.id.bouton1)).setOnClickListener(this); } public void onClick(View v) { TCPServer server = new TCPServer(); TCPClient client = new TCPClient(); server.start(); client.start(); } public class TCPServer extends Thread { @Override public void run() { try { ServerSocket s = new ServerSocket(8080,0,InetAddress.getLocalHost()); Socket cli = s.accept(); byte[] b = new byte[512]; int n; InputStream is = cli.getInputStream(); while((n=is.read(b))>0){ Log.d("TCPServer",new String(b)); if(new String(b).contains("\r\n\r\n"))break; b = new byte[512]; } OutputStream os = cli.getOutputStream(); os.write("Hello".getBytes()); } catch (Exception e) { e.printStackTrace(); } } } public class TCPClient extends Thread { @Override public void run() { try { Socket s = new Socket(InetAddress.getLocalHost().getHostAddress(),8080); //Socket s = new Socket("www.google.com",80); //Log.i("",s.getLocalAddress().getHostAddress()); byte[] b = new byte[512]; int n; if (s.isConnected()) { OutputStream os = s.getOutputStream(); os.write("Hi How are you \r\n\r\n".getBytes()); InputStream is = s.getInputStream(); while((n=is.read(b))>0){ Log.d("TCPClient",new String(b)); b = new byte[512]; } } s.close(); } catch (Exception e) { e.printStackTrace(); } } } the code work fine but just for the first time i click my button. the error is java.net.BindException: Address already in use .

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  • parse.json of authenticated play request

    - by niklassaers
    I've set up authentication in my application like this, always allow when a username is supplied and the API-key is 123: object Auth { def IsAuthenticated(block: => String => Request[AnyContent] => Result) = { Security.Authenticated(RetrieveUser, HandleUnauthorized) { user => Action { request => block(user)(request) } } } def RetrieveUser(request: RequestHeader) = { val auth = new String(base64Decode(request.headers.get("AUTHORIZATION").get.replaceFirst("Basic", ""))) val split = auth.split(":") val user = split(0) val pass = split(1) Option(user) } def HandleUnauthorized(request: RequestHeader) = { Results.Forbidden } def APIKey(apiKey: String)(f: => String => Request[AnyContent] => Result) = IsAuthenticated { user => request => if(apiKey == "123") f(user)(request) else Results.Forbidden } } I want then to define a method in my controller (testOut in this case) that uses the request as application/json only. Now, before I added authentication, I'd say "def testOut = Action(parse.json) {...}", but now that I'm using authentication, how can I add parse.json in to the mix and make this work? def testOut = Auth.APIKey("123") { username => implicit request => var props:Map[String, JsValue] = Map[String, JsValue]() request.body match { case JsObject(fields) => { props = fields.toMap } case _ => {} // Ok("received something else: " + request.body + '\n') } if(!props.contains("UUID")) props.+("UUID" -> UniqueIdGenerator.uuid) if (!props.contains("entity")) props.+("entity" -> "unset") props.+("username" -> username) Ok(props.toString) } As a bonus question, why is only UUID added to the props map, not entity and username? Sorry about the noob factor, I'm trying to learn Scala and Play at the same time. :-) Cheers Nik

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  • Is this a correct way to stop Execution Task

    - by Yan Cheng CHEOK
    I came across code to stop execution's task. private final ExecutorService executor = Executors.newSingleThreadExecutor(); public void stop() { executor.shutdownNow(); try { executor.awaitTermination(100, TimeUnit.DAYS); } catch (InterruptedException ex) { log.error(null, ex); } } public Runnable getRunnable() { return new Runnable() { public void run() { while (!Thread.currentThread().isInterrupted()) { // What if inside fun(), someone try to clear the interrupt flag? // Say, through Thread.interrupted(). We will stuck in this loop // forever. fun(); } } }; } I realize that, it is possible for Runnable to be in forever loop, as Unknown fun may Thread.sleep, clear the interrupt flag and ignore the InterruptedException Unknown fun may Thread.interrupted, clear the interrupt flag. I was wondering, is the following way correct way to fix the code? private final ExecutorService executor = Executors.newSingleThreadExecutor(); private volatile boolean flag = true; public void stop() { flag = false; executor.shutdownNow(); try { executor.awaitTermination(100, TimeUnit.DAYS); } catch (InterruptedException ex) { log.error(null, ex); } } public Runnable getRunnable() { return new Runnable() { public void run() { while (flag && !Thread.currentThread().isInterrupted()) { // What if inside fun(), someone try to clear the interrupt flag? // Say, through Thread.interrupted(). We will stuck in this loop // forever. fun(); } } }; }

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  • Why am I getting a ClassCastException here?

    - by Holly
    I'm creating an android application and i'm trying to use a PreferenceActivity. I'm getting the java.lang.ClassCastException: java.lang.String error when it gets to this line return PreferenceManager.getDefaultSharedPreferences(context).getInt(USER_TERM, USER_TERM_DEF); I thought it might be because I'm not converting it properly from it's string value in the EditText box to the int I need but I can't figure out how to fix this, or is that even the cause? I'm flummoxed. Here's my preference activity class: public class UserPrefs extends PreferenceActivity { //option names and default vals private static final String USER_TERM = "term_length"; private static final String USER_YEAR = "year_length"; private static final int USER_TERM_DEF = 12; private static final int USER_YEAR_DEF = 34; @Override protected void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.preferences); } public static int getTermLength(Context context){ try{ return PreferenceManager.getDefaultSharedPreferences(context).getInt(USER_TERM, USER_TERM_DEF); }catch (ClassCastException e){Log.v("getTermLength", "error::: " + e); } //return 1;//temporary, needed to catch the error and couldn't without adding a return outside the block.// } public static int getYearLength(Context context){ return PreferenceManager.getDefaultSharedPreferences(context).getInt(USER_YEAR, USER_YEAR_DEF); } And here's the bit of code where I'm trying to use the the preferences inside another class: public float alterForFrequency(Context keypadContext, float enteredAmount, String spinnerPosition){ int termLength = UserPrefs.getTermLength(keypadContext); int yearLength = UserPrefs.getYearLength(keypadContext); } The complete android logcat, i've uploaded here: http://freetexthost.com/v3t4ta3wbi

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  • How To Call Javascript In Ajax Response? IE: Close a form div upon success...

    - by B.Gordon
    I have a form that when you submit it, it sends the data for validation to another php script via ajax. Validation errors are echo'd back in a div in my form. A success message also is returned if validation passes. The problem is that the form is still displayed after submit and successful validation. I want to hid the div after success. So, I wrote this simple CSS method which works fine when called from the page the form is displayed on. The problem is that I cannot seem to call the hide script via returned code. I can return html like echo "<p>Thanks, your form passed validation and is being sent</p>"; So I assumed I could simply echo another line after that echo "window.onload=displayDiv()"; inside script tags (which I cannot get to display here)... and that it would hide the form div. It does not work. I am assuming that the problem is that the javascript is being returned incorrectly and not being interpreted by the browser... How can I invoke my 'hide' script on the page via returned data from my validation script? I can echo back text but the script call is ineffective. Thanks! This is the script on the page with the form... I can call it to show/hide with something like onclick="displayDiv()" while on the form but I don't want the user to invoke this... it has be called as the result of a successful validation when I write the results back to the div... function displayDiv() { var divstyle = new String(); divstyle = document.getElementById("myForm").style.display; if(divstyle.toLowerCase()=="block" || divstyle == "") { document.getElementById("myForm").style.display = "none"; } else { document.getElementById("myForm").style.display = "block"; } } PS: I am using the mootools.js library for the form validation if this matters for the syntax..

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  • How to parse time stamps with Unicode characters in Java or Perl?

    - by ram
    I'm trying to make my code as generic as possible. I'm trying to parse install time of a product installation. I will have two files in the product, one that has time stamp I need to parse and other file tells the language of the installation. This is how I'm parsing the timestamp public class ts { public static void main (String[] args){ String installTime = "2009/11/26 \u4e0b\u5348 04:40:54"; //This timestamp I got from the first file. Those unicode charecters are some Chinese charecters...AM/PM I guess //Locale = new Locale();//don't set the language yet SimpleDateFormat df = (SimpleDateFormat)DateFormat.getDateTimeInstance(DateFormat.DEFAULT,DateFormat.DEFAULT); Date instTime = null; try { instTime = df.parse(installTime); } catch (ParseException e) { // TODO Auto-generated catch block e.printStackTrace(); } System.out.println(instTime.toString()); } } The output I get is Parsing Failed java.text.ParseException: Unparseable date: "2009/11/26 \u4e0b\u5348 04:40:54" at java.text.DateFormat.parse(Unknown Source) at ts.main(ts.java:39) Exception in thread "main" java.lang.NullPointerException at ts.main(ts.java:45) It throws exception and at the end when I print it, it shows some proper date... wrong though. I would really appreciate if you could clarify me on these doubts How to parse timestamps that have unicode characters if this is not the proper way? If parsing is failed, how could instTime able to hold some date, wrong though? I know its some chinese,Korean time stamps so I set the locale to zh and ko as follows.. even then same error comes again Locale = new Locale("ko"); Locale = new Locale("ja"); Locale = new Locale("zh"); How can I do the same thing in Perl? I can't use Date::Manip package; Is there any other way?

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  • I have a fucntion that create histogram of each Bitmap. How can i create another 3 histograms for R.G.B of each Bitmap?

    - by Daniel Lip
    This is the histogram function im using today and if im not worng it's creating an histogram by Gray color. What i want is another fucntion that will return me 3 histograms of each Bitmap: The first histogram will be of the Red color of the bitmap the second for the Green color and the last one for the Blue color. public static long[] GetHistogram(Bitmap b) { long[] myHistogram = new long[256]; BitmapData bmData = null; try { //Lock it fixed with 32bpp bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb); int scanline = bmData.Stride; System.IntPtr Scan0 = bmData.Scan0; unsafe { byte* p = (byte*)(void*)Scan0; int nWidth = b.Width; int nHeight = b.Height; for (int y = 0; y < nHeight; y++) { for (int x = 0; x < nWidth; x++) { long Temp = 0; Temp += p[0]; // p[0] - blue, p[1] - green , p[2]-red Temp += p[1]; Temp += p[2]; Temp = (int)Temp / 3; myHistogram[Temp]++; //we do not need to use any offset, we always can increment by pixelsize when //locking in 32bppArgb - mode p += 4; } } } b.UnlockBits(bmData); } catch { try { b.UnlockBits(bmData); } catch { } } return myHistogram; } How may i do it ?

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  • Send Special Keys to Gtk.VteTerminal

    - by Ubersoldat
    Hi I have this OSS Project called Monocaffe connections manager which uses the Gtk.VteTerminal widget from PyGTK. A nice feature is that it allows the users to send commands to different servers' consoles (cluster mode) using a Gtk.TextView for the input. The way I send key strokes to each Gtk.VteTerminal is by using the feed_child method. For common keys there's no problem: I simply feed what the TextView receives to all the terminals, but when doing so with special keys I get into a little trouble. For "Return" I catch the event and feed the terminal a '\n'. For back-space is the same, catch the event and feed a '\b'. def cluster_backspace(self, widget): return self.cluster_send_key('\b') The problem comes with other keys like Tab, Arrows, Esc which I don't know how to feed as str to the terminal to recognize them. In the case of Esc is a real pain, because the users can edit the same file on different servers using vi, but cannot escape insert mode. Anyway, I'm not looking for a complete solution, just ideas since I've ran out of them. Thanks.

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  • C/C++ macro/template blackmagic to generate unique name.

    - by anon
    Macros are fine. Templates are fine. Pretty much whatever it works is fine. The example is OpenGL; but the technique is C++ specific and relies on no knowledge of OpenGL. Precise problem: I want an expression E; where I do not have to specify a unique name; such that a constructor is called where E is defined, and a destructor is called where the block E is in ends. For example, consider: class GlTranslate { GLTranslate(float x, float y, float z); { glPushMatrix(); glTranslatef(x, y, z); } ~GlTranslate() { glPopMatrix(); } }; Manual solution: { GlTranslate foo(1.0, 0.0, 0.0); // I had ti give it a name ..... } // auto popmatrix Now, I have this not only for glTranslate, but lots of other PushAttrib/PopAttrib calls too. I would prefer not to have to come up with a unique name for each var. Is there some trick involving macros templates ... or something else that will automatically create a variable who's constructor is called at point of definition; and destructor called at end of block? Thanks!

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  • Ant build script executing <sql> task using java code

    - by Jay
    Any idea, why none of the debugging comments are printed once after executing the ANT build script's SQL task via java code? The java class to execute the sql in build scirpt is public class AntRunnerTest { private Project project; public void executeTask(String taskName) { try { project = new Project(); project.init(); project.setBasedir(new String(".")); ProjectHelper helper = ProjectHelper.getProjectHelper(); project.addReference("ant.projectHelper", helper); helper.parse(project, new File("build-copy.xml")); System.out.println("Before"); project.executeTarget(taskName); System.out.println("After"); } catch(Exception ex) { System.out.println(ex.getMessage()); } } public static void main(String args[]) { try { AntRunnerTest newInst = new AntRunnerTest(); newInst.executeTask("sql"); } catch(Exception e) { System.out.println(""+e); } } } I dont see the debug String "After" getting printed in the console. I noticed this issue only when i try to execute a sql task using java code. The ant script has the following simple transaction tag in it. <transaction> <![CDATA[ select now() ]]> </transaction> Any thoughts? Thanks in advance.

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  • GridView to excel after create send mail c#

    - by Diego Bran
    I want to send a .xlsx , first I created (It has html code in it) then I used a SMTP server to send it , it does attach the file but when I tried to open it " It says that the file is corrupted etc" any help? Here is my code try { System.IO.StringWriter sw = new System.IO.StringWriter(); System.Web.UI.HtmlTextWriter htw = new System.Web.UI.HtmlTextWriter(sw); // Render grid view control. gvStock.RenderControl(htw); // Write the rendered content to a file. string renderedGridView = sw.ToString(); File.WriteAllText(@"C:\test\ExportedFile.xls", renderedGridView); // File.WriteAllText(@"C:\test\ExportedFile.xls", p1); } catch (Exception e) { Response.Write(e.Message); } try { MailMessage mail = new MailMessage(); SmtpClient SmtpServer = new SmtpClient("server"); mail.From = new MailAddress("[email protected]"); mail.To.Add("[email protected]"); mail.Subject = "Test Mail - 1"; mail.Body = "mail with attachment"; Attachment data = new Attachment("C:/test/ExportedFile.xls"); mail.Attachments.Add(data); SmtpServer.Port = 25; SmtpServer.Credentials = new System.Net.NetworkCredential("user", "pass"); // SmtpServer.EnableSsl = true; SmtpServer.UseDefaultCredentials = false; SmtpServer.Send(mail); } catch( Exception e) { Response.Write(e.Message); }

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  • My C# UploadFile method successfully uploads a file, but then my UI hangs...

    - by kyrathaba
    I have a simple WinForms test application in C#. Using the following method, I'm able to upload a file when I invoke the method from my button's Click event handler. The only problem is: my Windows Form "freezes". I can't close it using the Close button. I have to end execution from within the IDE (Visual C# 2010 Express edition). Here are the two methods: public void UploadFile(string FullPathFilename) { string filename = Path.GetFileName(FullPathFilename); try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(_remoteHost + filename); request.Method = WebRequestMethods.Ftp.UploadFile; request.Credentials = new NetworkCredential(_remoteUser, _remotePass); StreamReader sourceStream = new StreamReader(FullPathFilename); byte[] fileContents = Encoding.UTF8.GetBytes(sourceStream.ReadToEnd()); request.ContentLength = fileContents.Length; Stream requestStream = request.GetRequestStream(); requestStream.Write(fileContents, 0, fileContents.Length); FtpWebResponse response = (FtpWebResponse)request.GetResponse(); response.Close(); requestStream.Close(); sourceStream.Close(); } catch (Exception ex) { MessageBox.Show(ex.Message, "Upload error"); } finally { } } which gets called here: private void btnUploadTxtFile_Click(object sender, EventArgs e) { string username = "my_username"; string password = "my_password"; string host = "ftp://mywebsite.com"; try { clsFTPclient client = new clsFTPclient(host + "/httpdocs/non_church/", username, password); client.UploadFile(Path.GetDirectoryName(Application.ExecutablePath) + "\\myTextFile.txt"); } catch (Exception ex) { MessageBox.Show(ex.Message, "Upload problem"); } }

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  • Getting problem in threading in JAVA

    - by chetans
    In this program i want to stop GenerateImage & MovingImage Thread both... And i want to start those threads from begining. Can u send me the solution? Here is the code........ package Game; import java.applet.Applet; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Image; import java.awt.MediaTracker; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.net.MalformedURLException; import java.net.URL; public class ThreadInApplet extends Applet implements KeyListener { private static final long serialVersionUID = 1L; Image[] asteroidImage; Image spaceshipImage; String levelstr="Easy Level"; int[] XPos,YPos; int number=0,XPosOfSpaceship,YPosOfSpaceship,NoOfObstacles=5,speed=1,level=1,spaceBtnPressdCntr=0; boolean gameStart=false,pauseGame=false,collideUp=false,collideDown=false,collideLeft=false,collideRight=false; private Image offScreenImage; private Dimension offScreenSize; private Graphics offScreenGraphics; Thread GenerateImages,MoveImages; public void init() { try { GenerateImages=new Thread () //thread to create obstacles { synchronized public void run () { for(int g=0;g<NoOfObstacles;g++) { try { sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } number++; // Temporary counter to count the no of obstacles created } } } ; MoveImages=new Thread () //thread to move obstacles { @SuppressWarnings("deprecation") synchronized public void run () { while(YPos[NoOfObstacles-1]!=600) { pauseGame=false; if(collide()==true) { GenerateImages.suspend(); repaint(); } else GenerateImages.resume(); for(int l=0;l<number;l++) { if(collide()==false) YPos[l]++; else GenerateImages.suspend(); } repaint(); try { sleep(speed); } catch (InterruptedException e) { e.printStackTrace(); } } if(YPos[NoOfObstacles-1]>=600) //level complete state { level++; try { levelUpdation(level); System.out.println("aahe"); } catch (MalformedURLException e) { e.printStackTrace(); } repaint(); } } }; initialPos(); spaceshipImage=getImage(new URL(getCodeBase(),"images/space.png")); for(int i=0;i<NoOfObstacles;i++) { asteroidImage[i]=getImage(new URL(getCodeBase(),"images/asteroid.png")); XPos[i]=(int) (Math.random()*700); YPos[i]=0; } MediaTracker tracker = new MediaTracker (this); for(int i=0;i<NoOfObstacles;i++) { tracker.addImage (asteroidImage[i], 0); } } catch (MalformedURLException e) { e.printStackTrace(); } setBackground(Color.black); addKeyListener(this); } //Sets initial positions of spaceship & obstacle images------------------------------------------------------ public void initialPos() throws MalformedURLException { asteroidImage=new Image[NoOfObstacles]; XPos=new int[NoOfObstacles]; YPos=new int[NoOfObstacles]; XPosOfSpaceship=getWidth()/2-35; YPosOfSpaceship=getHeight()-100; collideUp = false; collideDown=false; collideLeft=false; collideRight=false; } //level finished updations------------------------------------------------------------------------------ @SuppressWarnings("deprecation") public void levelUpdation(int level) throws MalformedURLException { NoOfObstacles=NoOfObstacles+20; speed=speed-3; System.out.println(NoOfObstacles+" "+speed); pauseGame=true; initialPos(); repaint(); } //paint method of graphics to print the messages--------------------------------------------------------- public void paint(Graphics g) { g.setColor(Color.white); if(gameStart==false) { g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); } if(level>1) { if(level==2) levelstr="Medium Level"; else levelstr="High Level"; g.drawString("Level Complete ", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); //g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2+40); } for(int n=0;n<number;n++) { if(n>0) g.drawImage(asteroidImage[n],XPos[n],YPos[n],this); } g.drawImage(spaceshipImage,XPosOfSpaceship,YPosOfSpaceship,this); } //update method of graphics to print the messages--------------------------------------------------------- @SuppressWarnings("deprecation") public void update(Graphics g) { Dimension d = size(); if((offScreenImage == null) || (d.width != offScreenSize.width) || (d.height != offScreenSize.height)) { offScreenImage = createImage(d.width, d.height); offScreenSize = d; offScreenGraphics = offScreenImage.getGraphics(); } offScreenGraphics.clearRect(0, 0, d.width, d.height); paint(offScreenGraphics); g.drawImage(offScreenImage, 0, 0, null); } public void keyReleased(KeyEvent arg0){} public void keyTyped(KeyEvent arg0) {} //---------------------Key pressed event to start game & to move the spaceship-------------------------------------- public void keyPressed(KeyEvent e) { if(e.getKeyCode()==32) { spaceBtnPressdCntr++; if(spaceBtnPressdCntr==1) { gameStart=true; GenerateImages.start(); MoveImages.start(); } } if(gameStart==true) { if(e.getKeyCode()==37) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideLeft == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship>0) XPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==38) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideUp == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship>10) YPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==39) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideRight == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship<750) XPosOfSpaceship++; } } repaint(); } }.start(); } if(e.getKeyCode()==40) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideDown == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship<550) YPosOfSpaceship++; } } repaint(); } }.start(); } } } //------------------------------Collision checking between Spaceship & obstacles------------------------------ public boolean collide() { int x1,y1,x2,y2,x3,y3,x4,y4; //coordinates of obstacles int a1,b1,a2,b2,a3,b3,a4,b4; //coordinates of spaceship a1 =XPosOfSpaceship; b1=YPosOfSpaceship; a2=a1+spaceshipImage.getWidth(this); b2=b1; a3=a1; b3=b1+spaceshipImage.getHeight(this); a4=a2; b4=b3; for(int a=0;a<number;a++) { x1 =XPos[a]; y1=YPos[a]; x2=x1+asteroidImage[a].getWidth(this); y2=y1; x3=x1; y3=y1+asteroidImage[a].getHeight(this); x4=x2; y4=y3; /********checking asteroid touch spaceship from up direction********/ if(y3==b1 && x4>=a1 && x4<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } if(y3==b1 && x3>=a1 && x3<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from left direction******/ if(x2==a1 && y4>=b1 && y4<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } if(x2==a1 && y2>=b1 && y2<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from right direction*****/ if(x1==a2 && y3>=b2 && y3<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } if(x1==a2 && y1>=b2 && y1<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } /********checking asteroid touch spaceship from down direction*****/ if(y1==b3 && x2>=a3 && x2<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } if(y1==b3 && x1>=a3 && x1<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } } return(false); } }

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  • Unable to send multiple AJAX request in a loop?

    - by Harish Kurup
    I am sending multiple AJAX request through a loop, but some request are successfully send not all.. my code goes here... for(var i=0; i<dataArray.length; i++) { var request=getHttpRequest(); request.open('post','update.php',false); request.setRequestHeader("Content-Type","application/x-www-form-urlencoded"); request.send("data="+dataArray[i]); if(request.readyState == 4) { alert("updated the data="+dataArray[i]); } } function getHttpRequest() { var request=false; if(window.XMLHttpRequest) { request=new XMLHttpRequest(); } else if(window.ActiveXObject) { try { request=new ActiveXObject("Msxml2.XMLHTTP"); } catch(e) { try { request=new ActiveXObject("Microsoft.XMLHTTP"); } catch(e) { request=false; } } } return request; } here in the above code, some data are being posted, but some dont, it does not return the readyState = 4. i.e if i have array with dataArray['1','2','3','4']; it updates only 1,2,and 4 and skips 3, or other value in between... is there any solution..please help...

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  • MouseListener fired without checking JCheckBox

    - by Morinar
    This one is pretty crazy: I've got an AppSight recording (for those not familiar, it's a recording of what they did including keyboard/mouse input + network traffic, etc) of a customer reproducing a bug. Basically, we've got a series of items listed on the screen with JCheckBox-es down the left side. We've got a MouseListener set for the JPanel that looks something like this: private MouseAdapter createMouseListener() { return new MouseAdapter(){ public void mousePressed( MouseEvent e ) { if( e.getComponent() instanceof JCheckBox ) { // Do stuff } } }; } Based on the recording, it appears very strongly that they click just above one of the checkboxes. After that, it's my belief that this listener fired and the "Do stuff" block happened. However, it did NOT check the box. The user then saw that the box was unchecked, so they clicked on it. This caused the "Do stuff" block to fire again, thus undoing what it had done the first time. This time, the box was checked. Therefore, the user thinks that the box is checked, and it looks like it is, but our client thinks that the box is unchecked as it was clicked twice. Is this possible at all? For the life of me, I can't reproduce it or see how it could be possible, but based on the recording and the data the client sent to the server, I can't see any other logical explanation. Any help, thoughts, and or ideas would be much appreciated.

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  • Android 2.1 How to get Phone Numbers of contacts.

    - by Brandon Delany
    Hi, I am new to Android and have been working on an app that needs to get all of the user's contact's phone numbers. Apparently the code I have does not work with the 2.1 SDK. So far here is the code I am using: String[] projection = new String[] { Phone.NUMBER }; Cursor c = managedQuery( Phone.CONTENT_URI, projection, null, null, null ); int colIndex = -1; try { colIndex = c.getColumnIndexOrThrow( Phone.NUMBER ); } catch( Exception e ) { print( e.getMessage() ); } print( "Column Index = " + colIndex ); //count is equal to 3 for( int i = 0; i < count; i++ ){ try { print( c.getString( 2 ) ); //the 2 used to be colIndex } catch ( Exception e ) { print( e.getMessage() ); } } It seems that no matter what I pass into c.getString() it keeps telling me that I passed in -1. But I even hardcoded the 2, and it says the same thing. Any help would be much appreciated.

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  • Understanding the singleton class when aliasing a instance method

    - by Backo
    I am using Ruby 1.9.2 and the Ruby on Rails v3.2.2 gem. I am trying to learn Metaprogramming "the right way" and at this time I am aliasing an instance method in the included do ... end block provided by the RoR ActiveSupport::Concern module: module MyModule extend ActiveSupport::Concern included do # Builds the instance method name. my_method_name = build_method_name.to_sym # => :my_method # Defines the :my_method instance method in the including class of MyModule. define_singleton_method(my_method_name) do |*args| # ... end # Aliases the :my_method instance method in the including class of MyModule. singleton_class = class << self; self end singleton_class.send(:alias_method, :my_new_method, my_method_name) end end "Newbiely" speaking, with a search on the Web I came up with the singleton_class = class << self; self end statement and I used that (instead of the class << self ... end block) in order to scope the my_method_name variable, making the aliasing generated dynamically. I would like to understand exactly why and how the singleton_class works in the above code and if there is a better way (maybe, a more maintainable and performant one) to implement the same (aliasing, defining the singleton method and so on), but "the right way" since I think it isn't so.

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  • Durandal Google Maps not showing properly

    - by user1891037
    Trying to show Google Maps using the Durandal. I'm now simply working with Durandal HTML Starter Kit so the other modules and all engine works properly. The thing is when I added the Google Map it doesn't fit the div size (the big part of div is just grey). As I understand, the problem is causing because Google Maps added before page is completely loaded. But I can't figure out how can I hook on page load event. Here is the module code: define(['knockout', 'gmaps'], function (ko, gmaps) { return { displayName: 'Google Maps', myMap: ko.observable({ lat: ko.observable(32), lng: ko.observable(10)}), activate: function () { console.log('activate'); ko.bindingHandlers.map = { init: function (element, valueAccessor, allBindingsAccessor, viewModel) { console.log('init'); var mapObj = ko.utils.unwrapObservable(valueAccessor()); var latLng = new gmaps.LatLng( ko.utils.unwrapObservable(mapObj.lat), ko.utils.unwrapObservable(mapObj.lng)); var mapOptions = { center: latLng, zoom: 5, mapTypeId: gmaps.MapTypeId.ROADMAP}; mapObj.googleMap = new gmaps.Map(element, mapOptions); } } }, attached: function() { console.log('attached'); }, compositionComplete: function() { console.log('compositionComplete'); } }; }); And a very simple HTML code: <section> <div id="gmap-canvas" data-bind="map:myMap"></div> </section> I'm loading Google Maps with async plug-in in my shell.js. It works fine. Screenshot with trouble here - http://clip2net.com/s/ibswAa P.S. div size is defined in .CSS file. P.S. I tried to use getElementById approach provided here and it's work great if placed in compositionComplete block. But when I tried to move my bindings to this block nothing happens at all. Thanks!

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  • How to run an async task afor every x mins in android?

    - by Shan
    how to run the async task at specific time? (I want to run it every 2 mins) I tried using post delayed but it's not working? tvData.postDelayed(new Runnable(){ @Override public void run() { readWebpage(); }}, 100); In the above code readwebpage is function which calls the async task for me.. Right now below is the method which I am using public void onCreate(Bundle savedInstanceState) { readwebapage(); } public void readWebpage() { DownloadWebPageTask task = new DownloadWebPageTask(); task.execute("http://www.google.com"); } private class DownloadWebPageTask extends AsyncTask<String, Void, String> { @Override protected String doInBackground(String... urls) { String response1 = ""; response1=read(); //read is my another function which does the real work response1=read(); super.onPostExecute(response1); return response1; } protected void onPostExecute(String result) { try { Thread.sleep(100); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } TextView tvData = (TextView) findViewById(R.id.TextView01); tvData.setText(result); DownloadWebPageTask task = new DownloadWebPageTask(); task.execute(new String[] { "http://www.google.com" }); } } This is what I my code is and it works perfectly fine but the big problem I drains my battery?

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  • How to amend return value design in OO manner?

    - by FrontierPsycho
    Hello. I am no newb on OO programming, but I am faced with a puzzling situation. I have been given a program to work on and extend, but the previous developers didn't seem that comfortable with OO, it seems they either had a C background or an unclear understanding of OO. Now, I don't suggest I am a better developer, I just think that I can spot some common OO errors. The difficult task is how to amend them. In my case, I see a lot of this: if (ret == 1) { out.print("yadda yadda"); } else if (ret == 2) { out.print("yadda yadda"); } else if (ret == 3) { out.print("yadda yadda"); } else if (ret == 0) { out.print("yadda yadda"); } else if (ret == 5) { out.print("yadda yadda"); } else if (ret == 6) { out.print("yadda yadda"); } else if (ret == 7) { out.print("yadda yadda"); } ret is a value returned by a function, in which all Exceptions are swallowed, and in the catch blocks, the above values are returned explicitly. Oftentimes, the Exceptions are simply swallowed, with empty catch blocks. It's obvious that swalllowing exceptions is wrong OO design. My question concerns the use of return values. I believe that too is wrong, however I think that using Exceptions for control flow is equally wrong, and I can't think of anything to replace the above in a correct, OO manner. Your input, please?

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  • java - question about thread abortion and deadlock - volatile keyword

    - by Tiyoal
    Hello all, I am having some troubles to understand how I have to stop a running thread. I'll try to explain it by example. Assume the following class: public class MyThread extends Thread { protected volatile boolean running = true; public void run() { while (running) { synchronized (someObject) { while (someObject.someCondition() == false && running) { try { someObject.wait(); } catch (InterruptedException e) { e.printStackTrace(); } } // do something useful with someObject } } } public void halt() { running = false; interrupt(); } } Assume the thread is running and the following statement is evaluated to true: while (someObject.someCondition() == false && running) Then, another thread calls MyThread.halt(). Eventhough this function sets 'running' to false (which is a volatile boolean) and interrupts the thread, the following statement is still executed: someObject.wait(); We have a deadlock. The thread will never be halted. Then I came up with this, but I am not sure if it is correct: public class MyThread extends Thread { protected volatile boolean running = true; public void run() { while (running) { synchronized (someObject) { while (someObject.someCondition() == false && running) { try { someObject.wait(); } catch (InterruptedException e) { e.printStackTrace(); } } // do something useful with someObject } } } public void halt() { running = false; synchronized(someObject) { interrupt(); } } } Is this correct? Is this the most common way to do this? This seems like an obvious question, but I fail to come up with a solution. Thanks a lot for your help.

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  • javax.xml.bind.MarshalException

    - by sandeep
    Hi, I am getting javax.xml.bind.MarshalException error. I am sending List from my webservice to the backingbean and I have this error. Here is my code: Backing bean @WebServiceRef(wsdlLocation = "http://localhost:26565/Login_webserviceService/Login_webservice?WSDL") public String login() { System.out.println("Login Phase entered"); int result = 0; List list; List finalList = null; try { Weblogin.LoginWebserviceService service = new Weblogin.LoginWebserviceService(); Weblogin.LoginWebservice port = service.getLoginWebservicePort(); result = port.login(voterID, password); Weblogin.LoginWebservice port1 = service.getLoginWebservicePort(); list = port1.candDetails(1); finalList = list; this.setList(finalList); } catch (Exception e) { e.printStackTrace(); } if (result == 1) return "polling"; else return "login"; } Webservice public List candDetails(int pollEvent) { List resultList = null; List finalList = null; try { if (pollEvent == 1) { resultList = em.createNamedQuery("Cantable.findAll").getResultList(); finalList = resultList; } } catch (Exception e) { e.printStackTrace(); } return resultList; }

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  • Handle BACK key event in child view

    - by Mick Byrne
    In my app, users can tap on image thumbnails to see a full size version. When the thumbnail is tapped a bunch of new views are created in code (i.e. no XML), appended at the end of the view hierarchy and some scaling and rotating transitions happen, then the full size, high res version of the image is displayed. Tapping on the full size image reverses the transitions and removes the new views from the view hierarchy. I want users to also be able to press the BACK key to reverse the image transitions. However, I can't seem to catch the KeyEvent. This is what I'm trying at the moment: // Set a click listener on the image to reverse everything frameView.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { zoomOut(); // This works fine } }); // Set the focus onto the frame and then set a key listener to catch the back buttons frameView.setFocusable(true); frameView.setFocusableInTouchMode(true); frameView.requestFocus(); frameView.setOnKeyListener(new OnKeyListener() { @Override public boolean onKey(View v, int keyCode, KeyEvent event) { // The code never even gets here !!! if(keyCode == KeyEvent.KEYCODE_BACK && event.getRepeatCount() == 0) { zoomOut(); return true; } return false; } });

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