Search Results

Search found 7500 results on 300 pages for 'const char'.

Page 163/300 | < Previous Page | 159 160 161 162 163 164 165 166 167 168 169 170  | Next Page >

  • Writing a basic shader for large input files

    - by Zoltan Varadi
    I started writing a shader for my iOS app and instead of starting from scratch i used this tutorial here: http://www.raywenderlich.com/3664/opengl-es-2-0-for-iphone-tutorial I wrote an import function, first to import wavefront .obj models. My problem is that with I can't handle larger inputs (with a simple cube it was working). I realized that the indices array is an array of GLubyte values, which is unsigned char, so as a result i cant have more than 256 indexes. I modified it to GLuint, but then only get a blank screen. What else needs to me modified? p.s.: the source can be downloaded from here: http://d1xzuxjlafny7l.cloudfront.net/downloads/HelloOpenGL.zip

    Read the article

  • Writing a basic C Shell - understanding argv[] [on hold]

    - by Flame
    I have an assignment for my class to write a basic C Shell. I have found many pages that explain parts of it and some fully implemented code. I'm not going to copy, i'm just using it right now as a way to get started. So I'm at the beginning of this project obviously. One example I am looking at parses the user's input and stores a pointer to the beginning of the argument in char *argv[3]; Am I just misunderstanding this or would this technically break if there are more than 3 arguments? (say /a.out arg1 arg2 arg3 etc). Would I wanna malloc this somehow? I know a.out is considered argv[0], and the arguments argv1 - however many there are. It's probably bad practice to have too many arguments for a program, but I still would at least want to address it as I don't know what my TA's are going to use to test my shell.

    Read the article

  • VMware annonce VMware View 4.6, la solution de virtualisation bureautique améliore l'accès à distance grâce à la prise en charge du PCoIP

    VMware annonce VMware View 4.6 La solution de virtualisation bureautique améliore l'accès à distance grâce à la prise en charge du PCoIP VMware, le spécialiste des logiciels de virtualisation et d'infrastructures de Cloud Computing, annonce la disponibilité générale de la version 4.6 de VMware View, une solution qui offre un accès à distance qui prend désormais en charge le protocole PCoIP. Pour mémoire, la prise en charge du PCoIP permet de simplifier et de sécuriser les processus de connexion à distance et d'authentification sur le poste de travail, et, ajoute Vmware, « en libérant l'entreprise de l'obligation de posséder un VPN SSL ». « La prise en char...

    Read the article

  • newbie in c and issue with integers [migrated]

    - by user2527918
    // // main.c // cmd4 // // Created by Kevin Rudd on 27/06/13. // Copyright (c) 2013 Charlie Brown. All rights reserved. // #include <stdio.h> int main(int argc, const char * argv[]) { int x =10, y =20, b = 500; int z = x*y; int f = z/b; // insert code here... printf("x is:%d, y is:%d, b is %d\n",x,y,b); printf("x times y is: %d\n",z); printf("z divided by b is: %d\n",f); return 0; } on print out f = 0. Why?

    Read the article

  • How can I handle this string concatenation in C in a reusable way

    - by hyphen this
    I've been writing a small C application that operates on files, and I've found that I have been copy+pasting this code around my functions: char fullpath[PATH_MAX]; fullpath[0] = '\0'; strcat(fullpath, BASE_PATH); strcat(fullpath, subdir); strcat(fullpath, "/"); strcat(fullpath, filename); // do something with fullpath... Is there a better way? The first thought that comes to mind is to create a macro but I'm sure this is a common problem in C, and I'm wondering how others have solve it.

    Read the article

  • Inventory Item Exist checker

    - by Annalyne
    I have a question regarding declaring my inventory. I made it a string named inventory, with a constant number as its max value. The thing is, I want the user to use an item if he / she gains an item. The problem is, I do not know what syntax should I use to determine if the user has an item and use that item. Here's my code I just started: so declaring the inventory: const int MAX_ITEMS = 15; string game_inventory [MAX_ITEMS]; int itemnum = 0; I have some items like potion, antidote, gems and others. I use the: game_inventory[itemnum++] = "Potion" to place items in my inventory. If I want to use the potion, IF I HAVE one, how can i make a function to check whether I have a potion or anything and use it?

    Read the article

  • Why can't my jsp page read chinese chars from mysql? [migrated]

    - by Canking
    The mysql chars is utf-8, and the jsp page is also set to utf-8. I use the method: DriverManager.getConnection("jdbc:mysql://localhost:3306/jsptest?"+"useUnicode=true&characterEncoding=UTF-8","root",""); But it can not be use. When I insert Chinese chars into mysql and select it out, that would be proper functioning. The question is when I select some Chinese chars that I write into mysql at first, it would be all the "?" at the Chinese char place! Please watch the picture:

    Read the article

  • How can I learn to write idiomatic C++?

    - by yati sagade
    I am a computer science student, and as a result, I was taught C++ as a better version of C with classes. I end up trying to reinvent the wheel whenever a solution to a complex problem is needed, only to find sometime after that, some language feature or some standard library routine could potentially have done that for me. I'm all comfortable with my char* and *(int*)(someVoidPointer) idioms, but recently, after making a (minor) contribution to an open-source project, I feel that is not how one's supposed to think when writing C++ code. It's much different than C is. Considering that I know objected-oriented programming fairly well, and I am okay with a steep learning curve, what would you suggest for me to get my mind on the C++ track when I'm coding C++?

    Read the article

  • Problem playing repeat animation/action?

    - by Beast
    I'm calling this function on multiple sprites after checking numberOfRunningActions()"to play same animation but it's not working only the first tagged sprite plays the animation. What am I doing wrong? void CGame::playAnimation(const char* filename, int tag, CCLayer* target) { CCAnimation* animation = CCAnimation::animation(); CCSprite* spriteSheet = CCSprite::spriteWithFile(filename); for(int i = 0; i < spriteSheet->getTexture()->getPixelsWide()/SIZE; i++) // SIZE is an int value { animation->addFrameWithTexture(spriteSheet->getTexture(), CCRect(SIZE * i, 0, SIZE, SIZE)); } CCActionInterval* action = CCAnimate::actionWithDuration(1, animation, true); CCRepeatForever* repeatAction = CCRepeatForever::actionWithAction(action); target->getChildByTag(tag)->runAction(repeatAction); }

    Read the article

  • is this the correct way to use glTexCoordPointer?

    - by RubyKing
    Hey all Just trying to work out how to use this function glTexCoordPointer. Here is the man pages http://www.opengl.org/sdk/docs/man/xhtml/glTexCoordPointer.xml which states that I must set a pointer to the first element of the array that uses the texture cordinate. Here is my array static const GLfloat GUIVertices[] = { //FIRST QUAD 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, -1.0f, 0.94f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.94f, 0.0f, 1.0f, 1.0f, 1.0f, //2ND QUAD // x y z w X Y 1.0f, -1.0f, 0.0f, 1.0f, 1.0f, 0.0f, -1.0f,-1.0f, 0.0f, 1.0f, 0.0f, 0.0f, -1.0f,-0.94f, 0.0f,1.0f, 0.0f, 1.0f, 1.0f, -0.94f, 0.0f,1.0f, 1.0f, 1.0, }; But how do I set the pointer correctly? like this glTexCoordPointer(1, GL_FLOAT, 6, reinterpret_cast(29 * sizeof(float)) ); for the fifth element on the 2nd quad first row. any help is thankful

    Read the article

  • Shared memory multiprocesses

    - by poly
    I'm building an multi processes application and I need to save session ID, the sessions ID is 32 bit, and of course it can't be used twice in its lifetime, I'm currently using DB that saves all the ID in a table, and I do the following, ID table is (int key, char used(1)) //1 is used, 0 is not 1. lock table 2. get one key for one sessions 3. update used field in it to used 4. unlock After the session is finished the process use below to free key, 1. lock table 2. update used field in it to not used 4. unlock I'm really wondering whether this is a good/fast implementation. and please note it's multi processes application.

    Read the article

  • Triangles in a C++ STL Vector as an Objective-C member sometimes draws incorrectly in OpenGL ES

    - by Rahil627
    The polygons draw correctly 80% of the time. When it fails, a vertex is dislocated. The polygon is consistently drawn with the wrong vertex. I checked that the vector is correct during initialization, even when it's wrongly drawn. I'm using Cocos2d. The class member: @interface Polygon : CCSprite { std::vector<float> triangleVertices; } The draw function called in [Polygon draw]: + (void)drawTrianglesWithVertices:(const std::vector<float> &)v { //glEnableClientState(GL_VERTEX_ARRAY); glDisable(GL_TEXTURE_2D); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_COLOR_ARRAY); glVertexPointer(2, GL_FLOAT, 0, &v[0]); glDrawArrays(GL_TRIANGLES, 0, v.size()); //glDisableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_COLOR_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_TEXTURE_2D); } Any ideas?

    Read the article

  • Whether to use -pedantic flag in g++ or not?

    - by user803563
    I'm learning C++ and I'm using g++ on Linux for practicing. 1) I want to know if people working as programmers use g++ -pedantic flag and also it's importance in real world. 2) What about other compilers, do they also allow this? Has this become some de-facto standard? I'm interested because I'm reading C++ Primer where the author points that its illegal to use non-const expression as dimension in array definition and g++ by default allows it. And there might be other things I'm unaware of.

    Read the article

  • Multiple ( V- / I- ) Buffers, is it sane?

    - by Techie
    Currently I am developing an RTS game using XNA ( / ANX.Framework ). There is one thing bothers me. I am not sure in what way or how to organise Buffers. Should I use a new Vertexbuffer for any object ( e.g. a Char, a Table, an model ) or is it better to use ONE HUGE/ BIG Buffer to store any geometry in? I am still new to 3D Programming though I finished yet couple games using DirectX 9. Well, I hope this question qin't a duplicate and I appreciate any answer leading me into the right direction.

    Read the article

  • SSIS is Case-Sensitive

    - by andyleonard
    Introduction SSIS is case-sensitive even if the database is case-insensitive. Imagine... ... you work in an ETL shop where someone who believes in natural keys won the Battle of the Joins. Imagine one of your natural keys is a string. (I know it's a stretch... play along!). Let's build some tables to sketch it out. If you do not have a TestDB database, why not? Build one! You'll use it often. Use TestDB go Create Table SSIS1 ( StrID char ( 5 ) , Name varchar ( 15 ) , Value int ) Insert Into SSIS1...(read more)

    Read the article

  • "main.exe" Has Crashed Error [migrated]

    - by JRuxDev
    I have a programming project due today and I am having a simple error. The project is to create a skeleton of a basic menu. The new command just counts from 1 to an integer entered by the user. Before I continue, I have posted a link to the pastebin that holds my .cpp file: http://pastebin.com/pAi9EiEi The rest of the program runs and works. However, the error is simple. It is crashing as soon as I type in any of the commands. After running error checks, I have found the error is not the while but the if statements. The error is on the lines similar to this: if (stricmp(strstr(newCommand, cmd2), newCommand) == 0) What this line is supposed to do, is copy what is in cmd2 and put it in newCommand then comparing it without caps sensitivity to: char newCommand[] = "new"; Thank you, Rux

    Read the article

  • ????: PostgreSQL??Oracle RAC????

    - by Kumiko Fujita
    ?????????????????????????????????????????????????????????????????????????? ????????????????????????? * * * ?????????????????????????????????????DBMS??????????????????????????????DBMS????????????????????????????????????????????? 1. ???? ?????????????????????????????????????????????????????????????????????1?????? ???????????????? ?????????????????????????????DB???????OSS?PostgreSQL?????AP?????DB??????????????????? ???????? ?????10?????????????GB????????????????????????????DB?????????????????????????? ?????????????3,500?????????24????????????????????????????????????? ??AP?????????????????????????????????????????DB??PostgreSQL??????????????????PostgreSQL ????????????????????Vacuum????????????????????????????????????????????????????? ??????????????????PostgreSQL?OSS??????????????????????????????????????????????????DB MS??????Oracle Database 11gR2???????????????????????500GB???????????????????????????Partitioning ???????? Oracle Database Enterprise Edition?????????????????????????????????????????????? ????SAN?????Active/Standby???HA????????????????? 2. ????? 2.1. ???? PostgreSQL??????Oracle??????????????????????????????????????????????????????TEXT????? ????????????????????Oracle??????????????????????????PostgreSQL??csv???????Oracle Database?SQL*Loa der????????????? ??????????????????????????????DB??????????????Windows?Liunx??????????????????????? ????????????????????????????????????????????????? ?????????????PostgreSQL?NULL?????''????????????Oracle Database???????????????????????? ?????????? table { border-collapse: collapse; } th { border: solid 1px #666666; color: #000000; background-color: #ff9999; } td { border: solid 1px #666666; color: #000000; background-color: #ffffff; } ???? PostgreSQL Oracle Database ??? CHAR(n) CHAR(n),CLOB VARCHAR(n) VARCHAR2(n),CLOB TEXT CLOB ??? NUMERIC NUMBER INTEGER NUMBER SMALLINT NUMBER BIGINT NUMBER REAL NUMBER DOUBLE PRECISION NUMBER ??? DATE DATE TIMESTAMP TIMESTAMP ????? Bytea BLOB LOB BFILE/SecureFiles ??? OID ROWID 2.2. ????? ?????????????PostgreSQL?Oracle Database??????????SQL???????????????????????????????????Postg reSQL?LIMIT?OFFSET??Oracle Database?????????????????????? LIMIT,OFFSET???SELECT?????? /* PostgreSQL LIMIT,OFFSET */ SELECT ??? FROM ????? ORDER BY ???? LIMIT 2 OFFSET 5; /* Oracle Database????? */ SELECT ??? FROM (SELECT ???, ROWNUM line_no FROM (SELECT??? FROM ????? OREDR BY ???? ) ) WHERE line_no BETWEEN 6 AND 7; ??????????????????????????????????????????????????????????????????????????? ?????????????????? ????????????????????????????????????????????????Oracle Database??????????????????????Oracle Database????WHERE??????????????????????????????????????????????????????WHERE?????????????????????? 3. ???? ???????????????????????30%~40%????????????????????80%????????????????????? ?ITpro???:???????4????? ??????????????????????????????????? ·?????·??????????????????????????? ·????????????????????????????? ????????????????????????????????????????? 3.1. ??????? ????????????????????????????????????????·??????????????????????????????????? ???????????????????????????????????????????????????????·?????????????????? ???????????????????????????? (1)???????????????????? (2)???????????????????????????????????????????? (3)??????????????? (4)???????????????????????????????? ???????????·???????????????????????????????????????????????????????????????? ????????????????????? ????????·?? table { border-collapse: collapse; } th { border: solid 1px #666666; color: #000000; background-color: #ff9999; } td { border: solid 1px #666666; color: #000000; background-color: #ffffff; } ?? ?? ?? (1) ?????????? ????????????·???????????????????????? (2) ???????????????????? ?????????????????????????????? (3) ?????4????????????????? ???????????????????????DB????????? (4) ??????????(3)???????? ???????????????????????? ?????????????????????GB???????????????????????????????????????????(3)?????????? ??????? ??????????????????????????????????????????????csv??????????SQL*Loader?Oracle Database?????????????????????Oracle Database???????????????????????????INSERT????????????? ???????????????????????????????????????????????????????????????????????????? ?????????????????????? 3.2. ????? ???????????????????????????????????????????????????????????????????????????? ????????????????????????????????????????????????????????????????????????????????????????????? ?????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? 3.3. ????? ??????????????????????????????????????????????????????????????????????????? ??????????????????????? DBMS????????????????????????SQL??????????????????????????????????????????????????PostgreSQL?Oracle Database???????????MVCC?????????????????????????Read Committed??????????????????????????????????????????????????????????????????????????????????? ????????????????DBMS?????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? 4. ??? PostgreSQL??Oracle Database?????????????????????????????? ????????????·????????????????????????????????????? ??????4???????????????????????·??????????????????? ???????????????????????????????????????????????? ?????????????????????????????????????????????DBMS???????????????????DBMS???????? ?????SQL?????????????????????????????DB???????????????????????????? ???????????????????????????DBMS?????????????????????????????????????????????????????? ??????????????????????????????

    Read the article

  • Convert Delphi 7 code to work with Delphi 2009

    - by Brad
    I have a String that I needed access to the first character of, so I used stringname[1]. With the unicode support this no longer works. I get an error: [DCC Error] sndkey32.pas(420): E2010 Incompatible types: 'Char' and 'AnsiChar' Example code: //vkKeyScan from the windows unit var KeyString: string; MKey : Word; mkey:=vkKeyScan(KeyString[1]) How would I write this in modern versions of Delphi Thanks -Brad

    Read the article

  • Runge-Kutta (RK4) integration for game physics

    - by Kai
    Gaffer on Games has a great article about using RK4 integration for better game physics. The implementation is straightforward but the math behind it confuses me. I understand derivatives and integrals on a conceptual level but I haven't manipulated equations in a long time. Here's the brunt of Gaffer's implementation: void integrate(State &state, float t, float dt) { Derivative a = evaluate(state, t, 0.0f, Derivative()); Derivative b = evaluate(state, t+dt*0.5f, dt*0.5f, a); Derivative c = evaluate(state, t+dt*0.5f, dt*0.5f, b); Derivative d = evaluate(state, t+dt, dt, c); const float dxdt = 1.0f/6.0f * (a.dx + 2.0f*(b.dx + c.dx) + d.dx); const float dvdt = 1.0f/6.0f * (a.dv + 2.0f*(b.dv + c.dv) + d.dv) state.x = state.x + dxdt * dt; state.v = state.v + dvdt * dt; } Can anybody explain in simple terms how RK4 works? Specifically, why are we averaging the derivatives at 0.0f, 0.5f, 0.5f, and 1.0f? How is averaging derivatives up to the 4th order different from doing a simple euler integration with a smaller timestep? After reading the accepted answer below, and several other articles, I have a grasp on how RK4 works. To answer my own questions: Can anybody explain in simple terms how RK4 works? RK4 takes advantage of the fact that we can get a much better approximation of a function if we use its higher-order derivatives rather than just the first or second derivative. That's why the Taylor series converges much faster than Euler approximations. (take a look at the animation on the right side of that page) Specifically, why are we averaging the derivatives at 0.0f, 0.5f, 0.5f, and 1.0f? The Runge-Kutta method is an approximation of a function that samples derivatives of several points within a timestep, unlike the Taylor series which only samples derivatives of a single point. After sampling these derivatives we need to know how to weigh each sample to get the closest approximation possible. An easy way to do this is to pick constants that coincide with the Taylor series, which is how the constants of a Runge-Kutta equation are determined. This article made it clearer for me: http://web.mit.edu/10.001/Web/Course%5FNotes/Differential%5FEquations%5FNotes/node5.html. Notice how (15) is the Taylor series expansion while (17) is the Runge-Kutta derivation. How is averaging derivatives up to the 4th order different from doing a simple euler integration with a smaller timestep? Mathematically it converges much faster than doing many Euler approximations. Of course, with enough Euler approximations we can gain equal accuracy to RK4, but the computational power needed doesn't justify using Euler.

    Read the article

  • Xtragrid Devexpress SetRowcellValue

    - by Learner
    const int index = 1; object val = repositoryItemComboBox3.Items[index]; gridView2.SetRowCellValue(gridView2.FocusedRowHandle, object w= gridView2.GetRowCellValue(gridView2.FocusedRowHandle, "gridColumn3",val); but w does not gets updated what do I have to do more?

    Read the article

  • about buffer overflow

    - by Abed
    hello guys, I am new to the ethical hacking world, and one of the most important things is the stack overflow, anyway I coded a vulnerable C program which has a char name [400] statement, and when I try to run the program with 401A's it doesn't overflow, but the book which I am following says it must overflow and the logic sense says so, so what's wrong???

    Read the article

  • How to marshall a LPCWSTR to String in C#?

    - by Carlos Loth
    I'm trying to define a P/Invoke signature for the following method (defined in propsys.h) PSSTDAPI PSRegisterPropertySchema( __in PCWSTR pszPath); I've seen on the WinNT.h that PCWSTR is an alias to LPCWSTR as typedef __nullterminated CONST WCHAR *LPCWSTR, *PCWSTR; And the PSSTDAPI is an alias for HRESULT So how should be the P/Invoke signature for the PSRegisterPropertySchema method?

    Read the article

  • Converting long value to unichar* in objective-c

    - by conmulligan
    I'm storing large unicode characters (0x10000+) as long types which eventually need to be converted to NSStrings. Smaller unicode characters can be created as a unichar, and an NSString can be created using [NSString stringWithCharacters:(const unichar *)characters length:(NSUInteger)length] So, I imagine the best way to get an NSString from the unicode long value would be to first get a unichar* from the long value. Any idea on how I might go about doing this?

    Read the article

  • qT quncompress gzip data

    - by talei
    Hello, I stumble upon a problem, and can't find a solution. So what I want to do is uncompress data in qt, using qUncompress(QByteArray), send from www in gzip format. I used wireshark to determine that this is valid gzip stream, also tested with zip/rar and both can uncompress it. Code so far, is like this: static const char dat[40] = { 0x1f, 0x8b, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xaa, 0x2e, 0x2e, 0x49, 0x2c, 0x29, 0x2d, 0xb6, 0x4a, 0x4b, 0xcc, 0x29, 0x4e, 0xad, 0x05, 0x00, 0x00, 0x00, 0xff, 0xff, 0x03, 0x00, 0x2a, 0x63, 0x18, 0xc5, 0x0e, 0x00, 0x00, 0x00 }; //this data contains string: {status:false}, in gzip format QByteArray data; data.append( dat, sizeof(dat) ); unsigned int size = 14; //expected uncompresed size, reconstruct it BigEndianes //prepand expected uncompressed size, last 4 byte in dat 0x0e = 14 QByteArray dataPlusSize; dataPlusSize.append( (unsigned int)((size >> 24) & 0xFF)); dataPlusSize.append( (unsigned int)((size >> 16) & 0xFF)); dataPlusSize.append( (unsigned int)((size >> 8) & 0xFF)); dataPlusSize.append( (unsigned int)((size >> 0) & 0xFF)); QByteArray uncomp = qUncompress( dataPlusSize ); qDebug() << uncomp; And uncompression fails with: qUncompress: Z_DATA_ERROR: Input data is corrupted. AFAIK gzip consist of 10 byte header, DEFLATE peyload, 12 byte trailer ( 8 byte CRC32 + 4 byte ISIZE - uncompresed data size ). Striping header and trailer should leave me with DEFLATE data stream, qUncompress yields same error. I checked with data string compressed in PHP, like this: $stringData = gzcompress( "{status:false}", 1); and qUncompress uncompress that data.(I didn't see and gzip header though i.e. ID1 = 0x1f, ID2 = 0x8b ) I checked above code with debug, and error occurs at: if ( #endif ((BITS(8) << 8) + (hold >> 8)) % 31) { //here is error, WHY? long unsigned int hold = 35615 strm->msg = (char *)"incorrect header check"; state->mode = BAD; break; } inflate.c line 610. I know that qUncompress is simply a wrapper to zlib, so I suppose it should handle gzip without any problem. Any comments are more then welcome. Best regards

    Read the article

  • iPhone 3DES encryption key length issue

    - by Russell Hill
    Hi, I have been banging my head on a wall with this one. I need to code my iPhone application to encrypt a 4 digit "pin" using 3DES in ECB mode for transmission to a webservice which I believe is written in .NET. + (NSData *)TripleDESEncryptWithKey:(NSString *)key dataToEncrypt:(NSData*)encryptData { NSLog(@"kCCKeySize3DES=%d", kCCKeySize3DES); char keyBuffer[kCCKeySize3DES+1]; // room for terminator (unused) bzero( keyBuffer, sizeof(keyBuffer) ); // fill with zeroes (for padding) [key getCString: keyBuffer maxLength: sizeof(keyBuffer) encoding: NSUTF8StringEncoding]; // encrypts in-place, since this is a mutable data object size_t numBytesEncrypted = 0; size_t returnLength = ([encryptData length] + kCCBlockSize3DES) & ~(kCCBlockSize3DES - 1); // NSMutableData* returnBuffer = [NSMutableData dataWithLength:returnLength]; char* returnBuffer = malloc(returnLength * sizeof(uint8_t) ); CCCryptorStatus ccStatus = CCCrypt(kCCEncrypt, kCCAlgorithm3DES , kCCOptionECBMode, keyBuffer, kCCKeySize3DES, nil, [encryptData bytes], [encryptData length], returnBuffer, returnLength, &numBytesEncrypted); if (ccStatus == kCCParamError) NSLog(@"PARAM ERROR"); else if (ccStatus == kCCBufferTooSmall) NSLog(@"BUFFER TOO SMALL"); else if (ccStatus == kCCMemoryFailure) NSLog(@"MEMORY FAILURE"); else if (ccStatus == kCCAlignmentError) NSLog(@"ALIGNMENT"); else if (ccStatus == kCCDecodeError) NSLog(@"DECODE ERROR"); else if (ccStatus == kCCUnimplemented) NSLog(@"UNIMPLEMENTED"); if(ccStatus == kCCSuccess) { NSLog(@"TripleDESEncryptWithKey encrypted: %@", [NSData dataWithBytes:returnBuffer length:numBytesEncrypted]); return [NSData dataWithBytes:returnBuffer length:numBytesEncrypted]; } else return nil; } } I do get a value encrypted using the above code, however it does not match the value from the .NET web service. I believe the issue is that the encryption key I have been supplied by the web service developers is 48 characters long. I see that the iPhone SDK constant "kCCKeySize3DES" is 24. So I SUSPECT, but don't know, that the commoncrypto API call is only using the first 24 characters of the supplied key. Is this correct? Is there ANY way I can get this to generate the correct encrypted pin? I have output the data bytes from the encryption PRIOR to base64 encoding it and have attempted to match this against those generated from the .NET code (with the help of a .NET developer who sent the byte array output to me). Neither the non-base64 encoded byte array nor the final base64 encoded strings match.

    Read the article

< Previous Page | 159 160 161 162 163 164 165 166 167 168 169 170  | Next Page >