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  • Setting up group disk quotas

    - by Ray
    I am hoping to get some advice in setting up disk quotas. So, I know about: Adding usrquota and grpquota on to /etc/fstab for the file systems that need to be managed. Using edquota to assign disk quotas to users. However, I need to do the last step for multiple users and edquota seems to be a bit troublesome. One solution that I have found is that I can do: sudo edquota -u foo -p bar. This will copy the disk quota of bar to user foo. I was wondering if this is the best solution? I tried setting up group disk quotas but they don't seem to be working. Are group quotas meant to help in the assignment of the same quota to multiple users? Or are they suppose to give a total limit to a set of users? For example, if users A, B, C are in group X then assigning a quota of 20 GB gives each user 20 GB or does it give 20 GB to the entire group X to divide up? I'm interested in doing the former, but not the latter. Right now, I've assigned group disk quotas and they aren't working. So, I guess it is due to my misunderstanding of group disk quotas... My problem is I want to easily give the same quota to multiple users; any suggestions on the best way to do this out of what I've tried above or anything else I may not have thought of? Thank you!

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  • Faster 2D Collision detection

    - by eShredder
    Recently I've been working on a fast-paced 2d shooter and I came across a mighty problem. Collision detection. Sure, it is working, but it is very slow. My goal is: Have lots of enemies on screen and have them to not touch each other. All of the enemies are chasing the player entity. Most of them have the same speed so sooner or later they all end up taking the same space while chasing the player. This really drops the fun factor since, for the player, it looks like you are being chased by one enemy only. To prevent them to take the same space I added a collision detection (a very basic 2D detection, the only method I know of) which is. Enemy class update method Loop through all enemies (continue; if the loop points at this object) If enemy object intersects with this object Push enemy object away from this enemy object This works fine. As long as I only have <200 enemy entities that is. When I get closer to 300-350 enemy entities my frame rate begins to drop heavily. First I thought it was bad rendering so I removed their draw call. This did not help at all so of course I realised it was the update method. The only heavy part in their update method is this each-enemy-loops-through-every-enemy part. When I get closer to 300 enemies the game does a 90000 (300x300) step itteration. My my~ I'm sure there must be another way to aproach this collision detection. Though I have no idea how. The pages I find is about how to actually do the collision between two objects or how to check collision between an object and a tile. I already know those two things. tl;dr? How do I aproach collision detection between LOTS of entities? Quick edit: If it is to any help, I'm using C# XNA.

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  • R12 Diagnostic Script for Purchasing Encumbrance Issues

    - by Oracle_EBS
    Do you have a Release 12 Purchasing document with an accounting encumbrance error?  Get all the relevant data in one step using the new diagnostic in DOC ID: 1483743.1 -  ‘R12: Diagnostic Script to help troubleshoot Purchasing Encumbrance Issues’.   Avoid the back and forth pinging with support for data collection.   Query the document id in My Oracle Support and add it to your Favorites using the star icon for quick access. The note includes when to use the script and how to use it.  The script will produce a user friendly html output that contains information relevant to encumbrance issues, along with some data validation checks to identify common data corruption issues on your document.  For example in this one diagnostic it will provide information on the following: Ø Cross Product Setup Ø Document Data Dump Ø Funds availability Ø Subledger accounting information Ø GL and AP Invoice Data Ø Debug and Trace This output is ideal for self service, as it provides known issues in the Data Validation section (related to the document) with links to key documentation.   Or the report can be uploaded to support when logging a Service Request. To see more about the diagnostic, attend our September 11, 2012 Webcast ‘Overview of Procurement Patching and New Tools for Issue Resolution’.  Visit Doc ID 1479718.1 to signup.  Note: This topic will not be listed as it has been just added.

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  • How effectively "sell" a good design in large meetings

    - by User1
    Many times I have witnessed a sad tragedy. Here's what happens: A team design review for a new project. I see a simple design that has quite a few holes. I casually mention the holes and ways to avoid them. The warnings are ignored with comments like "that 'never' happen in real life" Eventually the things that "will 'never' happen" happen An emergency team design review for a broken project. So what do I do? Copping the "I told you so" attitude is not going to win friends and influence people. Sometimes years go by and the comments from step 3 are forgotten anyway. I definitely don't want to be the annoying pest reminding the world of the gotchas. I often sit back and watch the Titanic sail off to Europe. It's frustrating to see bad designs move forward. It's also frustrating that I can't seem to convince others of the pending peril of the current path. I do worst on team meetings where everyone has different ways of understanding different terms. Also, egos tend to win of reason and thought. I'm looking for good tactics to convince groups people to use some new and complicated ideas.

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  • Including Microsoft.XNA.Framework.Input.Touch in a project?

    - by steven_desu
    So after running through tutorials by both Microsoft and www.xnadevelopment.com I feel very confident in my ability to get to work on my first game using the XNA Framework. I've manipulated sprites, added audio, changed game states, and even went a step further to apply the knowledge I had and figure out how to make animations and basic 2-dimensional physics (including impulses, force, acceleration, and speed calculations) But then shortly into the project I hit a curious bump that I've been unable to figure out. In wanting to implement menus, pause screens, and several different aspects of play (a "pre-level" prep screen, the level itself, and a screen after the level to review how well you did) I took a look at Microsoft's Game State Management sample. I understood the concept, although it was admittedly quite a lot to take in. Not wanting to recreate the entire concept by scratch (after all- what purpose would that serve?) I tried copying and pasting the sample code into my own ScreenManager class (as well as InputState and GameScreen classes) to try and borrow their ingenuity. When I did this, however, my project stopped compiling. I was getting the following error: The type or namespace name 'Touch' does not exist in the namespace 'Microsoft.Xna.Framework.Input' (are you missing an assembly reference?) Having read through their sample code already, I realized that this namespace and every function and class within it could be safely ripped from the code without losing functionality. It's a namespace simply for integrating with touchscreen devices (presumably Windows Phone 7, but maybe also tablets). But then I began to wonder- how come Microsoft's sample compiled but mine didn't? I copied their code exactly so there must be a setting somewhere that I need to change in Visual Studio in order to correct this. I tried creating a new project as a Windows Phone 7 game rather than a Windows game, however that only forced it to compile to a Windows Phone emulator and denied me the ability to change the resolution and other features which I clearly had the power to do in the sample code. So my question is simple - how do I properly use the namespace Microsoft.XNA.Framework.Input.Touch?

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  • Packing up files on my machine, sending it to a server, and unpacking it

    - by MxyL
    I am implementing a feature in my application that sends all files in a specified folder to a server. I have the basic FTP transaction set up using Apache Commons FTPClient: it sets up a connection and transfers a file from one place to another. So I can simply loop over the directory and use this connection to transfer all the files. However, this could be better. Rather than transferring each file one by one, it makes more sense to pack it up in a compressed archive and then send the whole file at once. Saves time and bandwidth, since these are just text files so they compress nicely. So I would like to add automatic archive packing and unpacking. This is the workflow I have planned out, using zip compression: Zip all files in the folder Send the file over Unzip the files at its destination 1 and 2 are easy since the files are on the local machine, but I'm not sure how to accomplish the last step, when the files are now on a remote server. What are my options? I have control over what I can put and run on the server. Perhaps it is not necessary to do the packing/unpacking myself?

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  • Windows Azure v1.7 Spring Release Today&ndash;New Management Dashboard

    - by ToStringTheory
    Today, Microsoft will be publicly releasing a new version of Azure for public consumption.  The web conference, at http://www.meetwindowsazure.com will be airing at 1 PM PST.  They have already released an update to the Service Dashboard that can be accessed by going to http://manage.windowsazure.com.  I have some images of the new dashboard here that I have gathered and removed any PII from.  Let me know what you think! Images You should be able to click any of the images for a full resolution image. Tutorial The first thing you get after signing in is the tutorial: Landing After the tutorial completes, you get a screen with services that are active on your account on the left, and a list of ALL services (db/blob/SQL Azure) on the right.  I like the quick access to services across any of my subscriptions: Service Information These are images from a running web site with several roles.  I love how easy they have made many of the features: SQL Azure They have given some great quick functionality for looking at your DB information: Storage Here is the basic information that they give you for any storage accounts you have: Adding Services Super quick and easy to add services with the new UI: Conclusion I am EXCITED!  As you may have seen in the left side of my blog, I am an MCPD in Azure Development, and I must say that I am excited to see Microsoft moving forward with the technology and not letting it stagnate.  After as much as I have fought the other Azure dashboard, I like the friendliness and fluidity of this one. The important thing to note about ALL of the images above: this is HTML, not Silverlight.  The responsiveness is FAST on all of the actions I completed, and I believe that this is a big step forward for Azure… So, what do you think?

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  • Developing with Oracle ADF Mobile and ADF Business Components Backend

    - by Shay Shmeltzer
    It's great to finally have the Oracle ADF Mobile solution out there. If you are not familiar with ADF Mobile - it basically lets you build applications that run on iOS and Android devices using the concepts you already know - components based UI constructions (same idea as JSF), taskflows, data controls, Java and of course JDeveloper. I created one demo that shows how to build an on-device application that gets data from local Java files (that run on the device - yes we do Java on iOS too) - you can see it here. However, one thing many of you might be wondering is how can you get data from your database into these mobile applications. Well if you already built your data access with Oracle ADF Business Components then here is a two step video demo that shows you what to do. The steps are: 1. Expose ADF Business Components as Services 2. Create an ADF Mobile application that consumes the above services with the Web service data control Simple right? That's the whole point of ADF Mobile - making on device application development as simple as possible. Try it out on your device.

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  • Is learning C# as a first language a mistake?

    - by JuniorDeveloper1208
    I know there are similar questions on here, which I've read, but I recently read this post by Joel Spolsky: How can I teach a bright person, with no programming experience, how to program? And it got me thinking about my way of learning and whether it might actually be harmful in the long run. I've dabbled with various languages but C# is my first serious one, I've read "Head First C#" and created a few projects. But after reading the post above I've found it a bit disheartening that I may be going about it all wrong, obviously I respect Joel's opinion which is what has thrown me a bit. I've started reading "Code" as recommended in the reading list and I'm finding it pretty hard going, although enjoyable. I feel like it's taken the shine off of my "noobish hacking about" in Visual Studio. So now I'm unsure as to what path I should take? Should I take a step back and follow Joel's advice and start reading? I guess my main aim is just to become a good programmer, like everyone else, but I don't want to be going into bad practice by learning a .NET language when someone who's opinion I respect thinks that it is harmful. Thoughts?

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  • Tail-recursive implementation of take-while

    - by Giorgio
    I am trying to write a tail-recursive implementation of the function take-while in Scheme (but this exercise can be done in another language as well). My first attempt was (define (take-while p xs) (if (or (null? xs) (not (p (car xs)))) '() (cons (car xs) (take-while p (cdr xs))))) which works correctly but is not tail-recursive. My next attempt was (define (take-while-tr p xs) (let loop ((acc '()) (ys xs)) (if (or (null? ys) (not (p (car ys)))) (reverse acc) (loop (cons (car ys) acc) (cdr ys))))) which is tail recursive but needs a call to reverse as a last step in order to return the result list in the proper order. I cannot come up with a solution that is tail-recursive, does not use reverse, only uses lists as data structure (using a functional data structure like a Haskell's sequence which allows to append elements is not an option), has complexity linear in the size of the prefix, or at least does not have quadratic complexity (thanks to delnan for pointing this out). Is there an alternative solution satisfying all the properties above? My intuition tells me that it is impossible to accumulate the prefix of a list in a tail-recursive fashion while maintaining the original order between the elements (i.e. without the need of using reverse to adjust the result) but I am not able to prove this. Note The solution using reverse satisfies conditions 1, 3, 4.

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  • alsa - sound issues on ubuntu 12.04

    - by tam_ubuuser
    i am having an sony E series laptop.i have an HDMI port .at this stage ,i have tested my sound card , which provides audio out on my laptop i.e i could hear songs .my laptop has two sound cards amd 5450 and an intel-hda(alsamixer shows that as s/pdif) . i decided to connect HDMI output to my new HD-TV.but, i could get only visuals on my TV,NO AUDIO OUTPUT ( HDMI cable works fine with win 7).my laptop has two sound cards.but i couldn't switch output to other card.( i don't know ,how to do that) i decided to update alsa. complied the following code in terminal. sudo apt-add-repository ppa:ubuntu-audio-dev/alsa-daily sudo apt-get update sudo apt-get install alsa-hda-dkms then,strangely no login sound, and no audio output on my laptop at all .then, started complied code from step1 sound troubleshooting procedure from offical ubuntu site.then, my speaker icon taskbar disappeared .obivously $aplay -l ,provided output as no soundcards detected . so , i implemented step 4 from that guide, it provides a output of all hardware devices in my laptop. *-multimedia UNCLAIMED description: Audio device product: Cedar HDMI Audio [Radeon HD 5400/6300 Series] vendor: Hynix Semiconductor (Hyundai Electronics) physical id: 0.1 bus info: pci@0000:01:00.1 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi bus_master cap_list configuration: latency=0 resources: memory:f0040000-f0043fff *-multimedia UNCLAIMED description: Audio device product: 5 Series/3400 Series Chipset High Definition Audio vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 05 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:f5e00000-f5e03fff that command displayed output name of the two cards . but , still i have no positive output on $aplay -l. so therfore, i think alsa couldn't detect my sound cards . is there solution to this problem? it could be better,if alsa would channel output from multiple sound cards ? how should install and configure alsa such that detects HDMI cable as soon i connect to my HD tv? is it possible to alsa and pluseaudio 2.0 to co-exist, if so how?

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  • Best way to calculate unit deaths in browser game combat?

    - by MikeCruz13
    My browser game's combat system is written and mechanically functioning well. It's written in PHP and uses a SQL database. I'm happy with the unit balance in relation to one another. I am, however, a little worried about how I'm calculating unit deaths when one player attacks another because the deaths seem to pile up a little fast for my taste. For this system, a battle doesn't just trigger, calculate winner, and end. Instead, it is allowed to go for several rounds (say one round every 15 mins.) until one side passes a threshold of being too strong for the other player and allows players to send reinforcements between rounds. Each round, units pair up and attack each other. Essentially what I do is calculate the damage: AP = Attack Points HP = Hit Points Units AP * Quantity * Random Factors * other factors (such as attrition) I take that and divide by the defending unit's HP to find the number of casualties of defending units. So, for example (simplified to take out some factors), if I have: 500 attackers with 50 AP vs 1000 defenders with 100 HP = 250 deaths. I wonder if that last step could be handled better to reduce the deaths piling up. Some ideas: I just change all the units with more HP? I make sure to set the Attacking unit's AP to be a max of the defender's HP to make sure they only kill 1 unit. (is that fair if I have less huge units vs many small units?) I spread the damage around more by including the defending unit's quantity more? i.e. in that scenario some are dead and some are 50% damage. (How would I track this every round?) Other better mathematical approaches?

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  • Dual boot Ubuntu 12.10 and Linux Mint 13

    - by user101693
    I know this question has been asked so many times, but I don't know what should I do in my case with those tutorials available everywhere. This is how my current situation looks like: Right now I'm using Linux Mint 13 Xfce installed with: 500MB of /boot 2GB of swap 15GB of / The rest of my space is /home with no space left in my hard drive And I just got a Ubuntu 12.10 live CD from my friend, and I intended to install it alongside my Linux Mint. And I want to select something else in the installation process. The question is: I want to use the same /home partition for Ubuntu and Linux Mint with same user but different directory because I don't want my configuration files conflict with each other. For example my username is Budiman and I want a directory named /home/budiman-Ubuntu for Ubuntu and /home/budiman-LinuxMint for Linux Mint. How can I do that? I read it somewhere said that I can share /boot and swap with multiple Distro, is it true? How can I make another /root directory for Ubuntu since I don't have any space left in my hard drive? Can I resize the /home partition without losing my data? How can I do that if it's possible? Now I've used 10-20% of my /home partition. I really hope somebody can help me with my question, if possible with a full tutorial starting from install with something else step until completion of the process. Thanks before :)

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  • Diving into a computer science career [closed]

    - by Willis
    Well first I would like to say thank you for taking the time to read my question. I'll give you some background. I graduated two years ago from a local UC in my state with a degree in cognitive psychology and worked in a neuroscience lab. During this time I was exposed to some light Matlab programming and other programming tidbits, but before this I had some basic understanding of programming. My father worked IT for a company when I was younger so I picked up his books and took learned things along the way growing up. Naturally I'm an inquisitive person, constantly learning, love challenges, and have had exposure to some languages. Yet at this point I was fully pursue it as a career and always had this in the back of my head. Where do I start? I'm 25 and feel like I still have time to make a switch. I've immersed myself in the terminal/command prompt to start, but which language do I focus on? I've read the A+ book and planning to take on the exam, then the networking exam, but I want to deal with more programming, development, and troubleshooting. I understand to get involved in open source, but where? I took the next step and got a small IT assistant job, but doesn't really deal with programming, development, just troubling shooting and small network issues. Thank you!

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  • HTML Tidy in NetBeans IDE

    - by Geertjan
    First step in integrating HTML Tidy (via its JTidy implementation) into NetBeans IDE: The reason why I started doing this is because I want to integrate this into the pluggable analyzer functionality of NetBeans IDE that I recently blogged about, i.e., where the FindBugs functionality is found. So a logical first step is to get it working in an Action class, after which I can port it into the analyzer infrastructure: import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.io.IOException; import java.io.PrintWriter; import java.io.StringWriter; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionReferences; import org.openide.awt.ActionRegistration; import org.openide.cookies.EditorCookie; import org.openide.cookies.LineCookie; import org.openide.loaders.DataObject; import org.openide.text.Line; import org.openide.text.Line.ShowOpenType; import org.openide.util.Exceptions; import org.openide.util.NbBundle.Messages; import org.openide.windows.IOProvider; import org.openide.windows.InputOutput; import org.openide.windows.OutputEvent; import org.openide.windows.OutputListener; import org.openide.windows.OutputWriter; import org.w3c.tidy.Tidy; @ActionID(     category = "Tools", id = "org.jtidy.TidyAction") @ActionRegistration(     displayName = "#CTL_TidyAction") @ActionReferences({     @ActionReference(path = "Loaders/text/html/Actions", position = 150),     @ActionReference(path = "Editors/text/html/Popup", position = 750) }) @Messages("CTL_TidyAction=Run HTML Tidy") public final class TidyAction implements ActionListener {     private final DataObject context;     private final OutputWriter writer;     private EditorCookie ec = null;     public TidyAction(DataObject context) {         this.context = context;         ec = context.getLookup().lookup(org.openide.cookies.EditorCookie.class);         InputOutput io = IOProvider.getDefault().getIO("HTML Tidy", false);         io.select();         writer = io.getOut();     }     @Override     public void actionPerformed(ActionEvent ev) {         Tidy tidy = new Tidy();         try {             writer.reset();             StringWriter stringWriter = new StringWriter();             PrintWriter errorWriter = new PrintWriter(stringWriter);             tidy.setErrout(errorWriter);             tidy.parse(context.getPrimaryFile().getInputStream(), System.out);             String[] split = stringWriter.toString().split("\n");             for (final String string : split) {                 final int end = string.indexOf(" c");                 if (string.startsWith("line")) {                     writer.println(string, new OutputListener() {                         @Override                         public void outputLineAction(OutputEvent oe) {                             LineCookie lc = context.getLookup().lookup(LineCookie.class);                             int lineNumber = Integer.parseInt(string.substring(0, end).replace("line ", ""));                             Line line = lc.getLineSet().getOriginal(lineNumber - 1);                             line.show(ShowOpenType.OPEN, Line.ShowVisibilityType.FOCUS);                         }                         @Override                         public void outputLineSelected(OutputEvent oe) {}                         @Override                         public void outputLineCleared(OutputEvent oe) {}                     });                 }             }         } catch (IOException ex) {             Exceptions.printStackTrace(ex);         }     } } The string parsing above is ugly but gets the job done for now. A problem integrating this into the pluggable analyzer functionality is the limitation of its scope. The analyzer lets you select one or more projects, or individual files, but not a folder. So it doesn't work on folders in the Favorites window, for example, which is where I'd like to apply HTML Tidy, across multiple folders via the analyzer functionality. That's a bit of a bummer that I'm hoping to get around somehow.

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  • TechEd 2012: Fast SQL Server

    - by Tim Murphy
    While I spend a certain amount of my time creating databases (coding around SQL Server and setup a server when I have to) it isn’t my bread and butter.  Since I have run into a number of time that SQL Server needed to be tuned I figured I would step out of my comfort zone and see what I can learn. Brent Ozar packed a mountain of information into his session on making SQL Server faster.  I’m not sure how he found time to hit all of his points since he was allowing the audience abuse him on Twitter instead of asking questions, but he managed it.  I also questioned his sanity since he appeared to be using a fruit laptop. He had my attention though when he stated that he had given up on telling people to not use “select *”. He posited that it could be fixed with hardware by caching the data in memory.  He continued by cautioning that having too many indexes could defeat this approach.  His logic was sound if not always practical, but it was a good place to start when determining the trade-offs you need to balance.  He was moving pretty fast, but I believe he was prescribing this solution predominately for OLTP database prior to moving on to data warehouse solutions. Much of the advice he gave for data warehouses is contained in the Microsoft Fast Track guidance so I won’t rehash it here.  To summarize the solution seems to be the proper balance memory, disk access speed and the speed of the pipes that get the data from storage to the CPU.  It appears to be sound guidance and the session gave enough information that going forward we should be able to find the details needed easily.  Just what the doctor ordered. del.icio.us Tags: SQL Server,TechEd,TechEd 2012,Database,Performance Tuning

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  • CodePlex Daily Summary for Saturday, August 23, 2014

    CodePlex Daily Summary for Saturday, August 23, 2014Popular ReleasesDIII Save Editor: ROS Alpha 1.2.14.100: initial Ros alpha release please report all bugsSEToolbox: SEToolbox 01.044.014 Release 2: Fixed Ship name not saving. Fixed broken cubes view Bug. Fixed cast VRage.MyFixedPoint error when opening games with Meteors. Added checkbox when Importing 3d model to Export ship, to fill it as solid.CS-Script Source: Release v3.8.5: Fixed problem with the warnings getting hidden in case of the successful compilation cs-script.7z - CS-Script Suite (binaries, documentation, samples) cs-script.ExtensionPack.7z - CS-Script Extension Pack (additional binaries and samples) cs-scriptDocs.7z - CS-Script DocumentationOutlook 2013 Backup Add-In: Outlook Backup Add-In 1.3: Changelog for new version: Added button in config-window to reset the last backup-time (this will trigger the backup after closing outlook) Minimum interval set to 0 (backup at each closing of outlook) Catch exception when data store entry is corrupt Added two parameters (prefix and suffix) to automatically rename the backup file Updated VSTO-Runtime to 10.0.50325 Upgraded project to Visual Studio 2013 Added optional command to run after backup (e.g. pack backup files, ...) Add...babelua: 1.6.7.0: V1.6.7.0 - 2014.8.21New feature: add a file search window ( ctrl+1 or ALT+L ), like The file search in VC Assistant; Stability improvement: performance improvement when BabeLua load/unload; performance improvement when debugger load lua files;Open NFe: RDI Open NFe 3.0 (alpha): Atualização para o layout 3.10 da NFe.MSSQL Deployment Tool: Microsoft SQL Deploy Tool v1.3.1: MicrosoftSqlDeployTool: v1.3.1.38348 What's changed? Update namespace and assembly name. Bug fixing.SharePoint 2013 Search Query Tool: SharePoint 2013 Search Query Tool v2.1: Layout improvements Bug fixes Stores auth method and user name Moved experimental settings to Advanced boxCtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.2.41183 Alpha: This alpha of the CtrlAltStudio Viewer provides some preliminary Oculus Rift DK2 support. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-2-41183-alpha Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http://ctrlaltstudio.com/viewer/privacy Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life.HDD Guardian: HDD Guardian 0.6.1: New: package now include smartctl 6.3; Removed: standard notification e-mail. Now you have to set your mail server to send e-mail alerts; Bugfix: USB detection error; custom e-mail server settings issue; bottom panel displays a wrong ATA error count.VG-Ripper & PG-Ripper: VG-Ripper 2.9.62: changes NEW: Added Support for 'MadImage.org' links NEW: Added Support for 'ImgSpot.org' links NEW: Added Support for 'ImgClick.net' links NEW: Added Support for 'Imaaage.com' links NEW: Added Support for 'Image-Bugs.com' links NEW: Added Support for 'Pictomania.org' links NEW: Added Support for 'ImgDap.com' links NEW: Added Support for 'FileSpit.com' links FIXED: 'ImgSee.me' linksExchange Database Recovery With and Without Log Files is Possible: Exchange Recovery Application: This Exchange Recovery Software comes with free trial edition which helps users to inspect the working capability of the recovery process. Download free demo version and repair inaccessible mailboxes from EDB file without any obstructions.Linq 4 Javascript: Version 2.4: Minor Changes Made Added Count() and Count(with where clause) Distinct will now use a dictionary instead of a custom dictionary object Organize the unit tests. The variable names will actually make sense and won't be 2 letters. SelectMany will now use the queryable logic.Office / SharePoint 2013 Continuous Integration with TFS 2012: 1.1.0.1: Fixed the following issues in TfsDropDrownloader: Updated to make it work with VS 2013 (including VS 2013 updates) in addition to VS2012. Extend the timeout of downloading drops from 100 seconds to 1 hour. Added more trouble shooting information in the output.CRM Solution CommandLine Helper: CRM Solution Cmd Helper 1.0.0.4: Includes : - Bug fix = Export argument validation : check directory path existence (thanks mszlapa)Office To PDF: OfficeToPDF 1.4: Adds support for additional file types: * mpp (requires MS Project >= 2010) * vsdx, vsdm (requires MS Visio >= 2013) * csv * odt, odc, odp * pot, potm, potx Improves stability and clean removal of COM objects. Adds new flags: * /verbose - to be more verbose when running * /markup - to allow document markup in the PDF when converting Word documents * /excel_max_rows - adds a maximum limit on the number of rows a worksheet can contain when converting Excel documents * /pdfa - crea...MongoRepository: MongoRepository 1.6.6: Installing using NuGet (recommended)MongoRepository is now a NuGet package for your convenience. Step-by-step instructions can be found in Installing MongoRepository using NuGet Installing using BinariesYou can also choose to download the binaries instead of using NuGet. There are 2 downloads: mongorepository_full.x.x.x contains all binaries required (MongoRepository and the 10gen C# driver) mongorepository.x.x.x contains only the MongoRepository binary Make sure you reference MongoReposit...Cryptography Enumerations JavaScript Shell: Cryptography Enumerations JavaScript Shell 1.0.0: First ReleaseCMake Tools for Visual Studio: CMake Tools for Visual Studio 1.2: This release adds the following new features and bug fixes from CMake Tools for Visual Studio 1.1: Added support for CMake 3.0. Added support for word completion. Added IntelliSense support for the CMAKEHOSTSYSTEM_INFORMATION command. Fixed syntax highlighting for tokens beginning with escape sequences. Fixed issue uninstalling CMake Tools for Visual Studio after Visual Studio has been uninstalled.GW2 Personal Assistant Overlay: GW2 Personal Assistant Overlay 1.1: Overview1.1 is the second 'stable' release of the GW2 Personal Assistant Overlay. This version includes just a couple of very minor features and some minor bug fixes. For details regarding installation, setup, and general use, see Documentation. Note: If you were using a previous version, you will probably want to copy over the following user settings files: GW2PAO.DungeonSettings.xml GW2PAO.EventSettings.xml GW2PAO.WvWSettings.xml GW2PAO.ZoneCompletionSettings.xml New FeaturesAdded new "No...New Projects3D Projectile: A 3D Projectile program showing the motion of a ballASP.NET Web Application Starter Kit: This project template is an ASP.NET solution skeleton for a typical web application or single-page application (SPA).Behaving - Behaviour Tree for C#: Behaviour is a Behaviour Tree implementation in C#.Kinect Stream Saver Application _SDK 2: This application is developed based on a sample called "ColorBasics-D2D C++" developed by Microsoft corporation. (Compatible with SDK 2: K4W v2 Dev Preview)MVC Bootstrap Paginator: The MVC Bootstrap Paginator is lightweight and easy to use. It's works out of the box and requires minimal configuration.NuGet Reference Switcher: NuGet Reference Switcher is a Visual Studio extension which can be used to automatically switch NuGet DLL references to project references and vice-versa. QKit: A WP8.1 library that provides various controls and classes that will help developers quickly and easily augment their apps to behave more like native apps.SharePoint 2013 Document Icon Linker: Links the document icon in library views to the document.SharePoint Autocomplete People Search: SharePoint People SearchWADM: WADM

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  • Translating an object along its heading

    - by Kuros
    I am working on a simulation that requires me to have several objects moving around in 3D space (text output of their current position on the grid and heading is fine, I do not need graphics), and I am having some trouble getting objects to move along their relative headings. I have a basic understanding of vectors and matrices. I am using a vector to represent their position, and I am also using Euler Angles. I can translate one of my entities with a matrix along whatever axis, and I can alter their heading. For example, if I have an entity at (order is XYZ) 1, 1, 1, with a heading of 0, I can apply a translation matrix to get them to talk to 1, 1, 2 fine. However, if I change their heading to 270, they still walk to 1, 1, 3, instead of 2, 1, 2 as I desire. I have a feeling that my problem lies in not translating my matrix from world space to object space, but I am not sure how to go about that. How can I do this? Addition: I am using 3D vectors to represent their current position and their heading (using the three euler angles). For now, all I want to do is have an entity walk in a square, reporting their current position at each step. So, assuming it starts at 10, 10, 10 I want it to walk as follows: 10,10,10 -> 10, 10, 15 10, 10, 15 -> 5, 10, 15 5, 10, 15 -> 5, 10, 10 5, 10, 10 -> 10, 10, 10 My 1 Z unit translation matrix is as follows: [1 0 0 0] [0 1 0 0] [0 0 1 1] [0 0 0 1] My rotation matrix is as follows: [0 0 1 0] [0 1 0 0] [-1 0 0 0] [0 0 0 1]

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  • How Do Computers Work? [closed]

    - by Rob P.
    This is almost embarrassing ask...I have a degree in Computer Science (and a second one in progress). I've worked as a full-time .NET Developer for nearly five years. I generally seem competent at what I do. But I Don't Know How Computers Work! Please, bare with me for a second. A quick Google of 'How a Computer Works' will yield lots and lots of results, but I struggled to find one that really answered what I'm looking for. I realize this is a huge, huge question, so really, if you can just give me some keywords or some direction. I know there are components....the power supply, the motherboard, ram, CPU, etc...and I get the 'general idea' of what they do. But I really don't understand how you go from a line of code like Console.Readline() in .NET (or Java or C++) and have it actually do stuff. Sure, I'm vaguely aware of MSIL (in the case of .NET), and that some magic happens with the JIT compiler and it turns into native code (I think). I'm told Java is similar, and C++ cuts out the middle step. I've done some mainframe assembly, it was a few years back now. I remember there were some instructions and some CPU registers, and I wrote code....and then some magic happened....and my program would work (or crash). From what I understand, an 'Emulator' would simulate what happens when you call an instruction and it would update the CPU registers; but what makes those instructions work the way they do? Does this turn into an Electronics question and not a 'Computer' question? I'm guessing there isn't any practical reason for me to understand this, but I feel like I should be able to. (Yes, this is what happens when you spend a day with a small child. It takes them about 10 minutes and five iterations of asking 'Why?' for you to realize how much you don't know)

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  • Installing Django on Windows

    - by Pranav
    Ever needed to install Django in a Microsoft Windows environment, here is a quick start guide to make that happen: Read through the official Django installation documentation, it might just save you a world of hut down the road. Download Python for your version of Windows. Install Python, my preference here is to put it into the Program Files folder under a folder named Python<Version> Add your chosen Python installation path into your Windows path environment variable. This is an optional step, however it allows you to just type python in the command line and have it fire up the Python interpreter. An easy way of adding it is going into Control Panel, System and into the Environment Variables section. Download Django, you can either download a compressed file or if you’re comfortable with using version control – check it out from the Django Subversion repository. Create a folder named django under your <Python installation directory>\Lib\site-packages\ folder. Using my example above that would have been C:\Program Files\Python25\Lib\site-packages\. If you chose to download the compressed file, open it and extract the contents of the django folder into your newly created folder. If you’d prefer to check it out from Subversion, the normal check out points are http://code.djangoproject.com/svn/django/trunk/ for the latest development copy or a named release which you’ll find under http://code.djangoproject.com/svn/django/tags/releases/. Done, you now have a working Django installation on Windows. At this point, it’d be pertinent to confirm that everything is working properly, which you can do by following the first Django tutorial. The tutorial will make mention of django-admin.py, which is a utility which offers some basic functionality to get you off the ground. The file is located in the bin folder under your Django installation directory. When you need to use it, you can either type in the full path to it or simply add that file path into your environment variables as well. Hope this helps!

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  • How do functional languages handle a mocking situation when using Interface based design?

    - by Programmin Tool
    Typically in C# I use dependency injection to help with mocking; public void UserService { public UserService(IUserQuery userQuery, IUserCommunicator userCommunicator, IUserValidator userValidator) { UserQuery = userQuery; UserValidator = userValidator; UserCommunicator = userCommunicator; } ... public UserResponseModel UpdateAUserName(int userId, string userName) { var result = UserValidator.ValidateUserName(userName) if(result.Success) { var user = UserQuery.GetUserById(userId); if(user == null) { throw new ArgumentException(); user.UserName = userName; UserCommunicator.UpdateUser(user); } } ... } ... } public class WhenGettingAUser { public void AndTheUserDoesNotExistThrowAnException() { var userQuery = Substitute.For<IUserQuery>(); userQuery.GetUserById(Arg.Any<int>).Returns(null); var userService = new UserService(userQuery); AssertionExtensions.ShouldThrow<ArgumentException>(() => userService.GetUserById(-121)); } } Now in something like F#: if I don't go down the hybrid path, how would I test workflow situations like above that normally would touch the persistence layer without using Interfaces/Mocks? I realize that every step above would be tested on its own and would be kept as atomic as possible. Problem is that at some point they all have to be called in line, and I'll want to make sure everything is called correctly.

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  • Language Design: Are languages like Python and CoffeeScript really more comprehensible?

    - by kittensatplay
    The "Verbally Readable !== Quicker Comprehension" argument on http://ryanflorence.com/2011/case-against-coffeescript/ is really potent and interesting. I and I'm sure others would be very interested in evidence arguing against this. There's clear evidence for this and I believe it. People naturally think in images, not words, so we should be designing languages that aren't similar to human language like English, French, whatever. Being "readable" is quicker comprehension. Most articles on Wikipedia are not readable as they are long, boring, dry, sluggish and very very wordy. Because Wikipedia documents a ton of info, it is not especially helpful when compared to sites with more practical, useful and relevant info. Languages like Python and CoffeScript are "verbally readable" in that they are closer to English syntax. Having programmed firstly and mainly in Python, I'm not so sure this is really a good thing. The second interesting argument is that CoffeeScript is an intermediator, a step between two ends, which may increase the chance of bugs. While CoffeeScript has other practical benefits, this question specifically requests evidence showing support for the counter-case of language "readability"

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  • Do we ethically have the right to use the MAC Address for verification purposes?

    - by Matt Ridge
    I am writing a program, or starting at the very beginning of it, and I am thinking of purchase verification systems as a final step. I will be catering to Macs, PCs, and possibly Linux if all is said and done. I will also be programming this for smartphones as well using C++ and Objective-C. (I am writing a blueprint before going head first into it) That being said, I am not asking for help on doing it yet, but what I’m looking for is a realistic measurement for what could be expected as a viable and ethical option for purchase verification systems. Apple through the Apple Store, and some other stores out there have their own "You bought it" check. I am looking to use a three prong verification system. Email/password 16 to 32 character serial number using alpha/numeric and symbols with Upper and lowercase variants. MAC Address. The first two are in my mind ok, but I have to ask on an ethical standpoint, is a MAC Address to lock the software to said hardware unethical, or is it smart? I understand if an Ethernet card changes if not part of the logic board, or if the logic board changes so does the MAC address, so if that changes it will have to be re-verified, but I have to ask with how everything is today... Is it ethical to actually use the MAC address as a validation key or no? Should I be forward with this kind of verification system or should I keep it hidden as a secret? Yes I know hackers and others will find ways of knowing what I am doing, but in reality this is why I am asking. I know no verification is foolproof, but making it so that its harder to break is something I've always been interested in, and learning how to program is bringing up these questions, because I don't want to assume one thing and find out it's not really accepted in the programming world as a "you shouldn't do that" maneuver... Thanks in advance... I know this is my first programming question, but I am just learning how to program, and I am just making sure I'm not breaking some ethical programmer credo I shouldn't...

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  • Clustering Strings on the basis of Common Substrings

    - by pk188
    I have around 10000+ strings and have to identify and group all the strings which looks similar(I base the similarity on the number of common words between any two give strings). The more number of common words, more similar the strings would be. For instance: How to make another layer from an existing layer Unable to edit data on the network drive Existing layers in the desktop Assistance with network drive In this case, the strings 1 and 3 are similar with common words Existing, Layer and 2 and 4 are similar with common words Network Drive(eliminating stop word) The steps I'm following are: Iterate through the data set Do a row by row comparison Find the common words between the strings Form a cluster where number of common words is greater than or equal to 2(eliminating stop words) If number of common words<2, put the string in a new cluster. Assign the rows either to the existing clusters or form a new one depending upon the common words Continue until all the strings are processed I am implementing the project in C#, and have got till step 3. However, I'm not sure how to proceed with the clustering. I have researched a lot about string clustering but could not find any solution that fits my problem. Your inputs would be highly appreciated.

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  • Is The Ease Of Windows Phone Development Ruining Its Image

    - by Tim Murphy
    I was reading an article on Mashable recently by a long time iPhone user who is living solely on a Lumia 920 at the moment and giving her assessment.  One thing that struck a nerve with me was her describing the Windows Phone ecosystem as immature.  She wasn’t saying this because of the number of apps or the big names like most people do.  She means the quality of the apps in the store. This hit a nerve with me.  I find it hard to believe that the majority of app on iOS are of any higher quality than any other platform.  I believe in any ecosystem you are going to find some high end, high quality apps, but the majority by default will be from people who are trying to solve a problem but do not have the resources to have top graphics and full blown testing.  There will also be a large number that are just there trying to trick you into giving up some cash. Does any of the mean that we shouldn’t take notice of this complaint?  Of course not!  We should always strive to publish the best quality apps possible.  Don’t do things like leaving default app icons and backgrounds.  Put a little effort into your design.  You should also spend as much time as possible ensuring against crashes and giving the user the best experience possible.  Think through your apps organization and navigation.  Go the extra step of putting it into beta and letting select people use it and give you feedback before going to full release. Remember, if we want people to appreciate the Windows Phone platform we have to make sure we give them apps that they are going to enjoy using. del.icio.us Tags: Windows Phone,iPhone,iOS,Nokia,Lumia 920,Mashable

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